Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.21 @ 20:47:02 Player: Overmind Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1123) 1123 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2988 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Light Nuclear Core Light Treads Light Treads Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Visual Processing Unit Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Improved Hover Unit Improved Hover Unit Heavy EM Pulse Gun Particle Cannon [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 56 | 5 11 27 13 Power 8 | 1 3 2 2 Engine 6 | 1 3 1 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 18 | 2 4 9 3 Treads 7 | . . 7 . Leg 4 | 2 2 . . Wheel . | . . . . Hover 7 | . 2 2 3 Flight . | . . . . Utility 12 | . 2 7 3 Device 3 | . . 3 . Storage 2 | . 1 1 . Processor 3 | . . 1 2 Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 18 | 2 2 9 5 Energy Gun 7 | . . 6 1 Energy Cannon 3 | . . . 3 Ballistic Gun 6 | 2 2 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 22 | . . 10 12 Power 3 | . . 2 1 Propulsion 8 | . . 3 5 Utility 6 | . . 2 4 Weapon 5 | . . 3 2 Highest Loss Streak 5 | . . 5 5 Average Slot Usage (%) 87 | . 84 90 85 Engine 6 | . 14 5 1 Core 4 | . . 4 6 Treads 19 | . . 28 23 Leg 2 | . 11 . . Hover 5 | . 16 2 . Device 5 | . . 7 8 Storage 9 | . 9 10 8 Processor 5 | . . 7 9 Protection 6 | . 8 2 10 Energy Gun 7 | . . 14 3 Energy Cannon 3 | . . . 10 Ballistic Gun 8 | . 23 6 . Naked Turns . | . . . . Heaviest Build 35 | 8 21 24 35 Greatest Support 66 | 20 20 66 60 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 8 8 Average Capacity 7 | 4 6 7 7 Most Carried 8 | 2 8 8 8 Average Carried 5 | . 4 6 5 Final Capacity 8 | 4 8 8 4 Final Carried 7 | . 7 7 4 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 873 | 89 115 584 85 Remotely . | . . . . Salvage Created 1693 | . 162 967 564 Parts 114 | . 17 71 26 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 36 | . 5 19 12 Melee 3 | . . . 3 Guns 26 | . 5 17 4 Cannons 4 | . . . 4 AOE 1 | . . . 1 Classes Destroyed 9 | . 3 4 2 Worker 5 | . 1 4 . Builder 1 | . . 1 . Hauler 4 | . 1 3 . Recycler 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 16 | . 5 8 3 Grunt 14 | . . 7 7 Duelist 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 7 | . 5 6 7 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3112 | . 322 1243 1547 Core 748 | . 91 101 556 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 63 74 . Volleys Fired 125 | . 23 72 30 Largest 2 | . 2 2 2 Hottest 136 | . 40 112 136 Shots Fired 230 | . 46 130 54 Gun 185 | . 46 123 16 Cannon 38 | . . . 38 Launcher . | . . . . Special 7 | . . 7 . Kinetic 78 | . 46 32 . Thermal 100 | . . 55 45 Explosive . | . . . . Electromagnetic 52 | . . 43 9 Robot Hit Streak 25 | . 5 20 25 Robot Miss Streak 6 | . 6 4 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 167 | . 19 102 46 Core Hits 74 | . 8 41 25 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 7 | . . . 7 Impact . | . . . . Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2592 | . 163 1335 1094 Guns 1663 | . 163 1268 232 Cannons 555 | . . . 555 Explosions 190 | . . . 190 Melee 117 | . . . 117 Ramming . | . . . . Kinetic 333 | . 163 170 . Thermal 1537 | . . 691 846 Explosive . | . . . . Electromagnetic 605 | . . 474 131 Impact . | . . . . Slashing 117 | . . . 117 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles 1 | . . . 1 Explosions 22 | . . . 22 Melee 15 | . . . 15 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 46 | . . . 46 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 507 | . 30 507 99 Average Temperature 100 | . 16 135 41 Received Heat Transfer 942 | . . 438 504 Effects 7 | . . 7 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Matter Decay 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 7 | . . 4 3 Heat Transferred 3062 | . . 1591 1471 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 344 | . 112 344 254 Average Influence 131 | . 55 164 159 Maximum Alert Level 1 | . . 1 1 Low Security (%) 73 | 100 100 60 69 Level 1 26 | . . 39 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 11 29 27 Peak Tracking Total 8 | . 3 8 8 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 2 6 3 Successful 7 | . 