Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.16 @ 17:01:46 Player: daffie Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (317) 1585 Value Destroyed (12862) 12862 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2973) 2973 TOTAL SCORE: 23160 Bonus ------- High Alert Combat Kills 1253 Follower Combat Kills 1398 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -678 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Danger (450) Movement Hovering (40) Location -6/Extension Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (6) --- Improved Airjet Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Combat Airjet > --- UTILITY (5) ------ Improved Heat Sink Improved Sensor Array Advanced Targeting Computer Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON (3) ------- Force Rifle Force Rifle Power Sword > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Particle Charger PSU Rigger Phase Cannon Peak State ------------ > --- POWER ------------ Fission Core Fusion Compressor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Combat Airjet Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Triangulator Improved Particle Charger Hardened Medium Armor Plating System Guard > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY -------- Improved Gravmag System Hardened Medium Armor Plating PSU Rigger Phase Cannon Power Sword [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Gravmag System Treads Improved Medium Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Cooling System Device Advanced Cooling System Storage High-capacity Battery Processor Targeting Computer Hackware System Shield Protection Powered Armor Weapon Advanced Assault Cannon Energy Gun Improved Arc Projector Energy Cannon Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Slots Evolved 9 | . 1 . 2 . . . 2 . . 2 . . . 2 . . . Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . 1 . . . . . 1 . . . . . . 2 . . . Utility 3 | . . . 1 . . . . . . 2 . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 312 | 7 16 3 8 . 4 3 5 38 13 70 16 5 14 62 13 32 3 Power 52 | 1 3 1 1 . . 1 1 6 2 17 3 1 . 6 . 7 2 Engine 34 | 1 3 1 1 . . 1 1 3 1 12 1 . . 1 . 6 2 Core 14 | . . . . . . . . 3 1 5 1 1 . 2 . 1 . Reactor 4 | . . . . . . . . . . . 1 . . 3 . . . Propulsion 88 | 2 5 . 5 . . 1 1 13 5 16 8 3 4 18 4 3 . Treads 2 | . . . . . . . . . . . 1 . . 1 . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 10 | 2 5 . 2 . . . . . . 1 . . . . . . . Hover 69 | . . . 3 . . 1 1 11 5 15 7 3 4 12 4 3 . Flight 7 | . . . . . . . . 2 . . . . . 5 . . . Utility 82 | 2 2 . 2 . 3 1 2 9 1 18 3 1 2 18 4 14 . Device 47 | . . . 1 . 2 1 1 4 . 14 . 1 2 11 2 8 . Storage 4 | . . . . . . . . 3 . . . . . 1 . . . Processor 8 | 1 1 . . . . . 1 . . 1 1 . . . . 3 . Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 22 | 1 1 . 1 . 1 . . 2 1 3 2 . . 5 2 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 90 | 2 6 2 . . 1 . 1 10 5 19 2 . 8 20 5 8 1 Energy Gun 17 | . . . . . . . . 2 1 . . . . 10 1 3 . Energy Cannon 13 | . 3 . . . . . . 1 . . . . . 5 . 4 . Ballistic Gun 12 | 2 1 1 . . 1 . . 3 . 2 . . . 2 . . . Ballistic Cannon 37 | . 2 1 . . . . 1 3 4 10 2 . 8 2 4 . . Launcher 3 | . . . . . . . . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 1 . 3 . . . 1 . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 . 1 1 1 6 1 . 1 3 . 1 . Corrupted Parts 3 | . . . . . . . . 3 . . . . . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . . . . . Parts Lost 56 | . . . . 1 . . . 7 . 19 . . . 25 2 1 1 Power 7 | . . . . 1 . . . . . 2 . . . 4 . . . Propulsion 27 | . . . . . . . . 6 . 8 . . . 11 1 . 1 Utility 17 | . . . . . . . . 1 . 8 . . . 6 1 1 . Weapon 5 | . . . . . . . . . . 1 . . . 4 . . . Highest Loss Streak 8 | . . . . 1 . . . 2 . 8 . . . 5 2 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 98 97 90 98 79 91 98 84 71 85 89 69 84 97 99 Engine 8 | . 11 12 19 17 10 18 16 9 . 7 6 7 7 2 2 6 12 Core 3 | . . . . . . . . 6 15 3 . 6 7 2 6 5 . Wheel 2 | . 37 37 24 . . . . . . . . . . . . . . Hover 24 | . . . 5 30 30 30 29 26 32 24 25 28 28 13 30 35 36 Flight 1 | . . . . . . . . . . . . . . 7 . . . Device 13 | . . . 1 10 11 10 8 14 8 18 14 14 19 11 21 16 12 Processor 5 | . 21 25 19 10 10 10 8 3 . 3 7 7 7 . . 4 6 Protection 5 | . 1 . 9 10 8 10 7 2 15 5 . . . 2 4 8 12 Energy Gun 1 | . . . . . . . . 6 . . . . . 3 7 1 12 Energy Cannon 1 | . 2 3 . . . . . . . . . . . . 