Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 11:46:13 Player: Silfurdreki Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1047) 1047 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2837 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 155/300 Energy 160/160 System Corruption 0% Temperature Danger (442) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Subdweller Optics Improved Terrain Scanner Particle Charger Makeshift Light Armor Plating Subdweller Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Battle Cannon > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Subdweller Optics Improved Terrain Scanner Particle Charger Makeshift Light Armor Plating Powered Armor Riot Gun Riot Gun Subdweller Beam Cannon [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Battle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 50 | 6 2 11 31 Power 8 | 1 . 1 6 Engine 5 | 1 . 1 3 Core 3 | . . . 3 Reactor . | . . . . Propulsion 16 | 2 . 3 11 Treads . | . . . . Leg 13 | . . 2 11 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 1 8 Device 4 | . 1 . 3 Storage 3 | 1 . . 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 15 | 2 1 6 6 Energy Gun 5 | 1 1 . 3 Energy Cannon 2 | . . . 2 Ballistic Gun 4 | 1 . 3 . Ballistic Cannon 3 | . . 2 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . . 4 12 Power 4 | . . 1 3 Propulsion 3 | . . 1 2 Utility 3 | . . . 3 Weapon 6 | . . 2 4 Highest Loss Streak 11 | . . 4 11 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 95 97 93 Engine 12 | . 14 13 11 Core 1 | . . . 4 Leg 12 | . . 9 25 Wheel 13 | . 28 16 . Device 10 | . 10 11 10 Storage 11 | . 14 14 9 Processor 2 | . . . 7 Protection 4 | . . 2 8 Energy Gun 10 | . 28 2 . Ballistic Gun 3 | . . 13 . Ballistic Cannon 9 | . . 8 16 Peak Build Rating 33 | 6 7 13 33 Average Rating 14 | 4 6 9 24 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 59 | 14 14 22 59 Greatest Support 52 | 32 32 36 52 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 5 8 8 12 Most Carried 15 | 4 6 8 15 Average Carried 7 | 2 5 6 10 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 4 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1276 | 180 19 352 725 Remotely . | . . . . Salvage Created 961 | . 58 155 748 Parts 49 | . 3 7 39 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 29 | . 3 5 21 Guns 7 | . 3 4 . Cannons 20 | . . 1 19 AOE 1 | . . . 1 Classes Destroyed 8 | . 1 2 5 Worker 2 | . . . 2 Builder 2 | . . . 2 Recycler 1 | . . . 1 Swarmer 9 | . 3 . 6 Grunt 12 | . . 2 10 Sentry 4 | . . . 4 Hunter 1 | . . . 1 Subdweller 3 | . . 3 . Best Kill Streak 6 | . 3 2 6 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 202 | . 4 45 153 Missed 41 | . 1 9 31 Damage Taken 3166 | . 24 761 2381 Core 702 | . 7 104 591 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 55 . Volleys Fired 107 | . 3 30 74 Largest 2 | . 2 2 2 Hottest 155 | . 90 78 155 Shots Fired 202 | . 6 55 141 Gun 55 | . 6 40 9 Cannon 146 | . . 14 132 Launcher 1 | . . 1 . Special . | . . . . Kinetic 167 | . . 54 113 Thermal 25 | . 6 . 19 Explosive 1 | . . 1 . Electromagnetic 9 | . . . 9 Robot Hit Streak 12 | . 3 12 10 Robot Miss Streak 6 | . 1 3 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 121 | . 3 40 78 Core Hits 50 | . 3 10 37 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . . 8 Meltdown 1 | . . . 1 Blast 7 | . . . 7 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2605 | . 36 595 1974 Guns 593 | . 35 471 87 Cannons 1666 | . . 124 1542 Explosions 321 | . . . 321 Melee . | . . . . Ramming 25 | . 1 . 24 Kinetic 1934 | . . 595 1339 Thermal 559 | . 35 . 524 Explosive . | . . . . Electromagnetic 87 | . . . 87 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 95 | . . . 95 Projectiles 22 | . . . 22 Explosions 73 | . . . 73 Melee . | . . . . Knockbacks 25 | . . 2 23 Impact . | . . . . Kinetic 23 | . . 2 21 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 3 | . 1 . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 789 | . 90 . 789 Average Temperature 156 | . 46 . 160 Received Heat Transfer 696 | . . 120 576 Effects 45 | . . . 45 Shutdowns 12 | . . . 12 Energy Bleed 3 | . . . 3 Interference 6 | . . . 6 Matter Decay 3 | . . . 3 Short Circuit 4 | . . . 4 Damage (minor) 2 | . . . 2 Damage (major) 12 | . . . 12 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . 1 . 2 Heat Transferred 595 | . 99 . 496 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 372 | . 104 . 372 Initial 26 | . . . 26 Average 122 | . 35 . 198 Maximum Alert Level 1 | . . . 1 Low Security (%) 76 | 100 100 . 56 Level 1 23 | . . . 43 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 7 5 38 Peak Tracking Total 5 | . 5 2 5 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 9 | . 2 2 5 Terminals 6 | . 1 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 7 3 14 Successful 16 | . 3 3 10 Failed 8 | . 4 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 6 . 7 Terminals 17 | . 3 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 1 3 8 Record 1 | . . 