Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 15:35:21 Player: Cheeriohz Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (172) 860 Value Destroyed (5967) 5967 Prototype IDs (24) 480 Alien Tech Used (3) 600 Bonus (7736) 7736 TOTAL SCORE: 23343 Bonus ------- High Alert Combat Kills 240 Follower Combat Kills 196 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1600 Matter 286/300 Energy 79/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Medium Treads Advanced Medium Treads Biometal Medium Treads > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Deep Network Scanner Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Structural Scanner Experimental Signal Interpreter Advanced Terrain Scan Processor Microactuators Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Phase Gun Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Biometal Medium Treads Improved Thunder Leg Improved Thunder Leg Improved Gyrokinetic Inverter Microactuators Deep Network Scanner [Rating: 142] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Shield Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . 4 2 2 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . 1 1 . . . . 1 . . . 2 . Utility 10 | . . . 2 2 1 1 . . . . 1 . . 1 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 151 | 3 7 3 17 20 26 3 1 . 9 1 9 10 2 13 7 20 Power 17 | . . . 3 3 2 . . . 1 . 1 3 . 1 1 2 Engine 6 | . . . 1 2 2 . . . 1 . . . . . . . Core 3 | . . . 2 1 . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . 1 3 . 1 1 2 Propulsion 45 | 2 3 . 4 2 9 . . . 4 1 2 3 . 2 2 11 Treads 17 | . 2 . 4 2 2 . . . . . . 2 . 2 . 3 Leg 8 | . . . . . . . . . . . . . . . . 8 Wheel 10 | 2 1 . . . 7 . . . . . . . . . . . Hover 3 | . . . . . . . . . 1 . . . . . 2 . Flight 7 | . . . . . . . . . 3 1 2 1 . . . . Utility 47 | 1 1 1 4 7 7 1 . . 4 . 6 2 1 5 3 4 Device 24 | 1 . 1 1 3 4 1 . . 1 . 2 1 1 3 2 3 Storage 5 | . 1 . . . . . . . 1 . 1 . . 1 1 . Processor 5 | . . . . 2 . . . . . . 1 1 . 1 . . Hackware 3 | . . . . . 1 . . . 1 . 1 . . . . . Protection 10 | . . . 3 2 2 . . . 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 42 | . 3 2 6 8 8 2 1 . . . . 2 1 5 1 3 Energy Gun 11 | . 1 . 1 . 6 . . . . . . . . . 1 2 Energy Cannon 7 | . . 2 . 1 . 1 . . . . . . 1 1 . 1 Ballistic Gun 9 | . 1 . 5 3 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 2 . . . . . . . . . 1 . . Launcher 4 | . 1 . . 1 . 1 . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 2 . . . . . . 2 . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . . 5 . . 2 3 . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . System Corruption 10 | . . . . . 10 . . . . . . . . . . . Parts Lost 58 | . . . 1 6 9 16 . . . 4 . 2 . 10 3 7 Power 3 | . . . . . . 1 . . . . . . . 1 . 1 Propulsion 23 | . . . . 3 6 4 . . . 2 . . . 5 1 2 Utility 20 | . . . . 3 1 5 . . . 2 . 2 . 3 2 2 Weapon 12 | . . . 1 . 2 6 . . . . . . . 1 . 2 Highest Loss Streak 10 | . . . 1 4 4 8 . . . 4 . 1 . 10 2 5 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Backups 14 | 6 8 13 18 18 18 18 4 5 4 5 11 11 11 9 4 4 Power 1 | 1 1 2 3 1 1 1 1 1 . . . 1 1 . 1 1 Propulsion 1 | 4 3 3 3 2 . . . . . . 1 2 3 2 . 1 Utility 6 | . 1 4 5 7 9 12 2 3 3 3 4 4 3 2 2 2 Weapon 5 | 1 1 4 6 7 7 5 1 1 1 1 3 3 4 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 49 | 4 4 . 11 6 1 10 . . 1 . 1 6 2 2 . 1 Power 7 | . . . 4 1 . . . . . . . 2 . . . . Propulsion 6 | 4 . . . . . . . . . . 1 1 . . . . Utility 23 | . 2 . 6 . . 10 . . 1 . . 1 2 . . 1 Weapon 13 | . 2 . 1 5 1 . . . . . . 2 . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 99 98 91 79 25 23 46 62 69 73 63 56 19 40 Engine 4 | . 14 14 5 4 6 4 . . 2 5 1 . . . . . Core 1 | . . . 3 2 . . . . . . . . . . . . Treads 13 | . 4 28 26 22 16 . . . . . . 1 . 2 . . Leg 1 | . . . . . . . . . . . . . . . . 14 Wheel 2 | . 23 . . . 3 14 . . . . . . . . . . Flight 1 | . . . . . . . . . 10 17 20 15 15 9 . . Device 13 | . 