Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 19:04:19 Player: darki Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (235) 1175 Value Destroyed (11928) 11928 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (4001) 4001 TOTAL SCORE: 27744 Bonus ------- High Alert Combat Kills 589 Follower Combat Kills 2378 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 990 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -2356 Cogmind --------- Core Integrity 0/1600 Matter 115/300 Energy 90/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array Advanced Target Analyzer Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Hacking Suite Improved Remote Datajack Improved Plasma Cutter Shock Maul Gravity Flail Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Advanced Kinecellerator Quantum Capacitor Improved Power Shielding Layered Medium Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Improved Matter Neutralizer Improved Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Vortex Chain Reactor Biometal Medium Treads Biometal Heavy Treads Improved Heavy Armor Plating Advanced Thermal Shield Improved Hacking Suite Improved System Shield Nova Cannon Nova Cannon Nova Cannon Nova Cannon Improved Matter Neutralizer Vortex Catalyst Activator Improved Remote Datajack Improved Plasma Cutter Shock Maul [Rating: 203] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Aluminum Leg Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Centrium Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Utility 14 | . . . 2 . . . 2 1 1 . . . . 2 . . 1 . . . . 2 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 333 | . 13 2 9 5 1 . 31 14 7 5 5 7 6 16 41 15 7 5 12 20 5 38 42 27 Power 29 | . 2 1 1 . . . 2 1 3 . . . . 2 5 3 . . . 1 . 1 6 1 Engine 11 | . 2 1 1 . . . 2 1 . . . . . 1 2 1 . . . . . . . . Core 7 | . . . . . . . . . 3 . . . . 1 3 . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . 2 . . . 1 . 1 6 1 Propulsion 43 | . 2 . . 1 1 . 2 1 2 2 . 1 . 3 5 1 2 . 1 1 . 7 7 4 Treads 26 | . . . . . . . . . . . . . . . 4 1 2 . 1 1 . 7 6 4 Leg 16 | . 2 . . 1 1 . 2 1 2 2 . 1 . 3 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 127 | . 3 1 4 4 . . 12 4 2 3 1 4 4 5 16 9 5 5 3 10 1 6 20 5 Device 56 | . 2 . 1 2 . . 5 2 2 2 1 . 2 . 6 2 3 4 1 8 1 3 8 1 Storage 8 | . 1 1 . . . . 2 . . . . . . . 2 . . . 1 . . . 1 . Processor 19 | . . . 1 . . . 1 . . . . 4 . 3 2 . 1 . . 1 . 1 5 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 43 | . . . 2 2 . . 4 2 . 1 . . 2 2 6 7 1 1 1 1 . 2 6 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | . 6 . 4 . . . 15 8 . . 4 2 2 6 15 2 . . 8 8 4 24 9 17 Energy Gun 20 | . 2 . 3 . . . 4 . . . . . . . . . . . . 2 1 6 2 . Energy Cannon 42 | . 2 . . . . . 10 2 . . 2 2 . . 1 . . . 2 2 1 6 1 11 Ballistic Gun 8 | . 2 . 1 . . . . . . . . . . 2 . . . . . . . . 3 . Ballistic Cannon 36 | . . . . . . . . . . . 2 . 2 2 10 1 . . 3 3 1 10 . 2 Launcher 19 | . . . . . . . 1 5 . . . . . . 4 . . . 3 1 1 2 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 8 | . . . . . . . . 1 . . . . . 2 . 1 . . . . . . 2 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 1 1 . . 3 . . . . 3 . 2 . 3 . . 2 7 . . 8 2 Parts Lost 73 | . . . 1 . . . 2 . . . 1 . 1 2 12 . 1 . 2 . . 21 2 28 Power 6 | . . . . . . . . . . . . . . . 2 . . . . . . 1 1 2 Propulsion 12 | . . . . . . . . . . . . . . . 1 . . . . . . 7 . 4 Utility 41 | . . . 1 . . . 2 . . . 1 . 1 2 7 . 1 . 1 . . 11 1 13 Weapon 14 | . . . . . . . . . . . . . . . 2 . . . 1 . . 2 . 9 Highest Loss Streak 21 | . . . 1 . . . 1 . . . 1 . 1 1 5 . 1 . 2 . . 14 1 21 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 99 100 99 99 100 100 99 100 98 100 100 97 99 96 94 92 91 93 93 89 88 87 64 74 Engine 4 | . 14 14 11 11 11 11 9 15 2 . . . . 2 4 4 . . . . . . . . Core 2 | . . . . . . . . . 10 13 13 13 13 6 4 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 10 10 10 6 5 3 4 3 Treads 5 | . . . . . . . . . . . . . . . 5 11 14 15 14 15 15 15 6 8 Leg 11 | . 28 28 22 22 22 22 18 15 20 20 20 20 20 17 8 . . . . . . . . . Device 15 | . 13 14 10 10 11 11 18 15 18 20 22 24 14 11 14 13 12 14 15 15 15 18 10 17 Storage 9 | . 14 14 11 11 11 11 17 15 13 13 13 13 13 9 9 5 5 5 7 10 10 8 . 4 Processor 15 | . . . 11 11 11 11 9 7 6 6 6 7 20 26 23 17 16 21 21 21 21 20 21 16 Protection 9 | . . . 11 10 11 11 9 14 13 13 10 6 4 7 6 18 20 15 12 10 10 9 9 12 Energy Gun 4 | . 17 . 14 22 22 22 2 . . . . . . . . . . . . 2 . . 1 . Energy Cannon 3 | . . 28 7 . . . 15 . . . 5 10 4 . . . . . 2 1 4 . 2 8 Ballistic Cannon 3 | . . . . . . . . . . . 6 . 8 9 9 10 10 10 7 4 4 7 . . Launcher 1 | . . . . . . . . 