Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 17:54:24 Player: Doobadoop Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1938) 1938 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 7417 Bonus ------- Pacifist 270 High Alert Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 690/700 Energy 130/150 System Corruption 42% Temperature Cool (45) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Enhanced Optical Array Enhanced Optical Array Improved Targeting Computer > --- WEAPON (3) ------- Heavy Rocket Launcher > --- INVENTORY (20) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Plasma Cannon Plasma Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Large Battery High-capacity Matter Pod Enhanced Optical Array Enhanced Optical Array Improved Targeting Computer > --- WEAPON ----------- Latent Energy Streamer Plasma Cannon Longsword +1 > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg High-capacity Matter Pod Plasma Cannon Plasma Cannon Plasma Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher [Rating: 93] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Longsword +1 Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 2 | . . . . . . 1 . 1 Propulsion 2 | . . . . . 1 . 1 . Utility 5 | . . . . . 2 1 1 1 Weapon 1 | . . . . . 1 . . . Parts Attached 74 | 6 . . 4 . 14 1 6 43 Power 14 | 1 . . . . 1 1 . 11 Engine 9 | 1 . . . . 1 1 . 6 Core 5 | . . . . . . . . 5 Reactor . | . . . . . . . . . Propulsion 18 | 2 . . . . 3 . 1 12 Treads 10 | 2 . . . . 3 . 1 4 Leg 8 | . . . . . . . . 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 1 . . 3 . 6 . 5 9 Device 3 | . . . . . 1 . . 2 Storage 10 | 1 . . 3 . 2 . . 4 Processor 5 | . . . . . . . 4 1 Hackware . | . . . . . . . . . Protection 6 | . . . . . 3 . 1 2 Artifact . | . . . . . . . . . Weapon 18 | 2 . . 1 . 4 . . 11 Energy Gun . | . . . . . . . . . Energy Cannon 13 | . . . . . 3 . . 10 Ballistic Gun 3 | 2 . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Corrupted Parts 2 | . . . . . . . . 2 System Corruption 17 | . . . . . . . . 17 Parts Lost 22 | . . . . . . . . 22 Power 6 | . . . . . . . . 6 Propulsion 7 | . . . . . . . . 7 Utility 4 | . . . . . . . . 4 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 10 | . . . . . . . . 10 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 85 85 95 100 88 84 88 81 Engine 11 | . 14 14 14 14 9 15 13 5 Core 1 | . . . . . . . . 7 Treads 23 | . 28 28 28 28 26 23 26 13 Leg 1 | . . . . . . . . 6 Device 3 | . . . . . 7 7 6 7 Storage 17 | . 14 14 23 28 18 15 13 7 Processor 4 | . . . . . . . 14 14 Protection 2 | . . . . . 8 7 . 1 Energy Cannon 3 | . . . . . 8 7 6 5 Ballistic Gun 10 | . 28 28 25 14 1 . . . Slashing Weapon 5 | . . . 2 14 9 7 6 4 Peak Build Rating 93 | 6 6 6 17 17 47 48 58 93 Average Rating 35 | 4 6 6 9 17 38 48 53 66 On Entrance 22 | . 6 6 6 17 17 47 48 58 Naked Turns . | . . . . . . . . . Heaviest Build 89 | 11 11 11 17 17 80 83 78 89 Greatest Support 112 | 40 40 40 40 40 60 60 80 112 Greatest Overweight (x) 2 | . . . . . 1 1 . 2 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 20 8 20 20 20 20 Average Capacity 14 | 7 8 8 8 8 12 20 20 20 Most Carried 20 | 5 2 2 8 7 12 10 15 20 Average Carried 9 | 2 2 2 6 7 8 10 11 15 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 Final Carried 15 | 2 2 2 7 7 11 10 15 8 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1079 | 220 . . 130 34 135 53 28 479 Remotely . | . . . . . . . . . Salvage Created 2427 | . . . . . 586 132 91 1618 Parts 129 | . . . . . 38 7 11 73 Haulers Intercepted 2 | . . . . . 1 . . 1 Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 28 | . . . . . 8 3 1 16 Melee 1 | . . . . . . . . 1 Cannons 13 | . . . . . 