Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.08 @ 11:26:02 Player: Kel Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1191) 1191 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 5133 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 0/850 Matter 170/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Treads High-capacity Storage Unit Heavy Laser Ion Cannon Phase Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Heavy Laser Ion Cannon Phase Cannon Precision Assault Rifle > --- INVENTORY -------- High-capacity Storage Unit [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . 1 . . . . . 1 Utility 3 | . . . . 1 1 . . 1 Weapon 2 | . . 1 . . 1 . . . Parts Attached 54 | 6 2 15 . 9 8 . 3 11 Power 9 | 1 . 1 . 2 2 . 1 2 Engine 8 | 1 . 1 . 1 2 . 1 2 Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 1 7 . 1 3 . . 1 Treads 4 | . . . . . 3 . . 1 Leg 5 | . 1 3 . 1 . . . . Wheel 6 | 2 . 4 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 1 1 . 3 2 . 2 3 Device 7 | . 1 1 . 2 . . . 3 Storage 1 | 1 . . . . . . . . Processor 3 | . . . . . 1 . 2 . Hackware . | . . . . . . . . . Protection 2 | . . . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 17 | 2 . 6 . 3 1 . . 5 Energy Gun 7 | 2 . 1 . 1 1 . . 2 Energy Cannon 3 | . . . . 1 . . . 2 Ballistic Gun 3 | . . 2 . . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 Parts Lost 15 | . 1 1 . 5 . 4 . 4 Power 2 | . . . . 1 . . . 1 Propulsion 5 | . 1 1 . 1 . 2 . . Utility 3 | . . . . 1 . 1 . 1 Weapon 5 | . . . . 2 . 1 . 2 Highest Loss Streak 4 | . 1 1 . 4 . 4 . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 76 | . 85 97 100 91 99 81 11 39 Engine 8 | . 14 11 11 10 7 5 . 2 Core 1 | . . . . 2 7 5 . . Treads 2 | . . . . . 13 18 . 3 Leg 7 | . 1 17 11 13 6 . . . Wheel 10 | . 25 15 22 11 2 . . . Device 7 | . . 11 11 8 7 5 . 10 Storage 7 | . 14 11 11 9 7 5 . . Processor 4 | . . . . . 7 5 11 13 Protection 2 | . . . . 9 7 5 . . Energy Gun 7 | . 28 9 . 2 15 12 . 2 Energy Cannon 2 | . . . . 6 7 5 . 3 Ballistic Gun 7 | . . 13 22 8 . . . 3 Ballistic Cannon 1 | . . . . 2 7 5 . . Launcher 2 | . . . 11 6 . . . . Impact Weapon 1 | . . 7 . . . . . . Naked Turns 30 | . . . . . . 18 12 . Heaviest Build 44 | 13 14 22 22 32 44 44 . 34 Greatest Support 60 | 26 26 32 32 32 60 60 3 29 Greatest Overweight (x) 6 | 4 1 5 . 1 1 1 . 6 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 Most Carried 8 | 6 7 8 8 8 8 8 5 5 Average Carried 6 | 2 6 7 8 7 7 7 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 6 8 8 8 8 5 5 5 Class Distribution -------------------- 65% | Mutant 12% | Scavenger-Gunner 9% | Gunner 8% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Matter Collected 1031 | 234 36 305 116 201 98 . . 41 Remotely . | . . . . . . . . . Salvage Created 1285 | . 270 493 180 212 89 . . 41 Parts 84 | . 9 39 12 17 4 . . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 37 | . 6 14 7 7 2 . . 1 Guns 31 | . 6 14 5 4 1 . . 1 Cannons 4 | . . . . 3 1 . . . AOE 2 | . . . 2 . . . . . Classes Destroyed 6 | . 1 4 . . . . . 1 Worker 1 | . . 1 . . . . . . Watcher 1 | . . 1 . . . . . . Swarmer 10 | . . 4 2 4 . . . . Grunt 23 | . 6 9 5 2 1 . . . Sentry 3 | . . 1 . 1 1 . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 10 | . 3 10 3 5 1 . . 1 Combat Bots Only 9 | . 3 9 3 5 1 . . 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Damage Taken 3349 | . 237 576 179 366 198 163 183 1447 Core 1441 | . 91 132 20 33 36 86 183 860 Absorbed by Shields 12 | . . . . . . . . 12 Core Remaining (%) 75 | 100 63 . 62 94 . . 56 . Volleys Fired 103 | . 22 37 12 22 5 . . 5 Largest 4 | . 2 3 2 2 4 . . 3 Hottest 214 | . 90 130 50 85 214 . . 214 Shots Fired 215 | . 44 79 19 41 20 1 . 11 Gun 186 | . 44 79 14 34 10 . . 5 Cannon 24 | . . . . 7 10 1 . 6 Launcher 5 | . . . 5 . . . . . Special . | . . . . . . . . . Kinetic 97 | . . 40 14 34 5 . . 4 Thermal 108 | . 44 39 . 7 10 1 . 7 Explosive 5 | . . . 5 . . . . . Electromagnetic 5 | . . . . . 5 . . . Robot Hit Streak 17 | . 15 7 10 17 11 8 . 