Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 20:06:56 Player: aihara Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (179) 895 Value Destroyed (6408) 6408 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1261) 1261 TOTAL SCORE: 11644 Bonus ------- High Alert Combat Kills 1261 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 79/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Shock Rifle > --- INVENTORY (5) ---- Improved Deuterium Engine Fusion Compressor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit High-capacity Battery Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Phase Cannon Hypervelocity Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Fusion Compressor Carbon-fiber Leg Shock Rifle Proton Cannon Proton Missile Launcher Mini Grenade Launcher [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 4 | . . 1 1 1 1 Weapon 2 | . . 1 1 . . Parts Attached 119 | 6 11 16 16 23 47 Power 25 | 1 3 3 4 6 8 Engine 17 | 1 3 2 2 4 5 Core 8 | . . 1 2 2 3 Reactor . | . . . . . . Propulsion 26 | 2 2 3 2 6 11 Treads 2 | . . . . . 2 Leg 19 | 2 . 3 . 5 9 Wheel 5 | . 2 . 2 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 3 6 4 4 7 Device 13 | . 1 4 1 1 6 Storage 5 | 1 1 . 1 2 . Processor 2 | . . 1 . . 1 Hackware 1 | . . . . 1 . Protection 4 | . 1 1 2 . . Artifact . | . . . . . . Weapon 43 | 2 3 4 6 7 21 Energy Gun 20 | . 1 4 3 3 9 Energy Cannon 8 | . . . 2 3 3 Ballistic Gun 7 | 2 2 . . . 3 Ballistic Cannon 5 | . . . . 1 4 Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Corrupted Parts 5 | . . . . . 5 System Corruption 30 | . . . . . 30 Parts Lost 70 | . 4 7 3 11 45 Power 10 | . 1 1 . 2 6 Propulsion 16 | . 1 1 1 2 11 Utility 16 | . 1 2 . 2 11 Weapon 28 | . 1 3 2 5 17 Highest Loss Streak 20 | . 4 2 2 6 20 To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 6 7 6 7 Power 1 | . 1 . 2 . 1 Propulsion 1 | 1 1 1 1 2 1 Utility . | . . 1 . . . Weapon 2 | . 1 2 3 2 3 Tool/Special . | . . . . . . Unused Backups 9 | . . 3 2 3 1 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . 2 . 1 . Weapon 4 | . . 1 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 95 92 98 91 92 Engine 7 | . 14 10 2 8 5 Core 4 | . . . 6 3 5 Treads 1 | . . . . . 4 Leg 10 | . 19 14 1 9 10 Wheel 4 | . 7 7 16 5 . Device 9 | . 7 11 9 7 10 Storage 13 | . 14 11 15 14 11 Processor 5 | . . . 9 7 6 Hackware 3 | . . . . 2 5 Protection 1 | . 3 6 2 . 1 Energy Gun 10 | . 4 20 30 11 4 Energy Cannon 7 | . . . 4 8 11 Ballistic Gun 3 | . 23 9 . . 1 Ballistic Cannon 3 | . . . . 3 6 Launcher 1 | . . . . 3 1 Peak Build Rating 58 | 6 7 16 24 43 58 Average Rating 33 | 4 6 11 21 35 47 On Entrance 15 | . 6 7 16 24 39 Avg Prop Armor Cover (%) 3 | . . . . 2 5 Naked Turns 1 | . . . . . 1 Heaviest Build 64 | 11 16 20 34 49 64 Greatest Support 54 | 20 26 26 32 36 54 Greatest Overweight (x) 3 | 2 1 1 2 2 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 25 | 8 25 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 2 6 6 7 6 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 7 8 8 8 2 Class Distribution -------------------- 29% | Gunner 28% | Scavenger-Gunner 12% | Scientist-Gunner 12% | Mutant 4% | Scientist-Bomber 4% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3063 | 226 340 188 238 619 1452 Remotely 223 | . 223 . . . . Salvage Created 6814 | . 437 837 607 1782 3151 Parts 363 | . 37 38 25 92 171 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 5 | . . 1 . 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 138 | . 17 17 11 36 57 Guns 60 | . 17 16 7 11 9 Cannons 55 | . . . 1 15 39 AOE 21 | . . . 3 9 9 Classes Destroyed 16 | . 2 2 3 6 3 Worker 17 | . . . 2 2 13 Builder 13 | . . . . 5 8 Tunneler 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 6 | . . 1 . 5 . Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 25 | . 9 2 . 7 7 Cutter 1 | . . . . . 1 Grunt 74 | . 8 11 8 16 31 Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 21 | . . 4 2 6 9 Hunter 4 | . . . . 1 3 Programmer 11 | . . . . 5 6 Best Kill Streak 12 | . 4 4 4 8 12 Combat Bots Only 8 | . 4 4 3 5 8 Max Kills in Single Turn 7 | . 2 2 3 7 4 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 981 | . 122 109 28 226 496 Missed 330 | . 41 33 8 81 167 Hits 651 | . 81 76 20 145 329 Melee 7 | . . . . . 7 Projectile 644 | . 81 76 20 145 322 Critical Strikes 19 | . . 3 2 3 11 Damage Taken 8777 | . 790 891 514 1627 4955 Core 1568 | . 140 139 159 273 857 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 111 | . . . . . 111 Core Remaining (%) 68 | 100 44 65 71 61 . Volleys Fired 303 | . 52 67 21 58 105 Largest 4 | . 2 3 4 4 4 Hottest 274 | . 70 126 224 270 274 Shots Fired 893 | . 104 165 75 174 375 Gun 522 | . 104 165 66 81 106 Cannon 333 | . . . 7 81 245 Launcher 38 | . . . 