1 15 . Ballistic Gun 2 | . 18 9 10 10 10 10 . 4 . . . . . . . . . Ballistic Cannon 9 | . 3 11 10 10 10 10 8 4 21 12 8 14 20 7 6 . . Impact Weapon 3 | . . . . . . . . 7 3 5 7 7 . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 10 12 12 20 20 16 24 77 74 57 88 45 39 43 68 60 58 49 Greatest Support 65 | 20 30 30 30 24 24 20 37 60 48 45 34 35 36 41 65 59 57 Greatest Overweight (x) 9 | 3 . . 1 . . 1 3 1 2 6 1 1 1 9 1 1 . Average Overweight (x) . | . . . . . . . 2 . 1 . . . . 1 . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 1 5 5 1 2 5 5 5 5 5 5 5 5 5 6 4 5 4 Average Carried 3 | . 2 4 . 1 4 5 3 4 5 4 4 5 5 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 . 1 2 5 5 4 5 5 5 5 5 5 3 4 3 4 Class Distribution -------------------- 48% | Hacker-Mutant 15% | Scavenger-Mutant 14% | Hacker-Skirmisher 8% | Hacker-Gunner 8% | Hacker-Tank 3% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Gunner | -7/DSF Hacker-Mutant | -6/Factory Hacker-Tank | -6/Waste Hacker-Gunner | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Matter Collected 8944 | 45 270 231 263 208 . 19 178 876 1024 2277 325 52 619 1755 165 473 164 Remotely 139 | . . . . . . . . . . 139 . . . . . . . Salvage Created 11206 | 60 360 151 438 241 . 122 479 1812 1409 2074 . . 300 2578 . 652 530 Parts 538 | 11 20 7 44 17 . 5 25 75 67 104 . . 19 89 . 25 30 Haulers Intercepted 16 | . 1 . 2 . . . . 1 4 4 . . 1 1 . 1 1 Recyclers Shooed 6 | . . . 1 . . . . . 2 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Combat Hostiles Destroyed 208 | . 8 4 8 6 . 3 14 32 28 46 . . 9 34 . 11 5 Melee 19 | . . . . . . . . 8 . 7 . . . 4 . . . Guns 43 | . 5 1 5 5 . 2 . 9 . 1 . . . 10 . . 5 Cannons 126 | . 2 3 3 1 . 1 14 13 28 32 . . 9 12 . 8 . AOE 6 | . 1 . . . . . . . . 1 . . . 2 . 2 . Classes Destroyed 21 | 1 4 . 4 . . . 2 5 1 . . . 1 1 . 1 1 Worker 18 | . . . 1 . . . . . . 6 . . . 11 . . . Builder 19 | . 1 . . . . . . . 1 11 . . . 5 . . 1 Tunneler 5 | 3 . . . 1 . . . . . 1 . . . . . . . Hauler 16 | . 1 . 2 . . . . 1 4 4 . . 1 1 . 1 1 Recycler 14 | . . . . . . . 1 . 4 4 . . . 5 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 14 | . . . 3 . . . . . 2 4 . . . 4 . 1 . Watcher 22 | . . . 3 . . . 3 1 3 4 . . . 5 . 3 . Swarmer 24 | . 2 . 3 . . 1 2 4 3 6 . . 3 . . . . Cutter 1 | . . . . . . . . 1 . . . . . . . . . Grunt 98 | . 6 4 2 6 . 2 6 6 16 24 . . 3 20 . 2 1 Brawler 5 | . . . . . . . . 1 3 . . . . 1 . . . Duelist 5 | . . . . . . . . 1 . 1 . . . . . 2 1 Protector 1 | . . . . . . . . . 1 . . . . . . . . Sentry 38 | . . . 3 . . . 5 10 5 7 . . . 5 . 2 1 Specialist 3 | . . . . . . . . 1 . . . . 2 . . . . Hunter 11 | . . . . . . . 1 4 . 3 . . . 3 . . . Programmer 15 | . . . . . . . . 4 . 5 . . . 4 . 2 . Heavy 1 | . . . . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . . . . . 1 . . 2 Assembled 3 | . . . . . . . . . . . . . . . . 3 . Wasp 1 | . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . . . . . . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | 3 5 4 13 3 . 3 4 4 8 14 . . 3 7 . 5 4 Combat Bots Only 5 | . 2 4 4 2 . 3 3 4 5 5 . . 3 5 . 4 2 Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 1 1 1 3 . . 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . 1 . . . 1 . 1 . Melee 1 | . . . . . . . . 1 . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Damage Taken 10354 | . 214 47 139 75 . 24 130 964 650 3098 . 11 243 3838 74 281 566 Core 1700 | . 28 . 14 21 . 11 19 233 67 425 . 11 15 761 . 10 85 Absorbed by Shields 587 | . . . . . . . . 190 . 397 . . . . . . . Redirected to Shielding 34 | . . . 1 4 . 2 2 . . . . . . . . . 25 Regen/Repaired (Parts) 261 | . . . . . . . . . . 75 . . . . 90 79 17 Core Remaining (%) 70 | 100 . 88 . . . 88 . . 42 . . . 35 . . . . Volleys Fired 630 | 3 29 8 25 12 . 4 . 103 74 137 . . 31 138 14 30 22 Largest 3 | 2 2 2 2 2 . 2 . 2 3 2 . . 3 3 2 3 3 Hottest 255 | 40 95 95 68 68 . 68 . 130 153 105 . . 144 225 135 255 245 Shots Fired 1305 | 6 58 16 50 25 . 8 40 173 142 247 . . 89 288 24 92 47 Gun 410 | 6 52 7 25 12 . 4 . 102 . 22 . . . 112 24 . 44 Cannon 887 | . 6 9 25 13 . 4 40 71 142 217 . . 89 176 . 92 3 Launcher 8 | . . . . . . . . . . 8 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 989 | 6 55 15 50 25 . 8 40 118 142 239 . . 89 186 . 16 . Thermal 202 | . 3 1 . . . . . 1 . . . . . 64 10 76 47 Explosive 8 | . . . . . . . . . . 8 . . . . . . . Electromagnetic 106 | . . . . . . . . 54 . . . . . 