14 13 13 1 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 10 54 54 59 59 59 59 79 90 95 99 103 92 89 98 107 132 134 128 127 139 125 130 160 183 Greatest Support 160 | 20 26 26 26 26 26 26 40 40 58 58 58 58 56 60 93 103 134 134 134 134 134 134 160 160 Greatest Overweight (x) 8 | . 2 2 2 2 2 2 2 2 1 1 1 1 1 1 4 1 1 . . 1 . 1 8 1 Average Overweight (x) . | . 1 2 2 2 2 2 1 2 1 1 1 1 1 1 . 1 . . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 19 | . 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 9 24 Most Carried 23 | . 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 22 23 Average Carried 18 | . 14 19 19 19 20 20 19 19 18 19 19 19 18 19 19 19 19 17 17 19 19 18 7 19 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 25 5 Final Carried 21 | 6 19 20 20 20 20 20 20 20 19 20 20 20 18 20 20 19 19 17 19 20 20 5 21 5 Class Distribution -------------------- 49% | Mutant 34% | Scavenger-Mutant 8% | Derelict-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Matter Collected 7676 | 200 183 20 100 60 . 10 249 349 32 95 125 27 105 249 1927 402 193 466 463 229 91 1275 735 91 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9250 | . 293 . 452 94 . 43 1105 564 253 . 90 . 178 302 1165 101 178 96 518 235 135 1293 970 1185 Parts 430 | . 21 . 30 10 . 3 60 26 6 . 2 . 5 11 59 6 8 4 19 12 1 63 42 42 Haulers Intercepted 9 | . 2 . 2 . . . 3 1 . . . . . . . . . . . . . . . 1 Recyclers Shooed 11 | . 1 . . . . . . . 1 . . . . 1 3 . 1 . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . 8 . 5 . . . . 17 26 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 184 | . 7 . 10 4 . 1 18 8 2 . 1 . 6 8 15 2 3 4 16 8 9 26 13 23 Guns 38 | . 7 . 7 4 . 1 5 . . . . . . . . . . . . 1 . 4 8 1 Cannons 90 | . . . 2 . . . 12 2 . . . . 6 6 11 2 2 4 8 2 1 15 4 13 AOE 47 | . . . . . . . . 4 1 . . . . 2 4 . 1 . 8 5 8 7 . 7 Classes Destroyed 20 | . 4 . 3 . . 1 2 2 1 . 1 . . . . . . . . 2 . 2 2 . Worker 10 | . 1 . . . . . . 1 1 . . . . . . . . . . . . 6 . 1 Builder 10 | . . . . . . . 1 . 1 . . . . . 2 . 1 . . . . 4 . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 9 | . 2 . 2 . . . 3 1 . . . . . . . . . . . . . . . 1 Recycler 5 | . . . . . . . 2 . . . . . . . 2 . . . . . . 1 . . Operator 4 | . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . Watcher 9 | . . . 2 . . . . . 1 . . . . 1 2 1 . . . . . 2 . . Swarmer 34 | . 3 . 3 4 . . 3 . . . . . 5 . 1 . . . 6 1 3 . 3 2 Grunt 69 | . 4 . 3 . . . 8 2 2 . . . . 4 6 . 2 4 5 4 5 8 3 9 Brawler 6 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . 1 1 Duelist 5 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Sentry 23 | . . . 3 . . . 6 3 . . . . . . 6 . . . 1 . . 2 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Hunter 7 | . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . 3 Programmer 25 | . . . . . . . . 1 . . . . 1 2 2 . 1 . 2 1 . 10 . 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Behemoth 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 2 . 6 3 . 1 8 4 5 . 1 . 5 5 6 2 3 2 5 5 9 8 4 8 Combat Bots Only 9 | . 2 . 4 3 . 1 8 3 2 . 1 . 5 5 4 1 2 2 5 5 9 6 4 8 Max Kills in Single Turn 5 | . 2 . 1 2 . 1 2 2 2 . 1 . 1 1 3 1 2 2 4 2 5 5 1 5 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 2 1 . . . . 1 2 . 1 . 4 2 5 3 . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1785 | . 46 . 28 5 . 6 88 94 7 . 31 . 35 36 110 17 76 33 104 26 28 551 72 392 Missed 467 | . 12 . 6 4 . . 16 41 3 . 11 . 9 12 24 5 29 13 28 10 4 151 8 81 Damage Taken 26614 | . 323 . 258 8 . 85 997 461 119 16 441 . 395 748 2159 228 641 317 1442 304 302 7009 2028 8333 Core 3516 | . 63 . 19 . . . 134 58 19 . . . 66 163 79 . 40 7 40 12 12 982 215 1607 Absorbed by Shields 818 | . . . . . . . . . . . . . . . 36 137 . . . 84 89 472 . . Reduced by Siege Mode 763 | . . . . . . . . . . . . . . . . . . . 48 . 10 60 67 578 Redirected to Shielding 202 | . . . . . . . . . . . . . . . . . . . . . . . 102 100 Ignored by Resistances 1779 | . . . . . . . 4 49 . . 56 . . . 99 . 193 73 292 82 142 737 . 52 Regen/Repaired (Parts) 501 | . . . . . . . . . . . . 180 . . . . . . . 321 . . . . Core Remaining (%) 79 | 100 . 74 . . . 95 75 91 . . . . 90 . . 75 . . . . 90 24 85 . Volleys Fired 582 | . 35 . 26 11 . 3 67 22 6 . 7 1 13 24 79 16 23 18 27 12 6 97 45 44 Largest 3 | . 2 . 2 2 . 2 2 2 2 . 2 1 2 2 2 2 2 2 2 2 2 2 3 3 Hottest 346 | . 130 . 130 130 . 130 150 75 72 . 150 75 150 106 114 114 114 114 147 147 147 155 249 346 Shots Fired 1116 | . 68 . 51 22 . 6 129 37 12 1 15 1 25 48 143 28 40 36 52 19 9 171 111 92 Gun 280 | . 64 . 34 22 . 6 19 . . . . . . 5 16 . . . . 10 2 26 66 10 Cannon 761 | . 4 . 17 . . . 110 8 . . 15 1 25 43 112 28 40 36 44 9 4 143 43 79 Launcher 73 | . . . . . . . . 29 12 1 . . . . 15 . . . 8 . 3 2 . 3 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 566 | . 