Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 20:38:41 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (83) 415 Value Destroyed (1546) 1546 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (1000) 1000 TOTAL SCORE: 10781 Bonus ------- Follower Combat Kills 100 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 961/1000 Matter 260/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY (9) ------ Advanced Sensor Array Advanced Signal Interpreter Modified TNC Light Regenerative Plating Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Datajack Katana > --- INVENTORY (5) ---- Experimental Targeting Computer Experimental Targeting Computer Firepult CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Modified TNC Light Regenerative Plating Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Experimental Targeting Computer Experimental Targeting Computer Firepult Hypervelocity Gauss Rifle Hypervelocity Railgun CR-A16's Pointy Stick [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 Utility 7 | . . . . . 3 2 . . . . . . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 92 | 6 9 4 . 4 25 15 . 1 . 3 . 3 12 . 2 . . . 4 4 Power 9 | 1 1 1 . . 3 1 . . . . . . 2 . . . . . . . Engine 6 | 1 1 1 . . 2 . . . . . . . 1 . . . . . . . Core 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 4 . . . 7 3 . . . . . . 1 . . . . . . . Treads 4 | 2 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 2 . . . 6 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . 1 3 . . . . . . 1 . . . . . . . Utility 37 | 1 3 . . . 7 8 . 1 . 3 . 3 7 . 2 . . . 1 1 Device 11 | . 1 . . . 1 1 . . . 2 . 3 3 . . . . . . . Storage 5 | 1 1 . . . . 1 . . . . . . . . 1 . . . 1 . Processor 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . Hackware 10 | . . . . . . 5 . . . 1 . . 4 . . . . . . . Protection 8 | . 1 . . . 6 . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 1 3 . 4 8 3 . . . . . . 2 . . . . . 3 3 Energy Gun 3 | . . . . . 3 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 1 1 . . 3 . . . . . . . . . . . . . 1 1 Ballistic Cannon 4 | . . . . 3 1 . . . . . . . . . . . . . . . Launcher 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 . . . . . . 1 . . . . . 1 1 Unidentified Prototypes 3 | . . . . . 2 . . . . 1 . . . . . . . . . . Parts Lost 11 | . . . . . 9 . . 1 . . . . . . . . . . . 1 Power 2 | . . . . . 2 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Utility 5 | . . . . . 4 . . 1 . . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . 4 . . 1 . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 100 100 100 94 98 100 99 92 96 92 92 90 93 93 93 93 93 91 80 Engine 4 | . 14 14 14 14 2 . . . . . . . . . . . . . . . Core 4 | . . . . . 6 6 7 7 7 7 7 7 5 6 6 6 6 6 6 5 Treads 2 | . 23 . . . . . . . . . . . . . . . . . . . Wheel 12 | . 4 28 28 28 25 . . . . . . . . . . . . . . . Flight 10 | . . . . . . 23 23 23 23 22 21 21 22 25 25 25 25 25 25 20 Device 5 | . 6 . . . 7 7 7 7 7 10 7 7 6 6 6 6 6 6 6 5 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 6 5 4 Processor 5 | . . . . . . 7 7 13 15 14 14 14 12 12 12 12 12 12 12 11 Hackware 10 | . . . . . . 28 30 23 15 17 21 21 24 25 25 25 25 25 25 22 Protection 10 | . 2 14 14 14 28 . . . . . . . . . . . . . . 1 Energy Gun 2 | . . . . . 8 . . . . . . . . . . . . . . . Ballistic Gun 6 | . 28 21 14 6 2 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 17 4 . . . . . . . . . . . . . . . Launcher 1 | . . 6 14 3 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 6 7 7 7 7 7 7 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 4 6 6 6 6 6 5 4 Special Melee Weapon 2 | . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 91 93 88 94 103 15 15 15 15 15 15 15 18 16 21 21 21 21 21 21 Greatest Support 48 | 40 40 32 32 32 48 15 15 15 15 15 15 15 21 21 21 21 21 21 21 21 Greatest Overweight (x) 4 | 1 2 2 2 2 4 . