Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 15:36:07 Player: H3-MLN Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (473) 2365 Value Destroyed (30624) 30624 Prototype IDs (112) 2240 Alien Tech Used (14) 2800 Bonus (107683) 107683 TOTAL SCORE: 157812 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 6460 Follower Combat Kills 9806 Prayed to X0-1V1 5000 Major X0-1V1 Interference 21450 Entered Garrisons 1400 Used RIF Installer 4000 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 594 Used Core Reset Matrix 3000 Met Sigix 2000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -827 Cogmind --------- Core Integrity 1033/1690 Matter 80/300 Energy 586/590 System Corruption 30% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor (fused) > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (6) ------ Large Storage Unit Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Reaction Control System (fused) Experimental Phase Shifter (fused) X0-1V1's Piety Tracker > --- WEAPON (2) ------- A3's Sniper Rifle (fused) > --- INVENTORY (15) --- Experimental Energy Well (600) Advanced Quantum Shading Machine Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Charger Femtoactuators Experimental ECM Suite Thermal Barrier High-powered Transdimensional Reconstructor Sigix Corpse Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Core Analyzer Experimental Phase Shifter Experimental EM Shield AEGIS Remote Shield Experimental System Purifier X0-1V1's Piety Tracker > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Cooling System Energy Well Experimental Targeting Computer Advanced Weapon Cycler Experimental EM Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun Core Stripper Large Botcube [Rating: 277] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Cooled Fission Core Reactor Quantum Reactor Propulsion Combat Airjet Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Sigix Broadsword Energy Gun Heavy Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Tri-rail Accelerator Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 4 . . . . . . . 2 . . . . 2 . . . 2 . . . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 . . . . . . . 2 . . . . 1 . . . 1 . . . . . . 2 . . 2 . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Parts Attached 455 | 6 16 3 20 13 29 5 12 4 3 10 1 14 2 23 16 4 6 2 2 3 9 1 1 2 4 24 13 4 7 1 24 40 24 23 5 6 43 30 Power 51 | 1 3 2 3 2 2 3 1 2 1 . 1 3 1 2 1 . . . . . 3 . . . . 3 2 1 1 . 3 3 5 1 . . . 1 Engine 23 | 1 2 2 3 2 2 3 . . 1 . 1 1 1 2 . . . . . . . . . . . . . 1 . . 1 . . . . . . . Core 9 | . 1 . . . . . 1 . . . . 2 . . 1 . . . . . 1 . . . . 1 2 . . . . . . . . . . . Reactor 19 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . 2 . . 1 . 2 3 5 1 . . . 1 Propulsion 73 | 2 3 1 7 4 5 . 5 . . 1 . 2 . 7 3 1 4 . 1 . 4 . . 1 1 4 1 . 2 . 4 6 3 . . . . 1 Treads 23 | 2 2 1 6 4 4 . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Leg 40 | . . . . . . . . . . . . . . 5 3 1 4 . 1 . 4 . . 1 1 4 1 . 1 . 4 6 3 . . . . 1 Wheel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . 5 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 242 | 1 6 . 4 3 15 1 4 1 . 7 . 7 . 4 8 . 2 2 . 3 1 1 1 1 3 11 7 2 3 . 10 20 15 22 4 6 42 25 Device 138 | . 3 . 2 2 8 . . . . 2 . 4 . 2 3 . 1 1 . 1 . . 1 . . 4 5 2 1 . 6 14 9 16 2 5 28 16 Storage 20 | 1 3 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . 2 1 2 . 4 2 Processor 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 4 4 . 1 9 1 Hackware 31 | . . . . 1 1 1 2 1 . 2 . 1 . 2 1 . 1 . . 2 1 1 . 1 3 2 1 . . . 3 1 . . . . 1 2 Protection 29 | . . . 1 . 5 . 2 . . 3 . 2 . . 3 . . 1 . . . . . . . 3 . . . . 1 3 . 1 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 4 . 6 4 7 1 2 1 2 2 . 2 1 10 4 3 . . 1 . 1 . . . . 6 3 1 1 1 7 11 1 . 1 . 1 3 Energy Gun 21 | 1 1 . 3 1 . . 1 . . . . 2 . 3 2 2 . . . . . . . . . . 2 . . 1 . . . . 1 . 1 . Energy Cannon 14 | . . . 2 . 1 . . 1 . . . . . . . 1 . . . . . . . . . 1 1 . . . 2 4 . . . . . 1 Ballistic Gun 16 | 1 1 . 1 3 2 . . . . 1 . . . 4 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Ballistic Cannon 8 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . 1 . 1 1 . 2 . . . . . . . Launcher 6 | . 2 . . . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Weapon 8 | . . . . . 1 1 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . . . . . . Slashing Weapon 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 98 | . 1 . 4 3 . . 1 . 2 . . 1 1 1 5 . . . . . . . . . . 6 . . . . 6 22 8 5 2 1 7 22 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 76 | . 7 2 3 . 4 1 1 1 . 7 . 7 . 4 . . 1 . 2 . . . . . . 6 5 1 9 1 4 3 3 . . . 4 . Power 22 | . 2 1 1 . 1 1 . 1 . 3 . 2 . 1 . . . . 1 . . . . . . 2 2 . 2 . . 1 1 . . . . . Propulsion 15 | . 2 1 . . . . . . . 1 . 2 . 1 . . . . . . . . . . . 1 2 . 2 . 2 1 . . . . . . Utility 26 | . 2 . 1 . 1 . 1 . . 2 . 2 . 1 . . 1 . . . . . . . . 1 1 1 4 1 2 . 1 . . . 4 . Weapon 13 | . 1 . 1 . 2 . . . . 1 . 1 . 1 . . . . 1 . . . . . . 2 . . 1 . . 1 1 . . . . . Highest Loss Streak 5 | . 3 1 1 . 1 1 1 1 . 3 . 2 . 1 . . 1 . 1 . . . . . . 2 5 1 3 1 4 2 1 . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 10 14 18 19 19 19 15 14 13 13 14 13 13 13 14 14 14 13 14 12 13 13 13 13 12 10 11 15 16 13 15 17 14 12 12 11 11 9 Power . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 3 4 5 6 5 4 . . . . . . . . . . . . 1 1 1 1 1 1 1 1 . . . . . 1 . . . . . . Utility 6 | . 3 5 6 5 9 11 10 8 8 9 9 8 8 7 7 6 5 5 6 5 6 6 5 5 5 5 3 6 7 5 4 5 6 5 5 5 5 6 Weapon 3 | . 2 3 5 5 4 2 3 4 4 3 4 4 4 4 4 5 6 6 4 4 3 4 5 5 4 2 4 6 6 6 8 6 1 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 109 | . 1 1 4 6 8 4 . 1 . 2 . 3 . 2 . 1 . . . . 1 . . 1 2 3 1 1 . . . 10 2 2 . 3 32 18 Power 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . 3 3 Propulsion 20 | . 1 1 1 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Utility 41 | . . . 1 . 3 . . . . 2 . 1 . 1 . . . . . . . . . 1 1 3 . . . . . 3 . 2 . . 16 7 Weapon 35 | . . . 2 3 2 1 . 1 . . . 2 . . . 1 . . . . 1 . . . 1 . 1 1 . . . 6 . . . 2 9 2 Tool/Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Average Slot Usage (%) 88 | . 98 99 99 99 99 94 98 93 92 95 95 90 92 91 91 88 89 92 93 86 90 88 88 89 90 88 84 89 83 80 91 82 76 69 72 71 70 71 Engine 5 | . 13 13 10 10 12 15 10 2 5 10 9 9 7 11 7 6 6 6 2 . . . . . . . . . 2 . . . . . . . . . Core 1 | . . . . . . . 3 1 . . . 1 7 1 4 6 6 6 6 5 3 . . . . . 4 9 3 . . . . . . . . . Reactor 3 | . . . . . . . . 5 8 2 . . . . . . . . . . 5 11 11 10 10 9 4 . . 5 6 8 8 9 9 7 7 7 Treads 6 | . 25 28 32 33 20 10 . . . . . 3 7 5 1 . . . . . . . . . . . . . 1 5 1 . . . . . . . Leg 12 | . . . . . . . . . . . . . . 6 31 37 37 37 37 33 30 27 27 24 25 26 23 25 21 20 19 22 20 9 9 7 7 7 Wheel 1 | . 2 . . . 7 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 34 35 35 39 42 33 28 18 . . . . . . . . . . . . 1 5 3 . . . . . . . . . Device 13 | . 12 14 11 11 22 13 13 7 7 6 7 7 7 7 8 6 6 6 12 6 3 . . 5 4 3 13 15 19 10 14 13 20 15 18 22 20 24 Storage 7 | . 14 14 11 11 10 10 7 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 6 9 9 7 7 7 Processor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 10 9 8 5 18 18 18 18 15 Hackware 9 | . . . . 2 1 6 8 18 21 15 7 7 7 9 14 12 12 18 18 21 28 33 33 34 35 26 19 18 12 10 19 7 . . . . . . Protection 4 | . . . 10 8 13 10 7 7 . 5 14 12 14 4 4 6 3 . . 4 . . . . . 3 . . . . 1 3 3 . . . . . Energy Gun 2 | . 13 14 12 6 . . 3 . . . . 2 1 3 8 2 8 3 3 . . . . . . . 4 . . 5 1 . . . . . . . Energy Cannon 1 | . . . 2 . 4 10 . . . . . . . . . . . . . . . . . . . 3 1 . . 4 3 3 1 . . . . . Ballistic Gun 2 | . 13 13 7 15 2 . . . . . . . . 6 . . . . . . . . . . . 2 3 3 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 5 2 . 4 1 4 3 5 5 5 5 5 5 5 2 5 6 . 4 . . . . . . . Special Weapon 1 | . . . . . 1 . 3 2 5 2 . 1 . 2 1 . . 2 . 3 3 5 4 5 5 1 . 1 1 4 . . . . . . . . Slashing Weapon 3 | . . . . . 4 9 4 4 1 4 7 2 . 1 . . . . . . . . . . . . . . . . . 6 4 9 9 7 7 6 Peak Build Rating 277 | 6 22 26 34 35 42 41 69 74 74 77 70 80 73 101 87 91 98 102 106 107 135 126 130 143 140 152 151 143 145 122 160 219 236 256 256 276 277 266 Average Rating 121 | 5 15 22 30 31 37 39 64 69 73 70 68 69 71 84 73 87 92 92 101 103 119 124 126 139 138 141 136 135 138 114 142 191 218 252 252 265 260 255 On Entrance 109 | . 6 20 26 32 33 40 40 66 74 73 69 70 69 73 65 86 91 89 102 99 106 124 126 130 140 132 149 134 143 127 114 160 218 236 255 251 268 250 Avg Prop Armor Cover (%) 10 | . 13 . . . 11 8 . . . . . 13 13 13 12 . . . . . . . . . . . 2 2 3 9 9 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 13 49 34 57 61 75 70 47 55 55 55 49 51 50 69 76 77 73 63 63 66 73 72 72 81 73 111 88 99 105 86 137 155 156 61 59 60 69 65 Greatest Support 170 | 40 40 40 60 60 60 20 60 60 60 69 74 74 64 75 88 91 107 107 120 120 156 156 156 158 158 170 170 135 135 110 136 168 168 60 60 60 60 85 Greatest Overweight (x) 14 | . 3 . . 1 6 5 . . . 1 . 14 . 2 1 . . . . . . . . . . . . . . . 1 1 1 1 . . 1 1 Average Overweight (x) . | . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 15 20 15 15 15 Average Capacity 16 | 7 13 15 19 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 19 15 15 15 15 15 Most Carried 20 | 5 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 17 20 20 19 20 20 20 15 15 15 15 15 Average Carried 15 | 3 10 14 18 19 19 19 14 14 14 14 15 14 14 14 14 14 14 13 14 12 14 14 14 14 14 14 14 18 19 16 18 19 18 14 14 14 14 10 Final Capacity 20 | 8 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 15 15 15 15 15 15 Final Carried 20 | 5 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 14 15 14 14 15 14 15 15 15 15 17 20 16 16 20 20 15 15 15 15 2 11 Class Distribution -------------------- 26% | Bothacker-Mutant 16% | Alien-Sigix 14% | Mutant 13% | Scavenger-Mutant 11% | Botlord-Gunner 6% | Botlord-Mutant 4% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Tank | -7/Garrison Botlord-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Data Miner Bothacker-Mutant | -5/Proximity Caves Bothacker-Tank | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Tank | -4/Upper Caves Botlord-Tank | -4/Upper Caves Tank | -4/Warlord Derelict-Gunner | -3/Proximity Caves Botlord-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 23026 | 278 644 327 612 548 1735 117 233 112 . 1206 20 786 472 923 977 756 215 146 91 8 497 193 569 56 554 1827 649 114 823 . 836 2010 1437 457 234 103 1058 1403 Remotely 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 . Salvage Created 26654 | 116 759 227 1292 859 1353 740 191 . . 726 291 515 378 1029 204 475 267 110 101 . 413 . 35 19 115 2729 607 63 528 . 463 1541 2473 337 104 333 2836 4425 Parts 1200 | 10 56 16 60 57 77 19 15 . . 28 12 18 18 56 9 13 14 3 7 . 25 . . 1 2 97 11 . 16 . 9 76 92 19 4 22 79 259 Haulers Intercepted 15 | . 2 . 3 3 . . 1 . . . . . 1 . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . Recyclers Shooed 14 | . . 1 2 1 . 3 . . . . . . . . 1 . . . . . . . . 1 . 4 . . . . 