Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 19:59:20 Player: Sirius Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (162) 810 Value Destroyed (7035) 7035 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1527) 1527 TOTAL SCORE: 13892 Bonus ------- High Alert Combat Kills 715 Follower Combat Kills 112 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 697/1000 Matter 236/300 Energy 150/150 System Corruption 7% Temperature Cool (0) Movement Treading (165) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Treads Armored Medium Treads Antigrav System Antigrav System > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Target Analyzer Improved Focal Shield > --- WEAPON (3) ------- KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer Advanced Melee Analysis Suite Target Analyzer Improved Focal Shield High-powered Tractor Beam Field Recycling Unit (0) Tesla Rifle Precision Assault Rifle Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Fission Core Fusion Compressor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Target Analyzer Kinecellerator Layered Light Armor Plating Hardlight Generator > --- WEAPON ----------- Flak Gun Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Leg High-capacity Storage Unit High-capacity Matter Pod Improved Targeting Computer Target Analyzer Improved Core Shielding Layered Light Armor Plating Insulated Plating High-powered Tractor Beam Advanced Beam Rifle Gauss Rifle Assault Cannon Assault Cannon Mini Grenade Launcher [Rating: 65] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Leg Treads Armored Medium Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . 2 . . . . . 1 . Utility 5 | . . . 2 . . 2 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 118 | 6 1 15 16 12 7 2 12 22 25 Power 22 | 1 . 1 3 5 1 . 2 6 3 Engine 7 | 1 . 1 3 1 . . . 1 . Core 15 | . . . . 4 1 . 2 5 3 Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 8 3 4 3 . 4 2 10 Treads 2 | . . . . . . . . . 2 Leg 26 | 2 . 8 3 4 3 . 4 2 . Wheel 1 | . . . . . . . . . 1 Hover 3 | . . . . . . . . . 3 Flight 4 | . . . . . . . . . 4 Utility 32 | 1 1 3 6 1 1 2 4 8 5 Device 12 | . . 1 . . 1 . 1 5 4 Storage 3 | 1 . 1 1 . . . . . . Processor 5 | . 1 . 2 . . 1 1 . . Hackware . | . . . . . . . . . . Protection 12 | . . 1 3 1 . 1 2 3 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 . 3 4 2 2 . 2 6 7 Energy Gun 2 | . . 1 . . . . . . 1 Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 10 | 2 . . 1 . 1 . . 4 2 Ballistic Cannon 12 | . . 2 2 2 . . 2 1 3 Launcher 2 | . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 62 | . . 5 7 4 6 . 4 21 15 Power 10 | . . 1 1 1 . . 1 3 3 Propulsion 20 | . . 2 4 1 3 . 3 5 2 Utility 16 | . . 1 1 . 1 . . 9 4 Weapon 16 | . . 1 1 2 2 . . 4 6 Highest Loss Streak 9 | . . 2 1 2 4 . 2 9 4 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 13 | 3 7 12 14 14 13 14 14 14 10 Power 1 | . 1 1 2 2 1 1 . . . Propulsion 1 | 2 3 3 1 1 . . . . . Utility 6 | . 1 6 4 6 8 9 8 7 5 Weapon 4 | 1 1 1 5 4 3 4 4 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 2 7 5 . . . 5 1 11 Power 3 | . . . 2 . . . 1 . . Propulsion 6 | . 2 4 . . . . . . . Utility 16 | . . 1 2 . . . 2 1 10 Weapon 6 | . . 2 1 . . . 2 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 96 95 96 99 94 92 90 95 53 Engine 5 | . 14 10 8 4 3 . . 3 . Core 3 | . . . . 4 5 7 7 7 6 Leg 29 | . 28 40 33 36 30 30 21 31 . Device 4 | . . . 