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 2 2 2 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 16 | 7 12 25 25 25 25 9 8 8 8 8 8 8 8 8 9 10 10 10 9 9 Most Carried 25 | 7 9 14 19 23 25 25 8 8 8 8 8 8 8 8 10 10 10 10 10 10 Average Carried 12 | 2 3 9 16 19 21 8 7 7 8 8 8 8 7 7 8 10 10 9 8 9 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 10 10 10 10 10 5 Final Carried 25 | 2 6 14 19 20 25 7 8 8 8 8 8 8 8 8 10 10 10 10 10 5 Class Distribution -------------------- 38% | Hacker-Scout 33% | Scavenger-Mutant 23% | Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Matter Collected 2257 | 248 303 142 . 68 908 283 . 26 5 47 . 30 90 . 60 . . 7 40 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2785 | . 370 171 . 11 1290 208 . 71 . . . . 264 . 182 . . . 94 124 Parts 151 | . 30 5 . 3 73 . . . . . . . 7 . 16 . . . 6 11 Haulers Intercepted 8 | . 2 . . . 4 2 . . . . . . . . . . . . . . Recyclers Shooed 5 | . 3 . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 14 . . . . . . 6 . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 41 | . 9 5 . 3 15 . . . . . . . . . . . . . 4 5 Guns 23 | . 9 2 . . 3 . . . . . . . . . . . . . 4 5 Cannons 8 | . . . . . 8 . . . . . . . . . . . . . . . AOE 9 | . . 3 . 3 3 . . . . . . . . . . . . . . . Classes Destroyed 14 | . 5 2 . 1 6 . . . . . . . . . . . . . . . Worker 8 | . . 2 . . 4 1 . . . . . . 1 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . Tunneler 4 | . . . . 1 1 . . 1 . . . . 1 . . . . . . . Hauler 8 | . 2 . . . 4 2 . . . . . . . . . . . . . . Recycler 13 | . 1 1 . . 6 1 . 1 . . . . 2 . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Watcher 6 | . . . . . 4 . . . . . . . . . 2 . . . . . Swarmer 23 | . 6 2 . 3 3 . . . . . . . . . . . . . 4 5 Grunt 13 | . 3 2 . . 8 . . . . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 4 . 3 5 2 . 1 . . . . 1 . 1 . . . 4 5 Combat Bots Only 5 | . 3 2 . 3 3 . . . . . . . . . . . . . 4 5 Max Kills in Single Turn 3 | . 1 2 . 2 3 1 . 1 . . . . 1 . 1 . . . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . 2 2 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Damage Taken 2156 | . 474 142 . 37 937 13 . 59 66 . . . . . . 140 . . 58 230 Core 336 | . 58 42 . 6 134 . . 6 25 . . . . . . 26 . . . 39 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 41 | . . . . . 41 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 485 | . . . . . . . . . . . . . 174 . 165 . . 139 . 7 Core Remaining (%) 84 | 100 . . . 57 75 . . . . . . 95 . . . . . . 96 . Volleys Fired 163 | . 59 16 . 6 82 . . . . . . . . . . . . . . . Largest 2 | . 2 2 . 2 2 . . . . . . . . . . . . . . . Hottest 112 | . 40 40 . 78 112 . . . . . . . . . . . . . . . Shots Fired 359 | . 118 27 . 8 181 . . . . . . . . . . . . . 16 9 Gun 259 | . 118 22 . 1 93 . . . . . . . . . . . . . 16 9 Cannon 87 | . . . . 3 84 . . . . . . . . . . . . . . . Launcher 13 | . . 5 . 4 4 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 292 | . 118 22 . 4 123 . . . . . . . . . . . . . 16 9 Thermal 54 | . . . . . 54 . . . . . . . . . . . . . . . Explosive 13 | . . 5 . 4 4 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 16 7 . 3 19 . . . . . . . . . . . . . 2 8 Robot Miss Streak 6 | . 6 2 . 1 3 . . . . . . . . . . . . . 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Autonomous 60 | . . . . . 35 . . . . . . . . . . . . . 16 9 Shots Hit Robots 243 | . 73 17 . 3 115 8 . 2 . . . 1 5 . 4 . . 1 6 8 Core Hits 112 | . 26 13 . 8 52 . . . . . . . 1 . 3 . . . 4 5 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . 1 3 . . . . . . . . . . . . . . Critical Strikes 13 | . 1 . . . 9 3 . . . . . . . . . . . . . . Burn 4 | . . . . . 4 . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . Melee Attacks 137 | . . . . . . 24 . 17 . 1 . 1 40 . 22 4 . 2 11 15 Impact 53 | . . . . . . 24 . 17 . 1 . . 11 . . . . . . . Slashing 81 | . . . . . . . . . . . . . 