Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.01 @ 17:21:23 Player: Horse Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (182) 910 Value Destroyed (6146) 6146 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 12841 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 727 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1423 Cogmind --------- Core Integrity 0/850 Matter 219/300 Energy 11/300 System Corruption 4% Temperature Cool (0) Movement Walking (250) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Improved Titanium Leg > --- UTILITY (10) ----- Fusion Compressor Medium Storage Unit Medium Storage Unit Large Storage Unit 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Medium Armor Plating Medium Reactive Plating Force Field > --- WEAPON (2) ------- Makeshift Sword Makeshift Sword > --- INVENTORY (18) --- Armored Leg Gravity Neutralizing Apparatus Improved Terrain Scanner Improved Particle Charger Microactuators Microactuators Actuator Array Improved Utility Shielding Force Field Recalibrator Bomb Factory No. 2 Makeshift Sword Makeshift Sword Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Hacking Suite Bomb Factory No. 2 > --- WEAPON ----------- Heavy Laser Proton Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Titanium Leg Armored Leg Fusion Compressor Medium Storage Unit Energy Well Gravity Neutralizing Apparatus Long-range Terrain Scanner Improved Particle Charger Improved Utility Shielding Force Field Recalibrator Electrolaser Dirty Bomb Trap [Rating: 73] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Weapon Shielding Weapon Greatsword Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Guided Missile Launcher Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 8 | . . . 2 2 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 201 | 6 5 10 12 44 20 4 11 6 2 50 15 14 . 2 Power 21 | 1 1 2 1 6 1 . 1 . . 6 1 1 . . Engine 13 | 1 1 1 . 3 . . 1 . . 5 . 1 . . Core 7 | . . 1 1 3 1 . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 33 | 2 . 4 1 9 3 . . . . 10 3 1 . . Treads . | . . . . . . . . . . . . . . . Leg 32 | 2 . 4 1 9 3 . . . . 9 3 1 . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . Utility 92 | 1 2 . 6 16 12 4 9 4 1 21 5 9 . 2 Device 39 | . . . 2 1 2 3 8 . 1 9 4 7 . 2 Storage 9 | 1 2 . 2 2 . . . . . 1 1 . . . Processor 13 | . . . . 3 5 . . 1 . 4 . . . . Hackware 1 | . . . . . . . . . . 1 . . . . Protection 30 | . . . 2 10 5 1 1 3 . 6 . 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 2 2 4 4 13 4 . 1 2 1 13 6 3 . . Energy Gun 11 | . . 1 1 1 . . . . . 5 2 1 . . Energy Cannon 5 | . . . 3 1 . . . . . . 1 . . . Ballistic Gun 13 | 2 2 3 . 2 . . . . . 1 3 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . . . 3 1 . . 1 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . 6 3 . 1 1 . 5 . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 7 | . . . 1 2 . . . 1 . 3 . . . . Parts Lost 45 | . 1 8 2 4 1 . 2 . . 18 3 5 . 1 Power 13 | . 1 3 . 3 . . 1 . . 3 1 1 . . Propulsion 10 | . . 2 1 . . . . . . 4 1 1 . 1 Utility 11 | . . . 1 1 1 . 1 . . 5 . 2 . . Weapon 11 | . . 3 . . . . . . . 6 1 1 . . Highest Loss Streak 10 | . 1 6 2 2 1 . 1 . . 10 2 5 . 1 Average Slot Usage (%) 92 | . 99 94 98 89 89 92 91 91 92 88 95 96 100 99 Engine 4 | . 13 8 . . . . 2 7 7 3 . 4 6 6 Core 2 | . . . 10 7 4 7 3 . . 1 . . . . Leg 17 | . 28 27 21 17 14 15 15 15 15 12 12 11 13 12 Device 6 | . . . 