Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 15:35:21
Player: Cheeriohz
Result: Destroyed by Combat Programmer with EMDS
Performance
-------------
Evolutions (9) 4500
Regions Visited (16) 3200
Robots Destroyed (172) 860
Value Destroyed (5967) 5967
Prototype IDs (24) 480
Alien Tech Used (3) 600
Bonus (7736) 7736
TOTAL SCORE: 23343
Bonus
-------
High Alert Combat Kills 240
Follower Combat Kills 196
Met Zhirov 300
Found Hidden Lab 3000
Used Core Reset Matrix 3000
Pursued by Intercept 1000
Cogmind
---------
Core Integrity 0/1600
Matter 286/300
Energy 79/100
System Corruption 11%
Temperature Cool (0)
Movement Core (50)
Location -1/Access
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (8) ---
Medium Treads
Advanced Medium Treads
Biometal Medium Treads
> --- UTILITY (12) -----
(None)
> --- WEAPON (3) -------
(None)
> --- INVENTORY (5) ----
Improved Gyrokinetic Inverter
Deep Network Scanner
Peak State
------------
> --- POWER ------------
Light Antimatter Reactor
Quantum Reactor
> --- PROPULSION -------
Centrium Leg
Centrium Leg
Heavy Shield Leg
Heavy Shield Leg
Heavy Shield Leg
> --- UTILITY ----------
Advanced Heat Sink
High-capacity Storage Unit
Structural Scanner
Experimental Signal Interpreter
Advanced Terrain Scan Processor
Microactuators
Heavy Armor Plating
> --- WEAPON -----------
Heavy Laser
Phase Gun
Enhanced Nova Cannon
> --- INVENTORY --------
Quantum Reactor
Biometal Medium Treads
Improved Thunder Leg
Improved Thunder Leg
Improved Gyrokinetic Inverter
Microactuators
Deep Network Scanner
[Rating: 142]
Favorites
-----------
Power Improved Deuterium Engine
Engine Improved Deuterium Engine
Power Core Light Nuclear Core
Reactor Quantum Reactor
Propulsion Light Treads
Treads Light Treads
Leg Heavy Shield Leg
Wheel Wheel
Hover Unit Improved Gyrokinetic Inverter
Flight Unit Field Propulsion Array
Utility High-capacity Storage Unit
Device Structural Scanner
Storage High-capacity Storage Unit
Processor Advanced Terrain Scan Processor
Hackware Hacking Suite
Protection Layered Light Armor Plating
Weapon Improved Assault Rifle
Energy Gun Heavy Laser
Energy Cannon Heavy Ion Cannon
Ballistic Gun Improved Assault Rifle
Ballistic Cannon Gauss Cannon
Launcher Missile Launcher
Special Weapon Improved Remote Datajack
Slashing Weapon Power Sword
Piercing Weapon Spear
Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Slots Evolved 18 | . . . 4 2 2 2 . . . . 2 . . 2 2 2
Power 1 | . . . . . . . . . . . . . . 1 . .
Propulsion 6 | . . . 1 . 1 1 . . . . 1 . . . 2 .
Utility 10 | . . . 2 2 1 1 . . . . 1 . . 1 . 2
Weapon 1 | . . . 1 . . . . . . . . . . . . .
Parts Attached 151 | 3 7 3 17 20 26 3 1 . 9 1 9 10 2 13 7 20
Power 17 | . . . 3 3 2 . . . 1 . 1 3 . 1 1 2
Engine 6 | . . . 1 2 2 . . . 1 . . . . . . .
Core 3 | . . . 2 1 . . . . . . . . . . . .
Reactor 8 | . . . . . . . . . . . 1 3 . 1 1 2
Propulsion 45 | 2 3 . 4 2 9 . . . 4 1 2 3 . 2 2 11
Treads 17 | . 2 . 4 2 2 . . . . . . 2 . 2 . 3
Leg 8 | . . . . . . . . . . . . . . . . 8
Wheel 10 | 2 1 . . . 7 . . . . . . . . . . .
Hover 3 | . . . . . . . . . 1 . . . . . 2 .
Flight 7 | . . . . . . . . . 3 1 2 1 . . . .
Utility 47 | 1 1 1 4 7 7 1 . . 4 . 6 2 1 5 3 4
Device 24 | 1 . 1 1 3 4 1 . . 1 . 2 1 1 3 2 3
Storage 5 | . 1 . . . . . . . 1 . 1 . . 1 1 .
Processor 5 | . . . . 2 . . . . . . 1 1 . 1 . .
Hackware 3 | . . . . . 1 . . . 1 . 1 . . . . .
Protection 10 | . . . 3 2 2 . . . 1 . 1 . . . . 1
Artifact . | . . . . . . . . . . . . . . . . .
Weapon 42 | . 3 2 6 8 8 2 1 . . . . 2 1 5 1 3
Energy Gun 11 | . 1 . 1 . 6 . . . . . . . . . 1 2
Energy Cannon 7 | . . 2 . 1 . 1 . . . . . . 1 1 . 1
Ballistic Gun 9 | . 1 . 5 3 . . . . . . . . . . . .
Ballistic Cannon 3 | . . . . 2 . . . . . . . . . 1 . .
Launcher 4 | . 1 . . 1 . 1 . . . . . . . 1 . .
Special Weapon 1 | . . . . . . . . . . . . . . 1 . .
Impact Weapon . | . . . . . . . . . . . . . . . . .
Slashing Weapon 5 | . . . . 1 2 . . . . . . 2 . . . .
Piercing Weapon 2 | . . . . . . . 1 . . . . . . 1 . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . .
Unidentified Prototypes 11 | . . . 1 . . . . . 5 . . 2 3 . . .
Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . .
System Corruption 10 | . . . . . 10 . . . . . . . . . . .
Parts Lost 58 | . . . 1 6 9 16 . . . 4 . 2 . 10 3 7
Power 3 | . . . . . . 1 . . . . . . . 1 . 1
Propulsion 23 | . . . . 3 6 4 . . . 2 . . . 5 1 2
Utility 20 | . . . . 3 1 5 . . . 2 . 2 . 3 2 2
Weapon 12 | . . . 1 . 2 6 . . . . . . . 1 . 2
Highest Loss Streak 10 | . . . 1 4 4 8 . . . 4 . 1 . 10 2 5
To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . .
Average Backups 14 | 6 8 13 18 18 18 18 4 5 4 5 11 11 11 9 4 4
Power 1 | 1 1 2 3 1 1 1 1 1 . . . 1 1 . 1 1
Propulsion 1 | 4 3 3 3 2 . . . . . . 1 2 3 2 . 1
Utility 6 | . 1 4 5 7 9 12 2 3 3 3 4 4 3 2 2 2
Weapon 5 | 1 1 4 6 7 7 5 1 1 1 1 3 3 4 3 . .
Tool/Special . | . . . . . . . . . . . . . . . . .
Unused Backups 49 | 4 4 . 11 6 1 10 . . 1 . 1 6 2 2 . 1
Power 7 | . . . 4 1 . . . . . . . 2 . . . .
Propulsion 6 | 4 . . . . . . . . . . 1 1 . . . .
Utility 23 | . 2 . 6 . . 10 . . 1 . . 1 2 . . 1
Weapon 13 | . 2 . 1 5 1 . . . . . . 2 . 2 . .
Tool/Special . | . . . . . . . . . . . . . . . . .
Average Slot Usage (%) 81 | . 100 100 99 98 91 79 25 23 46 62 69 73 63 56 19 40
Engine 4 | . 14 14 5 4 6 4 . . 2 5 1 . . . . .
Core 1 | . . . 3 2 . . . . . . . . . . . .
Treads 13 | . 4 28 26 22 16 . . . . . . 1 . 2 . .
Leg 1 | . . . . . . . . . . . . . . . . 14
Wheel 2 | . 23 . . . 3 14 . . . . . . . . . .
Flight 1 | . . . . . . . . . 10 17 20 15 15 9 . .
Device 13 | . 14 14 17 19 16 15 9 5 8 5 2 6 . 5 4 3
Storage 6 | . 14 14 9 7 6 4 . . . . 4 5 5 3 . 1
Processor 8 | . . . . 9 13 11 11 11 11 11 12 10 10 12 8 7
Hackware 1 | . . . . . 2 4 . . 1 5 9 10 10 8 . .
Protection 5 | . . . 8 6 6 3 . . 1 5 8 10 10 3 . .
Energy Gun 5 | . 13 . 6 . 15 12 . . . . . . . . 1 3
Energy Cannon 2 | . . 18 . 4 . 1 2 . . . . . . . . 2
Ballistic Gun 6 | . 14 9 20 10 . . . . . . . . . . . .
Ballistic Cannon 1 | . . . . 5 . . . . . . . . . . . .
Peak Build Rating 142 | 8 8 11 30 45 52 55 18 14 69 69 103 125 122 118 47 142
Average Rating 45 | 6 7 9 23 41 46 47 15 14 41 58 92 111 103 93 29 91
On Entrance 40 | 6 8 8 11 30 41 51 18 14 14 69 49 103 102 104 14 40
Naked Turns 36 | . . . . . . . . . . . . . . . . 36
Heaviest Build 99 | 11 47 60 63 79 76 77 10 3 17 17 42 52 45 45 22 99
Greatest Support 240 | 20 40 40 62 62 60 52 3 3 18 18 42 160 45 240 23 240
Greatest Overweight (x) 23 | 1 2 1 1 2 7 23 3 . . 1 . 3 . 7 1 1
Average Overweight (x) . | . . 1 . . 1 1 . . . . . . . . . .
Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 5 5 5 5 15 15 15 25 20 20
Average Capacity 16 | 8 10 20 20 20 20 19 5 5 5 5 13 15 15 12 5 11
Most Carried 20 | 8 11 16 20 20 20 20 5 5 5 5 15 15 15 15 5 7
Average Carried 14 | 6 8 13 18 19 18 18 4 5 4 5 13 13 14 12 4 5
Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 15 15 15 5 5 5
Final Carried 20 | 8 11 16 20 15 20 5 5 5 5 5 15 15 15 3 5 2
Class Distribution
--------------------
21% | Scavenger-Skirmisher
18% | Mutant
13% | Scavenger-Tank
8% | Tank
6% | Hacker-Mutant
6% | Alien-Mutant
6% | Skirmisher
5% | Scavenger-Mutant
4% | Scavenger-Assassin
3% | Hacker-Sprinter
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Subcaves
Tank | -8/Materials
Scavenger-Skirmisher | -7/Factory
Scavenger-Tank | -6/Factory
Scavenger-Skirmisher | -5/Factory
Mutant | -5/Upper Caves
Mutant | -5/Upper Caves
Mutant | -5/Zhirov
Sprinter | -4/Proximity Caves
Hacker-Sprinter | -4/Factory
Hacker-Mutant | -4/Armory
Hacker-Mutant | -4/Lab
Hacker-Mutant | -3/Research
Alien-Mutant | -2/Research
Alien-Mutant | -1/Access
Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Matter Collected 3706 | 250 111 36 520 708 720 434 17 17 100 10 30 190 . 110 . 453
Remotely . | . . . . . . . . . . . . . . . . .
Salvage Created 7347 | 121 128 117 555 756 2707 1267 . . 224 101 102 135 . 220 . 914
Parts 319 | 14 12 10 41 47 72 41 . . 3 4 4 5 . 24 . 42
Haulers Intercepted 5 | . . . 2 . 1 . . . . . 1 . . 1 . .
Recyclers Shooed 14 | . . . 1 . 10 2 . . . . . . . 1 . .
Parts Field Recycled . | . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . .
Parts Self-Destructed 23 | . . 18 . . . . . . 2 3 . . . . . .
Prevented 3 | . . . . . . . . . . 3 . . . . . .
Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Combat Hostiles Destroyed 120 | . 5 3 15 22 32 14 . . . 4 . 3 . 7 . 15
Melee 11 | . . . . 4 . . . . . 4 . 3 . . . .
Guns 63 | . 2 . 15 7 30 7 . . . . . . . . . 2
Cannons 16 | . . 3 . 7 . . . . . . . . . . . 6
AOE 23 | . 3 . . 4 . 4 . . . . . . . 7 . 5
Classes Destroyed 15 | 2 3 1 2 4 2 1 . . . . . . . . . .
