Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 08:47:03 Player: TrialByFire Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2519) 2519 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 7676 Bonus ------- High Alert Combat Kills 112 Entered DSFs 500 Cogmind --------- Core Integrity 524/850 Matter 248/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (750) Ox14 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit System Shield System Shield > --- WEAPON (4) ------- Arc Projector > --- INVENTORY (20) --- Heavy Ion Engine Improved Deuterium Engine Wheel Wheel Compact Wheel Improved Cooling System High-capacity Storage Unit Compact Battery (200) Matter Compressor (0) Melee Analysis Suite Drone Bay (2/2) Pulse Rifle Variable Charge Gun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Transmission Jammer System Shield System Shield > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Light Treads Wheel Wheel Compact Wheel Improved Cooling System High-capacity Storage Unit Compact Battery Matter Compressor Melee Analysis Suite Drone Bay Arc Projector Pulse Rifle Variable Charge Gun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware System Shield Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . 1 . Utility 3 | . . . . . 1 1 . . 1 . Weapon 2 | . . . 2 . . . . . . . Parts Attached 101 | 6 9 1 4 12 10 23 1 15 3 17 Power 12 | 1 . 1 . 2 . 2 . 2 1 3 Engine 11 | 1 . . . 2 . 2 . 2 1 3 Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 . . 2 2 2 8 . 5 1 8 Treads 3 | . . . . . . . . 1 1 1 Leg 17 | 2 . . 2 . . 6 . . . 7 Wheel 10 | . . . . 2 2 2 . 4 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 1 7 . . . 3 4 1 2 1 . Device 5 | . . . . . 1 3 . . 1 . Storage 7 | 1 3 . . . . . 1 2 . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . . 1 1 . . . . Protection 5 | . 4 . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 40 | 2 2 . 2 8 5 9 . 6 . 6 Energy Gun 23 | 2 . . . 1 4 8 . 2 . 6 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . Ballistic Cannon 14 | . 2 . 2 5 1 . . 4 . . Launcher 2 | . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 5 . 1 . . . . Parts Lost 33 | . . . . . 4 10 5 2 . 12 Power 3 | . . . . . . 1 . 1 . 1 Propulsion 15 | . . . . . . 5 2 . . 8 Utility 3 | . . . . . 2 . . . . 1 Weapon 12 | . . . . . 2 4 3 1 . 2 Highest Loss Streak 10 | . . . . . 2 8 5 2 . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 100 99 96 98 71 76 100 97 Engine 7 | . 14 11 . 5 9 7 4 6 6 6 Core 2 | . . 2 11 5 . . . . . . Leg 13 | . 28 28 22 3 . 10 14 . . 23 Wheel 12 | . . . . 18 27 19 4 20 26 6 Device 3 | . . . . . 3 7 7 7 13 13 Storage 10 | . 14 14 11 11 9 7 4 6 6 6 Hackware 5 | . . . . . 7 15 15 15 13 13 Protection 7 | . 13 14 11 11 4 . . . . . Energy Gun 10 | . 9 . . . 23 29 18 4 . 20 Ballistic Cannon 21 | . 17 28 44 43 12 . . 14 26 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 10 32 34 42 45 48 41 39 77 80 80 Greatest Support 88 | 20 20 20 26 26 36 54 41 52 52 88 Greatest Overweight (x) 3 | 1 1 1 2 1 1 1 1 3 1 2 Average Overweight (x) . | . . 1 1 1 1 . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 14 15 15 15 15 15 11 16 20 20 Most Carried 20 | 8 15 15 15 15 15 15 12 20 19 20 Average Carried 14 | 4 11 14 13 14 14 13 9 11 18 19 Final Capacity 20 | 8 15 15 15 15 15 15 5 20 20 20 Final Carried 20 | 6 15 15 15 15 15 12 5 20 19 18 Class Distribution -------------------- 33% | Mutant 27% | Tank 21% | Hacker-Gunner 8% | Scavenger-Gunner 5% | Hacker-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Matter Collected 2118 | 226 4 170 95 657 336 150 . 180 . 300 Remotely . | . . . . . . . . . . . Salvage Created 2350 | . . 50 77 792 319 500 . 274 . 338 Parts 135 | . . 5 7 56 17 24 . 15 . 11 Haulers Intercepted 3 | . . . 1 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Combat Hostiles Destroyed 56 | . . 2 1 22 9 14 . 1 . 7 Guns 18 | . . . . . 4 8 . . . 6 Cannons 24 | . . 2 1 16 4 . . . . 1 AOE 10 | . . . . 6 . 4 . . . . Classes Destroyed 11 | . . 