Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 18:07:40 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (2088) 2088 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1057) 1057 TOTAL SCORE: 7100 Bonus ------- Follower Combat Kills 499 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -142 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 100/100 System Corruption 7% Temperature Hot (260) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (6) ------ Improved Hacking Suite > --- WEAPON (4) ------- Heavy Battle Rifle Heavy Battle Rifle Slug Cannon Slug Cannon > --- INVENTORY (5) ---- Plasma Cannon Plasma Cannon Remote Datajack Dual-blade Saw Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Backup Plating III Damper Plating Improved Hacking Suite > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Authchip [R/Combat] Power Maul Dual-blade Saw [Rating: 65] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Scrap Suit Device Scrap Suit Hackware Improved Hacking Suite Protection Damper Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 51 | 4 . . 15 2 10 10 9 . 1 . Power 8 | . . . 5 . 3 . . . . . Engine 7 | . . . 5 . 2 . . . . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 . . 2 . 3 2 1 . . . Treads 1 | . . . . . . . 1 . . . Leg 7 | 2 . . 2 . 1 2 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . Utility 11 | . . . 4 1 3 . 2 . 1 . Device 5 | . . . 3 1 1 . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . . 1 . 1 . Protection 4 | . . . 1 . 2 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 . . 4 1 1 8 6 . . . Energy Gun 5 | 2 . . 2 . . 1 . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 8 | . . . 2 . . 4 2 . . . Ballistic Cannon 4 | . . . . . . 2 2 . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . 5 . Parts Lost 34 | . . . 9 2 7 9 3 . 2 2 Power 4 | . . . 2 . . 1 . . . 1 Propulsion 8 | . . . 2 1 3 1 1 . . . Utility 10 | . . . 2 . 2 3 . . 2 1 Weapon 12 | . . . 3 1 2 4 2 . . . Highest Loss Streak 4 | . . . 4 2 4 3 3 . 1 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 2 | . . . . 2 1 4 4 5 4 4 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . 1 . 1 1 1 . . Weapon 1 | . . . . . . 2 2 3 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | 2 . . . . . . 1 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | 2 . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . Weapon 2 | . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 55 | . 57 57 58 59 62 52 46 69 63 56 Engine 5 | . . . 6 11 7 4 4 7 7 4 Treads 1 | . . . . . . . 4 7 7 7 Leg 8 | . 28 28 10 18 7 9 2 . . . Device 7 | . . . 13 11 14 7 . . . . Hackware 1 | . . . . . . . 4 7 7 7 Protection 4 | . . . . 1 3 3 6 15 8 5 Energy Gun 6 | . 28 28 17 . 10 7 . . . . Ballistic Gun 12 | . . . 10 11 16 10 13 15 14 15 Ballistic Cannon 3 | . . . . . . 4 4 15 15 15 Impact Weapon 1 | . . . . . . 2 3 . . . Peak Build Rating 65 | 4 4 4 11 16 33 33 65 65 65 61 Average Rating 26 | 3 4 4 7 12 22 24 36 65 62 55 On Entrance 24 | . 4 4 4 7 13 33 17 65 65 61 Naked Turns 16 | . . . . . . . 16 . . . Heaviest Build 71 | 3 3 3 17 17 30 29 71 71 71 69 Greatest Support 70 | 20 20 20 20 20 15 20 70 70 70 70 Greatest Overweight (x) 8 | . . . 5 1 3 8 4 1 1 . Average Overweight (x) . | . . . 1 . . . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 . . 3 3 5 5 5 5 5 4 Average Carried 2 | . . . . 2 1 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 2 3 5 5 5 4 4 Class Distribution -------------------- 35% | Mutant 17% | Gunner 14% | Derelict-Tank 11% | Scavenger-Tank 11% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Derelict-Tank | -7/DSF Derelict-Tank | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Matter Collected 1967 | 206 . 