Worker 10 | . . . . 1 3 2 . . . . . . . 4 . .
Builder 17 | . 1 . . 3 1 5 . . . . . . . 4 . 3
Tunneler 3 | 3 . . . . . . . . . . . . . . . .
Hauler 5 | . . . 2 . 1 . . . . . 1 . . 1 . .
Recycler 13 | 1 . . . . 8 4 . . . . . . . . . .
Mechanic 2 | . . . . . 1 1 . . . . . . . . . .
Watcher 2 | . . . . . . 2 . . . . . . . . . .
Swarmer 50 | . 3 . 9 7 11 4 . . . 4 . 1 . 6 . 5
Grunt 33 | . 2 1 1 6 14 6 . . . . . . . . . 3
Brawler 3 | . . . . . 2 1 . . . . . . . . . .
Duelist 2 | . . . . 1 . . . . . . . . . . . 1
Sentry 12 | . . . 5 3 2 1 . . . . . . . . . 1
Hunter 1 | . . . . 1 . . . . . . . . . . . .
Programmer 15 | . . . . 4 3 2 . . . . . 2 . . . 4
Tracker 2 | . . . . . . . . . . . . . . 1 . 1
Subdweller 2 | . . 2 . . . . . . . . . . . . . .
Best Kill Streak 15 | 2 3 2 4 6 8 12 . . . 4 1 1 . 15 . 5
Combat Bots Only 7 | . 3 2 3 4 7 7 . . . 4 . 1 . 7 . 5
Max Kills in Single Turn 6 | 1 2 1 1 4 2 3 . . . 1 1 1 . 6 . 5
Gunslinging 1 | . . . . . . 1 . . . . . . . . . .
Exploded 5 | . 2 . . 3 . 2 . . . . . . . 5 . 5
Melee 1 | . . . . 1 . . . . . 1 . 1 . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
-------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Hostile Shots Fired 1289 | . 9 20 57 233 158 81 . 2 . 36 14 55 15 218 30 361
Missed 387 | . 4 4 14 78 57 17 . 1 . 11 10 18 13 68 13 79
Deflected 49 | . . . . . . . . . . . . . . . . 49
Hits 902 | . 5 16 43 155 101 64 . 1 . 25 4 37 2 150 17 282
Melee 6 | . . . . . 1 . . . . . . 5 . . . .
Projectile 896 | . 5 16 43 155 100 64 . 1 . 25 4 32 2 150 17 282
AOE 1 | . . . . . . . . . . . . . . 1 . .
Critical Strikes 31 | . . . 1 5 1 6 . . . . . 5 . 5 1 7
Actively Blocked 1 | . . . . . . . . . . . . 1 . . . .
Part Disruptions 2 | . . . . 1 . . . . . . . 1 . . . .
Damage Taken 16230 | . 93 316 427 1945 1757 1641 . 21 . 358 95 831 53 3429 466 4798
Core 4279 | . 14 29 20 190 139 675 . 21 . 58 31 105 33 1161 182 1621
Absorbed by Shields . | . . . . . . . . . . . . . . . . .
Redirected to Shielding 238 | . . . . . . . . . . 34 28 103 20 53 . .
Regen/Repaired (Parts) 425 | . . . 158 . 135 132 . . . . . . . . . .
Core Remaining (%) 70 | 100 . 82 96 72 83 . . . . 24 . . 76 10 87 .
Volleys Fired 342 | 10 14 13 27 87 90 36 . . . . . . . 7 . 58
Largest 3 | 2 2 2 3 3 3 3 . . . . . . . 1 . 3
Hottest 277 | 40 70 160 133 145 229 213 . . . . . . . 52 . 277
Shots Fired 749 | 20 25 18 81 152 258 92 . . . . . . . 7 . 96
Gun 584 | 20 22 6 81 65 257 82 . . . . . . . . . 51
Cannon 144 | . . 12 . 83 . 4 . . . . . . . . . 45
Launcher 21 | . 3 . . 4 1 6 . . . . . . . 7 . .
Special . | . . . . . . . . . . . . . . . . .
Kinetic 212 | 20 11 6 61 114 . . . . . . . . . . . .
Thermal 516 | . 11 12 20 34 257 86 . . . . . . . . . 96
Explosive 21 | . 3 . . 4 1 6 . . . . . . . 7 . .
Electromagnetic . | . . . . . . . . . . . . . . . . .
Robot Hit Streak 31 | 5 10 12 13 8 25 31 . . . . . . . 2 . 21
Robot Miss Streak 6 | 1 1 2 4 4 6 3 . . . . . . . . . 5
Penetration Max 1 | . . . . 1 . . . . . . . . . . . .
Secondary Targets 11 | . . . 3 . 6 2 . . . . . . . . . .
Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . . . . . .
Shots Hit Robots 500 | 13 18 13 46 76 187 69 . . 3 4 1 12 . 3 . 55
Core Hits 335 | 7 11 4 23 43 139 48 . . 3 4 1 3 . 21 . 28
Critical Kills 3 | . . . 1 . . . . . . . . . . . . 2
Critical Parts Destroyed . | . . . . . . . . . . . . . . . . .
Critical Strikes 23 | . 1 . 1 6 7 1 . . . . . 1 . . . 6
Burn 11 | . 1 . . . 5 1 . . . . . . . . . 4
Meltdown 2 | . . . . . . . . . . . . . . . . 2
Destroy 1 | . . . 1 . . . . . . . . . . . . .
Blast 6 | . . . . 6 . . . . . . . . . . . .
Sever 3 | . . . . . 2 . . . . . . 1 . . . .
Melee Attacks 101 | . . . . 8 10 1 5 10 3 11 13 34 2 4 . .
Impact . | . . . . . . . . . . . . . . . . .
Slashing 33 | . . . . 8 10 1 . . . . . 14 . . . .
Piercing 68 | . . . . . . . 5 10 3 11 13 20 2 4 . .
Sneak Attacks 2 | . . . . . . . . . . . 1 . . 1 . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . .
Damage Inflicted 17062 | 107 321 308 699 2501 4337 2803 . . 230 117 51 495 . 2232 7 2854
Guns 8147 | 107 187 24 699 751 4237 1357 . . . . . . . . . 785
Cannons 2697 | . . 284 . 847 . 106 . . . . . . . . . 1460
Explosions 4724 | . 134 . . 550 . 1334 . . . . . . . 2127 . 579
Melee 1436 | . . . . 347 97 . . . 230 117 51 495 . 99 . .
Ramming 58 | . . . . 6 3 6 . . . . . . . 6 7 30
Kinetic 2280 | 107 84 24 467 1598 . . . . . . . . . . . .
Thermal 8803 | . 103 284 232 239 4237 1463 . . . . . . . . . 2245
Explosive 4485 | . 134 . . 311 . 1334 . . . . . . . 2127 . 579
Electromagnetic . | . . . . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . .
Slashing 847 | . . . . 347 97 . . . . . . 403 . . . .
Piercing 589 | . . . . . . . . . 230 117 51 92 . 99 . .
Highest Corruption 16 | . . . . 3 16 2 2 2 2 2 . 4 4 5 7 11
Average Corruption 5 | . . . . 2 13 1 2 2 2 2 . 3 4 4 5 5
Corruption Purged . | . . . . . . . . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . . . . . . . . .
Effects 92 | . . . . 14 39 5 4 6 1 2 . 9 . 2 1 9
Message Errors 23 | . . . . 1 7 1 2 2 . . . 4 . 2 1 3
Matter Fused 24 | . . . . 6 10 1 1 2 . 1 . . . . . 3
Heat Flow Errors 9 | . . . . 2 4 1 . . . . . 2 . . . .
Energy Discharges 10 | . . . . 1 2 . 1 2 1 1 . 2 . . . .
Parts Rejected 2 | . . . . . 1 . . . . . . . . . . 1
Data Loss (minor) 8 | . . . . 3 4 . . . . . . 1 . . . .
Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . .
Misfires 3 | . . . . 1 2 . . . . . . . . . . .
Alerts 2 | . . . . . 1 1 . . . . . . . . . .
Misdirections 2 | . . . . . . . . . . . . . . . . 2
Weapon Failures 7 | . . . . . 6 1 . . . . . . . . . .
Overload Shots . | . . . . . . . . . . . . . . . . .
Overflow Damage 640 | . . . . 131 . 56 . . . . . 64 . 356 . 33
Projectiles 73 | . . . . 49 . . . . . . . . . . . 24
Explosions 495 | . . . . 74 . 56 . . . . . . . 356 . 9
Melee 72 | . . . . 8 . . . . . . . 64 . . . .
Knockbacks 9 | . . . . 9 . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . .
Kinetic 9 | . . . . 9 . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . . . . . . .
Self-Inflicted Damage 248 | . 38 . . . 52 43 . . . . . . . 99 3 13
Shots 8 | . 1 . . . 2 3 . . . . . . . 2 . .
Rammed 22 | . . . . 4 2 3 . . . . . . . 1 4 8
Targets Rammed 22 | . . . . 4 2 3 . . . . . . . 1 4 8
Kicked . | . . . . . . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . . . . . .
Highest Temperature 695 | . 120 39 458 136 545 695 . . . . . 227 . . . 36
Average Temperature 135 | . 51 28 168 42 138 232 . . . . . 107 . . . 13
Received Heat Transfer 1932 | . 27 48 63 693 459 384 . . . . 18 30 . 84 . 126
Effects 35 | . . . 5 . 4 26 . . . . . . . . . .
Shutdowns 6 | . . . . . 3 3 . . . . . . . . . .
Energy Bleed 3 | . . . 1 . 1 1 . . . . . . . . . .
Interference 4 | . . . 3 . . 1 . . . . . . . . . .
Matter Decay 5 | . . . . . . 5 . . . . . . . . . .
Short Circuit 1 | . . . 1 . . . . . . . . . . . . .
Damage (minor) 1 | . . . . . . 1 . . . . . . . . . .
Damage (major) 12 | . . . . . . 12 . . . . . . . . . .
Damage (core) 3 | . . . . . . 3 . . . . . . . . . .
Siege Activations . | . . . . . . . . . . . . . . . . .
Martial Activations . | . . . . . . . . . . . . . . . . .
Shielding Activations 5 | . . . . . . . . . . . . . . . . 5
Total Turns 103 | . . . . . . . . . . . . . . . . 103
Longest Duration 46 | . . . . . . . . . . . . . . . . 46
Robots Disrupted . | . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Parts Fried . | . . . . . . . . . . . . . . . . .
Impact Corruptions . | . . . . . . . . . . . . . . . . .
Robots Melted 8 | . . . . . 2 3 . . . . . . . . . 3
Combat Hostiles 7 | . . . . . 2 3 . . . . . . . . . 2
Parts Melted 64 | . . . . . 31 12 . . . . . . . . . 21
Heat Transferred 16173 | . 370 370 434 200 9346 2900 . . . . . . . . . 2553
Parts Sabotaged . | . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Maximum Alert Level 3 | . . . . 1 3 2 . . . . . . . 1 . 1
Low Security (%) 70 | 100 100 . 100 68 40 . . . . . 100 100 . 68 100 88
Level 1 20 | . . . . 31 27 67 . . . . . . . 31 . 11
Level 2 8 | . . . . . 28 32 . . . . . . . . . .
Level 3 . | . . . . . 3 . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . .
Peak Influence 737 | 10 85 . 119 326 737 507 . . . . 131 84 . 343 130 220
Initial 359 | . 6 . . 2 150 359 . . . . 109 29 . . 130 5
Average 152 | 3 22 . 49 112 309 366 . . . . 92 43 . 99 85 109
Influence Increases 4852 | 20 164 35 451 791 1215 448 15 15 10 255 130 244 . 564 . 495
Destroy 0b10 Robot/C 2440 | . 100 20 300 440 640 280 . . . 80 . 80 . 180 . 320
Destroy 0b10 Robot/NC 270 | 20 5 . 10 20 70 70 . . 10 . 5 . . 45 . 15
Destroy Leader 544 | . 20 . 84 130 122 54 . . . 10 2 10 . 52 . 60
Allied During Kill 63 | . . . . . . . . . . . . 5 . 39 . 19
Successful Hack 107 | . 9 . 25 28 24 . . . . . . . . 21 . .