38 14 . . Robot Hit Streak 52 | 6 22 19 29 17 . 11 51 52 16 26 . . 5 17 41 24 28 Robot Miss Streak 3 | . 2 . 1 1 . . . 1 3 2 . . 3 3 1 2 1 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . . Secondary Targets 7 | . 2 . . . . . . . . . . . . 2 . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 . . 1 Autonomous 40 | . . . . . . . 40 . . . . . . . . . . Shots Hit Robots 1022 | 6 40 13 37 14 . 6 40 176 101 237 . . 31 210 15 53 43 Core Hits 416 | 3 18 6 18 8 . 5 14 52 46 99 . . 11 96 3 23 14 Critical Kills 16 | . . . . . . . . 2 6 3 . . 2 . . 3 . Critical Parts Destroyed 45 | . . . . . . . . 3 6 14 . . 4 14 . 1 3 Critical Strikes 117 | . . 1 1 1 . . 4 9 30 38 . . 6 18 . 4 5 Burn 1 | . . . . . . . . . . . . . . 1 . . . Meltdown 2 | . . . . . . . . . . . . . . . . 2 . Destroy 29 | . . . . . . . . . 12 3 . . 6 1 . 2 5 Blast 53 | . . 1 1 1 . . 4 4 18 21 . . . 3 . . . Smash 32 | . . . . . . . . 5 . 14 . . . 13 . . . Melee Attacks 220 | . . . . . . . . 77 2 95 . 1 3 41 . . 1 Impact 216 | . . . . . . . . 77 2 92 . 1 3 41 . . . Slashing 4 | . . . . . . . . . . 3 . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . 2 . 13 . . . 4 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 33757 | 72 571 268 775 318 . 129 2525 5247 3064 8981 . . 932 7119 315 2292 1149 Guns 5636 | 72 444 162 487 186 . 92 . 924 . 274 . . . 1720 280 . 995 Cannons 18437 | . 69 106 288 106 . 37 2525 1448 3010 4744 . . 932 3128 . 1984 60 Explosions 1844 | . 52 . . . . . . 69 . 574 . . . 841 . 308 . Melee 7720 | . . . . . . . . 2806 28 3362 . . . 1430 . . 94 Ramming 120 | . 6 . . 26 . . . . 26 27 . . . . 35 . . Kinetic 18966 | 72 496 268 775 292 . 129 2525 1897 3010 5018 . . 932 3282 . 270 . Thermal 5307 | . 17 . . . . . . 69 . . . . . 1879 265 2022 1055 Explosive 574 | . . . . . . . . . . 574 . . . . . . . Electromagnetic 1070 | . 52 . . . . . . 475 . . . . . 528 15 . . Impact 7510 | . . . . . . . . 2806 28 3246 . . . 1430 . . . Slashing 210 | . . . . . . . . . . 116 . . . . . . 94 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 . 1 1 1 3 18 18 3 3 3 3 6 6 6 . Average Corruption 5 | . 1 1 . 1 1 1 2 12 18 2 3 3 3 2 6 4 . Corruption Purged 9 | . . . . . . . . . . 3 . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 236 | . . 2 . 5 2 2 20 66 46 26 2 4 6 27 11 17 . Message Errors 54 | . . 2 . . 2 1 6 16 7 2 1 1 2 5 4 5 . Matter Fused 60 | . . . . 2 . 1 6 12 13 7 1 . 2 6 3 7 . Heat Flow Errors 22 | . . . . 1 . . 1 5 3 3 . 2 . 5 . 2 . Energy Discharges 17 | . . . . . . . 4 5 4 . . . . 3 1 . . Parts Rejected 3 | . . . . . . . . . 2 1 . . . . . . . Parts Fused 6 | . . . . . . . 1 2 1 1 . 1 . . . . . Data Loss (minor) 38 | . . . . 1 . . 1 14 6 8 . . 2 3 3 . . Data Loss (major) 7 | . . . . . . . 1 1 2 3 . . . . . . . Misfires 11 | . . . . 1 . . . 5 . . . . . 3 . 2 . Alerts 6 | . . . . . . . . 1 2 1 . . . 1 . 1 . Misdirections 2 | . . . . . . . . . 2 . . . . . . . . Weapon Failures 10 | . . . . . . . . 5 4 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 4235 | . . . 6 15 . . 469 766 107 1652 . . 31 1027 . 162 . Projectiles 899 | . . . 6 15 . . 469 52 101 130 . . 31 52 . 43 . Explosions 301 | . . . . . . . . . . 16 . . . 166 . 119 . Melee 3035 | . . . . . . . . 714 6 1506 . . . 809 . . . Knockbacks 127 | . . 3 1 1 . . 7 20 15 39 . . 2 37 . 2 . Impact 31 | . . . . . . . . 7 . 16 . . . 8 . . . Kinetic 87 | . . 3 1 1 . . 7 10 14 20 . . 2 27 . 2 . Secondary 9 | . . . . . . . . 3 1 3 . . . 2 . . . Self-Inflicted Damage 387 | . 3 . . 12 . . . . 11 58 . . . 259 16 28 . Shots 10 | . . . . . . . . . . 4 . . . 5 . 1 . Rammed 16 | . 1 . . 3 . . . . 6 3 . . . . 3 . . Targets Rammed 16 | . 1 . . 3 . . . . 6 3 . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 607 | . 97 54 105 260 . 116 247 398 239 235 . 147 111 434 36 607 438 Average Temperature 90 | . 34 30 31 63 . 55 123 75 42 57 . 65 45 100 14 184 158 Received Heat Transfer 4596 | . 165 42 45 60 . 18 54 230 432 1389 . . 27 1894 . 39 201 Effects 30 | . . . . . . . . 2 1 . . . . . . 18 9 Shutdowns 13 | . . . . . . . . 1 . . . . . . . 10 2 Energy Bleed 3 | . . . . . . . . . 1 . . . . . . 1 1 Interference 3 | . . . . . . . . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . . . . . . 1 2 Damage (minor) 3 | . . . . . . . . 1 . . . . . . . 1 1 Damage (major) 5 | . . . . . . . . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . 1 . . . Parts Fried 65 | . . . . . . . . 