Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 19:38:44 Player: Granzteel Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (88) 440 Value Destroyed (3338) 3338 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (797) 797 TOTAL SCORE: 11075 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 33 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -84 Cogmind --------- Core Integrity 1154/1300 Matter 203/300 Energy 72/100 System Corruption 6% Temperature Cool (0) Movement Core (400) Ox7 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit > --- UTILITY (9) ------ Large Storage Unit Terrain Scan Processor Particle Accelerator > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Large Storage Unit Transmission Jammer Advanced ECM Suite Advanced Shield Generator Authchip [R/Combat] Authchip [R/Combat] Improved System Guard Autogun Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Structural Scanner System Shield > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Flight Unit Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Advanced ECM Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Bomb Drone Bay Heavy Assault Cannon Heavy Flail [Rating: 90] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Wheel Constructs Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon XL Autogun Array Energy Gun Small Laser Ballistic Gun XL Autogun Array Ballistic Cannon Heavy Assault Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Slots Evolved 14 | . . . . . 4 . . 4 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . 1 1 . . 1 Utility 7 | . . . . . 1 . . 2 1 . 2 1 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 73 | 6 2 . . . 10 6 6 21 3 8 6 5 Power 10 | 1 . . . . 1 1 . 3 1 1 . 2 Engine 6 | 1 . . . . . 1 . 2 . 1 . 1 Core 4 | . . . . . 1 . . 1 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . . . . 6 . 3 7 . 1 2 . Treads 19 | 2 . . . . 6 . 2 7 . 1 1 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . 1 . . . 1 . Utility 24 | 1 2 . . . 2 . 3 5 2 3 4 2 Device 12 | . . . . . . . 2 3 1 2 2 2 Storage 4 | 1 1 . . . . . . . 1 . 1 . Processor 3 | . . . . . . . 1 1 . . 1 . Hackware 3 | . . . . . 1 . . 1 . 1 . . Protection 2 | . 1 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 . . . . 1 5 . 6 . 3 . 1 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 1 . . . . 1 2 . 5 . 2 . . Ballistic Cannon 2 | . . . . . . 1 . 1 . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 1 . 1 1 . Corrupted Parts 2 | . . . . . . . . 1 . 1 . . System Corruption 7 | . . . . . . . . 2 . 5 . . Parts Lost 28 | . . . . . . . 1 7 . 15 . 5 Power 5 | . . . . . . . . 1 . 2 . 2 Propulsion 9 | . . . . . . . . 3 . 5 . 1 Utility 7 | . . . . . . . 1 1 . 4 . 1 Weapon 7 | . . . . . . . . 2 . 4 . 1 Highest Loss Streak 11 | . . . . . . . 1 3 . 11 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 87 100 100 100 72 72 71 82 82 55 29 35 Engine 8 | . 14 14 14 14 4 2 9 11 2 . 2 . Core 1 | . . . . . 5 6 . . 8 4 . 3 Treads 21 | . 28 28 28 28 27 27 27 24 17 5 4 3 Device 6 | . . . . . . . 6 12 11 13 5 10 Storage 8 | . 14 14 14 14 9 9 9 6 5 5 4 4 Processor 1 | . . . . . . . . 2 5 3 . 4 Hackware 3 | . . . . . 6 9 9 3 5 1 2 . Protection 4 | . 1 14 14 14 11 9 2 . . . . . Energy Gun 3 | . 14 14 14 14 . . . 2 5 3 . . Ballistic Gun 9 | . 14 14 14 14 9 7 9 12 5 4 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 13 29 29 29 29 42 46 46 57 63 63 44 53 Greatest Support 120 | 40 40 40 40 40 66 66 66 120 90 90 28 28 Greatest Overweight (x) 11 | . . . . . . 1 . . . 11 1 10 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 14 15 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 14 14 Average Carried 13 | . 8 14 14 15 14 13 14 14 13 12 10 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 15 15 15 13 15 9 13 10 Scrap Engine Consumption 42 | . . . . . . . . 