1 2 1 9 AOE 10 | . . . . . 5 1 . 4 Classes Destroyed 11 | . . . . . 9 . . 2 Worker 9 | . . . . . 2 1 . 6 Builder 5 | . . . . . 2 . 2 1 Hauler 2 | . . . . . 1 . . 1 Recycler 6 | . . . . . 1 . . 5 Mechanic 1 | . . . . . 1 . . . Watcher 5 | . . . . . 1 . 1 3 Swarmer 5 | . . . . . . . . 5 Grunt 4 | . . . . . 4 . . . Sentry 4 | . . . . . 3 1 . . Hunter 9 | . . . . . 1 2 1 5 Programmer 6 | . . . . . . . . 6 Best Kill Streak 10 | . . . . . 10 3 3 6 Combat Bots Only 5 | . . . . . 2 2 1 5 Max Kills in Single Turn 4 | . . . . . 3 2 2 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 1 1 . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 356 | . . . . . 27 22 6 301 Missed 133 | . . . . . 8 16 1 108 Damage Taken 4170 | . . . . . 329 99 117 3625 Core 638 | . . . . . 100 . . 538 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 96 | 100 . . . 100 81 100 100 . Volleys Fired 64 | . . . . . 9 3 2 50 Largest 2 | . . . . . 1 1 1 2 Hottest 160 | . . . . . 100 100 100 160 Shots Fired 85 | . . . . . 10 3 2 70 Gun . | . . . . . . . . . Cannon 85 | . . . . . 10 3 2 70 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 75 | . . . . . 6 3 2 64 Explosive . | . . . . . . . . . Electromagnetic 10 | . . . . . 4 . . 6 Robot Hit Streak 9 | . . . . . 3 2 4 9 Robot Miss Streak 3 | . . . . . 1 1 . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 76 | . . . . . 7 2 3 64 Core Hits 65 | . . . . . 16 5 4 40 Critical Kills 3 | . . . . . 2 . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . . 2 . . 4 Meltdown 3 | . . . . . 2 . . 1 Sever 3 | . . . . . . . . 3 Melee Attacks 20 | . . . . . . . 1 19 Impact . | . . . . . . . . . Slashing 20 | . . . . . . . 1 19 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . . . . 1 11 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8115 | . . . . . 2054 472 442 5147 Guns . | . . . . . . . . . Cannons 2706 | . . . . . 481 277 241 1707 Explosions 3977 | . . . . . 1573 195 125 2084 Melee 1432 | . . . . . . . 76 1356 Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 3792 | . . . . . 792 472 366 2162 Explosive 300 | . . . . . 300 . . . Electromagnetic 2591 | . . . . . 962 . . 1629 Impact . | . . . . . . . . . Slashing 1432 | . . . . . . . 76 1356 Piercing . | . . . . . . . . . Highest Corruption 41 | . . . . . 12 . . 41 Average Corruption 10 | . . . . . 9 . . 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . . 18 . . 31 Message Errors 8 | . . . . . 1 . . 7 Matter Fused 13 | . . . . . 6 . . 7 Heat Flow Errors 7 | . . . . . 3 . . 4 Energy Discharges 2 | . . . . . 2 . . . Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 6 | . . . . . 4 . . 2 Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 Misdirections 4 | . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 882 | . . . . . 55 . 115 712 Projectiles 369 | . . . . . 25 . 115 229 Explosions 109 | . . . . . 30 . . 79 Melee 404 | . . . . . . . . 404 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 231 | . . . . . 57 44 . 130 Shots 4 | . . . . . 1 1 . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 207 | . . . . . 153 13 . 207 Average Temperature 43 | . . . . . 42 9 . 43 Received Heat Transfer 456 | . . . . . 144 6 . 306 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 7 | . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 2 . . 1 Combat Hostiles 3 | . . . . . 2 . . 1 Parts Melted 9 | . . . . . 1 1 1 6 Heat Transferred 4191 | . . . . . 560 480 320 2831 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Latent Energy Used 1437 | . . . . . 741 . . 696 LE Corruption 25 | . . . . . 12 . . 13 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 554 | . 15 5 . . 554 260 92 429 Initial 193 | . . 5 . . . 193 . 