Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 21:06:23 Player: Cinder Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (236) 1180 Value Destroyed (10186) 10186 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (1540) 1540 TOTAL SCORE: 20826 Bonus ------- High Alert Combat Kills 600 Follower Combat Kills 40 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 55/300 Energy 98/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Huge Storage Unit Weapon Cycler KE Penetrator Mass Driver Peak State ------------ > --- POWER ------------ Makeshift Power Source Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Hardened Medium Armor Plating Improved Force Field > --- WEAPON ----------- Flak Gun Flak Gun Heavy Machine Gun Antimatter Cannon > --- INVENTORY -------- Cooled Ion Engine Angular Momentum Engine Improved Treads Improved Treads Improved Treads Armored Treads Medium Treads Medium Treads Improved Cooling System Huge Storage Unit Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Improved Kinecellerator Weapon Cycler Transdimensional Reconstructor KE Penetrator KE Penetrator Heavy Flak Cannon Mass Driver Mass Driver Fusion Bomb Launcher RU-N14's Throwing Claymores Molecular Deconstructor [Rating: 110] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Utility Hardened Medium Armor Plating Device Weapon Cycler Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Small Laser Ballistic Gun Coil Gun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 1 . . . . . . . . . 2 . . . . . Utility 5 | . . . 1 . 1 . . . . 2 . . . . . . . . . 1 Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . Parts Attached 134 | 8 9 . 12 7 11 . 1 5 7 12 1 . . 10 18 5 3 3 1 21 Power 21 | 1 2 . 2 . 1 . 1 . 1 2 . . . 3 3 . . . 1 4 Engine 16 | 1 2 . 2 . 1 . 1 . . 2 . . . 2 2 . . . 1 2 Core 4 | . . . . . . . . . 1 . . . . 1 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 25 | 2 . . 1 2 1 . . . 3 1 . . . 2 4 2 1 . . 6 Treads 25 | 2 . . 1 2 1 . . . 3 1 . . . 2 4 2 1 . . 6 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 44 | 2 3 . 5 2 7 . . . 1 4 . . . 2 6 2 . 2 . 8 Device 13 | 1 . . 1 . 6 . . . . . . . . . 2 . . . . 3 Storage 6 | 1 1 . 2 1 . . . . . 1 . . . . . . . . . . Processor 7 | . 2 . . . . . . . . 2 . . . . 1 . . . . 2 Hackware 5 | . . . . . . . . . . . . . . . 2 . . 1 . 2 Protection 13 | . . . 2 1 1 . . . 1 1 . . . 2 1 2 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 3 4 . 4 3 2 . . 5 2 5 1 . . 3 5 1 2 1 . 3 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 33 | 2 4 . 4 2 2 . . 3 . 5 1 . . 1 4 . 2 . . 3 Ballistic Cannon 4 | . . . . . . . . . 1 . . . . 2 1 . . . . . Launcher 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . Special Weapon 3 | . . . . . . . . 2 . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . . . . 1 . . . . . . 2 . . 3 . 1 Parts Lost 47 | . 1 . 3 . . . . . 7 2 1 . . 5 2 1 1 . 1 23 Power 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Propulsion 12 | . . . . . . . . . 3 1 . . . . . . . . . 8 Utility 13 | . 1 . 1 . . . . . 2 . . . . 1 . 1 . . . 7 Weapon 18 | . . . 2 . . . . . 2 1 1 . . 4 1 . 1 . 1 5 Highest Loss Streak 17 | . 1 . 1 . . . . . 7 1 1 . . 2 1 1 1 . 1 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 1 6 9 12 18 19 19 19 18 15 15 21 21 22 20 23 23 23 23 22 21 Power 1 | . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 1 Propulsion 2 | . . 2 1 2 3 4 4 4 2 1 2 2 2 2 3 4 4 4 4 4 Utility 7 | . 2 3 5 8 8 8 8 8 7 6 9 9 10 9 10 10 10 9 9 7 Weapon 5 | . 2 3 3 5 5 5 5 4 4 6 8 8 8 7 7 7 7 7 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 5 . 2 7 6 . . 1 . 5 . . . . 2 . . . . 11 Power 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . . 1 . . . . . Utility 15 | . . . 1 4 4 . . . . 1 . . . . 1 . . . . 4 Weapon 18 | . 4 . . 1 2 . . 1 . 3 . . . . . . . . . 