40 1 1 . . Constructs Created 3 | . . . . . . . . 3 . . . . Constructs Modified 8 | . . . . . . . . 7 . 1 . . Class Distribution -------------------- 62% | Skirmisher 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/DSF Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Matter Collected 3153 | 229 84 . . 6 512 511 185 1119 67 277 . 163 Remotely . | . . . . . . . . . . . . . Salvage Created 4452 | . 89 . . 34 673 631 196 1794 64 808 . 163 Parts 228 | . 9 . . 3 36 31 9 110 3 22 . 5 Haulers Intercepted 6 | . 1 . . . 4 1 . . . . . . Recyclers Shooed 5 | . 1 . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Combat Hostiles Destroyed 68 | . 3 . . 2 8 9 2 27 1 14 . 2 Melee 1 | . . . . . . . . . . 1 . . Guns 56 | . 3 . . 2 8 9 2 27 . 5 . . Cannons 6 | . . . . . . . . . 1 5 . . AOE 1 | . . . . . . . . . . . . 1 Classes Destroyed 14 | . 2 . . . 6 3 . 3 . . . . Worker 4 | . . . . . . 1 . 3 . . . . Hauler 6 | . 1 . . . 4 1 . . . . . . Recycler 5 | . . . . . 1 1 1 2 . . . . Operator 2 | . . . . . 1 1 . . . . . . Watcher 3 | . . . . . 2 . . 1 . . . . Swarmer 18 | . 3 . . 2 3 . . 5 . 5 . . Grunt 14 | . . . . . 3 2 . 5 . 4 . . Brawler 3 | . . . . . . 3 . . . . . . Duelist 2 | . . . . . . 1 . . . 1 . . Sentry 11 | . . . . . 1 2 2 3 1 . . 2 Specialist 5 | . . . . . . . . 2 . 3 . . Hunter 6 | . . . . . 1 1 . 4 . . . . Programmer 6 | . . . . . . . . 6 . . . . Heavy 3 | . . . . . . . . 2 . 1 . . Best Kill Streak 9 | . 3 . . 2 6 5 2 9 1 7 . 1 Combat Bots Only 7 | . 3 . . 2 3 5 2 5 1 7 . 1 Max Kills in Single Turn 2 | . 2 . . 1 1 1 1 2 1 1 . 1 Gunslinging 1 | . 1 . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Damage Taken 6160 | . 22 . . 22 199 335 57 2287 . 2514 . 724 Core 1120 | . . . . 5 . 12 14 264 . 679 . 146 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 53 | . . . . 1 20 29 3 . . . . . Regen/Repaired (Parts) 203 | . . . . . . . . 203 . . . . Core Remaining (%) 82 | 100 . . . 98 . . 95 68 . 32 100 . Volleys Fired 216 | . 11 . . 2 27 33 5 83 1 41 . 13 Largest 4 | . 2 . . 2 1 1 1 4 3 3 . 1 Hottest 135 | . 60 . . 60 60 60 60 115 135 135 . 46 Shots Fired 449 | . 22 . . 4 27 34 5 256 3 85 . 13 Gun 400 | . 22 . . 4 27 32 5 246 2 62 . . Cannon 36 | . . . . . . 2 . 10 1 23 . . Launcher 13 | . . . . . . . . . . . . 13 Special . | . . . . . . . . . . . . . Kinetic 369 | . 11 . . 2 27 34 5 226 2 62 . . Thermal 67 | . 11 . . 2 . . . 30 1 23 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . 13 Robot Hit Streak 16 | . 4 . . 4 8 11 7 12 3 16 . 3 Robot Miss Streak 10 | . 3 . . . 5 9 1 10 . 3 . 1 Penetration Max 1 | . . . . . . . . 1 . 1 . . Secondary Targets 7 | . 1 . . . . . . 6 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . Shots Hit Robots 319 | . 11 . . 3 26 28 5 179 2 62 . 3 Core Hits 163 | . 6 . . 2 20 22 3 77 2 24 . 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 3 | . . . . . . . . . . 3 . . Blast 2 | . . . . . . . . . . 2 . . Smash 1 | . . . . . . . . . . 1 . . Melee Attacks 22 | . . . . . . 15 . . . 7 . . Impact 22 | . . . . . . 15 . . . 7 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9973 | . 138 . . 34 1238 1506 271 4037 79 2384 . 286 Guns 7881 | . 138 . . 34 1238 1506 271 3964 20 710 . . Cannons 1242 | . . . . . . . . 64 59 1119 . . Explosions 561 | . . . . . . . . . . 281 . 280 Melee 274 | . . . . . . . . . . 274 . . Ramming 15 | . . . . . . . . 9 . . . 6 Kinetic 8627 | . 82 . . 13 1238 1506 271 3752 79 1686 . . Thermal 777 | . 56 . . 21 . . . 276 . 424 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 280 | . . . . . . . . . . . . 280 Impact 274 | . . . . . . . . . . 274 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 1 1 11 . 5 . 6 Average Corruption 4 | . . . . . 1 1 1 8 . 5 . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 55 | . . . . . 3 2 6 42 . 