Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 08:15:37 Player: LameThyst Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (2407) 2407 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1831) 1831 TOTAL SCORE: 8363 Bonus ------- Follower Combat Kills 344 Entered Garrisons 200 Used RIF Installer 1000 Met Imprinter 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (700) Ox13 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Sensor Array Advanced Melee Analysis Suite Relay Coupler [Sentry] (25) Relay Coupler [Demolisher] (25) Mobile Refinery Mk. CCLXVII Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Armored Wheel > --- UTILITY ---------- Scrap Suit Improved Cooling System High-capacity Storage Unit System Shield Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Makeshift Terrain Scan Processor Improved Targeting Computer Heavy Riot Gun Battle Rifle Makeshift Shrapnel Gun Precision Grenade Launcher [Rating: 51] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Scrap Suit Device Scrap Suit Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Phasing Sabre Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . Utility 4 | . . . 1 . . . 3 . Weapon 1 | . . . . . . . 1 . Parts Attached 88 | 10 12 6 8 2 9 5 15 21 Power 12 | 2 2 . 3 . 1 1 2 1 Engine 10 | 2 1 . 3 . 1 1 1 1 Core 1 | . 1 . . . . . . . Reactor 1 | . . . . . . . 1 . Propulsion 21 | 4 2 . 2 . 1 1 2 9 Treads 9 | 2 2 . 2 . 1 . . 2 Leg 7 | . . . . . . . . 7 Wheel 5 | 2 . . . . . 1 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 3 3 1 . . 1 8 3 Device 9 | 1 . 2 1 . . . 4 1 Storage 4 | 1 2 . . . . 1 . . Processor 3 | . . 1 . . . . 2 . Hackware 2 | . . . . . . . 1 1 Protection 3 | . 1 . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 34 | 2 5 3 2 2 7 2 3 8 Energy Gun 8 | 1 2 1 1 1 . . . 2 Energy Cannon 2 | . . . . . . 1 1 . Ballistic Gun 12 | 1 2 1 1 1 1 . 1 4 Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 4 | . . 1 . . 3 . . . Special Weapon 3 | . 1 . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 6 | . . . 2 . 2 . 2 . Parts Lost 47 | . 2 2 3 . . . 6 34 Power 5 | . 1 . 1 . . . . 3 Propulsion 18 | . . . 2 . . . 4 12 Utility 9 | . . 1 . . . . 1 7 Weapon 15 | . 1 1 . . . . 1 12 Highest Loss Streak 15 | . 2 1 2 . . . 2 15 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 10 | 6 9 8 9 10 9 11 12 11 Power 1 | . . 1 . 1 1 1 1 . Propulsion . | 3 1 1 . . . 1 . . Utility 3 | . 2 3 3 2 3 4 4 4 Weapon 4 | 1 2 2 4 5 5 5 5 5 Tool/Special . | . . . . . . . . . Unused Backups 24 | 1 5 4 3 . 5 1 2 3 Power 2 | . . . 1 . . . 1 . Propulsion 4 | . 2 2 . . . . . . Utility 12 | . 3 2 2 . 1 . 1 3 Weapon 6 | 1 . . . . 4 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 98 99 79 88 87 88 84 75 Engine 7 | . 9 . 6 11 11 11 6 1 Core 2 | . 4 14 4 . . . . . Treads 26 | . 27 28 25 33 33 29 15 5 Wheel 1 | . . . . . . 3 8 2 Device 9 | . 6 6 11 11 11 11 12 6 Storage 10 | . 14 14 11 11 11 11 6 6 Processor 1 | . . 3 . . . . 5 6 Hackware 1 | . . . . . . . 5 7 Protection 1 | . 7 3 . . . . . 2 Energy Gun 5 | . 15 14 10 11 2 . . 1 Energy Cannon 3 | . . . . . . 10 6 4 Ballistic Gun 8 | . 11 11 11 11 10 4 . 5 Ballistic Cannon 1 | . . . . . . 6 5 . Slashing Weapon 2 | . . . . . 7 . 5 5 Peak Build Rating 51 | 8 11 11 21 20 30 32 51 50 Average Rating 25 | 6 8 10 19 19 27 30 46 42 On Entrance 19 | . 8 11 11 20 19 30 32 44 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 15 23 24 30 30 30 71 80 78 Greatest Support 80 | 40 40 40 60 60 60 60 80 60 Greatest Overweight (x) 25 | . . . 1 . . 5 6 25 Average Overweight (x) . | . . . . . . 2 . 