Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.26 @ 20:19:39 Player: rei Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (59) 295 Value Destroyed (1364) 1364 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 6722 Bonus ------- Follower Combat Kills 116 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -553 Cogmind --------- Core Integrity 726/850 Matter 169/300 Energy 349/360 System Corruption 0% Temperature Cool (8) Movement Flying (31) Location -6/Lower Caves Parts ------- > --- POWER (4) -------- Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION (5) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (4) ------ Improved Cooling System Advanced Weight Redist. System Advanced Targeting Computer Improved ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Light Angular Momentum Engine Spear Makeshift Spear Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Spear > --- INVENTORY -------- Improved ECM Suite PSU Rigger [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Weight Redist. System Processor Advanced Targeting Computer Weapon Spear Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power 3 | . . . . . . . 1 1 . . . . 1 . Propulsion 3 | . . . 2 . . . . 1 . . . . . . Utility 2 | . . . . . . . 1 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 86 | 5 4 2 7 . 2 . 9 24 . 2 4 1 26 . Power 27 | 1 1 . 1 . . . 3 8 . 1 1 . 11 . Engine 19 | 1 1 . 1 . . . 3 4 . 1 1 . 7 . Core 8 | . . . . . . . . 4 . . . . 4 . Reactor . | . . . . . . . . . . . . . . . Propulsion 28 | 2 2 . 3 . . . 3 7 . . 2 1 8 . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 26 | . 2 . 3 . . . 3 7 . . 2 1 8 . Utility 11 | . 1 1 1 . 2 . 2 2 . 1 . . 1 . Device 10 | . 1 . 1 . 2 . 2 2 . 1 . . 1 . Storage . | . . . . . . . . . . . . . . . Processor 1 | . . 1 . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 2 . 1 2 . . . 1 7 . . 1 . 6 . Energy Gun 3 | 2 . . . . . . . 1 . . . . . . Energy Cannon 8 | . . . 1 . . . . 1 . . . . 6 . Ballistic Gun 6 | . . 1 . . . . 1 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 2 1 . . . . 1 . Parts Lost 23 | . 1 1 1 . . . 1 5 3 . 1 2 8 . Power 5 | . . . . . . . . 1 1 . . 1 2 . Propulsion 14 | . 1 . . . . . 1 2 2 . 1 1 6 . Utility . | . . . . . . . . . . . . . . . Weapon 4 | . . 1 1 . . . . 2 . . . . . . Highest Loss Streak 3 | . 1 1 1 . . . 1 2 1 . 1 1 3 . Average Slot Usage (%) 86 | . 72 92 92 100 100 100 98 92 78 61 87 83 85 . Engine 16 | . 14 14 11 11 11 11 18 18 19 15 22 22 10 . Core 1 | . . . . . . . . 1 . . . . 11 . Wheel 1 | . 21 . . . . . . . . . . . . . Flight 29 | . 5 28 37 44 44 44 35 35 24 15 27 22 28 . Device 14 | . 3 14 11 11 11 11 18 14 15 15 15 15 18 . Processor 7 | . . 8 11 11 11 11 9 7 7 7 7 7 6 . Energy Gun 2 | . 28 24 2 . . . . . . . . . . . Energy Cannon 2 | . . . 1 11 11 11 9 3 . . . . . . Ballistic Gun 4 | . . 2 11 11 11 11 9 6 3 . . . . . Piercing Weapon 5 | . . . . . . . . 3 7 7 13 15 8 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 45 | 7 8 8 16 16 16 16 26 34 34 22 28 28 45 21 Greatest Support 44 | 20 20 8 25 16 16 16 27 44 37 23 39 31 39 29 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 3 3 4 4 4 4 4 4 3 4 4 4 4 4 Average Carried 2 | . . 1 2 4 3 4 3 2 2 3 3 3 3 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 3 4 4 4 4 3 2 3 4 3 3 4 4 Class Distribution -------------------- 33% | Scavenger-Sprinter 30% | Mutant 19% | Sprinter 11% | Scavenger-Mutant 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Sprinter | -7/Zion Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Matter Collected 929 | 77 133 76 78 21 . 16 22 243 84 30 31 24 94 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2421 | . 