2 . . Message Errors 10 | . . . . . 1 . 1 7 . 1 . . Matter Fused 13 | . . . . . 1 . 1 11 . . . . Heat Flow Errors 5 | . . . . . . . . 5 . . . . Energy Discharges 2 | . . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . . 1 1 2 6 . 1 . . Data Loss (major) 3 | . . . . . . . 1 2 . . . . Misfires 4 | . . . . . . 1 . 3 . . . . Alerts 1 | . . . . . . . . 1 . . . . Weapon Failures 5 | . . . . . . . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 143 | . . . . . . . . . . 143 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 143 | . . . . . . . . . . 143 . . Knockbacks 10 | . . . . . . . . 2 . 8 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic 9 | . . . . . . . . 2 . 7 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . . 50 . . . . Shots 1 | . . . . . . . . 1 . . . . Rammed 3 | . . . . . . . . 2 . . . 1 Targets Rammed 3 | . . . . . . . . 2 . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 564 | . . . . . 274 432 170 472 60 564 . 1 Average Temperature 135 | . . . . . 67 142 81 145 34 151 . 1 Received Heat Transfer 756 | . . . . . 45 54 18 297 . 279 . 63 Effects 18 | . . . . . . 1 . 14 . 3 . . Shutdowns 8 | . . . . . . . . 8 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . Interference 1 | . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . 1 . 1 . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . Damage (major) 3 | . . . . . . . . 2 . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . 1 . 1 Impact Corruptions 4 | . . . . . . . . . . 4 . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 425 | . 125 . . 50 . . . . . 250 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Peak Influence 505 | . 104 . . 65 281 399 98 505 261 381 199 60 Initial 216 | . . . . . 25 44 44 105 216 182 199 . Average 135 | . 59 . . 28 127 170 41 192 247 291 178 6 Maximum Alert Level 2 | . . . . . 1 1 . 2 1 1 . . Low Security (%) 70 | 100 100 100 . 100 65 71 100 53 . 11 100 100 Level 1 27 | . . . . . 34 28 . 41 100 88 . . Level 2 1 | . . . . . . . . 4 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Squads Dispatched 28 | . . . . . 1 5 . 17 1 2 . 2 Investigation 4 | . . . . . . . . 3 1 . . . Extermination 5 | . . . . . . . . 4 . . . 1 Reinforcement 8 | . . . . . 1 . . 4 . 2 . 1 Assault 2 | . . . . . . 2 . . . . . . Garrison 9 | . . . . . . 3 . 6 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Distress Signals 5 | . . . . . 1 . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 102 | . 4 . . 3 18 15 2 34 1 15 1 9 Peak Tracking Total 8 | . 2 . . 3 3 8 2 6 1 7 1 4 Tactical Retreats 4 | . . . . 1 2 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Traps Triggered 4 | . . . . . 1 . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Machines Disabled 8 | . . . . . 2 2 . 3 . . . 1 Max in Single Turn 2 | . . . . . 1 1 . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Machines Accessed 24 | . 2 1 1 . 5 2 6 4 1 . 1 1 Terminals 21 | . 2 . . . 5 2 6 3 1 . 1 1 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 91 | . 7 1 1 . 21 11 36 8 3 . 2 1 Successful 41 | . 5 1 1 . 9 5 14 4 1 . 1 . Failed 49 | . 2 . . . 12 6 21 4 2 . 1 1 Catastrophic 16 | . 2 . . . 4 1 6 2 . . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 77 | . 7 . 1 . 21 12 27 6 . . 2 1 Terminals 87 | . 7 . . . 21 11 36 6 3 . 2 1 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 25 | . 3 1 1 . 5 3 10 1 1 . . . Record 4 | . . . . . . . 3 1 . . . . Part Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 5 | . 3 . . . 1 . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 1 1 . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . 1 2 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . 1 . . . . . Security Stations 1 | . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . . . 4 2 4 1 . . 1 . Terminals 14 | . 2 . . . 4 2 4 1 . . 