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 99 99 100 100 100 98 91 93 93 93 99 96 94 94 76 94 89 Engine 6 | . 14 14 11 9 7 7 7 7 4 1 6 6 6 5 4 5 5 5 5 5 Treads 27 | . 27 28 22 27 30 30 30 30 28 25 26 26 26 26 31 29 29 29 29 26 Device 8 | . 11 . 4 . 13 15 15 15 15 9 6 6 6 6 5 5 5 5 5 9 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Processor 7 | . 2 14 11 9 1 . . . . 4 13 13 13 13 11 11 11 11 11 12 Protection 8 | . . . 5 9 7 7 7 7 6 10 6 6 6 12 10 11 11 10 11 6 Ballistic Gun 24 | . 27 28 32 35 30 30 30 29 22 24 26 26 26 24 22 22 22 6 20 13 Peak Build Rating 110 | 7 12 12 17 29 45 45 45 51 48 63 63 62 62 64 85 87 90 96 93 110 Average Rating 56 | 5 9 12 15 26 40 45 45 45 45 58 62 61 62 60 75 85 87 76 90 93 On Entrance 50 | . 7 12 12 16 29 45 45 45 47 45 63 61 62 62 61 81 87 89 90 92 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 11 25 24 46 70 74 71 76 81 82 129 128 128 128 144 143 133 128 123 126 155 Greatest Support 184 | 40 40 40 40 70 98 98 98 98 104 106 106 106 106 106 169 177 184 184 184 184 Greatest Overweight (x) 1 | . . . 1 1 . . . . 1 1 1 1 1 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 10 14 19 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 10 9 15 20 20 20 20 20 20 22 22 22 22 22 25 24 25 25 25 25 Average Carried 19 | 1 7 9 12 18 19 20 20 19 16 15 21 21 22 20 23 23 23 24 23 22 Final Capacity 25 | 8 10 10 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 9 9 15 20 20 20 20 20 13 22 21 22 22 18 24 23 25 24 24 5 Class Distribution -------------------- 39% | Gunner 32% | Tank 18% | Scavenger-Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 9460 | 241 416 116 1144 265 308 106 134 59 538 887 243 141 . 841 730 817 641 143 607 1083 Remotely 2726 | . . . . . 102 . . . 220 887 243 141 . 550 163 . . . . 420 Salvage Created 9285 | 25 427 74 1275 252 391 92 211 . 245 787 197 93 . 709 1023 782 542 . 525 1635 Parts 466 | 5 27 9 71 18 21 8 10 . 11 38 4 8 . 27 58 30 24 . 11 86 Haulers Intercepted 6 | . 1 . 1 1 1 . . . . . . . . . 1 . . . . 1 Recyclers Shooed 10 | . . . 2 1 2 . . . . 2 . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . 8 9 . 14 . 3 8 . 26 . 29 20 . 8 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 194 | . 13 3 23 2 7 4 4 . 8 15 5 4 . 17 15 16 13 . 11 34 Guns 150 | . 10 3 23 2 7 4 4 . 5 14 3 4 . 17 12 13 8 . 8 13 Cannons 16 | . . . . . . . . . 2 1 . . . . . . 1 . 1 11 AOE 25 | . 3 . . . . . . . 1 . 2 . . . 3 3 4 . 2 7 Classes Destroyed 23 | 1 4 . 4 1 . . 1 . 1 1 . . . 2 . . . . 1 7 Worker 12 | . 2 2 2 . . . . . . . . . . . 1 . . . . 5 Builder 5 | . . . . . . . . . . . . . . . . . . . . 5 Tunneler 3 | 1 . . . . . . . . . . . . . . 1 . . . . 1 Hauler 6 | . 1 . 1 1 1 . . . . . . . . . 1 . . . . 1 Recycler 6 | . . . 1 1 1 . . . . . . . . . 1 . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . 2 Watcher 6 | . . . 4 1 . . . . . 1 . . . . . . . . . . Swarmer 47 | . 6 3 1 . 4 4 . . 3 . 2 3 . 4 . 7 4 . . 6 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . Grunt 62 | . 7 . 15 . 1 . 3 . . 8 2 . . 7 5 3 5 . 4 2 Brawler 5 | . . . . . . . 1 . . . . . . 1 . 3 . . . . Duelist 5 | . . . 1 . . . . . . . . . . 1 . 2 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 23 | . . . 6 1 2 . . . 1 2 1 . . 2 2 1 1 . . 4 Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 3 Hunter 18 | . . . . 1 . . . . 3 4 . . . . 3 . . . 2 5 Programmer 18 | . . . . . . . . . . 1 . 1 . . 5 . 2 . . 9 Behemoth 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . Butcher 4 | . . . . . . . . . . . . . . . . . . . 3 1 Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 20 | 1 6 4 4 3 4 4 4 . 3 4 5 3 . 5 3 6 7 . 4 20 Combat Bots Only 13 | . 6 3 3 1 4 4 4 . 3 4 5 3 . 5 3 6 7 . 4 13 Max Kills in Single Turn 6 | 1 3 1 2 1 3 1 1 . 1 2 2 2 . 2 3 4 3 . 1 6 Gunslinging 1 | . 1 . 1 . 1 . . . . 1 . 1 . 1 1 . . . . . Exploded 3 | . 3 . . . . . . . 1 . 2 . . . 2 3 2 . 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1234 | . 