Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 01:46:34 Player: souux Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (201) 1005 Value Destroyed (5913) 5913 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (2445) 2445 TOTAL SCORE: 17563 Bonus ------- High Alert Combat Kills 596 Entered DSFs 1000 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Transmission Jammer Cloaking Device > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Encrypted Comm Array ECM Suite Molecular Deconstructor [Rating: 85] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Gamma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Slots Evolved 14 | . . 2 2 2 . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . 2 1 . . 2 . . . . . . . . . 1 . 1 Utility 6 | . . . 1 2 . . . . . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 156 | 9 14 35 27 2 4 24 . 2 . 5 5 1 3 2 2 1 3 17 Power 17 | 1 2 6 1 . . 1 . . . 2 . . . 1 . . . 3 Engine 13 | 1 2 6 1 . . . . . . 2 . . . . . . . 1 Core 1 | . . . . . . 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . 2 Propulsion 69 | 4 6 14 17 1 1 12 . 1 . 2 1 1 . . 1 . 2 6 Treads 36 | . 3 11 13 . 1 1 . . . . . . . . . . 2 5 Leg 2 | . 2 . . . . . . . . . . . . . . . . . Wheel 15 | 4 1 3 4 . . 3 . . . . . . . . . . . . Hover 14 | . . . . . . 7 . 1 . 2 1 1 . . 1 . . 1 Flight 2 | . . . . 1 . 1 . . . . . . . . . . . . Utility 43 | 2 2 11 4 1 2 7 . . . 1 2 . 1 1 1 1 1 6 Device 18 | 1 1 5 2 . . . . . . 1 1 . 1 . 1 . . 5 Storage 4 | 1 1 2 . . . . . . . . . . . . . . . . Processor 6 | . . . 1 1 . 1 . . . . 1 . . . . . 1 1 Hackware 4 | . . . . . . 3 . . . . . . . . . 1 . . Protection 11 | . . 4 1 . 2 3 . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 4 4 5 . 1 4 . 1 . . 2 . 2 . . . . 2 Energy Gun 2 | . 1 . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Ballistic Gun 8 | 2 1 2 1 . . 2 . . . . . . . . . . . . Ballistic Cannon 9 | . 2 2 2 . . 1 . . . . 1 . 1 . . . . . Launcher 3 | . . . 2 . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 . 1 . 3 . . . . . . 1 3 . . . 2 Parts Lost 42 | . 1 1 2 . 1 3 . . 1 4 1 . 3 . . . 6 19 Power 5 | . 1 . . . . . . . . . . . 1 . . . . 3 Propulsion 20 | . . . 1 . 1 1 . . 1 2 1 . 1 . . . 6 6 Utility 9 | . . 1 . . . . . . . 1 . . 1 . . . . 6 Weapon 8 | . . . 1 . . 2 . . . 1 . . . . . . . 4 Highest Loss Streak 10 | . 1 1 1 . 1 2 . . 1 4 1 . 2 . . . 6 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 4 9 13 14 13 14 14 14 15 15 14 13 15 14 14 14 13 11 3 Power 1 | . 1 1 1 2 2 1 1 1 1 . . . . . . . . . Propulsion 2 | 3 3 3 3 2 1 . 1 . . . . . . . . . . . Utility 7 | . 3 7 7 7 8 10 10 10 11 11 10 12 11 10 10 9 7 . Weapon 1 | . 1 1 1 2 2 2 2 2 2 1 1 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 5 9 3 . 1 . 1 . . . . . 1 2 . . 8 1 Power 5 | . 2 2 1 . . . . . . . . . . . . . . . Propulsion 4 | . 1 1 1 . . . . . . . . . . . . . 1 . Utility 12 | . 1 2 1 . . . . . . . . . 1 2 . . 5 . Weapon 8 | . 1 4 . . 1 . 1 . . . . . . . . . 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 94 | . 99 99 99 98 99 95 93 93 85 90 89 89 85 85 90 89 60 48 Engine 8 | . 13 11 9 7 7 5 . . . 2 5 5 . . . . . . Treads 18 | . 12 26 27 23 25 18 . . . . . . . . . . 1 9 Wheel 12 | . 15 17 17 13 12 11 . . . . . . . . . . . . Hover 7 | . . . . . . 9 40 40 38 38 30 30 33 29 31 31 12 . Device 8 | . 14 6 8 13 8 6 6 6 5 5 8 11 5 11 11 10 7 11 Storage 8 | . 14 11 9 7 7 6 6 6 6 6 5 5 5 5 5 5 3 . Processor 7 | . . . 1 15 15 17 20 20 20 20 23 23 23 23 23 21 21 18 Protection 3 | . . 4 8 . 5 1 . . 1 . 1 . 3 . . . . . Ballistic Gun 3 | . 17 . . . . 2 . . . . . . . . . . . . Ballistic Cannon 13 | . 10 21 17 15 14 8 6 1 . 5 7 5 6 5 5 5 2 . Slashing Weapon 1 | . . . . . . 1 6 6 6 5 2 5 3 5 5 5 3 2 Peak Build Rating 85 | 7 9 16 31 39 36 64 64 66 62 63 65 63 71 75 78 81 82 85 Average Rating 30 | 5 8 13 26 35 34 47 63 65 59 59 58 59 63 66 73 80 54 63 On Entrance 45 | . 