Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 13:29:53 Player: Elliott Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1193) 1193 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4128 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 82/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Targeting Computer Weapon Cycler Focal Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced ECM Suite Improved Weapon Shielding > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon Great Maul > --- INVENTORY -------- Carbon-fiber Leg Targeting Computer Weapon Cycler Core Shielding Improved Datajack [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Advanced Visual Processing Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Weapon Shielding Weapon Great Maul Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 62 | 6 5 6 17 12 7 9 Power 5 | 1 . . 2 2 . . Engine 3 | 1 . . 2 . . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 21 | 2 . 1 11 3 1 3 Treads 1 | . . . . . . 1 Leg 20 | 2 . 1 11 3 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 4 1 2 3 4 2 Device 5 | . 1 1 . . 2 1 Storage 2 | . 1 . . . 1 . Processor 2 | . 1 . . 1 . . Hackware 1 | . . . . . 1 . Protection 6 | . 1 . 2 2 . 1 Artifact . | . . . . . . . Weapon 20 | 3 1 4 2 4 2 4 Energy Gun 3 | 1 . . 1 . . 1 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 4 | 2 . 1 . 1 . . Ballistic Cannon 4 | . 1 1 1 1 . . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 33 | . . 4 2 6 2 19 Power 4 | . . 1 1 1 . 1 Propulsion 9 | . . . . 2 . 7 Utility 8 | . . . . 2 2 4 Weapon 12 | . . 3 1 1 . 7 Highest Loss Streak 11 | . . 4 1 3 2 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 95 89 89 96 97 80 Engine 3 | . 14 9 7 2 . . Core 4 | . . . . 6 7 5 Treads 1 | . . . . . . 3 Leg 24 | . 28 28 31 33 30 13 Device 12 | . 7 14 11 9 12 14 Storage 3 | . 4 . . . 6 7 Processor 10 | . 7 14 11 18 8 7 Hackware 2 | . . . . . . 7 Protection 4 | . 3 . 10 8 5 . Energy Gun 1 | . . . 2 2 . 1 Energy Cannon 3 | . . . . . 6 6 Ballistic Gun 3 | . 17 7 8 1 . . Ballistic Cannon 5 | . 10 11 7 7 7 2 Impact Weapon 4 | . . . . 6 7 6 Naked Turns . | . . . . . . . Heaviest Build 35 | 8 16 13 14 19 35 35 Greatest Support 60 | 20 20 20 45 60 58 58 Greatest Overweight (x) 6 | . . . . . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 8 8 Average Capacity 6 | 5 5 5 5 5 7 7 Most Carried 8 | . 4 5 5 5 7 8 Average Carried 4 | . 2 4 2 3 4 6 Final Capacity 8 | 5 5 5 5 5 8 5 Final Carried 7 | . 4 4 4 4 7 3 Class Distribution -------------------- 74% | Mutant 14% | Assassin 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1222 | 150 85 207 246 416 50 68 Remotely . | . . . . . . . Salvage Created 1251 | . . 134 402 400 147 168 Parts 71 | . . 16 34 19 2 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 32 | . . 3 15 9 1 4 Melee 4 | . . . . 3 . 1 Guns 10 | . . . 8 2 . . Cannons 10 | . . 1 7 2 . . AOE 2 | . . 2 . . . . Classes Destroyed 9 | . . 5 2 2 . . Worker 3 | . . 1 . 1 1 . Builder 2 | . . 2 . . . . Recycler 2 | . . 1 . . 1 . Operator 1 | . . . . 1 . . Watcher 3 | . . . . 3 . . Swarmer 10 | . . . 7 3 . . Grunt 13 | . . 2 5 3 . 3 Sentry 8 | . . . 3 3 1 1 Demolisher 1 | . . 1 . . . . Best Kill Streak 5 | . . 5 4 3 1 1 Combat Bots Only 4 | . . 2 4 3 1 1 Max Kills in Single Turn 3 | . . 3 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 520 | . 3 47 116 77 99 178 Missed 170 | . 2 17 37 25 39 50 Damage Taken 5006 | . 17 730 827 720 545 2167 Core 1043 | . . 185 114 42 78 624 Absorbed by Shields . | . . . . . . . Redirected to Shielding 155 | . . . 4 15 90 46 Ignored by Resistances 11 | . . . . . . 11 Regen/Repaired (Parts) 166 | . . . 166 . . . Core Remaining (%) 72 | 100 . 26 71 92 . . Volleys Fired 87 | . 1 14 47 16 . 9 Largest 2 | . 2 2 2 2 . 2 Hottest 170 | . 55 68 75 75 . 170 Shots Fired 134 | . 2 22 74 18 . 18 Gun 54 | . 1 . 45 7 . 1 Cannon 63 | . 1 5 29 11 . 17 Launcher 17 | . . 17 . . . . Special . | . . . . . . . Kinetic 91 | . 2 5 62 16 . 6 Thermal 26 | . . . 12 2 . 12 Explosive 17 | . . 17 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 1 5 11 7 . 6 Robot Miss Streak 3 | . 1 3 3 2 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 128 | . 1 12 46 36 10 23 Core Hits 52 | . . 19 20 8 1 4 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 4 | . . . . 3 . 1 Critical Strikes 9 | . . . 2 4 1 2 Blast 2 | . . . 2 . . . Smash 7 | . . . . 