1 Largest Inventory Capacity 25 | 8 25 10 10 10 10 20 20 20 Average Capacity 12 | 7 9 10 10 10 10 16 20 20 Most Carried 15 | 8 10 10 10 10 10 14 15 14 Average Carried 10 | 6 9 9 9 9 9 11 12 11 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 Final Carried 14 | 8 10 10 10 10 10 14 12 6 Class Distribution -------------------- 53% | Mutant 28% | Derelict-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Matter Collected 2216 | 430 292 186 233 85 70 190 308 422 Remotely . | . . . . . . . . . Salvage Created 2990 | 107 588 79 511 203 . . 638 864 Parts 175 | 13 35 12 37 17 . . 28 33 Haulers Intercepted 4 | . 2 . 1 . . . 1 . Recyclers Shooed 3 | . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . Prevented 6 | . . . . . . 6 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Combat Hostiles Destroyed 61 | . 11 6 9 10 . . 6 19 Melee 1 | . . . . . . . . 1 Guns 40 | . 8 4 9 10 . . 1 8 Cannons 13 | . . . . . . . 5 8 AOE 6 | . 3 2 . . . . . 1 Classes Destroyed 13 | 2 5 1 3 . . . 2 . Worker 4 | 2 1 . 1 . . . . . Builder 3 | . 1 2 . . . . . . Tunneler 4 | 3 . . 1 . . . . . Hauler 4 | . 2 . 1 . . . 1 . Recycler 3 | . . . 1 . . . 2 . Watcher 5 | . 3 . 1 . . . 1 . Swarmer 23 | . 5 3 . 8 . . . 7 Grunt 26 | . 6 . 6 2 . . 3 9 Brawler 1 | . . . 1 . . . . . Sentry 4 | . . . 2 . . . . 2 Hunter 2 | . . . . . . . 2 . Programmer 2 | . . . . . . . 1 1 Assembled 3 | . . 3 . . . . . . Best Kill Streak 5 | 2 5 3 2 4 . . 4 4 Combat Bots Only 4 | . 3 2 2 4 . . 2 4 Max Kills in Single Turn 4 | 1 4 3 1 2 . . 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 1 . . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Hostile Shots Fired 597 | . 68 38 51 27 . 15 27 371 Missed 144 | . 13 8 15 4 . 5 6 93 Hits 453 | . 55 30 36 23 . 10 21 278 Melee 8 | . . 5 3 . . . . . Projectile 445 | . 55 25 33 23 . 10 21 278 AOE 6 | . . 6 . . . . . . Critical Strikes 15 | . . . 2 1 . . 2 10 Damage Taken 6628 | . 594 538 511 236 . 287 427 4035 Core 1079 | . 47 40 77 44 . 11 11 849 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 181 | . 83 . 50 4 . 7 37 . Core Remaining (%) 77 | 100 . 65 . . . 67 . . Volleys Fired 227 | 10 53 18 40 14 . 4 19 69 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 145 | 70 105 105 100 79 . 89 132 145 Shots Fired 422 | 20 104 34 75 28 . 8 37 116 Gun 325 | 20 103 31 70 28 . 4 2 67 Cannon 80 | . . . . . . 4 35 41 Launcher 4 | . . 3 . . . . . 1 Special 13 | . 1 . 5 . . . . 7 Kinetic 187 | 10 44 11 35 14 . 4 18 51 Thermal 204 | 10 53 17 40 8 . 4 19 53 Explosive 4 | . . 3 . . . . . 1 Electromagnetic 20 | . 7 3 . 6 . . . 4 Robot Hit Streak 18 | 6 9 4 18 6 . 4 12 13 Robot Miss Streak 6 | 3 6 4 1 4 . 4 2 5 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 Shots Hit Robots 281 | 12 61 16 54 17 5 6 24 86 Core Hits 139 | 5 27 11 19 14 . 5 18 40 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 11 | . 3 1 . 1 . . 2 4 Burn 4 | . 2 . . 1 . . . 1 Destroy 2 | . 1 . . . . . . 1 Blast 2 | . . . . . . . 2 . Corrupt 1 | . . 1 . . . . . . Sever 2 | . . . . . . . . 2 Melee Attacks 20 | . . . . . 6 1 3 10 Impact . | . . . . . . . . . Slashing 15 | . . . . . 1 1 3 10 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 5 . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5796 | 162 915 356 828 241 . 159 858 2277 Guns 3207 | 162 816 190 804 241 . 79 17 898 Cannons 1804 | . . . . . . 80 767 957 Explosions 364 | . 99 166 . . . . . 99 Melee 397 | . . . . . . . 74 323 Ramming . | . . . . . . . . . Kinetic 1937 | 74 281 35 359 130 . 79 368 611 Thermal 2970 | 88 564 123 469 73 . 80 416 1157 Explosive 265 | . . 166 . . . . . 99 Electromagnetic 227 | . 70 32 . 38 . . . 87 Impact . | . . . . . . . . . Slashing 397 | . . . . . . . 74 323 Piercing . | . . . . . . . . . Highest Corruption 2 | . . 2 . . . 1 . 2 Average Corruption 1 | . . 2 . . . 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . 8 . . . 13 . 8 Message Errors 8 | . . 2 . . . 6 . . Matter Fused 7 | . . 3 . . . 3 . 1 Heat Flow Errors 4 | . . 1 . . . 2 . 