14 7 1 7 8 6 6 10 6 12 13 13 Storage 17 | . 28 28 22 18 15 15 15 15 15 9 15 20 20 20 Processor 20 | . . . . 5 35 38 31 23 30 33 33 25 20 20 Hackware 1 | . . . . . . . . . . 4 6 3 . . Protection 7 | . . . 6 22 7 . 4 14 7 2 . 3 13 13 Energy Gun 1 | . . 6 1 . . . . . . . 3 1 . . Energy Cannon 1 | . . . 12 2 . . . . . . 3 . . . Ballistic Gun 5 | . 28 21 7 . . . . . . . 5 2 . . Slashing Weapon 4 | . . . . 7 6 7 7 6 2 4 . 8 13 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 88 | 10 25 25 31 39 31 35 40 40 45 54 82 83 83 88 Greatest Support 52 | 20 20 20 20 39 40 40 49 49 40 52 40 52 52 52 Greatest Overweight (x) 4 | . 1 1 2 1 1 . . . 1 3 4 2 1 2 Average Overweight (x) . | . . . 1 . . . . . . . 1 1 1 1 Largest Inventory Capacity 18 | 6 12 12 12 12 12 12 12 12 12 14 18 18 18 18 Average Capacity 12 | 5 11 12 12 12 12 12 12 12 12 11 15 18 18 18 Most Carried 18 | 2 12 12 12 12 12 12 12 12 12 14 18 18 18 18 Average Carried 11 | 1 9 11 11 11 11 12 11 11 11 9 15 17 18 17 Final Capacity 18 | 6 12 12 12 12 12 12 12 12 12 14 18 18 18 18 Final Carried 18 | 1 12 11 12 12 12 12 11 12 12 13 18 18 18 17 Class Distribution -------------------- 34% | Gladiator 22% | Mutant 19% | Messiah-Mutant 14% | Messiah-Gladiator 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Gladiator | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 3578 | 284 343 300 189 530 195 50 75 . 277 645 280 410 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 8147 | 127 646 719 297 2338 1426 . 331 . 194 1436 348 99 . 186 Parts 432 | 4 52 39 16 113 82 . 19 . 7 67 20 7 . 6 Haulers Intercepted 9 | . 1 . 2 4 1 . . . . 1 . . . . Recyclers Shooed 4 | . . . . 3 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . 15 . 19 . 8 20 . 6 Prevented 13 | . . . . . . . . . 3 . 10 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 130 | . 14 11 5 33 28 . 8 . 5 12 6 4 . 4 Melee 69 | . . . . 22 24 . 8 . . 10 1 . . 4 Guns 31 | . 14 11 1 . . . . . . 1 . 4 . . Cannons 10 | . . . 4 4 . . . . . . 2 . . . AOE 20 | . . . . 7 4 . . . 5 1 3 . . . Classes Destroyed 17 | 2 6 1 . 4 1 . 1 . . 1 1 . . . Worker 10 | . 1 1 . 7 . . . . . 1 . . . . Builder 4 | . 1 1 . . 1 . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 9 | . 1 . 2 4 1 . . . . 1 . . . . Recycler 13 | 1 1 3 . 3 1 . . . . 4 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 3 | . . . . 2 1 . . . . . . . . . Watcher 6 | . 2 . . 3 . . . . . 1 . . . . Swarmer 26 | . 5 5 1 . 4 . 4 . . . . 4 . 3 Grunt 67 | . 9 4 2 24 14 . 2 . 3 6 3 . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . Sentry 17 | . . 2 2 5 4 . . . . 2 1 . . 1 Hunter 11 | . . . . 3 2 . . . 2 2 2 . . . Programmer 6 | . . . . . 4 . . . . 2 . . . . Z-Light 3 | . . . . . . . . . . 3 . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 2 6 4 2 5 6 . 5 . 3 4 2 4 . 4 Combat Bots Only 6 | . 3 3 2 5 6 . 5 . 3 2 2 4 . 4 Max Kills in Single Turn 5 | 1 2 1 1 3 2 . 1 . 2 5 2 2 . 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 2 | . . . . 2 2 . . . 2 1 2 . . . Melee 1 | . . . . 1 1 . 1 . . 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Damage Taken 8637 | . 469 640 231 1463 1120 24 550 . 91 2416 824 460 . 349 Core 1624 | . 101 72 24 292 183 . 99 . . 617 142 72 . 22 Absorbed by Shields 247 | . . . . . . . . . . . 31 10 . 206 Core Remaining (%) 65 | 100 . 30 94 46 . . . . 59 . . . . . Volleys Fired 208 | 7 59 52 26 22 3 . . . 10 9 10 10 . . Largest 2 | 2 2 2 2 2 1 . . . 