Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.21 @ 18:19:31 // Winter2019/RPGLIKE Player: Luminiferous Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (226) 1130 Value Destroyed (10149) 10149 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1513) 1513 TOTAL SCORE: 19792 Bonus ------- High Alert Combat Kills 1253 Follower Combat Kills 80 Aligned with FarCom 300 Friendly Fire -120 Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 173/315 System Corruption 14% Temperature Cool (0) Movement Hovering (48) Location -3/Research Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Improved Antigrav System Improved Antigrav System (fused) Improved Antigrav System Improved Antigrav System > --- UTILITY (7) ------ Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Hardlight Generator > --- WEAPON (3) ------- Cooled Particle Cannon Ion Burst Cannon Long-range Missile Launcher > --- INVENTORY (3) ---- Advanced Heat Sink Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Combat Airjet Gyrokinetic Inverter Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Weight Redist. System Advanced Gravity Neutralizer Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Experimental Thermal Shield Improved Hardlight Generator > --- WEAPON ----------- Cooled Particle Cannon Ion Burst Cannon Heavy Phase Cannon > --- INVENTORY -------- Protomatter Protomatter Long-range Missile Launcher [Rating: 86] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Cooled Airjet Wheel Wheel Hover Unit Cooled Airjet Utility Weight Redist. System Device Weight Redist. System Storage Small Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Slots Evolved 12 | 3 . . 2 1 . 1 1 1 . 1 1 1 . Power 1 | . . . 1 . . . . . . . . . . Propulsion 3 | 1 . . . 1 . . . . . 1 . . . Utility 6 | 1 . . 1 . . 1 . 1 . . 1 1 . Weapon 2 | 1 . . . . . . 1 . . . . . . Parts Attached 186 | 5 12 . 6 7 6 1 15 12 34 7 23 26 32 Power 23 | 1 2 . 1 2 . . 2 2 3 3 4 2 1 Engine 12 | 1 2 . 1 1 . . 1 1 1 2 2 . . Core 9 | . . . . 1 . . 1 1 2 . 2 2 . Reactor 2 | . . . . . . . . . . 1 . . 1 Propulsion 30 | 2 3 . 2 . . . 1 1 5 1 3 3 9 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 28 | . 3 . 2 . . . 1 1 5 1 3 3 9 Flight . | . . . . . . . . . . . . . . Utility 52 | . 2 . 2 1 3 1 3 4 7 3 9 7 10 Device 28 | . 1 . . 1 3 . 2 . 3 2 7 4 5 Storage 1 | . . . . . . . . . 1 . . . . Processor 5 | . 1 . . . . . . . 1 . 1 . 2 Hackware 2 | . . . . . . . . . . . . 1 1 Protection 16 | . . . 2 . . 1 1 4 2 1 1 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 81 | 2 5 . 1 4 3 . 9 5 19 . 7 14 12 Energy Gun 20 | 1 2 . . 2 3 . 6 1 1 . 2 2 . Energy Cannon 28 | . 3 . . . . . . . 7 . 4 7 7 Ballistic Gun 7 | 1 . . . . . . . 3 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 21 | . . . . 2 . . . 1 8 . . 5 5 Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 2 . . . . . 2 . 6 1 3 3 3 Parts Lost 6 | . . . . 3 . . . 1 1 . . . 1 Power 1 | . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 2 . . . . 1 . . . . Utility 2 | . . . . . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . 2 . . . 1 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 88 100 92 81 62 63 69 76 95 99 98 99 97 Engine 9 | . 14 14 21 14 20 18 12 10 10 13 4 6 . Core 4 | . . . . 5 . . 3 4 3 . 8 5 6 Hover 20 | . 