343 49 101 . . . 182 339 . 529 . 171 707 . Parts 120 | . 22 5 13 . . . 17 8 . 4 . 13 38 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 12 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 46 | . 8 3 9 . . . 5 3 . . . 7 11 . Melee 19 | . . . . . . . . 1 . . . 7 11 . Guns 15 | . 8 3 4 . . . . . . . . . . . Cannons 11 | . . . 5 . . . 5 1 . . . . . . Classes Destroyed 8 | . 5 . . . . . 1 1 . . . . 1 . Worker 4 | . 1 . . . . . . 2 . . . . 1 . Recycler 3 | . 1 . . . . . . . . . . . 2 . Watcher 2 | . 1 . . . . . 1 . . . . . . . Swarmer 33 | . 3 3 7 . . . 3 4 . . . 7 6 . Grunt 10 | . 5 . 2 . . . . . . . . . 3 . Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 4 | . . . . . . . 2 2 . . . . . . Programmer 2 | . . . . . . . . 1 . . . . 1 . Best Kill Streak 6 | . 6 3 6 . . . 4 2 . . . 4 6 . Combat Bots Only 6 | . 5 3 6 . . . 4 1 . . . 4 5 . Max Kills in Single Turn 1 | . 1 1 1 . . . 1 1 . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Damage Taken 2045 | . 137 43 166 . . . 91 381 303 . 165 269 490 . Core 462 | . 8 6 52 . . . 20 102 53 . 9 88 124 . Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 94 . . . 87 96 . . . . 64 . . Volleys Fired 78 | . 24 4 15 . . . 12 23 . . . . . . Largest 2 | . 2 1 2 . . . 2 2 . . . . . . Hottest 120 | . 100 50 120 . . . 80 80 . . . . . . Shots Fired 144 | . 48 4 26 . . . 24 42 . . . . . . Gun 109 | . 48 4 19 . . . 12 26 . . . . . . Cannon 28 | . . . . . . . 12 16 . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 7 | . . . 7 . . . . . . . . . . . Kinetic 46 | . . . 15 . . . 12 19 . . . . . . Thermal 98 | . 48 4 11 . . . 12 23 . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 31 7 4 . . . 7 17 . . . . . . Robot Miss Streak 3 | . 3 . 2 . . . 2 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 159 | . 36 4 18 . . . 14 35 . 15 . 8 29 . Core Hits 95 | . 19 3 12 . . . 10 15 . 11 . 7 18 . Critical Hits 5 | . . . . . . . . 1 . . . 1 3 . Critical Kills 3 | . . . . . . . . . . . . 1 2 . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . 1 . Melee Attacks 77 | . . . . . . . . 3 . 15 1 21 37 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 77 | . . . . . . . . 3 . 15 1 21 37 . Sneak Attacks 6 | . . . . . . . . 2 . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 2 3 . Damage Inflicted 4370 | . 447 51 272 . . . 269 788 . 1355 . 215 973 . Guns 882 | . 447 51 152 . . . 33 199 . . . . . . Cannons 592 | . . . . . . . 236 356 . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 2776 | . . . . . . . . 233 . 1355 . 215 973 . Ramming . | . . . . . . . . . . . . . . . Kinetic 216 | . . . 101 . . . 33 82 . . . . . . Thermal 1378 | . 447 51 171 . . . 236 473 . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 2776 | . . . . . . . . 233 . 1355 . 215 973 . Highest Corruption 3 | . . . . . . . . 3 3 3 3 . . . Average Corruption 2 | . . . . . . . . 2 3 3 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . 9 6 8 1 . . . Message Errors 6 | . . . . . . . . 1 3 1 1 . . . Matter Fused 7 | . . . . . . . . 4 . 3 . . . . Heat Flow Errors 2 | . . . . . . . . . 1 1 . . . . Energy Discharges 6 | . . . . . . . . 3 1 2 . . . . Data Loss (minor) 3 | . . . . . . . . 1 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 425 | . . . . . . . . . . 353 . . 72 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 425 | . . . . . . . . . . 353 . . 72 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 363 | . 363 . 24 . . . 169 228 134 221 . . 5 . Average Temperature 95 | . 163 . 10 . . . 58 94 69 221 . . 5 . Received Heat Transfer 491 | . 81 6 42 . . . 27 93 96 . 20 30 96 . Effects 2 | . 