34 310 77 278 251 438 . 373 . Remotely . | . . . . . . . . . . . Salvage Created 2761 | . 106 16 1234 133 360 501 . . 334 77 Parts 147 | . 6 3 66 11 19 27 . . 7 8 Haulers Intercepted 6 | . . . 5 . . . . . 1 . Recyclers Shooed 3 | . . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Combat Hostiles Destroyed 52 | . 2 . 17 6 9 10 . . 5 3 Guns 33 | . 2 . 16 1 6 3 . . 2 3 Cannons 7 | . . . . . . 4 . . 3 . AOE 11 | . . . . 5 3 3 . . . . Classes Destroyed 13 | . 2 1 6 1 1 1 . . 1 . Worker 7 | . . . 2 1 1 3 . . . . Builder 5 | . . 1 . . 1 3 . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 6 | . . . 5 . . . . . 1 . Recycler 5 | . . . 4 . . 1 . . . . Watcher 3 | . 1 . 1 . . 1 . . . . Swarmer 14 | . . . 5 3 3 . . . . 3 Grunt 20 | . 2 . 6 3 2 6 . . 1 . Brawler 2 | . . . 1 . . . . . 1 . Sentry 9 | . . . 5 . 2 2 . . . . Specialist 2 | . . . . . . . . . 2 . Hunter 3 | . . . . . 2 1 . . . . Programmer 2 | . . . . . . 1 . . 1 . Best Kill Streak 8 | . 3 1 8 5 3 5 . . 2 2 Combat Bots Only 5 | . 2 . 5 3 3 4 . . 2 2 Max Kills in Single Turn 4 | . 1 1 2 4 3 2 . . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 3 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Hostile Shots Fired 518 | . 21 . 127 34 90 155 4 . 37 50 Missed 166 | . 8 . 37 12 34 48 1 . 13 13 Hits 352 | . 13 . 90 22 56 107 3 . 24 37 Melee 6 | . . . . . . . 3 . 3 . Projectile 346 | . 13 . 90 22 56 107 . . 21 37 Critical Strikes 14 | . . . 4 3 1 2 1 . 2 1 Damage Taken 5322 | . 140 . 983 262 829 1348 122 . 904 734 Core 1163 | . 32 . 283 10 137 266 122 . 133 180 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 50 | . . . 8 . 42 . . . . . Ignored by Resistances 26 | . . . . . . . . . 26 . Regen/Repaired (Parts) 106 | . . . . 12 25 . . . 41 28 Core Remaining (%) 72 | 100 . 87 . 26 75 . . . . . Volleys Fired 225 | 2 9 4 59 22 54 35 13 . 22 5 Largest 4 | 2 2 2 4 2 3 3 3 . 4 4 Hottest 158 | 90 90 90 158 53 128 145 96 . 146 146 Shots Fired 541 | 4 18 8 156 32 119 75 27 . 82 20 Gun 444 | 4 18 8 156 26 117 45 22 . 38 10 Cannon 84 | . . . . . . 27 3 . 44 10 Launcher 11 | . . . . 6 2 3 . . . . Special 2 | . . . . . . . 2 . . . Kinetic 348 | . . . 62 26 84 49 25 . 82 20 Thermal 180 | 4 18 8 94 . 33 23 . . . . Explosive 11 | . . . . 6 2 3 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | 2 5 1 11 3 11 13 7 . 9 3 Robot Miss Streak 12 | 2 3 1 9 3 4 6 3 . 5 12 Penetration Max 1 | . . . . . 1 . 1 . . . Secondary Targets 11 | . 2 . 7 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 313 | 2 11 4 92 17 75 52 18 . 40 2 Core Hits 142 | 1 5 1 36 10 30 45 1 . 10 3 Critical Kills 3 | . . . . . 2 . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 11 | . . . 5 . 3 . 1 . 2 . Burn 6 | . . . 5 . 1 . . . . . Destroy 4 | . . . . . 2 . . . 2 . Blast 1 | . . . . . . . 1 . . . Melee Attacks 14 | . . . . . 1 6 7 . . . Impact 13 | . . . . . 1 6 6 . . . Slashing 1 | . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6567 | 25 152 46 1449 616 1117 1407 498 . 1178 79 Guns 4257 | 25 152 46 1449 147 877 453 418 . 611 79 Cannons 1139 | . . . . . . 492 80 . 567 . Explosions 1075 | . . . . 469 240 366 . . . . Melee 96 | . . . . . . 96 . . . . Ramming . | . . . . . . . . . . . Kinetic 3788 | . . . 563 147 563 760 498 . 1178 79 Thermal 1608 | 25 152 46 886 . 314 185 . . . . Explosive 1075 | . . . . 469 240 366 . . . . Electromagnetic . | . . . . . . . . . . . Impact 96 | . . . . . . 96 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 2 2 7 7 Average Corruption 2 | . . . . . . 