49 19 102 6 35 12 3 . 121 138 33 10 . 82 88 32 46 . 96 362 Missed 364 | . 13 5 30 1 9 4 . . 37 35 16 4 . 19 33 9 13 . 34 102 Hits 870 | . 36 14 72 5 26 8 3 . 84 103 17 6 . 63 55 23 33 . 62 260 Melee 15 | . . . 1 . . . . . . . . . . . . 7 . . . 7 Projectile 855 | . 36 14 71 5 26 8 3 . 84 103 17 6 . 63 55 16 33 . 62 253 AOE 9 | . . . . . . . . . . . . . . 9 . . . . . . Critical Strikes 41 | . . . 1 1 . . 1 . 2 3 . . . 1 5 2 2 . 3 20 Part Disruptions 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Damage Taken 15012 | . 374 119 937 76 240 125 49 . 1548 1475 119 88 . 1419 1293 548 736 . 895 4971 Core 1782 | . 45 35 130 31 11 . . . 175 24 6 . . 62 92 11 . . 59 1101 Absorbed by Shields 588 | . . . . . . . . . . . . . . . . . . . . 588 Reduced by Siege Mode 102 | . . . . . . . . . . . . . . . 28 32 . . 42 . Ignored by Resistances 215 | . . . . . . . . . . . . . . 149 32 34 . . . . Regen/Repaired (Parts) 430 | . . . 251 . . . . . . . . . . . 179 . . . . . Core Remaining (%) 82 | 100 . 68 67 94 . . . . 73 . . . . 89 . . . . 83 . Volleys Fired 419 | 4 33 9 71 7 12 6 8 . 31 39 5 6 . 33 32 21 21 . 31 50 Largest 4 | 2 2 2 3 4 4 4 4 . 4 4 4 4 . 4 4 4 4 . 4 4 Hottest 151 | 40 46 46 69 94 96 96 96 . 129 129 116 116 . 147 123 145 140 . 138 151 Shots Fired 1415 | 8 67 18 213 25 43 24 31 . 116 138 17 24 . 124 123 84 79 . 120 161 Gun 1295 | 8 67 18 213 24 43 24 31 . 90 128 16 24 . 108 123 83 71 . 113 111 Cannon 83 | . . . . . . . . . 20 9 . . . 13 . . 2 . 3 36 Launcher 27 | . . . . 1 . . . . 6 1 1 . . 3 . 1 6 . 4 4 Special 10 | . . . . . . . . . . . . . . . . . . . . 10 Kinetic 1378 | 8 67 18 213 24 43 24 31 . 110 137 16 24 . 121 123 83 73 . 116 147 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 31 | . . . . 1 . . . . 6 1 1 . . 3 . 1 6 . 4 8 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 6 11 8 10 9 14 10 12 . 8 7 4 3 . 11 36 21 18 . 16 27 Robot Miss Streak 14 | 2 3 2 4 1 4 2 4 . 4 9 4 14 . 10 4 2 11 . 5 8 Penetration Max 2 | . . . . . . . . . . 1 1 . . 1 2 1 1 . 1 1 Secondary Targets 31 | . 2 . 5 . 1 2 . . 1 6 . 1 . 10 2 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . 1 1 . 1 . 1 1 1 . . . . Shots Hit Robots 956 | 6 47 10 136 19 30 16 22 . 67 95 10 12 . 88 81 61 50 . 89 117 Core Hits 709 | 3 22 6 54 11 18 7 12 . 24 79 17 11 . 83 40 28 45 . 114 135 Critical Kills 12 | . . . . . . . 2 . . 1 . . . . 5 2 . . . 2 Critical Parts Destroyed 8 | . . . . . . 1 . . . . 1 . . 2 1 1 1 . 1 . Critical Strikes 26 | . . . . . . 1 2 . 1 1 1 . . 3 6 3 1 . 1 6 Destroy 20 | . . . . . . 1 2 . . 1 1 . . 2 6 3 1 . 1 2 Blast 5 | . . . . . . . . . 1 . . . . 1 . . . . . 3 Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25880 | 51 886 161 2078 334 554 252 384 . 1553 1860 323 168 . 2031 2889 1575 2012 . 2075 6694 Guns 16619 | 47 640 150 2023 298 516 252 384 . 840 1730 193 168 . 1666 1881 1173 970 . 1637 2051 Cannons 1697 | . . . . . . . . . 324 113 . . . 239 . . 69 . 75 877 Explosions 7089 | . 238 . . 15 . . . . 389 . 130 . . 126 891 402 973 . 363 3562 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 353 | 4 8 11 55 21 38 . . . . 17 . . . . 117 . . . . 82 Kinetic 18316 | 47 640 150 2023 298 516 252 384 . 1164 1843 193 168 . 1905 1881 1173 1039 . 1712 2928 Thermal 1388 | . . . . . . . . . . . . . . . 845 . . . . 543 Explosive 5655 | . 238 . . 15 . . . . 389 . 130 . . 126 . 402 973 . 363 3019 Electromagnetic 46 | . . . . . . . . . . . . . . . 46 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 122 | . . . . . . . . . . . . . . . . . . . . 122 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 3 3 . . . . . . . . . . . . 10 10 11 11 11 9 Average Corruption 7 | . 3 3 . . . . . . . . . . . . 6 10 10 11 11 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 126 | . 4 2 . . . . . . . . . . . . 16 31 19 8 33 13 Message Errors 22 | . . 1 . . . . . . . . . . . . 