2 . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Melted 3 | . 1 . . . . . . 2 . . . . . . Heat Transferred 3025 | . 1332 148 398 . . . 370 777 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Peak Influence 447 | . 219 132 348 114 . 15 198 310 . . . . 447 . Initial 124 | . . 72 43 114 . . 4 76 . . . . 124 . Average 161 | . 117 85 204 114 . . 139 157 . . . . 269 . Maximum Alert Level 2 | . 1 . 1 . . . . 1 . . . . 2 . Low Security (%) 68 | 100 66 100 48 100 . 100 100 68 . . . . 31 . Level 1 30 | . 33 . 51 . . . . 31 . . . . 62 . Level 2 1 | . . . . . . . . . . . . . 5 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 1 1 . . . 4 10 . . . . 4 . Investigation 15 | . 2 1 1 . . . 4 5 . . . . 2 . Extermination 2 | . . . . . . . . 1 . . . . 1 . Reinforcement 2 | . . . . . . . . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Distress Signals 5 | . 1 . 2 . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 168 | . 13 4 18 . . 3 9 13 20 . 34 32 22 . Peak Tracking Total 31 | . 5 3 7 . . 3 4 4 10 . 31 8 4 . Tactical Retreats 32 | . . . 2 . . 1 1 3 9 . 4 8 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Traps Triggered 4 | . 1 . . . . . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Machines Accessed 22 | . 1 1 2 . . . 2 8 . 3 . . 5 . Terminals 12 | . 1 . 2 . . . 2 3 . 1 . . 3 . Fabricators 3 | . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Total Hacks 50 | . 3 1 5 . . . 5 20 . 7 . . 9 . Successful 22 | . 1 1 1 . . . 1 11 . 7 . . . . Failed 28 | . 2 . 4 . . . 4 9 . . . . 9 . Catastrophic 5 | . . . 1 . . . 3 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . 3 . 5 . 2 . 5 4 . 1 . . 5 . Terminals 24 | . 3 . 5 . . . 5 5 . 1 . . 5 . Fabricators 10 | . . . . . . . . 10 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . . 2 . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . 2 . Terminal Hacks 13 | . 1 1 1 . . . 1 2 . 7 . . . . Record 6 | . . . . . . . . . . 6 . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . . . 6 . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . Build 4 | . . . . . . . . 4 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 . . . 2 6 . . . . 5 . Full Trace Events 10 | . 1 . 1 . . . 2 4 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 8 | . . . . . . . . 8 . . . . . . Matter 504 | . . . . . . . . 504 . . . . . . Time 134 | . . . . . . . . 134 . . . . . . Total Robot Build Rating 32 | . . . . . . . . 32 . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Total Allies 11 | . . . . . . . . 11 . . . . . . Largest Group 8 | . . . . . . . . 8 . . . . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . . . . 61 . . . . . . Total Damage 808 | . . . . . . . . 808 . . . . . . Kills 7 | . . . . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . 1 1 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Turns Passed 4556 | 37 221 207 194 150 96 172 282 1125 435 353 204 450 628 2 Spaces Moved 9159 | 36 210 444 287 460 294 360 434 1825 1035 839 584 1049 1296 6 Core 5 | 5 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 120 | 31 89 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9034 | . 121 444 287 460 294 360 434 1825 1035 839 584 1049 1296 6 Fastest Speed 27 | 50 37 37 31 31 31 31 29 27 31 37 31 34 28 31 Average Speed 32 | 75 55 37 31 31 31 31 30 28 33 37 31 34 31 31 Slowest Speed 117 | 80 80 37 37 31 31 31 34 37 114 37 37 117 114 31 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . 1 2 1 . . 6 3 . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 46 96 30 95 67 65 42 42 87 92 58 84 40 2 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 1 1 . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . . 1 1 1 1 . Scrap Searched 13 | . . 1 . 1 . 1 . . 2 3 3 2 . . Spaces Dug 11 | . . . . . . . . . . . . 8 3 . Terrain Destroyed 14 | . . . 2 . . . 1 . . . . 8 3 . Melee 11 | . . . . . . . . . . . . 8 3 . Projectile 3 | . . . 2 . . . 1 . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Total 10416 | 45 266 481 349 465 297 419 555 2385 1124 858 598 1111 1457 6 Wait 963 | . 22 29 38 7 . 60 95 486 89 . 7 45 85 . Move 9113 | 35 209 441 282 457 293 359 421 1818 1034 838 583 1048 1289 6 Hop 16 | . . 1 2 1 . . 6 3 . . . . 3 . Pick Up 51 | 5 5 4 4 . 1 . 7 13 . 2 2 1 7 . Fast Attach 12 | . . . . . . . . 2 . . 2 . 8 . Attach 44 | 5 3 2 4 . . . 3 12 . 1 2 1 11 . Detach 13 | . . . 1 . . . . 3 1 . . . 8 . Swap 30 | . 1 . 3 . 2 . 6 10 . 1 . . 7 . Drop 28 | . 2 . . . 1 . 5 12 . 1 1 . 6 . Fire 78 | . 24 4 15 . . . 12 23 . . . . . . Melee 68 | . . . . . . . . 3 . 15 1 16 33 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Identified exit to Mines 259 | -10/Materials | Entered Mines 273 | -10/Mines | Learned Materials emergency access door positions 289 | -10/Mines | Learned Materials machine intel 321 | -10/Mines | Discovered new exit (range 15) 331 | -10/Mines | Met a Derelict shopkeep closing up shop 385 | -10/Mines | Discovered new exit (range 8) 393 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 466 | -10/Mines | Entered Materials 466 | -9/Materials | Evolved 2 slots: Propulsion x2 468 | -9/Materials | Loaded intel: 61 machine locations 497 | -9/Materials | Build established: Scavenger-Mutant 601 | -9/Materials | Identified exit to Mines 660 | -9/Materials | Entered Mines 665 | -9/Mines | Met a Derelict bent on vengeance 698 | -9/Mines | Discovered new exit (range 12) 708 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 784 | -9/Mines | Learned Materials terminal intel 793 | -9/Mines | Discovered new exit (range 9) 809 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 809 | -9/Mines | Discovered new exit (range 5) 810 | -9/Mines | Entered Exiles 818 | -9/Exiles | Build established: Scavenger-Sprinter 818 | -9/Exiles | Met 8R-AWN 823 | -9/Exiles | Met EX-HEX 832 | -9/Exiles | Met EX-BIN 849 | -9/Exiles | Aligned with FarCom system 849 | -9/Exiles | Given EX-Vault access code 856 | -9/Exiles | Opened EX-Vault 859 | -9/Exiles | Found Prototype Device 860 | -9/Exiles | Identified PSU Rigger 869 | -9/Exiles | Warned to stay clear of 0b10 Research branches 878 | -9/Exiles | Met EX-DEC 903 | -9/Exiles | Discovered new exit (range 10) 906 | -9/Exiles | Left Exiles lab with PSU Rigger 906 | -9/Exiles | Entered Mines 1075 | -8/Mines | Discovered new exit (range 9) 1078 | -8/Mines | Entered Materials 1078 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1079 | -8/Materials | Identified exit to Storage 1080 | -8/Materials | Loaded intel: 12 terminal locations 1233 | -8/Materials | Identified exit to Factory 1360 | -8/Materials | Entered Factory 1360 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1518 | -7/Factory | Fabricated S-27 Virus (x4) 1585 | -7/Factory | Fabricated S-27 Virus (x4) 1588 | -7/Factory | Garrison activated, responded to threat 1845 | -7/Factory | Allied Derelicts emerged from ambush trap array 1849 | -7/Factory | Discovered new exit (range 11) 1929 | -7/Factory | Identified exit to Lower Caves 2115 | -7/Factory | Build established: Sprinter 2474 | -7/Factory | Discovered new exit (range 2) 2485 | -7/Factory | Entered Lower Caves 2593 | -7/Lower Caves | Spotted B-75 Beast 2844 | -7/Lower Caves | Identified exit to Lower Caves 2920 | -7/Lower Caves | Entered another Lower Caves area 2956 | -7/Lower