1 . Assimilate 1 | . . . . . . . . . . . 1 . Botnet 12 | . 2 . . . 3 2 4 1 . . . . Operators 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 21 | . 2 . . . 5 1 6 4 1 . 1 1 Full Trace Events 7 | . . . . . 1 . 2 3 1 . . . Feedback Events 1 | . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Total Allies 3 | . . . . . . 2 . . . . 1 . Largest Group 2 | . . . . . . 2 . . . . 1 1 Highest-Rated Group 62 | . . . . . . 62 . . . . 26 26 Highest-Rated Ally 31 | . . . . . . 31 . . . . 26 26 Total Orders 15 | . . . . . . . . . . 1 . 14 ROAM 1 | . . . . . . . . . . . . 1 EXPLORE 14 | . . . . . . . . . . 1 . 13 Ally Attacks 23 | . . . . . . 9 . . . . . 14 Total Damage 187 | . . . . . . 187 . . . . . . Kills 2 | . . . . . . 2 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Robot Analysis Total 5 | . 3 . . . 1 . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . 1 . 15 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Turns Passed 6946 | 65 409 106 640 168 985 305 741 2020 139 379 446 543 Spaces Moved 3589 | 37 218 66 399 90 547 131 494 1029 82 92 219 185 Core 9 | 3 . . . . . . . . . 5 . 1 Treads 3546 | 34 218 66 399 90 547 131 494 1029 82 84 188 184 Legs . | . . . . . . . . . . . . . Wheels 3 | . . . . . . . . . . 3 . . Hover . | . . . . . . . . . . . . . Flight 31 | . . . . . . . . . . . 31 . Fastest Speed 40 | 50 160 160 160 160 145 145 145 145 160 160 40 160 Average Speed 162 | 151 160 160 160 160 159 158 145 156 160 243 164 233 Slowest Speed 600 | 160 160 160 160 160 160 225 145 160 160 600 240 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 38 22 89 24 44 24 98 24 2 97 5 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 78 | . . . . . 23 32 6 10 . 7 . . Melee . | . . . . . . . . . . . . . Projectile 71 | . . . . . 23 32 6 5 . 5 . . AOE 7 | . . . . . . . . 5 . 2 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Total 4487 | 43 257 68 403 110 669 206 520 1379 86 161 303 282 Wait 479 | . 8 . . 19 55 13 4 221 . 14 70 75 Move 3577 | 36 217 65 398 89 546 130 493 1028 81 91 218 185 Hop . | . . . . . . . . . . . . . Pick Up 62 | 1 16 1 1 . 14 2 5 12 1 . 8 1 Fast Attach 25 | 6 2 . . . . 3 2 3 . 3 5 1 Attach 30 | . . . . . 4 3 1 11 1 5 1 4 Detach 5 | . . . . . . 2 . 2 . . . 1 Swap 18 | . . . . . 6 . 3 7 2 . . . Drop 50 | . 3 2 4 . 17 5 7 10 . . 1 1 Fire 216 | . 11 . . 2 27 33 5 83 1 41 . 13 Melee 22 | . . . . . . 15 . . . 7 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . . . . 2 . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 9) 475 | -10/Materials | Entered Mines 503 | -10/Mines | Identified exit to Materials 540 | -10/Mines | Found the Drone Emporium 549 | -10/Mines | Found Prototype Device 573 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 575 | -10/Mines | Discovered new exit (range 5) 581 | -10/Mines | Entered Exiles 602 | -10/Exiles | Discovered new exit (range 15) 650 | -10/Exiles | Met 8R-AWN 673 | -10/Exiles | Met EX-HEX 725 | -10/Exiles | Met EX-BIN 748 | -10/Exiles | Aligned with FarCom system 749 | -10/Exiles | Given EX-Vault access code 789 | -10/Exiles | Opened EX-Vault 799 | -10/Exiles | Found XL Autogun Array 832 | -10/Exiles | Warned to stay clear of 0b10 Research branches 876 | -10/Exiles | Met EX-DEC 977 | -10/Exiles | Visited The Gauntlet 1202 | -10/Exiles | Discovered new exit (range 14) 1221 | -10/Exiles | Left Exiles lab with XL Autogun Array 1221 | -10/Exiles | Entered Mines 1381 | -9/Mines | Discovered new exit (range 5) 1389 | -9/Mines | Entered Materials 1389 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1575 | -8/Materials | Identified exit to Storage 1709 | -8/Materials | Build established: Skirmisher 2374 | -8/Materials | Entered Storage 2394 | -8/Storage | Met a pair of Derelict thieves 2442 | -8/Storage | Identified exit to Recycling 2445 | -8/Storage | Garrison