Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.22 @ 22:40:12 Player: Kenzurith Result: Destroyed by as-01603 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (46) 230 Value Destroyed (1256) 1256 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1142) 1142 TOTAL SCORE: 6408 Bonus ------- Follower Combat Kills 296 Destroyed Z-Imprinter 1000 Friendly Fire -154 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (317) Movement Walking (230) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Signal Interpreter Experimental Armor Integrity Analyzer Zionite Weapon Casing Zionite Weapon Casing > --- WEAPON (2) ------- High-powered Shock Rifle Power Maul > --- INVENTORY (12) --- Improved Cooling System Zionite Biocell (1000) Zionite Heavy Carapace Zionite Heavy Carapace Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Experimental Armor Integrity Analyzer Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Zionite Phaser-S Power Maul > --- INVENTORY -------- Zionite Composite Leg I Zionite Glidesys II Zionite Biocell Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace Zionite Heavy Carapace High-powered Shock Rifle Zionite Laser-S Zionite Phaser-S [Rating: 84] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Hover Unit Zionite Glidesys I Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Zionite Weapon Casing Weapon Heavy Assault Rifle Energy Gun Lightning Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 125 | . 8 3 1 9 25 7 6 11 6 49 Power 15 | . 2 . . 1 1 1 . 2 1 7 Engine 8 | . 1 . . 1 1 1 . 2 1 1 Core 1 | . 1 . . . . . . . . . Reactor 6 | . . . . . . . . . . 6 Propulsion 40 | . 3 . . 5 11 . 1 5 . 15 Treads 25 | . 3 . . 5 7 . 1 5 . 4 Leg 6 | . . . . . 4 . . . . 2 Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . . . . . 7 Flight 2 | . . . . . . . . . . 2 Utility 36 | . 1 2 1 . 4 6 3 2 2 15 Device 10 | . . 1 . . 2 1 1 2 . 3 Storage 9 | . . 1 1 . . 4 . . . 3 Processor 7 | . . . . . 2 1 2 . 2 . Hackware . | . . . . . . . . . . . Protection 10 | . 1 . . . . . . . . 9 Artifact . | . . . . . . . . . . . Weapon 34 | . 2 1 . 3 9 . 2 2 3 12 Energy Gun 18 | . . . . 2 6 . 1 1 . 8 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | . 2 1 . 1 1 . 1 1 2 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . 1 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 . . . 1 10 Parts Lost 49 | . 1 2 . 1 10 . 3 8 . 24 Power 7 | . 1 1 . . 1 . . 1 . 3 Propulsion 18 | . . . . . 3 . . 4 . 11 Utility 9 | . . 1 . . 1 . 2 1 . 4 Weapon 15 | . . . . 1 5 . 1 2 . 6 Highest Loss Streak 14 | . 1 2 . 1 3 . 3 6 . 14 Average Slot Usage (%) 94 | . 89 83 85 99 93 94 99 98 93 90 Engine 9 | . 2 . . 13 9 9 15 14 11 2 Reactor 1 | . . . . . . . . . . 10 Treads 23 | . 14 28 28 28 16 30 30 29 30 7 Leg 3 | . 13 . . . 19 . . . . 7 Hover 1 | . . . . . . . . . . 8 Device 5 | . . 11 7 . 4 7 6 6 7 . Storage 15 | . 14 14 20 28 18 15 15 15 15 8 Processor 11 | . . . . . 9 15 14 15 14 15 Protection 1 | . 4 . . . . . . . . 11 Energy Gun 6 | . 3 . . 12 9 15 10 7 . 4 Ballistic Gun 8 | . 24 28 28 15 2 . 3 7 10 2 Impact Weapon 1 | . . . . . 1 . . . 1 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 10 19 12 19 29 34 69 69 70 69 70 Greatest Support 92 | 20 40 40 40 40 80 80 80 92 92 92 Greatest Overweight (x) 2 | . . . . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | . 6 8 12 12 12 20 16 16 16 16 Average Capacity 13 | . 6 6 9 12 12 14 16 16 16 12 Most Carried 16 | . 