7 9 15 31 35 35 64 64 66 58 48 58 63 63 71 78 81 23 Avg Prop Armor Cover (%) 15 | . 10 16 17 23 16 23 . . . . 7 9 8 7 . . . 39 Naked Turns 2 | . . . . . . . . . . . . . . . . . . 2 Heaviest Build 60 | 15 22 45 49 44 53 60 41 44 41 43 50 35 47 52 51 52 51 19 Greatest Support 178 | 32 20 80 105 20 102 70 63 63 63 63 61 54 54 59 71 71 71 178 Greatest Overweight (x) 8 | . 2 3 4 2 2 4 . . . . 1 . 1 . . . 8 1 Average Overweight (x) . | . 1 1 1 2 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 Most Carried 15 | 8 10 15 15 14 15 15 15 15 15 15 15 15 15 15 15 14 15 5 Average Carried 12 | 4 9 13 14 13 14 14 14 15 15 14 13 15 14 14 15 14 12 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 10 15 15 14 15 15 15 15 15 13 15 15 15 15 15 14 5 3 Class Distribution -------------------- 58% | Mutant 25% | Scavenger-Mutant 4% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Ninja | -4/Proximity Caves Derelict-Scout | -4/Factory Derelict-Scout | -4/DSF Infiltrator-Assassin | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Matter Collected 7185 | 384 749 1891 1319 . 379 1016 163 57 . 129 200 81 466 80 50 . 1 220 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5859 | 183 765 1639 1168 . 174 903 17 120 . 231 . . 82 199 . . . 378 Parts 352 | 14 54 110 80 . 10 51 . 3 . 10 . . 1 1 . . . 18 Haulers Intercepted 13 | . 2 5 3 . . 2 . . . . . . . . . . . 1 Recyclers Shooed 3 | . . 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 3 . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Combat Hostiles Destroyed 140 | . 25 39 36 . 8 14 1 . . 11 . . 2 . . . . 4 Melee 8 | . . . . . . 4 . . . 1 . . . . . . . 3 Guns 20 | . 17 . . . . 3 . . . . . . . . . . . . Cannons 86 | . 7 39 18 . 6 7 1 . . 6 . . 2 . . . . . AOE 25 | . 1 . 18 . 2 . . . . 4 . . . . . . . . Classes Destroyed 21 | 2 4 6 3 . 3 . . 1 . 2 . . . . . . . . Worker 10 | . . 8 1 . . . . . . . . . . . . . . 1 Builder 5 | . . . 3 . . 2 . . . . . . . . . . . . Tunneler 9 | 5 . 2 . . . 2 . . . . . . . . . . . . Hauler 13 | . 2 5 3 . . 2 . . . . . . . . . . . 1 Recycler 7 | 1 1 3 1 . . 1 . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . Operator 4 | . . 1 2 . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . Watcher 12 | . 3 5 4 . . . . . . . . . . . . . . . Swarmer 33 | . 12 10 6 . 3 . 1 . . 1 . . . . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . Grunt 59 | . 13 16 15 . 2 7 . . . 5 . . . . . . . 1 Brawler 2 | . . 2 . . . . . . . . . . . . . . . . Duelist 7 | . . 1 4 . . 1 . . . 1 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 20 | . . 10 8 . . . . . . 1 . . 1 . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . . . Hunter 5 | . . . 2 . . 2 . . . . . . 1 . . . . . Programmer 8 | . . . . . 1 4 . . . . . . . . . . . 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . Tinkerer 2 | . . . . . . . . 1 . 1 . . . . . . . . Best Kill Streak 11 | 6 8 11 8 . 3 5 1 . . 9 . . 1 . . . . 2 Combat Bots Only 9 | . 8 6 8 . 3 3 1 . . 9 . . 1 . . . . 1 Max Kills in Single Turn 3 | 1 2 2 3 . 2 2 1 1 . 2 . . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 . 2 . . . . 2 . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Hostile Shots Fired 998 | . 64 177 140 . 44 122 12 6 15 53 1 . 60 . 6 . 33 265 Missed 316 | . 12 40 50 . 15 37 7 5 6 17 . . 22 . 5 . 8 92 Hits 682 | . 52 137 90 . 29 85 5 1 9 36 1 . 38 . 1 . 25 173 Melee 47 | . . 3 2 . . 7 . . . . . . . . . . 23 12 Projectile 635 | . 52 134 88 . 29 78 5 1 9 36 1 . 38 . 1 . 2 161 AOE 1 | . . . . . . . . . . . . . . . . . 1 . Critical Strikes 43 | . 1 6 4 . . 3 . . . 2 1 . 1 . . . 9 16 Part Disruptions 2 | . . . 1 . . . . . . . . . . . . . . 1 Damage Taken 12871 | . 610 1762 1625 . 657 1568 61 6 408 807 25 . 684 . 21 . 