Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.22 @ 10:58:12 Player: deadnoob Result: Destroyed by as-21542 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (190) 950 Value Destroyed (4774) 4774 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (2453) 2453 TOTAL SCORE: 14797 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 364 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -342 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 1091/1100 System Corruption 5% Temperature Cool (13) Movement Walking (110) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Zionite Composite Leg I > --- UTILITY (9) ------ Small Storage Unit Assembled Biocell Array Enhanced Optical Array Makeshift Salvage Targeting Computer Advanced Targeting Computer GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon > --- INVENTORY (8) ---- Zionite Weapon Casing Zionite Weapon Casing GOLEM Unit GOLEM Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Small Storage Unit Assembled Biocell Array Enhanced Optical Array Makeshift Salvage Targeting Computer Advanced Targeting Computer GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Precision Assault Rifle > --- INVENTORY -------- Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing GOLEM Unit GOLEM Unit Rocket Launcher [Rating: 107] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Hover Unit Zionite Glidesys I Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . 2 . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 207 | . 6 4 30 12 1 4 26 33 6 3 . . 4 16 10 3 6 43 Power 19 | . . 1 2 1 . . 2 2 1 . . . 1 5 1 . . 3 Engine 13 | . . . 2 1 . . 1 2 1 . . . 1 4 . . . 1 Core 4 | . . 1 . . . . 1 . . . . . . 1 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 37 | . . 2 10 . . . 9 8 . . . . . . . . . 8 Treads 25 | . . 2 10 . . . 7 6 . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . . . . . 7 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . . . . . . . 1 Flight 3 | . . . . . . . 1 2 . . . . . . . . . . Utility 78 | . 2 1 10 2 . 2 11 12 2 . . . 2 5 4 1 4 20 Device 22 | . . . 4 . . 1 3 2 . . . . 1 2 2 1 . 6 Storage 6 | . 2 . 2 . . . . . 1 . . . . . . . . 1 Processor 8 | . . 1 1 1 . . . . 1 . . . . 2 . . 2 . Hackware 6 | . . . . . . . . 4 . . . . . 1 1 . . . Protection 36 | . . . 3 1 . 1 8 6 . . . . 1 . 1 . 2 13 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 73 | . 4 . 8 9 1 2 4 11 3 3 . . 1 6 5 2 2 12 Energy Gun 6 | . . . . . . . . 3 1 . . . . . . . . 2 Energy Cannon 8 | . . . . . . . . . 1 . . . . 3 1 2 . 1 Ballistic Gun 35 | . 2 . 7 4 . 2 4 5 1 . . . . . 2 . 2 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 17 | . 2 . 1 5 . . . 2 . 1 . . 1 1 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 1 . 2 . . . 2 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . . 2 . . . . . . . . . . 11 Parts Lost 51 | . . . 1 3 . 2 12 14 . . . . 2 1 1 . . 15 Power 7 | . . . . . . . 2 1 . . . . 1 . 1 . . 2 Propulsion 6 | . . . . . . . 1 4 . . . . . . . . . 1 Utility 29 | . . . 1 2 . 2 5 7 . . . . 1 1 . . . 10 Weapon 9 | . . . . 1 . . 4 2 . . . . . . . . . 2 Highest Loss Streak 8 | . . . 1 3 . 1 5 4 . . . . 2 1 1 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 99 100 99 94 90 100 100 100 100 92 88 93 93 93 85 Engine 7 | . 14 10 8 11 11 11 2 7 15 15 15 15 7 10 8 6 6 2 Core 1 | . . 3 2 . . . 5 . . . . . . . 2 6 6 . Treads 13 | . . 25 22 22 22 22 17 17 . . . . . . . . . . Leg 2 | . 