14 14 17 19 16 15 9 5 8 5 2 6 . 5 4 3 Storage 6 | . 14 14 9 7 6 4 . . . . 4 5 5 3 . 1 Processor 8 | . . . . 9 13 11 11 11 11 11 12 10 10 12 8 7 Hackware 1 | . . . . . 2 4 . . 1 5 9 10 10 8 . . Protection 5 | . . . 8 6 6 3 . . 1 5 8 10 10 3 . . Energy Gun 5 | . 13 . 6 . 15 12 . . . . . . . . 1 3 Energy Cannon 2 | . . 18 . 4 . 1 2 . . . . . . . . 2 Ballistic Gun 6 | . 14 9 20 10 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 5 . . . . . . . . . . . . Peak Build Rating 142 | 8 8 11 30 45 52 55 18 14 69 69 103 125 122 118 47 142 Average Rating 45 | 6 7 9 23 41 46 47 15 14 41 58 92 111 103 93 29 91 On Entrance 40 | 6 8 8 11 30 41 51 18 14 14 69 49 103 102 104 14 40 Naked Turns 36 | . . . . . . . . . . . . . . . . 36 Heaviest Build 99 | 11 47 60 63 79 76 77 10 3 17 17 42 52 45 45 22 99 Greatest Support 240 | 20 40 40 62 62 60 52 3 3 18 18 42 160 45 240 23 240 Greatest Overweight (x) 23 | 1 2 1 1 2 7 23 3 . . 1 . 3 . 7 1 1 Average Overweight (x) . | . . 1 . . 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 5 5 5 5 15 15 15 25 20 20 Average Capacity 16 | 8 10 20 20 20 20 19 5 5 5 5 13 15 15 12 5 11 Most Carried 20 | 8 11 16 20 20 20 20 5 5 5 5 15 15 15 15 5 7 Average Carried 14 | 6 8 13 18 19 18 18 4 5 4 5 13 13 14 12 4 5 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 15 15 15 5 5 5 Final Carried 20 | 8 11 16 20 15 20 5 5 5 5 5 15 15 15 3 5 2 Class Distribution -------------------- 21% | Scavenger-Skirmisher 18% | Mutant 13% | Scavenger-Tank 8% | Tank 6% | Hacker-Mutant 6% | Alien-Mutant 6% | Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Assassin 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Alien-Mutant | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Matter Collected 3706 | 250 111 36 520 708 720 434 17 17 100 10 30 190 . 110 . 453 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7347 | 121 128 117 555 756 2707 1267 . . 224 101 102 135 . 220 . 914 Parts 319 | 14 12 10 41 47 72 41 . . 3 4 4 5 . 24 . 42 Haulers Intercepted 5 | . . . 2 . 1 . . . . . 1 . . 1 . . Recyclers Shooed 14 | . . . 1 . 10 2 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . 18 . . . . . . 2 3 . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 120 | . 5 3 15 22 32 14 . . . 4 . 3 . 7 . 15 Melee 11 | . . . . 4 . . . . . 4 . 3 . . . . Guns 63 | . 2 . 15 7 30 7 . . . . . . . . . 2 Cannons 16 | . . 3 . 7 . . . . . . . . . . . 6 AOE 23 | . 3 . . 4 . 4 . . . . . . . 7 . 5 Classes Destroyed 15 | 2 3 1 2 4 2 1 . . . . . . . . . . Worker 10 | . . . . 1 3 2 . . . . . . . 4 . . Builder 17 | . 1 . . 3 1 5 . . . . . . . 4 . 3 Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 5 | . . . 2 . 1 . . . . . 1 . . 1 . . Recycler 13 | 1 . . . . 8 4 . . . . . . . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . . . . . Swarmer 50 | . 3 . 9 7 11 4 . . . 4 . 1 . 6 . 5 Grunt 33 | . 2 1 1 6 14 6 . . . . . . . . . 3 Brawler 3 | . . . . . 2 1 . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . . 1 Sentry 12 | . . . 5 3 2 1 . . . . . . . . . 1 Hunter 1 | . . . . 1 . . . . . . . . . . . . Programmer 15 | . . . . 4 3 2 . . . . . 2 . . . 4 Tracker 2 | . . . . . . . . . . . . . . 1 . 1 Subdweller 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 15 | 2 3 2 4 6 8 12 . . . 4 1 1 . 15 . 5 Combat Bots Only 7 | . 3 2 3 4 7 7 . . . 4 . 1 . 7 . 5 Max Kills in Single Turn 6 | 1 2 1 1 4 2 3 . . . 1 1 1 . 6 . 5 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . Exploded 5 | . 2 . . 3 . 2 . . . . . . . 5 . 5 Melee 1 | . . . . 1 . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Hostile Shots Fired 1289 | . 9 20 57 233 158 81 . 2 . 36 14 55 15 218 30 361 Missed 387 | . 4 4 14 78 57 17 . 1 . 11 10 18 13 68 13 79 Deflected 49 | . . . . . . . . . . . . . . . . 49 Hits 902 | . 5 16 43 155 101 64 . 1 . 25 4 37 2 150 17 282 Melee 6 | . . . . . 1 . . . . . . 5 . . . . Projectile 896 | . 5 16 43 155 100 64 . 1 . 