Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 16:43:52 Player: guru-jr Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1120) 1120 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4390 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 571/700 Matter 257/300 Energy 100/100 System Corruption 5% Temperature Cool (21) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Precision Beam Rifle Beam Cannon Ion Cannon > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Wheel Improved Heat Sink Improved Heat Sink Large Battery (200) Advanced Targeting Computer Advanced Targeting Computer Hardlight Generator System Shield Skeleton Box Precision Beam Rifle Beam Cannon Autogun Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Ion Cannon Minigun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Wheel Improved Heat Sink Improved Heat Sink Large Battery Advanced Targeting Computer Advanced Targeting Computer Hardlight Generator Hacking Suite System Shield Skeleton Box Precision Beam Rifle Precision Beam Rifle Beam Cannon Beam Cannon Autogun Grenade Launcher Grenade Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . . . 3 2 Weapon 1 | . . . . . 1 . Parts Attached 45 | 8 1 . 3 . 14 19 Power 4 | 1 1 . . . 1 1 Engine 3 | 1 1 . . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 6 | 3 . . . . 2 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 3 . . . . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 . . 3 . 5 9 Device 8 | 1 . . 2 . 1 4 Storage 2 | 1 . . 1 . . . Processor 2 | . . . . . 2 . Hackware 2 | . . . . . . 2 Protection 5 | . . . . . 2 3 Artifact . | . . . . . . . Weapon 16 | 2 . . . . 6 8 Energy Gun 3 | . . . . . 1 2 Energy Cannon 5 | . . . . . 1 4 Ballistic Gun 5 | 2 . . . . 3 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 9 | . . . . . . 9 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 5 | . . . . . . 5 Weapon 2 | . . . . . . 2 Highest Loss Streak 3 | . . . . . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 92 99 94 Engine 8 | . 14 14 14 14 9 4 Core 1 | . . . . . . 2 Wheel 17 | . 28 28 28 28 18 9 Device 10 | . 14 14 13 6 . 15 Storage 9 | . 14 14 14 14 9 7 Processor 10 | . . . . . 17 15 Protection 9 | . . . . . 17 12 Energy Gun 3 | . . . . . . 7 Energy Cannon 5 | . . . . . 9 6 Ballistic Gun 16 | . 28 28 28 28 17 6 Naked Turns . | . . . . . . . Heaviest Build 64 | 13 15 15 50 50 59 64 Greatest Support 28 | 20 20 20 20 20 20 28 Greatest Overweight (x) 3 | . . . 2 2 2 3 Average Overweight (x) 1 | . . . . 2 2 2 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 17 | 7 8 8 14 20 20 20 Most Carried 20 | 7 8 8 15 15 20 20 Average Carried 15 | 3 6 7 9 13 18 19 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 4 8 8 11 15 20 16 Class Distribution -------------------- 48% | Gunner 33% | Mutant 17% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 1133 | 317 . 64 79 28 366 279 Remotely . | . . . . . . . Salvage Created 1416 | 181 . . . . 369 866 Parts 83 | 20 . . . . 27 36 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 24 | . . . . . 7 17 Guns 13 | . . . . . 2 11 Cannons 9 | . . . . . 4 5 AOE 2 | . . . . . 1 1 Classes Destroyed 14 | 2 . . . . 7 5 Worker 1 | . . . . . 1 . Builder 2 | . . . . . 1 1 Tunneler 5 | 5 . . . . . . Recycler 3 | 1 . . . . 1 1 Operator 2 | . . . . . 1 1 Watcher 2 | . . . . . 1 1 Swarmer 6 | . . . . . 4 2 Grunt 8 | . . . . . . 8 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . . 2 Sentry 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Assembled 1 | . . . . . . 1 Best Kill Streak 5 | 2 . . . . 4 5 Combat Bots Only 4 | . . . . . 3 4 Max Kills in Single Turn 3 | 1 . . . . 3 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 1327 | . . . . . 227 1100 Core 129 | . . . . . . 129 Absorbed by Shields . | . . . . . . . Redirected to Shielding 28 | . . . . . 5 23 Core Remaining (%) 100 | 100 . . . 100 100 . Volleys Fired 68 | 10 . . . . 22 36 Largest 3 | 2 . . . . 3 3 Hottest 181 | 40 . . . . 115 181 Shots Fired 192 | 20 . . . . 64 108 Gun 132 | 20 . . . . 41 71 Cannon 56 | . . . . . 22 34 Launcher 4 | . . . . . 1 3 Special . | . . . . . . . Kinetic 96 | 20 . . . . 41 35 Thermal 92 | . . . . . 22 70 Explosive 4 | . . . . . 1 3 Electromagnetic . | . . . . . . . Robot Hit Streak 41 | 8 . . . . 15 41 Robot Miss Streak 2 | 2 . . . . 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 134 | 13 . . . . 40 81 Core Hits 70 | 7 . . . . 18 45 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 4 | . . . . . 1 3 Burn 3 | . . . . . . 3 Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2959 | 161 . . . . 812 1986 Guns 1497 | 161 . . . . 356 980 Cannons 973 | . . . . . 329 644 Explosions 488 | . . . . . 127 361 Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic 897 | 161 . . . . 356 380 Thermal 1725 | . . . . . 329 1396 Explosive 336 | . . . . . 127 209 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . . . . . . 10 Projectiles 10 | . . . . . . 10 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 310 | . . . . . 310 38 Average Temperature 92 | . . . . . 111 17 Received Heat Transfer 279 | . . . . . 72 207 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . 1 5 Heat Transferred 3258 | . . . . . 703 2555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 256 | 30 26 9 . . 256 217 Initial 53 | . 19 9 . . . 53 Average 40 | 15 24 9 . . 49 50 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 96 | 100 100 100 . 100 95 96 Level 1 3 | . . . . . 