28 2 . . . . . . . . . . . . . . . 9 Flight 2 | . . . . . . . . . 15 15 15 15 15 13 13 13 13 3 Device 7 | . . . 10 2 . 9 17 . 15 15 15 15 14 13 16 20 17 6 Storage 10 | . 25 25 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 7 Processor 13 | . . 2 11 19 22 12 9 9 15 15 15 15 15 17 20 20 25 21 Hackware 3 | . . . . . . . . 13 15 15 15 15 15 16 13 13 . . Protection 10 | . . . 11 11 11 11 15 14 . . . . . . 3 . 8 14 Ballistic Gun 12 | . 27 28 22 4 . 21 17 13 7 2 . . . . 1 . 1 9 Launcher 3 | . . . . 17 12 . . . . . . . 7 2 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 14 32 32 99 99 97 100 111 110 93 13 13 13 13 18 18 18 28 68 Greatest Support 54 | 20 20 40 40 40 40 40 43 43 19 19 19 19 19 19 19 19 19 54 Greatest Overweight (x) 7 | . 1 1 2 2 2 2 4 6 4 . . . . 1 . . 1 7 Average Overweight (x) . | . . . 1 2 2 2 2 2 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 Average Capacity 19 | 8 12 15 22 25 25 25 25 25 21 8 8 8 8 8 8 8 8 8 Most Carried 25 | 5 11 15 25 25 24 25 25 25 11 8 8 8 8 8 8 8 8 8 Average Carried 17 | 5 7 12 21 23 24 24 24 24 9 8 8 8 7 7 7 7 7 6 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 Final Carried 25 | 4 11 15 25 24 24 25 24 12 8 8 8 8 8 8 8 8 7 7 Class Distribution -------------------- 55% | Mutant 26% | Scavenger-Mutant 7% | Scavenger-Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Sprinter | -6/Lower Caves Hacker-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6098 | 170 162 277 1105 223 . 169 1050 1018 102 53 21 . 60 103 135 17 63 1370 Remotely 693 | . . . . . . . 693 . . . . . . . . . . . Salvage Created 8417 | . 170 77 2076 310 . 277 1191 2006 328 53 . . 26 236 53 . . 1614 Parts 419 | . 11 6 113 11 . 21 70 112 19 5 . . 1 9 2 . . 39 Haulers Intercepted 16 | . 1 . 6 . . . 3 6 . . . . . . . . . . Recyclers Shooed 8 | . 1 1 2 . . . . 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 6 . . 3 . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 182 | . 6 2 33 6 . 13 23 27 . 3 . . 4 3 4 . . 58 Guns 121 | . 3 2 33 4 . 13 23 26 . . . . . . 1 . . 16 AOE 59 | . 3 . . 2 . . . . . 3 . . 3 3 3 . . 42 Classes Destroyed 16 | . 3 2 5 . . 1 1 . . . . . . . . . . 4 Worker 7 | . . . 2 2 . . 1 2 . . . . . . . . . . Builder 5 | . . . 1 . . . . 1 1 . . . . 2 . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 16 | . 1 . 6 . . . 3 6 . . . . . . . . . . Recycler 15 | . 1 . 4 1 . . . 5 3 . . . . 1 . . . . Operator 4 | . . . 1 . . . 1 1 1 . . . . . . . . . Watcher 11 | . . . 5 . . . 1 2 2 . . . . 1 . . . . Swarmer 46 | . 6 . 7 . . 10 5 4 . 3 . . 4 3 4 . . . Grunt 55 | . . 2 19 6 . 2 11 15 . . . . . . . . . . Brawler 2 | . . . . . . 1 1 . . . . . . . . . . . Sentry 20 | . . . 7 . . . 5 8 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . . . . 3 Z-Light 3 | . . . . . . . . . . . . . . . . . . 3 Assembler 2 | . . . . . . . . . . . . . . . . . . 2 Assembled 48 | . . . . . . . . . . . . . . . . . . 48 Golem 7 | . . . . . . . . . . . . . . . . . . 7 Thug 1 | . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 44 | . 3 2 8 4 . 5 4 5 2 3 . . 4 3 4 . . 44 Combat Bots Only 42 | . 3 2 5 3 . 5 4 3 . 3 . . 4 3 4 . . 42 Max Kills in Single Turn 11 | . 2 1 2 2 . 2 1 1 1 3 . . 1 2 3 . . 11 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . Exploded 11 | . 2 . . 1 . . . . . 3 . . 1 2 3 . . 11 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 10420 | . 215 203 950 607 . 