4 1 2 Melee Attacks 53 | . . . . 26 12 15 Impact 52 | . . . . 26 12 14 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 3 2 . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3448 | . 15 464 673 1126 382 788 Guns 412 | . . . 324 55 . 33 Cannons 838 | . 15 51 349 149 . 274 Explosions 413 | . . 413 . . . . Melee 1774 | . . . . 911 382 481 Ramming 11 | . . . . 11 . . Kinetic 957 | . 15 51 585 194 . 112 Thermal 293 | . . . 88 10 . 195 Explosive 413 | . . 413 . . . . Electromagnetic . | . . . . . . . Impact 1774 | . . . . 911 382 481 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 4 . . . . Average Corruption 3 | . 3 4 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . 3 8 . . . . Message Errors 2 | . . 2 . . . . Matter Fused 3 | . . 3 . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 2 | . 1 1 . . . . Data Loss (minor) 2 | . 2 . . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 564 | . . . . 373 92 99 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 564 | . . . . 373 92 99 Knockbacks 18 | . 1 . 7 6 2 2 Impact 6 | . . . . 2 2 2 Kinetic 10 | . 1 . 6 3 . . Secondary 2 | . . . 1 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . 3 . . Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 297 | . . 190 102 15 . 297 Average Temperature 55 | . . 36 25 9 . 120 Received Heat Transfer 1245 | . 9 6 183 297 138 612 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 23 | . . . . 17 2 4 Impact Corruptions 25 | . . . . 16 4 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 522 | . . . 200 25 . 297 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 311 | . 31 124 311 311 117 . Initial 131 | . . 12 40 131 62 . Average 118 | . 12 53 136 191 73 . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 79 | 100 100 100 71 60 100 . Level 1 20 | . . . 28 39 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 2 2 2 . Investigation 4 | . . . 1 1 2 . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 4 | . 1 . 1 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 4 6 20 22 6 13 Peak Tracking Total 7 | . 3 3 7 5 2 7 Tactical Retreats 6 | . . . 4 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 4 | . 2 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 8 | . . . 2 2 2 2 Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 1 1 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . . . 6 7 6 11 Successful 20 | . . . 5 3 1 11 Failed 10 | . . . 1 4 5 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . 1 2 . . Fabricators . | . . . . . . . Repair Stations 16 | . . . 5 5 6 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . . 1 2 . 11 Record 10 | . . . . . . 10 Open Door 1 | . . . . . . 1 Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . . 1 . . Reinforcement Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 4 1 1 . Scan Component 4 | . . . 2 1 1 . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 2 2 2 . Full Trace Events 3 | . . . . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 40 | . . . . . . 40 Highest-Rated Ally 20 | . . . . . . 20 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 4145 | 62 272 275 661 845 462 1568 Spaces Moved 2365 | 46 183 185 318 506 305 822 Core 6 | 3 . . . . . 3 Treads 377 | . . . . . . 377 Legs 1982 | 43 183 185 318 506 305 442 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 138 | 115 120 120 120 120 120 173 Slowest Speed 350 | 120 120 120 120 120 120 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 35 64 24 45 9 75 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 72 | . . 69 . 1 . 2 Melee . | . . . . . . . Projectile 3 | . . . . 1 . 2 AOE 69 | . . 69 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2990 | 53 232 215 524 676 376 914 Wait 383 | . 39 9 130 101 47 57 Move 2359 | 45 182 184 317 505 304 822 Hop . | . . . . . . . Pick Up 19 | . 2 2 3 6 4 2 Fast Attach 30 | 6 5 . 6 7 3 3 Attach 18 | . . 2 3 4 3 6 Detach 6 | 1 2 . 1 1 1 . Swap 14 | . . 4 8 1 1 . Drop 18 | 1 1 . 9 6 1 . Fire 87 | . 1 14 47 16 . 9 Melee 53 | . . . . 26 12 15 Ram . | . . . . . . . Kick 3 | . . . . 