Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.11 @ 12:17:38 Player: Sam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1045) 1045 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 3281 Bonus ------- Follower Combat Kills 226 Cogmind --------- Core Integrity 335/550 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Heat Sink Cooling System Cooling System High-capacity Storage Unit Light Armor Plating High-powered Tractor Beam Trap Extractor Autogun Shock Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Autogun Shock Maul > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Cooling System Cooling System High-capacity Storage Unit Sensor Array Sensor Array Improved Targeting Computer High-powered Tractor Beam Trap Extractor Autogun Autogun [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 52 | 6 12 18 11 5 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 5 5 4 3 Treads 16 | . 4 5 4 3 Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 4 4 2 1 Device 4 | . 1 1 1 1 Storage 5 | 1 2 2 . . Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 3 7 5 1 Energy Gun 6 | . 3 3 . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . 4 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 11 | . 1 2 . 8 Power 1 | . . . . 1 Propulsion 5 | . . 1 . 4 Utility . | . . . . . Weapon 5 | . 1 1 . 3 Highest Loss Streak 3 | . 1 1 . 3 Average Slot Usage (%) 94 | . 94 96 100 83 Engine 10 | . 14 10 11 5 Treads 25 | . 11 32 33 24 Leg 4 | . 15 . . . Device 5 | . 7 6 1 9 Storage 18 | . 17 15 22 18 Processor 7 | . 1 11 9 9 Energy Gun 7 | . 22 11 . . Ballistic Gun 13 | . 1 9 21 17 Naked Turns . | . . . . . Heaviest Build 84 | 12 73 78 84 79 Greatest Support 60 | 20 40 60 60 60 Greatest Overweight (x) 26 | . 2 1 1 26 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 6 20 20 20 20 Average Capacity 16 | 5 11 15 20 20 Most Carried 20 | 4 10 20 20 19 Average Carried 14 | 2 6 12 19 17 Final Capacity 20 | 6 12 20 20 20 Final Carried 20 | 3 10 20 20 15 Class Distribution -------------------- 49% | Hauler-Mutant 29% | Mutant 11% | Commander-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1234 | 239 67 308 317 303 Remotely . | . . . . . Salvage Created 1281 | . 234 217 366 464 Parts 70 | . 12 12 21 25 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 28 | . 5 6 7 10 Guns 27 | . 4 6 7 10 Classes Destroyed 6 | . 4 1 . 1 Worker 4 | . . . . 4 Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 3 . . 3 Grunt 15 | . 2 4 3 6 Sentry 7 | . . 2 4 1 Best Kill Streak 6 | . 3 3 2 6 Combat Bots Only 4 | . 3 3 2 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2508 | . 277 548 318 1365 Core 378 | . 89 41 33 215 Absorbed by Shields 12 | . . . 12 . Core Remaining (%) 81 | 100 64 . 81 . Volleys Fired 115 | . 19 21 26 49 Largest 2 | . 2 2 2 2 Hottest 130 | . 100 130 46 46 Shots Fired 218 | . 34 41 52 91 Gun 218 | . 34 41 52 91 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 165 | . . 22 52 91 Thermal 53 | . 34 19 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 6 14 12 13 Robot Miss Streak 2 | . 2 2 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 157 | . 21 37 27 72 Core Hits 69 | . 10 23 13 23 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2446 | . 285 688 386 1087 Guns 2310 | . 285 576 386 1063 Cannons . | . . . . . Explosions 112 | . . 112 . . Melee . | . . . . . Ramming 24 | . . . . 24 Kinetic 1734 | . . 285 386 1063 Thermal 688 | . 285 403 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . . 75 . . Shots 1 | . . 1 . . Rammed 2 | . . . . 2 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 300 | . 279 300 13 7 Average Temperature 91 | . 112 140 3 5 Received Heat Transfer 906 | . 69 252 108 477 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . 2 . . . Heat Transferred 1389 | . 851 538 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 400 | . 92 225 400 306 Initial 169 | . . 25 94 169 Average 137 | . 56 136 183 182 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 73 | 100 100 67 63 56 Level 1 26 | . . 32 35 43 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 1 4 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . 1 3 . Assault . | . . . . . Garrison 4 | . . . 1 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 7 9 15 20 Peak Tracking Total 6 | . 3 3 4 6 Tactical Retreats 7 | . 1 1 2 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 3 | . . 2 1 . Max in Single Turn 2 | . . 2 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 10 | . 4 . 5 1 Terminals 9 | . 4 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 21 | . 9 . 9 3 Successful 6 | . . . 