Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 15:17:45 Player: FlyingLemon Result: Destroyed by as-16646 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (886) 886 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2201 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Treading (232) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Treads Advanced Treads > --- UTILITY (3) ------ Huge Storage Unit Signal Interpreter Utility Shielding > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (25) --- Light Ion Engine Improved Flight Unit Improved Flight Unit Structural Scanner Visual Processing Unit Sensor Array Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Targeting Computer Targeting Computer EM Pulse Gun Field Laser Field Laser Light Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Utility Shielding > --- WEAPON ----------- Autogun Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Advanced Treads Advanced Treads Improved Flight Unit Improved Flight Unit Structural Scanner Visual Processing Unit Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Targeting Computer Targeting Computer EM Pulse Gun Field Laser Field Laser Field Laser Field Laser Light Assault Rifle Light Assault Rifle Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Advanced Treads Wheel Wheel Utility Utility Shielding Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 42 | 7 7 17 11 Power 7 | 1 1 2 3 Engine 7 | 1 1 2 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 7 | 1 . 3 3 Leg . | . . . . Wheel 3 | 1 . 1 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 4 . Device 1 | . . 1 . Storage 4 | 1 1 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 18 | 3 4 7 4 Energy Gun 6 | 1 1 2 2 Energy Cannon . | . . . . Ballistic Gun 12 | 2 3 5 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 1 7 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 99 93 Engine 11 | . 14 11 10 Treads 19 | . 14 21 22 Wheel 11 | . 14 11 6 Device 4 | . . 8 . Storage 11 | . 14 11 11 Processor 3 | . . 2 11 Protection 10 | . 10 11 11 Energy Gun 4 | . 4 3 8 Ballistic Gun 18 | . 23 18 12 Naked Turns . | . . . . Heaviest Build 94 | 13 89 94 94 Greatest Support 67 | 20 20 10 67 Greatest Overweight (x) 9 | 1 8 9 9 Average Overweight (x) 4 | . 1 8 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 11 24 25 Most Carried 25 | 6 9 24 25 Average Carried 16 | 3 7 20 21 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 6 9 24 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 900 | 211 208 248 233 Remotely . | . . . . Salvage Created 1088 | . 346 538 204 Parts 88 | . 31 43 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 38 | . 12 17 9 Guns 38 | . 12 17 9 Classes Destroyed 9 | . 4 2 3 Builder 1 | . . 1 . Operator 3 | . 3 . . Watcher 3 | . 1 2 . Swarmer 21 | . 8 10 3 Grunt 10 | . 4 4 2 Duelist 1 | . . . 1 Sentry 3 | . . 3 . Demolisher 1 | . . . 1 Assembled 2 | . . . 2 Best Kill Streak 6 | . 3 5 6 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 217 | . 61 83 73 Missed 62 | . 19 28 15 Damage Taken 2284 | . 371 523 1390 Core 499 | . 93 168 238 Absorbed by Shields . | . . . . Redirected to Shielding 8 | . . 2 6 Core Remaining (%) 81 | 100 62 . . Volleys Fired 118 | . 46 46 26 Largest 2 | . 2 2 2 Hottest 126 | . 60 83 126 Shots Fired 226 | . 92 92 42 Gun 226 | . 92 92 42 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 191 | . 89 72 30 Thermal 30 | . . 18 12 Explosive . | . . . . Electromagnetic 5 | . 3 2 . Robot Hit Streak 14 | . 13 14 7 Robot Miss Streak 5 | . 4 5 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 150 | . 62 60 28 Core Hits 74 | . 27 31 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1706 | . 547 736 423 Guns 1706 | . 547 736 423 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1233 | . 485 490 258 Thermal 363 | . . 198 165 Explosive . | . . . . Electromagnetic 110 | . 62 48 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 1 Average Corruption 1 | . 2 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 3 3 3 Message Errors 3 | . . 3 . Matter Fused 1 | . 1 . . Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . 1 . 1 Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 137 | . 40 137 114 Average Temperature 38 | . 12 49 32 Received Heat Transfer 346 | . 90 108 148 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1036 | . . 444 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 320 | . 320 262 221 Initial 91 | . . 91 66 Average 160 | . 199 138 180 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 63 | 100 31 84 53 Level 1 36 | . 68 15 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 24 26 27 Peak Tracking Total 12 | . 4 6 12 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 9 | . 4 5 . Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 8 19 . Successful 14 | . 3 11 . Failed 13 | . 5 8 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 23 | . 9 14 . Terminals 25 | . 6 19 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Registered Components 1 | . . 1 . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 2 7 . Terminals 8 | . 1 7 . Track 1 | . . 1 . Botnet 6 | . 1 5 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2357 | 66 712 1166 413 Spaces Moved 1117 | 45 475 447 150 Core 1 | 1 . . . Treads 90 | 6 17 . 67 Legs . | . . . . Wheels 1026 | 38 458 447 83 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 200 200 Average Speed 164 | 101 112 208 215 Slowest Speed 305 | 160 200 215 305 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 77 43 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1439 | 61 580 595 203 Wait 121 | 4 45 61 11 Move 1114 | 44 474 446 150 Hop . | . . . . Pick Up 30 | 6 3 19 2 Fast Attach 8 | 6 1 . 1 Attach 11 | . . 3 8 Detach . | . . . . Swap 23 | 1 6 14 2 Drop 14 | . 5 6 3 Fire 118 | . 46 46 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 418 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Discovered new exit (range 8) 779 | -10/Materials | Entered another Materials area 779 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1666 | -9/Materials | Discovered new exit (range 5) 1680 | -9/Materials | Identified exit to Mines 1945 | -9/Materials | Entered Mines 1975 | -9/Mines | Core integrity fell below 50% 2136 | -9/Mines | Assembled infested the area 2141 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2184 | -9/Mines | Core integrity fell below 20% 2235 | -9/Mines | Lost 7 parts (2p3n2w) 2294 | -9/Mines | Learned Materials stockpile data 2358 | -9/Mines | Destroyed by as-16646 with Assembled Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. R-06 Scavenger collects Broken Flexi-carbon Leg. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Acquired 5 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 26 matter. The unstable cave ceiling collapses. Acquired derelict log, extracted data. Data stored: Materials stockpile data. as-45904 suffers critical hit (Burn). as-45904 destroyed. Acquired 15 matter. K-01 Serf collects debris. 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""????????????????????????????????????????????? | | ??"%""???????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ?# ????????????????????????????????????????????? | | ?## ????????????????????????????????????????????? | | ???##????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 41 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Quantum Hacking Challenges ------------ None Game ------ Seed PotentialScatterPick Manual? 0 Play Time 00:27:05 Cumulative 21.1 hours Start 2024.04.23 @ 14:51:35 End 2024.04.23 @ 15:17:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3810f174-c7e3-4f45-9777-0eb12b9b4e73