1 . Open Door 1 | . . 1 . Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 3 | . 1 . 2 Dispatch Records 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 3 | . 1 . 2 Botnet 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2941 | 64 926 781 1170 Spaces Moved 1436 | 52 138 609 637 Core 1 | 1 . . . Treads . | . . . . Legs 830 | . . 193 637 Wheels 605 | 51 138 416 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 120 Average Speed 114 | 99 100 108 124 Slowest Speed 190 | 100 100 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 27 36 49 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 7 . Spaces Dug 11 | . . 7 4 Terrain Destroyed 46 | . . 8 38 Melee . | . . . . Projectile 28 | . . 1 27 AOE 18 | . . 7 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2530 | 61 919 673 877 Wait 875 | . 774 6 95 Move 1433 | 51 137 608 637 Hop . | . . . . Pick Up 33 | 4 2 10 17 Fast Attach 14 | 6 1 1 6 Attach 15 | . . 5 10 Detach 1 | . . 1 . Swap 21 | . 1 5 15 Drop 27 | . . 6 21 Fire 107 | . 3 30 74 Melee . | . . . . Ram 1 | . 1 . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 991 | -10/Materials | Entered Subcaves 1033 | -10/Subcaves | Learned Materials terminal intel 1094 | -10/Subcaves | Released subatomizers from SUBCON Basin 1236 | -10/Subcaves | Disturbed a concealed Subdweller 1385 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1449 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1460 | -10/Subcaves | Lost 4 parts (1p1n2w) 1702 | -10/Subcaves | Discovered new exit (range 5) 1728 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1772 | -10/Subcaves | Entered Materials 1772 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1773 | -8/Materials | Loaded intel: 12 terminal locations 2711 | -8/Materials | Found Powered Armor 2900 | -8/Materials | Core integrity fell below 50% 2933 | -8/Materials | Core integrity fell below 20% 2942 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02928_ Overheating: System interference. 02928_ Riot Gun temporarily disabled. 02928_ U-05 Engineer lays Concrete. 02928_ Critical hit (Burn: +37). 02929_ Power failure, Imp. Deuterium Engine shutdown. 02929_ U-05 Engineer lays Concrete. 02930_ Critical hit (Burn: +37). 02930_ U-05 Engineer destroyed. 02931_ Power failure, Lgt. Nuclear Core shutdown. 02931_ Overheating: Matter decay (-16). 02931_ Imp. Aluminum Leg destroyed. 02933_ Overheating: Core damaged (-99). 02934_ Overheating: Matter decay (-17). 02934_ Terminal disabled. 02936_ Riot Gun destroyed. 02936_ Penetrated by Slug. 02936_ Imp. Deuterium Engine destroyed. 02936_ Riot Gun destroyed. Map ----- +----------------------------------------------------+ | ????????# ! # # "T" #??????# #??? | | ???????##* ! ##+##### # """ #??????# #??? | | ???????##=!! # # ##########??????# #### | | ???????# =!! ! + """ + ####???#??????? # # | | ???????########## """ # #???# ????? # # "" | | ????????###?????# """ # #???# """"" + # "T | | ????????????????# # ##### """"" # # "" | | ????????????????# """ # + """"" # # | | ????????????????# """ # ##+##### """ [# #### | | ????????????????# """ # #? ??# # # | | ????????????????# # #?? #?# ! ?# # | | ????????????????# """ # #?? ##??? ??# # | | ????????????????# """ # #????????##+##### # | | ????????????????# """ # ########## # | | ????????????????# + + | | ????????????????#################### # | | ????????????????????????????###########+### #% | | ????????????????????????????# # # | | ????????????????????????????# """ """ # # | | ????????????????????????????# """ """ ==] # # ! | | ????????????????????????????# """ """ ==] # #"## | | ????????????????????????????# ==] # ###? | | ??????????????????""????????# # #??? | | ??????????????????""????###?############### #??? | | ?????????????????#"T????#;######## #??#** #??? | | ?????????????????#"" ???#@%% T" ###??#* #### | | ?????????????????#"" ???# % #????#|| | | ?????????????????# ? ; ]= #????#|| | | ?????????????????# = #????#! % | | ?????????????????" H #????#!! #### | | ????????????????#" g *% #????##### #??? | | ????????????????#" !%! #????????# % #??? | | ????????????????#" |% ##???????# #??? | | ????????????????#" % % #???????# #### | | ???????????????+""""" % ##+############# | | ?????????????? = % | | ????????????? ###% | | ?????????????? #?######## | | ??????????????#+######;;#####+######/############? | | ?????????????????????##; # % #? | | ??????????????????????## # !!! #?? | | ???????????????????????# # % !!! #?? | | ???????????????????????# """ *** + "" !! #?? | | ???????????????????????# """ ** #%""" #?? | | ???????????????????????# """ ** = # """ "T" #?? | | ???????????????????????# = # = #?? | | ???????????????????????#########################?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 400 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeBiomechanicalLog Manual? 0 Play Time 00:27:41 Cumulative 30.3 hours Start 2025.03.29 @ 11:19:21 End 2025.03.29 @ 11:46:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ac4cc7c-7e04-454d-8bbb-6363f61c4e2c