1 2 2 2 . . Hottest 144 | 40 40 73 136 136 30 . . . 39 144 144 96 . . Shots Fired 373 | 10 118 103 52 34 3 . . . 10 12 15 16 . . Gun 290 | 10 118 103 23 3 . . . . . 8 9 16 . . Cannon 58 | . . . 29 23 . . . . . . 6 . . . Launcher 25 | . . . . 8 3 . . . 10 4 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 259 | 10 118 80 23 3 . . . . . 2 8 15 . . Thermal 83 | . . 23 29 23 . . . . . 6 1 1 . . Explosive 25 | . . . . 8 3 . . . 10 4 . . . . Electromagnetic 6 | . . . . . . . . . . . 6 . . . Robot Hit Streak 9 | 5 7 9 6 7 . . . . . 8 8 3 . . Robot Miss Streak 9 | 2 9 4 3 2 . . . . . 2 2 4 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 3 . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 . . Shots Hit Robots 401 | 7 66 69 27 89 56 2 14 . 2 45 12 6 . 6 Core Hits 250 | 3 32 29 8 60 34 . 9 . 20 35 11 5 . 4 Critical Hits 16 | 1 1 . . 11 . 1 . . . . . . . 2 Critical Kills 8 | . 1 . . 5 . . . . . . . . . 2 Critical Parts Destroyed 8 | 1 . . . 6 . 1 . . . . . . . . Melee Attacks 318 | . . . . 111 80 9 28 . 3 69 4 . . 14 Impact . | . . . . . . . . . . . . . . . Slashing 316 | . . . . 111 80 9 28 . 3 67 4 . . 14 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . 14 5 . . . 1 8 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 Damage Inflicted 19836 | 95 831 967 507 6680 4106 122 739 . 1264 3350 784 163 . 228 Guns 2358 | 95 756 967 142 12 . . . . . 112 111 163 . . Cannons 767 | . . . 365 265 . . . . . . 137 . . . Explosions 3623 | . 75 . . 1174 324 . . . 1044 645 361 . . . Melee 13070 | . . . . 5229 3782 122 722 . 220 2592 175 . . 228 Ramming 18 | . . . . . . . 17 . . 1 . . . . Kinetic 2092 | 95 756 791 142 12 . . . . . 22 111 163 . . Thermal 1240 | . . 176 365 609 . . . . . 90 . . . . Explosive 2261 | . . . . 640 324 . . . 1044 253 . . . . Electromagnetic 1155 | . 75 . . 190 . . . . . 392 498 . . . Impact . | . . . . . . . . . . . . . . . Slashing 13070 | . . . . 5229 3782 122 722 . 220 2592 175 . . 228 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 10 . . . . . . 4 4 4 4 4 Average Corruption 3 | . . . 10 . . . . . . 1 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 69 | . . . 14 . . . . . . 10 15 24 4 2 Message Errors 14 | . . . 2 . . . . . . 2 3 6 1 . Matter Fused 18 | . . . 2 . . . . . . 2 4 8 2 . Heat Flow Errors 7 | . . . 2 . . . . . . 2 1 2 . . Energy Discharges 8 | . . . 1 . . . . . . . 3 3 . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . 1 . . . . . . 2 2 3 1 . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . Misdirections 2 | . . . 2 . . . . . . . . . . . Targeting Errors 7 | . . . 1 . . . . . . 2 1 2 . 1 Weapon Failures 1 | . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2311 | . . . . 1268 754 18 58 . 131 60 9 . . 13 Projectiles . | . . . . . . . . . . . . . . . Explosions 194 | . . . . 107 25 . . . 9 44 9 . . . Melee 2117 | . . . . 1161 729 18 58 . 122 16 . . . 13 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . . . . . . 7 . . 145 35 . . . Shots 4 | . . . . . . . . . . 2 2 . . . Rammed 3 | . . . . . . . 3 . . . . . . . Targets Rammed 4 | . . . . . . . 3 . . 1 . . . . Kicked 1 | . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 259 | . 15 117 86 206 . . . . . 258 259 246 . 2 Average Temperature 52 | . 4 32 36 61 . . . . . 106 53 127 . 2 Received Heat Transfer 2315 | . 198 264 42 702 342 . 27 . 40 516 171 4 . 9 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 1 . . . . . 