Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.12 @ 20:26:31 Player: Razta Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (934) 934 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2794 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 122/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Mini Grenade Launcher Heavy Mace > --- INVENTORY (12) --- System Shield Ion Cannon Assault Rifle Flak Cannon Flak Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Ion Cannon Ion Cannon Flak Cannon > --- INVENTORY -------- System Shield Ion Cannon Ion Cannon Assault Rifle Flak Cannon Flak Cannon Flak Cannon Mini Grenade Launcher Datajack Plasma Cutter [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 26 | 8 1 9 8 Power 3 | 1 . 1 1 Engine 1 | 1 . . . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 3 1 Device 2 | 1 . . 1 Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 11 | 3 . 2 6 Energy Gun 2 | 2 . . . Energy Cannon 3 | . . 1 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . . 1 1 Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 11 | . . . 11 Average Slot Usage (%) 89 | . 100 96 61 Engine 6 | . 14 6 . Core 4 | . . 4 8 Leg 23 | . 28 26 12 Wheel 2 | . . 3 . Device 9 | . 14 11 3 Storage 12 | . 14 13 9 Processor 6 | . . 6 9 Energy Gun 4 | . 14 4 . Energy Cannon 5 | . . 6 7 Ballistic Gun 4 | . 14 4 . Ballistic Cannon 5 | . . 6 6 Naked Turns . | . . . . Heaviest Build 61 | 14 26 58 61 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 12 | 2 1 2 12 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 18 | 6 10 18 12 Average Capacity 11 | 5 9 13 12 Most Carried 16 | 6 7 16 11 Average Carried 9 | 4 6 11 8 Final Capacity 12 | 6 10 12 12 Final Carried 12 | 6 7 12 6 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 601 | 295 13 293 . Remotely . | . . . . Salvage Created 919 | 106 24 488 301 Parts 60 | 11 1 27 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . . 14 10 Guns 1 | . . 1 . Cannons 16 | . . 13 3 AOE 7 | . . . 7 Classes Destroyed 9 | 2 1 5 1 Worker 1 | . . 1 . Builder 1 | . . . 1 Tunneler 4 | 3 . . 1 Recycler 3 | 1 . 1 1 Operator 1 | . . 1 . Watcher 2 | . 1 . 1 Swarmer 6 | . . 3 3 Grunt 15 | . . 10 5 Sentry 3 | . . 1 2 Best Kill Streak 12 | 2 1 5 12 Combat Bots Only 9 | . . 5 9 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1856 | . 22 419 1415 Core 583 | . . 20 563 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 95 . Volleys Fired 54 | 5 1 37 11 Largest 3 | 2 2 2 3 Hottest 134 | 60 60 104 134 Shots Fired 110 | 10 2 74 24 Gun 24 | 10 2 12 . Cannon 74 | . . 62 12 Launcher 11 | . . . 11 Special 1 | . . . 1 Kinetic 51 | 5 1 37 8 Thermal 36 | . . 31 5 Explosive 11 | . . . 11 Electromagnetic 12 | 5 1 6 . Robot Hit Streak 39 | 8 9 39 12 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 88 | 8 1 64 15 Core Hits 80 | 4 1 39 36 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2691 | 107 20 1191 1373 Guns 220 | 107 20 93 . Cannons 1282 | . . 1089 193 Explosions 1170 | . . . 1170 Melee . | . . . . Ramming 9 | . . 9 . Kinetic 687 | 36 . 531 120 Thermal 678 | . . 595 83 Explosive 1170 | . . . 1170 Electromagnetic 147 | 71 20 56 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 77 | . . 8 69 Projectiles 8 | . . 8 . Explosions 69 | . . . 69 Melee . | . . . . Knockbacks 19 | . . 18 1 Impact . | . . . . Kinetic 17 | . . 16 1 Secondary 2 | . . 2 . Self-Inflicted Damage 110 | . . 4 106 Shots 4 | . . . 4 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 362 | . . 362 311 Average Temperature 126 | . . 111 187 Received Heat Transfer 966 | . 18 183 765 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1110 | . . 962 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 303 | 20 33 270 303 Average Influence 97 | 5 18 106 171 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 81 57 Level 1 19 | . . 18 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 3 22 15 Peak Tracking Total 11 | . 2 3 11 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 14 9 4 Successful 19 | . 9 7 3 Failed 7 | . 4 2 1 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 3 | . 3 . . Terminals 24 | . 14 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 9 5 3 Record 8 | . 4 4 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Level Access Points 1 | . . 1 . Alert Level 1 | . . . 1 Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 46 | . . 46 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1215 | 128 163 679 245 Spaces Moved 544 | 75 102 287 80 Core 34 | 20 . . 14 Treads . | . . . . Legs 510 | 55 102 287 66 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 167 | 116 142 165 254 Slowest Speed 650 | 150 150 180 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 24 32 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 7 | . . . 7 Terrain Destroyed 46 | . . 1 45 Melee . | . . . . Projectile 1 | . . 1 . AOE 45 | . . . 45 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 748 | 107 119 421 101 Wait 65 | 1 7 57 . Move 541 | 74 101 286 80 Hop . | . . . . Pick Up 41 | 16 5 18 2 Fast Attach 4 | . . 4 . Attach 18 | 7 . 3 8 Detach . | . . . . Swap 4 | 1 1 2 . Drop 20 | 3 4 13 . Fire 54 | 5 1 37 11 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Central database locked down 249 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 662 | -9/Materials | Identified exit to Materials 971 | -9/Materials | Entered another Materials area 971 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1140 | -8/Materials | Lost 11 parts (2p3n2u4w) 1142 | -8/Materials | Destroyed 9 combat bots 1164 | -8/Materials | Core integrity fell below 50% 1203 | -8/Materials | Core integrity fell below 20% 1216 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01115_ R-06 Scavenger destroyed. 01118_ G-50 Soldier knocked back. 01118_ G-47 Trooper destroyed. 01121_ G-50 Soldier destroyed. 01123_ The unstable cave ceiling collapses. 01148_ U-05 Engineer lays Concrete. 01153_ U-05 Engineer builds a Wall. 01159_ The unstable cave ceiling collapses. 01159_ Flak Cannon destroyed. 01165_ G-47 Trooper destroyed. 01166_ U-05 Engineer lays Concrete. 01170_ U-05 Engineer builds a Wall. 01175_ U-05 Engineer lays Concrete. 01177_ U-05 Engineer builds a Wall. 01182_ U-05 Engineer lays Concrete. 01207_ Acquired Hvy. Mace. 01210_ T-07 Excavator destroyed. 01213_ Plasma Cutter destroyed. 01214_ Destroyed Imp. Heat Sink. 01214_ G-47 Trooper destroyed. 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