Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 10:38:59 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (606) 606 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2021 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 3/250 Matter 300/300 Energy 135/160 System Corruption 0% Temperature Cool (2) Movement Hovering (61) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Hover Unit Makeshift Hover Unit > --- UTILITY (2) ------ Personal Teleporter v0.10 > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Nuclear Core Hover Unit Improved Signal Interpreter Actuator Array Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Makeshift Hover Unit > --- UTILITY ---------- Advanced Sensor Array Personal Teleporter v0.10 > --- WEAPON ----------- Axe Power Sword > --- INVENTORY -------- Light Nuclear Core Hover Unit Improved Signal Interpreter Actuator Array Improved Propulsion Shielding [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Junk Cannon Impact Weapon Heavy Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 40 | 6 11 4 4 15 Power 10 | 1 5 1 . 3 Engine 7 | 1 4 1 . 1 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 9 | 2 3 . 2 2 Treads 7 | 2 3 . 2 . Leg . | . . . . . Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 6 | 1 1 1 1 2 Device 4 | . . 1 1 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 2 2 1 8 Energy Gun . | . . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 5 | 2 1 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . 1 . Slashing Weapon 5 | . . . . 5 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 1 | . . . . 1 Parts Lost 1 | . . 1 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 85 98 100 99 Engine 10 | . 14 13 14 3 Core 3 | . . . . 10 Treads 18 | . 28 28 28 2 Hover 9 | . . . . 25 Device 9 | . . 12 14 14 Storage 13 | . 14 14 14 13 Energy Cannon 5 | . 10 12 . . Ballistic Gun 11 | . 17 15 16 1 Impact Weapon 4 | . . . 11 5 Slashing Weapon 5 | . . . . 13 Special Melee Weapon 2 | . . . . 6 Peak Build Rating 31 | 6 9 11 16 31 Average Rating 13 | 4 6 9 14 22 On Entrance 8 | . 6 7 11 16 Naked Turns . | . . . . . Heaviest Build 42 | 13 30 34 34 42 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 14 Most Carried 15 | 3 15 15 15 15 Average Carried 13 | 1 11 14 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 3 15 15 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 911 | 231 393 97 40 150 Remotely . | . . . . . Salvage Created 945 | . 777 121 . 47 Parts 67 | . 53 8 . 6 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | . 4 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 20 | . 15 5 . . Guns 13 | . 10 3 . . Cannons 5 | . 3 2 . . AOE 2 | . 2 . . . Classes Destroyed 11 | . 8 2 . 1 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Mechanic 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 10 | . 6 4 . . Grunt 9 | . 9 . . . Subdweller 1 | . . 1 . . Scientist 2 | . . . . 2 Best Kill Streak 5 | . 5 5 . 2 Combat Bots Only 4 | . 4 3 . . Max Kills in Single Turn 2 | . 2 1 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 172 | . 97 68 . 7 Missed 48 | . 24 22 . 2 Damage Taken 1271 | . 740 392 . 139 Core 247 | . 153 15 . 79 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 97 | . 74 23 . . Largest 2 | . 2 2 . . Hottest 90 | . 80 90 . . Shots Fired 194 | . 148 46 . . Gun 139 | . 116 23 . . Cannon 55 | . 32 23 . . Launcher . | . . . . . Special . | . . . . . Kinetic 139 | . 116 23 . . Thermal 55 | . 32 23 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 4 . . Robot Miss Streak 7 | . 7 3 . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 111 | . 83 26 . 2 Core Hits 48 | . 37 9 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 1882 | . 1259 482 . 141 Guns 1088 | . 817 271 . . Cannons 557 | . 346 211 . . Explosions 96 | . 96 . . . Melee 141 | . . . . 141 Ramming . | . . . . . Kinetic 1088 | . 817 271 . . Thermal 653 | . 442 211 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 141 | . . . . 141 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . 5 16 . . Projectiles 21 | . 5 16 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 168 | . 168 . . 1 Average Temperature 51 | . 51 . . 1 Received Heat Transfer 384 | . 240 120 . 24 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 1284 | . 840 444 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 287 | . 287 . 26 . Initial 26 | . . . 26 . Average 91 | . 133 . 14 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 90 | 100 84 . 100 . Level 1 9 | . 15 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 20 9 . 4 Peak Tracking Total 10 | . 5 5 . 10 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . 1 2 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 9 | . 7 . . 2 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 17 . . 5 Successful 12 | . 7 . . 5 Failed 10 | . 10 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 13 . . . Terminals 13 | . 