4 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . Heat Transferred 2163 | . . 518 740 731 . . . . . 174 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 522 | 10 272 135 295 522 518 . . . . 221 . . . . Average Influence 193 | 2 149 44 123 258 361 . . . . 103 . . . . Maximum Alert Level 2 | . 1 . 1 2 2 . . . . 1 . . . . Low Security (%) 57 | 100 74 100 88 31 . . . . . 95 . . . . Level 1 33 | . 25 . 11 57 69 . . . . 4 . . . . Level 2 9 | . . . . 10 30 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 1 6 12 . . . . 7 . . . . Investigation 13 | . . . 1 2 8 . . . . 2 . . . . Extermination 5 | . . . . . 3 . . . . 2 . . . . Reinforcement 9 | . 2 . . 4 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 9 | . 4 . 2 1 . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 242 | . 33 11 17 55 36 3 9 . 12 38 9 7 . 12 Peak Tracking Total 11 | . 4 3 4 5 4 1 5 . 4 6 3 4 . 11 Tactical Retreats 23 | . 1 . . 7 1 2 1 . 3 7 . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 2 | . . . . . 1 . . . . 1 . . . . Indirectly 1 | . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . 2 3 . . . Triggered 3 | . . . . . . . . . . . 3 . . . Fabricated Traps 8 | . . . . . . . . . . 2 5 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 13 | . 1 1 . 6 1 . 1 . . 3 . . . . Max in Single Turn 3 | . 1 1 . 3 1 . 1 . . 3 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 58 | . 8 1 4 10 19 . . 1 . 7 1 3 4 . Terminals 27 | . 6 1 4 7 9 . . . . . . . . . Fabricators 4 | . . . . . 2 . . . . 2 . . . . Repair Stations 6 | . . . . 2 2 . . . . 2 . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . Scanalyzers 4 | . . . . 1 1 . . . . 2 . . . . Garrison Access 3 | . . . . . 2 . . . . 1 . . . . Total Hacks 205 | . 33 2 13 34 60 . . 4 . 19 1 8 31 . Successful 151 | . 19 1 9 27 36 . . 4 . 15 1 8 31 . Failed 54 | . 14 1 4 7 24 . . . . 4 . . . . Catastrophic 11 | . 1 . 1 2 7 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 72 | . 25 2 6 13 18 . . . . 8 . . . . Terminals 85 | . 25 2 13 18 27 . . . . . . . . . Fabricators 10 | . . . . . 6 . . . . 4 . . . . Repair Stations 24 | . . . . 10 8 . . . . 6 . . . . Recycling Units 16 | . 8 . . . 8 . . . . . . . . . Scanalyzers 21 | . . . . 6 8 . . . . 7 . . . . Garrison Access 5 | . . . . . 3 . . . . 2 . . . . Terminal Hacks 76 | . 6 1 8 7 10 . . 4 . . 1 8 31 . Record 17 | . . . . . . . . . . . . 6 11 . Part Schematic 15 | . . . . . 2 . . 4 . . . . 9 . Robot Schematic 8 | . . . . . . . . . . . . . 8 . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . Prototype ID Bank 7 | . 2 . 1 . 1 . . . . . . . 3 . Open Door 3 | . . . . . . . . . . . 1 2 . . Level Access Points 2 | . . . . 1 1 . . . . . . . . . Branch Access Points 3 | . . . 1 1 1 . . . . . . . . . Terminal Index 4 | . 1 . 1 1 1 . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . 1 . 2 1 . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . Recall Investigation 2 | . . . 1 1 . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 2 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 3 . . . . 4 . . . . Load Schematic 4 | . . . . . 2 . . . . 2 . . . . Build 3 | . . . . . 1 . . . . 2 . . . . Repair Station Hacks 19 | . . . . 10 6 . . . . 3 . . . . Scan Component 10 | . . . . 5 3 . . . . 2 . . . . Repair 9 | . . . . 5 3 . . . . 1 . . . . Recycling Unit Hacks 4 | . 3 . . . 1 . . . . . . . . . Retrieve Components 4 | . 