14 28 22 11 . . 3 13 20 27 25 25 23 Device 16 | . 9 14 11 19 20 18 15 15 15 14 19 17 17 Processor 13 | . 7 14 11 10 10 9 8 7 10 14 15 18 18 Protection 5 | . . . 4 . . 9 7 9 8 7 4 6 4 Energy Gun 4 | . 16 28 21 14 11 9 12 7 1 . . . . Energy Cannon 13 | . 10 . . . . . . . 19 21 19 17 16 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 71 | 9 14 14 29 29 28 27 33 51 59 55 59 67 71 Greatest Support 84 | 20 26 18 18 23 14 19 23 32 41 54 68 81 84 Greatest Overweight (x) 3 | . . . 1 1 3 1 1 1 1 1 1 . . Average Overweight (x) . | . . . . . . 1 1 . 1 . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | 1 2 3 2 3 2 2 2 2 3 2 2 2 2 Final Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 3 3 3 3 3 3 2 3 3 3 2 3 2 Class Distribution -------------------- 32% | Hacker-Tank 27% | Scavenger-Tank 21% | Scavenger-Mutant 6% | Hacker-Gunner 5% | Hacker-Mutant 4% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Matter Collected 2941 | 247 153 . 50 288 . 155 150 57 659 80 240 309 553 Remotely . | . . . . . . . . . . . . . . Salvage Created 8330 | . 426 61 142 437 . 308 748 282 1493 665 748 1295 1725 Parts 431 | . 24 4 10 23 . 10 26 10 95 34 39 58 98 Haulers Intercepted 10 | . 2 . . . . . 1 2 3 . 1 1 . Recyclers Shooed 2 | . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Combat Hostiles Destroyed 188 | . 9 2 5 19 . 6 10 4 38 12 19 27 37 Guns 37 | . 2 2 4 6 . 6 10 3 4 . . . . Cannons 94 | . 5 . . . . . . . 16 12 18 22 21 AOE 50 | . . . . 13 . . . . 17 . . 4 16 Classes Destroyed 20 | . 4 . 2 5 . . 3 1 3 . 1 1 . Worker 10 | . . . . 1 . . . 1 4 . . 1 3 Builder 7 | . . . . . . . 1 . 2 . . . 4 Tunneler 2 | . . . . 1 . . . . . . . . 1 Hauler 10 | . 2 . . . . . 1 2 3 . 1 1 . Recycler 6 | . . . . 3 . . . . 1 . . . 2 Carrier 1 | . . . . . . . . . . . . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 4 | . . . . . . . . . 1 . 1 1 1 Watcher 11 | . 2 . 1 . . . 1 . 1 . 1 1 4 Swarmer 25 | . . . . . . . . . 3 . 1 5 16 Grunt 70 | . 9 2 2 3 . 5 5 . 23 3 9 4 5 Brawler 5 | . . . 1 . . 1 . . . . 3 . . Duelist 2 | . . . . . . . . . . . 2 . . Protector 2 | . . . . . . . . . 2 . . . . Sentry 26 | . . . 2 . . . 2 2 7 4 2 5 2 Demolisher 2 | . . . . 2 . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 15 | . . . . . . . 1 1 1 2 . 4 6 Programmer 25 | . . . . . . . . 1 2 3 2 9 8 Assembled 14 | . . . . 14 . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . Best Kill Streak 17 | . 3 4 3 8 . 3 5 3 14 4 11 10 17 Combat Bots Only 12 | . 3 2 3 8 . 3 3 2 12 4 11 7 12 Max Kills in Single Turn 8 | . 2 1 1 3 . 1 2 1 8 1 1 3 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 6 | . . . . 3 . . . . 6 . . 3 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Damage Taken 9643 | . 765 65 261 990 . 190 205 462 1347 493 1642 879 2344 Core 7261 | . 639 58 177 805 . 115 127 309 914 373 1317 629 1798 Absorbed by Shields 864 | . . . . . . . . . . . 132 348 384 Redirected to Core 5618 | . 405 24 162 649 . 109 127 240 773 300 994 523 1312 Regen/Repaired (Parts) 214 | . . . . . . . 86 . . 24 . . 104 Core Remaining (%) 68 | 100 . 94 . . . 20 22 . 77 88 80 70 . Volleys Fired 496 | . 34 5 18 38 . . 29 49 79 21 57 53 113 Largest 3 | . 2 2 2 2 . . 1 3 3 3 3 3 3 Hottest 303 | . 120 112 112 112 . . 69 128 175 160 280 233 303 Shots Fired 1132 | . 68 10 36 73 . 