Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 15:22:59 Player: Austin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2444) 2444 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 4935 Bonus ------- High Alert Combat Kills 236 Cogmind --------- Core Integrity 0/550 Matter 53/300 Energy 430/430 System Corruption 0% Temperature Warm (196) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Reinforced Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Heavy Particle Cannon Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Advanced Weight Redist. System Shock Absorption System Improved Shield Generator > --- WEAPON ----------- Improved Spread Laser Minigun > --- INVENTORY -------- Light Treads Flight Unit Advanced Beam Rifle Heavy Assault Rifle Assault Cannon [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Shield Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Light Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 59 | 3 8 8 . 40 Power 11 | . 2 . . 9 Engine 10 | . 2 . . 8 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 . 4 . 11 Treads 3 | 2 . . . 1 Leg 9 | . . . . 9 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 4 | . . 4 . . Utility 16 | . 3 2 . 11 Device 6 | . . . . 6 Storage 1 | . . . . 1 Processor 5 | . . 2 . 3 Hackware . | . . . . . Protection 4 | . 3 . . 1 Artifact . | . . . . . Weapon 15 | 1 3 2 . 9 Energy Gun 5 | . . 1 . 4 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 4 | . 2 . . 2 Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 22 | . . 1 . 21 Power 4 | . . . . 4 Propulsion 9 | . . 1 . 8 Utility 6 | . . . . 6 Weapon 3 | . . . . 3 Highest Loss Streak 10 | . . 1 . 10 To Critical Strikes . | . . . . . Average Backups 3 | . 1 1 3 5 Power . | . . . . . Propulsion . | . 1 . . . Utility . | . . . 2 1 Weapon 1 | . . . 1 3 Tool/Special . | . . . . . Unused Backups 11 | . 3 . . 8 Power . | . . . . . Propulsion 5 | . 3 . . 2 Utility . | . . . . . Weapon 5 | . . . . 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 80 | . 73 87 88 82 Engine 12 | . 6 10 11 15 Treads 8 | . 28 . . . Leg 15 | . . . . 26 Flight 7 | . . 40 33 2 Device 6 | . . . . 11 Storage 1 | . . . . 2 Processor 5 | . . 4 22 8 Protection 5 | . 10 12 . 2 Energy Gun 2 | . . 3 11 2 Ballistic Gun 2 | . 5 . . 1 Ballistic Cannon 10 | . 17 15 11 6 Launcher 1 | . 3 . . . Peak Build Rating 30 | 3 9 17 17 30 Average Rating 17 | 2 5 14 17 24 On Entrance 9 | . 3 9 17 17 Avg Prop Armor Cover (%) 9 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 49 | 2 21 21 11 49 Greatest Support 52 | 40 40 16 12 52 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 Average Capacity 5 | 5 5 5 5 6 Most Carried 10 | 2 5 5 3 10 Average Carried 3 | . 1 1 3 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 4 3 3 4 Class Distribution -------------------- 65% | Mutant 23% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1990 | 230 283 84 . 1393 Remotely . | . . . . . Salvage Created 2042 | . 361 110 . 1571 Parts 115 | . 21 8 . 86 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 56 | . 9 6 . 41 Guns 9 | . . . . 9 Cannons 35 | . 5 6 . 24 AOE 12 | . 4 . . 8 Classes Destroyed 13 | . 5 . . 8 Worker 4 | . . . . 4 Builder 6 | . . . . 6 Tunneler 2 | . 1 . . 1 Hauler 1 | . . . . 1 Recycler 4 | . 2 . . 2 Mechanic 1 | . . . . 1 Watcher 5 | . 3 . . 2 Swarmer 13 | . 6 4 . 3 Grunt 35 | . 3 2 . 30 Protector 1 | . . . . 1 Sentry 4 | . . . . 4 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 11 | . 4 4 . 11 Combat Bots Only 9 | . 3 4 . 9 Max Kills in Single Turn 3 | . 2 1 . 3 Gunslinging . | . . . . . Exploded 2 | . 2 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 360 | . 34 56 . 270 Missed 116 | . 11 19 . 86 Hits 244 | . 23 37 . 184 Melee 1 | . . . . 1 Projectile 243 | . 23 37 . 183 Critical Strikes 7 | . 1 2 . 4 Damage Taken 3296 | . 379 360 . 2557 Core 669 | . 81 28 . 560 Absorbed by Shields 250 | . . . . 250 Redirected to Shielding 47 | . 47 . . . Ignored by Resistances 90 | . . . . 90 Regen/Repaired (Parts) 68 | . 44 . . 24 Core Remaining (%) 86 | 100 67 . 