Disable Machine 285 | . . . . 135 60 . . . . . 15 45 . 15 . 15
Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . .
Destroy Structure 318 | . 15 . 2 38 14 44 . . . . 18 14 . 122 . 51
Partial Spotted 30 | . . . . . . . . . . . 15 . . 15 . .
Lose Combat Pursuer 645 | . 15 15 30 . 135 . 15 15 . 165 75 90 . 75 . 15
Influence Decreases 4792 | 10 174 35 444 490 790 748 351 112 10 80 245 304 . 332 222 445
Entered New Map 925 | . 4 . . 5 158 374 161 19 . . 66 31 . . 102 5
Time Decay 2821 | 10 170 35 378 425 542 214 190 93 10 40 80 222 . 92 90 230
Lost Part 559 | . . . 10 60 90 160 . . . 40 . 19 . 100 30 50
Lost Ally 342 | . . . . . . . . . . . 10 32 . 140 . 160
Purge Threat 145 | . . . 56 . . . . . . . 89 . . . . .
Squads Dispatched 34 | . . . . 10 9 2 . . . 1 1 1 . 4 1 5
Investigation 2 | . . . . 1 1 . . . . . . . . . . .
Extermination 8 | . . . . 4 2 . . . . . . 1 . . . 1
Reinforcement 13 | . . . . 5 3 1 . . . . 1 . . 1 1 1
Assault 4 | . . . . . 2 1 . . . 1 . . . . . .
Garrison 2 | . . . . . 1 . . . . . . . . 1 . .
Intercept 5 | . . . . . . . . . . . . . . 2 . 3
Searches Triggered . | . . . . . . . . . . . . . . . . .
Construction Impeded 5 | . . . . 3 . 1 . . . . . . . 1 . .
Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
--------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Distress Signals 9 | . . . 3 1 1 . . . . . 2 . . . 1 1
Communications Jammed . | . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . .
Times Spotted 280 | . 8 5 31 25 48 20 1 1 . 10 22 23 1 33 8 44
Peak Tracking Total 21 | . 3 2 7 4 6 7 1 1 . 15 17 9 1 15 10 21
Tactical Retreats 24 | . 1 1 1 . 8 . 1 1 . 3 2 2 . 3 . 1
Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Traps Triggered 5 | . . . . . 2 . . . . . . 1 . 1 1 .
Indirectly . | . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . .
Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Machines Disabled 21 | . . . . 9 5 . . . . . 1 3 1 1 . 1
Max in Single Turn 5 | . . . . 5 2 . . . . . 1 1 1 1 . 1
Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 .
Machines Repaired . | . . . . . . . . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
--------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Machines Accessed 38 | . 3 . 8 3 6 2 . . 4 . 5 1 . 4 2 .
Terminals 23 | . 3 . 6 2 3 1 . . . . 5 1 . 2 . .
Fabricators . | . . . . . . . . . . . . . . . . .
Repair Stations 5 | . . . 2 . 2 1 . . . . . . . . . .
Recycling Units 2 | . . . . 1 . . . . . . . . . . 1 .
Scanalyzers . | . . . . . . . . . . . . . . . . .
Garrison Access 4 | . . . . . 1 . . . . . . . . 2 1 .
Total Hacks 115 | . 8 . 25 10 12 5 . . 17 . 27 1 . 6 4 .
Successful 58 | . 4 . 12 4 3 4 . . 17 . 11 . . 1 2 .
Failed 57 | . 4 . 13 6 9 1 . . . . 16 1 . 5 2 .
Catastrophic 16 | . . . 2 2 3 1 . . . . 4 . . 3 1 .
Database Lockouts . | . . . . . . . . . . . . . . . . .
Manual 49 | . 7 . 13 4 5 1 . . . . 14 . 1 2 2 .
Terminals 70 | . 8 . 18 7 5 1 . . . . 27 1 . 3 . .
Fabricators . | . . . . . . . . . . . . . . . . .
Repair Stations 16 | . . . 7 . 5 4 . . . . . . . . . .
Recycling Units 5 | . . . . 3 . . . . . . . . . . 2 .
Scanalyzers . | . . . . . . . . . . . . . . . . .
Garrison Access 7 | . . . . . 2 . . . . . . . . 3 2 .
Terminal Hacks 33 | . 1 . 4 2 . . . . 17 . 8 . . 1 . .
Record 7 | . . . . . . . . . 5 . 1 . . 1 . .
Part Schematic 4 | . . . . . . . . . 4 . . . . . . .
Robot Analysis 6 | . 1 . . 1 . . . . 4 . . . . . . .
Prototype ID Bank 7 | . . . 1 . . . . . 4 . 2 . . . . .
Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . .
Terminal Index 1 | . . . . . . . . . . . 1 . . . . .
Unreport Threat 4 | . . . 2 . . . . . . . 2 . . . . .
Locate Traps 1 | . . . . 1 . . . . . . . . . . . .
Zone Layout 1 | . . . . . . . . . . . 1 . . . . .
Fabricator Hacks . | . . . . . . . . . . . . . . . . .
Repair Station Hacks 12 | . . . 6 . 2 4 . . . . . . . . . .
Scan Component 6 | . . . 3 . 1 2 . . . . . . . . . .
Repair 6 | . . . 3 . 1 2 . . . . . . . . . .
Recycling Unit Hacks . | . . . . . . . . . . . . . . . . .
Scanalyzer . | . . . . . . . . . . . . . . . . .
Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 .
Seal Access 1 | . . . . . . . . . . . . . . . 1 .
Unauthorized Hacks 11 | . 3 . 2 2 1 . . . . . 3 . . . . .
Terminals 11 | . 3 . 2 2 1 . . . . . 3 . . . . .
Assimilate 1 | . . . . . . . . . . . 1 . . . . .
Botnet 10 | . 3 . 2 2 1 . . . . . 2 . . . . .
Fabricators . | . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . .
Data Cores Recovered . | . . . . . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . . . . . .
Hacking Detections 32 | . 3 . 7 3 5 2 . . . . 5 1 . 4 2 .
Full Trace Events 2 | . . . . 1 1 . . . . . . . . . . .
Feedback Events . | . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . .
Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . .
Parts Built . | . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . . . . . .
Parts Repaired 6 | . . . 3 . 1 2 . . . . . . . . . .
Time 161 | . . . 78 . 13 70 . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Used RIF Installer . | . . . . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . . .
Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . .
Machine Destruction 3 | . . . . . 3 . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . .
Robots Rewired 2 | . . . . . . . . . . . . 2 . . . .
Allies Hacked . | . . . . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
-------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Total Allies 18 | . . . . . . . . . . . 1 2 . 7 . 8
Largest Group 8 | . . . . . . . . . . . 1 2 . 7 . 8
Highest-Rated Group 112 | . . . . . . . . . . . 10 98 . 102 . 112
Highest-Rated Ally 50 | . . . . . . . . . . . 10 50 . 15 . 15
Total Orders . | . . . . . . . . . . . . . . . . .
Ally Attacks 56 | . . . . . . . . . . . . 15 . 25 . 16
Total Damage 1868 | . . . . . . . . . . . . 531 . 837 . 500
Kills 4 | . . . . . . . . . . . . 1 . 2 . 1
Allies Corrupted . | . . . . . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Active Infowar (turns) 7698 | 42 534 397 1322 2018 1414 435 388 219 129 65 99 460 . . 117 59
Sensors 3642 | . . . . 1911 1015 401 . . . . 99 216 . . . .
Terrain 570 | . . . . 570 . . . . . . . . . . . .
Structural 5406 | . . 397 1322 1426 1054 347 388 219 129 65 . . . . . 59
Seismic 1106 | 42 534 . 413 . . . . . . . . . . . 117 .
Cloaking 359 | . . . . . . . . . . . . 359 . . . .
Robot Analysis Total 6 | . 1 . . 1 . . . . 4 . . . . . . .
Derelict Logs Recovered 4 | . . . . . . . 3 1 . . . . . . . .
Drone Launches . | . . . . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . . . . .
Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Turns Passed 9549 | 76 534 397 1348 2041 2031 446 388 219 129 109 192 466 73 239 183 678
Spaces Moved 6270 | 42 368 136 551 754 716 151 505 376 174 228 407 650 151 409 269 383
Core 1214 | . . . . . . 10 505 376 87 . . . . 66 93 77
Treads 2019 | . 33 136 551 754 476 . . . . . . 23 . 8 . 38
Legs 280 | 19 . . . . . . . . . . . . . . . 261
Wheels 739 | 23 335 . . . 240 141 . . . . . . . . . .
Hover 183 | . . . . . . . . . . . . . . . 176 7
Flight 1835 | . . . . . . . . . 87 228 407 627 151 335 . .
Fastest Speed 27 | 80 80 240 155 155 105 105 50 50 29 29 27 28 34 34 50 50
Average Speed 113 | 98 95 240 193 214 215 144 72 50 39 29 28 50 34 41 60 112
Slowest Speed 1200 | 120 240 240 235 320 400 1200 200 50 50 102 29 280 34 400 110 145
Overloaded Moves . | . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . .
Robots Hopped 10 | . . . . . . . . . . . 3 2 . 5 . .
Potential Cave-ins 2 | . . . . 2 . . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . . . . . . .
Teleports 1 | . . . . . . . . . . . . 1 . . . .
Exploration Rate (%) 35 | 5 52 9 62 28 21 7 74 64 60 51 15 23 94 15 11 9
Regions Visited 16
Branch Regions 7
Pre-discovered Areas 5 | . . . . . . . 1 1 3 . . . . . . .
Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 .
Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . .
Scrap Searched 5 | . . . . . . . 3 1 . 1 . . . . . .
Spaces Dug 70 | . . . . 6 14 1 5 6 . . 9 7 . 22 . .
Terrain Destroyed 219 | . 15 . . 38 14 35 5 6 . . 9 7 . 74 . 16
Melee 35 | . . . . . 7 1 5 6 . . 9 7 . . . .
Projectile 33 | . . . . 21 . . . . . . . . . . . 12
AOE 151 | . 15 . . 17 7 34 . . . . . . . 74 . 4
Terrain Rammed . | . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1
--------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc
Total 7887 | 62 527 188 790 1015 956 300 519 391 225 252 458 745 169 462 287 541
Wait 732 | . 126 32 131 107 74 93 5 6 36 13 21 11 3 9 6 59
Move 6234 | 41 367 135 550 753 715 150 504 375 173 227 400 645 150 398 268 383
Hop 10 | . . . . . . . . . . . 3 2 . 5 . .
Pick Up 99 | 3 7 3 27 14 13 4 1 . 1 . 8 9 3 1 1 4
Fast Attach 98 | 3 . 2 7 4 14 2 . . 9 1 8 5 4 14 7 18
Attach 43 | . . . 5 10 4 6 1 . 1 . . 6 . 6 . 4
Detach 22 | 2 . 2 1 1 1 . 1 . 1 . 1 6 . 4 1 1
Swap 54 | . 7 1 11 9 19 3 . . . . 1 2 1 . . .
Drop 119 | 3 6 . 31 18 14 2 2 . 1 . 3 14 6 13 . 6
Fire 342 | 10 14 13 27 87 90 36 . . . . . . . 7 . 58
Melee 99 | . . . . 8 10 1 5 10 3 11 13 32 2 4 . .
Ram 16 | . . . . . . 3 . . . . . . . 1 4 8
Kick . | . . . . . . . . . . . . . . . . .
Crush 6 | . . . . 4 2 . . . . . . . . . . .
Escape Stasis . | . . . . . . . . . . . . . . . . .
Rewire 13 | . . . . . . . . . . . . 13 . . . .