12 Robot Miss Streak 5 | . 2 5 1 4 1 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . Shots Hit Robots 146 | . 33 47 11 28 16 1 . 10 Core Hits 67 | . 14 25 11 9 5 . . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 1 . . . . . . Burn 2 | . 1 1 . . . . . . Melee Attacks 4 | . . 4 . . . . . . Impact 4 | . . 4 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2629 | . 383 771 432 503 299 . . 241 Guns 1822 | . 383 660 187 365 124 . . 103 Cannons 451 | . . . . 138 175 . . 138 Explosions 245 | . . . 245 . . . . . Melee 111 | . . 111 . . . . . . Ramming . | . . . . . . . . . Kinetic 1097 | . . 374 187 365 87 . . 84 Thermal 1096 | . 383 286 . 138 132 . . 157 Explosive 245 | . . . 245 . . . . . Electromagnetic 80 | . . . . . 80 . . . Impact 111 | . . 111 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 1 . . 5 5 7 Average Corruption 3 | . . . 1 . . 5 5 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . 2 . . 4 7 10 Message Errors 4 | . . . 1 . . 1 1 1 Matter Fused 4 | . . . . . . . 1 3 Heat Flow Errors 3 | . . . . . . 1 2 . Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 2 1 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . 1 . . Alerts 2 | . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . 2 . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 2 | . . 2 . . . . . . Knockbacks 3 | . . 2 . . 1 . . . Impact 2 | . . 2 . . . . . . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 373 | . 318 373 . 56 281 232 254 102 Average Temperature 126 | . 134 148 . 19 141 101 130 42 Received Heat Transfer 654 | . 132 249 66 99 66 . 42 . Effects 6 | . . 6 . . . . . . Interference 6 | . . 6 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . 6 1 . 1 1 . . . Heat Transferred 2636 | . 1091 842 . 222 259 . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Peak Influence 537 | . 214 537 295 216 95 33 105 161 Initial 142 | . . 90 142 64 . 33 . 51 Average 136 | . 90 282 225 135 47 21 40 83 Maximum Alert Level 2 | . 1 2 1 1 . . . . Low Security (%) 73 | 100 85 33 24 89 100 100 100 100 Level 1 24 | . 14 59 75 10 . . . . Level 2 1 | . . 7 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 1 1 1 1 . . 3 Investigation 4 | . 2 . 1 1 . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . . 1 . . 1 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Distress Signals 6 | . . 4 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 10 26 10 12 3 6 9 12 Peak Tracking Total 8 | . 4 8 3 8 2 6 6 4 Tactical Retreats 15 | . . 7 2 . . . 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Traps Triggered 4 | . . . . 1 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Machines Accessed 10 | . 5 1 1 2 1 . . . Terminals 9 | . 5 1 1 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 43 | . 29 3 3 6 2 . . . Successful 24 | . 17 2 1 3 1 . . . Failed 19 | . 12 1 2 3 1 . . . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 7 . 2 . . . . . Terminals 42 | . 29 3 3 5 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 23 | . 17 2 1 2 1 . . . Record 8 | . 7 . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Alert Level 3 | . 2 . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 3 | . 2 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 4 1 1 1 1 . . . Full Trace Events 3 | . 2 . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . Total Damage 42 | . . . . . . 42 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Turns Passed 3458 | 96 378 650 503 435 338 113 323 622 Spaces Moved 2881 | 61 232 437 416 248 174 93 637 583 Core 1153 | 36 . 2 . . . 36 637 442 Treads 304 | . . . . . 106 57 . 141 Legs 225 | . . 49 . 108 68 . . . Wheels 1199 | 25 232 386 416 140 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 160 50 50 50 Average Speed 95 | 133 91 107 100 143 171 118 50 82 Slowest Speed 350 | 250 95 300 100 190 190 240 50 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 42 32 59 19 3 88 22 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 28 | . . . 