44 Average 161 | . 9 5 . . 280 167 8 253 Maximum Alert Level 2 | . . . . . 2 1 . 2 Low Security (%) 66 | 100 100 100 . 100 50 73 100 36 Level 1 26 | . . . . . 11 26 . 59 Level 2 7 | . . . . . 37 . . 4 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . . 2 1 . 4 Investigation 2 | . . . . . . 1 . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . . . . . 2 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 1 . . . 10 2 2 46 Peak Tracking Total 19 | . 1 . . . 3 1 1 19 Tactical Retreats 1 | . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . . . . . . 1 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 20 | . . . . . 10 1 . 9 Max in Single Turn 4 | . . . . . 3 1 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 7 | . . . 5 . 2 . . . Terminals 2 | . . . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 55 | . . . 50 . 5 . . . Successful 52 | . . . 50 . 2 . . . Failed 3 | . . . . . 3 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 5 | . . . . . 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 52 | . . . 50 . 2 . . . Record 49 | . . . 49 . . . . . Branch Access Points 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5413 | 69 74 29 1908 263 527 815 638 1090 Spaces Moved 2819 | 51 47 19 1176 165 248 296 372 445 Core 22 | 22 . . . . . . . . Treads 2667 | 29 47 19 1176 165 248 296 372 315 Legs 130 | . . . . . . . . 130 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 246 165 120 Average Speed 171 | 112 160 160 160 160 187 246 165 164 Slowest Speed 260 | 160 160 160 160 160 246 246 165 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 11 7 93 52 26 7 14 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 312 | . . . . . 156 15 16 125 Melee . | . . . . . . . . . Projectile 4 | . . . . . 2 1 . 1 AOE 308 | . . . . . 154 14 16 124 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 3254 | 62 46 18 1206 164 292 375 389 702 Wait 190 | . . . . . 7 76 . 107 Move 2811 | 50 46 18 1175 164 247 295 371 445 Hop . | . . . . . . . . . Pick Up 41 | 6 . . 10 . 6 . 6 13 Fast Attach 24 | 2 . . 3 . 5 . 4 10 Attach 43 | 4 . . 1 . 5 1 2 30 Detach 19 | . . . 1 . 4 . 1 13 Swap 7 | . . . . . 4 . . 3 Drop 27 | . . . 8 . 5 . 2 12 Fire 64 | . . . . . 9 3 2 50 Melee 20 | . . . . . . . 1 19 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 8 | . . . 8 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 6) 144 | -10/Materials | Entered Mines 162 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 164 | -10/Mines | Discovered new exit (range 5) 173 | -10/Mines | Entered Exiles 252 | -10/Exiles | Met 8R-AWN 287 | -10/Exiles | Met EX-HEX 318 | -10/Exiles | Build established: Mutant 405 | -10/Exiles | Met EX-BIN 440 | -10/Exiles | Aligned with FarCom system 442 | -10/Exiles | Given EX-Vault access code 581 | -10/Exiles | Met EX-DEC 838 | -10/Exiles | Discovered new exit (range 14) 1003 | -10/Exiles | Visited The Gauntlet 1682 | -10/Exiles | Opened EX-Vault 1705 | -10/Exiles | Found Prototype Slashing Weapon 1705 | -10/Exiles | Identified Longsword +1 1728 | -10/Exiles | Found Prototype Energy Cannon 1733 | -10/Exiles | Found Prototype Energy Cannon 1766 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1856 | -10/Exiles | Identified Latent Energy Streamer 1856 | -10/Exiles | Identified YOLO Cannon 1989 | -10/Exiles | Learned location of Zion (-6) 2081 | -10/Exiles | Stole three prototypes: Longsword +1, Latent Energy Streamer, YOLO Cannon 2081 | -10/Exiles | Entered Mines 2302 | -9/Mines | Learned Materials security intel 2317 | -9/Mines | Discovered new exit (range 13) 2344 | -9/Mines | Entered Materials 2344 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2618 | -8/Materials | System