32 59 56 223 59 149 147 220 Gun 316 | . 32 10 36 45 . 32 59 55 37 . 6 4 . Cannon 758 | . 36 . . . . . . . 181 59 140 139 203 Launcher 55 | . . . . 28 . . . 1 5 . . 4 17 Special 3 | . . . . . . . . . . . 3 . . Kinetic 26 | . . . . . . . . 3 23 . . . . Thermal 1050 | . 68 10 36 45 . 32 59 52 194 59 149 143 203 Explosive 54 | . . . . 28 . . . . 5 . . 4 17 Electromagnetic 2 | . . . . . . . . 1 1 . . . . Robot Hit Streak 52 | . 10 19 22 7 . 22 12 15 12 13 17 29 52 Robot Miss Streak 6 | . 3 . 1 3 . 2 3 2 6 3 4 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Autonomous 66 | . . . . . . 32 30 4 . . . . . Shots Hit Robots 664 | . 43 9 25 40 . 29 44 42 109 41 85 90 107 Core Hits 448 | . 14 3 8 41 . 10 17 14 117 21 41 65 97 Critical Kills 3 | . 1 . . . . . . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 19 | . 5 . 4 . . . 2 6 1 . . 1 . Burn 16 | . 4 . 4 . . . 2 6 . . . . . Meltdown 3 | . 1 . . . . . . . 1 . . 1 . Melee Attacks 13 | . . . 3 . . . 10 . . . . . . Impact 3 | . . . 3 . . . . . . . . . . Slashing 10 | . . . . . . . 10 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 29341 | . 793 153 420 1555 . 732 1132 922 5227 1602 3600 5279 7926 Guns 4793 | . 392 153 420 516 . 732 1132 922 496 . . 30 . Cannons 17384 | . 401 . . . . . . . 2765 1602 3600 4002 5014 Explosions 7147 | . . . . 1039 . . . . 1949 . . 1247 2912 Melee . | . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . 17 . . . . Kinetic 336 | . . . . . . . . . 336 . . . . Thermal 21841 | . 793 153 420 516 . 732 1132 922 2925 1602 3600 4032 5014 Explosive 7147 | . . . . 1039 . . . . 1949 . . 1247 2912 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 2 3 1 . 6 14 Average Corruption 4 | . . . . . . . . 2 2 1 . 4 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 105 | . . . . . . . . 10 27 1 . 16 51 Message Errors 23 | . . . . . . . . 2 6 . . 6 9 Matter Fused 19 | . . . . . . . . 2 4 1 . 1 11 Heat Flow Errors 13 | . . . . . . . . 2 1 . . 3 7 Energy Discharges 15 | . . . . . . . . 2 6 . . 3 4 Parts Rejected 4 | . . . . . . . . . 1 . . . 3 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . . 6 . . 1 8 Data Loss (major) 6 | . . . . . . . . 2 1 . . . 3 Misfires 4 | . . . . . . . . . . . . 1 3 Alerts 2 | . . . . . . . . . 2 . . . . Weapon Failures 3 | . . . . . . . . . . . . 1 2 Overload Shots 3 | . . . . . . . . . . . 3 . . Overflow Damage 888 | . . . . 13 . . . . 97 52 113 147 466 Projectiles 595 | . . . . . . . . . 44 52 113 137 249 Explosions 293 | . . . . 13 . . . . 53 . . 10 217 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 552 | . . . . 156 . . . . 220 . . . 176 Shots 19 | . . . . 5 . . . . 11 . . . 3 Rammed 1 | . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 443 | . 443 213 51 . . . . 139 145 78 174 344 369 Average Temperature 76 | . 133 112 26 . . . . 77 15 22 36 55 135 Received Heat Transfer 1867 | . 429 36 90 44 . 117 63 108 534 99 237 51 59 Effects 6 | . 5 . . . . . . . . . . . 1 Shutdowns 1 | . 1 . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . Matter Decay 2 | . 1 . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 8 | . 2 . 1 . . . 1 1 1 . 1 1 . Combat Hostiles 7 | . 2 . 1 . . . . 1 1 . 1 1 . Parts Melted 62 | . 3 . 6 1 . 1 3 6 7 2 5 12 16 Heat Transferred 26763 | . 1998 333 1221 1110 . 