1 . . . . . . . Parts Field Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieved Matter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . . . . . . 14 5 . 12 . . . . . . . 14 . . . . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 360 | . 14 7 25 16 35 . 3 . . 12 . 11 2 28 2 14 4 1 5 . 8 . 1 1 6 33 8 . 9 . 1 16 27 6 . 1 14 50 Melee 96 | . . . . . 6 . 1 . . 4 . . . 2 . . . . . . . . . . . . . . 1 . . 3 11 5 . 1 13 49 Guns 63 | . 8 1 18 13 2 . . . . . . 2 . 3 1 1 2 . . . . . . . . 7 1 . 4 . . . . . . . . . Cannons 102 | . . . 4 . 13 . . . . 2 . 2 2 7 . 12 1 . 5 . 8 . 1 1 6 18 7 . 4 . 1 . 7 1 . . . . AOE 65 | . 5 6 3 3 12 . . . . 6 . 5 . 15 . 1 . . . . . . . . . 8 . . . . . . . . . . 1 . Classes Destroyed 24 | 2 8 1 1 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 3 1 . . 1 . Worker 19 | . 3 . . 1 . . 2 . . . 1 . 1 . . . . . . . . . . . . 3 . . . . 1 . . 2 . 4 1 . Builder 12 | . 1 . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . 3 . . 2 . . Tunneler 7 | 2 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 15 | . 2 . 3 3 . . 1 . . . . . 1 . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . Recycler 27 | 1 . 2 2 . . 6 . . . . 3 . 3 . . . . . . . . . . . . 3 . . . . 2 . 1 . 1 1 2 . Mechanic 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . Operator 7 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Watcher 18 | . 3 . 4 1 . . . . . . . . 1 1 1 . . . . . . . . . . 2 . . . . . . 3 1 . . 1 . Swarmer 67 | . 3 6 9 4 6 . . . . 6 . 4 . 7 . 3 . . 4 . 3 . . 1 3 1 1 . . . . 1 3 1 . . 1 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Grunt 110 | . 9 . 12 5 11 . 1 . . 2 . 3 2 12 1 10 2 . . . 2 . 1 . 1 21 3 . . . . . 10 . . . 2 . Brawler 5 | . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 7 | . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 34 | . . 1 3 5 8 . . . . 2 . 3 . 4 . . . . . . . . . . . 1 1 . . . 1 . 3 1 . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 23 | . 2 . . . 1 . . . . 1 . . . . 1 . 2 . . . . . . . . 6 1 . 1 . . . 3 . . . 1 4 Programmer 28 | . . . . . 2 . 2 . . 1 . 1 . 5 . . . . 1 . 2 . . . 2 3 2 . 3 . . . 3 . . . 1 . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 28 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bouncer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Infiltrator 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 2 6 3 5 4 7 2 2 . . 3 2 4 5 7 2 5 2 1 4 . 3 . 1 1 2 13 3 . 5 . 2 2 7 4 1 2 4 9 Combat Bots Only 9 | . 3 3 5 4 7 . 2 . . 3 . 4 2 7 1 5 2 1 4 . 3 . 1 1 2 7 3 . 5 . 1 2 5 4 . 1 3 9 Max Kills in Single Turn 4 | 1 3 3 4 2 2 1 1 . . 3 1 1 1 3 2 1 1 1 2 . 1 . 1 1 1 2 1 . 1 . 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 3 3 2 2 . . . . 3 . 1 . 3 . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . Melee 1 | . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 3144 | . 93 20 82 72 153 6 35 32 19 70 10 113 25 73 26 42 44 . 22 3 24 5 6 5 60 279 119 4 181 4 90 63 254 38 73 53 301 645 Missed 1297 | . 28 6 28 24 34 1 13 15 8 30 3 41 8 25 5 14 7 . 4 1 11 2 2 1 20 82 48 3 78 2 31 23 147 15 28 29 82 398 Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 10 . Deflected 19 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 17 . . . . . . . . . . . . Hits 1847 | . 65 14 54 48 119 5 22 17 11 40 7 72 17 48 21 28 37 . 18 2 13 3 4 4 40 197 71 1 103 2 59 40 107 23 45 24 219 247 Melee 47 | . . . . 1 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 18 2 . . 6 Projectile 1800 | . 65 14 54 47 102 5 22 17 11 40 7 72 17 48 21 28 37 . 18 2 13 3 4 4 40 197 71 1 103 2 59 40 104 5 43 24 219 241 AOE 21 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 15 . Critical Strikes 118 | . 1 . 2 1 8 . . 1 1 . . 2 1 3 . 1 1 . 2 . . . . . 4 8 5 . 5 . 1 6 9 9 2 2 15 28 Part Disruptions 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Damage Taken 28663 | . 877 229 713 708 1486 69 262 207 102 691 105 846 272 744 307 557 539 . 311 29 218 122 76 109 833 3982 1205 12 2124 25 959 1760 1314 204 226 130 3193 3117 Core 3991 | . 140 9 59 61 66 . 40 51 34 155 14 72 15 19 22 . . . 69 . 18 19 . . 69 257 146 . 128 . 109 197 136 61 61 38 984 942 Absorbed by Shields 5203 | . . . 3 . 532 5 90 . . 97 . 103 . 33 . . . . . . 22 . 10 . 102 . 177 12 433 26 293 65 323 214 253 142 1756 512 Reduced by Siege Mode 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 37 | . . . . . . . . . . . . 8 20 9 . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 11405 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1018 432 504 282 5420 3749 Regen/Repaired (Parts) 4876 | . . . . 246 . . 22 . . 171 54 . . . 126 . . . . . . 25 . . . 1091 . . . . . 102 309 . 6 6 2593 125 Core Remaining (%) 80 | 100 . 67 . . . 68 . . . . . . . 93 . . . . 86 . . . 95 . . . . . . 72 . . 74 . 92 . . 61 Volleys Fired 1260 | 6 79 15 75 67 103 10 16 6 12 46 . 66 26 55 28 40 16 12 9 10 47 13 19 16 50 159 44 3 38 17 26 40 68 . . . 9 14 Largest 4 | 2 2 2 2 2 2 1 2 1 1 1 . 1 1 4 2 2 2 2 2 1 1 1 1 1 1 3 3 1 2 1 3 3 1 . . . 1 1 Hottest 223 | 60 70 70 91 79 100 68 200 5 5 100 . 100 40 183 120 140 140 140 140 5 60 60 60 60 60 213 223 7 154 105 213 211 70 . . . 100 30 Shots Fired 1712 | 12 149 26 140 125 123 9 22 6 12 46 . 66 27 77 46 46 26 18 11 10 47 13 19 16 50 241 66 5 61 17 43 48 67 . . . 9 13 Gun 708 | 12 143 22 112 118 32 . 3 . . . . 14 1 34 32 2 20 12 4 . . . . . . 55 41 1 25 . 2 1 . . . . 9 13 Cannon 583 | . . . 27 4 51 7 . . . . . . 26 24 4 36 4 2 7 . 20 3 1 5 29 115 23 1 35 16 29 47 67 . . . . . Launcher 79 | . 6 4 1 3 16 . . . . 6 . 11 . 13 . 4 . . . . . . . . . 15 . . . . . . . . . . . . Special 342 | . . . . . 24 2 19 6 12 40 . 41 . 6 10 4 2 4 . 10 27 10 18 11 21 56 2 3 1 1 12 . . . . . . . Kinetic 702 | 6 73 12 55 93 32 . . . . . . 6 26 56 4 32 4 2 7 . 20 3 1 5 29 108 39 2 51 . 22 1 . . . . . 13 Thermal 410 | 6 70 10 41 23 75 7 15 . . 10 . 26 . 2 . 4 . . . . . . . . . 62 25 . 9 16 9 . . . . . . . Explosive 79 | . 6 4 1 3 16 . . . . 6 . 11 . 13 . 4 . . . . . . . . . 15 . . . . . . . . . . . . Electromagnetic 236 | . . . 43 6 . . . . . . . 2 1 . 32 2 20 12 4 . . . . . . . . . . . . 47 67 . . . . . Slashing 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Robot Hit Streak 30 | 4 11 4 12 15 30 5 6 1 6 18 . 16 12 10 13 10 4 9 9 5 16 5 14 9 20 27 16 3 12 6 23 13 15 . . . 13 . Robot Miss Streak 7 | 1 7 4 3 3 4 2 2 3 1 1 . 3 2 5 1 4 2 2 6 1 6 1 2 4 7 3 3 1 3 . 3 1 3 . . . 1 . Penetration Max 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . 1 . . 1 1 . . . 1 . Secondary Targets 5 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 38 . . . . . Shots Hit Robots 1587 | 8 88 12 98 88 92 22 21 2 10 65 8 62 18 51 33 37 16 16 9 9 41 7 16 13 34 183 54 3 42 1 43 55 81 9 1 11 80 148 Core Hits 753 | 4 48 13 51 42 54 5 7 . . 22 5 30 10 59 8 27 9 6 7 . 14 . 1 4 12 99 27 . 23 . 7 15 39 3 1 8 35 58 Critical Kills 16 | . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . 10 . . 2 . . . . . . . . . Critical Parts Destroyed 46 | . 2 . . . 1 . . . . . . 2 . 2 . . . . . . 1 . . . . 24 6 . 3 . 4 1 . . . . . . Critical Strikes 129 | . 7 . 1 1 6 1 4 . . 6 . 10 1 6 . 2 . . 2 . 1 . . . 3 35 6 . 8 . 4 8 9 . . . 2 6 Burn 22 | . 5 . 1 1 3 . 4 . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 54 | . 2 . . . 1 . . . . . . 3 . 5 . . . . . . . . . . . 34 5 . 4 . . . . . . . . . Blast 13 | . . . . . . . . . . . . . 1 1 . 2 . . 2 . . . . . 3 1 . . 3 . . . . . . . . . Corrupt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 . . . . . Smash 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 4 1 . . . . . . Sever 20 | . . . . . 2 1 . . . 4 . 1 . . . . . . . . . . . . . . . . . . . 2 2 . . . 2 6 Melee Attacks 787 | . . . . . 83 16 12 . . 39 9 23 . 16 . . . . 2 . 4 . . . . 23 6 . 5 . 17 62 73 29 9 41 111 207 Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 . . . . . Impact 55 | . . . . . . . . . . . . . . 14 . . . . . . 4 . . . . 4 6 . 5 . 12 10 . . . . . . Slashing 696 | . . . . . 83 16 12 . . 39 9 23 . 2 . . . . . . . . . . . . . . . . 5 46 64 29 9 41 111 207 Piercing 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Sneak Attacks 72 | . . . . . 3 11 3 . . 5 4 . . 4 . . . . 1 . 3 . . . . 11 . . . . 5 . 3 3 1 8 6 1 Combat Hostiles 9 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 1 Follow-up Attacks 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 . . . . . Damage Inflicted 89860 | 91 1520 516 1861 1753 3085 1102 495 . . 2282 392 2176 568 3025 745 1522 516 304 373 . 1083 . 63 258 1203 7052 1753 60 1533 . 1554 2850 6082 2002 413 3287 14330 24011 Guns 7960 | 91 1045 152 1218 1302 340 . 17 . . . . 191 23 294 591 25 327 194 . . . . . . . 493 442 . 328 . 15 . . . . . 872 . Cannons 16669 | . . . 372 . 411 103 . . . . . 51 545 448 53 1380 189 110 367 . 726 . 63 258 1203 3292 1118 60 1056 . 702 1406 2670 86 . . . . Explosions 9505 | . 475 364 271 451 724 . . . . 562 . 889 . 1879 101 117 . . . . . . . . . 3161 . . . . . 43 468 . . . . . Melee 54745 | . . . . . 1305 999 324 . . 1571 392 822 . 404 . . . . 6 . 357 . . . . 92 193 . 149 . 837 1362 2944 1916 316 3287 13458 24011 Ramming 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . 97 . . . Kinetic 13506 | 47 581 103 586 1047 340 . . . . . . 28 545 560 53 1347 189 110 367 . 726 . 63 258 1203 2037 1055 60 1171 . 535 104 391 . . . . . Thermal 6301 | 44 464 49 634 154 716 103 171 . . 149 . 437 . 182 101 33 . . . . . . . . . 1748 505 . 213 . 182 . 330 86 . . . . Explosive 8868 | . 390 364 150 451 724 . . . . 562 . 889 . 1879 . 117 . . . . . . . . . 3161 . . . . . 43 138 . . . . . Electromagnetic 5913 | . 85 . 491 101 . . . . . . . . 23 . 591 25 327 194 . . . . . . . . . . . . . 1406 2670 . . . . . Impact 1559 | . . . . . . . . . . . . . . 331 . . . . . . 357 . . . . 92 193 . 149 . 335 102 . . . . . . Slashing 53596 | . . . . . 1305 999 324 . . 1571 392 822 . 73 . . . . . . . . . . . . . . . . 502 1195 2553 1916 316 3287 14330 24011 Piercing 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . 11 17 25 4 3 3 4 6 . . 2 2 1 1 . . 3 . . . . 1 3 13 22 24 24 1 . 18 20 15 16 . 6 30 Average Corruption 10 | . . . 8 12 17 4 2 3 3 5 . . 2 1 1 1 . . 2 . . . . 1 2 9 15 22 3 1 . 14 12 15 15 . 3 21 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 492 | . . . 24 33 81 10 . 5 9 15 . . 1 1 1 1 . . 2 . . . . . 12 77 32 15 4 2 . 69 29 2 7 . 8 52 Message Errors 113 | . . . 8 7 14 5 . . 3 3 . . . 1 . . . . 1 . . . . . 2 12 12 4 1 1 . 15 8 . . . 2 14 Matter Fused 121 | . . . 1 10 13 3 . 1 4 7 . . . . 1 . . . . . . . . . 4 21 6 5 . . . 18 5 . 3 . 2 17 Heat Flow Errors 47 | . . . 3 2 11 . . 2 . 1 . . . . . . . . . . . . . . 1 6 3 3 . . . 5 5 . . . 1 4 Energy Discharges 62 | . . . 6 1 15 1 . . 1 2 . . 1 . . . . . . . . . . . 2 9 1 1 1 . . 9 5 . . . . 7 Parts Rejected 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . Parts Fused 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . 2 Data Loss (minor) 69 | . . . 3 4 13 . . 2 . 2 . . . . . . . . 1 . . . . . 3 8 6 . 1 1 . 11 2 2 1 . 3 6 Data Loss (major) 19 | . . . . 2 4 . . . 1 . . . . . . . . . . . . . . . . 7 . 1 . . . 3 . . . . . 1 Misfires 13 | . . . 1 2 2 . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . . 4 . . . . . . Alerts 8 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Misdirections 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . Weapon Failures 21 | . . . 2 2 3 1 . . . . . . . . . . . . . . . . . . . 8 3 . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8286 | . 11 8 28 9 128 287 . . . 188 . 43 28 51 33 20 . . 23 . 119 . . 10 77 226 72 33 28 . 533 112 527 1265 . 444 1269 2714 Projectiles 591 | . . . . . . . . . . 9 . 18 28 . 3 20 . . 23 . 14 . . 10 77 121 12 33 28 . 26 . 169 . . . . . Explosions 325 | . 11 8 28 9 45 . . . . 46 . 25 . 26 30 . . . . . . . . . . 43 . . . . . . 54 . . . . . Melee 7370 | . . . . . 83 287 . . . 133 . . . 25 . . . . . . 105 . . . . 62 60 . . . 507 112 304 1265 . 444 1269 2714 Knockbacks 91 | . . . . . . . . . . . . . 2 . 1 17 3 1 3 . 7 . 1 1 24 14 7 . 2 . 7 1 . . . . . . Impact 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 1 . . . . . . Kinetic 74 | . . . . . . . . . . . . . 2 . 1 15 3 1 3 . 5 . 1 1 18 10 6 . 2 . 6 . . . . . . . Secondary 12 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 6 4 . . . . . . . . . . . . Self-Inflicted Damage 295 | . . 10 61 95 52 . . . . 23 . 40 . 14 . . . . . . . . . . . . . . . . . . . . . . . . Shots 12 | . . 1 2 3 2 . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 286 31 392 283 548 156 144 212 20 398 . 153 33 364 294 156 271 135 90 . 86 20 10 8 36 254 182 183 168 216 394 201 254 . . . 140 255 Average Temperature 71 | . 39 11 99 55 102 71 21 104 2 56 . 45 14 81 87 44 121 66 25 . 23 10 7 3 13 106 94 121 70 76 146 60 90 . . . 89 117 Received Heat Transfer 4021 | . 198 18 286 117 240 18 54 . 57 44 . 286 27 187 54 198 90 . . . 45 18 13 12 37 657 83 . 203 4 33 42 156 24 60 32 272 456 Effects 20 | . . . 2 . 10 . . . . 5 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Shutdowns 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 5 | . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Interference 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 39 | . . . . . . . . . . . . 2 . 37 . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 14 | . . . . . . . . . . . . 1 . 14 . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 9 . . . . . . . . . . . . Total Turns 147 | . . . . . . . . . . . . . . . . . . . . . 5 . . . 13 129 . . . . . . . . . . . . Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . 5 . . . 13 28 . . . . . . . . . . . . Robots Disrupted 5 | . 1 . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . 1 . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . . . . . . . . . . 1 1 . 1 1 . . 1 . . . . 1 . . . . 1 12 9 . . . . . Combat Hostiles 24 | . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . . . . . . . . . 12 8 . . . . . Parts Fried 60 | . . . 1 . . . . . . . . . . 1 3 . 3 2 . . 4 . . . . 3 . . . . . 26 15 . . . 2 . Impact Corruptions 19 | . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . 1 1 . . . 7 4 . . . . . . Robots Melted 9 | . 1 . 2 . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . 1 . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . . 1 11 . 5 . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Heat Transferred 15079 | 100 1585 148 1347 407 3060 185 1557 . . 1120 . 2599 . 73 100 50 . . . . . . . . . 1517 592 . 204 . 185 . 200 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 12 . . . . . Power Chain Reactions 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . 1 . 2 2 5 4 3 1 . 3 2 4 3 5 3 . . . . 3 5 4 4 3 4 5 . . . . . . 5 5 5 5 4 . Low Security (%) 22 | 100 99 100 21 32 . . . 23 100 23 . . . . . . . . . . . . . . . . . . . . 100 100 13 . . . . . Level 1 5 | . . . 52 61 3 . . 76 . 5 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Level 2 7 | . . . 25 6 11 . . . . 16 100 20 5 12 4 . . . . . 11 . . 3 6 5 . . . . . . 4 . . . . . Level 3 29 | . . . . . 23 . 100 . . 54 . 11 94 31 95 . . . . 100 4 57 17 96 46 62 . . . . . . 72 24 . 30 32 . Level 4 23 | . . . . . 15 100 . . . . . 66 . 53 . . . . . . 46 42 82 . 47 17 . . . . . . . 3 52 20 67 . Level 5 7 | . . . . . 45 . . . . . . . . 2 . . . . . . 37 . . . . 7 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 71 47 49 . . Peak Influence 3000 | 10 203 151 490 520 3000 1380 988 301 125 971 592 1458 791 1619 849 . . . . 788 1933 1322 1418 917 1324 2423 . . . . 124 125 1886 2493 1724 1828 1200 . Initial 1377 | . . 70 20 190 323 1350 823 301 119 . 509 407 765 535 849 . . . . 788 513 1014 906 728 620 695 . . . . . 37 63 1100 1377 1100 1169 . Average 861 | 1 40 61 279 230 1541 1267 842 234 50 584 528 1112 743 1149 763 . . . . 751 1483 1137 1306 787 1078 1164 . . . . 48 60 716 1693 1497 1360 1040 . Influence Increases 25901 | 15 452 205 876 854 2877 247 796 . 56 1101 193 1291 226 1244 172 322 127 . 201 796 1520 591 682 319 854 2984 210 . 72 . 285 731 1746 1683 217 837 537 582 Destroy 0b10 Robot/C 9855 | . 280 140 520 500 920 . 100 . . 460 20 640 100 600 75 255 90 . 135 . 570 135 285 135 330 1275 150 . 60 . 135 300 705 540 20 100 180 100 Destroy 0b10 Robot/NC 779 | 15 60 15 70 35 25 50 15 . . 25 30 10 40 12 12 . . . 8 4 . 4 . 4 4 116 12 . . . 16 4 58 20 5 60 50 . Destroy Leader 1400 | . 70 20 116 148 20 . 32 . . 30 12 40 34 50 18 24 16 . 16 2 40 24 32 16 8 230 16 . . . 42 112 116 72 . 32 12 . Allied During Kill 3792 | . . 4 9 127 83 . 3 . . 312 34 300 50 57 5 31 9 . 42 3 569 163 294 142 212 754 8 . . . 68 50 129 288 5 36 5 . Successful Hack 396 | . . . 12 12 51 17 . . 26 . 52 7 . 11 6 . . . . . 11 . 11 . . . . . . . . 65 36 . 4 75 . . Select Force Hacks 324 | . . . . . . 180 . . 30 . 30 . . . 38 . . . . 23 . 23 . . . . . . . . . . . . . . . . Disable Machine 1086 | . 30 . 90 15 15 . . . . 75 . . . . . . . . . . . 144 12 12 12 132 . . . . . 144 150 . 30 . 45 180 Anti-Garrison Action 2532 | . . . . . 1400 . . . . 150 . 200 . 365 . . . . . . 38 . 38 . 228 113 . . . . . . . . . . . . Destroy Structure 2115 | . 12 26 14 17 258 . . . . 49 . 79 2 110 6 . . . . 14 280 98 10 10 48 340 . . . . 24 44 154 51 18 84 65 302 Advance Influence 1100 | . . . . . . . 350 . . . . . . . . . . . . 750 . . . . . . . . . . . . . . . . . . Partial Spotted 135 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . 45 75 . Lose Combat Pursuer 1401 | . . . 45 . 105 . 60 . . . . 15 . 39 12 12 12 . . . 12 . . . 12 24 24 . 12 . . 12 150 210 135 405 105 . Miscellaneous 986 | . . . . . . . 236 . . . . . . . . . . . . . . . . . . . . . . . . . 248 502 . . . . Influence Decreases 27523 | 15 272 331 478 808 375 2118 1064 690 227 130 582 415 919 390 1062 590 369 219 139 124 321 1229 589 820 417 1885 1295 415 995 . 218 684 739 1763 1151 1300 1109 1276 Entered New Map 16181 | . . 110 34 262 175 1650 656 560 52 . 462 175 693 230 770 270 89 219 . 24 221 919 389 660 267 629 897 255 923 . . 30 51 833 1071 690 659 1256 Time Decay 6525 | 15 212 201 374 386 . 458 238 100 175 . 120 . 206 . 262 270 270 . 129 100 . 140 . 140 . 586 318 150 32 . 178 577 498 70 20 130 170 . Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 680 | . 60 20 30 . 40 10 10 10 . 70 . 70 . 40 . . 10 . 10 . . . . . . 60 50 10 40 . 40 30 30 . . . 40 . Lost Ally 3737 | . . . 40 160 160 . 60 20 . 60 . 170 20 120 30 50 . . . . 100 20 200 20 150 460 30 . . . . 47 160 860 60 480 240 20 Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . 150 . . . . . . . . . . . . Squads Dispatched 151 | . 5 . 3 6 . . 5 . 4 . 2 . 4 . 3 . . . . 2 . 2 . 2 . 25 . . . 1 3 1 17 25 10 28 3 . Investigation 23 | . 2 . 1 1 . . 3 . 3 . 1 . 3 . 1 . . . . 1 . 1 . . . 1 . . . . . . . 1 2 1 1 . Extermination 15 | . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . 4 . . . . 1 . 3 1 . 1 1 . Reinforcement 30 | . 3 . 2 . . . 1 . . . . . . . . . . . . 1 . 1 . . . 6 . . . . 2 1 4 3 2 3 1 . Assault 74 | . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . 2 . 11 . . . 1 . . 9 20 6 22 . . Garrison 9 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 50 | . 3 . 2 3 . . . . . . . . . . 1 1 . . 1 . . . . . . 4 . . . . . . 2 7 2 3 21 . Communications Jammed 826 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 806 . . . . . . . . . . . . Distress Signals 826 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 806 . . . . . . . . . . . . Times Spotted 968 | . 32 7 32 26 51 2 16 3 4 32 3 35 8 33 12 21 7 4 8 3 39 7 12 8 34 129 15 1 32 1 10 21 74 34 55 42 36 79 Peak Tracking Total 39 | . 6 3 4 4 6 1 5 3 2 4 1 6 3 6 4 6 4 4 4 1 9 4 3 3 4 11 4 1 21 1 2 5 13 17 39 16 12 11 Tactical Retreats 52 | . . . 2 . 6 . 2 . . . . 1 . 3 1 1 1 . . . 1 . . . 1 1 2 . 2 . . 1 5 7 1 7 5 2 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 60 | . 3 1 2 1 6 . 2 . 1 5 . 5 . 8 . . . . . . 3 . 1 3 . 2 . . 1 . . 2 3 3 2 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 112 | . 2 . 6 1 6 . . . . 8 . 4 . 5 . 1 . 1 . . 4 12 2 1 6 12 . . 2 . . 12 10 . 2 . 3 12 Max in Single Turn 2 | . 1 . 2 1 1 . . . . 1 . 1 . 1 . 1 . 1 . . 1 . . 1 1 1 . . 1 . . 1 1 . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . Garrison Relay 26 | . . . . . 6 . . . . 3 . 4 . 5 . . . . . . 2 . 1 . 5 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 107 | . 3 1 3 5 5 12 7 . 5 2 4 2 2 4 1 1 . 4 . 1 2 2 1 1 2 2 1 1 . . 3 9 7 5 1 4 2 2 Terminals 63 | . 3 . 2 3 5 5 2 . 4 2 1 2 . 4 1 . . . . . 2 1 1 . 2 . . 1 . . 2 4 6 4 1 3 2 . Fabricators 6 | . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Repair Stations 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Recycling Units 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Garrison Access 10 | . . . . 1 . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . . . . 1 1 . . . . . . Total Hacks 292 | . 9 1 14 13 14 32 20 . 12 4 9 4 5 8 4 1 . 30 . 3 3 6 1 1 5 5 1 1 . . 7 20 13 10 2 9 5 20 Successful 168 | . 1 1 8 8 4 19 8 . 6 . 6 2 4 2 3 1 . 30 . 3 2 4 1 1 . 5 1 1 . . 4 11 6 . 2 3 1 20 Failed 123 | . 8 . 5 5 10 13 12 . 6 4 3 2 1 6 1 . . . . . 1 2 . . 5 . . . . . 3 9 7 10 . 6 4 . Catastrophic 30 | . 2 . 1 . 1 1 4 . 3 . . . 1 2 1 . . . . . 1 . . . . . . . . . 1 2 2 4 . 2 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 10 . 3 4 1 19 6 . 1 . 2 1 1 . 3 . . . . 1 . 4 . . . 1 . . . . 2 9 2 2 1 1 . . Terminals 146 | . 9 . 7 6 14 17 3 . 9 4 1 4 . 8 4 . . . . . 3 3 1 . 5 . . 1 . . 5 9 12 8 2 6 5 . Fabricators 17 | . . . . . . . 9 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Repair Stations 13 | . . . . 5 . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . Recycling Units 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . 7 . . . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . 7 1 . . . . . Garrison Access 25 | . . . . 2 . . . . 3 . 4 . 3 . . . . . . 3 . 3 . 1 . 2 . . . . 2 2 . . . . . . Terminal Hacks 93 | . 1 1 3 2 4 1 . . 3 . 1 2 . 2 2 1 . 30 . . 2 1 1 . . . 1 1 . . 2 3 5 . 1 2 1 20 Record 28 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 1 . . . . . . . . . 16 Part Schematic 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 11 | . . 1 . 2 1 . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . 1 . 2 . . . 1 . Branch Access Points 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 4 | . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Zone Layout 5 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . 4 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 5 . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Garrison Access Hacks 18 | . . . . 1 . . . . 2 . 2 . 2 . . . . . . 2 . 2 . 1 . 2 . . . . 2 2 . . . . . . Unlock Access 8 | . . . . 1 . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Coupler Status 8 | . . . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . 1 . . . . 1 1 . . . . . . Unauthorized Hacks 25 | . . . . 1 . 12 1 . 1 . 1 . . . 1 . . . . 1 . 1 . . . 1 . . . . . 2 1 . 1 1 . . Terminals 12 | . . . . 1 . 6 . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 1 . . . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patch 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Eject 4 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 3 . 3 2 5 7 7 . 4 2 2 2 2 3 1 . . . . . 2 1 . 1 2 1 . . . . 3 6 7 5 1 4 2 . Full Trace Events 14 | . . . 1 . 1 1 2 . 1 . . . 2 2 . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . Feedback Events 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . 1 . . . . . . . . . . 9 . . . . . . . . . . . . . . 6 . . . . . Parts Built 4 | . . . . . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 181 | . . . . . . . 47 . . . 39 . 95 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . 5 . . . 14 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Repaired 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 178 | . . . . 89 . . . . . . . . . . . . . . . . . . . . . 89 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer 8 | . . . . . 1 . . . . 1 . 1 . 1 . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Code Merge 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 138 | . . . . . . 1 3 3 4 15 . 5 . 5 4 2 1 1 . 4 8 5 10 6 12 37 2 1 1 1 7 . . . . . . . Non-combat 23 | . . . . . . . 1 . . 1 . . . . 3 . . . . 1 1 . . 3 . 11 . . . . 2 . . . . . . . Combat 115 | . . . . . . 1 2 3 4 14 . 5 . 5 1 2 1 1 . 3 7 5 10 3 12 26 2 1 1 1 5 . . . . . . . Robot Hacks Applied 171 | . . . . . . 1 5 3 6 17 . 6 . 5 4 4 1 1 . 6 11 7 10 9 12 49 2 1 1 1 9 . . . . . . . parse_system 11 | . . . . . . . . . . 1 . . . . . . . 1 . . 3 2 . 1 . 2 . . 1 . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . map_earth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . drop_inventory 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . find_recycling 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . ignore_parts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . disarm_traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . clear_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . redirect_shields 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_garrison 6 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 2 . . . . 1 . . . . . . . link_fov 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . mark_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . disrupt_area 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . amplify_resonance 16 | . . . . . . . . . . 2 . 3 . . . 2 . . . . . . 1 3 2 2 1 . . . . . . . . . . . wipe_record 6 | . . . . . . . 2 . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . disable_weapons 5 | . . . . . . . . . . 2 . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . reboot_system 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . overwrite_iff 18 | . . . . . . . 1 . . 2 . 1 . 1 . 2 . . . . 1 1 1 . 2 4 1 . . . 1 . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . formatsys_low 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . formatsys_high 70 | . . . . . . 1 . 3 4 7 . . . 1 2 . 1 . . 3 6 2 7 . 8 20 . 1 . . 4 . . . . . . . formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 130 | . . . . . 21 . . . 3 12 3 17 . 21 . . . . . 4 8 3 4 . 25 6 . . . . 3 . . . . . . . Ejected 13 | . . . . . . . . . 3 . 3 . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . Machine Destruction 109 | . . . . . 21 . . . . 12 . 17 . 21 . . . . . . 8 . 4 . 21 2 . . . . 3 . . . . . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . . . . . Attached 25 | . . . . . 1 1 1 1 . 2 . 1 . 2 1 . 1 . . 2 1 1 . 1 3 2 1 . . . 3 . . . . . . . Merged Code Value 273 | . . . . . . . . . . . . . . 6 . . . . . . . 10 17 . 213 27 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . 1 . 4 . . . . 1 . 5 . . . . . 1 . . 3 . . . . 1 . . . . . . . . . . . . Allies Hacked 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 323 | . . 1 1 10 13 1 1 3 4 13 . 6 . 2 3 3 1 1 . 3 12 3 10 . 12 31 1 1 1 . 4 . 8 72 3 44 49 6 Largest Group 21 | . . 1 1 10 5 2 2 2 6 13 9 8 5 4 2 2 2 2 2 5 10 12 14 10 10 17 3 1 1 . 4 4 4 18 3 8 21 6 Highest-Rated Group 950 | . . 31 31 88 75 29 29 48 144 334 222 243 150 116 42 148 233 233 167 391 716 827 950 552 532 766 259 49 79 . 310 310 204 257 192 114 428 346 Highest-Rated Ally 148 | . . 31 31 16 31 15 16 24 32 39 32 43 32 32 32 148 148 148 96 142 142 142 142 96 95 142 142 49 79 . 142 142 51 15 64 22 140 140 Total Orders 31 | . . . . 4 1 2 1 . . 3 1 2 . . 2 . . . . . 4 1 . . . 3 . . 2 . 2 2 . . . . . 1 STAY 11 | . . . . . . 1 . . . 1 . 1 . . 1 . . . . . 2 . . . . 1 . . 1 . 1 1 . . . . . 1 ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 8 | . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . 1 . 1 1 . . . . . . AID 6 | . . . . . . . . . . 1 1 . . . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . EXPLORE 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1532 | . . . 10 62 74 . 6 . 2 51 10 83 13 17 13 35 8 23 24 3 79 32 65 26 78 288 9 . 6 . 31 19 56 232 12 106 32 27 Total Damage 45336 | . . . 118 608 861 . 77 . 16 977 133 2237 211 525 429 528 121 799 532 135 3329 1589 2544 863 3167 12915 446 . 372 . 1041 646 1171 4518 547 1986 761 1134 Kills 307 | . . . 3 9 11 . 2 . . 12 3 21 3 3 3 3 2 3 6 1 30 10 18 9 19 69 2 . . . 8 4 10 25 1 10 3 4 Allies Corrupted 11 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 3 . . . . . . . 2 . 1 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 781 | . 20 10 15 60 46 10 . . . 58 . . . . . . . 80 . 5 20 . 20 20 . . . . 88 . 10 30 68 44 48 30 30 69 Good Acts 222 | . 3 1 1 2 24 2 . . 4 13 4 13 7 10 7 8 6 . 3 1 3 1 4 1 6 5 5 4 3 . 1 11 7 5 5 9 25 18 Bad Acts 162 | . 9 6 6 6 11 1 6 4 1 1 . 1 1 2 . . . . 1 . 3 . 3 . 1 10 5 3 3 . 1 11 10 9 1 5 8 33 Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 1327 | . 286 . . . . . . . . . . 212 262 . 150 . . . . . . . . . . . . . . . . 52 39 216 75 . 5 30 Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sensors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Seismic 286 | . 286 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cloaking 440 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . 215 75 . . . Jamming 563 | . . . . . . . . . . . . 212 262 . . . . . . . . . . . . . . . . . . 52 37 . . . . . ECM 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 30 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . . . . . 1 3 . 1 . . . . . . . 1 1 . . . . . . . . . . Drone Launches 10 | . . . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 31614 | 109 1135 495 878 907 3389 1140 509 208 393 954 258 1196 432 1279 574 593 581 262 540 205 768 289 404 291 935 1979 713 314 541 267 553 2098 1418 502 113 544 1531 2317 Spaces Moved 23770 | 51 503 274 359 333 1660 687 502 257 423 943 279 929 258 592 317 384 411 122 393 145 465 199 316 201 645 869 448 249 285 184 293 1558 1033 1010 153 993 2582 2465 Core 7 | 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1754 | 45 412 274 359 333 329 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Legs 15870 | . . . . . . . . . . . . . . 150 317 384 411 122 393 145 465 199 316 201 645 869 448 249 285 184 293 1558 1033 1010 153 993 2582 2465 Wheels 2108 | . 91 . . . 1331 686 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4031 | . . . . . . . 502 257 423 943 279 928 258 441 . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 145 160 160 160 140 140 68 68 68 60 60 60 71 111 120 120 120 120 120 120 115 118 118 118 124 120 120 120 120 120 106 98 30 30 30 30 30 30 Average Speed 90 | 147 157 160 160 161 160 150 68 68 68 62 60 79 110 156 126 120 121 120 120 120 117 118 118 121 124 123 121 120 120 120 118 108 89 30 30 30 30 30 Slowest Speed 750 | 160 160 160 160 240 240 400 68 68 68 148 60 750 111 260 190 120 123 120 120 120 120 118 118 124 124 124 124 120 120 120 190 180 170 90 30 30 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 1 Exploration Rate (%) 50 | 3 72 62 44 46 89 93 11 94 13 92 11 94 12 94 8 60 74 77 64 7 67 7 43 13 99 28 56 36 30 38 10 91 64 31 31 27 78 89 Regions Visited 38 Branch Regions 16 Pre-discovered Areas 10 | . . 1 . . . 7 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 18 | . . 1 1 1 . . . . 1 . 1 . 1 . 1 1 1 . 1 1 . 1 . 1 . . 1 . . 1 . 1 . . . 1 1 . Unknown Exits Taken 11 | 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . 1 . 1 1 1 . . . Scrap Searched 18 | . . . . . . . . . . . . . . . . 1 10 . 2 . . . . . . . 3 2 . . . . . . . . . . Spaces Dug 280 | . 6 14 7 . 36 . . . . 14 . 2 2 14 . 38 . . . . 1 6 . . . 13 1 . 3 7 . 11 16 15 6 28 19 21 Terrain Destroyed 826 | . 10 38 12 19 62 . . . . 27 . 75 2 90 6 65 4 . 2 . 2 6 . 2 . 109 14 . 23 16 6 41 86 15 6 28 23 37 Melee 110 | . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . 2 1 . . . . 10 15 15 6 28 19 8 Projectile 181 | . . . . . . . . . . . . . 2 1 3 23 4 . 2 . 2 6 . 2 . 35 13 . 23 16 6 6 4 . . . 4 29 AOE 533 | . 10 38 12 19 58 . . . . 27 . 72 . 88 3 42 . . . . . . . . . 72 . . . . . 25 67 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 31278 | 70 694 306 526 583 2087 762 626 288 523 1205 355 1270 378 857 447 476 472 222 452 170 655 250 346 243 751 1606 541 263 402 214 435 1888 1360 1146 203 1181 3150 3875 Wait 3565 | 3 75 . 32 128 82 33 55 7 72 104 64 161 75 62 48 29 22 71 34 8 109 36 9 18 46 480 2 . 52 9 37 70 57 39 . 128 241 1067 Move 23669 | 50 502 273 358 333 1591 686 502 256 423 942 279 928 258 591 316 383 410 121 392 144 464 198 315 201 644 868 447 248 284 183 292 1557 1032 1009 152 992 2581 2464 Hop 34 | . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 355 | 5 15 6 12 13 28 4 9 3 4 7 . 7 2 11 7 5 3 5 3 2 7 1 2 2 4 11 7 4 3 . 12 35 30 6 2 3 50 25 Fast Attach 325 | 6 2 . 6 7 14 4 1 5 3 8 2 11 3 14 11 2 2 2 1 1 5 . . 1 . 16 10 1 4 . 18 32 30 23 9 8 32 31 Attach 157 | . 7 2 4 2 8 . 9 1 . 4 . 4 . 6 4 4 5 3 3 2 1 . 1 2 1 7 3 1 6 3 1 13 16 3 1 . 21 9 Detach 51 | . 1 . 2 . 1 . . . . 1 . . . 2 4 2 1 1 2 1 . . . . . 2 . . 2 1 1 1 10 4 . . 8 4 Swap 318 | . 10 5 13 11 46 4 10 2 1 23 . 25 1 21 13 3 4 2 2 2 5 1 . 1 3 15 10 3 6 1 13 24 11 6 2 . 8 11 Drop 548 | . 3 5 14 21 35 5 7 8 7 12 1 12 5 16 16 8 9 5 4 . 11 1 . 2 3 22 11 3 2 . 18 70 38 27 11 9 84 43 Fire 1260 | 6 79 15 75 67 103 10 16 6 12 46 . 66 26 55 28 40 16 12 9 10 47 13 19 16 50 159 44 3 38 17 26 40 68 . . . 9 14 Melee 766 | . . . . . 83 16 12 . . 39 9 23 . 16 . . . . 2 . 4 . . . . 23 6 . 5 . 17 46 68 29 9 41 111 207 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 156 | . . . . . 