1 2 2 2 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . . . . 3 5 . 5 2 Message Errors 1 | . . . . . . . 1 . . . Matter Fused 4 | . . . . . . 1 2 . 1 . Heat Flow Errors 3 | . . . . . . . 1 . 1 1 Energy Discharges 2 | . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 74 | . . . . 58 . 6 . . 10 . Projectiles 16 | . . . . . . 6 . . 10 . Explosions 58 | . . . . 58 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . 4 . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 751 | 30 159 30 105 25 27 190 187 . 751 512 Average Temperature 89 | 16 87 13 14 11 8 58 105 . 163 378 Received Heat Transfer 948 | . 78 . 300 165 90 270 . . 9 36 Effects 15 | . . . . . . . . . 14 1 Shutdowns 2 | . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . 3 . Interference 1 | . . . . . . . . . 1 . Matter Decay 3 | . . . . . . . . . 3 . Damage (minor) 2 | . . . . . . . . . 2 . Damage (major) 2 | . . . . . . . . . 2 . Damage (core) 2 | . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 9 | . . . 9 . . . . . . . Heat Transferred 4423 | 62 409 100 2665 . 777 410 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Maximum Alert Level 1 | . . . 1 . . . . . 1 1 Low Security (%) 96 | 100 100 100 83 100 100 100 100 100 95 61 Level 1 3 | . . . 16 . . . . . 4 38 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 312 | . 40 11 246 136 102 149 22 . 241 312 Initial 180 | . . 11 1 79 29 . 22 . . 180 Average 60 | . 6 8 112 79 50 52 1 . 127 221 Influence Increases 1927 | . 47 5 520 187 306 348 19 . 333 162 Destroy 0b10 Robot/C 1220 | . 40 . 340 120 180 200 . . 220 120 Destroy 0b10 Robot/NC 135 | . 5 5 60 10 10 40 . . 5 . Destroy Leader 306 | . 2 . 102 20 60 62 . . 40 20 Allied During Kill 81 | . . . . . . . . . 62 19 Successful Hack 26 | . . . . . . 26 . . . . Disable Machine 45 | . . . 15 . 30 . . . . . Destroy Structure 114 | . . . 3 37 26 20 19 . 6 3 Influence Decreases 1615 | . 17 29 322 315 382 283 84 . 92 91 Entered New Map 300 | . . 19 5 125 47 . 43 . . 61 Time Decay 940 | . 17 10 227 170 265 225 26 . . . Lost Part 278 | . . . 90 20 70 58 . . 20 20 Lost Ally 97 | . . . . . . . 15 . 72 10 Squads Dispatched 10 | . . . 1 . 3 4 . . 2 . Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 8 | . . . 1 . 2 3 . . 2 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Distress Signals 6 | . . . 2 . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 96 | . 3 . 28 6 17 12 12 . 10 8 Peak Tracking Total 9 | . 3 . 7 3 4 5 6 . 4 9 Tactical Retreats 1 | . . . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Traps Triggered 3 | . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Machines Disabled 4 | . . . 1 . 2 . . . 1 . Max in Single Turn 1 | . . . 1 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Machines Accessed 5 | . . . . . . 4 . 1 . . Terminals 1 | . . . . . . . . 1 . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 9 | . . . . . . 8 . 1 . . Successful 6 | . . . . . . 5 . 1 . . Failed 3 | . . . . . . 3 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . . 3 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time 32 | . . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat 1 | . . . . . . . 1 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . parse_system 1 | . . . . . . . 1 . . . no_distress 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Total Allies 19 | . . . . . . . 19 . . . Largest Group 19 | . . . . . . . 19 8 8 3 Highest-Rated Group 465 | . . . . . . . 465 217 217 82 Highest-Rated Ally 35 | . . . . . . . 35 31 31 31 Initial Warlord ECA Mod 10 | . . . . . . . . . . 