925 1813 2035 3449 1637 3685 3885 4672 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Peak Influence 1236 | . 273 95 207 259 . 119 256 186 855 593 335 731 1236 Initial 388 | . . 45 37 80 . . 22 . 9 388 130 163 383 Average 248 | . 113 86 85 139 . 38 116 62 397 357 114 172 521 Maximum Alert Level 4 | . 1 . 1 1 . . 1 . 3 2 1 3 4 Low Security (%) 51 | 100 83 100 99 81 . 100 95 100 7 . 81 74 . Level 1 29 | . 16 . . 18 . . 4 . 49 81 18 14 37 Level 2 12 | . . . . . . . . . 30 18 . 5 32 Level 3 6 | . . . . . . . . . 12 . . 4 28 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . 1 1 . 1 4 1 11 5 4 11 6 Investigation 7 | . 2 . 1 . . . . . 1 2 . . 1 Extermination 12 | . . . . . . . . . 2 3 1 4 2 Reinforcement 20 | . 1 . . 1 . 1 4 1 3 . 2 4 3 Assault 5 | . . . . . . . . . 2 . 1 2 . Garrison 4 | . . . . . . . . . 3 . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . 1 . . . . 1 1 2 Haulers Reinforced 3 | . . . . . . . . . 1 . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Distress Signals 8 | . 1 . . . . . 1 1 . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 251 | . 14 1 14 20 . 10 11 8 46 12 26 36 53 Peak Tracking Total 11 | . 5 1 7 7 . 8 3 2 11 4 6 6 7 Tactical Retreats 10 | . . . . 4 . . . . 3 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Traps Triggered 13 | . . . 1 . . . 1 2 2 1 5 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Machines Disabled 19 | . . . 1 1 . . . 1 7 . 4 2 3 Max in Single Turn 2 | . . . 1 1 . . . 1 2 . 2 2 1 Garrison Access 5 | . . . . . . . 1 . . . 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Machines Accessed 34 | . 2 . 4 . 1 . 5 2 2 6 4 1 7 Terminals 24 | . 2 . 4 . . . 3 2 1 5 2 1 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 1 . 1 1 2 . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 2 Total Hacks 97 | . 5 . 15 . 1 . 17 7 4 17 11 1 19 Successful 47 | . 1 . 8 . 1 . 10 5 2 6 4 1 9 Failed 50 | . 4 . 7 . . . 7 2 2 11 7 . 10 Catastrophic 11 | . . . 1 . . . 2 1 1 4 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 67 | . 4 . 15 . 1 . 12 6 . 10 6 . 13 Terminals 74 | . 5 . 15 . . . 12 7 1 14 6 1 13 Fabricators . | . . . . . . . . . . . . . . Repair Stations 18 | . . . . . . . 4 . 3 3 5 . 3 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 3 Terminal Hacks 15 | . . . 4 . 1 . 2 3 1 1 . 1 2 Prototype ID Bank 1 | . . . . . . . . 1 . . . . . Open Door 2 | . . . . . . . . . 1 . . 1 . Open DSF 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . . . 4 . 1 2 2 . 2 Scan Component 7 | . . . . . . . 2 . 1 1 2 . 1 Repair 4 | . . . . . . . 2 . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 2 Seal Access 3 | . . . . . . . 1 . . . . . 2 Unauthorized Hacks 18 | . 1 . 4 . . . 3 2 . 3 2 . 3 Terminals 18 | . 1 . 4 . . . 3 2 . 3 2 . 3 Botnet 18 | . 1 . 4 . . . 3 2 . 3 2 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . 4 . . . 4 2 1 4 4 1 6 Full Trace Events 8 | . 2 . 2 . . . . . 1 2 . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 2 . . 1 . . 1 Time 166 | . . . . . . . 64 . . 22 . . 80 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 1 1 . Machine Destruction 2 | . . . . . . . . . . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Total Allies 8 | . . . . 3 . . . . 5 . . . . Largest Group 3 | . . . . 3 . . . . 3 1 . . . Highest-Rated Group 93 | . . . . 40 . . . . 