680 3957 Core 2592 | . 160 179 118 . 47 113 12 . 93 159 . . 50 . 21 . 337 1303 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 336 | . . 336 . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 36 55 78 . 93 . . . . 55 . . . . 92 . 70 . Volleys Fired 532 | 14 102 143 90 . 19 63 1 29 . 29 7 . 22 . . . 4 9 Largest 2 | 2 2 2 2 . 2 2 1 1 . 1 1 . 2 . . . 1 1 Hottest 98 | 40 40 66 80 . 80 80 40 98 . 40 81 . 84 . . . 44 81 Shots Fired 839 | 28 136 261 160 . 35 109 1 30 . 29 7 . 30 . . . 4 9 Gun 151 | 28 68 . 15 . . 36 . . . . . . . . . . . 4 Cannon 669 | . 68 261 132 . 34 73 1 30 . 26 7 . 30 . . . 4 3 Launcher 17 | . . . 13 . 1 . . . . 3 . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . 2 Kinetic 783 | 28 136 261 147 . 34 109 1 1 . 26 6 . 30 . . . 4 . Thermal 29 | . . . . . . . . 29 . . . . . . . . . . Explosive 17 | . . . 13 . 1 . . . . 3 . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . 1 . . . . . . 7 Robot Hit Streak 22 | 8 7 15 22 . 9 11 5 6 . 13 . . 8 . . . 2 5 Robot Miss Streak 4 | 1 4 3 3 . 1 3 . . . 2 . . 2 . . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 542 | 18 63 152 120 . 24 91 1 4 . 23 . . 12 9 . . 2 23 Core Hits 273 | 7 37 67 78 . 9 34 1 3 . 23 . . 5 2 . . . 7 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . . . . . . . . . Critical Strikes 38 | . 3 12 4 . . 12 . . . 1 . . 3 . . . . 3 Destroy 3 | . . . 1 . . 2 . . . . . . . . . . . . Blast 29 | . 3 12 3 . . 7 . . . 1 . . 3 . . . . . Sever 6 | . . . . . . 3 . . . . . . . . . . . 3 Melee Attacks 114 | . . . . . . 41 . 3 1 2 5 . 5 9 . 5 . 43 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . 41 . 3 1 2 5 . 5 9 . 5 . 43 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 4 . 1 . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16329 | 224 1396 3325 4129 . 881 2646 30 300 . 1591 . . 264 658 . . 68 817 Guns 1521 | 224 538 . 210 . . 461 . . . . . . . . . . . 88 Cannons 9085 | . 466 3325 2317 . 688 1297 30 32 . 556 . . 264 . . . 68 42 Explosions 3189 | . 392 . 1602 . 193 . . . . 1002 . . . . . . . . Melee 2527 | . . . . . . 888 . 268 . 33 . . . 658 . . . 680 Ramming 7 | . . . . . . . . . . . . . . . . . . 7 Kinetic 10444 | 224 1004 3325 2527 . 688 1758 30 . . 556 . . 264 . . . 68 . Thermal 424 | . 392 . . . . . . 32 . . . . . . . . . . Explosive 2791 | . . . 1596 . 193 . . . . 1002 . . . . . . . . Electromagnetic 136 | . . . 6 . . . . . . . . . . . . . . 130 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2527 | . . . . . . 888 . 268 . 33 . . . 658 . . . 680 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 1 . . 4 4 4 4 4 . . . . . . . 17 Average Corruption 3 | . . . 1 . . 3 4 4 4 4 . . . . . . . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 43 | . . . 6 . . 5 4 6 1 12 . . . . . . . 9 Message Errors 7 | . . . 3 . . 2 . . 1 . . . . . . . . 1 Matter Fused 17 | . . . 1 . . 2 3 2 . 6 . . . . . . . 3 Heat Flow Errors 4 | . . . 1 . . 1 . . . 1 . . . . . . . 1 Energy Discharges 4 | . . . . . . . 1 . . 1 . . . . . . . 2 Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . 1 . 2 . . . . . . . . Misfires 2 | . . . . . . . . 1 . 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 672 | . 128 55 38 . 16 136 . 58 . 30 . . . 123 . . . 88 Projectiles 161 | . 35 55 10 . 16 45 . . . . . . . . . . . . Explosions 122 | . 93 . 28 . . . . . . 1 . . . . . . . . Melee 389 | . . . . . . 91 . 58 . 29 . . . 123 . . . 88 Knockbacks 60 | . . 23 25 . 4 3 . . . . . . 3 . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 60 | . . 23 25 . 4 3 . . . . . . 3 . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 455 | . 109 . 344 . . . . . . . . . . . . . . 2 Shots 12 | . 1 . 11 . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 27 401 145 . . 132 . 300 . 172 20 . . . 1 . . 130 Average Temperature 66 | . 13 77 35 . . 49 . 81 . 44 15 . . . 