465 1643 2340 11 12 64 . 220 53 107 . . 3530 Core 1668 | . 46 58 121 65 . 51 134 283 5 . 38 . 16 12 25 . . 814 Absorbed by Shields 412 | . . . 339 73 . . . . . . . . . . . . . . Redirected to Shielding 334 | . . . . . . . . . . . . . . . . . . 334 Regen/Repaired (Parts) 404 | . . . 171 . . . . . . . . . . . . . 233 . Core Remaining (%) 62 | 100 . 58 . . . 40 . 24 . . . . 91 . . . . . Volleys Fired 583 | . 18 9 132 18 . 29 105 132 11 1 1 . 3 6 5 2 . 111 Largest 2 | . 2 2 2 2 . 2 2 2 2 1 1 . 1 1 2 1 . 2 Hottest 103 | . 40 40 46 46 . 46 46 84 103 30 61 . 30 90 56 90 . 56 Shots Fired 1109 | . 32 18 262 34 . 57 209 259 18 1 1 . 3 6 6 2 . 201 Gun 1063 | . 28 18 260 32 . 57 209 258 12 . 1 . . . 2 . . 186 Cannon 12 | . . . . . . . . . 6 . . . . 4 . 2 . . Launcher 34 | . 4 . 2 2 . . . 1 . 1 . . 3 2 4 . . 15 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1016 | . 28 18 260 32 . 57 209 217 7 . . . . . 2 . . 186 Thermal 59 | . . . . . . . . 41 11 . 1 . . 4 . 2 . . Explosive 34 | . 4 . 2 2 . . . 1 . 1 . . 3 2 4 . . 15 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 6 5 18 12 . 12 28 22 22 . 2 . 5 10 2 . . 24 Robot Miss Streak 4 | . 2 3 4 2 . 4 4 4 2 . . . . . 2 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 1 2 . . 1 4 2 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . . . . . . . . . 1 Shots Hit Robots 808 | . 16 11 192 26 4 39 145 192 10 . 2 . 5 9 3 . . 154 Core Hits 469 | . 10 4 75 13 . 17 58 72 9 3 . . 5 6 4 . . 193 Critical Kills 3 | . . . 1 . . . 2 . . . . . . . . . . . Critical Parts Destroyed 9 | . . . 2 . . . 1 2 . . . . . 2 . . . 2 Critical Strikes 14 | . . . 3 . . . 3 3 . . 1 . . 2 . . . 2 Burn 2 | . . . . . . . . 1 . . 1 . . . . . . . Destroy 10 | . . . 3 . . . 3 2 . . . . . . . . . 2 Smash 2 | . . . . . . . . . . . . . . 2 . . . . Melee Attacks 40 | . . . . . 4 . . 1 . 3 4 . 3 14 . 4 7 . Impact 36 | . . . . . . . . 1 . 3 4 . 3 14 . 4 7 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 4 . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18363 | . 452 163 2992 627 . 626 2217 3388 238 130 69 . 475 568 264 . . 6154 Guns 12927 | . 202 156 2989 376 . 622 2213 3255 132 . 20 . . . 38 . . 2924 Cannons 190 | . . . . . . . . . 106 . . . . 84 . . . . Explosions 4747 | . 250 . 3 237 . . . 110 . 130 . . 375 186 226 . . 3230 Melee 447 | . . . . . . . . . . . 49 . 100 298 . . . . Ramming 52 | . . 7 . 14 . 4 4 23 . . . . . . . . . . Kinetic 12227 | . 202 156 2989 376 . 622 2213 2635 72 . . . . . 38 . . 2924 Thermal 890 | . . . . . . . . 620 166 . 20 . . 84 . . . . Explosive 4747 | . 250 . 3 237 . . . 110 . 130 . . 375 186 226 . . 3230 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 447 | . . . . . . . . . . . 49 . 100 298 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 2 2 . . . . . 1 1 . . 5 Average Corruption 2 | . . . . . . 3 1 2 . . . . . 1 1 . . 5 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 57 | . . . . . . 7 1 32 . . . . . . 1 . . 16 Message Errors 16 | . . . . . . 2 1 9 . . . . . . . . . 4 Matter Fused 8 | . . . . . . 2 . 4 . . . . . . . . . 2 Heat Flow Errors 7 | . . . . . . 1 . 4 . . . . . . . . . 2 Energy Discharges 9 | . . . . . . 1 . 7 . . . . . . . . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . . 2 . . . . . . 1 . . 1 Data Loss (major) 4 | . . . . . . . . 2 . . . . . . . . . 2 Misfires 2 | . . . . . . . . 2 . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 364 | . . . . . . . . 