93 31 . . . Highest-Rated Ally 31 | . . . . 16 . . . . 31 31 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 31 | . . . . 4 . . . . 22 5 . . . Total Damage 483 | . . . . 56 . . . . 387 40 . . . Kills 2 | . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Turns Passed 13958 | 33 578 57 747 524 374 426 952 676 1868 1707 1857 2105 2054 Spaces Moved 9989 | 35 503 32 302 479 362 379 585 532 883 723 1785 1725 1664 Core 1221 | 13 . . . 128 362 379 339 . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 216 | 22 194 . . . . . . . . . . . . Hover 8552 | . 309 32 302 351 . . 246 532 883 723 1785 1725 1664 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 56 56 56 56 50 100 100 56 102 40 40 55 48 Average Speed 74 | 68 65 56 115 80 99 100 108 95 106 81 57 58 52 Slowest Speed 200 | 80 80 56 116 120 200 100 120 120 116 102 100 60 58 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . 2 . 2 Exploration Rate (%) 35 | 4 65 12 25 63 63 66 38 13 60 10 25 21 33 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 222 | . . . 2 . . . 10 . 48 . 39 24 99 Terrain Destroyed 808 | . . . 2 179 . 7 13 . 217 17 54 83 236 Melee 12 | . . . 2 . . . 10 . . . . . . Projectile 315 | . . . . . . 7 3 . 98 17 54 45 91 AOE 481 | . . . . 179 . . . . 119 . . 38 145 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Total 15502 | 42 687 60 662 541 376 426 856 646 1624 1787 2488 2678 2629 Wait 4316 | . 89 19 308 11 . 40 196 26 537 1008 511 825 746 Move 9972 | 34 502 31 301 478 361 378 584 531 882 722 1782 1724 1662 Hop . | . . . . . . . . . . . . . . Pick Up 58 | 3 10 . 7 . 2 1 6 4 . 2 14 6 3 Fast Attach 93 | 2 10 . . 3 4 . 4 9 22 5 13 8 13 Attach 24 | 3 1 . 2 . . 1 2 . . . 6 7 2 Detach 3 | . . . . . . . . . 1 . . 2 . Swap 69 | . 1 . 4 4 2 . 9 3 12 2 4 11 17 Drop 146 | . 16 . 8 2 7 . 9 10 25 6 29 12 22 Fire 496 | . 34 5 18 38 . . 29 49 79 21 57 53 113 Melee 13 | . . . 3 . . . 10 . . . . . . Ram 1 | . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . 15 . 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 294 | . 24 5 11 5 . 6 7 14 65 21 57 30 49 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 5 | -11/Junkyard | Discovered new exit (range 15) 34 | -11/Junkyard | Entered Materials 130 | -10/Materials | Core integrity fell below 50% 226 | -10/Materials | Discovered new exit (range 11) 334 | -10/Materials | Discovered new exit (range 8) 369 | -10/Materials | Discovered new exit (range 14) 381 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Discovered new exit (range 13) 583 | -10/Materials | Build established: Scavenger-Mutant 612 | -10/Materials | Entered Mines 614 | -10/Mines | Reached level 2 658 | -10/Mines | Discovered new exit (range 4) 660 | -10/Mines | Identified exit to Materials 668 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 669 | -10/Mines | Entered Materials 671 | -9/Materials | Reached level 3 674 | -9/Materials | Upgraded with Power slot (x1) 674 | -9/Materials | Upgraded with Utility slot (x1) 1192 | -9/Materials | Identified exit to Mines 1416 | -9/Materials | Entered Mines 1418 | -9/Mines | Reached level 4 1419 | -9/Mines | Discovered new exit (range 16) 1420 | -9/Mines | Upgraded with Propulsion slot (x1) 1437 | -9/Mines | Build established: Mutant 1437 | -9/Mines | Met a Derelict bent on