3 . 5 7 6 9 4 Storage 8 | . 14 11 9 9 9 7 7 6 5 Processor 14 | . 10 5 16 18 18 15 23 14 10 Protection 5 | . . 4 6 9 3 7 7 6 . Energy Gun 1 | . . 7 . . . . . . 4 Ballistic Gun 4 | . 28 13 2 1 2 7 . 6 2 Ballistic Cannon 8 | . . 1 14 15 9 7 6 3 4 Launcher 1 | . . . . 1 6 . 6 1 . Peak Build Rating 65 | 6 7 24 32 30 29 34 47 65 60 Average Rating 34 | 4 6 13 28 29 27 33 34 60 35 On Entrance 22 | . 6 7 24 29 29 28 34 47 23 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 13 13 38 46 43 43 44 44 65 56 Greatest Support 80 | 20 20 60 60 53 53 45 64 80 50 Greatest Overweight (x) 11 | . . 1 1 . 1 . 3 2 11 Average Overweight (x) . | . . . . . . . . . 3 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 Most Carried 15 | 8 8 15 15 15 15 14 15 15 15 Average Carried 13 | 3 7 12 14 14 13 13 14 13 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 15 15 14 15 13 15 10 13 Class Distribution -------------------- 73% | Mutant 18% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Matter Collected 5290 | 222 116 466 1213 965 403 . 359 1029 517 Remotely 1783 | . . 50 740 . . . 158 835 . Salvage Created 4601 | . 92 811 1017 949 319 . 175 635 603 Parts 297 | . 5 48 64 68 26 . 13 45 28 Haulers Intercepted 3 | . . . 2 . . . . 1 . Recyclers Shooed 7 | . 1 2 2 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Combat Hostiles Destroyed 126 | . 2 12 31 35 12 . 9 13 12 Guns 35 | . 2 10 2 2 3 . . 9 7 Cannons 65 | . . 2 24 30 1 . . 4 4 AOE 26 | . . . 5 3 8 . 9 . 1 Classes Destroyed 17 | . 2 5 4 4 1 . . 1 . Worker 4 | . 1 . 1 . 1 . . 1 . Builder 10 | . . . 1 . 3 . . 5 1 Tunneler 1 | . . . 1 . . . . . . Hauler 3 | . . . 2 . . . . 1 . Recycler 8 | . . 5 2 . . . . . 1 Operator 1 | . . . . . 1 . . . . Watcher 8 | . . 2 3 . 2 . . 1 . Swarmer 40 | . . 3 10 12 3 . 7 . 5 Grunt 44 | . 2 5 12 9 6 . . 7 3 Brawler 5 | . . . . 5 . . . . . Duelist 4 | . . 1 1 2 . . . . . Protector 1 | . . . . 1 . . . . . Sentry 17 | . . 3 7 3 2 . . 1 1 Demolisher 1 | . . . . 1 . . . . . Specialist 2 | . . . . 1 . . 1 . . Hunter 5 | . . . 1 2 1 . 1 . . Programmer 8 | . . . . . . . . 5 3 Best Kill Streak 8 | . 2 5 5 6 4 . 4 8 5 Combat Bots Only 6 | . 1 3 4 6 3 . 4 5 5 Max Kills in Single Turn 4 | . 1 1 2 2 3 . 4 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 1 2 3 . 4 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Hostile Shots Fired 949 | . 23 85 163 127 62 . 37 299 153 Missed 285 | . 9 27 42 42 19 . 7 98 41 Hits 664 | . 14 58 121 85 43 . 30 201 112 Melee 4 | . . 3 . 1 . . . . . Projectile 660 | . 14 55 121 84 43 . 30 201 112 AOE 7 | . . . . 1 . . . 6 . Critical Strikes 28 | . . 1 2 5 3 . 2 11 4 Actively Blocked 1 | . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 11816 | . 154 758 1601 974 872 . 807 4540 2110 Core 1378 | . 22 105 254 103 121 . 79 391 303 Absorbed by Shields 48 | . . . . 24 . . . 24 . Redirected to Shielding 105 | . . . . . . . . 105 . Ignored by Resistances 147 | . . . . . . . 142 . 5 Regen/Repaired (Parts) 134 | . . . 134 . . . . . . Core Remaining (%) 69 | 100 91 73 . . 13 . 88 54 . Volleys Fired 432 | . 18 54 126 74 33 . 13 76 38 Largest 3 | . 2 2 2 2 2 . 2 2 3 Hottest 179 | . 40 93 74 74 74 . 67 113 179 Shots Fired 821 | . 36 108 214 141 57 . 20 147 98 Gun 348 | . 36 103 5 16 13 . . 118 57 Cannon 441 | . . 5 203 121 31 . 13 29 39 Launcher 32 | . . . 6 4 13 . 7 . 2 Special . | . . . . . . . . . . Kinetic 693 | . 36 59 208 137 44 . 