1 2 . 8 . 57 198 . . . 98 Projectiles 2 | . . . . . . . . . 2 . . . . . . . . . Explosions 114 | . . . . . . . . . . . . . 16 . . . . 98 Melee 248 | . . . . . . . . 1 . . 8 . 41 198 . . . . Knockbacks 5 | . . . . . . . . . . . 1 . 1 3 . . . . Impact 5 | . . . . . . . . . . . 1 . 1 3 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . 53 . 24 . . . . . . . . . 81 42 10 . . 85 Shots 11 | . 2 . 1 . . . . . . . . . 3 2 1 . . 2 Rammed 9 | . . 1 1 1 . 1 1 4 . . . . . . . . . . Targets Rammed 11 | . 1 2 1 1 . 1 1 4 . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 337 | . . 5 13 2 . 135 272 337 78 . 8 . . 36 . 40 . 246 Average Temperature 75 | . . 2 9 2 . 25 93 71 27 . 6 . . 21 . 25 . 93 Received Heat Transfer 3064 | . . 117 381 89 . 99 738 1206 . . 18 . . . . . . 416 Effects 4 | . . . . . . . . 3 . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . 1 Interference 2 | . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . 6 . . . . Impact Corruptions 11 | . . . . . . . . 1 . . 1 . 2 7 . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Parts Melted 6 | . . . . . . . . 2 . . . . . . . . . 4 Heat Transferred 1680 | . . . . . . . . 1147 311 . 111 . . 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 725 | . 321 99 725 470 . 280 271 310 45 . . . . 305 . . . . Initial 259 | . . 49 21 259 . . 31 114 . . . . . 59 . . . . Average 186 | . 174 47 389 174 . 95 165 135 11 . . . . 138 . . . . Maximum Alert Level 3 | . 1 . 3 2 . 1 1 1 . . . . . 1 . . . . Low Security (%) 64 | 100 69 100 40 55 . 86 60 68 100 . . . . 80 . . . . Level 1 23 | . 30 . 10 36 . 13 39 31 . . . . . 19 . . . . Level 2 8 | . . . 35 7 . . . . . . . . . . . . . . Level 3 2 | . . . 13 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 5 . . . 5 3 2 . . . . 5 . . . . Investigation 7 | . 1 . 3 . . . . . . . . . . 3 . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . . . . Reinforcement 11 | . . . 2 . . . 3 3 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 10 | . 1 . 4 . . . 1 4 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 259 | . 9 7 49 11 . 12 34 35 5 4 5 . 4 7 4 3 . 70 Peak Tracking Total 37 | . 3 3 6 3 . 5 7 6 2 4 5 . 4 3 4 3 . 37 Tactical Retreats 16 | . . . 4 . . . 1 2 . 1 2 . . 1 . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 5 | . . . . . . . 2 2 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 2 . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 10 | . . . 2 . . . . 3 . . . . . . . . 1 4 Max in Single Turn 1 | . . . 1 . . . . 1 . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 37 | . 4 . 9 . 1 . 3 9 1 . 1 3 . 5 . 1 . . Terminals 21 | . 3 . 5 . . . 2 7 . . . . . 4 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . 2 . . . . 1 . . . . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . Total Hacks 127 | . 9 . 33 . 1 . 5 43 2 . 1 22 . 10 . 1 . . Successful 84 | . 4 . 18 . 1 . 4 29 . . 1 22 . 4 . 1 . . Failed 42 | . 5 . 15 . . . 1 13 2 . . . . 6 . . . . Catastrophic 3 | . . . 1 . . . . 1 . . . . . 1 . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . Manual 40 | . 7 . 11 . . . 4 12 . . . . . 6 . . . . Terminals 75 | . 8 . 17 . . . 4 38 . . . . . 8 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . Repair Stations 17 | . . . 13 . . . . 2 . . . . . 2 . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 3 . . . . . . . . . . Terminal Hacks 60 | . 3 . 5 . 1 . 1 23 . . 1 22 . 3 . 