1 . . 45 Received Heat Transfer 2278 | . 177 720 378 . 99 264 15 . . 216 . . 18 . 12 . . 379 Effects 6 | . . 6 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . Heat Transferred 250 | . 200 . . . . . . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Maximum Alert Level 3 | . 1 3 3 1 2 1 . . . . 2 . . . . . . . Low Security (%) 34 | 100 16 33 . . . 86 . . . . . . . . . 100 100 100 Level 1 24 | . 83 9 8 100 86 13 . . . . . . . . . . . . Level 2 26 | . . 24 80 . 13 . . . . . 100 . . . . . . . Level 3 13 | . . 31 10 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . Peak Influence 825 | 10 332 825 798 360 441 247 . . . . 522 . . . . 16 32 98 Initial 522 | . . 79 340 360 231 231 . . . . 522 . . . . 12 1 6 Average 347 | 3 233 440 573 349 311 110 . . . . 475 . . . . 4 7 9 Influence Increases 5445 | 30 800 1332 1171 . 220 602 50 15 . 190 506 . 55 5 60 6 32 371 Destroy 0b10 Robot/C 2740 | . 500 780 700 . 160 280 20 . . 180 . . 40 . . . . 80 Destroy 0b10 Robot/NC 325 | 30 30 125 75 . . 40 . . . 10 . . . 5 . . . 10 Destroy Leader 630 | . 100 210 194 . 30 74 . . . . . . . . . . . 22 Successful Hack 133 | . 30 18 24 . . 49 . . . . 12 . . . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . Disable Machine 180 | . 45 30 30 . 15 15 . . . . 30 . . . . . . 15 Destroy Structure 222 | . 35 19 73 . 15 24 . . . . 14 . . . . 6 2 34 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . . Partial Spotted 30 | . . . . . . 30 . . . . . . . . . . . . Lose Combat Pursuer 675 | . . 150 75 . . 90 30 15 . . . . 15 . 60 . 30 210 Influence Decreases 5347 | 30 612 713 1185 463 109 799 171 138 . 74 184 263 230 5 40 24 22 285 Entered New Map 1689 | . . 109 467 433 99 210 91 24 . . 44 163 34 . . 8 1 6 Time Decay 3397 | 30 602 594 698 30 . 559 80 114 . 34 130 100 186 5 40 16 . 179 Lost Part 261 | . 10 10 20 . 10 30 . . . 40 10 . 10 . . . 21 100 Squads Dispatched 34 | . 5 6 8 . 1 8 . . . 1 . . . . . 1 1 3 Investigation 11 | . 5 1 2 . . 2 . . . . . . . . . 1 . . Extermination 6 | . . . . . . 4 . . . . . . . . . . . 2 Reinforcement 11 | . . 3 3 . 1 2 . . . . . . . . . . 1 1 Assault 6 | . . 2 3 . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Distress Signals 10 | . 2 5 3 . . . . . . . . . . . . . . . Communications Jammed 2 | . . . . . . . . . . 2 . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 33 60 50 . 8 21 3 1 4 19 1 . 3 . 4 . 6 27 Peak Tracking Total 9 | . 9 5 8 . 3 6 3 1 4 9 1 . 2 . 4 . 4 5 Tactical Retreats 29 | . . 5 5 . . 4 2 1 . . . . 1 . 2 . 1 8 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Traps Triggered 8 | . 4 1 1 . 1 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Machines Disabled 16 | . 3 2 2 . 1 1 . . 1 2 2 . 1 . . . . 1 Max in Single Turn 2 | . 2 1 1 . 1 1 . . 1 1 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Machines Accessed 55 | . 10 10 10 1 . 12 1 1 2 . 1 . 1 4 . 1 . 1 Terminals 32 | . 7 6 7 1 . 9 . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 2 1 . . 1 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 2 2 . . 2 . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 182 | . 28 36 38 2 . 33 1 1 18 . 6 . 1 14 . 3 . 1 Successful 114 | . 14 25 23 1 . 13 1 1 18 . 2 . 1 14 . 1 . . Failed 66 | . 14 10 14 1 . 20 . . . . 4 . . . . 2 . 1 Catastrophic 6 | . 2 1 1 . . 1 . . . . . . . . . . . 1 Database Lockouts 2 | . . 1 1 . . . . . . . . . . . . . . . Manual 57 | . 18 13 17 . . 8 . . . . . . 1 . . . . . Terminals 100 | . 23 20 26 2 . 25 . . . . . . . . . 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 18 | . 2 10 4 . . 2 . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . 6 8 . . 6 . . . . 6 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 2 5 7 1 . 7 1 1 18 . . . 1 14 . 1 . . Record 2 | . . . . . . . . . . . . . . 2 . . . . Part Schematic 13 | . . . 1 . . . . . 