Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.15 @ 02:23:01 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (928) 928 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2733 Bonus ------- None Cogmind --------- Core Integrity 341/550 Matter 204/300 Energy 159/250 System Corruption 0% Temperature Critical (665) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Shield Generator > --- WEAPON (3) ------- Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Improved Treads Improved Signal Interpreter Pulse Rifle Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Seismic Detector > --- WEAPON ----------- Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Improved Treads Improved Signal Interpreter Shield Generator Beam Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 24 | 9 11 . 4 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads 5 | 2 2 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 4 3 . 1 Device 6 | 3 2 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 . 2 Energy Gun 5 | 1 2 . 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 5 | 3 5 7 6 Power . | . . 1 1 Propulsion 1 | . 1 2 1 Utility . | . . 1 1 Weapon 2 | 1 3 3 2 Tool/Special . | . . . . Unused Backups 11 | . 4 . 7 Power 2 | . . . 2 Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon 6 | . 3 . 3 Tool/Special . | . . . . Average Slot Usage (%) 83 | . 79 100 88 Engine 9 | . 9 14 9 Treads 24 | . 23 28 26 Device 13 | . 12 14 17 Storage 10 | . 10 14 9 Energy Gun 16 | . 11 28 26 Ballistic Gun 3 | . 5 . . Ballistic Cannon 3 | . 6 . . Peak Build Rating 18 | 9 13 13 18 Average Rating 9 | 5 6 13 17 On Entrance 8 | . 7 13 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns 222 | . 222 . . Heaviest Build 37 | 13 32 32 37 Greatest Support 69 | 40 46 46 69 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 10 | 7 8 15 15 Most Carried 8 | 5 8 7 8 Average Carried 5 | 3 5 7 6 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 4 7 7 7 Class Distribution -------------------- 83% | Mutant 11% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 740 | 326 366 6 42 Remotely . | . . . . Salvage Created 1335 | 216 784 67 268 Parts 71 | 23 44 1 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . 1 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 23 | . 16 2 5 Guns 15 | . 10 2 3 Cannons 6 | . 6 . . Classes Destroyed 12 | 3 7 1 1 Worker 2 | 2 . . . Builder 2 | . 2 . . Tunneler 6 | 6 . . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 4 | . 3 1 . Grunt 16 | . 13 . 3 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 3 6 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 169 | . 98 21 50 Missed 42 | . 24 4 14 Hits 127 | . 74 17 36 Projectile 127 | . 74 17 36 Critical Strikes 3 | . . . 3 Damage Taken 1684 | . 870 178 636 Core 420 | . 181 30 209 Absorbed by Shields 37 | . . . 37 Core Remaining (%) 57 | 100 . 15 . Volleys Fired 157 | 36 77 9 35 Largest 3 | 2 2 2 3 Hottest 168 | 60 112 112 168 Shots Fired 334 | 69 153 18 94 Gun 278 | 69 97 18 94 Cannon 56 | . 56 . . Launcher . | . . . . Special . | . . . . Kinetic 124 | 36 88 . . Thermal 210 | 33 65 18 94 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 8 18 6 8 Robot Miss Streak 7 | 3 3 4 7 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 214 | 48 100 10 56 Core Hits 69 | 13 40 3 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 4 2 6 Burn 11 | . 3 2 6 Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2822 | 461 1390 131 840 Guns 2203 | 461 788 131 823 Cannons 586 | . 586 . . Explosions . | . . . . Melee . | . . . . Ramming 33 | . 16 . 17 Kinetic 938 | 179 759 . . Thermal 1851 | 282 615 131 823 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . 23 . . Projectiles 23 | . 23 . . Explosions . | . . . . Melee . | . . . . Knockbacks 12 | . 12 . . Impact . | . . . . Kinetic 10 | . 10 . . Secondary 2 | . 2 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 7 | . 4 . 3 Targets Rammed 9 | . 6 . 3 Kicked . | . . . . Crushed 2 | . 2 . . Highest Temperature 668 | 40 193 6 668 Average Temperature 111 | 19 68 4 194 Received Heat Transfer 665 | . 426 36 203 Effects 13 | . . . 13 Shutdowns 2 | . . . 2 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 10 | . 2 1 7 Heat Transferred 5395 | 650 1711 481 2553 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 184 | 15 184 . 50 Initial 2 | . . . 2 Average 46 | 1 72 . 14 Influence Increases 780 | 45 565 40 130 Destroy 0b10 Robot/C 460 | . 320 40 100 Destroy 0b10 Robot/NC 90 | 45 45 . . Destroy Leader 116 | . 86 . 30 Successful Hack 5 | . 5 . . Destroy Structure 4 | . 4 . . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 90 | . 90 . . Influence Decreases 780 | 45 419 181 135 Entered New Map 74 | . . 71 3 Time Decay 686 | 45 409 110 122 Lost Part 20 | . 10 . 10 Squads Dispatched 5 | . 4 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 31 2 9 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats 4 | . 4 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 5 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 14 . 4 Successful 8 | . 7 . 1 Failed 10 | . 7 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 17 | . 13 . 4 Terminals 17 | . 13 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 6 . 1 Terminals 7 | . 6 . 1 Botnet 4 | . 3 . 1 Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 548 | 40 90 . 418 Terrain 15 | 15 . . . Seismic 533 | 25 90 . 418 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2360 | 425 1258 234 443 Spaces Moved 1204 | 197 686 130 191 Core 220 | 6 214 . . Treads 984 | 191 472 130 191 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 160 160 Average Speed 139 | 156 125 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 10 86 13 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1570 | 250 930 138 252 Wait 148 | . 135 . 13 Move 1201 | 196 685 129 191 Hop . | . . . . Pick Up 19 | 5 9 . 5 Fast Attach 17 | 8 9 . . Attach 8 | 1 2 . 5 Detach 4 | 2 2 . . Swap 1 | . 1 . . Drop 6 | 2 4 . . Fire 157 | 36 77 9 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 9 | . 6 . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 426 | -11/Scrapyard | Entered Materials 427 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 11) 921 | -10/Materials | Discovered new exit (range 16) 1174 | -10/Materials | Released all parts (7) 1247 | -10/Materials | Discovered new exit (range 7) 1371 | -10/Materials | Core integrity fell below 50% 1390 | -10/Materials | Discovered new exit (range 11) 1663 | -10/Materials | Discovered new exit (range 13) 1684 | -10/Materials | Entered Subcaves 1691 | -10/Subcaves | Learned location of Storage (-7) 1840 | -10/Subcaves | Core integrity fell below 20% 1884 | -10/Subcaves | Discovered new exit (range 10) 1918 | -10/Subcaves | Entered Materials 1918 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2361 | -8/Materials | Self-destructed Last Messages --------------- 02352_ Penetrated by Slug. 02352_ Imp. Treads destroyed. 02354_ Overheating: Matter decay (-42). 02355_ Overheating: Core damaged (-104). 02356_ H-55 Commando heat spikes uncontrollably. 02356_ Penetrated by Slug. 02356_ H-55 Commando suffers critical hit (Burn). 02357_ Overheating: Imp. Treads damaged (-4). 02357_ Overheating: Lrg. Storage Unit damaged (-102). 02357_ H-55 Commando heat damages Carbon-fiber Leg. 02358_ Overheating: System interference. 02358_ Beam Rifle temporarily disabled. 02358_ H-55 Commando heat short circuits Gauss Rifle. 02359_ Overheating: Matter decay (-54). 02360_ Power failure, Ion Engine shutdown. 02361_ Overheating: Imp. Treads damaged (-33). 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