28 . 22 4 . 1 11 15 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 4 . 2 . . . 1 5 . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6140 | . 801 422 . 333 2773 468 . 176 . . . . 420 . 186 . . . 183 378 Guns 2952 | . 801 167 . 6 1417 . . . . . . . . . . . . . 183 378 Cannons 1167 | . . . . 42 1125 . . . . . . . . . . . . . . . Explosions 742 | . . 255 . 285 202 . . . . . . . . . . . . . . . Melee 1250 | . . . . . . 468 . 176 . . . . 420 . 186 . . . . . Ramming 29 | . . . . . 29 . . . . . . . . . . . . . . . Kinetic 3597 | . 801 167 . 48 2020 . . . . . . . . . . . . . 183 378 Thermal 522 | . . . . . 522 . . . . . . . . . . . . . . . Explosive 742 | . . 255 . 285 202 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 917 | . . . . . . 468 . 176 . . . . 273 . . . . . . . Slashing 333 | . . . . . . . . . . . . . 147 . 186 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 8 8 8 5 5 . 7 7 7 7 7 . . Average Corruption 7 | . . . . . . . 8 8 8 6 5 5 . 7 7 7 7 7 . . Corruption Purged 3 | . . . . . . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . . . 8 6 5 . 7 . 1 12 3 1 . . . Message Errors 12 | . . . . . . . . 2 1 . . 5 . 1 2 1 . . . . Matter Fused 6 | . . . . . . . . 2 1 1 . . . . 1 . 1 . . . Heat Flow Errors 7 | . . . . . . . . 1 2 . . . . . 4 . . . . . Energy Discharges 6 | . . . . . . . . 1 1 1 . . . . 2 1 . . . . Data Loss (minor) 5 | . . . . . . . . 1 1 . . 1 . . 2 . . . . . Data Loss (major) 5 | . . . . . . . . 1 . 3 . 1 . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 551 | . . . . 54 1 241 . 111 . . . . 133 . 11 . . . . . Projectiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Explosions 54 | . . . . 54 . . . . . . . . . . . . . . . . Melee 496 | . . . . . . 241 . 111 . . . . 133 . 11 . . . . . Knockbacks 21 | . . . . 2 14 2 . 2 . . . . 1 . . . . . . . Impact 5 | . . . . . . 2 . 2 . . . . 1 . . . . . . . Kinetic 13 | . . . . 1 12 . . . . . . . . . . . . . . . Secondary 3 | . . . . 1 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . 14 . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 9 25 . 27 232 . . 84 372 . . . . . 229 7 . . . . Average Temperature 58 | . 6 8 . 15 46 . . 44 123 . . . . . 107 4 . . . . Received Heat Transfer 567 | . 129 54 . . 333 9 . 6 . . . . . . . 36 . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 3 . 3 . . . . 2 . . . . . . . Impact Corruptions 13 | . . . . . . 7 . 5 . . . . 1 . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 1406 | . . . . . 1406 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Peak Influence 442 | . 173 163 . 195 247 151 67 442 . . . . 210 120 301 . . . . 310 Initial 114 | . . 60 . . . . 52 46 . . . . 114 60 84 . . . . 56 Average 93 | . 101 58 . 9 85 76 54 173 . . . . 115 95 179 . . . . 103 Maximum Alert Level 2 | . . . . . 1 . . 2 . . . . 1 . 1 . . . . 1 Low Security (%) 93 | 100 100 100 . 100 95 100 100 57 . . . . 98 100 80 . . . . 85 Level 1 6 | . . . . . 4 . . 41 . . . . 1 . 19 . . . . 14 Level 2 . | . . . . . . . . 1 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 3 4 . 5 . . . . 2 . 3 . . . . 2 Investigation 8 | . . . . . . . . 4 . . . . 1 . 2 . . . . 1 Extermination 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . . Reinforcement 10 | . 2 . . . 3 3 . 1 . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Distress Signals 1 | . . . . . 1 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 144 | . 22 5 . 1 21 5 3 26 . 1 . . 10 6 14 4 5 . 3 18 Peak Tracking Total 12 | . 4 2 . 3 4 3 3 11 . 1 . . 4 6 8 4 5 . 4 12 Tactical Retreats 17 | . . . . . 2 2 . 4 . . . . 3 . 3 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Traps Triggered 6 | . . . . . . 1 . . 1 . . . 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Disabled 4 | . . . . 4 . . . . . . . . . . . . . . . . Max in Single Turn 2 | . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Accessed 47 | . 