27 . . . . . . . . . . . 1 48 128 28 40 36 39 7 3 129 60 20 Thermal 416 | . 37 . 34 22 . 6 127 8 . . 15 1 24 . . . . . 5 2 1 14 51 69 Explosive 12 | . . . . . . . . . . . . . . . 4 . . . 8 . . . . . Electromagnetic 76 | . 4 . 17 . . . 2 29 12 1 . . . . 11 . . . . . . . . . Entropic 46 | . . . . . . . . . . . . . . . . . . . . 10 5 28 . 3 Robot Hit Streak 24 | . 11 . 15 20 . 6 14 9 1 . 12 . 8 11 15 10 13 12 16 5 4 24 24 12 Robot Miss Streak 11 | . 6 . 6 5 . 2 11 1 3 . 1 . 3 4 5 1 2 1 2 2 2 4 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 2 . . Secondary Targets 6 | . 1 . 1 1 . . 2 . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . Capacitor 20 | . . . . . . . . . . . . . . . . . . . . . . . 10 10 Shots Hit Robots 737 | . 41 . 44 20 . 5 79 15 3 . 13 . 17 24 82 24 26 29 34 12 6 125 71 67 Core Hits 492 | . 26 . 44 24 . 11 47 17 11 . 3 . 7 16 46 7 8 11 45 13 15 73 29 39 Critical Kills 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 1 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . . . 4 . 3 5 2 Critical Strikes 83 | . . . . . . . 1 . . . . . . 3 15 6 3 8 7 4 . 24 9 3 Meltdown 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Destroy 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . Blast 63 | . . . . . . . . . . . . . . 3 15 6 3 8 7 . . 21 . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Detonate 7 | . . . . . . . . . . . . . . . . . . . . 4 . 3 . . Melee Attacks 28 | . . . . . . . . 1 . . . . . 23 . 1 . . . . . . . 3 Impact 28 | . . . . . . . . 1 . . . . . 23 . 1 . . . . . . . 3 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35866 | . 531 . 669 308 . 92 2057 923 765 . 429 . 604 1296 3921 1020 1334 1116 2247 1243 2458 6743 2650 5460 Guns 5076 | . 531 . 410 308 . 92 214 . . . . . . 23 325 . . . . 417 72 1128 1416 140 Cannons 18723 | . . . 259 . . . 1843 231 . . 429 . 604 776 2462 1020 903 1116 1186 172 75 3872 1234 2541 Explosions 11901 | . . . . . . . . 692 765 . . . . 497 1130 . 431 . 1061 654 2311 1732 . 2628 Melee 151 | . . . . . . . . . . . . . . . . . . . . . . . . 151 Ramming 15 | . . . . . . . . . . . . . . . 4 . . . . . . 11 . . Kinetic 13371 | . 240 . . . . . . . . . . . . 799 2787 1020 903 1116 1009 172 75 3535 1242 473 Thermal 10961 | . 291 . 410 308 . 92 2034 231 165 . 429 . 604 . 411 . 431 . 177 654 . 1108 1408 2208 Explosive 1590 | . . . . . . . . 32 . . . . . 497 . . . . 1061 . . . . . Electromagnetic 2378 | . . . 259 . . . 23 660 600 . . . . . 719 . . . . . . 117 . . Impact 151 | . . . . . . . . . . . . . . . . . . . . . . . . 151 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7400 | . . . . . . . . . . . . . . . . . . . . 417 2383 1972 . 2628 Highest Corruption 28 | . . . . . . . 2 2 1 1 1 1 . 5 26 26 . . 1 1 . 26 . 28 Average Corruption 7 | . . . . . . . 2 1 1 1 1 1 . 5 12 26 . . 1 1 . 8 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 59 | . . . . . . . . . . . . . . . . . . . . 1 . . 58 . Effects 212 | . . . . . . . 11 5 2 3 5 2 . 6 85 26 . . 1 . . 45 . 21 Message Errors 48 | . . . . . . . 3 3 1 . 1 . . 2 16 5 . . . . . 10 . 7 Matter Fused 38 | . . . . . . . 3 . . . 1 1 . . 14 6 . . . . . 9 . 4 Heat Flow Errors 28 | . . . . . . . 2 . . . 1 . . 1 12 1 . . . . . 8 . 3 Energy Discharges 26 | . . . . . . . . . . . . . . 1 18 4 . . . . . 3 . . Parts Rejected 6 | . . . . . . . . . . . . . . 1 2 2 . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . . . 1 1 . 1 1 1 . . 10 2 . . . . . 4 . 1 Data Loss (major) 15 | . . . . . . . 1 . 1 . . . . . 6 1 . . 1 . . 3 . 2 Misfires 8 | . . . . . . . . 1 . 1 1 . . 1 2 . . . . . . 2 . . Alerts 7 | . . . . . . . . . . 1 . . . . 1 1 . . . . . 3 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 11 | . . . . . . . . . . . . . . . 4 4 . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 878 | . . . . . . . 24 8 25 . . . 28 . 95 4 56 38 19 . 29 198 2 352 Projectiles 416 | . . . . . . . 24 . . . . . 28 . 85 4 . 38 . . . 83 2 152 Explosions 341 | . . . . . . . . 8 25 . . . . . 10 . 56 . 19 . 29 115 . 79 Melee 121 | . . . . . . . . . . . . . . . . . . . . . . . . 121 Knockbacks 83 | . . . . . . . . . . . . . . 6 10 . 2 9 6 1 1 44 . 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 76 | . . . . . . . . . . . . . . 5 10 . 2 9 6 1 1 39 . 3 Secondary 6 | . . . . . . . . . . . . . . 1 . . . . . . . 5 . . Self-Inflicted Damage 1040 | . . . . . . . . 52 40 16 . . . 125 35 . 64 . 98 . . 272 . 338 Shots 24 | . . . . . . . . 4 3 1 . . . 2 3 . 1 . 4 . . 4 . 2 Rammed 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Targets Rammed 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 481 | . 81 . 174 288 . 96 373 21 . . 228 . 164 69 243 168 49 132 132 18 66 347 268 481 Average Temperature 71 | . 