1 3 3 1 1 . 1 . 1 Worker 2 | . . . . . . . . 2 . . Builder 1 | . . . . 1 . . . . . . Hauler 3 | . . . 1 1 . . . 1 . . Recycler 5 | . . . . 2 . 1 . 2 . . Watcher 2 | . . . 1 1 . . . . . . Swarmer 13 | . . . . 4 . 9 . . . . Grunt 19 | . . 2 . 10 5 . . . . 2 Sentry 13 | . . . 1 8 3 . . 1 . . Specialist 5 | . . . . . . . . . . 5 Hunter 3 | . . . . . 1 2 . . . . Programmer 3 | . . . . . . 3 . . . . Best Kill Streak 12 | . . 2 1 12 2 8 . 2 . 2 Combat Bots Only 8 | . . 2 1 8 2 8 . 1 . 2 Max Kills in Single Turn 7 | . . 1 1 7 1 3 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Damage Taken 5096 | . . 77 56 632 604 1495 133 215 . 1884 Core 750 | . . . . 62 81 150 63 68 . 326 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 50 | . . . . 42 8 . . . . . Regen/Repaired (Parts) 189 | . . . . 104 . 85 . . . . Core Remaining (%) 85 | 100 . 100 . 84 85 . . 59 . . Volleys Fired 138 | . 2 5 5 41 20 27 . 14 . 24 Largest 4 | . 2 2 4 4 4 4 . 2 . 4 Hottest 252 | . 78 78 156 156 224 243 . 118 . 252 Shots Fired 443 | . 4 10 20 132 77 87 . 18 . 95 Gun 207 | . . . . . 28 82 . 18 . 79 Cannon 228 | . 4 10 20 129 49 . . . . 16 Launcher 8 | . . . . 3 . 5 . . . . Special . | . . . . . . . . . . . Kinetic 228 | . 4 10 20 129 49 . . . . 16 Thermal 192 | . . . . . 28 72 . 14 . 78 Explosive 8 | . . . . 3 . 5 . . . . Electromagnetic 15 | . . . . . . 10 . 4 . 1 Robot Hit Streak 13 | . 2 3 4 8 10 12 . 11 . 13 Robot Miss Streak 6 | . 2 1 2 6 2 5 . 1 . 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . . . . . . 1 . . . 3 Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 Shots Hit Robots 252 | . 2 6 9 62 50 50 . 16 . 57 Core Hits 114 | . . 3 4 35 18 28 . 7 . 19 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 22 | . . . . 3 4 5 . 1 . 9 Burn 13 | . . . . . 1 3 . 1 . 8 Blast 7 | . . . . 3 3 . . . . 1 Corrupt 2 | . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5858 | . 38 130 195 1935 985 1183 . 273 . 1119 Guns 2536 | . . . . . 366 999 . 273 . 898 Cannons 2531 | . 38 130 195 1328 619 . . . . 221 Explosions 791 | . . . . 607 . 184 . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2531 | . 38 130 195 1328 619 . . . . 221 Thermal 2380 | . . . . . 366 881 . 235 . 898 Explosive 791 | . . . . 607 . 184 . . . . Electromagnetic 156 | . . . . . . 118 . 38 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . . 2 16 16 . 3 Average Corruption 8 | . . . . . . 1 8 16 . 2 Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . . 4 4 13 . 4 Message Errors 3 | . . . . . . 1 . 2 . . Matter Fused 11 | . . . . . . 2 2 6 . 1 Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . 1 . 2 . . Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . 1 1 . . Misfires 2 | . . . . . . . . . . 2 Alerts 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 32 | . . 8 . 24 . . . . . . Projectiles 32 | . . 8 . 24 . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . 1 3 . 5 7 . . . . . Impact . | . . . . . . . . . . . Kinetic 14 | . 1 3 . 4 6 . . . . . Secondary 2 | . . . . 1 1 . . . . . Self-Inflicted Damage 11 | . . . . . . 11 . . . . Shots 1 | . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 499 | . 18 153 276 499 386 417 . 190 . 303 Average Temperature 149 | . 12 81 110 143 186 165 . 68 . 133 Received Heat Transfer 831 | . . 63 18 201 270 24 . 60 . 195 Effects 6 | . . . . 1 3 1 . . . 1 Shutdowns 2 | . . . . . 1 1 . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . 1 1 . 1 . . Combat Hostiles 3 | . . . . . 1 1 . 1 . . Parts Melted 15 | . . . . . . 10 . 4 . 1 Heat Transferred 5803 | . . . . . 851 1807 . 592 . 2553 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Peak Influence 541 | . 31 81 76 541 454 234 96 84 40 218 Initial 187 | . . 12 . 31 187 115 81 32 40 28 Average 137 | . 2 7 35 349 306 102 72 73 40 124 Maximum Alert Level 2 | . . . . 2 2 1 . . . 1 Low Security (%) 69 | 100 100 100 100 11 5 81 100 100 100 90 Level 1 21 | . . . . 54 71 18 . . . 9 Level 2 9 | . . . . 33 23 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . . 3 . 6 . . . 3 Investigation 2 | . 1 . . 1 . . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 6 | . . . . 2 . 1 . . . 3 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Distress Signals 3 | . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 96 | . 2 2 2 29 11 19 5 4 . 22 Peak Tracking Total 10 | . 2 2 1 7 3 8 5 3 . 10 Tactical Retreats 6 | . . . . . 2 1 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Traps Triggered 8 | . 1 . . 3 . 3 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . Reused 1 | . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Machines Disabled 10 | . . 1 . 9 . . . . . . Max in Single Turn 2 | . . 1 . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Machines Accessed 18 | . . . 1 5 3 4 . 4 1 . Terminals 11 | . . . 1 3 3 2 . 1 1 . Fabricators 2 | . . . . . . 1 . 1 . . Repair Stations 3 | . . . . 2 . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 46 | . . . 1 18 6 10 . 9 2 . Successful 24 | . . . 1 11 3 6 . 2 1 . Failed 22 | . . . . 7 3 4 . 7 1 . Catastrophic 7 | . . . . . . 1 . 6 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 28 | . . . 1 11 6 5 . 3 2 . Fabricators 2 | . . . . . . 1 . 1 . . Repair Stations 11 | . . . . 7 . 4 . . . . Recycling Units 3 | . . . . . . . . 3 . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . . 1 6 3 2 . . 1 . Part Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . 1 1 1 . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . . 5 . 4 . . . . Scan Component 5 | . . . . 3 . 2 . . . . Repair 4 | . . . . 2 . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . . . 1 4 2 4 . 4 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . 2 . 2 . . . . Time 134 | . . . . 58 . 76 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Turns Passed 5811 | 66 291 1456 241 1241 480 1126 121 339 97 353 Spaces Moved 3537 | 44 140 722 85 787 312 838 135 260 89 125 Core 113 | 8 . . . . . . 68 37 . . Treads . | . . . . . . . . . . . Legs 1375 | 36 140 722 85 82 . 143 67 . . 100 Wheels 2049 | . . . . 705 312 695 . 223 89 25 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 105 105 87 50 50 105 101 Average Speed 129 | 112 175 190 243 113 105 105 85 94 105 107 Slowest Speed 260 | 120 190 190 260 190 105 120 190 150 105 116 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 24 99 11 77 24 17 92 7 1 80 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 18 | . 1 1 1 7 2 6 . . . . Melee . | . . . . . . . . . . . Projectile 7 | . 1 1 1 2 2 . . . . . AOE 11 | . . . . 5 . 6 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac DSF Total 4482 | 60 184 799 109 1043 414 1026 140 334 92 281 Wait 543 | . 11 63 8 181 60 109 1 15 . 95 Move 3528 | 43 139 721 84 786 311 838 134 259 88 125 Hop . | . . . . . . . . . . . Pick Up 115 | 11 15 4 4 12 9 18 2 29 1 10 Fast Attach 5 | 1 1 . . 1 1 1 . . . . Attach 50 | 5 4 . 2 . 5 14 1 13 2 4 Detach 3 | . 1 . . . . 2 . . . . Swap 46 | . 4 1 2 11 4 8 . 2 1 13 Drop 51 | . 7 5 4 11 4 9 2 2 . 7 Fire 138 | . 2 5 5 41 20 27 . 14 . 24 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 67 | -11/Junkyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered Mines 510 | -10/Mines | Discovered new exit (range 13) 563 | -10/Mines | Learned Materials emergency access door positions 637 | -10/Mines | Learned location of Storage (-9) 685 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1026 | -10/Mines | Discovered new exit (range 10) 1814 | -10/Mines | Entered Materials 1814 | -9/Materials | Evolved 2 slots: Weapon x2 1816 | -9/Materials | Discovered new exit (range 12) 2055 | -9/Materials | Entered Storage 2115 | -9/Storage | Build established: Tank 2240 | -9/Storage | Destroyed 8 combat bots 2295 | -9/Storage | Repaired Imp. Light Cannon 2322 | -9/Storage | Repaired Grenade Launcher 3015 | -9/Storage | Discovered new exit (range 5) 3296 | -9/Storage | Entered Materials 3296 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3734 | -8/Materials | Discovered new exit (range 4) 3776 | -8/Materials | Entered Factory 3776 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4075 | -7/Factory | Build established: Hacker-Gunner 4453 | -7/Factory | Repaired Carbon-fiber Leg 4492 | -7/Factory | Repaired Carbon-fiber Leg 4708 | -7/Factory | Lost 8 parts (1p4n3w) 4712 | -7/Factory | Destroyed 8 combat bots 4716 | -7/Factory | Discovered new exit (range 15) 4738 | -7/Factory | Garrison activated, responded to threat 4902 | -7/Factory | Sucked down chute 4902 | -7/Factory | Entered Waste 4917 | -7/Waste | EMP discharged 4940 | -7/Waste | Spotted C-40 Crusher 4942 | -7/Waste | Spotted C-40 Crusher 4953 | -7/Waste | Spotted C-40 Crusher 4966 | -7/Waste | Spotted C-40 Crusher 4977 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4980 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4982 | -7/Waste | Spotted C-40 Crusher 4984 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5006 | -7/Waste | Spotted C-40 Crusher 5009 | -7/Waste | Discovered new exit (range 13) 5015 | -7/Waste | Lost 5 parts (2n3w) 5017 | -7/Waste | EMP discharged 5017 | -7/Waste | System corruption reached 10% 5023 | -7/Waste | Entered Factory 5223 | -7/Factory | Discovered new exit (range 13) 5362 | -7/Factory | Entered another Factory area 5362 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5459 | -6/Factory | Identified exit to DSF 5459 | -6/Factory | Entered DSF 5484 | -6/DSF | Additional patrols routed to DSF 5658 | -6/DSF | Build established: Scavenger-Gunner 5812 | -6/DSF | Self-destructed Last Messages --------------- 05782_ Penetrated by Slug. 05785_ Pulse Rifle severed. 05786_ Slug penetrates Wall. 05786_ Penetrated by Slug. 05789_ Flexi-carbon Leg destroyed. 05792_ X-72 Disruptor springs to life. 05800_ Imp. VSS Leg destroyed. 05806_ C-30 ARC bursts open, deploying its payload. 05806_ S-27 Virus unfolds itself. 05808_ Knocked back. 05808_ Carbon-fiber Leg destroyed. 05810_ Imp. VSS Leg destroyed. 05810_ Knocked back. 05810_ Transmission Jammer destroyed. 05810_ Carbon-fiber Leg destroyed. 05811_ System corrupted: Matter fused (-5). 05811_ Imp. Deuterium Engine destroyed. 05812_ Pulse Rifle destroyed. 05812_ Flexi-carbon Leg destroyed. 05812_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????""????????????????????????????????????? | | ?????????#"#???????????????????????????????????? | | ??????####"##???????#########??????????????????? | | ??????#"""""#########!! #??##??????????????? | | ??????#"""""##!!#!!!#!! % #!!!#!!##"?????????? | | ????"##"" @ ss% ????????? | | ????""""" x cc% ^ ss ????????? | | ????###"" ##!!#!!!### ### #!!#???????????? | | ??????### ###!!#!!!#?# #?????#?????%%???????? | | ???????## ##########? ]]?????????#%*#??????? | | ???????#! !!#???????? ]]#???????? [%!??????? | | ???????#! !!#??????? ]]#???????? !!??????? | | ???????## ###???????## ###???????## #??????? | | ???????# [ #????????! !??????????! !??????? | | ???????# #????????! !!?????????! !??????? | | ???????# #????????! !!?????????! !??????? | | ??????###[ ######???#?# ###???###??# ###????? | | ??????# #? #?!!#?? #?#!??#]]]?# #????? | | ??????# ## #!!!## A???!!#]]]## #????? | | ??????# ????? !!#????? | | ??????# H ??????? !!#????? | | ??????# " ????????? !!#????? | | ??????# ! ## #===##"%" ??????????# #????? | | ??????#! #? #??=#?# #??????????# ! #????? | | ??????### ######???### ###??????###[ ###????? | | ???????# ==#???????!! ]]???????#!! * #?????? | | ???????# ==#???????!! ]]???????#!!=*!#?????? | | ???????# ==#????????! ]????????#! * #?????? | | ???????## ###??????### ###??????### ##?????? | | ???????#= ==#??????#[[ #??????# !#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 55 Defensive Hacking 20 Item Schematics ----------------- Thermal Generator | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessHeartScanner Manual? 0 Play Time 01:25:52 Cumulative 41.4 hours Start 2023.03.11 @ 21:18:37 End 2023.03.12 @ 08:47:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d80ab49-fb12-4505-b216-fb1133959da6