32 . 5 . . 18 . 33 . 63 . . . . . . . . . . . . . . . . . . . . . . 5 . Rewire 57 | . . . 10 . 30 . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . 13 . . . Trap 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . 1 . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 3 exits: Res / *Sec / *Frg) -3/Section 7 -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 6) 356 | -10/Materials | Prayed at D.C.S.S. Altar Unit 360 | -10/Materials | Identified exit to Materials 360 | -10/Materials | X0-1V1 revealed exit location to -9/Materials 459 | -10/Materials | X0-1V1 announced a LAN party 665 | -10/Materials | Discovered exit to Materials (range 13) 912 | -10/Materials | X0-1V1 enhanced Transport squad support 928 | -10/Materials | X0-1V1 revealed exit location to -9/Materials 931 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x3) 1134 | -10/Materials | Core integrity fell below 50% 1138 | -10/Materials | X0-1V1 upgraded hostiles (x2) 1170 | -10/Materials | Lost 3 parts (1p1n1w) 1214 | -10/Materials | Discovered new exit (range 16) 1245 | -10/Materials | Entered Mines 1284 | -10/Mines | Found the Drone Emporium 1295 | -10/Mines | Found Prototype Device 1315 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 23) 1317 | -10/Mines | Learned Materials emergency access door positions 1323 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1439 | -10/Mines | X0-1V1 sent you into danger 1469 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1471 | -10/Mines | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1569 | -10/Mines | Escorted by a lone wolf Derelict 1571 | -10/Mines | Discovered exit to Materials (range 11) 1592 | -10/Mines | Learned location of Storage (-9) 1617 | -10/Mines | Discovered exit to Materials (range 6) 1673 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1740 | -10/Mines | Entered Materials 1740 | -9/Materials | Accompanied by 1 ally 1740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2035 | -9/Materials | X0-1V1 foreshadows a heat wave 2105 | -9/Materials | Discovered new exit (range 16) 2216 | -9/Materials | Central database locked down 2216 | -9/Materials | Identified Splice Drone Bay 2237 | -9/Materials | Ambient heat levels rising (+10) 2298 | -9/Materials | Discovered new exit (range 15) 2349 | -9/Materials | X0-1V1 sent someone to fix up the mess you leave 2381 | -9/Materials | X0-1V1 sent you into danger 2383 | -9/Materials | Discovered new exit (range 5) 2452 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 2481 | -9/Materials | System corruption reached 10% 2484 | -9/Materials | Ambient heat levels rising (+10) 2545 | -9/Materials | Identified exit to Mines 2545 | -9/Materials | Identified exit to Storage 2618 | -9/Materials | Entered Storage 2627 | -9/Storage | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 2947 | -9/Storage | Repaired Imp. Light Armor Plating 2999 | -9/Storage | Repaired Imp. Assault Rifle 3129 | -9/Storage | X0-1V1 enhanced Transport squad support 3303 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3354 | -9/Storage | X0-1V1 rewrote Mercenary 2a IFF filter 3371 | -9/Storage | Garrison activated, responded to threat 3491 | -9/Storage | Lost 4 allies 3523 | -9/Storage | Identified exit to Garrison 3525 | -9/Storage | Entered Garrison 3525 | -9/Garrison | Accompanied by 2 allies 3631 | -9/Garrison | Triggered checkpoint 3644 | -9/Garrison | X0-1V1 sent allied S-10 Pest (x3) 3689 | -9/Garrison | Lost 4 allies 3705 | -9/Garrison | Triggered checkpoint 3707 | -9/Garrison | Destroyed 7 combat bots 3731 | -9/Garrison | Utility slot count permanently improved by X0-1V1 (+1) 3917 | -9/Garrison | Discovered new exit (range 10) 3983 | -9/Garrison | Spotted B-75 Beast 3983 | -9/Garrison | Spotted B-75 Beast 4024 | -9/Garrison | Learned Recycling security intel 4054 | -9/Garrison | Garrison Relay disabled 4076 | -9/Garrison | X0-1V1 mutated your Weapon slot to Utility slot 4115 | -9/Garrison | Triggered checkpoint 4134 | -9/Garrison | Garrison Relay disabled 4251 | -9/Garrison | Build established: Scavenger-Mutant 4450 | -9/Garrison | Identified exit to Recycling 4450 | -9/Garrison | X0-1V1 revealed exit location to -9/Recycling 4495 | -9/Garrison | X0-1V1 sent hostile B-36 Bruiser (x3) 4508 | -9/Garrison | X0-1V1 activates XOMVISION 4514 | -9/Garrison | Core integrity restored by X0-1V1 (+52) 4651 | -9/Garrison | Discovered exit to Recycling (range 13) 4690 | -9/Garrison | Build established: Mutant 4793 | -9/Garrison | Triggered checkpoint 5114 | -9/Garrison | Rescued a captive Derelict 5115 | -9/Garrison | Rescued a captive Derelict 5143 | -9/Garrison | Triggered checkpoint 5160 | -9/Garrison | X0-1V1 sent allied G-34 Mercenary (x3) 5176 | -9/Garrison | Garrison Relay disabled 5212 | -9/Garrison | Garrison Relay disabled 5370 | -9/Garrison | Build established: Scavenger-Mutant 5386 | -9/Garrison | Garrison Relay disabled 5485 | -9/Garrison | Triggered checkpoint 5628 | -9/Garrison | Installed Relay Interface Framework 5675 | -9/Garrison | X0-1V1 rewrote G-34 Mercenary IFF filter 5780 | -9/Garrison | X0-1V1 rewrote FS-G3Q(g) IFF filter 5911 | -9/Garrison | X0-1V1 activates XOMVISION 5938 | -9/Garrison | Build established: Bothacker-Mutant 6001 | -9/Garrison | Expanded RIF knowledge: Structural Interface 6050 | -9/Garrison | X0-1V1 mutated your Propulsion slot to Power slot 6350 | -9/Garrison | Build established: Mutant 6369 | -9/Garrison | X0-1V1 mutated your Utility slot to Weapon slot 6528 | -9/Garrison | P-60 Hacker assimilated allied 87-9G0(b) 6587 | -9/Garrison | X0-1V1 activates XOMVISION 6604 | -9/Garrison | Garrison Relay disabled 6799 | -9/Garrison | X0-1V1 rewrote Imp 2d IFF filter 6860 | -9/Garrison | Build established: Bothacker-Mutant 6914 | -9/Garrison | Entered Recycling 6914 | -9/Recycling | Accompanied by 1 ally 6915 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 7050 | -9/Recycling | Discovered new exit (range 13) 7221 | -9/Recycling | X0-1V1 vaporized surrounding terrain (radius 20) 7740 | -9/Recycling | Learned Materials trap positions 7778 | -9/Recycling | Learned location of Zion (-7) 7828 | -9/Recycling | Learned Storage trap positions 7839 | -9/Recycling | Learned Materials trap positions 7872 | -9/Recycling | Scanned before Scraplab entrance 7896 | -9/Recycling | Learned 2 Storage zone layouts 7926 | -9/Recycling | Entered Scraplab 7938 | -9/Recycling | Discovered new exit (range 2) 8054 | -9/Recycling | Entered Factory 8054 | -7/Factory | Accompanied by 2 allies 8054 | -7/Factory | Evolved 4 slots: Propulsion x3, Utility x1 8306 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 8324 | -7/Factory | Fabricated Plasma Flamer? 8454 | -7/Factory | Search patrols dispatched 8467 | -7/Factory | X0-1V1 mutated your Weapon slot to Utility slot 8563 | -7/Factory | Manually triggered Chute Trap 8563 | -7/Factory | Sucked down chute 8563 | -7/Factory | Entered Waste 8563 | -7/Waste | The area was eerily silent 8606 | -7/Waste | X0-1V1 sent hostile X-57 Shotgunner (x3) 8624 | -7/Waste | Discovered new exit (range 10) 8712 | -7/Waste | X0-1V1 mutated your Utility slot to Propulsion slot 8764 | -7/Waste | X0-1V1 reactivated EMP system 8771 | -7/Waste | Entered Factory 8771 | -7/Factory | Accompanied by 2 allies 8806 | -7/Factory | Identified exit to Lower Caves 8952 | -7/Factory | X0-1V1 activates XOMVISION 9107 | -7/Factory | Identified exit to Garrison 9164 | -7/Factory | Entered Garrison 9164 | -7/Garrison | Accompanied by 5 allies 9329 | -7/Garrison | Identified exit to Factory 9329 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 9332 | -7/Garrison | Triggered checkpoint 9352 | -7/Garrison | Garrison Relay disabled 9384 | -7/Garrison | Triggered checkpoint 9386 | -7/Garrison | Triggered checkpoint 9386 | -7/Garrison | Triggered checkpoint 9398 | -7/Garrison | X0-1V1 activates XOMVISION 9407 | -7/Garrison | Triggered checkpoint 9470 | -7/Garrison | Garrison Relay disabled 9483 | -7/Garrison | Triggered checkpoint 9486 | -7/Garrison | Lost 3 parts (1p1n1w) 9498 | -7/Garrison | Rescued a captive Derelict 9502 | -7/Garrison | Rescued a captive Derelict 9621 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 9704 | -7/Garrison | Core integrity fell below 50% 9750 | -7/Garrison | Discovered exit to Factory (range 12) 9765 | -7/Garrison | Expanded RIF knowledge: Hotswap 9774 | -7/Garrison | Core integrity restored by X0-1V1 (+140) 9956 | -7/Garrison | Triggered checkpoint 9959 | -7/Garrison | Core integrity restored by X0-1V1 (+140) 9966 | -7/Garrison | Garrison Relay disabled 10001 | -7/Garrison | X0-1V1 activates XOMVISION 10118 | -7/Garrison | Entered Factory 10118 | -7/Factory | Accompanied by 9 allies 10343 | -7/Factory | Identified exit to Garrison 10372 | -7/Factory | Fabricated Adv. Reaction Control System? 10376 | -7/Factory | Entered Garrison 10376 | -7/Garrison | Accompanied by 8 allies 10399 | -7/Garrison | Expanded RIF knowledge: Code Merge 10456 | -7/Garrison | X0-1V1 activates XOMVISION 10493 | -7/Garrison | Lost 4 allies 10494 | -7/Garrison | Triggered checkpoint 10535 | -7/Garrison | Discovered new exit (range 5) 10535 | -7/Garrison | Identified exit to Factory 10535 | -7/Garrison | X0-1V1 revealed exit location to -6/Factory 10611 | -7/Garrison | Triggered checkpoint 10611 | -7/Garrison | Triggered checkpoint 10614 | -7/Garrison | Triggered checkpoint 10751 | -7/Garrison | X0-1V1 activates XOMVISION 10773 | -7/Garrison | X0-1V1 vaporized surrounding terrain (radius 19) 10773 | -7/Garrison | Triggered checkpoint 10813 | -7/Garrison | Garrison Relay disabled 10840 | -7/Garrison | Garrison Relay disabled 10924 | -7/Garrison | Triggered checkpoint 10984 | -7/Garrison | Garrison Relay disabled 11056 | -7/Garrison | Lost 3 allies 11089 | -7/Garrison | Discovered exit to Factory (range 15) 11251 | -7/Garrison | Garrison Relay disabled 11252 | -7/Garrison | Triggered checkpoint 11324 | -7/Garrison | Triggered checkpoint 11332 | -7/Garrison | Discovered exit to Factory (range 13) 11572 | -7/Garrison | Entered Factory 11572 | -7/Factory | Accompanied by 5 allies 11821 | -7/Factory | Fabricated Plasma Flamer (x1) 11972 | -7/Factory | First assault squad dispatched 11972 | -7/Factory | Identified exit to Garrison 12004 | -7/Factory | Entered Garrison 12004 | -7/Garrison | Accompanied by 4 allies 12050 | -7/Garrison | Triggered checkpoint 12051 | -7/Garrison | Garrison Relay disabled 12059 | -7/Garrison | X0-1V1 activates XOMVISION 12110 | -7/Garrison | Triggered checkpoint 12160 | -7/Garrison | Triggered checkpoint 12207 | -7/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+4) 12236 | -7/Garrison | Lost 3 allies 12277 | -7/Garrison | Triggered checkpoint 12302 | -7/Garrison | Destroyed 7 combat bots 12329 | -7/Garrison | Discovered exit to Factory (range 10) 12402 | -7/Garrison | Learned Factory security intel 12418 | -7/Garrison | Triggered checkpoint 12448 | -7/Garrison | Garrison Relay disabled 12492 | -7/Garrison | Build established: Bothacker-Tank 