1 7 4 1 6 2 Matter Fused 38 | . 2 . . . . . . . . . . . . . 4 13 4 3 10 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . . 1 1 . 1 . 3 Energy Discharges 16 | . . . . . . . . . . . . . . . 5 2 . 1 5 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 1 1 . Data Loss (minor) 16 | . . 1 . . . . . . . . . . . . 1 6 4 1 3 . Data Loss (major) 6 | . 1 . . . . . . . . . . . . . . . 1 . 4 . Misfires 6 | . 1 . . . . . . . . . . . . . 1 1 . . 2 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 10 | . . . . . . . . . . . . . . . 2 1 5 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 529 | . 2 . . . . . . . 11 . . . . . 81 116 33 . . 286 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 522 | . 2 . . . . . . . 11 . . . . . 81 116 33 . . 279 Melee 7 | . . . . . . . . . . . . . . . . . . . . 7 Knockbacks 8 | . 1 . . . 1 . . . . . . . . 2 2 . . . . 2 Impact 4 | . 1 . . . 1 . . . . . . . . . 2 . . . . . Kinetic 4 | . . . . . . . . . . . . . . 2 . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 391 | . . . . . . . . . . . . . . . 34 40 98 . . 219 Shots 7 | . . . . . . . . . . . . . . . 1 1 1 . . 4 Rammed 51 | 1 4 5 12 3 5 . . . . 3 . . . . 11 . . . . 7 Targets Rammed 55 | 1 5 5 13 3 5 . . . . 3 . . . . 11 . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . 1 . . . . . . . . . . . . . . . . 2 Highest Temperature 326 | . 12 . 206 128 100 276 213 . 288 326 211 176 . 214 99 232 22 164 18 221 Average Temperature 66 | . 7 . 36 49 23 140 96 . 91 105 108 77 . 94 22 53 12 99 6 18 Received Heat Transfer 2480 | . 174 . 363 36 51 . 45 . 96 333 15 . . 366 171 81 75 . 165 509 Effects 6 | . . . . . . 1 . . 2 3 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . Interference 5 | . . . . . . 1 . . 1 3 . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . 4 4 3 . 5 . Total Turns 178 | . . . . . . . . . . . . . . . 52 50 8 . 68 . Longest Duration 34 | . . . . . . . . . . . . . . . 28 25 4 . 34 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 750 | . . . . . . . . . . . . . . . 450 . . . . 300 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . 1 . 1 . . . . . . . . . . . 2 . . . . 3 Low Security (%) 77 | 100 86 100 68 100 100 . . . . 100 . . . . 69 . . . . 40 Level 1 14 | . 13 . 31 . . . . . . . . . . . 5 . . . . 34 Level 2 6 | . . . . . . . . . . . . . . . 24 . . . . 15 Level 3 1 | . . . . . . . . . . . . . . . . . . . . 10 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 872 | 5 246 158 318 111 90 . . . . 142 . . . . 554 . . . . 872 Initial 111 | . . 88 49 111 11 . . . . . . . . . 38 . . . . . Average 123 | . 52 134 134 42 15 . . . . 61 . . . . 173 . . . . 279 Influence Increases 6007 | 5 399 80 685 90 194 90 90 . 200 449 100 100 . 390 838 418 333 . 170 1376 Destroy 0b10 Robot/C 3800 | . 260 60 460 40 140 80 80 . 160 300 100 80 . 340 300 320 260 . 120 700 Destroy 0b10 Robot/NC 210 | 5 15 10 40 15 10 . . . . 5 . . . . 20 . . . . 90 Destroy Leader 704 | . 42 10 120 24 32 10 10 . 40 82 . 20 . 20 72 20 40 . 20 142 Allied During Kill 30 | . . . . . . . . . . . . . . . . 3 3 . . 24 Successful Hack 86 | . 20 . 9 . 11 . . . . 12 . . . . 22 . . . . 12 Disable Machine 525 | . 45 . . . . . . . . 30 . . . . 270 . . . . 180 Destroy Structure 397 | . 2 . 11 11 1 . . . . 20 . . . . 154 . . . . 198 Lose Combat Pursuer 255 | . 15 . 45 . . . . . . . . . . 30 . 75 30 . 30 30 Influence Decreases 5213 | 5 172 179 547 329 221 60 120 . 200 385 96 168 . 328 364 615 289 383 170 582 Entered New Map 1105 | . . 139 79 155 16 . 6 . . . 25 14 . . 24 199 65 383 . . Time Decay 3618 | 5 162 40 438 174 205 60 114 . 160 365 71 154 . 258 320 386 214 . 160 332 Lost Part 430 | . 10 . 30 . . . . . 40 20 . . . 50 20 10 10 . 10 230 Lost Ally 60 | . . . . . . . . . . . . . . 20 . 20 . . . 20 Squads Dispatched 31 | . 2 . 4 . 3 . . . . 5 . . . 1 8 . . . . 8 Investigation 7 | . 1 . 1 . . . . . . 1 . . . . 3 . . . . 