25 4 32 2 150 17 282 AOE 1 | . . . . . . . . . . . . . . 1 . . Critical Strikes 31 | . . . 1 5 1 6 . . . . . 5 . 5 1 7 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . Part Disruptions 2 | . . . . 1 . . . . . . . 1 . . . . Damage Taken 16230 | . 93 316 427 1945 1757 1641 . 21 . 358 95 831 53 3429 466 4798 Core 4279 | . 14 29 20 190 139 675 . 21 . 58 31 105 33 1161 182 1621 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 238 | . . . . . . . . . . 34 28 103 20 53 . . Regen/Repaired (Parts) 425 | . . . 158 . 135 132 . . . . . . . . . . Core Remaining (%) 70 | 100 . 82 96 72 83 . . . . 24 . . 76 10 87 . Volleys Fired 342 | 10 14 13 27 87 90 36 . . . . . . . 7 . 58 Largest 3 | 2 2 2 3 3 3 3 . . . . . . . 1 . 3 Hottest 277 | 40 70 160 133 145 229 213 . . . . . . . 52 . 277 Shots Fired 749 | 20 25 18 81 152 258 92 . . . . . . . 7 . 96 Gun 584 | 20 22 6 81 65 257 82 . . . . . . . . . 51 Cannon 144 | . . 12 . 83 . 4 . . . . . . . . . 45 Launcher 21 | . 3 . . 4 1 6 . . . . . . . 7 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 212 | 20 11 6 61 114 . . . . . . . . . . . . Thermal 516 | . 11 12 20 34 257 86 . . . . . . . . . 96 Explosive 21 | . 3 . . 4 1 6 . . . . . . . 7 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 5 10 12 13 8 25 31 . . . . . . . 2 . 21 Robot Miss Streak 6 | 1 1 2 4 4 6 3 . . . . . . . . . 5 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . Secondary Targets 11 | . . . 3 . 6 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 500 | 13 18 13 46 76 187 69 . . 3 4 1 12 . 3 . 55 Core Hits 335 | 7 11 4 23 43 139 48 . . 3 4 1 3 . 21 . 28 Critical Kills 3 | . . . 1 . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 1 . 1 6 7 1 . . . . . 1 . . . 6 Burn 11 | . 1 . . . 5 1 . . . . . . . . . 4 Meltdown 2 | . . . . . . . . . . . . . . . . 2 Destroy 1 | . . . 1 . . . . . . . . . . . . . Blast 6 | . . . . 6 . . . . . . . . . . . . Sever 3 | . . . . . 2 . . . . . . 1 . . . . Melee Attacks 101 | . . . . 8 10 1 5 10 3 11 13 34 2 4 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 33 | . . . . 8 10 1 . . . . . 14 . . . . Piercing 68 | . . . . . . . 5 10 3 11 13 20 2 4 . . Sneak Attacks 2 | . . . . . . . . . . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . . Damage Inflicted 17062 | 107 321 308 699 2501 4337 2803 . . 230 117 51 495 . 2232 7 2854 Guns 8147 | 107 187 24 699 751 4237 1357 . . . . . . . . . 785 Cannons 2697 | . . 284 . 847 . 106 . . . . . . . . . 1460 Explosions 4724 | . 134 . . 550 . 1334 . . . . . . . 2127 . 579 Melee 1436 | . . . . 347 97 . . . 230 117 51 495 . 99 . . Ramming 58 | . . . . 6 3 6 . . . . . . . 6 7 30 Kinetic 2280 | 107 84 24 467 1598 . . . . . . . . . . . . Thermal 8803 | . 103 284 232 239 4237 1463 . . . . . . . . . 2245 Explosive 4485 | . 134 . . 311 . 1334 . . . . . . . 2127 . 579 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 847 | . . . . 347 97 . . . . . . 403 . . . . Piercing 589 | . . . . . . . . . 230 117 51 92 . 99 . . Highest Corruption 16 | . . . . 3 16 2 2 2 2 2 . 4 4 5 7 11 Average Corruption 5 | . . . . 2 13 1 2 2 2 2 . 3 4 4 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 92 | . . . . 14 39 5 4 6 1 2 . 9 . 2 1 9 Message Errors 23 | . . . . 1 7 1 2 2 . . . 4 . 2 1 3 Matter Fused 24 | . . . . 6 10 1 1 2 . 1 . . . . . 3 Heat Flow Errors 9 | . . . . 2 4 1 . . . . . 2 . . . . Energy Discharges 10 | . . . . 1 2 . 1 2 1 1 . 2 . . . . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . 3 4 . . . . . . 1 . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . . Misfires 3 | . . . . 1 2 . . . . . . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . 6 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 640 | . . . . 131 . 56 . . . . . 64 . 356 . 33 Projectiles 73 | . . . . 49 . . . . . . . . . . . 24 Explosions 495 | . . . . 74 . 56 . . . . . . . 356 . 9 Melee 72 | . . . . 8 . . . . . . . 64 . . . . Knockbacks 9 | . . . . 