Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:35:38 Player: Bean Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (907) 907 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2902 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 95/300 Energy 87/100 System Corruption 0% Temperature Critical (608) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Ion Cannon > --- INVENTORY (5) ---- Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Medium Laser Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Hardened Heavy Armor Plating Improved Medium Armor Plating Rocket Launcher Datajack [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Armor Plating Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 49 | 6 1 25 . 17 Power 4 | 1 . 2 . 1 Engine 3 | 1 . 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 5 . 2 Treads 3 | . . 3 . . Leg 2 | . . . . 2 Wheel 2 | 2 . . . . Hover 2 | . . 2 . . Flight . | . . . . . Utility 19 | 1 1 10 . 7 Device 2 | . . 1 . 1 Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware 1 | . 1 . . . Protection 14 | . . 8 . 6 Artifact . | . . . . . Weapon 17 | 2 . 8 . 7 Energy Gun 4 | . . 1 . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 . 3 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 3 | . . 3 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . 8 . 17 Power 1 | . . . . 1 Propulsion 8 | . . 4 . 4 Utility 9 | . . 1 . 8 Weapon 7 | . . 3 . 4 Highest Loss Streak 10 | . . 4 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 92 93 100 65 Engine 10 | . 14 11 11 3 Treads 9 | . . 10 22 5 Leg 1 | . . . . 8 Wheel 6 | . 28 4 . . Hover 2 | . . 4 . . Device 3 | . . 6 . 4 Storage 6 | . 14 7 . . Hackware 3 | . 7 4 . . Protection 20 | . . 20 44 15 Energy Gun 2 | . . 1 . 12 Ballistic Gun 17 | . 28 14 22 10 Special Weapon 2 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 44 | 12 12 37 35 44 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 14 | . . 6 . 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 6 8 7 5 5 Most Carried 8 | 5 3 8 3 5 Average Carried 2 | 1 2 2 3 3 Final Capacity 8 | 8 8 5 5 5 Final Carried 3 | 1 3 3 3 2 Class Distribution -------------------- 57% | Scavenger-Mutant 29% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 801 | 172 52 291 130 156 Remotely . | . . . . . Salvage Created 1069 | . 52 512 102 403 Parts 82 | . 3 35 16 28 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 28 | . 1 9 7 11 Guns 22 | . 1 8 7 6 Cannons 2 | . . 1 . 1 AOE 4 | . . . . 4 Classes Destroyed 6 | . 2 3 1 . Recycler 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 10 | . . . 7 3 Grunt 12 | . 1 5 . 6 Sentry 6 | . . 4 . 2 Best Kill Streak 6 | . 1 3 4 6 Combat Bots Only 6 | . 1 2 4 6 Max Kills in Single Turn 4 | . 1 2 2 4 Gunslinging 1 | . . . 1 . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 342 | . 8 122 34 178 Missed 68 | . 2 36 13 17 Damage Taken 4084 | . 65 1281 151 2587 Core 848 | . 10 274 6 558 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 96 . 30 . Volleys Fired 100 | . 15 44 9 32 Largest 3 | . 2 2 2 3 Hottest 136 | . 40 79 46 136 Shots Fired 205 | . 30 79 18 78 Gun 184 | . 30 61 18 75 Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special 18 | . . 18 . . Kinetic 138 | . 30 49 18 41 Thermal 66 | . . 30 . 36 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 6 10 5 12 Robot Miss Streak 5 | . 5 2 4 4 Penetration Max . | . . . . . Secondary Targets 6 | . . 2 2 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 139 | . 16 60 9 54 Core Hits 57 | . 4 19 7 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 2 . 1 Burn 3 | . . 2 . 1 Melee Attacks 2 | . . 2 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2359 | . 221 811 145 1182 Guns 1851 | . 221 674 145 811 Cannons 47 | . . . . 47 Explosions 323 | . . . . 323 Melee . | . . . . . Ramming 13 | . . 12 . 1 Kinetic 1316 | . 221 516 145 434 Thermal 707 | . . 283 . 424 Explosive 323 | . . . . 