1 Extermination 8 | . . . . . 2 . . . . 1 . . . . 2 . . . . 3 Reinforcement 14 | . 1 . 3 . 1 . . . . 3 . . . . 3 . . . . 3 Assault 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 2 . . . . 2 Construction Impeded 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 29 | . 1 . 3 1 . . . . . 1 . . . 16 . . . . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 277 | . 19 3 34 5 8 4 4 . 9 19 5 3 . 21 24 20 14 . 13 72 Peak Tracking Total 19 | . 5 3 4 2 4 4 4 . 4 4 5 2 . 5 5 7 5 . 4 19 Tactical Retreats 11 | . 1 . 3 . . . . . . . . . . 1 . 3 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 2 . 4 . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 35 | . 3 . . . . . . . . 2 . . . . 18 . . . . 12 Max in Single Turn 8 | . 2 . . . . . . . . 1 . . . . 8 . . . . 7 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 32 | . 3 . 5 1 5 . . . . 2 . . 4 . 6 . . 4 . 2 Terminals 17 | . 3 . 4 1 4 . . . . 1 . . . . 3 . . . . 1 Fabricators 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Repair Stations 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 104 | . 6 . 14 1 13 . . . . 5 . . 32 . 12 . . 17 . 4 Successful 74 | . 2 . 11 . 3 . . . . 1 . . 32 . 7 . . 17 . 1 Failed 29 | . 4 . 2 1 10 . . . . 4 . . . . 5 . . . . 3 Catastrophic 13 | . 2 . 1 . 4 . . . . 1 . . . . 4 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 36 | . 6 . 9 1 13 . . 1 . . . . . . 3 . 1 . . 2 Terminals 38 | . 6 . 10 1 11 . . . . 3 . . . . 5 . . . . 2 Fabricators 8 | . . . . . 2 . . . . . . . . . 6 . . . . . Repair Stations 9 | . . . 4 . . . . . . 2 . . . . 1 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 57 | . 1 . 4 . 1 . . . . . . . 32 . 1 . . 17 . 1 Record 16 | . . . . . . . . . . . . . 11 . . . . 5 . . Part Schematic 17 | . . . 1 . . . . . . . . . 12 . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . 4 . . Branch Access Points 4 | . . . 1 . 1 . . . . . . . . . 1 . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . . . . . . 2 . . . . . Repair Station Hacks 5 | . . . 4 . . . . . . 1 . . . . . . . . . . Scan Component 3 | . . . 2 . . . . . . 1 . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 3 . 2 . . . . . . . . . 2 . . . . . Terminals 6 | . 1 . 3 . 2 . . . . . . . . . . . . . . . Botnet 6 | . 1 . 3 . 2 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 22 | . 3 . 5 1 4 . . . . 2 . . . . 5 . . . . 2 Full Trace Events 4 | . . . . . . . . . . 1 . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 3 . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 1 . . . . 15 . . . . 12 . . . . 4 . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 256 | . . . . . . . . . . . . . . . 256 . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . 16 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 1 . 2 . . 2 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 5 | . . . . . . . . . . . . . . 1 . 2 . . 2 . Largest Group 2 | . . . . . . . . . . . . . . 1 . 2 1 . 2 2 Highest-Rated Group 84 | . . . . . . . . . . . . . . 30 . 60 30 . 84 84 Highest-Rated Ally 46 | . . . . . . . . . . . . . . 30 . 30 30 . 46 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . . . . . 6 . . . 13 Total Damage 421 | . . . . . . . . . . . . . . . . 67 . . . 354 Kills 2 | . . . . . . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 1130 | 19 552 . 547 . . . . . . . . . . . . . . . . 12 Optics 12 | . . . . . . . . . . . . . . . . . . . . 12 Seismic 1118 | 19 552 . 547 . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . . . . . 2 . 3 1 . 1 . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 13543 | 106 682 87 1202 392 870 394 249 1170 718 896 513 478 184 922 1159 909 455 297 748 1112 Spaces Moved 6348 | 54 295 33 447 197 512 245 147 741 393 375 205 189 77 315 517 405 204 157 327 513 Core 40 | 6 . . . . . . . . . . . . . . . . . . . 