3 . 2 . 6 1 . 8 . . 4 . 16 . 6 . . . . 1 Terminals 25 | . 3 . . . 5 . . 5 . . . . 8 . 4 . . . . . Fabricators 5 | . . . . . . . . 1 . . . . 3 . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 1 . 1 . . . . 2 . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Total Hacks 154 | . 8 . 5 . 14 2 . 21 . . 32 . 53 . 17 . . . . 2 Successful 127 | . 3 . 5 . 10 1 . 15 . . 32 . 45 . 14 . . . . 2 Failed 27 | . 5 . . . 4 1 . 6 . . . . 8 . 3 . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 36 | . . . 2 . 3 . . 3 . . . . 18 . 10 . . . . . Terminals 69 | . 8 . . . 12 . . 16 . . . . 22 . 11 . . . . . Fabricators 18 | . . . . . . . . 2 . . . . 12 . 4 . . . . . Repair Stations 6 | . . . . . . . . . . . . . 4 . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . 2 2 . 2 . . . . 13 . . . . . . 2 Garrison Access 3 | . . . . . . . . 1 . . . . 2 . . . . . . . Terminal Hacks 71 | . 3 . 5 . 7 . . 9 . . 32 . 10 . 5 . . . . . Record 15 | . . . 4 . . . . . . . 11 . . . . . . . . . Part Schematic 12 | . . . . . . . . 1 . . 11 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 2 . . 2 . . 3 . 1 . 1 . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 1 . . . . . . 3 . . . . 3 . 2 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 1 . . . . 7 . 2 . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 6 | . . . . . . . . 1 . . . . 4 . 1 . . . . . Build 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . 4 . 2 . . . . . Scan Component 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Repair 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . 2 1 . 2 . . . . 13 . . . . . . 2 Insert Component 7 | . . . . . 1 1 . 1 . . . . 3 . . . . . . 1 Analyze 13 | . . . . . 1 . . 1 . . . . 10 . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 18 | . . . . . 1 . . 2 . . . . 10 . 5 . . . . . Terminals 10 | . . . . . 1 . . 1 . . . . 5 . 3 . . . . . Track 1 | . . . . . . . . . . . . . 1 . . . . . . . Assimilate 4 | . . . . . . . . . . . . . 2 . 2 . . . . . Botnet 5 | . . . . . 1 . . 1 . . . . 2 . 1 . . . . . Fabricators 8 | . . . . . . . . 1 . . . . 5 . 2 . . . . . Prioritize 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Liberate 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Recompile 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . . . 5 1 . 7 . . . . 12 . 6 . . . . 1 Full Trace Events 5 | . . . . . . . . 3 . . . . . . 2 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 7 . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . 1 . . 2 . . 11 . 3 . . . . 14 . 1 Parts Built 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . Time 205 | . . . . . . . . . . . . . 129 . 76 . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 11 . 5 . . . . . Parts Repaired 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Time 128 | . . . . . . . . . . . . . 106 . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 . . 1 . . . . 3 . . . . . . 1 Part Schematics Acquired 6 | . . . . . 1 . . 1 . . . . 3 . . . . . . 1 Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . parse_system 2 | . . . . . . . . . . . . 1 . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total Allies 4 | . . . . 1 . . . . . . . 1 1 . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . . . 1 1 . 1 . . . . . Highest-Rated Group 96 | . . . . 31 . . . . . . . 96 26 . 10 . . . . . Highest-Rated Ally 96 | . . . . 31 . . . . . . . 96 26 . 10 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . 19 . . . . . . . . Total Damage 549 | . . . . . . . . . . . . 549 . . . . . . . . Kills 7 | . . . . . . . . . . . . 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . 1 1 . 2 . . . 1 . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Turns Passed 7783 | 65 712 829 332 431 2010 252 26 401 207 202 24 215 771 33 410 135 64 277 246 141 Spaces Moved 11505 | 43 324 471 254 309 1185 444 79 1094 630 413 82 535 1719 113 1109 430 237 1005 763 266 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . Treads 270 | 24 246 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 2297 | . 