323 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . . . 21 Projectiles . | . . . . . Explosions 21 | . . . . 21 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 51 | . . 6 . 45 Shots 1 | . . . . 1 Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 904 | . . 139 60 904 Average Temperature 246 | . . 54 28 389 Received Heat Transfer 1716 | . 36 519 . 1161 Effects 32 | . . . . 32 Shutdowns 3 | . . . . 3 Energy Bleed 4 | . . . . 4 Interference 3 | . . . . 3 Matter Decay 3 | . . . . 3 Short Circuit 4 | . . . . 4 Damage (minor) 4 | . . . . 4 Damage (major) 8 | . . . . 8 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 3 . 2 Heat Transferred 2109 | . . 962 . 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 291 | . 80 241 175 291 Initial 68 | . . 33 . 68 Average 94 | . 52 91 95 147 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 95 | 100 100 95 100 84 Level 1 4 | . . 4 . 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 4 . 1 Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 5 19 7 20 Peak Tracking Total 13 | . 2 4 4 13 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled 1 | . . 1 . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 3 3 . 1 Terminals 5 | . 2 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 10 9 . 1 Successful 11 | . 6 4 . 1 Failed 9 | . 4 5 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals 13 | . 6 6 . 1 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 . 1 Record 2 | . 1 1 . . Prototype ID Bank 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Refit 1 | . . 1 . . Recycling Unit Hacks 4 | . 4 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events 4 | . 2 2 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 38 | . 38 . . . Retrieved Matter 38 | . 38 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 2 | . . 2 . . parse_system 1 | . . 1 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1755 | 35 273 852 285 310 Spaces Moved 976 | 31 279 406 162 98 Core 34 | 9 . 8 . 17 Treads 413 | . . 227 162 24 Legs 57 | . . . . 57 Wheels 396 | 22 279 95 . . Hover 76 | . . 76 . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 160 120 Average Speed 132 | 71 80 151 160 180 Slowest Speed 750 | 80 80 350 160 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 42 28 34 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1211 | 43 298 533 170 167 Wait 4 | . 1 2 . 1 Move 972 | 30 278 405 161 98 Hop . | . . . . . Pick Up 50 | 7 3 27 . 13 Fast Attach . | . . . . . Attach 41 | 6 1 22 . 12 Detach . | . . . . . Swap 8 | . . 3 . 5 Drop 22 | . . 17 . 5 Fire 100 | . 15 44 9 32 Melee 2 | . . 2 . . Ram 2 | . . 1 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 10 | . . 10 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 462 | -9/Materials | Discovered new exit (range 11) 626 | -9/Materials | Lost 4 parts (2n2w) 663 | -9/Materials | Core integrity fell below 50% 766 | -9/Materials | Build established: Scavenger-Mutant 1161 | -9/Materials | Entered Mines 1407 | -9/Mines | Discovered new exit (range 7) 1446 | -9/Mines | Entered Materials 1446 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1573 | -8/Materials | Lost 7 parts (2n4u1w) 1720 | -8/Materials | Core integrity fell below 50% 1742 | -8/Materials | Core integrity fell below 20% 1756 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). G-47 Trooper destroyed. U-05 Engineer builds a Wall. Overheating: Matter decay (-16). Overheating: Imp. Medium Armor Plating damaged (-108). Critical hit (Burn: +37). Overheating: System interference. Ion Cannon temporarily disabled. Overheating: Energy bleed (-9). U-05 Engineer lays Concrete. Overheating: Ion Cannon damaged (-43). U-05 Engineer builds a Door. Overheating: Ion Cannon damaged (-11). Overheating: Imp. Medium Armor Plating damaged (-18). Imp. Medium Armor Plating destroyed. Slammed into S-10 Pest. 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