34 Treads 6308 | 48 295 33 447 197 512 245 147 741 393 375 205 189 77 315 517 405 204 157 327 479 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 156 156 156 156 156 162 242 242 242 242 161 168 170 170 170 50 Average Speed 175 | 147 160 160 181 164 156 156 156 156 159 187 242 242 242 244 167 168 170 170 170 164 Slowest Speed 248 | 160 160 160 240 235 156 156 156 156 245 243 242 242 242 245 245 170 170 170 170 248 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 46 12 61 22 15 45 31 81 57 6 51 38 68 48 18 57 40 60 54 18 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 9 | . . . . . . 1 . 3 . . . . 1 1 . . . 3 . . Known Exits Taken 3 | . . . . . 1 . . . . . . . . . 1 . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 . . Scrap Searched 20 | . . . . . . 1 2 3 3 . . 1 . 3 . 3 3 . 1 . Spaces Dug 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Terrain Destroyed 532 | . 1 . . 12 . . . . 30 15 8 3 . 20 82 24 118 . 114 105 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 35 | . . . . . . . . . 3 4 . 3 . 1 3 4 3 . 1 13 AOE 496 | . 1 . . 12 . . . . 27 11 8 . . 19 78 20 115 . 113 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 7888 | 70 443 46 666 259 569 251 159 756 439 481 211 196 76 384 735 578 259 189 445 676 Wait 528 | . 72 . 90 5 2 1 3 2 3 19 . 1 . . 107 136 20 1 47 19 Move 6329 | 54 294 32 446 196 511 244 146 740 392 374 204 188 76 314 516 404 203 156 326 513 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | 3 13 . 18 21 11 . . 2 1 17 . 1 . 2 23 2 4 3 2 19 Fast Attach 43 | 7 6 . 3 . 2 . . 2 . 3 . . . 1 5 . . 9 1 4 Attach 67 | 1 1 . 6 2 3 . . . 7 3 1 . . 6 6 2 1 3 1 24 Detach 20 | 1 1 . . . 1 . . . . 3 . . . 1 3 . . 4 . 6 Swap 103 | . 5 . 10 7 8 . 1 4 3 10 1 . . 10 13 4 8 2 4 13 Drop 128 | . 13 . 9 18 14 . 1 6 2 10 . . . 3 19 1 2 11 2 17 Fire 419 | 4 33 9 71 7 12 6 8 . 31 39 5 6 . 33 32 21 21 . 31 50 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 50 | . 5 5 13 3 5 . . . . 3 . . . . 11 . . . . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . . . . . . . . . . 14 . 8 . . 31 2 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 4) 692 | -10/Materials | Discovered new exit (range 15) 789 | -10/Materials | Entered Mines 830 | -10/Mines | Discovered new exit (range 14) 876 | -10/Mines | Entered Materials 876 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1054 | -9/Materials | Central database locked down 1194 | -9/Materials | Build established: Gunner 1356 | -9/Materials | Repaired Lgt. Treads 1383 | -9/Materials | Repaired Lgt. Treads 1925 | -9/Materials | Identified exit to Mines 2037 | -9/Materials | Discovered new exit (range 16) 2078 | -9/Materials | Entered another Materials area 2078 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2312 | -8/Materials | Discovered new exit (range 5) 2421 | -8/Materials | Discovered new exit (range 15) 2470 | -8/Materials | Entered Factory 2470 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2924 | -7/Factory | Build established: Tank 3183 | -7/Factory | Identified exit to Lower Caves 3283 | -7/Factory | Discovered new exit (range 5) 3340 | -7/Factory | Entered Lower Caves 3391 | -7/Lower Caves | Build established: Gunner 3443 | -7/Lower Caves | Learned location of Extension (-6) 3722 | -7/Lower Caves | Discovered new exit (range 8) 3731 | -7/Lower Caves | Encountered a Warlord checkpoint 3734 | -7/Lower Caves | Entered another Lower Caves area 3969 | -7/Lower Caves | Discovered new exit (range 10) 3983 | -7/Lower Caves | Entered Zion 4086 | -7/Zion | Discovered new exit (range 16) 4219 | -7/Zion | Learned Factory trap positions 4242 | -7/Zion | Learned location of Quarantine (-3) 4246 | -7/Zion | Identified exit to Deep Caves 4291 | -7/Zion | Given A8's code to call for help 4454 | -7/Zion | Given the Hacking Drone Bay 4546 | -7/Zion | Learned location of Warlord (-4) 4609 | -7/Zion | Met Imprinter 4705 | -7/Zion | Received a visual enhancement