1 4 2 Failed 4 | . 1 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 2 4 . Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Part Schematic 3 | . 1 2 . Level Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 1 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 8 | . . . 8 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2169 | 46 551 962 610 Spaces Moved 1173 | 38 388 438 309 Core 68 | 13 . . 55 Treads 574 | . . 338 236 Legs 156 | 25 131 . . Wheels . | . . . . Hover 375 | . 257 100 18 Flight . | . . . . Fastest Speed 50 | 50 56 56 50 Average Speed 130 | 96 115 139 141 Slowest Speed 200 | 120 120 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 50 24 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile . | . . . . AOE 2 | . . . 2 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1583 | 47 454 661 421 Wait 138 | . 11 84 43 Move 1170 | 37 387 437 309 Hop . | . . . . Pick Up 43 | 5 11 20 7 Fast Attach . | . . . . Attach 55 | 5 11 26 13 Detach 30 | . 9 13 8 Swap 1 | . . 1 . Drop 14 | . 2 8 4 Fire 125 | . 23 72 30 Melee 7 | . . . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 4) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1017 | -9/Materials | Identified exit to Materials 1254 | -9/Materials | Lost 5 parts (1n2u2w) 1560 | -9/Materials | Entered another Materials area 1560 | -8/Materials | Evolved 2 slots: Utility x2 1768 | -8/Materials | Build established: Scavenger-Mutant 2044 | -8/Materials | Lost 5 parts (1p2u2w) 2139 | -8/Materials | Core integrity fell below 50% 2150 | -8/Materials | Core integrity fell below 20% 2170 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02088_ Lgt. Treads destroyed. 02093_ S-10 Pest destroyed. 02104_ Dropped Lgt. Ion Engine. 02113_ R-06 Scavenger collects Aluminum Leg. 02119_ C-30 ARC bursts open, deploying its payload. 02119_ G-50 Soldier unfolds itself. 02119_ G-47 Trooper unfolds itself. 02121_ Imp. Hover Unit destroyed. 02121_ R-06 Scavenger collects Aluminum Leg. 02124_ R-06 Scavenger collects Particle Gun. 02125_ Imp. Hover Unit destroyed. 02125_ Cooling System destroyed. 02129_ Imp. Hover Unit destroyed. 02137_ U-05 Engineer lays Concrete. 02146_ Med. Storage Unit destroyed. 02163_ C-30 ARC bursts open, deploying its payload. 02163_ H-55 Commando unfolds itself. 02163_ Slug penetrates Wall. 02166_ Penetrated by Slug. 02169_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ??? ???????????????????? ?????????????????????? | | ??? ???????????????????# ##???????????????????? | | ??# #?????????????????? #???????????????????? | | ### #?????????????????? #???????????????????? | | #?????????????????? #???????????????????? | | #?????????????????? #???????????????????? | | #?????????????????? #???????????????????? | | ### #?????????????????? #???????????????????? | | ??# #?????????????????# ##??????????????????? | | ??# #????????????????? #??????????????????? | | ??+ +????????????????? ###????????????????? | | ??# #????????????????? Y ?????????????????? | | ??# #????????????????? ??????????????????? | | ??# #????????????????? !???????????????????? | | ??# #?????????????????# #???????????????????? | | ??# #?????????????????# #???????????????????? | | ??# #?????????????????# #???????????????????? | | ### ################### #???????????????????? | | h@ #???????????????????? | | #???????????????????? | | #???????????????????? | | ####+#################### #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# m#???????????????????? | | ????????????????????????# t#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????+ ???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? w#???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????###????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 53 Recoil Reduction 3 Item Schematics ----------------- Datajack | -10/Materials | Hacked Propulsion Shielding | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed OmegaThermalPod Manual? 0 Play Time 00:30:20 Cumulative 11.8 hours Start 2020.05.21 @ 20:17:20 End 2020.05.21 @ 20:47:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 11 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ad67c161-8bb0-4c14-8b6f-c5c90136d4d4