3 . . . 1 . . . . . . . . . Scanalyzer 21 | . . . . 6 8 . . . . 7 . . . . Insert Component 11 | . . . . 3 4 . . . . 4 . . . . Analyze 10 | . . . . 3 4 . . . . 3 . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 55 | . 26 . 2 9 18 . . . . . . . . . Terminals 13 | . 6 . 1 4 2 . . . . . . . . . Track 3 | . 1 . . 2 . . . . . . . . . . Assimilate 4 | . 3 . . 1 . . . . . . . . . . Botnet 4 | . 1 . 1 . 2 . . . . . . . . . Detonate 1 | . . . . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 4 . . . 5 . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . Reject 4 | . 2 . . . 2 . . . . . . . . . Recyclers 3 | . 2 . . . 1 . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 46 | . 8 1 4 9 17 . . . . 7 . . . . Full Trace Events 15 | . 2 . 1 2 8 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 8 . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . 3 6 . . 4 . 3 . . 9 . Parts Built 5 | . . . . . 2 . . . . 3 . . . . Matter 548 | . . . . . 168 . . . . 380 . . . . Time 190 | . . . . . 42 . . . . 148 . . . . Total Part Build Rating 22 | . . . . . 8 . . . . 14 . . . . Parts Repaired 9 | . . . . 5 3 . . . . 1 . . . . Time 260 | . . . . 184 57 . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . 2 . . . 1 . . . . . . . . . Parts Scanalyzed 10 | . . . . 3 4 . . . . 3 . . . . Part Schematics Acquired 10 | . . . . 3 4 . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . Non-combat 2 | . . . . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . parse_system 1 | . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 15 | . 1 3 . 1 . . . 4 . 3 . 2 . 1 Largest Group 4 | . 1 4 4 2 . . . 4 4 4 . 2 1 1 Highest-Rated Group 210 | . 10 50 50 26 . . . 156 156 210 . 62 31 94 Highest-Rated Ally 94 | . 10 16 16 16 . . . 40 40 70 . 31 31 94 Zionite Dispatches 1 | . . . . . . . . . . 1 . . . . Light 1 | . . . . . . . . . . 1 . . . . Total Orders 58 | . 9 14 12 23 . . . . . . . . . . STAY 12 | . 3 5 2 2 . . . . . . . . . . GOTO 20 | . 2 2 5 11 . . . . . . . . . . FOLLOW 26 | . 4 7 5 10 . . . . . . . . . . Ally Attacks 149 | . . . 42 8 . . . . 32 34 . 26 . 7 Total Damage 3131 | . . . 430 107 . . . . 1302 686 . 421 . 185 Kills 30 | . . . 12 1 . . . . 10 6 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 2 2 . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . 39 . . . . Emergency Access 7 | . . . . . . . . . . 7 . . . . Items 26 | . . . . . . . . . . 26 . . . . Machines 2 | . . . . . . . . . . 2 . . . . Garrisons 1 | . . . . . . . . . . 1 . . . . Patrols 1 | . . . . . . . . . . 1 . . . . Guards 2 | . . . . . . . . . . 2 . . . . Zionite Intel Received 1 | . . . . . . . . . . 1 . . . . Main Access 1 | . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 14200 | 80 1236 1280 564 2047 2014 540 658 1292 439 1939 899 945 118 149 Spaces Moved 8354 | 47 686 723 300 1149 1198 372 415 961 240 1097 491 539 77 59 Core 4 | 4 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 8350 | 43 686 723 300 1149 1198 372 415 961 240 1097 491 539 77 59 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 120 120 130 130 130 130 120 120 150 155 155 Average Speed 136 | 114 149 149 150 122 127 130 130 130 149 125 161 157 155 182 Slowest Speed 240 | 120 150 150 180 150 160 130 130 130 160 210 240 180 155 185 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 99 99 40 76 34 56 57 88 44 30 60 73 62 12 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . . . 2 1 1 . Known Exits Taken 3 | . . . . 1 1 . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 . 1 1 1 1 . Scrap Searched 23 | . . 1 . . . 12 4 . . . 2 4 . . Spaces Dug 97 | . . . . 25 22 7 11 . 1 28 . . . 3 Terrain Destroyed 311 | . . . . 112 40 7 11 . 53 43 42 . . 3 Melee 97 | . . . . 25 22 7 11 . 1 28 . . . 3 Projectile . | . . . . . . . . . . . . . . . AOE 214 | . . . . 87 18 . . . 52 15 42 . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 10144 | 61 786 820 364 1538 1518 410 472 1005 303 1509 575 620 76 87 Wait 846 | . 23 25 15 158 195 24 13 25 46 234 35 41 . 12 Move 8338 | 46 685 722 299 1148 1197 371 414 960 239 1096 490 536 76 59 Hop 1 | . . . . . . . . . . . . 1 . . Pick Up 94 | 2 11 7 6 17 10 1 2 5 1 18 7 7 . . Fast Attach 77 | 5 2 1 3 17 8 . 1 3 . 25 7 5 . . Attach 51 | 1 . 6 3 7 6 . 2 . 1 16 3 6 . . Detach 23 | . . . . 3 4 . . . . 9 3 4 . . Swap 74 | . 3 3 6 20 6 4 8 3 1 10 5 3 . 2 Drop 105 | . 3 4 6 35 9 1 1 9 1 20 8 7 . 1 Fire 208 | 7 59 52 26 22 3 . . . 10 9 10 10 . . Melee 317 | . . . . 111 80 9 28 . 3 69 4 . . 13 Ram . | . . . . . . . . . . . . . . . Kick 4 | . . . . . . . 3 . . 1 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . Trap 5 | . . . . . . . . . . 2 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low / Gar) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 12) 804 | -10/Materials | Discovered new exit (range 11) 1017 | -10/Materials | Discovered new exit (range 16) 1317 | -10/Materials | Entered Mines 1317 | -10/Mines | Accompanied by 1 ally 1370 | -10/Mines | Discovered new exit (range 15) 1540 | -10/Mines | Core integrity fell below 50% 1625 | -10/Mines | Lost 6 parts (2p2n2w) 1635 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1798 | -10/Mines | Discovered new exit (range 6) 1928 | -10/Mines | Learned Materials security intel 1940 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1958 | -10/Mines | Build established: Scavenger-Mutant 1968 | -10/Mines | Destroyed YI-UF0 2025 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2025 | -10/Mines | Discovered new exit (range 5) 2245 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2597 | -10/Mines | Entered Materials 2597 | -9/Materials | Accompanied by 4 allies 2597 | -9/Materials | Evolved 2 slots: Utility x2 2744 | -9/Materials | Identified exit to Mines 2880 | -9/Materials | System corruption reached 10% 3111 | -9/Materials | Discovered new exit (range 15) 3161 | -9/Materials | Entered another Materials area 3161 | -8/Materials | Accompanied by 2 allies 3161 | -8/Materials | Evolved 2 slots: Utility x2 3209 | -8/Materials | Build established: Mutant 3266 | -8/Materials | Identified exit to Factory 3676 | -8/Materials | Repaired Carbon-fiber Leg 3716 | -8/Materials | Repaired Carbon-fiber Leg 4694 | -8/Materials | Build established: Gladiator 4955 | -8/Materials | Repaired Weapon Shielding 4997 | -8/Materials | Repaired Carbon-fiber Leg? 5051 | -8/Materials | Core integrity fell below 50% 5158 | -8/Materials | Repaired Greatsword 5208 | -8/Materials | Entered Factory 5208 | -7/Factory | Evolved 2 slots: Utility x2 5672 | -7/Factory | Discovered new exit (range 15) 5891 | -7/Factory | Repaired Greatsword? 5967 | -7/Factory | Repaired Weapon Shielding 6245 | -7/Factory | Fabricated Greatsword? 