Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 17:49:06 Player: John1001 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (274) 274 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1609 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Improved Ion Engine Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Small Storage Unit [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 18 | 6 3 6 2 1 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 1 1 Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . 1 2 . 1 Artifact . | . . . . . Weapon 5 | 2 . 2 1 . Energy Gun 3 | . . 2 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 7 1 5 Power 1 | . . . . 1 Propulsion 3 | . . 2 . 1 Utility 4 | . . 2 . 2 Weapon 5 | . . 3 1 1 Highest Loss Streak 7 | . . 7 1 5 Average Slot Usage (%) 82 | . 90 94 54 59 Engine 12 | . 12 14 11 10 Leg 22 | . 28 25 11 8 Storage 13 | . 14 14 11 11 Processor 1 | . . . 2 11 Protection 9 | . 6 12 11 9 Energy Gun 3 | . . 2 7 9 Ballistic Gun 19 | . 28 23 . . Naked Turns . | . . . . . Heaviest Build 27 | 11 26 26 27 27 Greatest Support 20 | 20 20 20 10 10 Greatest Overweight (x) 8 | 3 1 2 2 8 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 2 8 10 6 5 Average Carried 5 | 1 4 8 5 4 Final Capacity 10 | 6 10 10 10 10 Final Carried 8 | 2 8 6 5 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 394 | 217 105 52 20 . Remotely . | . . . . . Salvage Created 273 | . 137 96 40 . Parts 17 | . 8 5 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 6 | . 3 2 1 . Guns 5 | . 3 2 . . AOE 1 | . . . 1 . Classes Destroyed 4 | . 2 2 . . Watcher 1 | . 1 . . . Grunt 3 | . 3 . . . Sentry 2 | . . 1 1 . Demolisher 1 | . . 1 . . Best Kill Streak 1 | . 1 1 1 . Combat Bots Only 1 | . 1 1 1 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1801 | . 180 797 246 578 Core 627 | . 18 200 29 380 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 . 12 . . Volleys Fired 41 | . 16 18 3 4 Largest 2 | . 2 2 1 1 Hottest 100 | . 40 100 50 56 Shots Fired 72 | . 32 33 3 4 Gun 72 | . 32 33 3 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 58 | . 32 26 . . Thermal 14 | . . 7 3 4 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 6 10 5 6 Robot Miss Streak 3 | . 3 3 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | . 22 24 3 1 Core Hits 19 | . 10 7 1 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 448 | . 157 223 36 32 Guns 445 | . 157 223 36 29 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 305 | . 157 148 . . Thermal 140 | . . 75 36 29 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | . 18 120 33 28 Average Temperature 25 | . 9 35 15 16 Received Heat Transfer 363 | . 102 72 63 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 407 | . . 222 111 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 117 | . 117 65 35 13 Initial 45 | . . 45 5 13 Average 40 | . 53 54 14 10 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 6 4 3 5 Peak Tracking Total 5 | . 2 2 2 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 2 | . . . 2 . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 5 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 8 . . . Successful 3 | . 3 . . . Failed 5 | . 5 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 1 | . . . 1 . Total Damage 21 | . . . 21 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1061 | 60 380 367 128 126 Spaces Moved 579 | 41 222 196 64 56 Core 13 | 10 . . . 3 Treads . | . . . . . Legs 566 | 31 222 196 64 53 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 180 180 Average Speed 155 | 122 146 154 180 190 Slowest Speed 450 | 200 150 180 180 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 43 53 11 26 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 670 | 48 250 232 75 65 Wait 15 | . 3 11 1 . Move 575 | 40 221 195 63 56 Hop . | . . . . . Pick Up 13 | 2 7 2 2 . Fast Attach 9 | 6 1 1 1 . Attach 7 | . 1 4 1 1 Detach . | . . . . . Swap 2 | . 1 1 . . Drop 2 | . . . 2 . Fire 41 | . 16 18 3 4 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . 2 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / Exi) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 8) 273 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 349 | -10/Materials | Repaired Ion Engine? 430 | -10/Materials | Discovered new exit (range 6) 441 | -10/Materials | Entered Mines 447 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 542 | -10/Mines | Found a hidden stash of uninstalled traps 729 | -10/Mines | Assembled infested the area 743 | -10/Mines | Met a Derelict testing a Signal Generator 748 | -10/Mines | Core integrity fell below 50% 756 | -10/Mines | Core integrity fell below 20% 782 | -10/Mines | Lost 7 parts (2n2u3w) 797 | -10/Mines | Discovered new exit (range 6) 808 | -10/Mines | Entered Materials 808 | -9/Materials | Accompanied by 1 ally 808 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 848 | -9/Materials | Discovered new exit (range 16) 935 | -9/Materials | Identified exit to Mines 936 | -9/Materials | Entered Mines 953 | -9/Mines | Discovered new exit (range 14) 972 | -9/Mines | Identified exit to Materials 1030 | -9/Mines | Identified exit to Exiles 1052 | -9/Mines | Core integrity fell below 50% 1058 | -9/Mines | Core integrity fell below 20% 1062 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00953_ EXIT=FOUND 00960_ K-01 Serf collects debris. 00972_ EXIT=IDENTIFIED: MATERIALS 00975_ K-01 Serf collects debris. 01030_ Acquired derelict log, extracted data. 01033_ Aluminum Leg destroyed. 01034_ K-01 Serf collects debris. 01041_ Imp. Light Armor Plating destroyed. 01042_ K-01 Serf collects debris. 01043_ Lgt. Armor Plating destroyed. 01044_ Beam Rifle destroyed. 01046_ K-01 Serf collects debris. 01050_ Critical hit. 01050_ Ion Engine destroyed. 01052_ Slammed into S-10 Pest. 01060_ U-05 Engineer lays Concrete. 01061_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????"""???????????????????????? | | ?????????"""???????????????????????? | | ????????? ???????????????????????? | | ?????????# ???????????????????????? | | ?????????# ???????????????????????? | | ?????????# #?????######???????????? | | ?????????# #????## ##??????????? | | ?????????# #???## #??????????? | | ?????????#g #???# #??????????? | | ?????????# #??## #???????????? | | ?????????# #??# #????????????? | | ??????####g #?## ##???????????? | | ??????# ### r #??????????# | | ??????# r%%s #?????????# | | ??????# s@% ##???????? | | ??????## s ##??????? | | ???????## ## #???????# | | ????????# u #### #???????# | | ????????# #####??# #???????# | | ????????# #??????# ### ##??# | | ????????# #??????# $ | | ????????# #??????# ########## | | ????????# #??????# ##????????# | | ????????# ??????# ##????????# | | ????????# ??????# #????????# | | ????????# ##??????## #???????## | | ????????# ?????????# #?????### | | ????????# ?????????## ####### | | ????????##??????????# | | ????????????????????## | | ?????????????????????############## | | ??????????????????????????????????## | | ???????????????????????????????????# | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperPointyNullifier Manual? 0 Play Time 00:11:04 Cumulative 24.9 hours Start 2020.09.26 @ 17:39:19 End 2020.09.26 @ 17:49:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 6 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46296ee3-ab34-4787-91dd-3edb60e80e78