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Entered Mines 383 | -10/Mines | Assembled infested the area 441 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 581 | -10/Mines | Core integrity fell below 50% 586 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 589 | -10/Mines | Found Prototype Device 590 | -10/Mines | Identified Exp. Sensor Array 604 | -10/Mines | Discovered new exit (range 6) 609 | -10/Mines | Identified exit to Materials 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 613 | -9/Materials | Lost 4 parts (1p3w) 679 | -9/Materials | Repaired Aluminum Leg 707 | -9/Materials | Repaired Aluminum Leg 1265 | -9/Materials | Discovered new exit (range 4) 1270 | -9/Materials | Identified exit to Materials 1271 | -9/Materials | Entered another Materials area 1271 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1539 | -8/Materials | Lost 3 parts (1p1u1w) 1922 | -8/Materials | Build established: Assassin 1986 | -8/Materials | Met 7R-MNS 2062 | -8/Materials | Discovered new exit (range 19) 2115 | -8/Materials | Identified exit to Factory 2116 | -8/Materials | Entered Factory 2116 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2117 | -7/Factory | Caught up to 7R-MNS 2366 | -7/Factory | Discovered new exit (range 12) 2483 | -7/Factory | Build established: Mutant 2554 | -7/Factory | Discovered new exit (range 17) 2578 | -7/Factory | Entered Lower Caves 2636 | -7/Lower Caves | A Commander dispatched an escort 2641 | -7/Lower Caves | Learned location of Armory (-4) 2641 | -7/Lower Caves | Learned Factory trap positions 2641 | -7/Lower Caves | Learned Research garrison access intel 2641 | -7/Lower Caves | Learned Factory terminal intel 2641 | -7/Lower Caves | Learned Armory emergency access door positions 2753 | -7/Lower Caves | Encountered a Warlord checkpoint 2775 | -7/Lower Caves | Identified exit to Lower Caves 3145 | -7/Lower Caves | Lost 3 parts (3n) 3721 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3801 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 4084 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4111 | -7/Lower Caves | Core integrity fell below 50% 4141 | -7/Lower Caves | Core integrity fell below 20% 4146 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- B-48 Gladiator suffers critical hit (Burn). Slug penetrates L-41 Fighter. Slug penetrates B-48 Gladiator. Lgt. Treads destroyed. Penetrated by Slug. Focal Shield severed. Penetrated by Slug. Great Maul destroyed. Phase Cannon destroyed. Penetrated by Slug. Carbon-fiber Leg destroyed. Penetrated by Slug. Phase Cannon destroyed. Penetrated by Slug. Imp. Datajack destroyed. Carbon-fiber Leg destroyed. Core Shielding destroyed. Sml. Storage Unit destroyed. Adv. ECM Suite destroyed. System Shield severed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????####?########## | | ???????????????????????????????????# ### ## | | ???????????????????????????????????# | | ??????????????????????????????????### ### | | ??????????????????????????????????# ##?# | | ??????????????????????????????????# #?? | | ?????????????????????????????????## " """ #? | | ????????????????????????????????## """"""" ## | | ?????????????????????????????#### """"""" ### | | ?????????????????????????????# " """ #? | | ?????????????????????????????# | | ?????????????????????????????# ### | | ???????????????????????####?## #?###### | | ??????????????# ####;;##;# #??????# | | ??????????????# g @ lYg ######?## | | ??????????????# #######; ## ##?# ### | | ??????????????# ?????????????# ##% ### ###?## | | ?????????????????????????????#! ## ## #????? | | ????????????????????????????## % ## ????? | | ??????????????#????????????##% %## ?????? | | ??????????????# ???????## = %% ### ?????? | | ??????????????# ????# %% ## #?# ?????? | | ????????????????# ## #? ##??? ?????? | | ???????????????????>??# #?? #???????????? | | ??????????????????????# ###?? #???????##### | | ??????????????????????#### ????#???????# | | ?????????????????????????# ## #???????????# | | ?????????????????????????# ?$ #??????????# | | ?????????????????????????# # #??????????# | | ?????????????????????????#?###++###??????????# | | ????????????????????????????? ????????????# | | ????????????????????????????? ????????????# | | ?????????????????????????????""""????????????##### | | ?????????????????????????????#####???????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 1 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Librarian Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed SupersonicFireMapper Manual? 0 Play Time 00:40:14 Cumulative 4.8 hours Start 2024.04.21 @ 12:46:27 End 2024.04.21 @ 13:29:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f6f2779-7caf-422e-a644-be35dc4e14eb