1 . . Record 3 | . . . . . 1 . . . . . . 2 . . . . . . Part Schematic 13 | . . . . . . . . 1 . . . 12 . . . . . . Robot Schematic 6 | . . . . . . . . 1 . . . 5 . . . . . . Robot Analysis 6 | . 2 . 2 . . . . 1 . . . . . 1 . . . . Prototype ID Bank 8 | . . . 1 . . . . 4 . . . 3 . . . . . . Open Door 3 | . . . . . . . . 1 . . 1 . . . . 1 . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . 4 . . . . . . . . . . Unreport Threat 4 | . . . . . . . . 4 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 9 . . . . . . . . . . . . . . . Scan Component 4 | . . . 4 . . . . . . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . . . . . Refit 2 | . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 2 . . . 2 5 . . . . . 1 . . . . Terminals 9 | . . . 1 . . . 2 5 . . . . . 1 . . . . Track 2 | . . . . . . . 1 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . Botnet 4 | . . . 1 . . . . 3 . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . 8 . . . 2 8 1 . . . . 4 . . . . Full Trace Events 3 | . . . 2 . . . . . . . . . . 1 . . . . Feedback Events 2 | . . . . . . . . . . . . . . 2 . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 1 . . . 5 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 1 . . . . 1 . . . 12 . . . . 13 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . . . Time 128 | . . . 128 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 24 | . . 3 . 2 . . . 10 . . . . 1 . . . 8 . Largest Group 10 | . . 3 1 2 . . . 10 . . . . 1 1 . . 8 8 Highest-Rated Group 235 | . . 40 8 45 . . . 173 . . . . 96 96 . . 235 235 Highest-Rated Ally 96 | . . 16 8 31 . . . 29 . . . . 96 96 . . 39 39 Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 136 | . . 24 6 6 . . . . . . . . 2 10 . . . 88 Total Damage 2083 | . . 247 22 83 . . . . . . . . 47 431 . . . 1253 Kills 23 | . . 5 . 3 . . . . . . . . 1 2 . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 6 | . 2 . 2 . . . . 1 . . . . . 1 . . . . Derelict Logs Recovered 12 | . . 3 . 2 . . . . . 1 . . 1 . 1 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 16236 | 1 480 932 2446 1814 853 600 1869 2484 549 126 192 26 276 396 186 209 410 2387 Spaces Moved 8702 | 1 255 530 685 527 257 153 481 610 309 278 344 82 301 683 459 434 855 1458 Core 2 | . . . . . . . . . . . . . . . . . . 2 Treads 3211 | . . 499 685 527 257 153 481 609 . . . . . . . . . . Legs 1414 | 1 255 31 . . . . . . . . . . . . . . . 1127 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4075 | . . . . . . . . 1 309 278 344 82 301 683 459 434 855 329 Fastest Speed 32 | 120 120 160 160 330 330 330 320 312 32 32 32 32 32 32 32 32 32 32 Average Speed 150 | 120 162 161 261 330 330 330 323 318 152 32 32 32 33 39 32 32 39 118 Slowest Speed 490 | 120 190 190 330 330 330 330 490 480 312 32 32 32 35 105 32 32 102 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 38 94 59 90 60 41 40 73 9 48 53 68 59 21 70 70 83 81 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 7 | . 1 1 1 . 1 . . . . . . 1 . . . . 2 . Known Exits Taken 13 | . . 1 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 . . 1 . . . . . . . . . . Scrap Searched 15 | . . 1 . 2 . 1 . . . 1 1 . 1 . 3 1 4 . Spaces Dug 42 | . 10 . 11 . . . . 1 . 2 . . . 10 . 6 2 . Terrain Destroyed 141 | . 31 . 11 21 . . . 8 . 10 . . 17 16 19 6 2 . Melee 18 | . . . . . . . . 1 . 2 . . . 9 . 4 2 . Projectile 3 | . . . . . . . . . . . . . . 1 . 2 . . AOE 120 | . 31 . 