4 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . . . 1 8 Investigation . | . . . . . . . Extermination 3 | . . . . . . 3 Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . . . . . 10 24 Peak Tracking Total 5 | . . . . . 4 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 9 | . 1 . . . 4 4 Terminals 8 | . 1 . . . 4 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 27 | . 5 . . . 16 6 Successful 14 | . 2 . . . 10 2 Failed 13 | . 3 . . . 6 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 14 | . . . 1 . 10 3 Terminals 26 | . 5 . . . 16 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 11 | . 2 . . . 8 1 Robot Analysis 2 | . . . . . 2 . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Locate Traps 3 | . . . . . 2 1 Zone Layout 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 Terminals 3 | . . . . . 2 1 Botnet 3 | . . . . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . . . 4 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . . . . . 2 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 4055 | 151 151 254 558 251 936 1754 Spaces Moved 2741 | 103 177 314 581 171 470 925 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2736 | 98 177 314 581 171 470 925 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 110 110 125 Average Speed 106 | 87 80 80 94 110 110 127 Slowest Speed 130 | 100 80 80 110 110 110 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 32 50 89 27 30 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 49 | . . . . . 11 38 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 48 | . . . . . 11 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 3746 | 145 187 317 593 234 848 1422 Wait 795 | 8 . . . 60 307 420 Move 2735 | 102 176 313 580 170 469 925 Hop . | . . . . . . . Pick Up 66 | 14 7 2 6 3 22 12 Fast Attach 1 | . . . . . . 1 Attach 28 | 8 1 . 1 . 7 11 Detach 3 | . . . . 1 1 1 Swap 16 | . . . 2 . 7 7 Drop 33 | 3 3 2 4 . 13 8 Fire 68 | 10 . . . . 22 36 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 152 | -11/Junkyard | Entered Materials 190 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Entered Mines 306 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 306 | -10/Mines | Discovered new exit (range 5) 315 | -10/Mines | Build established: Mutant 511 | -10/Mines | Learned 2 Materials zone layouts 557 | -10/Mines | Entered Exiles 570 | -10/Exiles | Discovered new exit (range 15) 581 | -10/Exiles | Met 8R-AWN 594 | -10/Exiles | Met EX-HEX 643 | -10/Exiles | Met EX-DEC 659 | -10/Exiles | Visited The Gauntlet 774 | -10/Exiles | Discovered new exit (range 12) 933 | -10/Exiles | Met EX-BIN 950 | -10/Exiles | Aligned with FarCom system 951 | -10/Exiles | Given EX-Vault access code 977 | -10/Exiles | Opened EX-Vault 983 | -10/Exiles | Found Prototype Device 984 | -10/Exiles | Identified Skeleton Box 989 | -10/Exiles | Found Prototype Ballistic Cannon 994 | -10/Exiles | Found Prototype Ballistic Gun 1027 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1115 | -10/Exiles | Left Exiles lab with Skeleton Box 1115 | -10/Exiles | Entered Mines 1165 | -9/Mines | Discovered new exit (range 7) 1184 | -9/Mines | Discovered new exit (range 7) 1366 | -9/Mines | Entered Materials 1366 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1367 | -8/Materials | Identified exit to Factory 1458 | -8/Materials | Discovered new exit (range 11) 1662 | -8/Materials | Build established: Gunner 2014 | -8/Materials | Discovered new exit (range 15) 2302 | -8/Materials | Entered Factory 2302 | -7/Factory | Evolved 2 slots: Utility x2 2598 | -7/Factory | Build established: Scavenger-Gunner 3136 | -7/Factory | Build established: Gunner 3488 | -7/Factory | Lost 3 parts (1p2u) 3836 | -7/Factory | Garrison activated, responded to threat 4046 | -7/Factory | Assembled infested ambush trap array 4056 | -7/Factory | Self-destructed Last Messages --------------- 04046_ Triggered Ambush Trap. 04046_ Disabled G-47 Trooper is pushed from a hatch in the floor. 04046_ Disabled B-48 Gladiator is pushed from a hatch in the floor. 04046_ Disabled S-27 Virus is pushed from a hatch in the floor. 04046_ as-68561 emerges from a hatch in the floor. 04046_ as-90494 emerges from a hatch in the floor. 04046_ as-74446 emerges from a hatch in the floor. 04046_ ALERT: Infestation has breached Complex 0b10, dispatching Demolisher response squad. 04047_ K-01 Serf cleans the Neutrino Reactor. 04048_ Minigun destroyed. 04051_ K-01 Serf cleans the Neutrino Reactor. 04051_ Prc. Beam Rifle destroyed. 04053_ as-68561 destroyed. 04055_ K-01 Serf cleans the Neutrino Reactor. 04056_ as-35837 emerges from a hatch in the floor. 04056_ as-93222 emerges from a hatch in the floor. 04056_ as-92174 emerges from a hatch in the floor. 04056_ Mic. Nuclear Core destroyed. 04056_ System corrupted by crushing effect (+5). 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""" bs ????????? | | ???????????????? gs ?????????? | | ????????????????? ?????????? | | ???????????????? s ??????????? | | ??????????????? ??????????? | | ???????????????############# T## ###??????????? | | ????????????????????????????###? #????????????? | | ????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????o????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipPortableCloak Manual? 0 Play Time 00:47:27 Cumulative 54.6 hours Start 2023.03.26 @ 15:55:25 End 2023.03.26 @ 16:43:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f3fb68c-bcb4-45ca-9e69-2213db636b45