8 . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 13 | . 1 . 2 . . 3 . . 3 . . . . 4 . . . . Open Door 3 | . . . . . . . 1 1 . . . . 1 . . . . . Open DSF 3 | . . . . 1 . 1 . . . . . . . . . 1 . . Terminal Index 4 | . 1 1 1 . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . . Recall Assault 2 | . . . 1 . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 1 10 1 . . . . . . . . . . . . . . . Scan Component 7 | . 1 5 1 . . . . . . . . . . . . . . . Repair 5 | . . 5 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . 3 6 . . 3 . . . . 2 . . . . . . . Insert Component 4 | . . . 2 . . 2 . . . . . . . . . . . . Analyze 4 | . . . 3 . . 1 . . . . . . . . . . . . Retrieve Study 6 | . . 3 1 . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 11 7 9 . . 3 . . . . . . . . . . . . Terminals 28 | . 9 7 9 . . 3 . . . . . . . . . . . . Botnet 11 | . 3 3 2 . . 3 . . . . . . . . . . . . Skim 17 | . 6 4 7 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 9 8 9 1 . 12 . . . . 1 . . . . 1 . 1 Full Trace Events 7 | . . 2 2 . . 2 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . . 1 . . 8 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 3 . . . . . . . . 2 . . . . . . . Parts Repaired 5 | . . 5 . . . . . . . . . . . . . . . . Time 172 | . . 172 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 9 8 8 8 8 8 7 7 7 6 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Active Infowar (turns) 11351 | 34 2832 3217 146 61 53 1320 164 241 35 423 272 209 1015 131 112 97 52 937 Optics 2825 | . . . . . . . . . . . 272 209 1015 131 112 97 52 937 Sensors 3159 | . . . 95 61 52 936 164 241 35 377 171 209 107 . 112 97 38 464 Terrain 438 | . . . . . . . . . . . . . . . . . . 438 Structural 1829 | . . 6 50 60 53 980 . . . . 271 209 58 . . 97 45 . Seismic 6127 | 34 2832 3211 50 . . . . . . . . . . . . . . . Cloaking 609 | . . . . . . . . . . . . . . . . . . 609 Jamming 409 | . . . . . . . . . . 46 . . . 1 112 13 . 237 ECM 96 | . . . . . . . . . . . . . . . . . . 96 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 . 1 . 3 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Turns Passed 17390 | 125 2832 5320 2956 61 273 1906 164 390 42 494 272 209 1015 131 112 97 52 939 Spaces Moved 10299 | 54 1328 1861 1205 56 163 1218 432 745 102 538 236 397 769 148 264 26 60 697 Core 494 | 1 . . . . . . . . . . . . . . . . 23 470 Treads 474 | . 57 114 37 . 34 2 . . . . . . . . . . 3 227 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 5376 | 53 1271 1747 1168 56 129 952 . . . . . . . . . . . . Hover 3955 | . . . . . . 264 432 745 102 538 236 397 769 148 264 26 34 . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 80 85 85 100 100 36 36 36 36 36 35 50 48 42 40 40 40 50 Average Speed 78 | 94 107 98 101 100 112 85 36 36 36 36 48 51 55 44 41 40 60 88 Slowest Speed 450 | 100 240 240 160 100 166 166 36 36 40 42 108 52 114 48 42 40 450 180 Overloaded Moves 37 | . . . . . . . . . . . 37 . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . 1 . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . 2 . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 100 97 86 1 92 32 57 86 76 72 6 66 94 60 49 2 75 20 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 8 | . 2 . 2 . . . 1 . . . . 1 1 1 . . . . Known Exits Taken 14 | . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . 3 3 . 2 . 2 2 . 3 . . . Spaces Dug 126 | . 5 2 46 . . 19 . 10 . 1 7 . 15 . . 3 . 18 Terrain Destroyed 283 | . 51 10 88 . 15 24 . 29 . 16 7 . 21 . . 3 1 18 Melee 45 | . . . . . . 14 . . . 1 5 . 4 . . 3 . 18 Projectile 95 | . 10 10 13 . . 10 . 29 . 3 2 . 17 . . . 1 . AOE 143 | . 41 . 75 . 15 . . . . 12 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Total 18575 | 97 2600 5074 2778 60 215 1907 439 831 104 798 378 399 1317 198 266 104 71 939 Wait 7097 | 10 1122 2919 1385 . 