13 138 58 Thermal 89 | . . 49 . . . . . 9 31 Explosive 32 | . . . 6 4 13 . 7 . 2 Electromagnetic 7 | . . . . . . . . . 7 Robot Hit Streak 21 | . 8 8 14 11 10 . 8 10 21 Robot Miss Streak 10 | . 3 3 7 4 3 . 2 10 2 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 2 | . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . Shots Hit Robots 547 | . 25 70 137 73 39 . 11 126 66 Core Hits 314 | . 6 32 52 51 30 . 13 103 27 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 17 | . . 2 8 2 . . . 2 3 Burn 4 | . . 2 . . . . . . 2 Destroy 2 | . . . . . . . . 2 . Blast 11 | . . . 8 2 . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14055 | . 258 1013 3782 1900 1751 . 775 2783 1793 Guns 4883 | . 258 948 61 239 229 . . 2199 949 Cannons 6584 | . . 65 3232 1497 502 . 152 562 574 Explosions 2544 | . . . 467 164 1020 . 623 . 270 Melee . | . . . . . . . . . . Ramming 44 | . . . 22 . . . . 22 . Kinetic 10176 | . 258 471 3293 1736 731 . 152 2628 907 Thermal 1254 | . . 542 . . 19 . . 133 560 Explosive 2525 | . . . 467 164 1001 . 623 . 270 Electromagnetic 56 | . . . . . . . . . 56 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . 2 2 2 . . 9 7 Average Corruption 2 | . . . 2 2 2 . . 1 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 50 | . . . . 22 5 . . 12 11 Message Errors 13 | . . . . 5 1 . . 3 4 Matter Fused 11 | . . . . 6 . . . 4 1 Heat Flow Errors 9 | . . . . 4 1 . . . 4 Energy Discharges 6 | . . . . 2 1 . . 2 1 Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 6 | . . . . 2 . . . 3 1 Data Loss (major) 1 | . . . . 1 . . . . . Misfires 2 | . . . . 2 . . . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 204 | . . . 90 11 65 . 33 . 5 Projectiles 44 | . . . 33 11 . . . . . Explosions 160 | . . . 57 . 65 . 33 . 5 Melee . | . . . . . . . . . . Knockbacks 61 | . . 1 28 11 3 . 1 13 4 Impact 1 | . . . 1 . . . . . . Kinetic 58 | . . 1 25 11 3 . 1 13 4 Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 379 | . . . 47 23 256 . 49 . 4 Shots 14 | . . . 2 1 8 . 2 . 1 Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . 1 . . . . 2 . Kicked 3 | . . . 1 . . . . 2 . Crushed . | . . . . . . . . . . Highest Temperature 326 | . 12 201 168 227 124 . . 326 279 Average Temperature 64 | . 7 54 44 34 25 . . 100 102 Received Heat Transfer 2796 | . 84 231 711 243 270 . 18 1086 153 Effects 2 | . . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 2825 | . . 1517 . . 50 . . 148 1110 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Maximum Alert Level 5 | . . . 2 5 4 2 2 1 . Low Security (%) 59 | 100 100 100 70 . . . . 86 100 Level 1 13 | . . . 28 10 . . 59 13 . Level 2 6 | . . . 1 19 . 100 40 . . Level 3 11 | . . . . 25 97 . . . . Level 4 8 | . . . . 39 2 . . . . Level 5 1 | . . . . 4 . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1782 | . 35 125 408 1782 1102 497 563 295 121 Initial 868 | . . 1 48 265 868 497 347 295 . Average 343 | . 7 54 131 990 1003 497 410 86 36 Influence Increases 4762 | . 55 417 1110 1557 484 . 256 517 366 Destroy 0b10 Robot/C 2580 | . 40 240 620 760 240 . 180 260 240 Destroy 0b10 Robot/NC 180 | . 5 35 50 5 35 . . 40 10 Destroy Leader 522 | . 10 74 160 40 64 . 30 94 50 Allied During Kill 33 | . . . . 33 . . . . . Successful Hack 137 | . . 50 42 28 5 . . 12 . Disable Machine 225 | . . . 105 30 60 . 15 15 . Anti-Garrison Action 550 | . . . . 550 . . . . . Destroy Structure 310 | . . 3 73 81 80 . 