9 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . 9 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . 38 . . . 52 43 . . . . . . . 99 3 13 Shots 8 | . 1 . . . 2 3 . . . . . . . 2 . . Rammed 22 | . . . . 4 2 3 . . . . . . . 1 4 8 Targets Rammed 22 | . . . . 4 2 3 . . . . . . . 1 4 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 695 | . 120 39 458 136 545 695 . . . . . 227 . . . 36 Average Temperature 135 | . 51 28 168 42 138 232 . . . . . 107 . . . 13 Received Heat Transfer 1932 | . 27 48 63 693 459 384 . . . . 18 30 . 84 . 126 Effects 35 | . . . 5 . 4 26 . . . . . . . . . . Shutdowns 6 | . . . . . 3 3 . . . . . . . . . . Energy Bleed 3 | . . . 1 . 1 1 . . . . . . . . . . Interference 4 | . . . 3 . . 1 . . . . . . . . . . Matter Decay 5 | . . . . . . 5 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Damage (major) 12 | . . . . . . 12 . . . . . . . . . . Damage (core) 3 | . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations 5 | . . . . . . . . . . . . . . . . 5 Total Turns 103 | . . . . . . . . . . . . . . . . 103 Longest Duration 46 | . . . . . . . . . . . . . . . . 46 Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 2 3 . . . . . . . . . 3 Combat Hostiles 7 | . . . . . 2 3 . . . . . . . . . 2 Parts Melted 64 | . . . . . 31 12 . . . . . . . . . 21 Heat Transferred 16173 | . 370 370 434 200 9346 2900 . . . . . . . . . 2553 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Maximum Alert Level 3 | . . . . 1 3 2 . . . . . . . 1 . 1 Low Security (%) 70 | 100 100 . 100 68 40 . . . . . 100 100 . 68 100 88 Level 1 20 | . . . . 31 27 67 . . . . . . . 31 . 11 Level 2 8 | . . . . . 28 32 . . . . . . . . . . Level 3 . | . . . . . 3 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 737 | 10 85 . 119 326 737 507 . . . . 131 84 . 343 130 220 Initial 359 | . 6 . . 2 150 359 . . . . 109 29 . . 130 5 Average 152 | 3 22 . 49 112 309 366 . . . . 92 43 . 99 85 109 Influence Increases 4852 | 20 164 35 451 791 1215 448 15 15 10 255 130 244 . 564 . 495 Destroy 0b10 Robot/C 2440 | . 100 20 300 440 640 280 . . . 80 . 80 . 180 . 320 Destroy 0b10 Robot/NC 270 | 20 5 . 10 20 70 70 . . 10 . 5 . . 45 . 15 Destroy Leader 544 | . 20 . 84 130 122 54 . . . 10 2 10 . 52 . 60 Allied During Kill 63 | . . . . . . . . . . . . 5 . 39 . 19 Successful Hack 107 | . 9 . 25 28 24 . . . . . . . . 21 . . Disable Machine 285 | . . . . 135 60 . . . . . 15 45 . 15 . 15 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . Destroy Structure 318 | . 15 . 2 38 14 44 . . . . 18 14 . 122 . 51 Partial Spotted 30 | . . . . . . . . . . . 15 . . 15 . . Lose Combat Pursuer 645 | . 15 15 30 . 135 . 15 15 . 165 75 90 . 75 . 15 Influence Decreases 4792 | 10 174 35 444 490 790 748 351 112 10 80 245 304 . 332 222 445 Entered New Map 925 | . 4 . . 5 158 374 161 19 . . 66 31 . . 102 5 Time Decay 2821 | 10 170 35 378 425 542 214 190 93 10 40 80 222 . 92 90 230 Lost Part 559 | . . . 10 60 90 160 . . . 40 . 19 . 100 30 50 Lost Ally 342 | . . . . . . . . . . . 10 32 . 140 . 160 Purge Threat 145 | . . . 56 . . . . . . . 89 . . . . . Squads Dispatched 34 | . . . . 10 9 2 . . . 1 1 1 . 4 1 5 Investigation 2 | . . . . 1 1 . . . . . . . . . . . Extermination 8 | . . . . 4 2 . . . . . . 1 . . . 1 Reinforcement 13 | . . . . 5 3 1 . . . . 1 . . 1 1 1 Assault 4 | . . . . . 2 1 . . . 1 . . . . . . Garrison 2 | . . . . . 1 . . . . . . . . 1 . . Intercept 5 | . . . . . . . . . . . . . . 2 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 3 . 1 . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Distress Signals 9 | . . . 3 1 1 . . . . . 2 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 280 | . 8 5 31 25 48 20 1 1 . 10 22 23 1 33 8 44 Peak Tracking Total 21 | . 3 2 7 4 6 7 1 1 . 15 17 9 1 15 10 21 Tactical Retreats 24 | . 1 1 1 . 8 . 1 1 . 3 2 2 . 3 . 1 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Traps Triggered 5 | . . . . . 2 . . . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Disabled 21 | . . . . 9 5 . . . . . 1 3 1 1 . 1 Max in Single Turn 5 | . . . . 5 2 . . . . . 1 1 1 1 . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Accessed 38 | . 3 . 8 3 6 2 . . 4 . 5 1 . 4 2 . Terminals 23 | . 3 . 6 2 3 1 . . . . 5 1 . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 2 . 2 1 . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . 2 1 . Total Hacks 115 | . 8 . 25 10 12 5 . . 17 . 27 1 . 6 4 . Successful 58 | . 4 . 12 4 3 4 . . 17 . 11 . . 1 2 . Failed 57 | . 4 . 13 6 9 1 . . . . 16 1 . 5 2 . Catastrophic 16 | . . . 2 2 3 1 . . . . 4 . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 49 | . 7 . 13 4 5 1 . . . . 14 . 1 2 2 . Terminals 70 | . 8 . 18 7 5 1 . . . . 27 1 . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 16 | . . . 7 . 5 4 . . . . . . . . . . Recycling Units 5 | . . . . 3 . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . . . . . 3 2 . Terminal Hacks 33 | . 1 . 4 2 . . . . 17 . 8 . . 1 . . Record 7 | . . . . . . . . . 5 . 1 . . 1 . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . Robot Analysis 6 | . 1 . . 1 . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . 1 . . . . . 4 . 2 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . 2 . . . . . . . 2 . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 6 . 2 4 . . . . . . . . . . Scan Component 6 | . . . 3 . 1 2 . . . . . . . . . . Repair 6 | . . . 3 . 1 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 3 . 2 2 1 . . . . . 3 . . . . . Terminals 11 | . 3 . 2 2 1 . . . . . 3 . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . Botnet 10 | . 3 . 2 2 1 . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . 7 3 5 2 . . . . 5 1 . 4 2 . Full Trace Events 2 | . . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 3 . 1 2 . . . . . . . . . . Time 161 | . . . 78 . 13 70 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total Allies 18 | . . . . . . . . . . . 1 2 . 7 . 8 Largest Group 8 | . . . . . . . . . . . 1 2 . 7 . 8 Highest-Rated Group 112 | . . . . . . . . . . . 10 98 . 102 . 112 Highest-Rated Ally 50 | . . . . . . . . . . . 10 50 . 15 . 15 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 56 | . . . . . . . . . . . . 15 . 25 . 16 Total Damage 1868 | . . . . . . . . . . . . 531 . 837 . 500 Kills 4 | . . . . . . . . . . . . 1 . 2 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Active Infowar (turns) 7698 | 42 534 397 1322 2018 1414 435 388 219 129 65 99 460 . . 117 59 Sensors 3642 | . . . . 1911 1015 401 . . . . 99 216 . . . . Terrain 570 | . . . . 570 . . . . . . . . . . . . Structural 5406 | . . 397 1322 1426 1054 347 388 219 129 65 . . . . . 59 Seismic 1106 | 42 534 . 413 . . . . . . . . . . . 117 . Cloaking 359 | . . . . . . . . . . . . 359 . . . . Robot Analysis Total 6 | . 1 . . 1 . . . . 4 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 3 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Turns Passed 9549 | 76 534 397 1348 2041 2031 446 388 219 129 109 192 466 73 239 183 678 Spaces Moved 6270 | 42 368 136 551 754 716 151 505 376 174 228 407 650 151 409 269 383 Core 1214 | . . . . . . 10 505 376 87 . . . . 66 93 77 Treads 2019 | . 33 136 551 754 476 . . . . . . 23 . 8 . 38 Legs 280 | 19 . . . . . . . . . . . . . . . 261 Wheels 739 | 23 335 . . . 240 141 . . . . . . . . . . Hover 183 | . . . . . . . . . . . . . . . 176 7 Flight 1835 | . . . . . . . . . 87 228 407 627 151 335 . . Fastest Speed 27 | 80 80 240 155 155 105 105 50 50 29 29 27 28 34 34 50 50 Average Speed 113 | 98 95 240 193 214 215 144 72 50 39 29 28 50 34 41 60 112 Slowest Speed 1200 | 120 240 240 235 320 400 1200 200 50 50 102 29 280 34 400 110 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . 3 2 . 5 . . Potential Cave-ins 2 | . . . . 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 35 | 5 52 9 62 28 21 7 74 64 60 51 15 23 94 15 11 9 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . 1 1 3 . . . . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . 3 1 . 1 . . . . . . Spaces Dug 70 | . . . . 6 14 1 5 6 . . 9 7 . 22 . . Terrain Destroyed 219 | . 15 . . 38 14 35 5 6 . . 9 7 . 74 . 16 Melee 35 | . . . . . 7 1 5 6 . . 9 7 . . . . Projectile 33 | . . . . 21 . . . . . . . . . . . 12 AOE 151 | . 15 . . 17 7 34 . . . . . . . 74 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total 7887 | 62 527 188 790 1015 956 300 519 391 225 252 458 745 169 462 287 541 Wait 732 | . 126 32 131 107 74 93 5 6 36 13 21 11 3 9 6 59 Move 6234 | 41 367 135 550 753 715 150 504 375 173 227 400 645 150 398 268 383 Hop 10 | . . . . . . . . . . . 3 2 . 5 . . Pick Up 99 | 3 7 3 27 14 13 4 1 . 1 . 8 9 3 1 1 4 Fast Attach 98 | 3 . 2 7 4 14 2 . . 9 1 8 5 4 14 7 18 Attach 43 | . . . 5 10 4 6 1 . 1 . . 6 . 6 . 4 Detach 22 | 2 . 2 1 1 1 . 1 . 1 . 1 6 . 4 1 1 Swap 54 | . 7 1 11 9 19 3 . . . . 1 2 1 . . . Drop 119 | 3 6 . 31 18 14 2 2 . 1 . 3 14 6 13 . 6 Fire 342 | 10 14 13 27 87 90 36 . . . . . . . 7 . 58 Melee 99 | . . . . 8 10 1 5 10 3 11 13 32 2 4 . . Ram 16 | . . . . . . 3 . . . . . . . 1 4 8 Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . . . 4 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . 13 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 77 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 14) 472 | -10/Materials | Discovered new exit (range 11) 488 | -10/Materials | Discovered new exit (range 8) 611 | -10/Materials | Entered Subcaves 612 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 624 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 678 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 739 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 895 | -10/Subcaves | Discovered new exit (range 5) 1008 | -10/Subcaves | Entered Materials 1008 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1144 | -8/Materials | Repaired Lgt. Treads 1171 | -8/Materials | Repaired Lgt. Treads 1298 | -8/Materials | Build established: Tank 1623 | -8/Materials | Discovered new exit (range 4) 2068 | -8/Materials | Repaired Structural Scanner 2343 | -8/Materials | Discovered new exit (range 8) 2356 | -8/Materials | Entered Factory 2356 | -7/Factory | Evolved 2 slots: Utility x2 2661 | -7/Factory | Build established: Scavenger-Skirmisher 3981 | -7/Factory | Build established: Skirmisher 3981 | -7/Factory | Discovered new exit (range 16) 4298 | -7/Factory | Lost 4 parts (1n3u) 4390 | -7/Factory | Identified exit to Factory 4397 | -7/Factory | Entered another Factory area 4397 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4781 | -6/Factory | Repaired Lgt. Treads 4992 | -6/Factory | Build established: Scavenger-Assassin 5245 | -6/Factory | Destroyed 7 combat bots 5649 | -6/Factory | System corruption reached 10% 5728 | -6/Factory | Garrison activated, responded to threat 5942 | -6/Factory | Lost 4 parts (3n1u) 6101 | -6/Factory | Build established: Scavenger-Tank 6296 | -6/Factory | Lost 3 parts (2n1w) 6397 | -6/Factory | Discovered new exit (range 16) 6419 | -6/Factory | Identified exit to Factory 6428 | -6/Factory | Entered another Factory area 6428 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6577 | -5/Factory | Repaired Structural Scanner 6622 | -5/Factory | Repaired Imp. Medium Armor Plating 6728 | -5/Factory | First assault squad dispatched 6748 | -5/Factory | Destroyed 7 combat bots 6761 | -5/Factory | Discovered new exit (range 11) 6795 | -5/Factory | Core integrity fell below 50% 6835 | -5/Factory | Lost 8 parts (2n2u4w) 6872 | -5/Factory | Identified exit to Upper Caves 6874 | -5/Factory | Entered Upper Caves 6892 | -5/Upper Caves | Learned Factory interactive machine intel 6901 | -5/Upper Caves | Lost 4 parts (1p2u1w) 6981 | -5/Upper Caves | Learned Factory emergency access door positions 7142 | -5/Upper Caves | Build established: Mutant 7248 | -5/Upper Caves | Discovered new