12 512 3 49 . 215 114 . 504 29 . 71 . 152 Move 10282 | 53 1327 1860 1204 55 162 1217 431 744 101 537 235 396 768 147 263 26 59 697 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 118 | 8 14 36 22 1 6 9 2 1 . 2 6 1 3 2 . . 2 3 Fast Attach 62 | 7 1 4 5 . . 12 . . . 2 3 1 2 5 1 . 3 16 Attach 33 | . 1 5 4 2 1 3 . . . 3 3 . 2 . . 1 . 8 Detach 8 | . . 1 . . . 1 . . . . 1 . . . . . . 5 Swap 180 | 3 16 63 37 2 8 29 . 4 1 6 1 . 6 1 1 1 . 1 Drop 144 | 2 17 43 31 . 5 20 2 1 1 2 3 1 5 5 1 . 3 2 Fire 532 | 14 102 143 90 . 19 63 1 29 . 29 7 . 22 . . . 4 9 Melee 114 | . . . . . . 41 . 3 1 2 5 . 5 9 . 5 . 43 Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac x3 / Low / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / DSF) -4/DSF -3/Research (discovered 2 exits: *Res / Arm) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 429 | -10/Materials | Destroyed 8 combat bots 450 | -10/Materials | Core integrity fell below 50% 510 | -10/Materials | Discovered new exit (range 5) 1068 | -10/Materials | Discovered new exit (range 15) 1243 | -10/Materials | Discovered new exit (range 15) 1282 | -10/Materials | Loaded intel: 6 trap records 1311 | -10/Materials | Identified exit to Mines 1311 | -10/Materials | Identified exit to Subcaves 1339 | -10/Materials | Learned 2 Materials zone layouts 1340 | -10/Materials | Identified exit to Materials 1351 | -10/Materials | Learned Storage stockpile data 2958 | -10/Materials | Entered another Materials area 2958 | -9/Materials | Evolved 2 slots: Propulsion x2 2959 | -9/Materials | Identified exit to Materials 2960 | -9/Materials | Identified exit to Mines 3249 | -9/Materials | Build established: Scavenger-Mutant 5083 | -9/Materials | Repaired Broken Imp. Light Cannon 5118 | -9/Materials | Repaired Imp. Light Cannon 5701 | -9/Materials | Repaired Med. Armor Plating 5768 | -9/Materials | Central database locked down 6014 | -9/Materials | Repaired Imp. Light Cannon+ 6048 | -9/Materials | Repaired Imp. Light Cannon+ 6262 | -9/Materials | Discovered exit to Mines (range 6) 6558 | -9/Materials | First assault squad dispatched 6706 | -9/Materials | Build established: Mutant 8278 | -9/Materials | Entered another Materials area 8278 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8678 | -8/Materials | First assault squad dispatched 8711 | -8/Materials | Build established: Scavenger-Mutant 8806 | -8/Materials | Destroyed 8 combat bots 9239 | -8/Materials | Build established: Mutant 10637 | -8/Materials | Learned 8 Factory zone layouts 10660 | -8/Materials | Learned location of 2 exits from Factory 10679 | -8/Materials | Learned location of Recycling (-7) 10693 | -8/Materials | Learned 2 Lower Caves zone layouts 10715 | -8/Materials | Learned location of Storage (-7) 10795 | -8/Materials | Central database locked down 10837 | -8/Materials | Discovered new exit (range 15) 11131 | -8/Materials | Destroyed 8 combat bots 11196 | -8/Materials | Discovered new exit (range 15) 11234 | -8/Materials | Entered Factory 11234 | -7/Factory | Evolved 2 slots: Utility x2 11235 | -7/Factory | Identified exit to Lower Caves 11236 | -7/Factory | Identified exit to Factory 11295 | -7/Factory | Identified exit to DSF 11295 | -7/Factory | Entered DSF 11376 | -7/DSF | Additional patrols routed to DSF 11406 | -7/DSF | Discovered exit to Factory (range 15) 11446 | -7/DSF | Found Powered Armor 11555 | -7/DSF | Sterilization system engaged 11568 | -7/DSF | Entered Factory 11568 | -6/Factory | Evolved 2 slots: Propulsion x2 11875 | -6/Factory | Build established: Skirmisher 12288 | -6/Factory | Spotted B-75 Beast 12915 | -6/Factory | Build established: Mutant 13461 | -6/Factory | Discovered new exit (range 8) 13464 | -6/Factory | Identified exit to Lower Caves 13474 | -6/Factory | Entered