5 1 Failed 15 | . 9 . 4 2 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 13 | . 10 . . 3 Terminals 20 | . 9 . 8 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . . . 4 1 Open Door 2 | . . . 2 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Surveillance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 3 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 4 Highest-Rated Group 88 | . . . 88 32 Highest-Rated Ally 16 | . . . 16 8 Total Orders 2 | . . . 2 . ROAM 2 | . . . 2 . Ally Attacks 44 | . . . 29 15 Total Damage 443 | . . . 307 136 Kills 8 | . . . 5 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2164 | 70 570 314 718 492 Spaces Moved 947 | 50 292 119 337 149 Core 6 | 4 . . . 2 Treads 719 | . 116 119 337 147 Legs 222 | 46 176 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 180 180 Average Speed 168 | 114 149 167 180 195 Slowest Speed 1350 | 120 200 180 180 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 44 17 50 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . 26 . . Melee . | . . . . . Projectile . | . . . . . AOE 26 | . . 26 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1309 | 60 390 193 406 260 Wait 142 | . 47 23 19 53 Move 943 | 49 291 118 336 149 Hop . | . . . . . Pick Up 24 | 4 11 7 2 . Fast Attach 26 | 6 9 8 3 . Attach 8 | . . 3 . 5 Detach . | . . . . . Swap 18 | . 3 7 8 . Drop 28 | 1 10 6 11 . Fire 115 | . 19 21 26 49 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . . . 4 Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 5) 579 | -10/Materials | Identified exit to Materials 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -9/Materials | Discovered new exit (range 4) 955 | -9/Materials | Entered Storage 1116 | -9/Storage | Build established: Hauler-Mutant 1432 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1575 | -9/Storage | Discovered new exit (range 8) 1585 | -9/Storage | Garrison activated, responded to threat 1673 | -9/Storage | Entered Materials 1673 | -8/Materials | Accompanied by 4 allies 1673 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1815 | -8/Materials | Garrison activated, responded to threat 1945 | -8/Materials | Lost 3 parts (3n) 2165 | -8/Materials | Self-destructed Last Messages --------------- 02069_ R-06 Scavenger collects Wheel. 02069_ K-01 Serf collects debris. 02069_ Slammed into T-07 Excavator. 02071_ Slammed into R-06 Scavenger. 02073_ K-01 Serf collects debris. 02093_ G-47 Trooper destroyed. 02094_ U-05 Engineer builds a Door. 02096_ K-01 Serf collects debris. 02102_ K-01 Serf destroyed. 02107_ U-05 Engineer lays Concrete. 02109_ K-01 Serf collects debris. 02114_ G-47 Trooper destroyed. 02115_ R-06 Scavenger collects Wheel. 02115_ K-01 Serf collects debris. 02119_ Acquired 43 matter. 02122_ Acquired 17 matter. 02123_ K-01 Serf collects debris. 02149_ Hvy. Assault Rifle destroyed. 02158_ Lgt. Treads destroyed. 02164_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# g#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????? ??????????# t#???????????########## | | ???????????? ???????## r##??????????# | | ?????????????"" g###### #??????????# ! | | ?????????????"" g #??????????# | | ?????????????"" u Y #??????????? | | ?????????? a k @ #??????????# """ """ | | ?????????????????####### #??????????# """ """ | | ?????????????????????#####+#####????????# """ """ | | ?????????????????????# #????????# | | ?????????????????????# #????????#######+## | | ?????????????????????# ? #?????######## | | ?????????????????????# #######!=! | | ?????????????????????# + %%%%%= %* | | ?????????????????????# #######!%= %[ | | ?????????????????????# #?????#*##+### % | | ?????????????????????# #?????# # ### # | | ?????????????????????########+##?????# # #?# # | | ????????????????????????????#=#??????# # #?# # | | ????????????????????????????# #??????# # #?# # | | ????????????????????????????# #??????# # #?# # | | ????????????????????????????# #??????# # #?#%* + | | ????????????????????????#####+####???# # #?#![ # | | ????????????????????????# / #???# #####?#%==# | | ????????????????????????# #???# #?????#[%=# | | ????????????????????????# ##### #?????#=! # | | ????????????????????????# # ####### # | | ????????????????????????# [#[= # | | ????????????????????????# =%+%!%[ # | | ????????????????????????# =*#=%* # | | ????????????????????????#! # ###+####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthTerrainBiocell Manual? 0 Play Time 00:20:35 Cumulative 18.2 hours Start 2021.08.11 @ 11:59:51 End 2021.08.11 @ 12:17:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76317df1-d6b0-47a0-a07d-baeb1db149cb