algorithm 4706 | -7/Zion | Ran a visual enhancement algorithm 4914 | -7/Zion | Found Prototype Special Weapon 4915 | -7/Zion | Identified RU-N14's Throwing Claymores 4919 | -7/Zion | Found RU-N14's Throwing Claymores 5153 | -7/Zion | Entered Proximity Caves 5471 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5477 | -6/Proximity Caves | Spotted B-75 Beast 5502 | -6/Proximity Caves | Destroyed B-75 Beast 5570 | -6/Proximity Caves | Lost 7 parts (3n2u2w) 5638 | -6/Proximity Caves | Learned Factory stockpile data 5784 | -6/Proximity Caves | Build established: Tank 5849 | -6/Proximity Caves | Discovered new exit (range 15) 5871 | -6/Proximity Caves | Entered Factory 5871 | -6/Factory | Evolved 2 slots: Utility x2 5872 | -6/Factory | Identified exit to Extension 5873 | -6/Factory | Loaded intel: 113 trap records 5919 | -6/Factory | Discovered new exit (range 5) 6767 | -6/Factory | Entered Lower Caves 6800 | -6/Lower Caves | Build established: Scavenger-Gunner 6964 | -6/Lower Caves | Learned Factory terminal intel 7208 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7260 | -6/Lower Caves | Discovered new exit (range 8) 7280 | -6/Lower Caves | Entered another Lower Caves area 7751 | -6/Lower Caves | Discovered new exit (range 2) 7758 | -6/Lower Caves | Entered Data Miner 7758 | -6/Data Miner | Discovered new exit (range 6) 7804 | -6/Data Miner | Met Data Miner 7846 | -6/Data Miner | Learned location of Section 7 (-2) 7846 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7887 | -6/Data Miner | Received God Mode back door access code from Data Miner 7942 | -6/Data Miner | Entered Proximity Caves 8045 | -5/Proximity Caves | Found DCF Scrap (15 items) 8147 | -5/Proximity Caves | Learned location of Armory (-3) 8181 | -5/Proximity Caves | Spotted B-75 Beast 8353 | -5/Proximity Caves | Learned location of 1 exit from Factory 8481 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8806 | -5/Proximity Caves | Build established: Gunner 8830 | -5/Proximity Caves | Discovered new exit (range 15) 8855 | -5/Proximity Caves | Lost 3 allies 8864 | -5/Proximity Caves | Entered Factory 8864 | -5/Factory | Evolved 2 slots: Propulsion x2 8865 | -5/Factory | Identified exit to Factory 8866 | -5/Factory | Loaded intel: 26 terminal locations 9104 | -5/Factory | Identified exit to Upper Caves 9454 | -5/Factory | Incoming investigation squad redirected 9468 | -5/Factory | Incoming investigation squad redirected 9471 | -5/Factory | Build established: Scavenger-Gunner 9556 | -5/Factory | Fabricated Fusion Bomb Launcher (x1) 9577 | -5/Factory | Fabricated Imp. Heavy Siege Treads (x1) 9942 | -5/Factory | System corruption reached 10% 9957 | -5/Factory | Build established: Tank 10023 | -5/Factory | Entered Upper Caves 10272 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10522 | -5/Upper Caves | Encountered a Warlord checkpoint 10779 | -5/Upper Caves | Discovered new exit (range 13) 10932 | -5/Upper Caves | Entered another Upper Caves area 10932 | -5/Upper Caves | Accompanied by 1 ally 10936 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10996 | -5/Upper Caves | Spotted B-75 Beast 11003 | -5/Upper Caves | Destroyed B-75 Beast 11111 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11142 | -5/Upper Caves | Found Prototype Special Weapon 11245 | -5/Upper Caves | Destroyed 7 combat bots 11382 | -5/Upper Caves | Discovered new exit (range 4) 11387 | -5/Upper Caves | Entered Zhirov 11387 | -5/Zhirov | Discovered new exit (range 3) 11404 | -5/Zhirov | Identified Molecular Deconstructor 11428 | -5/Zhirov | Met Zhirov 11482 | -5/Zhirov | Found Alien Artifact 11502 | -5/Zhirov | Found Alien Artifact 11502 | -5/Zhirov | Identified Integrated Reactor 11502 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11618 | -5/Zhirov | Learned location of Testing (-2) 11618 | -5/Zhirov | Learned