6281 | -7/Factory | Repaired Imp. Titanium Leg 6353 | -7/Factory | Identified exit to Factory 6590 | -7/Factory | Identified exit to Storage 6590 | -7/Factory | Identified exit to Lower Caves 7222 | -7/Factory | Entered Lower Caves 7443 | -7/Lower Caves | Spotted B-75 Beast 7602 | -7/Lower Caves | Discovered new exit (range 14) 7701 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7762 | -7/Lower Caves | Entered another Lower Caves area 7782 | -7/Lower Caves | Encountered a Warlord checkpoint 7818 | -7/Lower Caves | Learned location of 1 exit from Factory 7944 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8354 | -7/Lower Caves | Discovered new exit (range 6) 8420 | -7/Lower Caves | Entered Zion 8496 | -7/Zion | Discovered new exit (range 15) 8569 | -7/Zion | Found Prototype Device 8827 | -7/Zion | Found Prototype Launcher 8827 | -7/Zion | Identified Gui. Missile Launcher 9018 | -7/Zion | Learned Factory trap positions 9343 | -7/Zion | Imprinted 9345 | -7/Zion | Declared Zion's savior 9637 | -7/Zion | Build established: Messiah-Gladiator 9712 | -7/Zion | Entered Proximity Caves 9712 | -6/Proximity Caves | Accompanied by 4 allies 10050 | -6/Proximity Caves | Discovered exit to Factory (range 22) 10151 | -6/Proximity Caves | Entered Factory 10151 | -6/Factory | Accompanied by 4 allies 10151 | -6/Factory | Evolved 2 slots: Utility x2 10152 | -6/Factory | Identified exit to Factory 10153 | -6/Factory | Loaded intel: 88 trap records 10238 | -6/Factory | Garrison activated, responded to threat 10336 | -6/Factory | Lost 10 parts (1p3n3u3w) 10401 | -6/Factory | Zion Light squad teleported in 10467 | -6/Factory | Discovered exit to Factory (range 14) 10580 | -6/Factory | Build established: Messiah-Mutant 10647 | -6/Factory | Identified exit to Garrison 10882 | -6/Factory | Identified Bomb Factory No. 2 11041 | -6/Factory | Fabricated Adv. System Shield (x1) 11109 | -6/Factory | Build established: Messiah-Gladiator 11114 | -6/Factory | Core integrity fell below 50% 11453 | -6/Factory | Fabricated Greatsword? 11517 | -6/Factory | Retrieved Zion intel report: Main Access 11624 | -6/Factory | Repaired Imp. Utility Shielding 11743 | -6/Factory | Terminal network hard line cut 11977 | -6/Factory | Discovered new exit (range 16) 12090 | -6/Factory | Entered Lower Caves 12117 | -6/Lower Caves | Core integrity fell below 20% 12259 | -6/Lower Caves | Encountered a Warlord checkpoint 12399 | -6/Lower Caves | Build established: Messiah-Mutant 12572 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12964 | -6/Lower Caves | Discovered new exit (range 15) 12989 | -6/Lower Caves | Entered another Lower Caves area 13060 | -6/Lower Caves | Discovered exit to Factory (range 10) 13118 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 13480 | -6/Lower Caves | Learned Extension trap positions 13480 | -6/Lower Caves | Learned Factory security intel 13480 | -6/Lower Caves | Learned Research terminal intel 13583 | -6/Lower Caves | A Commander dispatched an escort 13914 | -6/Lower Caves | Discovered new exit (range 13) 13934 | -6/Lower Caves | Entered Data Miner 13934 | -6/Data Miner | Accompanied by 1 ally 13934 | -6/Data Miner | Discovered new exit (range 6) 13935 | -6/Data Miner | Commander's escort returned to base 13964 | -6/Data Miner | Met Data Miner 14004 | -6/Data Miner | Learned location of Section 7 (-2) 14004 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14017 | -6/Data Miner | Received God Mode back door access code from Data Miner 14052 | -6/Data Miner | Entered Proximity Caves 14165 | -5/Proximity Caves | Escorted by Enhanced Grunt 14193 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14198 | -5/Proximity Caves | Attracted the attention of an 0b10 base 14201 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14184_ System corrupted: Mak. Sword targeting data glitched. 