1 Energy Discharges 3 | . . . . . . 1 . 2 Data Loss (minor) 2 | . . 1 . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . 1 . . . . . 1 Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 23 | . . . . . . . . 23 Projectiles 20 | . . . . . . . . 20 Explosions 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 93 | . 37 26 . . . . . 30 Shots 4 | . 1 2 . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | 27 237 246 138 189 . 270 207 137 Average Temperature 59 | 9 52 106 51 59 . 93 65 28 Received Heat Transfer 2074 | . 213 . 150 69 . 75 63 1504 Effects 2 | . . . . . . 2 . . Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 7 | . 2 . 1 1 . . . 3 Heat Transferred 5967 | 259 1630 296 1160 259 . 111 481 1771 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 . . 100 70 Level 1 3 | . . . . . . . . 29 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 319 | 5 122 45 92 135 . . 77 319 Initial 35 | . . 35 . 22 . . 23 29 Average 41 | 1 43 5 28 55 . . 17 137 Influence Increases 2340 | 25 484 115 293 245 . 345 274 559 Destroy 0b10 Robot/C 1420 | . 220 60 180 200 . 260 120 380 Destroy 0b10 Robot/NC 115 | 25 35 10 25 . . . 20 . Destroy Leader 228 | . 50 10 34 30 . 40 34 30 Allied During Kill 45 | . . . . . . 45 . . Successful Hack 49 | . 9 . 7 . . . 19 14 Disable Machine 105 | . 45 . 15 . . . 45 . Anti-Garrison Action 100 | . . . . . . . . 100 Destroy Structure 83 | . 5 20 2 . . . 36 20 Lose Combat Pursuer 195 | . 120 15 30 15 . . . 15 Influence Decreases 2106 | 25 393 206 234 293 11 307 270 367 Entered New Map 132 | . . 56 . 37 11 . 15 13 Time Decay 1480 | 25 373 140 224 256 . 247 215 . Lost Part 414 | . 20 10 10 . . . 40 334 Lost Ally 80 | . . . . . . 60 . 20 Squads Dispatched 7 | . 2 . 1 . . . 4 . Investigation 3 | . 1 . . . . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . 1 . 1 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 27 24 15 11 . 9 10 24 Peak Tracking Total 20 | . 5 20 4 4 . 4 3 5 Tactical Retreats 12 | . 7 1 2 1 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Traps Triggered 6 | . 1 . . . . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Machines Disabled 8 | . 3 . 1 . . . 3 1 Max in Single Turn 2 | . 1 . 1 . . . 2 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Machines Accessed 17 | . 6 . 3 . . . 6 2 Terminals 10 | . 4 . 3 . . . 1 2 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 53 | . 22 . 8 . . . 15 8 Successful 17 | . 10 . 2 . . . 3 2 Failed 36 | . 12 . 6 . . . 12 6 Catastrophic 4 | . 1 . 2 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 30 | . 9 . 8 . . . 6 7 Terminals 30 | . 9 . 8 . . . 5 8 Fabricators 3 | . . . . . . . 3 . Repair Stations 8 | . 8 . . . . . . . Recycling Units 6 | . 5 . . . . . 1 . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 4 | . 2 . 1 . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . 7 . . . . . . . Scan Component 4 | . 4 . . . . . . . Repair 3 | . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . 1 . 1 . . . . 2 Terminals 3 | . . . 1 . . . . 2 Assimilate 1 | . . . 1 . . . . . Botnet 2 | . . . . . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 4 . 3 . . . 4 2 Full Trace Events 4 | . 1 . . . . . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 3 . . . . . . . Time 90 | . 90 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Used RIF Installer 2 | . . . . . . . . 2 Zone Cloak 1 | . . . . . . . . 1 Robots Hacked 6 | . . . . . 4 . . 2 Non-combat . | . . . . . . . . . Combat 6 | . . . . . 4 . . 2 Robot Hacks Applied 7 | . . . . . 5 . . 2 parse_system 6 | . . . . . 5 . . 1 overwrite_iff 1 | . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Attached 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Total Allies 8 | . . . 1 . 5 1 . 1 Largest Group 5 | . . . 1 . 5 5 . 1 Highest-Rated Group 152 | . . . 