31 6 36 Lose Combat Pursuer 225 | . . 15 60 30 . . . 90 30 Influence Decreases 4758 | . 50 307 817 183 1172 597 190 1080 362 Entered New Map 2143 | . . 4 67 143 914 597 150 268 . Time Decay 1724 | . 50 263 530 . 198 . . 457 226 Lost Part 500 | . . 40 70 40 60 . 40 114 136 Purge Threat 391 | . . . 150 . . . . 241 . Squads Dispatched 27 | . 1 2 4 . 3 . 1 14 2 Investigation 4 | . . . 1 . 2 . . 1 . Extermination 5 | . . . . . . . . 3 2 Reinforcement 13 | . 1 2 3 . . . 1 6 . Assault 1 | . . . . . 1 . . . . Garrison 4 | . . . . . . . . 4 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 2 . . . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Distress Signals 7 | . . 3 2 . . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 199 | . 4 24 50 37 14 . 10 38 22 Peak Tracking Total 8 | . 2 4 5 5 3 . 4 8 6 Tactical Retreats 11 | . . 1 4 1 . . . 3 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Traps Triggered 8 | . . . 1 4 1 . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Machines Disabled 25 | . . . 7 12 4 . 1 1 . Max in Single Turn 2 | . . . 1 1 2 . 1 1 . Garrison Relay 9 | . . . . 9 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Machines Accessed 32 | . 2 6 8 3 4 1 . 7 1 Terminals 25 | . 2 6 6 3 2 1 . 4 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . Recycling Units 3 | . . . . . 2 . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . Total Hacks 96 | . 5 22 32 3 13 1 . 19 1 Successful 50 | . . 11 22 2 5 1 . 9 . Failed 46 | . 5 11 10 1 8 . . 10 1 Catastrophic 5 | . 1 1 . 1 1 . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 80 | . 5 22 25 3 9 1 . 14 1 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . 5 . . . . 1 . Recycling Units 5 | . . . . . 4 . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . 2 . . . . 3 . Terminal Hacks 42 | . . 11 17 2 3 1 . 8 . Record 4 | . . . 2 . . . . 2 . Prototype ID Bank 5 | . . 3 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 2 | . . 2 . . . . . . . Unreport Threat 3 | . . . 1 . . . . 2 . Locate Traps 9 | . . 2 4 . . . . 3 . Dispatch Records 2 | . . 2 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 6 | . . 1 3 . 1 . . 1 . Garrison Registry 1 | . . . . 1 . . . . . Patrol Navigation 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . 1 . Report Inventory 1 | . . . . . 1 . . . . Retrieve Matter 2 | . . . . . 1 . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 2 4 5 3 4 . . 6 1 Full Trace Events 3 | . . . 1 . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 70 | . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 71 | . . . . . . . . 71 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 37 | . . . . 34 . . . 3 . Machine Destruction 34 | . . . . 34 . . . . . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 68 | . . . . 68 . . . . . Highest-Rated Ally 34 | . . . . 34 . . . . . Initial Warlord ECA Mod 68 | . . . . . 15 14 14 13 12 Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . . . 25 . . . . . Total Damage 626 | . . . . 626 . . . . . Kills 6 | . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Active Infowar (turns) 3947 | . . . 1384 1517 417 5 294 330 . Optics 3947 | . . . 1384 1517 417 5 294 330 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Turns Passed 7114 | 65 232 695 1497 1517 417 5 294 1499 893 Spaces Moved 4077 | 43 135 384 772 1059 246 3 140 998 297 Core 46 | 3 . . . . . . . . 43 Treads 26 | . . . . . . . . . 