27 . 51 104 . 47 93 8 . . 112 . 74 28 99 40 20 45 30 10 33 62 65 132 Received Heat Transfer 3557 | . 99 . 66 . . . 378 126 36 . 60 . . 162 516 . 36 66 333 6 53 1404 144 72 Effects 8 | . . . . . . . 3 . . . 2 . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Interference 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 34 | . . . . . . . . . . . . . . . . . . 1 5 4 1 10 5 8 Total Turns 534 | . . . . . . . . . . . . . . . . . . 11 57 20 21 219 85 121 Longest Duration 63 | . . . . . . . . . . . . . . . . . . 11 20 9 21 63 38 30 Robots Corrupted 5 | . . . 1 . . . . 2 2 . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . Parts Fried 19 | . . . 2 . . . . 6 9 . . . . . . . . . . 1 . 1 . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Melted 6 | . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 2 Combat Hostiles 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 2 Parts Melted 16 | . . . . . . . 2 3 . . 5 . 1 . . . . . . . . 1 3 1 Heat Transferred 11023 | . 440 . 525 380 . 110 2675 296 150 . 481 . 703 . 350 . 450 . . 376 . 850 1295 1942 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . 1 2 . . . . . 7 . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Peak Influence 1224 | . 145 2 269 89 . 30 347 351 409 . . . . 342 384 588 1224 . . . . 723 494 791 Initial 339 | . . 2 . 35 . . 11 2 171 . . . . . 110 167 306 . . . . 6 339 261 Average 185 | . 48 2 110 22 . 7 132 89 181 . . . . 91 164 350 633 . . . . 245 195 517 Maximum Alert Level 4 | . . . 1 . . . 1 1 2 . . . . 1 1 2 4 . . . . 3 2 3 Low Security (%) 63 | . 100 100 84 100 . 100 69 75 86 . . . . 78 71 17 . . . . . 42 52 . Level 1 25 | . . . 15 . . . 30 25 2 . . . . 21 28 48 30 . . . . 40 43 26 Level 2 7 | . . . . . . . . . 10 . . . . . . 34 19 . . . . 16 4 63 Level 3 2 | . . . . . . . . . . . . . . . . . 34 . . . . 1 . 10 Level 4 . | . . . . . . . . . . . . . . . . . 14 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . 1 . . . 2 5 2 . . . . 2 2 . 5 . 1 . . 9 2 7 Investigation 6 | . . . 1 . . . 1 . 1 . . . . . 1 . 1 . . . . 1 . . Extermination 11 | . . . . . . . . 2 . . . . . 1 . . 2 . . . . 4 . 2 Reinforcement 15 | . 1 . . . . . 1 . 1 . . . . 1 1 . 2 . . . . 3 2 3 Assault 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 2 Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Distress Signals 19 | . . . 1 . . . 3 . . . . . . . 2 2 1 . . . . 2 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 357 | . 12 . 16 5 . 1 25 12 2 . 1 . 6 13 41 16 15 9 24 28 8 63 26 34 Peak Tracking Total 13 | . 3 . 4 4 . 1 7 6 2 . 1 . 5 3 5 6 3 4 8 13 9 13 4 11 Tactical Retreats 22 | . 2 . . . . . . . . . . . . . 3 1 1 . 3 2 . 5 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Traps Triggered 20 | . . . . . . . 3 6 . . . . . 1 4 . 1 . . . . 4 . 1 Indirectly 9 | . . . . . . . . 5 . . . . . . 2 . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . . . . . . . . 22 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Machines Disabled 63 | . . . . 1 . . 1 9 23 . . . . 7 2 1 9 . 1 . . 5 2 2 Max in Single Turn 7 | . . . . . . . 1 4 7 . . . . 2 1 1 2 . 1 . . 1 1 1 Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Machines Accessed 40 | . 2 1 2 . 2 . 7 3 4 1 . . . 1 8 1 2 . . 5 . 1 . . Terminals 28 | . 2 . 2 . . . 5 2 4 . . . . 1 8 1 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Total Hacks 87 | . 7 1 10 . 5 . 18 4 8 1 . . . 1 14 1 4 . . 11 . 2 . . Successful 47 | . 1 1 2 . 5 . 11 1 3 1 . . . 1 8 . 1 . . 11 . 1 . . Failed 40 | . 6 . 8 . . . 7 3 5 . . . . . 6 1 3 . . . . 1 . . Catastrophic 20 | . 3 . 2 . . . 2 2 4 . . . . . 4 1 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 7 . 6 . 1 . 13 2 8 . . . . . 5 1 . . . . . 2 . . Terminals 66 | . 7 . 10 . . . 16 3 8 . . . . 1 14 1 4 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Terminal Hacks 35 | . . 1 1 . 5 . 6 1 1 1 . . . 1 6 . 1 . . 11 . . . . Record 8 | . . . . . 4 . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 1 . . . . 6 . . . . Open Door 8 | . . 1 . . . . . . . 1 . . . 1 4 . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . 1 . . . 3 . 2 . . . . . 2 . . . . . . 1 . . Terminals 10 | . 1 . 1 . . . 3 . 2 . . . . . 2 . . . . . . 1 . . Botnet 10 | . 1 . 1 . . . 3 . 2 . . . . . 2 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 2 . . . 6 2 4 . . . . . 6 2 2 . . . . 1 . . Full Trace Events 4 | . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Machine Destruction 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . 10 . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Total Allies 22 | . . . . 1 . . . . . . . . . . 14 5 . . 2 . . . . . Largest Group 6 | . . . . 1 1 . . . . . . . . . 5 6 6 2 3 . . . . . Highest-Rated Group 616 | . . . . 