Caves | Discovered new exit (range 9) 3012 | -7/Lower Caves | Build established: Mutant 3179 | -7/Lower Caves | Learned location of Extension (-4) 3179 | -7/Lower Caves | Learned Research trap positions 3179 | -7/Lower Caves | Learned Factory emergency access door positions 3179 | -7/Lower Caves | Learned Research terminal intel 3248 | -7/Lower Caves | Discovered new exit (range 9) 3253 | -7/Lower Caves | Learned Factory trap positions 3273 | -7/Lower Caves | Entered Zion 3278 | -7/Zion | Learned Factory emergency access door positions 3313 | -7/Zion | Discovered new exit (range 16) 3331 | -7/Zion | System corruption cleaned by Quarantine Array 3348 | -7/Zion | Visited the Megawrench Repair Shop 3348 | -7/Zion | Megawrench repaired 6 parts 3361 | -7/Zion | Learned location of 1 exit from Factory 3400 | -7/Zion | Rebuked by Imprinter 3405 | -7/Zion | Attempted to imprint without authorization 3405 | -7/Zion | Attacked by Zionites 3457 | -7/Zion | Spotted IS-9WB(B) 3458 | -7/Zion | Spotted 0H-2U0(B) 3477 | -7/Zion | Entered Proximity Caves 3477 | -6/Proximity Caves | Learned Factory garrison access intel 3650 | -6/Proximity Caves | Spotted B-75 Beast 3819 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3922 | -6/Proximity Caves | Discovered new exit (range 16) 3927 | -6/Proximity Caves | Entered Factory 3927 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3928 | -6/Factory | Identified exit to Factory 3929 | -6/Factory | Loaded intel: 89 trap records 3931 | -6/Factory | Loaded intel: 3 garrison access locations 4170 | -6/Factory | Lost 3 parts (1p2n) 4418 | -6/Factory | Lost 3 parts (1p2n) 4518 | -6/Factory | Discovered new exit (range 11) 4555 | -6/Factory | Entered Lower Caves 4557 | -6/Lower Caves | Self-destructed Last Messages --------------- Destroyed Hpw. Tractor Beam. Destroyed Com. Wheel. Connecting with Terminal... ALERT: Suspicious activity at Terminal F007. Dispatching Investigation squad. Dropped Lgt. Nuclear Core. W-25 Informer distress signal alerts nearby ally. Connecting with Garrison Access... ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. EXIT=FOUND K-01 Serf cleans the Pressure Siphon. VTOL Module destroyed. Dropped PSU Rigger. Dropped Lgt. Angular Momentum Engine. Dropped Cld. Particle Cannon. Acquired Lgt. Angular Momentum Engine. R-10 Processor collects PSU Rigger. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????###?? ??????????????? | | ?????????????????????????????# ## ???????????????? | | ?????????????????????????????# ????#???????????? | | ???????????????????????####### #### #???????????? | | ???????????????????????# #????????????? | | ???????????????????????# @#### #????????????? | | ???????????????????????# #??## #????????????? | | ?????????????????????? #???# # ##????????????? | | ????????????????????? #???# ## #?????????????? | | ????????????????????# ####???# #? #?????????????? | | ???????????????????# ???????# #??#?????????????? | | ??????????????????# ????????# ????????????????? | | ?????????????????# ????????###????????????????? | | ?????????????????# ????????????????????????????? | | ????????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ??????????????? ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 49 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab I'm Back, Baby! My Command Is Your Wish Party Time Slippery One Challenges ------------ None Game ------ Seed ShrapnelOmegaScrap Manual? 0 Play Time 01:19:27 Cumulative 13.2 hours Start 2021.10.24 @ 14:17:07 End 2021.10.26 @ 20:19:39 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 617d532e-3287-404e-9164-06d9c509243f