activated, responded to threat 2679 | -8/Storage | Entered Recycling 2691 | -8/Recycling | Found Scrap Engine 3318 | -8/Recycling | Discovered new exit (range 14) 3420 | -8/Recycling | Entered Factory 3420 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4331 | -6/Factory | Garrison activated, responded to threat 4436 | -6/Factory | System Shield fried by hacking feedback 4631 | -6/Factory | Garrison activated, responded to threat 5323 | -6/Factory | Discovered new exit (range 15) 5335 | -6/Factory | System corruption reached 10% 5387 | -6/Factory | Lost 3 parts (1p1n1w) 5440 | -6/Factory | Entered another Factory area 5440 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5539 | -5/Factory | Discovered new exit (range 11) 5579 | -5/Factory | Identified exit to DSF 5579 | -5/Factory | Entered DSF 5590 | -5/DSF | Additional patrols routed to DSF 5655 | -5/DSF | Lost 4 parts (1p2n1u) 5824 | -5/DSF | Core integrity fell below 50% 5841 | -5/DSF | Sterilization system engaged 5861 | -5/DSF | Ambient heat levels rising (+10) 5865 | -5/DSF | Lost 11 parts (1p3n3u4w) 5872 | -5/DSF | Identified Bomb Drone Bay 5876 | -5/DSF | Ambient heat levels rising (+10) 5877 | -5/DSF | Discovered new exit (range 20) 5891 | -5/DSF | Ambient heat levels rising (+10) 5891 | -5/DSF | Destroyed 7 combat bots 5906 | -5/DSF | Ambient heat levels rising (+10) 5921 | -5/DSF | Ambient heat levels rising (+10) 5936 | -5/DSF | Ambient heat levels rising (+10) 5951 | -5/DSF | Ambient heat levels rising (+10) 5958 | -5/DSF | Entered Factory 5958 | -4/Factory | Evolved 2 slots: Utility x2 6101 | -4/Factory | Build established: Mutant 6171 | -4/Factory | Released all parts (8) 6401 | -4/Factory | Discovered new exit (range 2) 6404 | -4/Factory | Entered Research 6404 | -3/Research | Accompanied by 1 ally 6404 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6947 | -3/Research | Self-destructed Last Messages --------------- 06904_ ALERT: Rogue bot located, Programmers report to Research Zone 6N. 06927_ Lrn. Terrain Scanner destroyed. 06928_ Lgt. Angular Momentum Engine destroyed. 06930_ P-80 Master resets P-80 Master, system corruption cleaned. 06935_ Med. Treads destroyed. 06936_ U-05 Engineer lays Concrete. 06936_ P-80 Master resets P-80 Master, system corruption cleaned. 06937_ U-05 Engineer lays Concrete. 06938_ Fission Core destroyed. 06938_ Hvy. Shock Bomb Launcher destroyed. 06939_ U-05 Engineer lays Concrete. 06940_ Bomb Drone released from Bomb Drone Bay. 06941_ P-80 Master resets P-80 Master, system corruption cleaned. 06941_ U-05 Engineer lays Concrete. 06943_ Bomb Drone detonates. 06943_ Bomb Drone destroyed. 06943_ Administrator 7a reveals location of hidden door. 06946_ Dropped Bomb Drone Bay. 06946_ >> Lost connection to Bomb Drone. 06947_ P-80 Master fails to hack Administrator 7a. 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""""" ###### # | | ?# # + ### ###### + | | #################### ! ####?# # | | #?##??############## """"" ###?## # | | # """" #?###### """"" ###### # | | ? ??""?"" ######## """"" ###### ## | | ## # ?? "" "" ?######## ###### ## | | ?# ? ? ####?### ##?### ## | | ?# ? ?? ###########+############## ## | | ??? ??? ? ########### ############## ## | | ????? ? ########### ##?########### ## | | ?? ???#?#?################### ####?#?###?### #? | | ????? # ? ? ###?######### ############## ## | | ????? ? ? ? ??#?##?######## ############## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 30 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- System Restoration Module | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed Hacknet Manual? 1 Play Time 02:10:38 Cumulative 60.0 hours Start 2023.03.04 @ 02:56:16 End 2023.03.05 @ 19:38:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4420160c-264c-48c7-bd40-33a65ab77d1c