corruption reached 10% 2846 | -8/Materials | Discovered new exit (range 10) 2871 | -8/Materials | Entered Factory 2871 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2873 | -7/Factory | FarCom data flow suspended 3627 | -7/Factory | Discovered new exit (range 12) 3686 | -7/Factory | Entered another Factory area 3686 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4303 | -6/Factory | Discovered new exit (range 13) 4324 | -6/Factory | Entered another Factory area 4324 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4753 | -5/Factory | YOLO Cannon suddenly exploded 4754 | -5/Factory | Core integrity fell below 50% 4804 | -5/Factory | Lost 7 parts (2p3n1u1w) 5007 | -5/Factory | System corruption reached 10% 5382 | -5/Factory | Cargo convoy interrupted 5398 | -5/Factory | Core integrity fell below 20% 5403 | -5/Factory | System corruption reached 30% 5414 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05410_ Slug penetrates Wall. 05410_ G-50 Soldier IFF system glitched. 05411_ U-05 Engineer lays Concrete. 05413_ Acquired Corrupted Neutrino Core. 05413_ Integrated Corrupted Neutrino Core (+10). 05413_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 05413_ H-66 Slayer misfires. 05413_ Slug penetrates G-50 Soldier. 05413_ G-50 Soldier destroyed. 05413_ Slug penetrates Wall. 05414_ Neutrino Core destroyed. 05414_ U-05 Engineer lays Concrete. 05414_ Latent Energy Streamer destroyed. 05414_ Enh. Flexi-carbon Leg destroyed. 05414_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 05414_ R-10 Processor collects Carbon-fiber Leg. 05414_ Penetrated by Slug. 05414_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# "#????????????????????????????? | | ????????????????# "%#????????????????????????????? | | ??????????????### %"###????????????#######???????? | | ??????????????# ###+###????? " ???????? | | ????????""????# ????? i ?????????? | | ??????? ?## R ?????? ??????????? | | ??????? #; ?????? ???????????? | | ???????? ;; uk ?????? ?????????????? | | ????????? ;; khR ??????? ??????????????? | | ???????????##;; % ;???????" ????????????????? | | ???????????# ;; = Yg[%#######; ?????????????????? | | ???????????# ; ;!g #??????????????????? | | ???????????????# =%g #??????????????????? | | ???????????????# hhgp l #??????????????????? | | ???????????????# ; h @ #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # p #??????????????????? | | ???????????????# # """""" #??????????????????? | | ???????????????# # """"""p#??????????????????? | | ???????????????# # """""" #??????????????????? | | ???????????????# # """""" #??????????????????? | | ?????########### # """""" #??????????????????? | | ?????# # # """""" #??????????????????? | | ?????# / # # "????? #??????????????????? | | ?????# # # "????? #??????????????????? | | ?????# ] =/% % # "????? +??????????????????? | | ?????# #! # ?????? #??????????????????? | | ?????#! #= ##??######??????????????????? | | ?????# # % #?? #??????????????????? | | ?????#^ # #? #??????????????????? | | ?##########/#### % # #??????????????????? | | ?# ! # # = !![#??????????????????? | | ?# [ %+%% + !![#??????????????????? | | ?# #% # !![#??????????????????? | | ?# # #? #??????????????????? | | ?# ! # % #?? #??????????????????? | | ?# # #??? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 38 Energy Capacity 565 Matter Stores 700 Matter Capacity 700 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentThiefInitializer Manual? 0 Play Time 00:33:46 Cumulative 13.6 hours Start 2025.01.18 @ 17:20:54 End 2025.01.18 @ 17:54:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 21 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd6a17b0-bfbb-4524-8193-b698d24c28d8