78 471 254 309 1185 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 8919 | . . . . . . 444 79 1094 630 413 82 535 1719 113 1109 430 237 1005 763 266 Fastest Speed 27 | 50 130 130 130 130 115 29 29 29 29 29 29 29 27 27 27 27 27 27 27 27 Average Speed 51 | 121 159 130 130 130 129 29 29 29 29 29 29 29 27 27 27 27 27 27 27 27 Slowest Speed 320 | 160 320 130 130 130 145 29 29 29 29 29 29 29 29 27 27 27 27 27 27 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . 5 . . . . 4 . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 69 80 60 63 52 9 79 31 78 55 68 72 44 87 24 54 44 83 54 8 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 8 | . . 2 1 2 . . . . . . 1 . . . . . . 1 1 . Known Exits Taken 10 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 27 | . . 3 . 3 . . . . 2 12 . 3 . . . . 1 2 1 . Spaces Dug 106 | . . 5 . . . 7 . 11 . 1 . . 35 . 18 4 . . 11 14 Terrain Destroyed 233 | . . 30 . 18 66 7 . 11 . 1 . . 35 . 18 4 . . 26 17 Melee 101 | . . . . . . 7 . 11 . 1 . . 35 . 18 4 . . 11 14 Projectile 41 | . . . . . 23 . . . . . . . . . . . . . 15 3 AOE 91 | . . 30 . 18 43 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total 12845 | 55 414 661 256 331 1520 533 81 1146 653 491 81 594 1950 115 1180 442 236 1008 786 312 Wait 813 | . 4 164 . 2 178 30 . 39 24 73 . 53 169 1 49 9 . . . 18 Move 11459 | 42 323 470 253 308 1184 444 78 1083 629 412 81 534 1711 112 1098 429 236 1004 762 266 Hop 14 | . . . . . . . . 5 . . . . 4 . 5 . . . . . Pick Up 87 | 7 11 7 3 6 31 2 2 1 . . . . 7 1 3 . . 1 5 . Fast Attach 23 | 1 . . . . 3 1 . . . 4 . 3 6 . . . . . 3 2 Attach 40 | 5 3 . . . 15 12 . . . . . . 2 . . . . . 1 2 Detach 5 | . . . . . 3 . . . . . . . . . . . . . 1 1 Swap 30 | . 6 4 . 4 7 2 . 1 . . . . 4 . 2 . . . . . Drop 71 | . 8 . . 5 16 18 1 . . 1 . 3 7 1 1 . . 1 3 6 Fire 163 | . 59 16 . 6 82 . . . . . . . . . . . . . . . Melee 137 | . . . . . . 24 . 17 . 1 . 1 40 . 22 4 . 2 11 15 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Ext) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 11) 439 | -10/Materials | Discovered new exit (range 3) 571 | -10/Materials | Discovered new exit (range 14) 778 | -10/Materials | Entered Mines 779 | -10/Mines | Assembled infested the area 781 | -10/Mines | Met a Derelict bent on vengeance 951 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1125 | -10/Mines | Learned location of Recycling (-7) 1218 | -10/Mines | Discovered new exit (range 5) 1271 | -10/Mines | Discovered new exit (range 14) 1422 | -10/Mines | Discovered new exit (range 16) 1607 | -10/Mines | Entered Exiles 1639 | -10/Exiles | Met 8R-AWN 1661 | -10/Exiles | Met EX-HEX 1700 | -10/Exiles | Met EX-BIN 1730 | -10/Exiles | Aligned with FarCom system 1731 | -10/Exiles | Given EX-Vault access code 1763 | -10/Exiles | Opened EX-Vault 1788 | -10/Exiles | Found Modified TNC 1794 | -10/Exiles | Found Firepult 1803 | -10/Exiles | Found AWS/Gauss 1830 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1856 | -10/Exiles | Build established: Scavenger-Mutant 1869 | -10/Exiles | Met EX-DEC 1874 | -10/Exiles | Learned location of Zion (-6) 1925 | -10/Exiles | Discovered new exit (range 11) 1939 | -10/Exiles | Stole three prototypes: Modified TNC, Firepult, AWS/Gauss 1939 | -10/Exiles | Entered Mines 2013 | -9/Mines | Received a Mining Laser from a helpful Derelict 2349 | -9/Mines | Build established: Mutant 2358 | -9/Mines | Discovered new exit (range 7) 2370 | -9/Mines | Entered Materials 2370 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2697 | -8/Materials | Build established: Scavenger-Mutant 2830 | -8/Materials | Lost 3 parts (1p1u1w) 3244 | -8/Materials | Discovered