location of Command (-1) 11628 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11684 | -5/Zhirov | Entered Proximity Caves 12104 | -4/Proximity Caves | Attacked by a faux Warlord 12418 | -4/Proximity Caves | Discovered exit to Factory (range 9) 12432 | -4/Proximity Caves | Entered Factory 12432 | -4/Factory | Accompanied by 2 allies 12432 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12668 | -4/Factory | Identified exit to Upper Caves 12725 | -4/Factory | P-70 Sage assimilated allied 5U-1LB(l) 12912 | -4/Factory | Spotted B-86 Titan 12925 | -4/Factory | Destroyed B-86 Titan 13068 | -4/Factory | Build established: Gunner 13231 | -4/Factory | Incoming investigation squad redirected 13429 | -4/Factory | Cargo convoy interrupted 13432 | -4/Factory | First assault squad dispatched 13432 | -4/Factory | Spotted Executioner 13433 | -4/Factory | Spotted Striker 13452 | -4/Factory | Destroyed Striker 13469 | -4/Factory | Destroyed Executioner 13486 | -4/Factory | Identified Transdimensional Reconstructor 13486 | -4/Factory | Warped through subspace 13487 | -4/Factory | Core integrity fell below 50% 13500 | -4/Factory | Incoming assault squad redirected 13502 | -4/Factory | Destroyed 13 combat bots 13516 | -4/Factory | Lost 17 parts (2p5n5u5w) 13530 | -4/Factory | Core integrity fell below 20% 13544 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13519_ Imp. Heavy Siege Treads destroyed. 13519_ Med. Treads destroyed. 13520_ Dropped Huge Storage Unit. 13521_ U-05 Engineer lays Concrete. 13522_ Angular Momentum Engine destroyed. 13522_ U-05 Engineer lays Concrete. 13524_ Med. Treads destroyed. 13526_ U-05 Engineer lays Concrete. 13528_ Slammed into G-67 Veteran. 13528_ K-01 Serf collects debris. 13529_ U-05 Engineer lays Concrete. 13529_ Assembly Bed disabled. 13529_ Slammed into G-67 Veteran. 13529_ Armor Integrity Analyzer broken. 13529_ Destabilizing: Short circuit. 13529_ Critical hit (Burn: +37). 13529_ Broken Armor Integrity Analyzer destroyed. 13530_ Slammed into G-67 Veteran. 13530_ U-05 Engineer lays Concrete. 13531_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#!! | | ???????????????????????????????????????????????#!! | | ???????????????????????????????????????????????# | | ?????????????????????????????????????###+###???### | | ?????????????????????????????????????# ####### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ????????????????????????????????###### # | | ??????????????????????????????? ! # #= | | ??????????????????????????????? # # """" | | ??????????????????????????????? # # """" | | ???????????? ????????????????? # # """" | | ???????????? ?????????????? """" # # """ | | ??????????? ###########? """" !# + """ | | ??????????? +??"""" # # """" | | ??????????? #????"" # # | | ????????????????""" #######+### ####### | | ????????????????""" "" gg | | ?????????????????"" G"@ | | ?????????????? "" | | ????????????? ! ^ | | ????????????? | | ??????????????#################+#+##############+# | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 45 Energy Capacity 540 Matter Stores 300 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Resistance: TH 15 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Trap Scanner | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Chainsword | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Microactuators | -7/Zion | Archive EM Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Fusion Bomb Launcher | x1 | -5/Factory Imp. Heavy Siege Treads | x1 | -5/Factory Repaired ---------- Lgt. Treads | 11% | -9/Materials Lgt. Treads | 9% | -9/Materials Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BoltPiercelightRailcannon Manual? 0 Play Time 01:56:51 Cumulative 220.8 hours Start 2026.07.29 @ 16:40:57 End 2026.07.29 @ 21:06:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceb69034-d151-4eb8-8058-c0a534717d7c