vengeance 1469 | -9/Mines | Identified exit to Materials 1562 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1588 | -9/Mines | Discovered exit to Materials (range 8) 1602 | -9/Mines | Assembled infested the area 1658 | -9/Mines | Core integrity fell below 50% 1750 | -9/Mines | Build established: Scavenger-Mutant 1812 | -9/Mines | Core integrity fell below 20% 1825 | -9/Mines | Destroyed 8 combat bots 1833 | -9/Mines | Learned 8 Materials zone layouts 1935 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1936 | -9/Mines | Discovered new exit (range 5) 1939 | -9/Mines | Identified exit to Exiles 1940 | -9/Mines | Entered Exiles 1955 | -9/Exiles | Discovered new exit (range 15) 1967 | -9/Exiles | Met 8R-AWN 1981 | -9/Exiles | Met EX-HEX 2011 | -9/Exiles | Met EX-BIN 2027 | -9/Exiles | Aligned with FarCom system 2028 | -9/Exiles | Given EX-Vault access code 2053 | -9/Exiles | Opened EX-Vault 2063 | -9/Exiles | Found AWS/Thermal 2068 | -9/Exiles | Found Cloak of Protection 2100 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2269 | -9/Exiles | Met EX-DEC 2306 | -9/Exiles | Discovered new exit (range 10) 2313 | -9/Exiles | Identified exit to Mines 2314 | -9/Exiles | Left Exiles lab with AWS/Thermal 2314 | -9/Exiles | Entered Mines 2316 | -8/Mines | Reached level 5 2316 | -8/Mines | Upgraded with Utility slot (x1) 2700 | -8/Mines | Discovered exit to Materials (range 15) 2740 | -8/Mines | Entered Materials 2741 | -8/Materials | Identified exit to Factory 2741 | -8/Materials | Core integrity fell below 50% 2742 | -8/Materials | Reached level 6 2749 | -8/Materials | Upgraded with Weapon slot (x1) 2769 | -8/Materials | Core integrity fell below 20% 2864 | -8/Materials | Reached level 7 3035 | -8/Materials | Repaired Weight Redist. System 3068 | -8/Materials | Repaired Med. Armor Plating 3156 | -8/Materials | Discovered exit to Factory (range 7) 3222 | -8/Materials | Build established: Scavenger-Tank 3612 | -8/Materials | Build established: Scavenger-Mutant 3692 | -8/Materials | Entered Factory 3693 | -7/Factory | Core integrity fell below 50% 3694 | -7/Factory | Reached level 8 3708 | -7/Factory | Upgraded with Utility slot (x1) 3819 | -7/Factory | Core integrity fell below 20% 3990 | -7/Factory | Reached level 9 4357 | -7/Factory | Discovered new exit (range 10) 4367 | -7/Factory | Identified exit to Storage 4368 | -7/Factory | Entered Storage 4392 | -7/Storage | Met a pair of Derelict thieves 4411 | -7/Storage | Found Prototype Launcher 4411 | -7/Storage | Identified Rocket Array 4477 | -7/Storage | Build established: Scavenger-Tank 4485 | -7/Storage | Reached level 10 4514 | -7/Storage | Destroyed 12 combat bots 4920 | -7/Storage | Reached level 11 5722 | -7/Storage | Reached level 12 5800 | -7/Storage | Garrison activated, responded to threat 6071 | -7/Storage | Reached level 13 6104 | -7/Storage | Discovered new exit (range 16) 6124 | -7/Storage | Allied Derelicts emerged from ambush trap array 6235 | -7/Storage | Identified exit to Factory 6236 | -7/Storage | Entered Factory 6236 | -6/Factory | Accompanied by 1 ally 6238 | -6/Factory | Reached level 14 6269 | -6/Factory | Upgraded with Propulsion slot (x1) 6611 | -6/Factory | Reached level 15 7872 | -6/Factory | Repaired Imp. Deuterium Engine 7934 | -6/Factory | Discovered new exit (range 5) 7940 | -6/Factory | Identified exit to Factory 7943 | -6/Factory | Entered another Factory area 7945 | -5/Factory | Reached level 16 7948 | -5/Factory | Upgraded with Utility slot (x1) 7999 | -5/Factory | Build established: Hacker-Tank 8233 | -5/Factory | Reached level 17 9008 | -5/Factory | Crushed by falling debris 9020 | -5/Factory | Crushed by falling debris 9455 | -5/Factory | Discovered new exit (range 6) 9458 | -5/Factory | Identified exit to Upper Caves 9512 | -5/Factory | Build established: Hacker-Gunner 9639 | -5/Factory | Reached level 18 9643 | -5/Factory | Core integrity fell below 50% 9693 | -5/Factory | Destroyed 11 combat bots 9797 | -5/Factory | Discovered new exit (range 5) 9799 | -5/Factory | Identified exit to Factory 9800 | -5/Factory | Entered another Factory area 9802 | -4/Factory | Reached level 19 9808 | -4/Factory | Upgraded with Utility slot (x1) 10082 | -4/Factory | Found Prototype Hackware 10082 | -4/Factory | Identified Exp. System Shield 10388 | -4/Factory | Discovered new exit (range 5) 10390 | -4/Factory | Identified exit to Extension 10580 | -4/Factory | Build established: Hacker-Tank 10823 | -4/Factory | Reached level 20 11664 | -4/Factory | Garrison activated, responded to threat 11683 | -4/Factory | Reached level 21 11731 | -4/Factory | Reached level 22 11752 | -4/Factory | Destroyed 7 combat bots 11800 | -4/Factory | First assault squad dispatched 11901 | -4/Factory | Discovered new exit (range 6) 11904 | -4/Factory | Identified exit to Research 11905 | -4/Factory | Entered Research 11907 | -3/Research | Reached level 23 12043 | -3/Research | Reached level 24 12164 | -3/Research | Repaired Ion Burst Cannon 12224 | -3/Research | Found Prototype Device 12224 | -3/Research | Identified Exp. Thermal Shield 12747 | -3/Research | Crushed by falling debris 12748 | -3/Research | Core integrity fell below 50% 12976 | -3/Research | Core integrity fell below 20% 13248 | -3/Research | Reached level 25 13328 | -3/Research | Destroyed 12 combat bots 13370 | -3/Research | Crushed by falling debris 13549 | -3/Research | System corruption reached 10% 13585 | -3/Research | Reached level 26 13959 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13949_ R-10 Processor collects Com. Wheel. 13949_ U-05 Engineer lays Concrete. 13950_ K-01 Serf collects debris. 13950_ U-05 Engineer lays Concrete. 13950_ U-05 Engineer builds a Wall. 13951_ U-05 Engineer lays Concrete. 13952_ U-05 Engineer builds a Door. 13952_ U-05 Engineer builds a Wall. 13953_ R-10 Processor collects Hpw. Shotgun. 13954_ K-01 Serf collects debris. 13954_ U-05 Engineer lays Concrete. 13955_ U-05 Engineer builds a Wall. 13956_ Penetrated by Slug. 13956_ U-05 Engineer builds a Wall. 13956_ Penetrated by Slug. 13956_ Reaction Chamber disabled. 13957_ K-01 Serf collects debris. 13957_ U-05 Engineer lays Concrete. 13958_ U-05 Engineer builds a Wall. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ??????????? | | ????????????????????????####??? ????????? | | ??????????????????????? ??# """?????? | | ?????????????????? ?? ??# !! ??????? | | ?????????????????? ??# !! ??????? | | ??????????????#???"" """ #?# ???????? | | ??????????????# """h "" #?# ????????? | | ??????????????? """ "" !