new exit (range 4) 3294 | -8/Materials | Lost 4 parts (2n2u) 4380 | -8/Materials | Entered Factory 4380 | -7/Factory | Evolved 2 slots: Utility x2 4382 | -7/Factory | FarCom data flow suspended 4485 | -7/Factory | Discovered new exit (range 14) 4490 | -7/Factory | Found Prototype Launcher 4493 | -7/Factory | Identified Rocket Array 4496 | -7/Factory | Identified exit to Lower Caves 4542 | -7/Factory | Discovered new exit (range 7) 4544 | -7/Factory | Identified exit to Storage 4593 | -7/Factory | Discovered exit to Lower Caves (range 5) 4632 | -7/Factory | Sucked down chute 4632 | -7/Factory | Entered Waste 4635 | -7/Waste | Spotted C-40 Crusher 4637 | -7/Waste | Spotted C-40 Crusher 4644 | -7/Waste | Spotted C-40 Crusher 4647 | -7/Waste | EMP discharged 4648 | -7/Waste | Spotted C-40 Crusher 4652 | -7/Waste | Spotted C-40 Crusher 4653 | -7/Waste | Discovered new exit (range 16) 4657 | -7/Waste | Identified exit to Factory 4658 | -7/Waste | Entered Factory 4681 | -7/Factory | Build established: Hacker-Sprinter 4725 | -7/Factory | Discovered new exit (range 16) 5012 | -7/Factory | Hacking Suite fried by hacking feedback 5016 | -7/Factory | Build established: Hacker-Scout 5059 | -7/Factory | Entered Lower Caves 5120 | -7/Lower Caves | Encountered a Warlord checkpoint 5222 | -7/Lower Caves | Learned Factory stockpile data 5262 | -7/Lower Caves | Discovered new exit (range 12) 5266 | -7/Lower Caves | Identified exit to Lower Caves 5266 | -7/Lower Caves | Entered another Lower Caves area 5266 | -7/Lower Caves | Discovered new exit (range 11) 5281 | -7/Lower Caves | Encountered a Warlord checkpoint 5282 | -7/Lower Caves | Identified exit to Factory 5296 | -7/Lower Caves | Identified exit to Data Miner 5423 | -7/Lower Caves | Found Alien Artifact 5423 | -7/Lower Caves | Identified Core Expander 5423 | -7/Lower Caves | Installed Core Expander, added new Power slot 5433 | -7/Lower Caves | Spotted B-75 Beast 5468 | -7/Lower Caves | Entered Data Miner 5468 | -7/Data Miner | Discovered new exit (range 6) 5474 | -7/Data Miner | Met Data Miner 5481 | -7/Data Miner | Learned location of Section 7 (-2) 5481 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5485 | -7/Data Miner | Received God Mode back door access code from Data Miner 5492 | -7/Data Miner | Identified exit to Proximity Caves 5492 | -7/Data Miner | Entered Proximity Caves 5505 | -6/Proximity Caves | Learned 4 Factory zone layouts 5518 | -6/Proximity Caves | Learned Factory trap positions 5529 | -6/Proximity Caves | Spotted B-75 Beast 5531 | -6/Proximity Caves | Escorted by Enhanced Grunt 5696 | -6/Proximity Caves | Discovered exit to Factory (range 16) 5707 | -6/Proximity Caves | Entered Factory 5707 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5709 | -6/Factory | Loaded intel: 91 trap records 5777 | -6/Factory | Repaired Adv. Hacking Suite 5889 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 5968 | -6/Factory | Found Prototype Processor 6041 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 6126 | -6/Factory | Identified Exp. Targeting Computer 6161 | -6/Factory | Repaired Broken Hyp. Gauss Cannon 6362 | -6/Factory | Discovered new exit (range 15) 6478 | -6/Factory | Manually triggered Chute Trap 6478 | -6/Factory | Sucked down chute 6478 | -6/Factory | Entered Waste 6481 | -6/Waste | Spotted C-40 Crusher 6487 | -6/Waste | Spotted C-40 Crusher 6488 | -6/Waste | Spotted C-40 Crusher 6493 | -6/Waste | EMP discharged 6496 | -6/Waste | Spotted C-40 Crusher 6499 | -6/Waste | Spotted C-40 Crusher 6501 | -6/Waste | Spotted C-40 Crusher 6504 | -6/Waste | Discovered new exit (range 14) 6511 | -6/Waste | Identified exit to Factory 6511 | -6/Waste | Entered Factory 6569 | -6/Factory | Identified exit to Lower Caves 6723 | -6/Factory | Repaired Hyp. Railgun? 