6 7 8 12 12 16 16 16 16 16 Average Carried 12 | . 5 6 7 11 9 13 14 14 15 10 Final Capacity 16 | 6 6 8 12 12 12 16 16 16 16 12 Final Carried 16 | 6 6 7 8 12 12 16 13 13 16 9 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2013 | 200 224 49 . 147 388 60 135 259 37 514 Remotely . | . . . . . . . . . . . Salvage Created 2243 | . 566 46 . 101 772 118 90 423 . 127 Parts 95 | . 28 3 . 8 32 5 . 18 . 1 Haulers Intercepted 3 | . 2 . . . 1 . . . . . Recyclers Shooed 4 | . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 3 15 . . Prevented 3 | . . . . . . . 1 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 41 | . 11 1 . 3 9 2 5 7 . 3 Melee 2 | . . . . . 2 . . . . . Guns 35 | . 11 1 . 3 3 2 5 7 . 3 AOE 2 | . . . . . 2 . . . . . Classes Destroyed 11 | . 5 . . 2 4 . . . . . Worker 3 | . . . . . 3 . . . . . Builder 1 | . 1 . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . Recycler 6 | . 2 . . . 4 . . . . . Swarmer 8 | . 6 . . . . . . 2 . . Grunt 16 | . 5 1 . 1 3 2 . 4 . . Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . . . . 1 . . 1 . . Sentry 3 | . . . . . 3 . . . . . Hunter 2 | . . . . . 2 . . . . . Assembled 9 | . . . . 1 . . 5 . . 3 Savage 1 | . . . . . . . . . . 1 Best Kill Streak 4 | . 4 1 . 2 4 2 4 3 . 3 Combat Bots Only 4 | . 4 1 . 2 2 2 4 3 . 3 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6869 | . 579 128 . 182 1254 78 348 898 . 3402 Core 1070 | . 73 21 . . 225 . 29 88 . 634 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 62 59 . . . . . Volleys Fired 232 | . 63 7 . 12 36 5 25 42 . 42 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 Hottest 110 | . 40 40 . 60 110 110 110 88 . 60 Shots Fired 377 | . 99 14 . 24 60 10 38 81 . 51 Gun 361 | . 99 14 . 24 48 10 38 81 . 47 Cannon . | . . . . . . . . . . . Launcher 16 | . . . . . 12 . . . . 4 Special . | . . . . . . . . . . . Kinetic 190 | . 72 14 . 18 15 . 10 42 . 19 Thermal 49 | . . . . 6 3 . 10 30 . . Explosive 16 | . . . . . 12 . . . . 4 Electromagnetic 122 | . 27 . . . 30 10 18 9 . 28 Robot Hit Streak 15 | . 5 8 . 8 15 7 8 13 . 11 Robot Miss Streak 7 | . 4 1 . 4 7 1 4 3 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 2 . . 1 . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 . . Shots Hit Robots 264 | . 54 13 . 14 67 9 24 57 . 26 Core Hits 118 | . 27 3 . 7 29 4 10 22 . 16 Critical Hits 1 | . . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Melee Attacks 137 | . . . . . 28 . . . 97 12 Impact 137 | . . . . . 28 . . . 97 12 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4962 | . 704 124 . 157 1640 190 333 822 . 992 Guns 3212 | . 657 124 . 157 456 190 333 822 . 473 Cannons . | . . . . . . . . . . . Explosions 967 | . 47 . . . 505 . . . . 415 Melee 783 | . . . . . 679 . . . . 104 Ramming . | . . . . . . . . . . . Kinetic 1428 | . 394 124 . 125 117 . 48 388 . 232 Thermal 496 | . 47 . . 32 . . 63 354 . . Explosive 920 | . . . . . 505 . . . . 415 Electromagnetic 1335 | . 263 . . . 339 190 222 80 . 241 Impact 783 | . . . . . 679 . . . . 104 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 3 . 5 5 5 . Average Corruption 4 | . . . . . 2 . 4 5 5 . Corruption Purged . | . . . . . . . . . . . Effects 67 | . . . . . 3 . 18 41 5 . Message Errors 16 | . . . . . 3 . 3 10 . . Matter Fused 19 | . . . . . . . 7 11 1 . Heat Flow Errors 8 | . . . . . . . 1 7 . . Energy Discharges 5 | . . . . . . . 3 1 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . 1 4 2 . Data Loss (major) 6 | . . . . . . . 