27 1 . . . . Melee . | . . . . . . . . . Projectile 1 | . . . . 1 . . . . AOE 27 | . . . 27 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Total 3427 | 72 354 559 489 299 204 97 640 713 Wait 309 | . 96 43 62 12 5 . . 91 Move 2874 | 60 231 436 415 247 174 92 636 583 Hop . | . . . . . . . . . Pick Up 32 | 6 2 11 . 6 4 . . 3 Fast Attach 20 | 6 1 4 . 3 1 . 2 3 Attach 23 | . 1 4 . 5 4 . 1 8 Detach 9 | . . 1 . . 2 . 1 5 Swap 11 | . . 7 . 1 3 . . . Drop 28 | . 1 12 . 3 6 5 . 1 Fire 103 | . 22 37 12 22 5 . . 5 Melee 4 | . . 4 . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 97 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 10) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 875 | -9/Materials | Destroyed 9 combat bots 1091 | -9/Materials | Discovered new exit (range 13) 1125 | -9/Materials | Entered Mines 1140 | -9/Mines | Met a Derelict bent on vengeance 1471 | -9/Mines | Learned location of Storage (-7) 1588 | -9/Mines | Discovered new exit (range 13) 1627 | -9/Mines | Received a Mining Laser from a helpful Derelict 1628 | -9/Mines | Entered Materials 1628 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1756 | -8/Materials | Lost 4 parts (1p1n1u1w) 2049 | -8/Materials | Discovered new exit (range 7) 2063 | -8/Materials | Entered Factory 2063 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2352 | -7/Factory | Build established: Scavenger-Gunner 2401 | -7/Factory | Sucked down chute 2401 | -7/Factory | Entered Waste 2402 | -7/Waste | Met a frightened Derelict 2416 | -7/Waste | EMP discharged 2441 | -7/Waste | Spotted C-40 Crusher 2459 | -7/Waste | Spotted C-40 Crusher 2465 | -7/Waste | Spotted C-40 Crusher 2465 | -7/Waste | Spotted C-40 Crusher 2477 | -7/Waste | Spotted C-40 Crusher 2480 | -7/Waste | Spotted C-40 Crusher 2490 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2493 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2496 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2496 | -7/Waste | Crushed by Compactor (1 part destroyed) 2506 | -7/Waste | Discovered new exit (range 12) 2514 | -7/Waste | Entered Factory 2527 | -7/Factory | Lost 4 parts (2n1u1w) 2802 | -7/Factory | Discovered new exit (range 14) 2803 | -7/Factory | Build established: Mutant 2830 | -7/Factory | Discovered new exit (range 5) 2837 | -7/Factory | Entered another Factory area 2837 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3369 | -6/Factory | Core integrity fell below 50% 3440 | -6/Factory | Core integrity fell below 20% 3459 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03335_ Dropped Recoil Stabilizer. 03337_ ALERT: Rogue bot located, Programmers report to Factory Zone 9K. 03337_ U-05 Engineer destroyed. 03341_ Penetrated by Slug. 03361_ ALERT: Security rotation in progress. 03364_ Slug penetrates Wall. 03368_ Penetrated by Slug. 03370_ System corrupted: Adv. Weight Redist. System rejected. 03371_ Penetrated by Slug. 03371_ Adv. Heat Sink destroyed. 03394_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03396_ O-16 Technician uses terminal to summon reinforcements. 03396_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 03396_ O-16 Technician locks terminal. 03406_ Terminal disabled. 03406_ Door malfunctions. 03431_ System corrupted: Substantial component data lost. 03454_ Drone sends a signal. 03459_ Slug penetrates Wall. 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""#???# | | ????????????????# # k ""#???#!! | | ????????????????#! # F"#???#!! | | ????????????????########### ""#???#! | | ?????????????????????????? ###???# | | ??????????????????????????## #?????# | | ???????????????????????????##+##### #?????######## | | ??????????????????????????????????? #????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##############? | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideScatterJammer Manual? 0 Play Time 00:40:38 Cumulative 16.0 hours Start 2023.12.08 @ 10:35:26 End 2023.12.08 @ 11:26:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2fbeaeb-ae97-4272-a7bf-f65935f636ed