13 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . . 5 Robot Analysis 4 | . . . . 4 Derelict Proto ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 7 . . . Terminals 7 | . 7 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 4 | . . . . 4 Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4273 | 83 1480 481 715 1514 Spaces Moved 2493 | 46 647 239 426 1135 Core 1 | 1 . . . . Treads 1452 | 45 647 239 426 95 Legs . | . . . . . Wheels . | . . . . . Hover 1039 | . . . . 1039 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 61 Average Speed 145 | 157 160 160 160 127 Slowest Speed 191 | 160 160 160 160 191 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Teleports 1 | . . . . 1 Exploration Rate (%) 51 | 3 81 20 72 83 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 7 | . . . . 7 Spaces Dug . | . . . . . Terrain Destroyed 12 | . 12 . . . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . 12 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 2967 | 54 954 295 462 1202 Wait 245 | . 195 16 17 17 Move 2489 | 45 646 238 425 1135 Hop . | . . . . . Pick Up 42 | 3 17 6 7 9 Fast Attach 24 | 6 3 2 2 11 Attach 6 | . 1 2 . 3 Detach 2 | . . 2 . . Swap 10 | . 7 . 2 1 Drop 47 | . 11 6 9 21 Fire 97 | . 74 23 . . Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 15) 883 | -10/Materials | Discovered new exit (range 12) 1152 | -10/Materials | Discovered new exit (range 15) 1193 | -10/Materials | Learned location of 1 exit from Recycling 1232 | -10/Materials | Identified exit to Mines 1281 | -10/Materials | Learned 4 Subcaves zone layouts 1290 | -10/Materials | Learned 2 Storage zone layouts 1291 | -10/Materials | Learned location of 1 exit from Storage 1292 | -10/Materials | Learned Storage emergency access door positions 1301 | -10/Materials | Identified exit to Subcaves 1351 | -10/Materials | Learned 2 Storage zone layouts 1402 | -10/Materials | Core integrity fell below 50% 1564 | -10/Materials | Entered Subcaves 1602 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1926 | -10/Subcaves | Discovered new exit (range 15) 2045 | -10/Subcaves | Entered Recycling 2046 | -8/Recycling | Identified exit to Factory 2723 | -8/Recycling | Scanned before Scraplab entrance 2746 | -8/Recycling | Entered Scraplab 2758 | -8/Recycling | Discovered new exit (range 2) 2760 | -8/Recycling | Entered Scraptown 2903 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2908 | -8/Scraptown | Learned Factory trap positions 2964 | -8/Scraptown | Discovered exit to Factory (range 11) 3032 | -8/Scraptown | Visited UFD Registry 3032 | -8/Scraptown | Registered with UFD as "Bulleteater" 3049 | -8/Scraptown | Visited Cyclists 3058 | -8/Scraptown | Entered Cyclist Reading Room 3096 | -8/Scraptown | Visited Science Testing Area 3111 | -8/Scraptown | Visited Bundlers 3223 | -8/Scraptown | Visited The Evicted 3241 | -8/Scraptown | Visited Spacefarers 3295 | -8/Scraptown | Visited Fellowship of the Rings 3845 | -8/Scraptown | Visited Curators Association 3896 | -8/Scraptown | Visited Junk Cannon Lab 3906 | -8/Scraptown | Found Prototype Special Weapon 3906 | -8/Scraptown | Identified Junk Cannon 3957 | -8/Scraptown | Visited Research Penetration Think Tank 3985 | -8/Scraptown | Visited Chapter 10 4004 | -8/Scraptown | Visited Derelict Rescue Squad 4033 | -8/Scraptown | Visited Analyses Database 4062 | -8/Scraptown | Visited Botcube Research 4082 | -8/Scraptown | Visited Junk Repository 4132 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4143 | -8/Scraptown | Found DCF Scrap (28 items) 4188 | -8/Scraptown | Visited Science Guys 4223 | -8/Scraptown | Attacked by Scraptown defenders 4226 | -8/Scraptown | Found Personal Teleporter v0.10 4260 | -8/Scraptown | Core integrity fell below 20% 4274 | -8/Scraptown | Self-destructed Last Messages --------------- Acquired Hover Unit. Machine disabled. ANNOUNCEMENT: Intruder alert! Defend Scraptown! Acquired Personal Teleporter v0.10. Personal Teleporter v0.10 fully charged. Sneak attack on R8-AA6(c). R8-AA6(c) destroyed. Sneak attack on J4-CQ3(c). Axe follow-up attack on J4-CQ3(c). J4-CQ3(c) destroyed. Acquired 20 matter. Personal Teleporter v0.10 accelerates matter through subspace pores. Axe displaced by the process. Adv. Sensor Array displaced by the process. OT-96E(g) ripped apart by twisting subspace fabric. UFD Mainframe disabled. Machine disabled. Cannon Storage breached. 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"## | | ######" ""# " ??????????###### #"" "## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 52 Recoil Reduction 2 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicDeepCapacitor Manual? 0 Play Time 00:26:49 Cumulative 557.6 hours Start 2024.08.11 @ 10:02:30 End 2024.08.11 @ 10:38:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 36 Types 22/2/4/3/1/1/1/1/1 Lore% 96 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e21ca421-29c5-4f6d-9b47-ce9ce1a9e7e4