1 4 1 . Targeting Errors 5 | . . . . . . . 2 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 248 | . . . . . 186 . . . . 62 Projectiles . | . . . . . . . . . . . Explosions 29 | . . . . . 21 . . . . 8 Melee 219 | . . . . . 165 . . . . 54 Knockbacks 3 | . . . . . 3 . . . . . Impact 3 | . . . . . 3 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 41 | . 36 . . . 5 . . . . . Shots 2 | . 1 . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 330 | . 71 18 . 36 317 210 277 276 . 330 Average Temperature 94 | . 18 7 . 13 128 108 128 101 . 117 Received Heat Transfer 1676 | . 171 78 . 36 369 45 158 81 . 738 Effects 9 | . . . . . . . 2 . . 7 Energy Bleed 3 | . . . . . . . 2 . . 1 Interference 5 | . . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 11 | . 1 . . . 8 2 . . . . Impact Corruptions 9 | . . . . . 7 . . . . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1174 | . 100 . . 75 . . 148 851 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 254 | . 254 60 . 50 232 88 . . . . Initial 60 | . . 60 . . . 20 . . . . Average 70 | . 150 58 . 30 87 19 . . . . Maximum Alert Level 1 | . 1 . . . 1 . . . . . Low Security (%) 92 | . 77 100 . 100 90 100 . . . . Level 1 7 | . 22 . . . 9 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . 1 . . . . 2 . . . . Investigation 2 | . . . . . . 2 . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 70 | . 16 2 . 4 18 2 6 9 . 13 Peak Tracking Total 6 | . 5 2 . 2 3 2 2 4 . 6 Tactical Retreats 6 | . 1 . . 1 2 . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 5 | . 1 . . . 2 1 . . . 1 Max in Single Turn 2 | . 1 . . . 2 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 11 | . 2 . 1 . 4 2 1 . 1 . Terminals 7 | . 2 . . . 4 . 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 39 | . 4 . 1 . 13 15 1 . 5 . Successful 27 | . 2 . 1 . 8 10 1 . 5 . Failed 12 | . 2 . . . 5 5 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 1 . . . 10 . . . . . Terminals 18 | . 4 . . . 13 . 1 . . . Fabricators 10 | . . . . . . 10 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 2 . 1 . 7 . 1 . 5 . Record 2 | . . . 1 . . . 1 . . . Part Schematic 9 | . . . . . 4 . . . 5 . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Fabricator Hacks 6 | . . . . . . 6 . . . . Load Schematic 3 | . . . . . . 3 . . . . Build 3 | . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 3 | . . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Botnet 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 3 2 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 4 1 . . 5 . Parts Built 4 | . . . . . . 4 . . . . Matter 372 | . . . . . . 372 . . . . Time 186 | . . . . . . 186 . . . . Total Part Build Rating 9 | . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 7 | . . . . . . . . . 7 . Largest Group 7 | . . . . . . . . . 7 7 Highest-Rated Group 160 | . . . . . . . . . 160 160 Highest-Rated Ally 31 | . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . . . 92 Total Damage 3464 | . . . . . . . . . . 3464 Kills 15 | . . . . . . . . . . 15 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8806 | . 506 201 479 632 920 566 1149 1553 1510 1290 Spaces Moved 4579 | 1 207 109 299 332 438 269 532 817 777 798 Core 34 | . . . . . . . . . . 34 Treads 3682 | . 123 109 299 332 281 269 532 817 777 143 Legs 348 | 1 84 . . . 157 . . . . 106 Wheels . | . . . . . . . . . . . Hover 515 | . . . . . . . . . . 