exit (range 10) 7254 | -5/Upper Caves | Identified exit to Upper Caves 7262 | -5/Upper Caves | Entered another Upper Caves area 7269 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7312 | -5/Upper Caves | Learned location of Armory (-4) 7460 | -5/Upper Caves | Encountered a Warlord checkpoint 7478 | -5/Upper Caves | Discovered new exit (range 8) 7481 | -5/Upper Caves | Identified exit to Zhirov 7481 | -5/Upper Caves | Entered Zhirov 7481 | -5/Zhirov | Discovered new exit (range 3) 7491 | -5/Zhirov | Met Zhirov 7500 | -5/Zhirov | Learned location of Quarantine (-2) 7500 | -5/Zhirov | Learned location of Testing (-3) 7500 | -5/Zhirov | Learned location of Command (-1) 7504 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7512 | -5/Zhirov | Found Alien Artifact 7512 | -5/Zhirov | Identified Integrated Dissipator 7512 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7598 | -5/Zhirov | Found Alien Artifact 7610 | -5/Zhirov | Identified exit to Proximity Caves 7610 | -5/Zhirov | Entered Proximity Caves 7622 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7706 | -4/Proximity Caves | Lost 4 parts (2n2u) 7712 | -4/Proximity Caves | Spotted B-86 Titan 7717 | -4/Proximity Caves | Discovered new exit (range 9) 7719 | -4/Proximity Caves | Identified exit to Factory 7719 | -4/Proximity Caves | Entered Factory 7719 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7721 | -4/Factory | Loaded intel: 55 interactive machine locations 7817 | -4/Factory | Identified exit to Upper Caves 7817 | -4/Factory | Identified exit to Extension 7817 | -4/Factory | Identified exit to Armory 7911 | -4/Factory | Entered Armory 7955 | -4/Armory | Found Prototype Processor 7955 | -4/Armory | Identified Exp. Signal Interpreter 8128 | -4/Armory | Identified Transdimensional Reconstructor 8128 | -4/Armory | Warped through subspace to slip node 8128 | -4/Armory | Discovered new exit (range 1) 8128 | -4/Armory | Identified exit to Lab 8255 | -4/Armory | Found Fusion Bomb Launcher 8259 | -4/Armory | Found Fusion Bomb Launcher 8355 | -4/Armory | Build established: Hacker-Mutant 8377 | -4/Armory | Entered Lab 8377 | -4/Lab | Discovered new exit (range 9) 8380 | -4/Lab | Identified exit to Research 8382 | -4/Lab | Unable to decrypt terminal 8382 | -4/Lab | Opened the door to a hidden lab 8383 | -4/Lab | Gained access to the hidden lab's interior 8388 | -4/Lab | Found Alien Artifact 8388 | -4/Lab | Identified Core Reset Matrix 8388 | -4/Lab | Used Core Reset Matrix 8390 | -4/Lab | Detected by scanners 8392 | -4/Lab | Sensed 3 artifacts in vicinity 8399 | -4/Lab | Found Prototype Energy Cannon 8399 | -4/Lab | Identified Potential Cannon 8402 | -4/Lab | Found Prototype Device 8402 | -4/Lab | Identified AEGIS Remote Shield 8408 | -4/Lab | Confronted by A5 8408 | -4/Lab | Found Prototype Hackware 8424 | -4/Lab | Found Integrated Dissipator 8424 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 8434 | -4/Lab | Found Potential Cannon 8448 | -4/Lab | Discovered exit to Research (range 8) 8450 | -4/Lab | Entered Research 8450 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8561 | -3/Research | Discovered new exit (range 14) 8589 | -3/Research | Intercept squad dispatched 8594 | -3/Research | Spotted Tracker 8610 | -3/Research | Garrison activated, responded to threat 8620 | -3/Research | Destroyed Tracker 8641 | -3/Research | Destroyed 7 combat bots 8649 | -3/Research | Spotted Combat Programmer 8651 | -3/Research | Core integrity fell below 50% 8654 | -3/Research | Emitted hypermatrix ping 8656 | -3/Research | Core integrity fell below 20% 8659 | -3/Research | Assembled emerged from beneath the floor 8680 | -3/Research | Identified exit to Research 8689 | -3/Research | Entered another Research area 8689 | -2/Research | Evolved 2 slots: Propulsion x2 8701 | -2/Research | Lost 6 allies 8708 | -2/Research | Lost 10 parts (1p5n3u1w) 8859 | -2/Research | Discovered new exit (range 8) 8871 | -2/Research | Identified exit to Access 8872 | -2/Research | Entered Access 8872 | -1/Access | Evolved 2 slots: Utility x2 8983 | -1/Access | Build established: Alien-Mutant 9426 | -1/Access | Intercept squad dispatched 9447 | -1/Access | Spotted Tracker 9448 | -1/Access | Spotted Tracker 9480 | -1/Access | Spotted Combat Programmer 9484 | -1/Access | Destroyed Tracker 9490 | -1/Access | Spotted Combat Programmer 9498 | -1/Access | Released all parts (11) 9518 | -1/Access | Core integrity fell below 50% 9528 | -1/Access | Lost 5 parts (2n2u1w) 9529 | -1/Access | Emitted hypermatrix ping 9534 | -1/Access | Assembled emerged from beneath the floor 9534 | -1/Access | System corruption reached 10% 9541 | -1/Access | Core integrity fell below 20% 9550 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 09541_ EMDS Slug penetrates G-73 Enforcer. 09542_ Slug penetrates Wall. 09542_ Slammed into H-88 Terminator. 09543_ Penetrated by Slug. 09543_ G-73 Enforcer destroyed. 09543_ Slammed into U-05 Engineer. 09543_ Destabilizing: Core damaged (-16). 09544_ Slug penetrates Wall. 09544_ Penetrated by Slug. 09544_ Slug penetrates Wall. 09546_ Identified Med. Treads. 09547_ =HN9EFKLY7&:5O4KDG#2>J,YHZR0AKU 09547_ Slug penetrates Wall. 09548_ Penetrated by EMDS Slug. 09548_ Slug penetrates Wall. 09548_ Slammed into Combat Programmer. 09549_ Slug penetrates Wall. 09549_ Slammed into Combat Programmer. 09549_ Destabilizing: Core damaged (-16). 09550_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???# #?????? ##??# #????????????? | | ???# #?????? ##??##############????????????? | | ####/####### # ????????????????????????????? | | # # ????????????????????????????? | | # # ????????????????????????????? | | # #?????"???????????????????????? | | #? #????? ???????????????????????? | | #? #????? ???????????????????????? | | # ##++##"???????????????????????? | | # ???????????????????????? | | "" "" # ???????????????????????? | | ""T"" # #??????????????????????? | | """ # """ #??????????????????????? | | # "" F"" #??????????????????????? | | !# """""" #????###???????????????? | | ########/### """" ###### #######?????????? | | ????# # ]]! #?????????? | | ????# #[ ]!! #?????????? | | ????# g g% """ ]!! #?????????? | | ????# ######s#* """ #?????????? | | ????# # # # """ #?????????? | | ????# # ss# "S #?????????? | | ????# # s#h# "" #?????????? | | ????# ######## s# # "" #?????????? | | ????# #??????# p # !#?????????? | | ????# #??????# #@# #?????????? | | ##### #??????# # # #?????????? | | #??????######h# #?????????? | | ##### #############p##/###########?????????? | | ????# %% % %p% %% ??????? | | ????#####################%% %[ ??????? | | ????????????????????????# ??????? | | ????????????????????????# ???????? | | ????????????????????????# ???????? | | ????????????????????????# ????????? | | ????????????????????????# ???????? | | ????????????????????????###########/### ????????? | | ??????????????????????????????????? ?? ????????? | | ???????????????????????????????????? #??????????? | | ????????????????????????????????????? #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 41 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Cloak Strength 3 Armor Coverage 600 Core Shielding 40 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 75 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 45% | -8/Materials Lgt. Treads | 50% | -8/Materials Structural Scanner | 35% | -8/Materials Lgt. Treads | 3% | -6/Factory Structural Scanner | 40% | -5/Factory Imp. Medium Armor Plating | 50% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedWeaponsBlasthammer Manual? 0 Play Time 01:44:39 Cumulative 214.0 hours Start 2025.05.18 @ 13:41:17 End 2025.05.18 @ 15:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 51 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d243cd2-df14-4017-992e-bb42e1345c2e