6761 | -6/Factory | Discovered new exit (range 13) 6763 | -6/Factory | Fabricated Exp. Targeting Computer? 6921 | -6/Factory | Entered Lower Caves 6943 | -6/Lower Caves | Learned Factory non-interactive machine intel 7045 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7055 | -6/Lower Caves | Discovered new exit (range 3) 7056 | -6/Lower Caves | Identified exit to Lower Caves 7056 | -6/Lower Caves | Entered another Lower Caves area 7075 | -6/Lower Caves | Encountered a Warlord checkpoint 7115 | -6/Lower Caves | Spotted LW-UFV(f) 7115 | -6/Lower Caves | Spotted CY-T21(f) 7115 | -6/Lower Caves | Spotted 9R-DR3(f) 7115 | -6/Lower Caves | Spotted J9-2SV(f) 7115 | -6/Lower Caves | Discovered new exit (range 13) 7117 | -6/Lower Caves | Encountered a Master Thief 7117 | -6/Lower Caves | Encountered a Master Thief 7117 | -6/Lower Caves | Encountered a Master Thief 7117 | -6/Lower Caves | Encountered a Master Thief 7119 | -6/Lower Caves | Spotted 0T-39X(f) 7120 | -6/Lower Caves | Identified exit to Zion 7120 | -6/Lower Caves | Entered Zion 7128 | -6/Zion | Given A8's code to call for help 7132 | -6/Zion | System corruption cleaned by Quarantine Array 7157 | -6/Zion | Discovered new exit (range 15) 7177 | -6/Zion | Learned location of Quarantine (-3) 7189 | -6/Zion | Received a visual enhancement algorithm 7195 | -6/Zion | Given the Hacking Drone Bay 7196 | -6/Zion | Learned 4 Factory zone layouts 7204 | -6/Zion | Learned Factory terminal intel 7233 | -6/Zion | Identified exit to Deep Caves 7313 | -6/Zion | Found CR-A16's Pointy Stick 7346 | -6/Zion | Visited the Megawrench Repair Shop 7346 | -6/Zion | Megawrench repaired 7 parts 7397 | -6/Zion | Identified exit to Proximity Caves 7397 | -6/Zion | Entered Proximity Caves 7486 | -5/Proximity Caves | Learned 4 Factory zone layouts 7632 | -5/Proximity Caves | Discovered new exit (range 6) 7635 | -5/Proximity Caves | Learned location of Warlord (-5) 7643 | -5/Proximity Caves | Identified exit to Factory 7643 | -5/Proximity Caves | Entered Factory 7643 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7644 | -5/Factory | Identified exit to Factory 7644 | -5/Factory | Identified exit to Extension 7645 | -5/Factory | Loaded intel: 215 non-interactive machine locations 7646 | -5/Factory | Loaded intel: 28 terminal locations 7784 | -5/Factory | Self-destructed Last Messages --------------- 07767_ Slug penetrates S-27 Virus. 07767_ S-27 Virus destroyed. 07767_ Slug penetrates A-15 Conveyor. 07768_ Dropped AWS/Gauss. 07768_ K-01 Serf collects debris. 07768_ Dropped Hyp. Gauss Rifle. 07769_ Dropped Hyp. Railgun. 07769_ A-15 Conveyor calls for reinforcements. 07769_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07769_ Dropped Med. Storage Unit. 07770_ Acquired Datajack. 07771_ K-01 Serf collects debris. 07772_ Acquired Katana. 07781_ Triggered Stasis Trap. 07781_ A bubble of rippling energy engulfs the area. 07781_ Field strength at 95. 07782_ ALERT: Security rotation in progress. 07782_ Field strength at 90. 07783_ Field strength at 85. 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"???? | | ?????????????????? 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EMP Blaster | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Hyp. Gauss Cannon | -6/Factory | Scanalyzed Exp. Targeting Computer | -6/Factory | Scanalyzed Cold Fusion Reactor | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Hyp. Railgun | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Exp. Targeting Computer | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RocketNavigationRedirector Manual? 0 Play Time 01:57:25 Cumulative 904.0 hours Start 2022.05.15 @ 17:05:31 End 2022.05.15 @ 20:38:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 465 Rogue 465 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 88 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0927ddbd-9aae-40ff-bd87-0128bd1ffafd