515 Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 120 160 160 160 160 50 Average Speed 152 | 120 143 160 160 160 145 160 160 160 160 129 Slowest Speed 230 | 120 160 160 160 160 160 160 160 180 160 230 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 2 39 20 76 69 39 6 64 73 80 56 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . Known Exits Taken 6 | . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 7 | . . . . 2 . . 1 2 2 . Spaces Dug 3 | . . . . . . . . . 3 . Terrain Destroyed 100 | . 2 . . . 81 . . . 3 14 Melee 3 | . . . . . . . . . 3 . Projectile . | . . . . . . . . . . . AOE 97 | . 2 . . . 81 . . . . 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5815 | . 335 124 300 408 606 393 790 977 899 983 Wait 608 | . 24 . . 49 51 107 227 99 8 43 Move 4569 | . 206 108 298 331 437 268 531 816 776 798 Hop . | . . . . . . . . . . . Pick Up 66 | . 16 3 . 5 12 4 . 8 5 13 Fast Attach 48 | . 3 1 1 1 12 1 1 3 3 22 Attach 43 | . 2 . . 2 11 1 3 7 2 15 Detach 16 | . . . 1 . 5 . . . 3 7 Swap 36 | . 3 2 . 6 3 5 2 1 2 12 Drop 59 | . 18 3 . 2 11 2 . 1 3 19 Fire 232 | . 63 7 . 12 36 5 25 42 . 42 Melee 137 | . . . . . 28 . . . 97 12 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 14) 507 | -10/Materials | Entered Mines 584 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 702 | -10/Mines | Discovered new exit (range 5) 708 | -10/Mines | Entered Exiles 732 | -10/Exiles | Discovered new exit (range 15) 748 | -10/Exiles | Met 8R-AWN 774 | -10/Exiles | Met EX-HEX 822 | -10/Exiles | Met EX-BIN 997 | -10/Exiles | Met EX-DEC 1027 | -10/Exiles | Visited The Gauntlet 1114 | -10/Exiles | Learned location of Zion (-7) 1170 | -10/Exiles | Discovered new exit (range 14) 1187 | -10/Exiles | Entered Mines 1210 | -9/Mines | Met a Derelict bent on vengeance 1443 | -9/Mines | Assembled infested the area 1469 | -9/Mines | Learned Materials security intel 1765 | -9/Mines | Found a hidden stash of uninstalled traps 1797 | -9/Mines | Discovered new exit (range 7) 1819 | -9/Mines | Entered Materials 1819 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2136 | -8/Materials | Build established: Scavenger-Mutant 2211 | -8/Materials | Lost 3 parts (1u2w) 2557 | -8/Materials | Identified exit to Factory 2739 | -8/Materials | Entered Factory 2739 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2911 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2993 | -7/Factory | Fabricated Adv. Signal Interpreter? 3074 | -7/Factory | Fabricated Armor Integrity Analyzer? 3300 | -7/Factory | Discovered new exit (range 4) 3303 | -7/Factory | Identified exit to Lower Caves 3305 | -7/Factory | Entered Lower Caves 3906 | -7/Lower Caves | Lost 3 parts (2u1w) 4441 | -7/Lower Caves | Discovered new exit (range 8) 4452 | -7/Lower Caves | Identified exit to Lower Caves 4454 | -7/Lower Caves | Entered another Lower Caves area 4530 | -7/Lower Caves | Discovered new exit (range 10) 4564 | -7/Lower Caves | Identified exit to Factory 5790 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 5825 | -7/Lower Caves | Discovered new exit (range 6) 5834 | -7/Lower Caves | Identified exit to Zion 6007 | -7/Lower Caves | Entered Zion 6045 | -7/Zion | Build established: Mutant 6155 | -7/Zion | Discovered new exit (range 9) 6216 | -7/Zion | Found Prototype Processor 6216 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6220 | -7/Zion | Found Prototype Hackware 6223 | -7/Zion | Found Prototype Processor 6269 | -7/Zion | System corruption cleaned by Quarantine Array 6313 | -7/Zion | Found Prototype Processor 6315 | -7/Zion | Found Prototype Processor 6495 | -7/Zion | Given A8's code to call for help 6556 | -7/Zion | Gained Derelict followers 6605 | -7/Zion | Identified exit to Deep Caves 6810 | -7/Zion | Gained Derelict followers 7504 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7517 | -7/Zion | Entered Deep Caves 7517 | -7/Deep Caves | Accompanied by 7 allies 7626 | -7/Deep Caves | Attacked by Z-Imprinter 7643 | -7/Deep Caves | Allies destroyed Z-Imprinter 7819 | -7/Deep Caves | Z-Facility disabled 7844 | -7/Deep Caves | Core integrity fell below 50% 7867 | -7/Deep Caves | Found Prototype Protection 7867 | -7/Deep Caves | Identified Zio. Weapon Casing 7878 | -7/Deep Caves | Lost 14 parts (2p5n1u6w) 7902 | -7/Deep Caves | Found Zio. Weapon Casing 7933 | -7/Deep Caves | Found Prototype Protection 7935 | -7/Deep Caves | Found Prototype Protection 8189 | -7/Deep Caves | Build established: Scavenger-Mutant 8267 | -7/Deep Caves | Core integrity fell below 20% 8286 | -7/Deep Caves | Lost 5 parts (3n2u) 8773 | -7/Deep Caves | Spotted as-01603 8807 | -7/Deep Caves | Destroyed by as-01603 with Assembled Focal Cannon Last Messages --------------- 08236_ Destroyed Asb. Hover Unit. 08236_ Critical hit. 08242_ as-12842 destroyed. 08246_ Acquired 19 matter. 08247_ Zio. Light Carapace destroyed. 08251_ Zio. Glidesys I destroyed. 08258_ as-92755 destroyed. 08271_ as-88301 destroyed. 08274_ Acquired 16 matter. 08451_ Acquired 10 matter. 08484_ Acquired Zio. Light Carapace. 08488_ Acquired 10 matter. 08504_ Acquired Imp. Cooling System. 08612_ Acquired Cesium-ion Thruster. 08774_ as-01603: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 08778_ Zio. Light Carapace destroyed. 08778_ Zio. Light DM Reactor destroyed. 08801_ Zio. Glidesys II destroyed. 08801_ Zio. Composite Leg I destroyed. 08804_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????? # | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ????????????????????????? ????????????????## | | ?????????????????????? ?????????????#### | | ???????????????????? ????????????## | | ?????????????????? * #???????????# | | ??????????????? * * #???####????# | | ?????????????] #??## ##????# " | | ??????????? s #?## #????# """ | | ??????????? *] ### ?????# "" | | ?????????? ] * s ## #??###?# | | ?????????? ! ## #### ### | | ????????? !! ## ## ## | | ????????? !h ## | | ????????? s * | | ????????""" * * l h | | ????????" | | ?????????" ## | | ????????" ### ### ## | | ?????????" G ##?#####?# ### | | ????????" ;@# #????????## #?## | | ????????" #### ## ## ##?????????###??# | | ????????""" ???????# ?# ####???????????????## | | ???????????????????#??# #???????????????????#### | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 49 Energy Capacity 1480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 400 Resistance: EM 15 Weapon Shielding 100 Evasion (%) 54 Targeting Accuracy 5 Armor Integrity Analysis 90 Recoil Reduction 4 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Armor Integrity Analyzer | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Armor Integrity Analyzer | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainTrackerNullifier Manual? 0 Play Time 01:12:06 Cumulative 210.3 hours Start 2021.06.22 @ 20:17:50 End 2021.06.22 @ 22:40:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 115 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1afabece-2998-4a40-a313-5b1e90f997c1