10 Total Orders . | . . . . . . . . . . . Ally Attacks 186 | . . . . . . . 98 . 75 13 Total Damage 5326 | . . . . . . . 3847 . 1270 209 Kills 21 | . . . . . . . 12 . 6 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Turns Passed 3710 | 56 83 36 536 348 586 865 789 5 333 73 Spaces Moved 1917 | 46 47 21 204 202 225 455 537 3 147 30 Core 311 | 22 . . 80 . 12 8 189 . . . Treads 433 | . . . . . . . 253 3 147 30 Legs 1163 | 24 47 21 124 202 208 447 90 . . . Wheels . | . . . . . . . . . . . Hover 5 | . . . . . . . 5 . . . Flight 5 | . . . . . 5 . . . . . Fastest Speed 50 | 50 120 120 120 120 117 120 50 240 160 160 Average Speed 147 | 86 120 120 155 141 179 157 126 240 169 160 Slowest Speed 450 | 120 120 120 300 190 200 450 250 240 240 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 13 7 25 41 24 17 95 . 94 13 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 9 | . . . . . 1 2 6 . . . Terrain Destroyed 117 | . . . . 58 24 20 6 . 6 3 Melee 9 | . . . . . 1 2 6 . . . Projectile 11 | . . . . . . 2 . . 6 3 AOE 97 | . . . . 58 23 16 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Gar Total 2347 | 59 55 24 298 238 310 530 612 2 177 42 Wait 41 | . . . 2 2 2 7 21 . . 7 Move 1908 | 45 46 20 203 201 224 455 536 2 146 30 Hop . | . . . . . . . . . . . Pick Up 56 | 6 . . 15 4 11 8 9 . 3 . Fast Attach 8 | . . . . . . 2 4 . 2 . Attach 52 | 4 . . 15 2 11 9 9 . 2 . Detach 13 | . . . . 1 2 5 5 . . . Swap 4 | . . . . 1 1 1 1 . . . Drop 26 | 2 . . 4 5 4 2 7 . 2 . Fire 225 | 2 9 4 59 22 54 35 13 . 22 5 Melee 14 | . . . . . 1 6 7 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 9) 140 | -10/Materials | Entered Mines 160 | -10/Mines | Discovered new exit (range 10) 176 | -10/Mines | Entered Materials 176 | -9/Materials | Evolved 2 slots: Weapon x2 404 | -9/Materials | Lost 4 parts (1p2n1u) 474 | -9/Materials | Core integrity fell below 50% 636 | -9/Materials | Discovered new exit (range 13) 712 | -9/Materials | Entered Mines 719 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 736 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 739 | -9/Mines | Found Scrap Suit 795 | -9/Mines | Discovered new exit (range 7) 1060 | -9/Mines | Entered Materials 1060 | -8/Materials | Evolved 2 slots: Utility x2 1214 | -8/Materials | Build established: Mutant 1215 | -8/Materials | Lost 4 parts (3n1w) 1508 | -8/Materials | Garrison activated, responded to threat 1574 | -8/Materials | Discovered new exit (range 16) 1646 | -8/Materials | Entered Factory 1646 | -7/Factory | Evolved 2 slots: Utility x2 1857 | -7/Factory | Build established: Scavenger-Tank 1974 | -7/Factory | Lost 3 parts (1u2w) 2255 | -7/Factory | Lost 3 parts (1u2w) 2369 | -7/Factory | Discovered new exit (range 15) 2511 | -7/Factory | Sucked down chute 2511 | -7/Factory | Entered Waste 2532 | -7/Waste | Spotted C-40 Crusher 2542 | -7/Waste | Build established: Gunner 2545 | -7/Waste | Spotted C-40 Crusher 2551 | -7/Waste | Spotted C-40 Crusher 2618 | -7/Waste | Spotted C-40 Crusher 2623 | -7/Waste | Spotted C-40 Crusher 2627 | -7/Waste | Spotted C-40 Crusher 2639 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2641 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2642 | -7/Waste | Core integrity fell below 50% 2642 | -7/Waste | Crushed by Compactor (1 part destroyed) 2673 | -7/Waste | Lost 3 parts (1n2w) 2730 | -7/Waste | Discovered new exit (range 12) 2740 | -7/Waste | Warlord forces began an assault 2767 | -7/Waste | Allies destroyed C-40 Crusher 2773 | -7/Waste | Allies destroyed C-40 Crusher 2773 | -7/Waste | Allies