Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 19:45:39 Player: gorb Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (440) 440 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1615 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 68/125 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Medium Matter Pod (3) High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Medium Matter Pod High-capacity Matter Pod Medium Laser Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Storage Huge Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 4 4 4 7 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads . | . . . . Leg 6 | 2 . . 4 Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | . 2 . 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 1 . 13 Power 1 | . . . 1 Propulsion 8 | . 1 . 7 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 13 | . 1 . 13 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 93 100 52 Engine 13 | . 14 11 5 Leg 23 | . 24 . 5 Storage 13 | . 14 11 11 Processor 12 | . 12 11 8 Ballistic Gun 13 | . 13 11 2 Ballistic Cannon 13 | . 13 11 2 Peak Build Rating 10 | 4 9 10 10 Average Rating 7 | 2 8 9 6 On Entrance 5 | . 4 8 10 Naked Turns . | . . . . Heaviest Build 89 | 10 89 89 80 Greatest Support 46 | 20 20 46 20 Greatest Overweight (x) 8 | . 8 1 3 Average Overweight (x) 2 | . 3 1 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 22 25 25 Most Carried 13 | 7 12 13 9 Average Carried 9 | 3 10 9 6 Final Capacity 25 | 8 25 25 25 Final Carried 12 | 6 12 9 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 503 | 164 339 . . Remotely . | . . . . Salvage Created 390 | . 390 . . Parts 32 | . 32 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 11 | . 11 . . Guns 2 | . 2 . . Cannons 9 | . 9 . . Classes Destroyed 5 | . 5 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 1 | . 1 . . Grunt 10 | . 10 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 165 | . 57 . 108 Missed 38 | . 18 . 20 Damage Taken 1640 | . 474 . 1166 Core 523 | . 115 . 408 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 54 . . Volleys Fired 51 | . 45 . 6 Largest 2 | . 2 . 2 Hottest 70 | . 55 . 70 Shots Fired 102 | . 90 . 12 Gun 53 | . 45 . 8 Cannon 49 | . 45 . 4 Launcher . | . . . . Special . | . . . . Kinetic 100 | . 90 . 10 Thermal 2 | . . . 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 . 4 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 69 | . 61 . 8 Core Hits 31 | . 28 . 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 941 | . 844 . 97 Guns 283 | . 230 . 53 Cannons 658 | . 614 . 44 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 928 | . 844 . 84 Thermal 13 | . . . 13 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . 9 . 1 Impact . | . . . . Kinetic 9 | . 8 . 1 Secondary 1 | . 1 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 57 | . 55 . 57 Average Temperature 17 | . 17 . 22 Received Heat Transfer 495 | . 210 . 285 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 258 | . 258 18 6 Initial 18 | . . 18 6 Average 66 | . 72 18 1 Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 92 100 100 Level 1 7 | . 7 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 20 . 7 Peak Tracking Total 7 | . 4 . 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1189 | 54 1089 12 34 Spaces Moved 325 | 43 272 8 2 Core 15 | 15 . . . Treads . | . . . . Legs 300 | 28 272 . . Wheels 10 | . . 8 2 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 125 Average Speed 308 | 95 349 100 125 Slowest Speed 680 | 120 680 100 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 4 39 2 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 425 | 56 334 12 23 Wait 12 | . 4 . 8 Move 322 | 42 271 7 2 Hop . | . . . . Pick Up 19 | 10 9 . . Fast Attach 1 | . 1 . . Attach 17 | 4 2 4 7 Detach 1 | . . 1 . Swap 1 | . 1 . . Drop 1 | . 1 . . Fire 51 | . 45 . 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 12) 1015 | -10/Materials | Discovered new exit (range 7) 1144 | -10/Materials | Entered another Materials area 1144 | -9/Materials | Evolved 2 slots: Propulsion x2 1149 | -9/Materials | Discovered new exit (range 7) 1156 | -9/Materials | Entered Mines 1175 | -9/Mines | Core integrity fell below 50% 1187 | -9/Mines | Core integrity fell below 20% 1190 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. GH-2CE(g): "Mission, incomplete...*fzzt*" GH-2CE(g) destroyed. Com. Wheel destroyed. Ion Engine destroyed. Wheel destroyed. Lgt. Assault Rifle destroyed. Lgt. Cannon destroyed. Wheel destroyed. Lgt. Assault Rifle destroyed. Med. Laser destroyed. Aluminum Leg destroyed. Visual Processing Unit destroyed. Critical hit (Burn: +37). Aluminum Leg severed. G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????# ##???????????????? | | ????????????????????????????# ##??????????????? | | ??????????????????????????## % ###????????????? | | ??????????????????????####g #????????????? | | ?????????????????????## s%s #????????????? | | ?????????????????????# l@s % #?????????????? | | ?????????????????????# %%=g ##?????????????? | | ?????????????????????## [%* ##??????????????? | | ??????????????????????## ######???????????????? | | ???????????????????????### ##????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceZioniteBarrier Manual? 0 Play Time 00:10:49 Cumulative 20.7 hours Start 2024.11.05 @ 18:57:40 End 2024.11.05 @ 19:45:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42f3d8ad-5803-4c88-9eee-bf7bd2d06129