26 Legs 3836 | 40 135 384 772 1059 246 3 140 998 59 Wheels 119 | . . . . . . . . . 119 Hover 50 | . . . . . . . . . 50 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 112 120 120 120 120 116 Average Speed 129 | 115 120 120 123 114 121 120 162 121 239 Slowest Speed 600 | 120 120 190 190 120 190 120 330 260 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 30 29 72 87 26 . 94 22 5 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . . Unknown Exits Taken 4 | 1 . 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 267 | . . 2 63 54 80 . 31 7 30 Melee . | . . . . . . . . . . Projectile 55 | . . 2 37 . 4 . . 7 5 AOE 212 | . . . 26 54 76 . 31 . 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Total 5110 | 56 173 514 1101 1229 303 4 192 1141 397 Wait 249 | . 14 30 148 22 8 . . 22 5 Move 4068 | 42 134 383 771 1058 245 2 139 997 297 Hop . | . . . . . . . . . . Pick Up 95 | 8 4 18 16 7 7 . 13 9 13 Fast Attach 42 | 4 1 6 3 . 2 . 5 4 17 Attach 57 | 2 . 4 9 4 5 2 4 13 14 Detach 7 | . . . . . . . . 1 6 Swap 48 | . . 5 16 11 2 . 4 8 2 Drop 67 | . 2 14 11 11 1 . 14 9 5 Fire 432 | . 18 54 126 74 33 . 13 76 38 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . 1 . . . . 2 . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . 14 . . . . . Rewire 28 | . . . . 28 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 9) 297 | -10/Materials | Identified exit to Materials 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Build established: Mutant 980 | -9/Materials | Discovered new exit (range 4) 993 | -9/Materials | Entered another Materials area 993 | -8/Materials | Evolved 2 slots: Utility x2 1895 | -8/Materials | Discovered new exit (range 20) 2235 | -8/Materials | Repaired Carbon-fiber Leg 2274 | -8/Materials | Repaired Imp. Aluminum Leg 2463 | -8/Materials | Discovered new exit (range 19) 2486 | -8/Materials | Identified exit to Garrison 2490 | -8/Materials | Entered Garrison 2518 | -8/Garrison | Triggered checkpoint 2568 | -8/Garrison | Garrison Relay disabled 2669 | -8/Garrison | Core integrity fell below 50% 2820 | -8/Garrison | Triggered checkpoint 2864 | -8/Garrison | Triggered checkpoint 2932 | -8/Garrison | Triggered checkpoint 3010 | -8/Garrison | Discovered new exit (range 17) 3052 | -8/Garrison | Triggered checkpoint 3129 | -8/Garrison | Garrison Relay disabled 3166 | -8/Garrison | Spotted B-75 Beast 3166 | -8/Garrison | Spotted B-75 Beast 3230 | -8/Garrison | Garrison Relay disabled 3258 | -8/Garrison | Build established: Scavenger-Mutant 3340 | -8/Garrison | Triggered checkpoint 3372 | -8/Garrison | Triggered checkpoint 3382 | -8/Garrison | Discovered new exit (range 19) 3382 | -8/Garrison | Discovered new exit (range 48) 3382 | -8/Garrison | Discovered new exit (range 56) 3408 | -8/Garrison | Triggered checkpoint 3468 | -8/Garrison | Garrison Relay disabled 3742 | -8/Garrison | Triggered checkpoint 3746 | -8/Garrison | Garrison Relay disabled 3932 | -8/Garrison | Garrison Relay disabled 3934 | -8/Garrison | Garrison Relay disabled 3936 | -8/Garrison | Garrison Relay disabled 3938 | -8/Garrison | Garrison Relay disabled 4007 | -8/Garrison | Entered Materials 4221 | -8/Materials | Lost 4 parts (2n1u1w) 4344 | -8/Materials | Discovered new exit (range 17) 4385 | -8/Materials | Core integrity fell below 20% 4407 | -8/Materials | First assault squad dispatched 4424 | -8/Materials | Entered Factory 4424 | -7/Factory | Evolved 2 slots: Utility x2 4429 | -7/Factory | Identified exit to DSF 4429 | -7/Factory | Entered DSF 4476 | -7/DSF | Additional patrols routed to DSF 4648 | -7/DSF | Discovered new exit (range 14) 4723 | -7/DSF | Entered Factory 4723 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4898 | -6/Factory | Build established: Mutant 5546 | -6/Factory | Garrison activated, responded to threat 5647 | -6/Factory | Garrison activated, responded to threat 5754 | -6/Factory | Lost 3 parts (2p1w) 5795 | -6/Factory | Spotted B-75 Beast 6136 | -6/Factory | Lost 4 parts (1n1u2w) 6192 | -6/Factory | Discovered new exit (range 15) 6222 | -6/Factory | Entered another Factory area 6222 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6250 | -5/Factory | Lost 9 parts (1p3n4u1w) 6423 | -5/Factory | Lost 3 parts (1n1u1w) 6785 | -5/Factory | Lost 4 parts (1p1u2w) 7071 | -5/Factory | Lost 4 parts (2p1n1w) 7115 | -5/Factory | Self-destructed Last Messages --------------- within the floor. 07082_ Imp. Medium Armor Plating severed. 07082_ Magnetic Acceleration Cannon severed. 07085_ Acquired Magnetic Acceleration Cannon. 07088_ Acquired Imp. Medium Armor Plating. 07089_ U-05 Engineer lays Concrete. 07093_ R-10 Processor collects Com. Wheel. 07096_ R-10 Processor collects Tesla Rifle. 07100_ Penetrated by Slug. 07101_ System corrupted: Energy discharge (-54). 07101_ P-70 Sage resets R-10 Processor, system corruption cleaned. 07106_ Autogun destroyed. 07106_ Imp. Targeting Computer destroyed. 07112_ Slug penetrates P-70 Sage. 07112_ U-05 Engineer destroyed. 07112_ P-70 Sage knocked back. 07113_ Imp. Medium Armor Plating destroyed. 07114_ P-70 Sage resets U-05 Engineer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????? ???????? | | ?????????????????? ? ???????? | | ????????????????# ???????? | | ????????????????# ???????? | | ????????????????# ???????? | | ????????????????? ???????? | | ?????????????????# Y ???????? | | ???????????? ##### #??????? | | ??????????? #??????? | | ??????????? #??????? | | ??????????? #??????? | | ?????????? #??????? | | ?????????? g #??????? | | ????????? g ###????? | | ?????????? gg u #????? | | ?????????????????##R #????? | | ??????????????????# #????? | | ??????????????????# #????? | | ??????????????????# @ #????? | | ??????????????????# #????? | | ??????????????????# % #????? | | ??????????????????#^ p ^ #????? | | ?????????????????## %! #????? | | ?????????????????## ! #????? | | ??????????????????# #????? | | ????############### #????? | | ????# ####+######????? | | ????# # ! #????? | | ????# ! # #????? | | ????# # % #????? | | ????# # % #????? | | ????# ###### ######### | | ????# #???# # | | ????# #???# # | | ????# #???# [[=# | | ????# % #???# [! # | | ###?# % #???# [! # | | # # %% % #???# # | | #########+####+##### # | | % % # # | | % # """""" # | | + """""" # | | # """""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 500 Matter Stores 430 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Resistance: EX 50 Resistance: EM 15 Core Shielding 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 16% | -8/Materials Imp. Aluminum Leg | 58% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ShockAntigravSpiker Manual? 0 Play Time 01:51:35 Cumulative 26.7 hours Start 2025.07.19 @ 05:58:18 End 2025.07.19 @ 19:59:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac3d6d4b-5b9c-49fd-9f26-0b70483bfa19