destroyed C-40 Crusher 2786 | -7/Waste | Allies destroyed C-40 Crusher 2800 | -7/Waste | Allies destroyed C-40 Crusher 2806 | -7/Waste | Allies destroyed C-40 Crusher 2833 | -7/Waste | Lost 11 allies 2930 | -7/Waste | Build established: Mutant 3047 | -7/Waste | Found Damper Plating 3300 | -7/Waste | Entered Factory 3300 | -7/Factory | Accompanied by 8 allies 3305 | -7/Factory | Identified exit to DSF 3305 | -7/Factory | Entered DSF 3305 | -7/DSF | Accompanied by 8 allies 3330 | -7/DSF | Additional patrols routed to DSF 3364 | -7/DSF | Discovered new exit (range 15) 3374 | -7/DSF | Lost 4 allies 3570 | -7/DSF | Sterilization system engaged 3590 | -7/DSF | Ambient heat levels rising (+10) 3605 | -7/DSF | Ambient heat levels rising (+10) 3620 | -7/DSF | Ambient heat levels rising (+10) 3635 | -7/DSF | Ambient heat levels rising (+10) 3638 | -7/DSF | Entered Garrison 3638 | -7/Garrison | Accompanied by 3 allies 3684 | -7/Garrison | Triggered checkpoint 3695 | -7/Garrison | Build established: Derelict-Tank 3699 | -7/Garrison | Core integrity fell below 20% 3706 | -7/Garrison | Triggered checkpoint 3711 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03681_ Field strength at 28. 03682_ System corrupted: Heat flow error (+247). 03682_ C-30 ARC bursts open, deploying its payload. 03682_ S-27 Virus unfolds itself. 03682_ Backup Power III destroyed. 03683_ Field strength at 16. 03683_ S-27 Virus destroyed. 03684_ Field strength at 4. 03685_ Stasis field depleted. 03686_ S-27 Virus suffers critical hit (Burn). 03686_ S-27 Virus destroyed. Garrison Door activated. 03688_ S-27 Virus destroyed. 03697_ Damper Plating destroyed. 03698_ Critical hit (Burn: +37). 03699_ Overheating: Core damaged (-126). 03704_ 3Z-AN0(m) suffers critical hit (Destroy). 03704_ 3Z-AN0(m) destroyed. 03704_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????? ##????????????????????? | | ????????????????? ????? #????????????????????? | | ??????????????? ?? ????? #????????????????????? | | ?????????????# ? ???? #????????????????????? | | ?????????????# ## ???# #????????????????????? | | ?????????????# "# ?## ###??????????????????? | | ?????????????" = ??^ C#??????????????????? | | ??????????????? =%* ?? #??????????????????? | | ???????????????? =%*[ ?^ ???????????????????? | | ????????????????? %== ? ????????????????????? | | ?????????????#????#*[ *## #????????????????????? | | ?????????????# ## =%"; #????????????????????? | | ?????????????# [ #????????????????????? | | ?????????????# [ #????????????????????? | | ?????????????# *%s #????????????????????? | | ??????????????# ## ##sg##????????????????????? | | ??????????????????# ???# #?????????????????????? | | ??????????????????#?????# #?????????????????????? | | ????????????????????????#@^#?????????????????????? | | ????????????????????????#^ #?????????????????????? | | ????????????????????????# m#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ########??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #######"""?????? | | ????????????????????????######## | | ???????????????????????????????# ##########?????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# ###????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1680 Resistance: EM 90 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatInsulationLauncher Manual? 0 Play Time 00:29:18 Cumulative 160.1 hours Start 2025.09.25 @ 19:13:59 End 2025.09.26 @ 18:07:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 517 Rogue 516 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7929356-a3d1-486b-8d12-8d11c07b587d