10 . 143 152 . 12 Highest-Rated Ally 85 | . . . 10 . 51 85 . 12 Total Orders . | . . . . . . . . . Ally Attacks 47 | . . . . . . 44 . 3 Total Damage 1475 | . . . . . . 1475 . . Kills 14 | . . . . . . 14 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Active Infowar (turns) 1882 | 109 505 452 1 . . . 796 19 Sensors 6 | . . . . . . . 6 . Structural 197 | . . 196 1 . . . . . Seismic 1685 | 109 505 256 . . . . 796 19 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 1 3 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Turns Passed 9339 | 239 1120 1035 731 642 2191 1777 894 710 Spaces Moved 4716 | 128 490 589 260 356 1293 937 441 222 Core 7 | 1 . . . . . . . 6 Treads 3955 | 100 490 589 260 356 1293 580 287 . Legs 142 | . . . . . . . . 142 Wheels 612 | 27 . . . . . 357 154 74 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 111 125 Average Speed 167 | 144 160 160 174 160 161 177 171 202 Slowest Speed 1300 | 160 160 160 240 160 163 243 330 1300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 7 64 99 22 61 88 80 10 28 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 2 1 . . Known Exits Taken 3 | . . 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . Scrap Searched 8 | . . 1 . 1 3 3 . . Spaces Dug 11 | . . 10 . . . 1 . . Terrain Destroyed 76 | . 3 26 . . . 1 36 10 Melee 1 | . . . . . . 1 . . Projectile 7 | . . . . . . . 7 . AOE 68 | . 3 26 . . . . 29 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Total 5723 | 159 724 649 457 400 1401 1041 538 354 Wait 467 | . 131 17 120 27 53 79 30 10 Move 4708 | 127 489 588 259 355 1292 936 440 222 Hop . | . . . . . . . . . Pick Up 85 | 10 16 7 10 1 16 6 11 8 Fast Attach 36 | 7 3 . 4 . 4 1 7 10 Attach 36 | . 2 3 4 . 2 . 12 13 Detach 9 | . . . 3 . . 1 5 . Swap 61 | 3 14 10 6 2 6 9 5 6 Drop 69 | 2 16 6 11 1 22 4 6 1 Fire 227 | 10 53 18 40 14 . 4 19 69 Melee 20 | . . . . . 6 1 3 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 240 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 1113 | -10/Materials | Discovered new exit (range 16) 1161 | -10/Materials | Repaired Lgt. Nuclear Core 1188 | -10/Materials | Repaired Lgt. Treads 1216 | -10/Materials | Repaired Lgt. Armor Plating 1336 | -10/Materials | Discovered new exit (range 14) 1360 | -10/Materials | Entered Mines 1361 | -10/Mines | Assembled infested the area 1362 | -10/Mines | Discovered new exit (range 12) 1490 | -10/Mines | Discovered new exit (range 3) 1623 | -10/Mines | Identified exit to Materials 1883 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1888 | -10/Mines | Found Scrap Suit 1941 | -10/Mines | Learned 2 Materials zone layouts 2111 | -10/Mines | Build established: Scavenger-Mutant 2395 | -10/Mines | Entered Materials 2395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2396 | -9/Materials | Identified exit to Materials 2419 | -9/Materials | Identified exit to Mines 2419 | -9/Materials | Identified exit to Storage 2757 | -9/Materials | Build established: Mutant 3126 | -9/Materials | Entered Mines 3314 | -9/Mines | Discovered exit to Materials (range 11) 3330 | -9/Mines | Discovered exit to Materials (range 7) 3436 | -9/Mines | Learned Materials security intel 3759 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3768 | -9/Mines | Entered Zion 4103 | -7/Zion | Discovered new exit (range 15) 4296 | -7/Zion | Learned 4 Factory zone layouts 4376 | -7/Zion | Learned Factory recycling unit intel 4513 | -7/Zion | Found Prototype Device 4605 | -7/Zion | Learned Factory emergency access door positions 4608 | -7/Zion | Learned location of Data Miner (-6) 4894 | -7/Zion | Found Prototype Launcher 4894 | -7/Zion | Identified Gui. Missile Launcher 5095 | -7/Zion | Gained Derelict followers 5444 | -7/Zion | Met Imprinter 5659 | -7/Zion | Learned location of