93 . Volleys Fired 212 | . 26 31 . 155 Largest 2 | . 2 2 . 2 Hottest 124 | . 60 93 . 124 Shots Fired 279 | . 51 55 . 173 Gun 71 | . 9 14 . 48 Cannon 186 | . 34 41 . 111 Launcher 22 | . 8 . . 14 Special . | . . . . . Kinetic 214 | . 43 41 . 130 Thermal 43 | . . 14 . 29 Explosive 22 | . 8 . . 14 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 5 4 . 14 Robot Miss Streak 5 | . 5 4 . 2 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 166 | . 20 19 . 127 Core Hits 113 | . 20 6 . 87 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 2 1 . 10 Burn 4 | . . . . 4 Blast 9 | . 2 1 . 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6212 | . 606 332 . 5274 Guns 747 | . 55 70 . 622 Cannons 3730 | . 236 262 . 3232 Explosions 1685 | . 310 . . 1375 Melee . | . . . . . Ramming 50 | . 5 . . 45 Kinetic 4042 | . 291 262 . 3489 Thermal 435 | . . 70 . 365 Explosive 1685 | . 310 . . 1375 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 2 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 136 | . . 5 . 131 Projectiles 136 | . . 5 . 131 Explosions . | . . . . . Melee . | . . . . . Knockbacks 22 | . . 3 . 19 Impact . | . . . . . Kinetic 20 | . . 3 . 17 Secondary 2 | . . . . 2 Self-Inflicted Damage 295 | . 169 . . 126 Shots 12 | . 6 . . 6 Rammed 5 | . 5 . . . Targets Rammed 10 | . 5 . . 5 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 433 | . 15 433 . 348 Average Temperature 120 | . 8 185 . 102 Received Heat Transfer 1145 | . 48 90 . 1007 Effects 9 | . . 6 . 3 Shutdowns 4 | . . 2 . 2 Energy Bleed 1 | . . 1 . . Matter Decay 2 | . . 2 . . Damage (minor) 2 | . . 1 . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1115 | . . 148 . 967 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 3 | . . . . 3 Low Security (%) 51 | 100 100 100 100 14 Level 1 39 | . . . . 70 Level 2 6 | . . . . 11 Level 3 2 | . . . . 4 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 874 | . 164 90 15 874 Initial 33 | . . 33 15 1 Average 204 | . 94 39 10 308 Influence Increases 2123 | . 401 160 . 1562 Destroy 0b10 Robot/C 1100 | . 180 120 . 800 Destroy 0b10 Robot/NC 120 | . 30 . . 90 Destroy Leader 252 | . 46 20 . 186 Successful Hack 61 | . 34 4 . 23 Disable Machine 60 | . 45 . . 15 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 155 | . 66 1 . 88 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 210 | . . 15 . 195 Influence Decreases 1292 | . 320 201 35 736 Entered New Map 77 | . . 48 25 4 Time Decay 995 | . 320 143 10 522 Lost Part 220 | . . 10 . 210 Squads Dispatched 20 | . 1 2 . 17 Investigation 8 | . 1 1 . 6 Extermination . | . . . . . Reinforcement 8 | . . 1 . 7 Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 15 9 . 68 Peak Tracking Total 9 | . 4 4 . 9 Tactical Retreats 9 | . . 1 . 8 ECM-based Alert Blocks 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 3 . . 2 Max in Single Turn 2 | . 2 . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 16 | . 5 3 . 8 Terminals 12 | . 4 3 . 5 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 57 | . 14 5 . 38 Successful 38 | . 7 3 . 28 Failed 18 | . 7 2 . 9 Catastrophic 6 | . 2 . . 4 Database Lockouts 1 | . . . . 1 Manual 2 | . . 1 . 1 Terminals 28 | . 9 5 . 14 Fabricators . | . . . . . Repair Stations 9 | . 5 . . 4 Recycling Units . | . . . . . Scanalyzers 20 | . . . . 20 Garrison Access . | . . . . . Terminal Hacks 17 | . 4 3 . 10 Record 4 | . . . . 4 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . . 1 Level Access Points 1 | . 1 . . . Branch Access Points 2 | . 1 . . 1 Emergency Access Points 3 | . 1 2 . . Terminal Index 1 | . . . . 1 Scanalyzer Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 3 . . 2 Scan Component 3 | . 2 . . 1 Repair 2 | . 1 . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 16 | . . . . 16 Insert Component 6 | . . . . 6 Analyze 6 | . . . . 6 Retrieve Study 4 | . . . . 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 1 . 8 Full Trace Events 12 | . 3 1 . 8 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . . 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . . 4 Parts Repaired 2 | . 1 . . 1 Time 58 | . 26 . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . . 4 Part Schematics Acquired 4 | . . . . 4 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 126 | . . . . 126 Machine Analysis 79 | . . . . 79 ECM 47 | . . . . 47 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2937 | 64 798 388 36 1651 Spaces Moved 1868 | 41 426 264 115 1022 Core 88 | 7 . . . 81 Treads 475 | 34 426 . . 15 Legs 740 | . . . . 740 Wheels . | . . . . . Hover 6 | . . . . 6 Flight 559 | . . 264 115 180 Fastest Speed 26 | 50 160 26 29 29 Average Speed 105 | 141 160 28 29 109 Slowest Speed 187 | 160 160 106 29 187 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 1 3 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 74 23 18 53 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 148 | . 66 . . 82 Melee . | . . . . . Projectile 32 | . . . . 32 AOE 116 | . 66 . . 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2531 | 47 491 524 113 1356 Wait 262 | 1 6 206 2 47 Move 1856 | 40 425 261 108 1022 Hop 4 | . . 1 3 . Pick Up 62 | 3 15 5 . 39 Fast Attach 12 | . . . . 12 Attach 41 | 3 6 9 . 23 Detach 7 | . . 5 . 2 Swap 22 | . 2 2 . 18 Drop 43 | . 6 4 . 33 Fire 212 | . 26 31 . 155 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . . . 5 Crush 5 | . 5 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 364 | -10/Materials | Repaired Grenade Launcher? 584 | -10/Materials | Identified exit to Mines 641 | -10/Materials | Identified exit to Materials 854 | -10/Materials | Discovered new exit (range 4) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Propulsion x2 1246 | -9/Materials | Discovered new exit (range 9) 1251 | -9/Materials | Entered Mines 1263 | -9/Mines | Discovered new exit (range 11) 1269 | -9/Mines | Learned Materials emergency access door positions 1287 | -9/Mines | Entered Materials 1287 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1375 | -8/Materials | Build established: Sprinter 1380 | -8/Materials | Repaired VTOL Module+ 1505 | -8/Materials | Destroyed 9 combat bots 1511 | -8/Materials | Lost 7 parts (2p4n1w) 1658 | -8/Materials | Lost 3 parts (2p1u) 1975 | -8/Materials | Build established: Scavenger-Mutant 2013 | -8/Materials | Core integrity fell below 50% 2521 | -8/Materials | Central database locked down 2626 | -8/Materials | Build established: Mutant 2679 | -8/Materials | Garrison activated, responded to threat 2858 | -8/Materials | Core integrity fell below 20% 2924 | -8/Materials | Destroyed 8 combat bots 2938 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02922_ The unstable cave ceiling collapses. 02923_ K-01 Serf collects debris. 02923_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 02923_ Rocket Launcher destroyed. 02925_ K-01 Serf collects debris. 02927_ G-50 Soldier suffers critical hit (Burn). 02927_ K-01 Serf collects debris. 02928_ R-06 Scavenger collects Lgt. Nuclear Core. 02928_ K-01 Serf collects debris. 02929_ Aluminum Leg destroyed. 02931_ K-01 Serf collects debris. 02931_ U-05 Engineer destroyed. 02932_ Imp. Shield Generator destroyed. 02933_ The unstable cave ceiling collapses. 02936_ Reactive Plating destroyed. 02937_ K-01 Serf collects debris. 02937_ U-05 Engineer lays Concrete. 02937_ K-01 Serf collects debris. 02938_ Missile Launcher+ destroyed. 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Beam Rifle | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Shock Absorption System | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 26% | -10/Materials VTOL Module | 4% | -8/Materials Studied --------- Imp. Ion Engine | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Heavy Suspicion Oops Safety First Troublemaker Challenges ------------ None Game ------ Seed PulsarDecoyMegatreads Manual? 0 Play Time 01:31:36 Cumulative 4.9 hours Start 2026.05.08 @ 23:06:44 End 2026.05.09 @ 15:22:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 77x35 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00feb350-75b5-40bd-b44a-77a2c394473b