31 31 . . . . . . . . . 159 616 616 171 171 . . . . . Highest-Rated Ally 159 | . . . . 31 31 . . . . . . . . . 159 159 136 89 89 . . . . . Total Orders 26 | . . . . . . . . . 5 2 3 2 2 . 2 3 1 6 . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . EXPLORE 18 | . . . . . . . . . 4 1 3 1 2 . . 1 1 5 . . . . . . RETURN 5 | . . . . . . . . . 1 1 . 1 . . . 2 . . . . . . . . Ally Attacks 281 | . . . . 1 . . . . . . . . . . 89 50 89 22 30 . . . . . Total Damage 8544 | . . . . . . . . . . . . . . . 1437 1849 3974 246 1038 . . . . . Kills 69 | . . . . . . . . . . . . . . . 20 14 26 3 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . 2 1 1 1 . . . . 2 2 . . . . . Drone Launches 32 | . . . . . . . . . 4 1 3 1 2 . . 5 1 15 . . . . . . Drone Recoveries 15 | . . . . . . . . . 4 1 3 1 2 . . 4 . . . . . . . . Decoded 0b10 Intel 50 | . . . . . . . . . . . . . . 40 10 . . . . . . . . . Items 50 | . . . . . . . . . . . . . . 40 10 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Turns Passed 25225 | . 976 253 542 1231 1087 794 1838 704 674 610 497 2128 437 955 2400 477 992 779 963 1254 465 2161 2441 567 Spaces Moved 11672 | 1 360 96 159 451 417 296 675 229 325 308 239 1075 198 384 868 159 506 421 483 661 261 913 2025 162 Core 981 | . . . . . . . . . . . . . . . . . . . . . . 3 968 10 Treads 4838 | . . . . . . . . . . . . . . . 405 159 506 421 483 661 261 910 880 152 Legs 5676 | 1 360 96 159 451 417 296 675 229 325 308 239 1075 198 384 463 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 177 | . . . . . . . . . . . . . . . . . . . . . . . 177 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 260 260 260 260 260 200 265 196 193 196 196 196 190 160 240 166 166 166 166 166 50 40 50 Average Speed 183 | 120 212 260 260 260 260 260 205 266 196 195 196 196 196 191 208 240 168 166 166 166 166 174 101 213 Slowest Speed 450 | 120 260 260 260 260 260 260 265 270 196 196 196 196 196 196 400 240 245 166 166 246 166 250 450 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Exploration Rate (%) 52 | 2 42 29 20 87 60 73 59 9 38 98 80 89 98 11 68 68 30 81 74 76 48 19 40 8 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 7 | . . . . 2 1 . . . . 1 . 2 . . . . . 1 . . . . . . Known Exits Taken 10 | . . . 1 . . . 1 . 1 . . 1 1 1 . 1 1 . . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 . 1 . 1 1 . . . 1 . . 1 1 1 1 . . . Scrap Searched 18 | . . . . 2 . . . . . 5 1 5 . . . . . 1 1 . 3 . . . Spaces Dug 137 | . . . . . . . 17 . . . . . 1 7 32 . 42 . . . . 13 21 4 Terrain Destroyed 766 | . . . . . . . 33 32 20 . 2 . 5 41 123 4 53 10 56 29 61 172 48 77 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 296 | . . . . . . . 33 . . . 2 . 5 12 57 4 15 10 17 10 2 70 48 11 AOE 470 | . . . . . . . . 32 20 . . . . 29 66 . 38 . 39 19 59 102 . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Res Acc Total 14339 | . 507 101 240 490 421 316 999 283 352 322 252 1097 220 515 1305 221 607 468 589 800 284 1307 2333 310 Wait 1249 | . 61 . 29 16 . 18 196 15 4 . 1 . 1 48 172 19 54 19 36 80 8 231 185 56 Move 11646 | . 359 95 158 450 416 295 674 228 324 307 238 1074 197 383 865 158 505 420 482 660 260 912 2024 162 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 118 | . 23 2 8 2 2 . 11 1 3 3 1 4 . 7 9 1 7 1 3 6 2 4 14 4 Fast Attach 131 | . 3 . 3 2 . . 8 . 4 1 . 6 . 6 24 9 5 . 2 8 . 9 35 6 Attach 80 | . 1 . 2 1 . . 5 3 2 1 1 . 1 3 5 1 1 5 4 3 3 15 5 18 Detach 40 | . . . . 1 . . 1 . 1 1 . 1 . 2 2 2 . 3 3 6 1 5 5 6 Swap 122 | . 9 2 4 2 1 . 18 11 1 3 4 1 5 7 12 5 1 . 6 9 2 14 2 3 Drop 194 | . 16 2 10 5 2 . 19 2 7 6 . 10 1 12 21 9 9 2 . 16 2 17 18 8 Fire 582 | . 35 . 26 11 . 3 67 22 6 . 7 1 13 24 79 16 23 18 27 12 6 97 45 44 Melee 28 | . . . . . . . . 1 . . . . . 23 . 1 . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . Escape Stasis 11 | . . . . . . . . . . . . . . . 9 . 2 . . . . . . . Rewire 134 | . . . . . . . . . . . . . 2 . 106 . . . 26 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 2 exits: *Acc / Qua) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 11) 977 | -10/Materials | Entered Mines 1083 | -10/Mines | Found the Drone Emporium 1105 | -10/Mines | Found Prototype Device 1207 | -10/Mines | Discovered new exit (range 10) 1230 | -10/Mines | Entered Materials 1230 | -9/Materials | Evolved 2 slots: Utility x2 1723 | -9/Materials | Identified exit to Mines 1772 | -9/Materials | Entered Mines 1870 | -9/Mines | Discovered new exit (range 3) 2014 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2095 | -9/Mines | Murdered YI-UF0 2095 | -9/Mines | Destroyed YI-UF0 2124 | -9/Mines | Discovered new exit (range 8) 2367 | -9/Mines | Escorted by a lone wolf Derelict 2387 | -9/Mines | Learned location of Storage (-7) 2606 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2621 | -9/Mines | Identified Bomb Drone Bay 2849 | -9/Mines | Learned location of Zion (-6) 2990 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2993 | -9/Mines | Discovered new exit (range 5) 3003 | -9/Mines | Entered Exiles 3003 | -9/Exiles | Accompanied by 1 ally 3066 | -9/Exiles | Met 8R-AWN 3110 | -9/Exiles | Met EX-HEX 3193 | -9/Exiles | Met EX-BIN 3230 | -9/Exiles | Met EX-DEC 3378 | -9/Exiles | Aligned with FarCom system 3380 | -9/Exiles | Given EX-Vault access code 3440 | -9/Exiles | Opened EX-Vault 3463 | -9/Exiles | Found Supersonic Drone Bay 3516 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3729 | -9/Exiles | Discovered new exit (range 10) 4090 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 4090 | -9/Exiles | Entered Mines 4858 | -8/Mines | Discovered new exit (range 6) 4884 | -8/Mines | Entered Materials 4884 | -8/Materials | Evolved 2 slots: Utility x2 5499 | -8/Materials | Destroyed 8 combat bots 6430 | -8/Materials | Identified exit to Factory 6722 | -8/Materials | Entered Factory 6722 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7330 | -7/Factory | Discovered new exit (range 16) 7426 | -7/Factory | Entered another Factory area 7426 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7509 | -6/Factory | Discovered new exit (range 35) 7764 | -6/Factory | Identified exit to Lower Caves 8100 | -6/Factory | Entered Lower Caves 8182 | -6/Lower Caves | Discovered new exit (range 114) 8493 | -6/Lower Caves | Learned location of 2 exits from Factory 8589 | -6/Lower Caves | Encountered a Warlord checkpoint 8710 | -6/Lower Caves | Entered another Lower Caves area 8809 | -6/Lower Caves | Discovered new exit (range 20) 8813 | -6/Lower Caves | Encountered a Warlord checkpoint 8814 | -6/Lower Caves | Discovered new exit (range 91) 8963 | -6/Lower Caves | Spotted B-75 Beast 9018 | -6/Lower Caves | Destroyed B-75 Beast 9145 | -6/Lower Caves | Learned Factory terminal intel 9207 | -6/Lower Caves | Entered Zion 9286 | -6/Zion | Build established: Derelict-Mutant 9438 | -6/Zion | System corruption cleaned by Quarantine Array 9469 | -6/Zion | Discovered new exit (range 16) 9684 | -6/Zion | Learned location of Quarantine (-2) 9805 | -6/Zion | Learned Factory emergency access door positions 9966 | -6/Zion | Learned Factory garrison access intel 10009 | -6/Zion | Learned Factory emergency access door positions 10030 | -6/Zion | Learned location of Warlord (-4) 10327 | -6/Zion | Found Prototype Device 10612 | -6/Zion | Given A8's code to call for help 11069 | -6/Zion | Found Prototype Processor 11069 | -6/Zion | Identified Exp. Core Analyzer 11073 | -6/Zion | Found Prototype Processor 11073 | -6/Zion | Identified Exp. Melee Analysis Suite 11079 | -6/Zion | Found Prototype Processor 11079 | -6/Zion | Identified Spectral Analyzer 11333 | -6/Zion | Identified exit to Proximity Caves 11335 | -6/Zion | Entered Proximity Caves 11380 | -5/Proximity Caves | Build established: Mutant 11403 | -5/Proximity Caves | Learned Factory emergency access door positions 11427 | -5/Proximity Caves | Discovered new exit (range 133) 11770 | -5/Proximity Caves | Identified exit to Factory 11772 | -5/Proximity Caves | Entered Factory 11772 | -5/Factory | Evolved 2 slots: Utility x2 11773 | -5/Factory | Identified exit to Extension 11773 | -5/Factory | Identified exit to Factory 11775 | -5/Factory | Loaded intel: 27 terminal locations 11776 | -5/Factory | Loaded intel: 4 garrison access locations 12727 | -5/Factory | Entered Extension 13088 | -5/Extension | Rescued a captive Derelict 13653 | -5/Extension | Rescued a captive Derelict 13902 | -5/Extension | Disrupted transfer network 13917 | -5/Extension | Lost 3 allies 14071 | -5/Extension | Lost 5 allies 14119 | -5/Extension | Spotted B-75 Beast 14292 | -5/Extension | Crushed by falling debris 14293 | -5/Extension | System corruption reached 10% 14299 | -5/Extension | Crushed by falling debris 14330 | -5/Extension | Lost 5 parts (1p4u) 14532 | -5/Extension | Rescued a captive Derelict 14636 | -5/Extension | Lost 4 allies 14646 | -5/Extension | Build established: Scavenger-Mutant 14920 | -5/Extension | Rescued A7 15055 | -5/Extension | Discovered exit to Factory (range 10) 15058 | -5/Extension | Discovered new exit (range 6) 15127 | -5/Extension | Entered Cetus 15127 | -5/Cetus | Accompanied by 1 ally (A7) 15132 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15132 | -5/Cetus | Identified Phasing AFG 15200 | -5/Cetus | Spotted Cetus Guard 15203 | -5/Cetus | Allies destroyed Cetus Guard 15210 | -5/Cetus | Destroyed Cetus Guard 15219 | -5/Cetus | Spotted Cetus Guard 15232 | -5/Cetus | Allies destroyed Cetus Guard 15401 | -5/Cetus | Started Cetus Manufacturing Module 15426 | -5/Cetus | Manufactured an Enhanced Grunt 15440 | -5/Cetus | Escorted A7 to Cetus Mainframe 15451 | -5/Cetus | Manufactured an Enhanced Grunt 15476 | -5/Cetus | Manufactured an Enhanced Grunt 15476 | -5/Cetus | Discovered new exit (range 15) 15501 | -5/Cetus | Manufactured an Enhanced Grunt 15521 | -5/Cetus | Spotted Cetus Guard 15521 | -5/Cetus | Spotted Cetus Guard 15525 | -5/Cetus | Spotted Cetus Guard 15525 | -5/Cetus | Spotted Cetus Guard 15526 | -5/Cetus | Manufactured an Enhanced Grunt 15538 | -5/Cetus | Destroyed Cetus Guard 15544 | -5/Cetus | Allies destroyed Cetus Guard 15546 | -5/Cetus | Discovered exit to Factory (range 16) 15547 | -5/Cetus | Allies destroyed Cetus Guard 15562 | -5/Cetus | Met Revision 17 15604 | -5/Cetus | Entered Factory 15604 | -4/Factory | Accompanied by 6 allies (A7) 15604 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15609 | -4/Factory | Received a hacking code to weaken MAIN.C 15900 | -4/Factory | Discovered new exit (range 13) 16173 | -4/Factory | Discovered new exit (range 96) 16382 | -4/Factory | Identified exit to Upper Caves 16596 | -4/Factory | Entered Upper Caves 16596 | -4/Upper Caves | Accompanied by 2 allies 16612 | -4/Upper Caves | Learned Research security intel 16694 | -4/Upper Caves | Lost 5 allies 17240 | -4/Upper Caves | Discovered new exit (range 3) 17375 | -4/Upper Caves | Entered another Upper Caves area 17375 | -4/Upper Caves | Accompanied by 2 allies 17380 | -4/Upper Caves | Learned Research terminal intel 17570 | -4/Upper Caves | Learned Research stockpile data 17734 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17894 | -4/Upper Caves | Lost 3 allies 18254 | -4/Upper Caves | Encountered a Warlord checkpoint 18315 | -4/Upper Caves | Discovered new exit (range 12) 18338 | -4/Upper Caves | Entered Warlord 18396 | -4/Warlord | System corruption cleaned by Quarantine Array 18667 | -4/Warlord | Learned Armory emergency access door positions 18671 | -4/Warlord | Learned Research security intel 18671 | -4/Warlord | Learned Armory fabricator intel 18706 | -4/Warlord | Met Warlord 18714 | -4/Warlord | Warlord's base attacked by MAIN.C 18747 | -4/Warlord | Found Prototype Device 18756 | -4/Warlord | Found Prototype Reactor 18756 | -4/Warlord | Identified Vortex Chain Reactor 18764 | -4/Warlord | Identified System Purifier 18771 | -4/Warlord | Found Prototype Device 18771 | -4/Warlord | Identified Exp. Cloaking Device 19064 | -4/Warlord | Warlord forces counterattacked 19113 | -4/Warlord | Found Prototype Launcher 19113 | -4/Warlord | Identified Vortex Catalyst Activator 19120 | -4/Warlord | Found Prototype Energy Gun 19120 | -4/Warlord | Identified Vortex Rail 19123 | -4/Warlord | Found Vortex Rail 19143 | -4/Warlord | Found Vortex Rail 19389 | -4/Warlord | Warlord base infiltrated, sounded retreat 19399 | -4/Warlord | Spotted Executioner 19419 | -4/Warlord | Spotted Executioner 19451 | -4/Warlord | Spotted Striker 19520 | -4/Warlord | Spotted Executioner 19532 | -4/Warlord | Lost 3 allies 19550 | -4/Warlord | Discovered new exit (range 16) 19570 | -4/Warlord | Found Prototype Device 19589 | -4/Warlord | Identified Exp. Shock Absorption System 19592 | -4/Warlord | Entered Proximity Caves 19880 | -3/Proximity Caves | Spotted B-86 Titan 19903 | -3/Proximity Caves | Destroyed B-86 Titan 19924 | -3/Proximity Caves | Destroyed 9 combat bots 20040 | -3/Proximity Caves | Discovered new exit (range 6) 20057 | -3/Proximity Caves | Entered Research 20057 | -3/Research | Evolved 2 slots: Utility x2 20060 | -3/Research | Loaded intel: 23 terminal locations 20149 | -3/Research | Discovered new exit (range 19) 21419 | -3/Research | Identified exit to Testing 21753 | -3/Research | System corruption reached 10% 21888 | -3/Research | Lost 3 parts (1n2u) 22105 | -3/Research | First assault squad dispatched 22155 | -3/Research | Spotted B-86 Titan 22177 | -3/Research | Discovered new exit (range 20) 22190 | -3/Research | Core integrity fell below 50% 22217 | -3/Research | Identified exit to Research 22218 | -3/Research | Entered another Research area 22218 | -2/Research | Warlord forces began assault on 0b10 22218 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22219 | -2/Research | Identified exit to Quarantine 22243 | -2/Research | Lost 14 parts (6n6u2w) 22328 | -2/Research | Research machine network offline 22463 | -2/Research | Borebot progress halted 22476 | -2/Research | Build established: Mutant 22717 | -2/Research | Spotted B-90 Cyclops 22914 | -2/Research | Borebot progress halted 23133 | -2/Research | Borebot progress halted 23160 | -2/Research | Build established: Scavenger-Mutant 23229 | -2/Research | Found Prototype Processor 23229 | -2/Research | Identified Exp. Melee Analysis Suite 23340 | -2/Research | Found Quantum Capacitor 23471 | -2/Research | Spotted Executioner 23471 | -2/Research | Spotted Striker 23494 | -2/Research | Destroyed Striker 23504 | -2/Research | Destroyed Executioner 23521 | -2/Research | Found Prototype Device 23521 | -2/Research | Identified Adv. Kinecellerator 23532 | -2/Research | Found Exp. Core Analyzer 23533 | -2/Research | Warlord destroyed during the assault 23565 | -2/Research | Build established: Scavenger-Gunner 23891 | -2/Research | Spotted Striker 23894 | -2/Research | Spotted Striker 23908 | -2/Research | Destroyed Striker 23914 | -2/Research | Destroyed Striker 24110 | -2/Research | Found Vortex Chain Reactor 24118 | -2/Research | Found Vortex Chain Reactor 24642 | -2/Research | Discovered new exit (range 12) 24657 | -2/Research | Identified exit to Access 24659 | -2/Research | Entered Access 24659 | -1/Access | Evolved 2 slots: Utility x2 24861 | -1/Access | Destroyed 7 combat bots 24959 | -1/Access | First assault squad dispatched 25008 | -1/Access | System corruption reached 10% 25031 | -1/Access | Destroyed 8 combat bots 25040 | -1/Access | Lost 5 parts (4u1w) 25199 | -1/Access | Core integrity fell below 50% 25222 | -1/Access | Core integrity fell below 20% 25226 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 25218_ Critical hit (Blast). 25218_ H-88 Terminator knocked back. 25218_ Hardcell Cannon destroyed. 25218_ Quantum Capacitor destroyed. 25219_ Dropped Nova Cannon. 25219_ Penetrated by Slug. 25219_ Biometal Medium Treads destroyed. 25219_ Dropped Nova Cannon. 25220_ Penetrated by Slug. 25220_ Slug penetrates Wall. 25220_ Penetrated by Slug. 25220_ Hardcell Cannon destroyed. 25220_ Penetrated by Slug. 25221_ Dropped Huge Storage Unit. 25221_ K-01 Serf collects debris. 25222_ Acquired 1 matter. 25223_ Penetrated by Slug. 25223_ Slug penetrates Wall. 25223_ Slug penetrates Terminal. 25223_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #??????????????????? ?????????????????????? | | #?????????? ????? ?????????????????????? | | #?????????? ???? #??????????????????????? | | #?????????? ??? #??????????????????????? | | #????????? *??? #??????????????????????? | | !#????????? ??? #??????????????????????? | | [ = #????????? ?? #??????????????????????? | | #????????? ?? #??????????????????????? | | #?????####+### #??????????????????????? | | #?????# #??????????????????????? | | ####??# #??????????????????????? | | #??# #??????????????????????? | | ####+##+#### +???????o??????????????? | | ??# " # #??????????????????????? | | ??# ### #??????????????????????? | | ??# #?# #??????????????????????? | | ??# #?# ##########????????????????????? | | ??# #?# ## #????????????????????? | | ??# #?# ## #????????????????????? | | ??########?# ## #????????????????????? | | ??#######??# ## #????????????????????? | | ?? " ??# ## #????????????????????? | | ? """" ?# ## @ #????????????????????? | | """"" ?# ## #????????????????????? | | """"" # ## #????????????????????? | | """" # !## #????????????????????? | | " / %]######+##????????????????????? | | # w%*#|"] =#????????????????????? | | # !=h%hhhh]*%#????????????????????? | | + !%%h%]!=" + !! ???????????? | | #### %=###=%%H # ! #??????????? | | ! ???#% #??##"p ##???? #??????????? | | ????# #???## ##?????????#??????????? | | #######+#?????#+##+#????# ##????????????????????? | | ??????????????# ? ???+ #?????????????????????? | | ??????????????# ? ??# #?????????????????????? | | ??????????????# "? ?# #?????????????????????? | | ??????????????#""?? # #?????????????????????? | | ??????????????# "?? ]# ?????????????????????? | | ??????????????# ?? # ?????????????????????? | | ??????????????# ??? ####?????????????????????? | | ??????????????+ ???? #????????????????????????? | | ??????????????##????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 55 Energy Capacity 1360 Matter Stores 550 Matter Capacity 550 Sight Range 24 Terrain Scan Density 10 Additional Mass Support 16 Corruption Block 15 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 15 Power Shielding 66 Utility Shielding 66 Evasion (%) 57 Targeting Accuracy 13 Melee Accuracy 12 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Kinecelleration 50 Item Schematics ----------------- 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicLightBlaster Manual? 0 Play Time 03:10:16 Cumulative 198.9 hours Start 2024.04.04 @ 00:09:50 End 2024.04.04 @ 19:04:19 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c1d615d-d1af-4252-b4f1-97e2661e9d32