12593 | -7/Garrison | Discovered exit to Factory (range 12) 12616 | -7/Garrison | Triggered checkpoint 12707 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 12728 | -7/Garrison | X0-1V1 mutated your Utility slot to Weapon slot 12867 | -7/Garrison | X0-1V1 activates XOMVISION 12899 | -7/Garrison | Garrison Relay disabled 13094 | -7/Garrison | Triggered checkpoint 13141 | -7/Garrison | Build established: Bothacker-Mutant 13161 | -7/Garrison | Garrison Relay disabled 13177 | -7/Garrison | Garrison Relay disabled 13253 | -7/Garrison | Discovered exit to Factory (range 12) 13283 | -7/Garrison | Entered Factory 13283 | -6/Factory | Evolved 2 slots: Utility x2 13431 | -6/Factory | X0-1V1 sent you to a vault 13446 | -6/Factory | Found Prototype Device 13446 | -6/Factory | Identified Skeleton Box 13459 | -6/Factory | Found Skeleton Box 13494 | -6/Factory | Build established: Botlord-Mutant 13621 | -6/Factory | Identified exit to Lower Caves 13621 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 13633 | -6/Factory | First assault squad dispatched 13651 | -6/Factory | Discovered exit to Lower Caves (range 11) 13857 | -6/Factory | Entered Lower Caves 13857 | -6/Lower Caves | Accompanied by 1 ally 13859 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13870 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13908 | -6/Lower Caves | Lost 3 allies 14032 | -6/Lower Caves | X0-1V1 sent allied B-90 Cyclops (x1) 14136 | -6/Lower Caves | Build established: Bothacker-Mutant 14203 | -6/Lower Caves | Learned Factory stockpile data 14230 | -6/Lower Caves | Identified exit to Lower Caves 14230 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 14237 | -6/Lower Caves | Encountered a Warlord checkpoint 14450 | -6/Lower Caves | Entered another Lower Caves area 14450 | -6/Lower Caves | Accompanied by 1 ally 14588 | -6/Lower Caves | Identified exit to Data Miner 14588 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Data Miner 14650 | -6/Lower Caves | Identified exit to Factory 14674 | -6/Lower Caves | Learned location of 1 exit from Factory 14784 | -6/Lower Caves | X0-1V1 activates XOMVISION 14978 | -6/Lower Caves | Learned Factory stockpile data 14998 | -6/Lower Caves | Spotted B-75 Beast 15006 | -6/Lower Caves | Assimilated Beast 5a with formatsys_high 15031 | -6/Lower Caves | Entered Data Miner 15031 | -6/Data Miner | Accompanied by 2 allies 15031 | -6/Data Miner | Discovered new exit (range 6) 15049 | -6/Data Miner | Met Data Miner 15078 | -6/Data Miner | Learned location of Section 7 (-3) 15078 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15096 | -6/Data Miner | Received God Mode back door access code from Data Miner 15194 | -6/Data Miner | Data Conduit disabled 15207 | -6/Data Miner | Allies destroyed B-90 Cyclops 15293 | -6/Data Miner | Entered Proximity Caves 15293 | -5/Proximity Caves | Accompanied by 2 allies 15296 | -5/Proximity Caves | Spotter reported a threat 15326 | -5/Proximity Caves | Found Chaos Jack 15445 | -5/Proximity Caves | Spotter reported a threat 15498 | -5/Proximity Caves | Spotter reported a threat 15503 | -5/Proximity Caves | Learned 4 Factory zone layouts 15551 | -5/Proximity Caves | Spotter reported a threat 15604 | -5/Proximity Caves | Spotter reported a threat 15651 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15833 | -5/Proximity Caves | Entered Factory 15833 | -5/Factory | Accompanied by 2 allies 15833 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15834 | -5/Factory | Identified exit to Factory 15849 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 16026 | -5/Factory | Identified exit to Garrison 16038 | -5/Factory | Entered Garrison 16038 | -5/Garrison | Accompanied by 5 allies 16055 | -5/Garrison | Discovered new exit (range 66) 16055 | -5/Garrison | Discovered new exit (range 82) 16055 | -5/Garrison | Discovered new exit (range 54) 16055 | -5/Garrison | Discovered new exit (range 59) 16055 | -5/Garrison | Watched by a mysterious "MATRIX" hacker 16060 | -5/Garrison | Triggered checkpoint 16081 | -5/Garrison | Found embedded Infiltrators 16139 | -5/Garrison | Spotted B-75 Beast 16149 | -5/Garrison | Triggered checkpoint 16150 | -5/Garrison | Triggered checkpoint 16157 | -5/Garrison | Triggered checkpoint 16158 | -5/Garrison | Assimilated Beast 6a with formatsys_high 16206 | -5/Garrison | Triggered checkpoint 16223 | -5/Garrison | Garrison Relay disabled 16271 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 16344 | -5/Garrison | Expanded RIF knowledge: Code Merge 16416 | -5/Garrison | X0-1V1 activates XOMVISION 16446 | -5/Garrison | Spotted B-75 Beast 16456 | -5/Garrison | Assimilated Beast 6b with formatsys_high 16571 | -5/Garrison | Lost 3 allies 16608 | -5/Garrison | Triggered checkpoint 16724 | -5/Garrison | Build established: Botlord-Gunner 16742 | -5/Garrison | Triggered checkpoint 16806 | -5/Garrison | Entered Factory 16806 | -5/Factory | Accompanied by 10 allies 16940 | -5/Factory | Discovered new exit (range 6) 17055 | -5/Factory | Identified exit to Garrison 17095 | -5/Factory | Entered Garrison 17095 | -5/Garrison | Accompanied by 11 allies 17104 | -5/Garrison | Found embedded Infiltrators 17157 | -5/Garrison | Triggered checkpoint 17161 | -5/Garrison | Triggered checkpoint 17167 | -5/Garrison | Triggered checkpoint 17170 | -5/Garrison | Triggered checkpoint 17171 | -5/Garrison | Triggered checkpoint 17208 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 17209 | -5/Garrison | Lost 4 allies 17259 | -5/Garrison | Discovered exit to Factory (range 29) 17259 | -5/Garrison | Discovered exit to Factory (range 79) 17259 | -5/Garrison | Discovered exit to Factory (range 62) 17377 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 17450 | -5/Garrison | X0-1V1 activates XOMVISION 17469 | -5/Garrison | Triggered checkpoint 17489 | -5/Garrison | X0-1V1 mutated your Weapon slot to Utility slot 17499 | -5/Garrison | Entered Factory 17499 | -4/Factory | Accompanied by 10 allies 17499 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17749 | -4/Factory | First assault squad dispatched 17778 | -4/Factory | Identified exit to Garrison 17790 | -4/Factory | Entered Garrison 17790 | -4/Garrison | Accompanied by 9 allies 17813 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 17832 | -4/Garrison | Triggered checkpoint 17851 | -4/Garrison | Garrison Relay disabled 17938 | -4/Garrison | Triggered checkpoint 17938 | -4/Garrison | Triggered checkpoint 17953 | -4/Garrison | Triggered checkpoint 17992 | -4/Garrison | Triggered checkpoint 18023 | -4/Garrison | Lost 6 allies 18056 | -4/Garrison | Garrison Relay disabled 18095 | -4/Garrison | Discovered new exit (range 13) 18182 | -4/Garrison | Triggered checkpoint 18333 | -4/Garrison | Found embedded Infiltrators 18378 | -4/Garrison | Triggered checkpoint 18400 | -4/Garrison | Garrison Relay disabled 18420 | -4/Garrison | Discovered new exit (range 11) 18499 | -4/Garrison | X0-1V1 activates XOMVISION 18571 | -4/Garrison | Garrison Relay disabled 18597 | -4/Garrison | Discovered new exit (range 12) 18639 | -4/Garrison | Garrison Relay disabled 18725 | -4/Garrison | Entered Factory 18725 | -4/Factory | Accompanied by 9 allies 18748 | -4/Factory | X0-1V1 sent you into danger 18760 | -4/Factory | Identified exit to Research 18760 | -4/Factory | X0-1V1 revealed exit location to -3/Research 18788 | -4/Factory | Discovered new exit (range 26) 18843 | -4/Factory | Assimilated ARC 7a with formatsys_deep 18850 | -4/Factory | Garrison activated, responded to threat 18950 | -4/Factory | Lost 10 allies 18975 | -4/Factory | First assault squad dispatched 19227 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 19272 | -4/Factory | P-70 Sage assimilated allied Freighter 7a 19273 | -4/Factory | Cargo convoy interrupted 19273 | -4/Factory | Spotted Executioner 19273 | -4/Factory | Spotted Executioner 19278 | -4/Factory | P-70 Sage assimilated allied Veteran 7c 19281 | -4/Factory | System corruption reached 10% 19282 | -4/Factory | Found Prototype Protection 19295 | -4/Factory | Allies destroyed Executioner 19303 | -4/Factory | Allies destroyed Executioner 19313 | -4/Factory | Found Prototype Processor 19313 | -4/Factory | Identified Exp. Terrain Scan Processor 19362 | -4/Factory | Identified Active Cooling Armor 19365 | -4/Factory | Lost 12 allies 19568 | -4/Factory | X0-1V1 whisked you away to safety 19568 | -4/Factory | Discovered exit to Research (range 5) 19627 | -4/Factory | Repaired Tri-rail Accelerator? 19877 | -4/Factory | Build established: Botlord-Mutant 20051 | -4/Factory | X0-1V1 enhanced Transport squad support 20105 | -4/Factory | X0-1V1 rewrote Marshal 7c IFF filter 20360 | -4/Factory | Garrison activated, responded to threat 20453 | -4/Factory | Identified exit to Garrison 20459 | -4/Factory | P-70 Sage assimilated allied Artificer 7a 20545 | -4/Factory | High security lockdown imminent 20548 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 20583 | -4/Factory | Destroyed 7 combat bots 20625 | -4/Factory | High security lockdown engaged 20704 | -4/Factory | Entered Upper Caves 20704 | -4/Upper Caves | Accompanied by 2 allies 20879 | -4/Upper Caves | Identified exit to Upper Caves 20879 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 20929 | -4/Upper Caves | Learned Research security intel 21073 | -4/Upper Caves | Lost 5 parts (2p2n1u) 21091 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21182 | -4/Upper Caves | X0-1V1 sent you into danger 21261 | -4/Upper Caves | Core integrity restored by X0-1V1 (+178) 21391 | -4/Upper Caves | Encountered a Warlord checkpoint 21417 | -4/Upper Caves | Entered another Upper Caves area 21460 | -4/Upper Caves | Build established: Botlord-Tank 21517 | -4/Upper Caves | Learned location of Quarantine (-3) 21652 | -4/Upper Caves | Discovered new exit (range 17) 21653 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21725 | -4/Upper Caves | X0-1V1 activates XOMVISION 21731 | -4/Upper Caves | Entered Warlord 21731 | -4/Warlord | Accompanied by 1 ally 21771 | -4/Warlord | System corruption cleaned by Quarantine Array 21796 | -4/Warlord | Discovered new exit (range 15) 21872 | -4/Warlord | Opened side exit 21891 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 21891 | -4/Warlord | Attacked by Warlord forces 21926 | -4/Warlord | Core integrity restored by X0-1V1 (+148) 21959 | -4/Warlord | Build established: Tank 22023 | -4/Warlord | X0-1V1 sent allied Knight (x1) 22043 | -4/Warlord | Warlord's base attacked by MAIN.C 22084 | -4/Warlord | X0-1V1 mutated your Propulsion slot to Utility slot 22125 | -4/Warlord | Destroyed Y6-22G(K) 22272 | -4/Warlord | Entered Proximity Caves 22288 | -3/Proximity Caves | Lost 3 parts (1n2u) 22292 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22529 | -3/Proximity Caves | Discovered exit to Research (range 12) 22539 | -3/Proximity Caves | Entered Research 22539 | -3/Research | Evolved 2 slots: Utility x2 22542 | -3/Research | Build established: Derelict-Gunner 22815 | -3/Research | Found Gamma Bomb Array 22957 | -3/Research | Lost 4 parts (2n2u) 23076 | -3/Research | Discovered new exit (range 8) 23092 | -3/Research | Entered Quarantine 23092 | -3/Quarantine | Accompanied by 4 allies 23165 | -3/Quarantine | Cryocooling Duct disabled 23180 | -3/Quarantine | Ambient heat levels rising (+20) 23180 | -3/Quarantine | Non-combat units ordered to evacuate 23189 | -3/Quarantine | Found Alien Artifact 23236 | -3/Quarantine | Cryocooling Duct disabled 23251 | -3/Quarantine | Ambient heat levels rising (+20) 23251 | -3/Quarantine | Combat units ordered to evacuate 23264 | -3/Quarantine | X0-1V1 mutated your Utility slot to Weapon slot 23351 | -3/Quarantine | Quarantine Guard activated 23430 | -3/Quarantine | Remotely autohacked Sealed Heavy Doors 23430 | -3/Quarantine | Met incapacitated Sigix Warrior 23430 | -3/Quarantine | Lockdown squad dispatched 23456 | -3/Quarantine | Found Gamma Bomb Array 23494 | -3/Quarantine | Spotted Quarantine Guard 23499 | -3/Quarantine | Destroyed Quarantine Guard 23509 | -3/Quarantine | Spotted Lightning 23526 | -3/Quarantine | Spotted Lightning 23527 | -3/Quarantine | Spotted Lightning 23529 | -3/Quarantine | Lost 3 allies 23544 | -3/Quarantine | System corruption reached 10% 23545 | -3/Quarantine | Destroyed Lightning 23550 | -3/Quarantine | Destroyed Lightning 23578 | -3/Quarantine | Destroyed Lightning 23593 | -3/Quarantine | Found Prototype Device 23593 | -3/Quarantine | Identified Exp. Phase Shifter 23596 | -3/Quarantine | Found Prototype Energy Cannon 23598 | -3/Quarantine | Found Prototype Device 23598 | -3/Quarantine | Identified Exp. EM Shield 23602 | -3/Quarantine | Found Prototype Energy Cannon 23632 | -3/Quarantine | X0-1V1 rewrote Warden 8a IFF filter 23647 | -3/Quarantine | Identified EMDS (x2) 23693 | -3/Quarantine | Found Exp. Targeting Computer 23738 | -3/Quarantine | Found Quantum Capacitor 23747 | -3/Quarantine | Spotted Quarantine Guard 23754 | -3/Quarantine | Destroyed Quarantine Guard 23852 | -3/Quarantine | Build established: Scavenger-Mutant 23866 | -3/Quarantine | X0-1V1 announced a LAN party 23885 | -3/Quarantine | Found Alien Energy Cannon 23907 | -3/Quarantine | Spotted Quarantine Guard 23912 | -3/Quarantine | Destroyed Quarantine Guard 23925 | -3/Quarantine | Found Prototype Protection 23925 | -3/Quarantine | Identified Centrium Heavy Armor Plating 23931 | -3/Quarantine | Identified exit to Protoforge 23931 | -3/Quarantine | X0-1V1 revealed exit location to -3/Protoforge 23969 | -3/Quarantine | Spotted Quarantine Guard 23974 | -3/Quarantine | Destroyed Quarantine Guard 23998 | -3/Quarantine | Spotted Quarantine Guard 24002 | -3/Quarantine | Destroyed Quarantine Guard 24063 | -3/Quarantine | Spotted Quarantine Guard 24063 | -3/Quarantine | X0-1V1 vaporized surrounding terrain (radius 21) 24069 | -3/Quarantine | Destroyed Quarantine Guard 24130 | -3/Quarantine | Found Alien Artifact 24255 | -3/Quarantine | Spotted Quarantine Guard 24261 | -3/Quarantine | Destroyed Quarantine Guard 24330 | -3/Quarantine | Discovered new exit (range 16) 24357 | -3/Quarantine | Destroyed Quarantine Guard 24431 | -3/Quarantine | Spotted Quarantine Guard 24436 | -3/Quarantine | Destroyed Quarantine Guard 24458 | -3/Quarantine | Found Alien Impact Weapon 24496 | -3/Quarantine | Found Alien Slashing Weapon 24496 | -3/Quarantine | Identified Sigix Broadsword 24588 | -3/Quarantine | Found Alien Artifact 24589 | -3/Quarantine | Identified Dimensional Node Initializer 24589 | -3/Quarantine | Initialized slip node 24593 | -3/Quarantine | Found Dimensional Node Initializer 24601 | -3/Quarantine | Identified Core Stripper 24603 | -3/Quarantine | Found Alien Artifact 24604 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 24604 | -3/Quarantine | Warped through subspace to slip node 24614 | -3/Quarantine | Found Alien Artifact 24614 | -3/Quarantine | Identified Transdimensional Reconstructor 24614 | -3/Quarantine | Warped through subspace to slip node 24622 | -3/Quarantine | Found Transdimensional Reconstructor 24625 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 24705 | -3/Quarantine | Core integrity restored by X0-1V1 (+296) 24849 | -3/Quarantine | Spotted Fortress 24869 | -3/Quarantine | Destroyed Fortress 24875 | -3/Quarantine | Found Prototype Reactor 24875 | -3/Quarantine | Identified Vortex Chain Reactor 24884 | -3/Quarantine | Found Prototype Device 24884 | -3/Quarantine | Identified Exp. Force Field 24893 | -3/Quarantine | Found Prototype Device 24893 | -3/Quarantine | Identified Thermal Barrier 24921 | -3/Quarantine | Found Exp. EM Shield 24964 | -3/Quarantine | X0-1V1 sent you to a vault 24973 | -3/Quarantine | Found Prototype Slashing Weapon 24973 | -3/Quarantine | Identified Hvy. Scimitar of Distortion 24976 | -3/Quarantine | Identified exit to Section 7 24976 | -3/Quarantine | X0-1V1 revealed exit location to -3/Section 7 24987 | -3/Quarantine | Found Prototype Hackware 24987 | -3/Quarantine | Identified Ghost Barrier 25007 | -3/Quarantine | Found Prototype Reactor 25163 | -3/Quarantine | Spotted Quarantine Guard 25163 | -3/Quarantine | Spotted Quarantine Guard 25169 | -3/Quarantine | Destroyed Quarantine Guard 25173 | -3/Quarantine | Destroyed Quarantine Guard 25190 | -3/Quarantine | Entered Section 7 25246 | -3/Section 7 | Found Prototype Device 25246 | -3/Section 7 | Identified Exp. EM Disruption Field 25259 | -3/Section 7 | X0-1V1 activates XOMVISION 25310 | -3/Section 7 | Identified Core Reset Matrix 25310 | -3/Section 7 | Identified Subatomic Replicator 25310 | -3/Section 7 | Used Core Reset Matrix 25314 | -3/Section 7 | Detected hypermatrix surge 25314 | -3/Section 7 | Sensed 16 artifacts in vicinity 25343 | -3/Section 7 | Spotted S7 Guard 25352 | -3/Section 7 | X0-1V1 sent allied Guerrilla (x4) 25358 | -3/Section 7 | Destroyed S7 Guard 25365 | -3/Section 7 | Found Core Physics Calibrator 25506 | -3/Section 7 | Lost 4 allies 25574 | -3/Section 7 | Found Integrity Redistributor 25634 | -3/Section 7 | Garrison activated, responded to threat 25690 | -3/Section 7 | First assault squad dispatched 25749 | -3/Section 7 | Initialized slip node 25799 | -3/Section 7 | X0-1V1 announced a LAN party 25969 | -3/Section 7 | Spotted Executioner 25999 | -3/Section 7 | Spotted Executioner 26014 | -3/Section 7 | Destroyed Executioner 26021 | -3/Section 7 | Destroyed Executioner 26033 | -3/Section 7 | Found Prototype Device 26033 | -3/Section 7 | Identified Adv. Kinecellerator 26036 | -3/Section 7 | Found Prototype Processor 26040 | -3/Section 7 | Found Prototype Processor 26047 | -3/Section 7 | X0-1V1 upgraded hostiles (x2) 26083 | -3/Section 7 | Found Prototype Processor 26083 | -3/Section 7 | Identified Exp. Core Analyzer (x3) 26097 | -3/Section 7 | Enh. Biometal Leg reconfigured into Item Mimic 26146 | -3/Section 7 | Found Exp. Targeting Computer 26230 | -3/Section 7 | Spotted B-99 Colossus 26300 | -3/Section 7 | Found LRC Energy Well 26300 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 26303 | -3/Section 7 | Found LRC Armor 26303 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 26442 | -3/Section 7 | Integrated with Sigix Exoskeleton 26483 | -3/Section 7 | Spotted Executioner 26503 | -3/Section 7 | Found Terrabomb 26510 | -3/Section 7 | Warped through subspace to slip node 26512 | -3/Section 7 | Found Transdimensional Reconstructor 26527 | -3/Section 7 | X0-1V1 sent hostile P-80 Master (x3) 26529 | -3/Section 7 | Found Spacefold Activator 26531 | -3/Section 7 | X0-1V1 sent allied S-43 Plague (x4) 26545 | -3/Section 7 | X0-1V1 enhanced Transport squad support 26574 | -3/Section 7 | X0-1V1 added 0b10 threat records associated with you (major) 26604 | -3/Section 7 | Discovered new exit (range 17) 26608 | -3/Section 7 | Entered Research 26608 | -2/Research | Evolved 2 slots: Utility x2 26613 | -2/Research | Emitted hypermatrix ping 26618 | -2/Research | Assembled emerged from beneath the floor 26646 | -2/Research | Assembled emerged from beneath the floor 26674 | -2/Research | Assembled emerged from beneath the floor 26727 | -2/Research | Build established: Alien-Sigix 26804 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 26812 | -2/Research | Assembled emerged from beneath the floor 26829 | -2/Research | X0-1V1 sent you to a vault 26832 | -2/Research | Assembled emerged from beneath the floor 26840 | -2/Research | Found Lrg. Botcube 26843 | -2/Research | Lost 7 allies 26846 | -2/Research | Found Prototype Device 26846 | -2/Research | Identified Exp. Thermal Defense Suite 26910 | -2/Research | Lost 4 allies 26930 | -2/Research | Assembled emerged from beneath the floor 26971 | -2/Research | Assembled emerged from beneath the floor 27018 | -2/Research | Assembled emerged from beneath the floor 27020 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 22) 27022 | -2/Research | Lost 3 allies 27052 | -2/Research | Discovered new exit (range 18) 27055 | -2/Research | Lost 4 allies 27062 | -2/Research | Assembled emerged from beneath the floor 27082 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 27091 | -2/Research | System corruption reached 10% 27094 | -2/Research | Assembled emerged from beneath the floor 27110 | -2/Research | Entered Testing 27144 | -2/Testing | Found Prototype Energy Gun 27144 | -2/Testing | Identified Hyp. EM Gauss Rifle 27165 | -2/Testing | Spotted Alpha 7 27190 | -2/Testing | Discovered new exit (range 17) 27198 | -2/Testing | X0-1V1 turns hostiles against one another 27207 | -2/Testing | Found Prototype Device 27207 | -2/Testing | Identified AEGIS Remote Shield 27223 | -2/Testing | Entered Access 27223 | -1/Access | Evolved 2 slots: Utility x2 27228 | -1/Access | Emitted hypermatrix ping 27233 | -1/Access | Assembled emerged from beneath the floor 27241 | -1/Access | Lost 3 allies 27253 | -1/Access | X0-1V1 destroyed Energy Cycler 27253 | -1/Access | Energy Cycler disabled 27282 | -1/Access | Identified exit to Surface 27282 | -1/Access | X0-1V1 revealed exit location to -0/Surface 27472 | -1/Access | Assembled emerged from beneath the floor 27473 | -1/Access | First assault squad dispatched 27474 | -1/Access | Identified exit to Command 27512 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 27533 | -1/Access | X0-1V1 sent you to a vault 27538 | -1/Access | Found Unknown Device 27538 | -1/Access | Identified GOLEM Unit 27539 | -1/Access | Lost 3 allies 27545 | -1/Access | Assembled emerged from beneath the floor 27602 | -1/Access | Assembled emerged from beneath the floor 27662 | -1/Access | Assembled emerged from beneath the floor 27671 | -1/Access | Garrison activated, responded to threat 27694 | -1/Access | Assembled emerged from beneath the floor 27767 | -1/Access | Entered Command 27767 | -1/Command | Accompanied by 6 allies 27772 | -1/Command | Emitted hypermatrix ping 27777 | -1/Command | Assembled emerged from beneath the floor 27853 | -1/Command | Spotted M Guard 27853 | -1/Command | Spotted M Guard 27853 | -1/Command | Spotted Combat Programmer 27859 | -1/Command | Spotted Combat Programmer 27892 | -1/Command | Destroyed Combat Programmer 27905 | -1/Command | Destroyed Combat Programmer 27979 | -1/Command | Weapon slot count temporarily expanded by X0-1V1 (+1) 27992 | -1/Command | Destroyed M Guard 28018 | -1/Command | Destroyed M Guard 28018 | -1/Command | All MAIN.C guards destroyed 28075 | -1/Command | Met MAIN.C 28078 | -1/Command | 0b10 Conduit disabled 28080 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 28120 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 28120 | -1/Command | Destroyed MAIN.C Shell 28120 | -1/Command | Spotted M Shell/Def 28120 | -1/Command | Spotted M Shell/Def 28120 | -1/Command | Spotted M Shell/Atk 28120 | -1/Command | Spotted M Shell/Atk 28120 | -1/Command | Spotted M Shell/Atk 28120 | -1/Command | Spotted M Shell/Def 28120 | -1/Command | Spotted M Shell/Atk 28120 | -1/Command | Spotted M Shell/Def 28122 | -1/Command | MAIN.C activated Command garrisons 28124 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 28124 | -1/Command | Used Terrabomb 28184 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 28195 | -1/Command | Lost 3 parts (3u) 28195 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-430) 28196 | -1/Command | Core integrity fell below 50% 28197 | -1/Command | Destroyed MAIN.C 28200 | -1/Command | Found Gamma Refractor 28202 | -1/Command | Found Prototype Device 28203 | -1/Command | Found Prototype Device 28205 | -1/Command | Found Prototype Device 28215 | -1/Command | Identified Exp. System Purifier 28216 | -1/Command | Identified Exp. EM Shield (x2) 28228 | -1/Command | Destroyed M Shell/Atk 28247 | -1/Command | Core integrity fell below 20% 28252 | -1/Command | Found Exp. Phase Shifter 28254 | -1/Command | Triggered Gamma Refractor 28254 | -1/Command | Destroyed M Shell/Def 28341 | -1/Command | X0-1V1 revealed exit location to -0/Surface 28348 | -1/Command | Discovered exit to Surface (range 17) 28400 | -1/Command | X0-1V1 sent you to a vault 28401 | -1/Command | Found Prototype Hackware 28401 | -1/Command | Identified System Mapper 28451 | -1/Command | Assembled emerged from beneath the floor 28469 | -1/Command | Identified exit to Access_0 28469 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 28473 | -1/Command | Assembled emerged from beneath the floor 28555 | -1/Command | Assembled emerged from beneath the floor 28626 | -1/Command | Core integrity restored by X0-1V1 (+422) 28689 | -1/Command | Assembled emerged from beneath the floor 28915 | -1/Command | Found Prototype Energy Cannon 28933 | -1/Command | Identified YOLO Cannon 28974 | -1/Command | Assembled emerged from beneath the floor 29089 | -1/Command | Core integrity restored by X0-1V1 (+439) 29150 | -1/Command | Assembled emerged from beneath the floor 29215 | -1/Command | Core integrity restored by X0-1V1 (+439) 29266 | -1/Command | Warped through subspace to slip node 29269 | -1/Command | Used Subatomic Replicator to replicate YOLO Cannon 29276 | -1/Command | Lrg. Botcube activated 29294 | -1/Command | Lrg. Botcube completed mutation into treaded form, armed with 2 cannons. 29298 | -1/Command | Entered Access_0 29298 | -1/Access_0 | Accompanied by 1 ally 29299 | -1/Access_0 | Sensed 3 artifacts in vicinity 29299 | -1/Access_0 | Met Architect 29328 | -1/Access_0 | Destroyed A8 29355 | -1/Access_0 | Found Prototype Device 29355 | -1/Access_0 | Identified Exp. ECM Suite 29370 | -1/Access_0 | X0-1V1 vaporized surrounding terrain (radius 23) 29370 | -1/Access_0 | Subspace Access Node disabled 29380 | -1/Access_0 | X0-1V1 sent you into danger 29400 | -1/Access_0 | A6 warped into view 29406 | -1/Access_0 | Subspace Access Node disabled 29416 | -1/Access_0 | X0-1V1 sent you into danger 29429 | -1/Access_0 | Subspace Access Node disabled 29457 | -1/Access_0 | Architect warped through subspace 29462 | -1/Access_0 | Destroyed A6 29464 | -1/Access_0 | Found Prototype Device 29473 | -1/Access_0 | Identified Femtoactuators 29479 | -1/Access_0 | Exp. Phase Shifter reconfigured into Item Mimic 29489 | -1/Access_0 | A5 warped into view 29503 | -1/Access_0 | Destroyed A5 29506 | -1/Access_0 | Core integrity restored by X0-1V1 (+304) 29533 | -1/Access_0 | Subspace Access Node disabled 29546 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 29558 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 29581 | -1/Access_0 | Singularity Gate disabled 29589 | -1/Access_0 | Singularity Gate disabled 29642 | -1/Access_0 | Destroyed A2 29643 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 29649 | -1/Access_0 | Destroyed Architect 29650 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 29651 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 29669 | -1/Access_0 | Found Exp. Phase Shifter 29677 | -1/Access_0 | Found Prototype Protection 29677 | -1/Access_0 | Identified Centrium Linked Plating 29681 | -1/Access_0 | Found Prototype Reactor 29681 | -1/Access_0 | Identified Zero-point Reactor 29685 | -1/Access_0 | Found Prototype Hackware 29685 | -1/Access_0 | Identified Architect God Chip A 29687 | -1/Access_0 | Found Prototype Hackware 29687 | -1/Access_0 | Identified Architect God Chip D 29695 | -1/Access_0 | Found Prototype Device 29695 | -1/Access_0 | Identified ST Field Compressor 29712 | -1/Access_0 | Found Prototype Device 29712 | -1/Access_0 | Identified Desublimator 29738 | -1/Access_0 | X0-1V1 sent hostile H-88 Terminator (x4) 29796 | -1/Access_0 | Found Prototype Processor 29796 | -1/Access_0 | Identified Exp. Terrain Scan Processor 29811 | -1/Access_0 | Found Exp. Core Analyzer 29816 | -1/Access_0 | A4 warped into view 29893 | -1/Access_0 | Destroyed A4 29925 | -1/Access_0 | X0-1V1 sent allied Guerrilla (x5) 29989 | -1/Access_0 | X0-1V1 mutated your Utility slot to Propulsion slot 30151 | -1/Access_0 | Found Lrg. Botcube 30181 | -1/Access_0 | Found Exp. Phase Shifter 30183 | -1/Access_0 | Found Exp. Targeting Computer 30184 | -1/Access_0 | Core integrity restored by X0-1V1 (+338) 30189 | -1/Access_0 | Lrg. Botcube activated 30207 | -1/Access_0 | Lrg. Botcube completed mutation into legged form, armed with 1 melee weapon. 30238 | -1/Access_0 | X0-1V1 vaporized surrounding terrain (radius 18) 30259 | -1/Access_0 | Found Sigix Broadsword 30392 | -1/Access_0 | Destroyed 9 combat bots 30416 | -1/Access_0 | A3 warped into view 30431 | -1/Access_0 | Destroyed A3 30434 | -1/Access_0 | Found Prototype Ballistic Gun 30434 | -1/Access_0 | Identified A3's Sniper Rifle 30476 | -1/Access_0 | System corruption reached 10% 30479 | -1/Access_0 | X0-1V1 sent you into danger 30509 | -1/Access_0 | Found Integrated Reactor 30509 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 30537 | -1/Access_0 | Found Sigix Corpse 30776 | -1/Access_0 | X0-1V1 vaporized surrounding terrain (radius 21) 30917 | -1/Access_0 | System corruption reached 30% 31547 | -1/Access_0 | Warped through subspace to slip node 31615 | *** | Heading to fleet! Last Messages --------------- 31568_ HV Slug penetrates Wall. 31571_ HV Slug penetrates Earth. 31573_ KYZ&KYUY O/ETW8VRM8PZRMKJW3TVA 31574_ HV Slug penetrates Wall. 31577_ The unstable cave ceiling collapses. 31577_ LD-CKI(h) crushed by falling debris. 31577_ HV Slug penetrates Earth. 31585_ The unstable cave ceiling collapses. 31585_ VX-QWZ(h) crushed by falling debris. 31585_ VX-QWZ(h) system corrupted by crushing effect. 31586_ VX-QWZ(h) system terminally corrupted. 31586_ HV Slug penetrates Earth. 31592_ System corrupted: A3's Sniper Rifle fused. 31593_ The unstable cave ceiling collapses. 31593_ 9T-9QQ(h) crushed by falling debris. 31593_ HV Slug penetrates Earth. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 31611_ System corrupted: Matter fused (-9). 31613_ Acquired X0-1V1's Piety Tracker. [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????##################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ################??????? | | ???????################# X ################??????? | | ???????################# ################??????? | | ??????################# ################??????? | | ??????################# h #################??????? | | ??????################## #################?????? | | ??????################# ################??????? | | ??????################# #################??????? | | ??????################# h #################?????? | | ?????################## h #################??????? | | ??????#################; #################??????? | | ??????#################;;##################??????? | | ??????################ ##################??????? | | ??????################ ##################??????? | | ??????################ #################???????? | | ???????################ ;#################???????? | | ???????################" #################???????? | | ???????################ ################????????? | | ???????################ ################????????? | | ??????#################% ################?????#??? | | ????############## #### ###############?######### | | ???######### ######################### | | ??######## ####################### | | ?####### ##################### | | ###### ################### | | ##### ################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 214 Energy Generation 92 Energy Capacity 2250 Matter Stores 1100 Matter Capacity 1100 Sight Range 22 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 25 Armor Coverage 900 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 102 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 25 Kinecelleration 40 Offensive Hacking 20 Relay Coupler Types 8 Relay Coupler Value 651 Authchip Count 1 Item Schematics ----------------- Com. Tesla Bomb Launcher | -3/Section 7 | Archive Exp. Thermal Shield | -3/Section 7 | Archive Cld. Field Propulsion Drive | -3/Section 7 | Archive Gravity Neutralizer | -3/Section 7 | Archive Centrium Greatsword | -3/Section 7 | Archive Adv. Plasma Rifle | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Plasma Flamer | x1 | -7/Factory | Authchip Adv. Reaction Control System | x2 | -7/Factory | Preloaded Plasma Flamer | x1 | -7/Factory Repaired ---------- Imp. Light Armor Plating | 15% | -9/Storage Imp. Assault Rifle | 32% | -9/Storage Tri-rail Accelerator | 12% | -4/Factory Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Dimensional Node Initializer Core Stripper High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix LRC Energy Well LRC Armor Sigix Exoskeleton Sigix Sheargun Terrabomb Integrity Redistributor Subatomic Replicator Integrated Reactor Achievements -------------- Chaotic Teddy Bear Hack Snack YOLO Challenges ------------ None Game ------ Seed GlidesysShrapnelRay Manual? 0 Play Time 10:34:15 Cumulative 1668.0 hours Start 2026.06.29 @ 14:44:42 End 2026.07.01 @ 15:36:07 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 513 Rogue 505 Adventurer 4 Explorer 4 Win Type 2 Total 64 Types 30/8/4/4/1/4/6/2/3/2 Lore% 97 Gallery% 96 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3663de7a-f6a0-4e18-942a-eb758f9e795c