11 21 . . . 7 . 8 . . 17 6 19 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 10762 | 2 288 590 1091 564 261 188 669 884 370 306 417 81 465 776 487 495 913 1915 Wait 977 | . . 20 187 2 . . 21 73 37 22 69 . 151 39 12 49 40 255 Move 8682 | . 254 529 684 526 256 152 480 609 308 277 343 81 300 680 458 433 854 1458 Hop 1 | . . . . . . . . . . . . . . 1 . . . . Pick Up 96 | . 8 13 23 3 . 2 16 12 3 . . . 2 4 . 1 1 8 Fast Attach 76 | . . 2 7 . . 1 12 4 1 . . . 1 13 2 . 4 29 Attach 47 | . 1 . 4 4 . 1 9 14 2 . . . 1 1 1 2 1 6 Detach 21 | . . 2 5 . . . 3 1 . . . . . 3 1 2 . 4 Swap 84 | . 5 2 19 8 1 2 5 15 3 3 . . 2 2 7 1 1 8 Drop 139 | 2 1 11 29 1 . . 17 15 5 . . . 2 13 1 1 5 36 Fire 583 | . 18 9 132 18 . 29 105 132 11 1 1 . 3 6 5 2 . 111 Melee 40 | . . . . . 4 . . 1 . 3 4 . 3 14 . 4 7 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . Crush 10 | . . 2 1 1 . 1 1 4 . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered Mines 497 | -10/Mines | Met a Derelict bent on vengeance 669 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 778 | -10/Mines | Discovered new exit (range 6) 986 | -10/Mines | Identified exit to Materials 997 | -10/Mines | Learned Materials trap positions 1208 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1414 | -10/Mines | Entered Materials 1414 | -9/Materials | Accompanied by 1 ally 1414 | -9/Materials | Evolved 2 slots: Utility x2 1415 | -9/Materials | Loaded intel: 16 trap records 2081 | -9/Materials | Discovered new exit (range 4) 3047 | -9/Materials | Identified exit to Mines 3283 | -9/Materials | Discovered new exit (range 13) 3369 | -9/Materials | Repaired Shield Generator 3403 | -9/Materials | Repaired Hvy. Assault Rifle 3468 | -9/Materials | Repaired Broken Imp. Assault Rifle 3860 | -9/Materials | Entered Mines 4106 | -9/Mines | Discovered new exit (range 8) 4188 | -9/Mines | Assembled infested the area 4246 | -9/Mines | Lost 3 parts (2u1w) 4451 | -9/Mines | Identified exit to Materials 4956 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5264 | -9/Mines | Discovered new exit (range 5) 5674 | -9/Mines | Entered Exiles 5754 | -9/Exiles | Met 8R-AWN 5816 | -9/Exiles | Met EX-HEX 6082 | -9/Exiles | Met EX-DEC 6166 | -9/Exiles | Learned location of Zion (-6) 6228 | -9/Exiles | Met EX-BIN 6490 | -9/Exiles | Discovered new exit (range 12) 6527 | -9/Exiles | Entered Mines 6541 | -8/Mines | Core integrity fell below 50% 7094 | -8/Mines | Discovered exit to Materials (range 11) 7127 | -8/Mines | Entered Materials 7127 | -8/Materials | Evolved 2 slots: Utility x2 7528 | -8/Materials | Garrison activated, responded to threat 7591 | -8/Materials | Lost 5 parts (1p1n1u2w) 7899 | -8/Materials | Discovered new exit (range 5) 8081 | -8/Materials | Build established: Scavenger-Mutant 8134 | -8/Materials | Discovered new exit (range 16) 8545 | -8/Materials | Discovered new exit (range 5) 8664 | -8/Materials | Identified exit to Storage 8996 | -8/Materials | Entered Storage 9146 | -8/Storage | Central database locked down 10114 | -8/Storage | Core integrity fell below 50% 10142 | -8/Storage | Lost 4 parts (1p1n1u1w) 10291 | -8/Storage | Lost 4 parts (1n3u) 10805 | -8/Storage | Discovered new exit (range 5) 10915 | -8/Storage | Build established: Mutant 11108 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11416 | -8/Storage | Build established: Commander-Mutant 11480 | -8/Storage | Entered Factory 