17 4 23 . . . 21 . . . Impact Corruptions 103 | . . . . . . . . 23 2 52 . . . 26 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Melted 7 | . . . . . . . . . . . . . . 3 . 2 2 Heat Transferred 6296 | . 37 . . . . . . 100 . . . . . 2104 525 1976 1554 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . 1 . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Peak Influence 1481 | 15 245 167 436 290 . 125 266 1481 1145 517 . 4 244 413 39 821 740 Initial 529 | . 7 67 45 119 . . 34 106 529 358 . . 1 94 . . 240 Average 315 | 3 141 88 213 174 . 74 101 795 901 192 . 2 141 191 18 582 393 Maximum Alert Level 4 | . 1 . 2 1 . . 1 4 4 2 . . 1 2 . 3 3 Low Security (%) 48 | 100 86 100 55 68 . 100 75 7 . 50 100 100 69 58 100 7 . Level 1 23 | . 13 . 21 31 . . 24 9 . 37 . . 30 38 . 5 68 Level 2 12 | . . . 22 . . . . 25 6 11 . . . 2 . 67 22 Level 3 11 | . . . . . . . . 35 88 . . . . . . 19 8 Level 4 2 | . . . . . . . . 22 5 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . Squads Dispatched 49 | . . . 1 . . . 4 . 7 15 . . 1 12 . 7 2 Investigation 23 | . . . . . . . 4 . 3 5 . . . 4 . 5 2 Extermination 11 | . . . . . . . . . . 5 . . . 4 . 2 . Reinforcement 11 | . . . 1 . . . . . 1 4 . . 1 4 . . . Assault 3 | . . . . . . . . . 2 1 . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . 1 . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Distress Signals 12 | . 1 . 2 . . . 1 . 2 . . . . 5 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 326 | . 12 4 15 4 . 4 20 34 38 66 . . 9 62 11 28 19 Peak Tracking Total 7 | . 4 2 5 1 . 2 3 4 6 5 . . 3 7 6 4 6 Tactical Retreats 27 | . 1 . 2 . . . 1 3 3 4 . . . 12 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Traps Triggered 34 | . 4 . . . . . 5 6 . 6 . 2 2 5 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . Power Sources Rigged 3 | . . . . . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Machines Disabled 89 | . 2 . 1 1 . . . 13 3 16 . 1 1 29 . 19 3 Max in Single Turn 8 | . 1 . 1 1 . . . 2 1 3 . 1 1 6 . 8 1 Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Machines Accessed 45 | . 3 . . . . . 9 3 4 13 . 1 . 3 . 6 3 Terminals 25 | . 3 . . . . . 4 3 3 4 . 1 . 1 . 3 3 Fabricators 6 | . . . . . . . . . . 4 . . . . . 2 . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units 6 | . . . . . . . 2 . . 2 . . . 2 . . . Scanalyzers 5 | . . . . . . . 2 . 1 1 . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . Total Hacks 122 | . 15 . . . . . 21 5 15 30 . 1 . 9 . 19 7 Successful 70 | . 7 . . . . . 16 3 6 19 . 1 . 5 . 10 3 Failed 52 | . 8 . . . . . 5 2 9 11 . . . 4 . 9 4 Catastrophic 8 | . . . . . . . 2 . 3 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 76 | . 10 . . . 1 . 15 . 15 17 . . . 5 . 13 . Terminals 75 | . 15 . . . . . 13 5 14 9 . 1 . 3 . 8 7 Fabricators 19 | . . . . . . . . . . 10 . . . . . 9 . Repair Stations 3 | . . . . . . . . . . 3 . . . . . . . Recycling Units 16 | . . . . . . . 5 . . 5 . . . 6 . . . Scanalyzers 6 | . . . . . . . 2 . 1 1 . . . . . 2 . Garrison Access 3 | . . . . . . . 1 . . 2 . . . . . . . Terminal Hacks 15 | . 2 . . . . . 3 3 1 1 . 1 . . . 1 3 Open Door 4 | . . . . . . . . . . . . . . . . 1 3 Open DSF 2 | . . . . . . . . . . 1 . 1 . . . . . Branch Access Points 4 | . 1 . . . . . 2 . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 2 . . . . . 4 . Load Schematic 3 | . . . . . . . . . . 1 . . . . . 2 . Build 3 | . . . . . . . . . . 1 . . . . . 2 . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 11 | . . . . . . . 4 . . 4 . . . 3 . . . Process 1 | . . . . . . . . . . 1 . . . . . . . Report Inventory 6 | . . . . . . . 2 . . 2 . . . 2 . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Components 3 | . . . . . . . 2 . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 35 | . 5 . . . . . 8 . 5 10 . . . 2 . 5 . Terminals 21 | . 5 . . . . . 5 . 4 4 . . . 1 . 2 . Track 6 | . 2 . . . . . 1 . 1 1 . . . . . 1 . Botnet 15 | . 3 . . . . . 4 . 3 3 . . . 1 . 1 . Fabricators 7 | . . . . . . . . . . 5 . . . . . 2 . Liberate 2 | . . . . . . . . . . 1 . . . . . 1 . Fabnet 4 | . . . . . . . . . . 3 . . . . . 1 . Haulers 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . 1 . . . Tunnel 2 | . . . . . . . 1 . . . . . . 1 . . . Scanalyzers 5 | . . . . . . . 2 . 1 1 . . . . . 1 . Extract 5 | . . . . . . . 2 . 1 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 2 . . . . . 1 2 . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . . . . . 5 1 3 10 . 1 . 2 . 6 2 Full Trace Events 19 | . 2 . . . . . 2 1 2 4 . . . 2 . 4 2 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 6 . 1 4 . . . . . 11 . Parts Built 6 | . . . . . . . . . . 2 . . . . . 4 . Authchips . | . . . . . . . . . . . . . . . . . . Time 193 | . . . . . . . . . . 36 . . . . . 157 . Total Part Build Rating 20 | . . . . . . . . . . 6 . . . . . 14 . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . Time 28 | . . . . . . . . . . 28 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 3 | . . . . . . . . . . 3 . . . . . . . Retrieved Matter 3 | . . . . . . . . . . 3 . . . . . . . Retrieved Components 14 | . . . . . . . 12 . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . 2 . 3 2 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . 2 . 3 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 25 | . . . . . . . . 22 1 2 . . . . . . . Machine Destruction 21 | . . . . . . . . 18 1 2 . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . 6 6 6 6 Autooverrided 7 | . . . . . . . . . . . . . . 2 . 3 2 Robots Rewired 6 | . . . . . . . . 6 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Total Allies 41 | . . . . 3 . . . 6 . . . . . 2 19 6 5 Largest Group 19 | . . . . 3 3 3 3 4 . . . . . 1 19 18 16 Highest-Rated Group 702 | . . . . 40 40 40 40 80 . . . . . 32 702 677 604 Highest-Rated Ally 85 | . . . . 16 16 16 16 39 . . . . . 32 50 50 85 Total Orders 4 | . . . . . 2 . . . . 1 . . . 1 . . . EXPLORE 3 | . . . . . 1 . . . . 1 . . . 1 . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . Ally Attacks 332 | . . . . . . 13 17 21 . . . . . 5 63 146 67 Total Damage 10068 | . . . . . . 47 184 140 . . . . . 95 2616 4405 2581 Kills 65 | . . . . . . 2 5 2 . . . . . 1 6 36 13 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . 1 . . . . 1 . . . 6 . . . Drone Recoveries 3 | . . . . . 1 . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Turns Passed 14516 | 62 369 251 306 374 204 214 1509 1671 970 3616 224 219 372 2411 427 1030 287 Spaces Moved 10262 | 39 311 243 272 561 219 200 561 1161 577 2571 299 215 214 1207 445 901 266 Core 44 | 22 . . . . . . . . . 18 . . . 4 . . . Treads 136 | . . . . . . . . . . . . . . 136 . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 790 | 17 311 243 219 . . . . . . . . . . . . . . Hover 9009 | . . . 53 561 219 200 561 1128 577 2553 299 215 214 817 445 901 266 Flight 283 | . . . . . . . . 33 . . . . . 250 . . . Fastest Speed 28 | 50 80 80 52 52 52 52 108 42 71 40 48 48 48 40 28 35 35 Average Speed 90 | 107 80 80 76 52 52 90 186 73 118 99 58 96 103 140 40 37 35 Slowest Speed 760 | 200 80 80 116 52 52 112 232 150 172 350 120 108 108 760 95 96 40 Overloaded Moves 149 | . . . . . . . . . . . . . . . 149 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 60 51 42 91 91 66 47 99 52 90 96 7 95 29 95 25 42 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . . . . . . 1 . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 . . 1 . . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 65 | . . . . . . . . 8 . 28 . . 15 14 . . . Terrain Destroyed 778 | . 2 . 1 1 . . 7 98 29 260 . . 32 236 . 111 1 Melee 45 | . . . . . . . . 8 . 26 . . 3 8 . . . Projectile 144 | . . . 1 1 . . 7 . 29 34 . . 29 24 . 18 1 AOE 589 | . 2 . . . . . . 90 . 200 . . . 204 . 93 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Ext Total 13835 | 49 367 286 318 618 309 224 1024 1665 718 3206 348 223 292 1584 663 1529 412 Wait 2017 | . 6 25 6 42 81 17 452 178 37 244 19 . 5 90 179 523 113 Move 10248 | 38 310 242 271 560 218 199 561 1160 576 2571 298 214 213 1207 444 900 266 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 42 | 1 1 . 2 1 1 . 2 . . 12 2 . . 11 3 6 . Fast Attach 201 | 7 9 2 7 . 4 1 2 30 12 39 10 4 6 45 5 17 1 Attach 43 | . 2 . 1 . . . 1 . . 12 4 . . 11 6 6 . Detach 11 | . . . . . 1 . . 1 . 1 3 . . 1 3 1 . Swap 69 | . 5 1 . . . 2 2 8 1 19 2 1 8 7 2 9 2 Drop 199 | . 4 8 6 . 4 1 4 30 10 46 9 3 13 31 4 25 1 Fire 630 | 3 29 8 25 12 . 4 . 103 74 137 . . 31 138 14 30 22 Melee 220 | . . . . . . . . 77 2 95 . 1 3 41 . . 1 Ram 16 | . 1 . . 3 . . . . 6 3 . . . . 3 . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . . . 54 . 24 . . 13 . . 11 6 Rewire 26 | . . . . . . . . 24 . . 1 . . . . 1 . Trap 3 | . . . . . . . . . . 3 . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . 2 . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension History --------- Turn | Location | Event 5 | -11/Junkyard | Identified exit to Materials 5 | -11/Junkyard | Discovered exit to Materials (range 16) 63 | -11/Junkyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Propulsion x1 231 | -10/Materials | Identified exit to Materials 231 | -10/Materials | Discovered exit to Materials (range 7) 311 | -10/Materials | Build established: Hacker-Mutant 324 | -10/Materials | Identified exit to Mines 353 | -10/Materials | Discovered exit to Materials (range 4) 432 | -10/Materials | Entered Mines 497 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 512 | -10/Mines | Discovered exit to Materials (range 8) 683 | -10/Mines | Entered Materials 683 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 853 | -9/Materials | Identified exit to Materials 853 | -9/Materials | Discovered exit to Materials (range 10) 986 | -9/Materials | Identified exit to Mines 986 | -9/Materials | Discovered exit to Mines (range 6) 989 | -9/Materials | Entered Mines 992 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1015 | -9/Mines | Met a Derelict bent on vengeance 1191 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1203 | -9/Mines | Discovered exit to Materials (range 12) 1227 | -9/Mines | Build established: Scavenger-Mutant 1274 | -9/Mines | Discovered exit to Materials (range 11) 1347 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1347 | -9/Mines | Identified exit to Exiles 1347 | -9/Mines | Discovered exit to Exiles (range 5) 1363 | -9/Mines | Entered Exiles 1363 | -9/Exiles | Accompanied by 3 allies 1377 | -9/Exiles | Met 8R-AWN 1385 | -9/Exiles | Met EX-HEX 1400 | -9/Exiles | Met EX-BIN 1406 | -9/Exiles | Aligned with FarCom system 1407 | -9/Exiles | Given EX-Vault access code 1420 | -9/Exiles | Opened EX-Vault 1424 | -9/Exiles | Found Prototype Ballistic Cannon 1429 | -9/Exiles | Found Prototype Device 1429 | -9/Exiles | Identified PSU Rigger 1432 | -9/Exiles | Found Prototype Device 1432 | -9/Exiles | Identified Supersonic Drone Bay 1440 | -9/Exiles | Identified exit to Mines 1440 | -9/Exiles | Discovered exit to Mines (range 56) 1447 | -9/Exiles | Discovered exit to Mines (range 70) 1470 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1486 | -9/Exiles | Met EX-DEC 1567 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, PSU Rigger, AWS/Autocannon 1567 | -9/Exiles | Entered Mines 1567 | -8/Mines | Accompanied by 3 allies 1574 | -8/Mines | Build established: Hacker-Mutant 1721 | -8/Mines | Discovered exit to Materials (range 8) 1781 | -8/Mines | Entered Materials 1781 | -8/Materials | Accompanied by 3 allies 1781 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1789 | -8/Materials | Identified AWS/Autocannon 2095 | -8/Materials | Build established: Hacker-Skirmisher 2495 | -8/Materials | Identified exit to Factory 2495 | -8/Materials | Discovered exit to Factory (range 8) 3264 | -8/Materials | Discovered exit to Factory (range 6) 3290 | -8/Materials | Identified exit to Garrison 3290 | -8/Materials | Entered Garrison 3337 | -8/Garrison | Phase Generator disabled 3465 | -8/Garrison | Triggered checkpoint 3494 | -8/Garrison | Garrison Relay disabled 3567 | -8/Garrison | Triggered checkpoint 3572 | -8/Garrison | Triggered checkpoint 3610 | -8/Garrison | Build established: Hacker-Mutant 3686 | -8/Garrison | Triggered checkpoint 3810 | -8/Garrison | Identified exit to Materials 3810 | -8/Garrison | Discovered exit to Materials (range 5) 3830 | -8/Garrison | System corruption reached 10% 3892 | -8/Garrison | Triggered checkpoint 3915 | -8/Garrison | Garrison Relay disabled 3968 | -8/Garrison | Triggered checkpoint 4047 | -8/Garrison | Discovered exit to Materials (range 13) 4322 | -8/Garrison | Triggered checkpoint 4410 | -8/Garrison | Garrison Relay disabled 4517 | -8/Garrison | Build established: Scavenger-Mutant 4521 | -8/Garrison | Garrison Relay disabled 4619 | -8/Garrison | Garrison Relay disabled 4620 | -8/Garrison | Triggered checkpoint 4641 | -8/Garrison | Triggered checkpoint 4689 | -8/Garrison | Learned Materials security intel 4725 | -8/Garrison | Discovered exit to Materials (range 14) 4743 | -8/Garrison | Found Powered Armor 4745 | -8/Garrison | Found Powered Armor 4961 | -8/Garrison | Entered Materials 5014 | -8/Materials | Garrison activated, responded to threat 5202 | -8/Materials | Core integrity fell below 50% 5612 | -8/Materials | Build established: Hacker-Tank 5761 | -8/Materials | First assault squad dispatched 5920 | -8/Materials | Discovered exit to Factory (range 11) 5931 | -8/Materials | Entered Factory 5931 | -7/Factory | Evolved 2 slots: Utility x2 5933 | -7/Factory | FarCom data flow suspended 5936 | -7/Factory | Identified exit to Storage 5936 | -7/Factory | Discovered exit to Storage (range 12) 5952 | -7/Factory | Identified exit to Lower Caves 5952 | -7/Factory | Discovered exit to Lower Caves (range 176) 5955 | -7/Factory | Identified exit to Factory 5955 | -7/Factory | Discovered exit to Factory (range 191) 5960 | -7/Factory | Discovered exit to Factory (range 211) 6245 | -7/Factory | Discovered exit to Factory (range 7) 6285 | -7/Factory | Build established: Hacker-Mutant 6420 | -7/Factory | Fabricated Lgt. Deuterium Engine (x2) 6449 | -7/Factory | Discovered exit to Storage (range 10) 7105 | -7/Factory | Discovered exit to Factory (range 16) 7138 | -7/Factory | Discovered exit to Lower Caves (range 6) 7256 | -7/Factory | Lost 8 parts (1p3n4u) 7562 | -7/Factory | Repaired Adv. Cooling System 7929 | -7/Factory | Found Prototype Launcher 7929 | -7/Factory | Identified Rocket Array 7931 | -7/Factory | Found Rocket Array 9492 | -7/Factory | Core integrity fell below 50% 9547 | -7/Factory | Sucked down chute 9547 | -7/Factory | Entered Waste 9547 | -7/Waste | The area was eerily silent 9564 | -7/Waste | Lost 6 parts (1p3n1u1w) 9764 | -7/Waste | Identified exit to Factory 9764 | -7/Waste | Discovered exit to Factory (range 14) 9771 | -7/Waste | Entered Factory 9990 | -7/Factory | Identified exit to DSF 9990 | -7/Factory | Entered DSF 10007 | -7/DSF | Additional patrols routed to DSF 10260 | -7/DSF | Sterilization system engaged 10261 | -7/DSF | Discovered exit to Factory (range 15) 10280 | -7/DSF | Ambient heat levels rising (+10) 10295 | -7/DSF | Ambient heat levels rising (+10) 10310 | -7/DSF | Ambient heat levels rising (+10) 10314 | -7/DSF | Found Prototype Device 10314 | -7/DSF | Identified Active Sensor Suite 10325 | -7/DSF | Ambient heat levels rising (+10) 10340 | -7/DSF | Ambient heat levels rising (+10) 10355 | -7/DSF | Ambient heat levels rising (+10) 10362 | -7/DSF | Entered Factory 10362 | -6/Factory | Evolved 2 slots: Propulsion x2 10575 | -6/Factory | Build established: Hacker-Skirmisher 10737 | -6/Factory | Lost 4 parts (1p2n1w) 10780 | -6/Factory | Lost 3 parts (1p2n) 11017 | -6/Factory | Build established: Hacker-Assassin 11149 | -6/Factory | Lost 5 parts (1p1n1u2w) 11269 | -6/Factory | Lost 3 parts (1n2u) 11487 | -6/Factory | Build established: Hacker-Mutant 11741 | -6/Factory | Local machine network offline 11792 | -6/Factory | Core integrity fell below 50% 12151 | -6/Factory | Identified exit to Factory 12151 | -6/Factory | Discovered exit to Factory (range 5) 12232 | -6/Factory | Spotted B-75 Beast 12257 | -6/Factory | Core integrity fell below 20% 12267 | -6/Factory | Destroyed B-75 Beast 12293 | -6/Factory | Lost 5 parts (3n1u1w) 12670 | -6/Factory | Discovered exit to Factory (range 16) 12695 | -6/Factory | Build established: Hacker-Tank 12773 | -6/Factory | Sucked down chute 12773 | -6/Factory | Entered Waste 12801 | -6/Waste | Spotted C-40 Crusher 12826 | -6/Waste | Spotted C-40 Crusher 12874 | -6/Waste | Spotted C-40 Crusher 12875 | -6/Waste | Spotted C-40 Crusher 12876 | -6/Waste | Spotted C-40 Crusher 12883 | -6/Waste | Spotted C-40 Crusher 12887 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12901 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12905 | -6/Waste | Identified exit to Factory 12905 | -6/Waste | Discovered exit to Factory (range 12) 12989 | -6/Waste | Warlord forces began an assault 13004 | -6/Waste | Allies destroyed C-40 Crusher 13006 | -6/Waste | Allies destroyed C-40 Crusher 13009 | -6/Waste | Allies destroyed C-40 Crusher 13011 | -6/Waste | Allies destroyed C-40 Crusher 13014 | -6/Waste | Allies destroyed C-40 Crusher 13018 | -6/Waste | Allies destroyed C-40 Crusher 13200 | -6/Waste | Entered Factory 13200 | -6/Factory | Accompanied by 19 allies 13648 | -6/Factory | Build established: Hacker-Gunner 13693 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 13781 | -6/Factory | Fabricated System Restoration Module (x2) 14013 | -6/Factory | P-60 Hacker assimilated allied LW-L1H(d) 14017 | -6/Factory | Discovered exit to Factory (range 15) 14192 | -6/Factory | Identified exit to Extension 14192 | -6/Factory | Discovered exit to Extension (range 6) 14230 | -6/Factory | Entered Extension 14230 | -6/Extension | Accompanied by 12 allies 14261 | -6/Extension | Disrupted transfer network 14300 | -6/Extension | Rescued a captive Derelict 14307 | -6/Extension | Rescued a captive Derelict 14312 | -6/Extension | Rescued a captive Derelict 14480 | -6/Extension | Spotted B-75 Beast 14494 | -6/Extension | Spotted B-75 Beast 14497 | -6/Extension | Destroyed B-75 Beast 14511 | -6/Extension | Destroyed B-75 Beast 14517 | -6/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- U-05 Engineer destroyed. Switching to secondary target: B-75 Beast. Machine disabled. Imp. Airjet destroyed. Sneak attack on M-28 Smith. M-28 Smith destroyed. R-10 Processor collects Terrain Scan Processor. R-10 Processor collects Lgt. Deuterium Engine. W-25 Informer distress signal alerts nearby ally. B-75 Beast destroyed. Switching to secondary target: B-75 Beast. U-05 Engineer destroyed. R-10 Processor knocked back. AB-G34(l) destroyed. S9-LCC(g) suffers critical hit (Burn). S9-LCC(g) destroyed. B-75 Beast suffers critical hit (Destroy). Unknown Engine melted. B-75 Beast destroyed. Power failure, Lgt. Angular Momentum Engine shutdown. Map ----- +----------------------------------------------------+ | ########????# ##??????????????????? | | # ###### # #??????????????????? | | # + % #??????????????????? | | ##### ##########"# ![# ##?????????????????? | | ????# #???### | # #?????????????????? | | ????# #???#"" % ##?????????????????? | | ????# #???#"T """ " # #??????????????????? | | ????########???#"" "R T !% #??????????????????? | | ???????????????### """ ""%*%! #??????????????????? | | ?????????????????# "" #%[%%% ##?????????????????? | | ?????????????????#! #* [ #?????????????????? | | ?????????????????####### %% ##?????????????????? | | ???????????????????????## =####??????????????????? | | ????????????????????????##%#?????????????????????? | | ?????????????????????????#!#?????????????????????? | | ?????????????????????????#*#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????#|#####??#??????????????? | | ???????????????????????###b#;#%##%### #??????????? | | ???????????????????????#%% g!%= b*=" ""?????????? | | ???????????????????????# %mggg!%b g " ?????????? | | ???????????????????????# =%g b gR #????????? | | ???????????????????????# g #????????? | | ?????????????########### #????????? | | ?????????? % ????????? | | ?????????? @ ] ????????? | | ?????????? %* ????????? | | ?????????? %*! ! ????????? | | ??????????? ![%= % ?????????? | | ???????????############# *=! ?????????? | | ???????????????????????# % ??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ???????????? | | ???????????????????????######T#"""####???????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 34 Energy Capacity 1025 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 800 Resistance: KI 65 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Hvy. Assault Rifle | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Imp. Utility Shielding | -8/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted VSS Leg | -8/Materials | Extracted System Restoration Module | -7/Factory | Extracted Dynamic Insulation System | -7/Factory | Extracted Lgt. Deuterium Engine | -7/Factory | Extracted Missile Launcher | -7/Factory | Extracted Flexi-carbon Leg | -6/Factory | Extracted Hacking Suite | -6/Factory | Extracted Weapon Shielding | -6/Factory | Extracted Targeting Computer | -6/Factory | Extracted Gauss Cannon | -6/Factory | Extracted Med. Storage Unit | -6/Factory | Extracted Scythe | -6/Factory | Extracted Imp. Titanium Leg | -6/Factory | Extracted Trap Scanner | -6/Factory | Extracted Imp. Cooling System | -6/Factory | Extracted Thermic Laser | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Lgt. Deuterium Engine | x2 | -7/Factory Imp. Utility Shielding | x2 | -6/Factory System Restoration Module | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed corndick Manual? 1 Play Time 04:49:14 Cumulative 2425.4 hours Start 2024.01.15 @ 17:35:25 End 2024.01.16 @ 17:01:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 77 Rogue 0 Adventurer 0 Explorer 77 Win Type - Total 6 Types 3/0/1/2/0/0/0/0/0 Lore% 57 Gallery% 86 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0652551e-10d4-4af9-b00e-5a3c16123ed5