### % ?????????? | | ??????????????? h ### ??????????? | | ??????????????? ### % #??????????? | | ???????????????? # # %% #####??????? | | ?????????????????? ### R% ???????? | | ???????????????????? ## ?????????? | | ????????????????????## ### #u ??????????? | | ??????????? ??####### # ????????????? | | ??????????? R#! #?????????????? | | ???????? # R = w #?????????????? | | ??????? = " % % #?????????????? | | ??????? "T% %%+ ! +?????????????? | | ??????" =%* #u #?????????????? | | ?????????# [ ===%= ###########???? | | ?????????# % %%=[ @ # # #???? | | ?????????# = #### #% # #???? | | ???????? ??????## # # #???? | | ?????????????????????### # # """ #???? | | ???????????????????????## ## # + """ #???? | | ????????????????????##?# # #### # """ #???? | | ????????????????????# ## ###??#[%[=# ! #???? | | ?????????????????????# # #????#!%=*+ #???? | | ??????????????????????##########+####+########???? | | ???????????????????????# %%%==[ %% "######## | | ???????????????????????# %*[[*! # | | ???????????????????????# %[%""""""" ######### | | ???????????????????????# !""""""" #???????? | | ??????????????????###### """"""" #???????? | | ?????????????????Y# # #???????? | | ??????????????????###### ! #???????? | | ??????????????????????####################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 45 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 16 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 57 Targeting Accuracy 8 Offensive Hacking 25 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Knowing Is Half The Battle Ooh, Shiny! Preemptive Strike Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Levels Raised 25 | . . 1 1 1 . 1 2 2 4 2 3 4 4 XP Earned 41956 | 3000 1290 750 2220 1225 350 1200 2850 2305 6663 3254 4070 6080 6699 XP Spent 38230 | 3000 . . 2650 1380 . 1700 2950 2750 5700 3300 4300 3600 6900 Upgrades 79 | 6 . . 9 10 . 2 10 4 9 4 5 3 17 Power Slot 1 | . . . 1 . . . . . . . . . . Propulsion Slot 3 | 1 . . . 1 . . . . . 1 . . . Utility Slot 6 | 1 . . 1 . . 1 . 1 . . 1 1 . Weapon Slot 2 | 1 . . . . . . 1 . . . . . . Core Integrity 8 | . . . . 8 . . . . . . . . . Heat Dissipation 20 | . . . 5 . . . . . . . 1 . 14 Energy Generation 2 | . . . . . . . . . . . 2 . . Mass Support 4 | . . . . 1 . 1 . . . 1 1 . . Inventory Capacity 3 | 3 . . . . . . . . . . . . . Ranged Accuracy 6 | . . . 2 . . . . . 2 . . . 2 Hack Attack % 5 | . . . . . . . 2 . . 1 . 1 1 Hack Defense % 3 | . . . . . . . 1 . . 1 . 1 . KI Resistance % 4 | . . . . . . . 2 1 1 . . . . TH Resistance % 4 | . . . . . . . 2 1 1 . . . . EX Resistance % 4 | . . . . . . . 2 1 1 . . . . TH Damage % 4 | . . . . . . . . . 4 . . . . Protomatter Created 2586 | . 187 34 138 74 . 72 49 106 573 168 485 350 350 Integrity Restored 6435 | . 561 102 210 76 . 129 147 318 1455 474 1243 637 1083 Core 6248 | . 561 102 182 29 . 129 147 318 1455 474 1243 525 1083 Parts 187 | . . . 28 47 . . . . . . . 112 . Protomatter Decayed 305 | . . . 66 13 . . . . 50 53 70 43 10 Game ------ Seed MasterCompositeNukerbomber Manual? 0 Play Time 02:18:34 Cumulative 22.2 hours Start 2024.01.21 @ 15:21:57 End 2024.01.21 @ 18:19:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SHIFT_HUE(270)|BRIGHTNESS(75) Filters SHIFT_HUE(90)|BRIGHTNESS(125) Steam 1 RUN: 4c13bb8a-c63e-4c56-941f-0d8bd8c9d5b2