Trap . | . . . . . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub])
-10/Subcaves
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory
-6/Factory
-5/Factory
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm)
-4/Armory
-4/Lab
-3/Research
-2/Research
-1/Access
History
---------
Turn | Location | Event
1 | -11/Scrapyard | Discovered new exit (range 3)
77 | -11/Scrapyard | Entered Materials
311 | -10/Materials | Build established: Mutant
401 | -10/Materials | Discovered new exit (range 14)
472 | -10/Materials | Discovered new exit (range 11)
488 | -10/Materials | Discovered new exit (range 8)
611 | -10/Materials | Entered Subcaves
612 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon
624 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed
678 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser
739 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed
895 | -10/Subcaves | Discovered new exit (range 5)
1008 | -10/Subcaves | Entered Materials
1008 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
1144 | -8/Materials | Repaired Lgt. Treads
1171 | -8/Materials | Repaired Lgt. Treads
1298 | -8/Materials | Build established: Tank
1623 | -8/Materials | Discovered new exit (range 4)
2068 | -8/Materials | Repaired Structural Scanner
2343 | -8/Materials | Discovered new exit (range 8)
2356 | -8/Materials | Entered Factory
2356 | -7/Factory | Evolved 2 slots: Utility x2
2661 | -7/Factory | Build established: Scavenger-Skirmisher
3981 | -7/Factory | Build established: Skirmisher
3981 | -7/Factory | Discovered new exit (range 16)
4298 | -7/Factory | Lost 4 parts (1n3u)
4390 | -7/Factory | Identified exit to Factory
4397 | -7/Factory | Entered another Factory area
4397 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1
4781 | -6/Factory | Repaired Lgt. Treads
4992 | -6/Factory | Build established: Scavenger-Assassin
5245 | -6/Factory | Destroyed 7 combat bots
5649 | -6/Factory | System corruption reached 10%
5728 | -6/Factory | Garrison activated, responded to threat
5942 | -6/Factory | Lost 4 parts (3n1u)
6101 | -6/Factory | Build established: Scavenger-Tank
6296 | -6/Factory | Lost 3 parts (2n1w)
6397 | -6/Factory | Discovered new exit (range 16)
6419 | -6/Factory | Identified exit to Factory
6428 | -6/Factory | Entered another Factory area
6428 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1
6577 | -5/Factory | Repaired Structural Scanner
6622 | -5/Factory | Repaired Imp. Medium Armor Plating
6728 | -5/Factory | First assault squad dispatched
6748 | -5/Factory | Destroyed 7 combat bots
6761 | -5/Factory | Discovered new exit (range 11)
6795 | -5/Factory | Core integrity fell below 50%
6835 | -5/Factory | Lost 8 parts (2n2u4w)
6872 | -5/Factory | Identified exit to Upper Caves
6874 | -5/Factory | Entered Upper Caves
6892 | -5/Upper Caves | Learned Factory interactive machine intel
6901 | -5/Upper Caves | Lost 4 parts (1p2u1w)
6981 | -5/Upper Caves | Learned Factory emergency access door positions
7142 | -5/Upper Caves | Build established: Mutant
7248 | -5/Upper Caves | Discovered new exit (range 10)
7254 | -5/Upper Caves | Identified exit to Upper Caves
7262 | -5/Upper Caves | Entered another Upper Caves area
7269 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint
7312 | -5/Upper Caves | Learned location of Armory (-4)
7460 | -5/Upper Caves | Encountered a Warlord checkpoint
7478 | -5/Upper Caves | Discovered new exit (range 8)
7481 | -5/Upper Caves | Identified exit to Zhirov
7481 | -5/Upper Caves | Entered Zhirov
7481 | -5/Zhirov | Discovered new exit (range 3)
7491 | -5/Zhirov | Met Zhirov
7500 | -5/Zhirov | Learned location of Quarantine (-2)
7500 | -5/Zhirov | Learned location of Testing (-3)
7500 | -5/Zhirov | Learned location of Command (-1)
7504 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype
7512 | -5/Zhirov | Found Alien Artifact
7512 | -5/Zhirov | Identified Integrated Dissipator
7512 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20)
7598 | -5/Zhirov | Found Alien Artifact
7610 | -5/Zhirov | Identified exit to Proximity Caves
7610 | -5/Zhirov | Entered Proximity Caves
7622 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
7706 | -4/Proximity Caves | Lost 4 parts (2n2u)
7712 | -4/Proximity Caves | Spotted B-86 Titan
7717 | -4/Proximity Caves | Discovered new exit (range 9)
7719 | -4/Proximity Caves | Identified exit to Factory
7719 | -4/Proximity Caves | Entered Factory
7719 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1
7721 | -4/Factory | Loaded intel: 55 interactive machine locations
7817 | -4/Factory | Identified exit to Upper Caves
7817 | -4/Factory | Identified exit to Extension
7817 | -4/Factory | Identified exit to Armory
7911 | -4/Factory | Entered Armory
7955 | -4/Armory | Found Prototype Processor
7955 | -4/Armory | Identified Exp. Signal Interpreter
8128 | -4/Armory | Identified Transdimensional Reconstructor
8128 | -4/Armory | Warped through subspace to slip node
8128 | -4/Armory | Discovered new exit (range 1)
8128 | -4/Armory | Identified exit to Lab
8255 | -4/Armory | Found Fusion Bomb Launcher
8259 | -4/Armory | Found Fusion Bomb Launcher
8355 | -4/Armory | Build established: Hacker-Mutant
8377 | -4/Armory | Entered Lab
8377 | -4/Lab | Discovered new exit (range 9)
8380 | -4/Lab | Identified exit to Research
8382 | -4/Lab | Unable to decrypt terminal
8382 | -4/Lab | Opened the door to a hidden lab
8383 | -4/Lab | Gained access to the hidden lab's interior
8388 | -4/Lab | Found Alien Artifact
8388 | -4/Lab | Identified Core Reset Matrix
8388 | -4/Lab | Used Core Reset Matrix
8390 | -4/Lab | Detected by scanners
8392 | -4/Lab | Sensed 3 artifacts in vicinity
8399 | -4/Lab | Found Prototype Energy Cannon
8399 | -4/Lab | Identified Potential Cannon