Warlord (-5) 5959 | -7/Zion | Entered Proximity Caves 5959 | -6/Proximity Caves | Accompanied by 5 allies 5959 | -6/Proximity Caves | Learned Factory security intel 6250 | -6/Proximity Caves | Lost 3 allies 6259 | -6/Proximity Caves | Build established: Derelict-Mutant 6571 | -6/Proximity Caves | Learned Factory stockpile data 6607 | -6/Proximity Caves | Spotted B-75 Beast 7215 | -6/Proximity Caves | Discovered new exit (range 11) 7736 | -6/Proximity Caves | Entered Factory 7736 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 7741 | -6/Factory | Loaded intel: 8 recycling unit locations 7742 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 8629 | -6/Factory | Identified exit to Garrison 8630 | -6/Factory | Entered Garrison 8644 | -6/Garrison | Installed Relay Interface Framework 8713 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 8758 | -6/Garrison | Triggered checkpoint 8834 | -6/Garrison | Lost 9 parts (1p4n2u2w) 8904 | -6/Garrison | Garrison Relay disabled 9026 | -6/Garrison | Triggered checkpoint 9076 | -6/Garrison | Lost 4 parts (2n1u1w) 9106 | -6/Garrison | Triggered checkpoint 9198 | -6/Garrison | Core integrity fell below 50% 9217 | -6/Garrison | Lost 3 parts (1u2w) 9256 | -6/Garrison | Triggered checkpoint 9328 | -6/Garrison | Core integrity fell below 20% 9340 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Leg. 09312_ G-50 Soldier overheating. 09313_ Critical hit (Burn: +37). 09313_ Field Laser melted. 09313_ G-67 Veteran destroyed. 09316_ Plasma Rifle destroyed. 09323_ Acquired 34 matter. 09324_ Carbon-fiber Leg destroyed. 09326_ Autogun destroyed. 09327_ Acquired 3 matter. 09329_ Critical hit (Burn: +37). 09330_ Hvy. Assault Rifle destroyed. 09331_ Acquired 10 matter. 09332_ Destroyed Imp. Heat Sink. 09332_ G-50 Soldier destroyed. 09333_ Prc. Grenade Launcher destroyed. 09335_ Relay Coupler [Swarmer] destroyed. 09337_ Autogun destroyed. 09339_ Phasing Sabre destroyed. 09339_ Garrison Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ?????????????????????###g########## ##???????????? | | ?????????????????????# @[ ????????? | | ?????????????????????# =%[ ????????? | | ?????????????????????# ####### ##???????????? | | ?????????????????????# %Y ##?????????????????????? | | ?????????????????????# ??????????????????????? | | ????????????# ???????# #??????????????????????? | | ????????????# ???????# s ##??????????????????????? | | ????????????# ??????## #???????????????????????? | | ???????????## ##""""##s ##??????????????????????? | | ???????????# ######## #????????????? | | ???????????# #????????????? | | ???????????# #????????????? | | ???????????# ## ## ###########????????????? | | ???????????# ## *## ^###????????????????????? | | ???????????" =% #????????????????????? | | ???????????" #????????????????????? | | ???????????" #????????????????????? | | ???????????" [ #????????????????????? | | ???????????# ## %##[ ###????????????????????? | | ???????????# ## %##%%=###########????????????? | | ???????????# %% #????????????? | | ???????????# = #????????????? | | ???????????# *%######## #????????????? | | ???????????# ## % ######??????# #????????????? | | ???????????# ?# !! #???????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Arm. Medium Treads | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gravmag System | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Microactuators | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 68% | -10/Materials Lgt. Treads | 70% | -10/Materials Lgt. Armor Plating | 71% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcConceptClaws Manual? 0 Play Time 01:46:44 Cumulative 57.7 hours Start 2025.07.05 @ 19:47:03 End 2025.07.06 @ 08:15:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8ef7cb84-761c-49e7-aa54-8997ce6ddcc0