14188_ S-27 Virus destroyed. 14189_ Slug penetrates Wall. 14192_ Dropped Energy Well. 14192_ Slug penetrates Wall. 14193_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14193_ S-27 Virus destroyed. 14195_ Mak. Sword follow-up attack on S-27 Virus. 14195_ Autogun severed. 14195_ Penetrated by Slug. 14196_ Slug penetrates Wall. 14197_ VTOL Module fries itself beyond repair. 14197_ S-27 Virus suffers critical hit. 14197_ S-27 Virus destroyed. 14198_ Penetrated by Slug. 14199_ Slug penetrates Wall. 14199_ Flexi-carbon Leg destroyed. 14199_ Slug penetrates Y-72 Warden. 14200_ Y-72 Warden suffers critical hit. 14200_ Y-72 Warden destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ? ???????????????????????? | | ?????????????????????# # ???????????????????????? | | ?????????????????????# ??????#??????????????? | | ?????????????????????# ?????????????????????? | | ??? ???? ??????????# ????#????????????????? | | ??? #??????????????# ?????????????????????? | | ??? #?????? ?? ????+ ????????#?????????????? | | ??? #??????????????+ ??????????????????????? | | ???# +??? ??????????# #??????????????????????? | | ??## +??????????#???# #??????????????????????? | | ???# #??????????? ??# ???????????????????????? | | ???# #???? ?????????# #??##???????????????????? | | ??## #??????????????# ### #???????????????????? | | ??# #??????????????# #???????????????????? | | ### #???? ?? ????? # #???#???????????????? | | ########++###### #???????????????????? | | ### #???????????????????? | | [*#sY##??????????????????? | | ## ###%%ss##???????#??????????? | | ### ###%@%* #??????????????????? | | ## #?## ##?# ! #????????????????? | | ?### #??#### ####?# ????????????? | | ???## #?????## ##????# ###???????????? | | ????####??????###?????### ####?????????????? | | ???????#???#???????????## #????????????????? | | ???????#????????????????# #????????????????? | | ???#????????????????????# #????????????????? | | ?????????????#??????????#########????????????????? | | ????#????#??????????????????????#????????????????? | | ??????#??#????????????#??????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????#???????????????????????????????? | | ?????#???????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 8 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Melee Accuracy 24 Target Analysis 5 Armor Integrity Analysis 33 Offensive Hacking 12 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Greatsword | -7/Factory | Scanalyzed Mni. Assault Cannon | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Imp. Titanium Leg | -6/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Scanalyzed Imp. Particle Charger | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Greatsword | x2 | -7/Factory Adv. System Shield | x1 | -6/Factory Greatsword | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionRecyclingPod Manual? 0 Play Time 02:12:18 Cumulative 851.0 hours Start 2020.01.01 @ 15:05:28 End 2020.01.01 @ 17:21:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f14b521c-0a03-4f9c-a247-7d5f8cf897cf