8402 | -4/Lab | Found Prototype Device
8402 | -4/Lab | Identified AEGIS Remote Shield
8408 | -4/Lab | Confronted by A5
8408 | -4/Lab | Found Prototype Hackware
8424 | -4/Lab | Found Integrated Dissipator
8424 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20)
8434 | -4/Lab | Found Potential Cannon
8448 | -4/Lab | Discovered exit to Research (range 8)
8450 | -4/Lab | Entered Research
8450 | -3/Research | Evolved 2 slots: Power x1, Utility x1
8561 | -3/Research | Discovered new exit (range 14)
8589 | -3/Research | Intercept squad dispatched
8594 | -3/Research | Spotted Tracker
8610 | -3/Research | Garrison activated, responded to threat
8620 | -3/Research | Destroyed Tracker
8641 | -3/Research | Destroyed 7 combat bots
8649 | -3/Research | Spotted Combat Programmer
8651 | -3/Research | Core integrity fell below 50%
8654 | -3/Research | Emitted hypermatrix ping
8656 | -3/Research | Core integrity fell below 20%
8659 | -3/Research | Assembled emerged from beneath the floor
8680 | -3/Research | Identified exit to Research
8689 | -3/Research | Entered another Research area
8689 | -2/Research | Evolved 2 slots: Propulsion x2
8701 | -2/Research | Lost 6 allies
8708 | -2/Research | Lost 10 parts (1p5n3u1w)
8859 | -2/Research | Discovered new exit (range 8)
8871 | -2/Research | Identified exit to Access
8872 | -2/Research | Entered Access
8872 | -1/Access | Evolved 2 slots: Utility x2
8983 | -1/Access | Build established: Alien-Mutant
9426 | -1/Access | Intercept squad dispatched
9447 | -1/Access | Spotted Tracker
9448 | -1/Access | Spotted Tracker
9480 | -1/Access | Spotted Combat Programmer
9484 | -1/Access | Destroyed Tracker
9490 | -1/Access | Spotted Combat Programmer
9498 | -1/Access | Released all parts (11)
9518 | -1/Access | Core integrity fell below 50%
9528 | -1/Access | Lost 5 parts (2n2u1w)
9529 | -1/Access | Emitted hypermatrix ping
9534 | -1/Access | Assembled emerged from beneath the floor
9534 | -1/Access | System corruption reached 10%
9541 | -1/Access | Core integrity fell below 20%
9550 | -1/Access | Destroyed by Combat Programmer with EMDS
Last Messages
---------------
09541_ EMDS Slug penetrates G-73 Enforcer.
09542_ Slug penetrates Wall.
09542_ Slammed into H-88 Terminator.
09543_ Penetrated by Slug.
09543_ G-73 Enforcer destroyed.
09543_ Slammed into U-05 Engineer.
09543_ Destabilizing: Core damaged (-16).
09544_ Slug penetrates Wall. <x2>
09544_ Penetrated by Slug.
09544_ Slug penetrates Wall.
09546_ Identified Med. Treads.
09547_ =HN9EFKLY7&:5O4KDG#2>J,YHZR0AKU
09547_ Slug penetrates Wall. <x3>
09548_ Penetrated by EMDS Slug.
09548_ Slug penetrates Wall.
09548_ Slammed into Combat Programmer.
09549_ Slug penetrates Wall.
09549_ Slammed into Combat Programmer.
09549_ Destabilizing: Core damaged (-16).
09550_ Penetrated by EMDS Slug.
Map
-----
+----------------------------------------------------+
| ???# #?????? ##??# #????????????? |
| ???# #?????? ##??##############????????????? |
| ####/####### # ????????????????????????????? |
| # # ????????????????????????????? |
| # # ????????????????????????????? |
| # #?????"???????????????????????? |
| #? #????? ???????????????????????? |
| #? #????? ???????????????????????? |
| # ##++##"???????????????????????? |
| # ???????????????????????? |
| "" "" # ???????????????????????? |
| ""T"" # #??????????????????????? |
| """ # """ #??????????????????????? |
| # "" F"" #??????????????????????? |
| !# """""" #????###???????????????? |
| ########/### """" ###### #######?????????? |
| ????# # ]]! #?????????? |
| ????# #[ ]!! #?????????? |
| ????# g g% """ ]!! #?????????? |
| ????# ######s#* """ #?????????? |
| ????# # # # """ #?????????? |
| ????# # ss# "S #?????????? |
| ????# # s#h# "" #?????????? |
| ????# ######## s# # "" #?????????? |
| ????# #??????# p # !#?????????? |
| ????# #??????# #@# #?????????? |
| ##### #??????# # # #?????????? |
| #??????######h# #?????????? |
| ##### #############p##/###########?????????? |
| ????# %% % %p% %% ??????? |
| ????#####################%% %[ ??????? |
| ????????????????????????# ??????? |
| ????????????????????????# ???????? |
| ????????????????????????# ???????? |
| ????????????????????????# ????????? |
| ????????????????????????# ???????? |
| ????????????????????????###########/### ????????? |
| ??????????????????????????????????? ?? ????????? |
| ???????????????????????????????????? #??????????? |
| ????????????????????????????????????? #??????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 111
Energy Generation 41
Energy Capacity 790
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 16
Terrain Scan Range 16
Terrain Scan Density 310
Cloak Strength 3
Armor Coverage 600
Core Shielding 40
Power Shielding 66
Melee Speed Boost 20
Evasion (%) 75
Recoil Reduction 6
Particle Charging 30
Offensive Hacking 10
Defensive Hacking 26
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Repaired
----------
Lgt. Treads | 45% | -8/Materials
Lgt. Treads | 50% | -8/Materials
Structural Scanner | 35% | -8/Materials
Lgt. Treads | 3% | -6/Factory
Structural Scanner | 40% | -5/Factory
Imp. Medium Armor Plating | 50% | -5/Factory
Alien Tech Used
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Core Reset Matrix
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed LinkedWeaponsBlasthammer
Manual? 0
Play Time 01:44:39
Cumulative 214.0 hours
Start 2025.05.18 @ 13:41:17
End 2025.05.18 @ 15:35:21
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 169
Rogue 169
Adventurer 0
Explorer 0
Win Type -
Total 4
Types 2/0/1/1/0/0/0/0/0/0
Lore% 51
Gallery% 70
Achievement% 64
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 1
Font 48/Smallcaps
Map View 55x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 4d243cd2-df14-4017-992e-bb42e1345c2e