11480 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11481 | -7/Factory | Identified exit to Lower Caves 11754 | -7/Factory | Build established: Scavenger-Skirmisher 12029 | -7/Factory | Entered Lower Caves 12034 | -7/Lower Caves | Encountered a Warlord checkpoint 12140 | -7/Lower Caves | Discovered new exit (range 9) 12147 | -7/Lower Caves | Learned Factory stockpile data 12155 | -7/Lower Caves | Identified exit to Lower Caves 12155 | -7/Lower Caves | Entered another Lower Caves area 12189 | -7/Lower Caves | Encountered a Warlord checkpoint 12203 | -7/Lower Caves | Build established: Scavenger-Scout 12306 | -7/Lower Caves | Discovered new exit (range 14) 12347 | -7/Lower Caves | Identified exit to Data Miner 12347 | -7/Lower Caves | Entered Data Miner 12347 | -7/Data Miner | Discovered new exit (range 6) 12354 | -7/Data Miner | Met Data Miner 12360 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12360 | -7/Data Miner | Learned location of Section 7 (-2) 12364 | -7/Data Miner | Received God Mode back door access code from Data Miner 12371 | -7/Data Miner | Identified exit to Proximity Caves 12373 | -7/Data Miner | Entered Proximity Caves 12411 | -6/Proximity Caves | Escorted by Enhanced Grunt 12425 | -6/Proximity Caves | Learned Factory non-interactive machine intel 12549 | -6/Proximity Caves | Discovered new exit (range 10) 12551 | -6/Proximity Caves | Identified exit to Factory 12649 | -6/Proximity Caves | Entered Factory 12649 | -6/Factory | Accompanied by 1 ally 12649 | -6/Factory | Evolved 2 slots: Utility x2 12651 | -6/Factory | Loaded intel: 265 non-interactive machine locations 12666 | -6/Factory | Discovered new exit (range 14) 12674 | -6/Factory | Identified exit to Factory 12808 | -6/Factory | Incoming investigation squad redirected 12890 | -6/Factory | Spotted B-75 Beast 12920 | -6/Factory | Identified exit to Lower Caves 12954 | -6/Factory | Hacking Suite fried by hacking feedback 12976 | -6/Factory | Incoming investigation squad redirected 13045 | -6/Factory | Entered Lower Caves 13081 | -6/Lower Caves | Encountered a Warlord checkpoint 13083 | -6/Lower Caves | Learned Factory terminal intel 13223 | -6/Lower Caves | Discovered new exit (range 11) 13226 | -6/Lower Caves | Identified exit to Lower Caves 13231 | -6/Lower Caves | Entered another Lower Caves area 13239 | -6/Lower Caves | Discovered exit to Factory (range 10) 13245 | -6/Lower Caves | Identified exit to Zion 13355 | -6/Lower Caves | Learned Factory trap positions 13440 | -6/Lower Caves | Entered Zion 13473 | -6/Zion | Discovered new exit (range 18) 13498 | -6/Zion | Learned Factory emergency access door positions 13502 | -6/Zion | Gained Derelict followers 13532 | -6/Zion | Gained Derelict followers 13559 | -6/Zion | Learned Factory security intel 13565 | -6/Zion | Learned Factory stockpile data 13593 | -6/Zion | Received a visual enhancement algorithm 13651 | -6/Zion | Learned location of Warlord (-4) 13748 | -6/Zion | Visited the Megawrench Repair Shop 13749 | -6/Zion | Megawrench repaired 9 parts 13801 | -6/Zion | Discovered new exit (range 5) 13802 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13808 | -6/Zion | Identified exit to Deep Caves 13850 | -6/Zion | Entered Deep Caves 13850 | -6/Deep Caves | Accompanied by 8 allies 13938 | -6/Deep Caves | Attacked by Z-Imprinter 13950 | -6/Deep Caves | Allies destroyed Z-Imprinter 13976 | -6/Deep Caves | Found Prototype Device 13976 | -6/Deep Caves | Identified Zio. Metafield Generator 14186 | -6/Deep Caves | Z-Facility disabled 14312 | -6/Deep Caves | Build established: Scavenger-Mutant 14440 | -6/Deep Caves | Found Prototype Protection 14440 | -6/Deep Caves | Identified Zio. Weapon Casing 14489 | -6/Deep Caves | Found Prototype Protection 14489 | -6/Deep Caves | Identified Zio. Heavy Carapace 14513 | -6/Deep Caves | Found Zio. Weapon Casing 14521 | -6/Deep Caves | Found Zio. Weapon Casing 14563 | -6/Deep Caves | Found Zio. Heavy Carapace 14747 | -6/Deep Caves | Found Zio. Weapon Casing 14921 | -6/Deep Caves | Discovered new exit (range 6) 15330 | -6/Deep Caves | Spotted as-86211 15615 | -6/Deep Caves | Spotted as-21542 15625 | -6/Deep Caves | Triggered Deep Caves wall 15625 | -6/Deep Caves | Spotted AS-68334 15625 | -6/Deep Caves | Spotted AS-67941 15636 | -6/Deep Caves | Exposed GOLEM chamber 15661 | -6/Deep Caves | Destroyed AS-68334 15665 | -6/Deep Caves | Destroyed AS-67941 15686 | -6/Deep Caves | Destroyed 42 combat bots 15691 | -6/Deep Caves | Lost 8 parts (1p7u) 15836 | -6/Deep Caves | Found GOLEM Unit 15933 | -6/Deep Caves | Build established: Mutant 16091 | -6/Deep Caves | Found GOLEM Unit 16171 | -6/Deep Caves | Found GOLEM Unit 16210 | -6/Deep Caves | Core integrity fell below 50% 16226 | -6/Deep Caves | Core integrity fell below 20% 16237 | -6/Deep Caves | Destroyed by as-21542 with Assembled Focal Cannon Last Messages --------------- 16147_ GOLEM Unit springs to life. 16148_ as-27988 GOLEM Unit beginning Asb. Alloy Leg integration. 16166_ as-27988 destroyed. 16166_ Switching to secondary target: as-21542. 16167_ Acquired 56 matter. 16167_ as-21542: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 16169_ Prc. Assault Rifle destroyed. 16170_ GOLEM Unit beginning Asb. Focal Cannon integration. 16171_ Acquired GOLEM Unit. 16174_ System corrupted: Zio. Composite Leg I rejected. 16202_ Prc. Assault Rifle destroyed. 16202_ Asb. Nanovents destroyed. 16212_ Asb. Flux Generator destroyed. 16215_ HFZI%>>Q 16221_ Asb. Focal Cannon integration complete. 16222_ GOLEM Unit beginning Asb. Flux Generator integration. 16227_ Discarded Asb. Flux Generator. 16228_ Asb. Alloy Leg destroyed. 16232_ Zio. Weapon Casing destroyed. 16233_ Acquired Zio. Composite Leg I. 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[ ### ##?? | | ?????"" ############ ## ### | | ?????" l #??????????# # | | ?????"" ;#??????????#### | | ?????" # # #??????????????## ### | | ?????" #### ## ## ##???????????????####?## | | ?????""" ##???# ?# ?###??????????????????????## | | ??????" ??????##?# ???????????????????????????## | | ??????###???????????#????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 45 Energy Capacity 1100 Matter Stores 348 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 20 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Hacking Suite | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Lgt. Fission Core | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -8/Storage | Hacked Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed GyrokineticHeavyWarhead Manual? 0 Play Time 01:49:09 Cumulative 165.3 hours Start 2022.12.22 @ 09:07:10 End 2022.12.22 @ 10:58:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 77 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1454ab21-6c29-4596-acd6-8b1216ad9d2e