Lower Caves 13476 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13499 | -6/Lower Caves | Met a Warlord Commander 13500 | -6/Lower Caves | Learned location of Warlord (-4) 13501 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13502 | -6/Lower Caves | Found Encrypted Comm Array 13592 | -6/Lower Caves | Discovered new exit (range 5) 13594 | -6/Lower Caves | Identified exit to Lower Caves 13638 | -6/Lower Caves | Entered another Lower Caves area 13668 | -6/Lower Caves | Learned Factory terminal intel 13677 | -6/Lower Caves | Discovered new exit (range 13) 13681 | -6/Lower Caves | Identified exit to Factory 13720 | -6/Lower Caves | Spotted B-75 Beast 13865 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14010 | -6/Lower Caves | Discovered new exit (range 11) 14014 | -6/Lower Caves | Identified exit to Data Miner 14028 | -6/Lower Caves | Entered Data Miner 14029 | -6/Data Miner | Discovered new exit (range 6) 14036 | -6/Data Miner | Met Data Miner 14049 | -6/Data Miner | Received God Mode back door access code from Data Miner 14056 | -6/Data Miner | Data Conduit disabled 14069 | -6/Data Miner | Identified exit to Proximity Caves 14070 | -6/Data Miner | Entered Proximity Caves 14077 | -5/Proximity Caves | Spotter reported a threat 14079 | -5/Proximity Caves | Spotter reported a threat 14085 | -5/Proximity Caves | Learned Factory terminal intel 14140 | -5/Proximity Caves | Spotter reported a threat 14325 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14487 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14551 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 14560 | -5/Proximity Caves | Discovered exit to Factory (range 8) 14564 | -5/Proximity Caves | Entered Factory 14564 | -5/Factory | Evolved 2 slots: Utility x2 14565 | -5/Factory | Identified exit to Extension 14566 | -5/Factory | Loaded intel: 26 terminal locations 14575 | -5/Factory | Destroyed 9 combat bots 14775 | -5/Factory | Discovered new exit (range 16) 14833 | -5/Factory | Identified exit to Upper Caves 14836 | -5/Factory | Entered Upper Caves 14845 | -5/Upper Caves | Encountered a Warlord checkpoint 15009 | -5/Upper Caves | Discovered new exit (range 10) 15013 | -5/Upper Caves | Learned Factory trap positions 15018 | -5/Upper Caves | Learned 4 Factory zone layouts 15041 | -5/Upper Caves | Build established: Scavenger-Scout 15045 | -5/Upper Caves | Identified exit to Upper Caves 15045 | -5/Upper Caves | Entered another Upper Caves area 15048 | -5/Upper Caves | Discovered new exit (range 17) 15109 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15159 | -5/Upper Caves | Identified exit to Factory 15641 | -5/Upper Caves | Build established: Scout 15969 | -5/Upper Caves | Discovered new exit (range 10) 15974 | -5/Upper Caves | Identified exit to Zhirov 15982 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16000 | -5/Upper Caves | Found Prototype Special Weapon 16000 | -5/Upper Caves | Identified Molecular Deconstructor 16060 | -5/Upper Caves | Entered Zhirov 16060 | -5/Zhirov | Discovered new exit (range 3) 16069 | -5/Zhirov | Met Zhirov 16078 | -5/Zhirov | Learned location of Testing (-3) 16083 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16116 | -5/Zhirov | Found Alien Artifact 16116 | -5/Zhirov | Identified Integrated Reactor 16116 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16173 | -5/Zhirov | Found Alien Artifact 16189 | -5/Zhirov | Identified exit to Proximity Caves 16191 | -5/Zhirov | Entered Proximity Caves 16213 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 16282 | -4/Proximity Caves | Discovered exit to Factory (range 16) 16303 | -4/Proximity Caves | Entered Factory 16303 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16304 | -4/Factory | Identified exit to Upper Caves 16305 | -4/Factory | Loaded intel: 87 trap records 16306 | -4/Factory | Loaded intel: 26 terminal locations 16400 | -4/Factory | Identified exit to DSF 16400 | -4/Factory | Entered DSF 16422 | -4/DSF | Additional patrols routed to DSF 16440 | -4/DSF | Discovered new exit (range 20) 16452 | -4/DSF | Identified exit to Research 16452 | -4/DSF | Entered Research 16452 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16453 | -3/Research | Identified exit to Armory 16459 | -3/Research | Lost 6 parts (6n) 16614 | -3/Research | Discovered new exit (range 15) 16625 | -3/Research | Identified exit to Research 16637 | -3/Research | Lost 5 parts (2p2n1w) 16720 | -3/Research | Found Prototype Device 16720 | -3/Research | Identified Exp. EM Disruption Field 17152 | -3/Research | Build established: Infiltrator-Assassin 17193 | -3/Research | Crushed by falling debris 17243 | -3/Research | System corruption reached 10% 17338 | -3/Research | Core integrity fell below 50% 17371 | -3/Research | Lost 10 parts (1p3n3u3w) 17378 | -3/Research | Core integrity fell below 20% 17391 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 17330_ Transmission Jammer destroyed. 17332_ Acquired Gamma Rifle. 17339_ Critical hit (Burn: +50). 17340_ Gamma Rifle destroyed. 17342_ Slammed into G-73 Enforcer. 17344_ Acquired 122 matter. 17345_ System corrupted: Matter fused (-8). 17345_ K-01 Serf collects debris. 17353_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 17367_ Enh. Optical Array severed. 17373_ Adv. Targeting Computer severed. 17379_ Acquired Enh. Nova Cannon. 17381_ Slammed into C-35 Carver. 17385_ Penetrated by Slug. 17385_ Adv. Signal Interpreter destroyed. 17385_ Critical hit (Blast). 17385_ Knocked back. 17386_ System corrupted: Energy discharge (-23). 17389_ Adv. Visual Processing Unit severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????""" ?????????????????????? | | ????????????????????? """ ?????????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????"?? 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""" | | ?????????? | | ?????????? | | ?????????? c % """ | | ???????????????????##### ########### """ | | ???????????????????????# c #?????????# ]]" | | ???????????????????????# @ #?????????# "F" | | ???????????????????????# #?????????# """ | | ???????????????????????# #?????????# | | ???????????????????????# #?????????# | | ???????????????????????# #?????????# | | ???????????????????????# #?????????# ####### | | ???????????????????????# #?????????# #?????? | | ???????????????????????# #?????????# #?????? | | ???????????????????????# #?????????+ #?????? | | ???????????????????????# #?????????# #?????? | | ???????????????????????# +?????????# #?????? | | ???????????????????????# #?????????# #?????? | | ???????????????????????# R #?????????# #?????? | | ???????????????????????# #?????????# #?????? | | ???????????????????????? #?????????# #?????? | | ???????????????????????? ??????????+ +?????? | | ??????????????????????????????????????# ??????? | | ??????????????????????????????????????# ??????? | | ??????????????????????????????????????# ??????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Armor Coverage 625 Evasion (%) 66 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 67% | -9/Materials | Broken Imp. Light Cannon | 65% | -9/Materials Med. Armor Plating | 28% | -9/Materials Imp. Light Cannon | 28% | -9/Materials Imp. Light Cannon | 54% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Gravmag Array | -5/Factory | Hacked Gravmag System | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed AdvancedVampiricGuard Manual? 0 Play Time 03:23:47 Cumulative 157.7 hours Start 2025.12.27 @ 18:12:17 End 2025.12.28 @ 01:46:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6a10ece-c69a-4a07-b5e7-1be5748aa6c0