2 12 24 Special . | . . . . . . Kinetic 301 | . 84 67 . 27 123 Thermal 424 | . 20 74 46 108 176 Explosive 28 | . . . 2 12 14 Electromagnetic 140 | . . 24 27 27 62 Robot Hit Streak 21 | . 9 11 12 19 21 Robot Miss Streak 11 | . 3 3 3 5 11 Penetration Max 2 | . . . . . 2 Secondary Targets 6 | . 2 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 575 | . 66 113 46 118 232 Core Hits 352 | . 25 36 29 102 160 Critical Kills 8 | . . . . 1 7 Critical Parts Destroyed 9 | . . . . . 9 Critical Strikes 32 | . 1 3 3 2 23 Burn 10 | . 1 3 2 1 3 Meltdown 1 | . . . . 1 . Destroy 16 | . . . . . 16 Blast 3 | . . . . . 3 Corrupt 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 15812 | . 781 1264 1159 4539 8069 Guns 5246 | . 781 1248 680 1365 1172 Cannons 5801 | . . . 105 1162 4534 Explosions 4638 | . . . 358 2004 2276 Melee . | . . . . . . Ramming 127 | . . 16 16 8 87 Kinetic 3111 | . 579 347 . 339 1846 Thermal 7862 | . 202 601 617 3115 3327 Explosive 2441 | . . . 156 691 1594 Electromagnetic 2271 | . . 300 370 386 1215 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 45 | . . . . 1 45 Average Corruption 2 | . . . . 1 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . 10 10 Message Errors 4 | . . . . 2 2 Matter Fused 6 | . . . . 3 3 Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 3 | . . . . 2 1 Misfires 1 | . . . . 1 . Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 380 | . . . 27 217 136 Projectiles 86 | . . . . 40 46 Explosions 294 | . . . 27 177 90 Melee . | . . . . . . Knockbacks 18 | . . . . 1 17 Impact 1 | . . . . . 1 Kinetic 16 | . . . . 1 15 Secondary 1 | . . . . . 1 Self-Inflicted Damage 583 | . . 6 171 47 359 Shots 12 | . . . 2 2 8 Rammed 6 | . . 3 2 1 . Targets Rammed 22 | . . 4 2 4 12 Kicked 16 | . . 1 . 3 12 Crushed . | . . . . . . Highest Temperature 458 | . 209 458 328 374 428 Average Temperature 104 | . 66 95 129 126 96 Received Heat Transfer 2671 | . 252 384 216 417 1402 Effects 10 | . . 6 1 1 2 Shutdowns 3 | . . 2 . . 1 Interference 4 | . . 3 1 . . Short Circuit 2 | . . 1 . 1 . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . 1 . 1 . Combat Hostiles 2 | . . 1 . 1 . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . 1 . Combat Hostiles 2 | . . 1 . 1 . Parts Melted 12 | . . 2 1 5 4 Heat Transferred 12865 | . 666 1924 1421 3936 4918 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . . 3 3 3 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 4 | . . 1 . 3 4 Low Security (%) 31 | 100 100 56 100 21 . Level 1 25 | . . 43 . 7 48 Level 2 32 | . . . . 61 33 Level 3 8 | . . . . 10 12 Level 4 1 | . . . . . 4 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1208 | . 172 276 162 808 1208 Initial 392 | . . 72 95 65 392 Average 366 | . 71 185 112 422 503 Influence Increases 4615 | . 412 535 367 1466 1835 Destroy 0b10 Robot/C 2760 | . 340 340 220 720 1140 Destroy 0b10 Robot/NC 205 | . . 5 15 70 115 Destroy Leader 644 | . 60 90 42 182 270 Successful Hack 94 | . 12 10 . 44 28 Disable Machine 420 | . . 15 30 255 120 Destroy Structure 312 | . . . 60 105 147 Lose Combat Pursuer 180 | . . 75 . 90 15 Influence Decreases 3508 | . 240 480 448 812 1528 Entered New Map 721 | . . 100 132 81 408 Time Decay 2097 | . 200 310 286 631 670 Lost Part 690 | . 40 70 30 100 450 Squads Dispatched 49 | . 3 3 3 15 25 Investigation 13 | . 2 1 2 5 3 Extermination 9 | . . . . 4 5 Reinforcement 15 | . 1 2 1 3 8 Assault 1 | . . . . . 1 Garrison 11 | . . . . 3 8 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 7 | . . . . 2 5 Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 2 1 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 194 | . 23 33 15 40 83 Peak Tracking Total 10 | . 6 6 3 5 10 Tactical Retreats 7 | . . 3 . 3 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 28 | . . 1 2 17 8 Max in Single Turn 12 | . . 1 1 12 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 29 | . 4 3 1 9 12 Terminals 11 | . 4 1 1 2 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 8 | . . 2 . 4 2 Scanalyzers 6 | . . . . 3 3 Garrison Access 2 | . . . . . 2 Total Hacks 86 | . 13 11 3 29 30 Successful 52 | . 7 8 . 15 22 Failed 34 | . 6 3 3 14 8 Catastrophic 5 | . 1 . 1 2 1 Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 34 | . 13 4 3 4 10 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . . . 3 Recycling Units 25 | . . 7 . 14 4 Scanalyzers 20 | . . . . 11 9 Garrison Access 3 | . . . . . 3 Terminal Hacks 17 | . 7 2 . 1 7 Record 2 | . 1 . . . 1 Robot Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . . 1 . . . Locate Traps 4 | . 1 1 . . 2 Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Zone Layout 2 | . . . . 1 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks 16 | . . 6 . 6 4 Recycle Component 5 | . . 3 . 2 . Process 2 | . . 1 . 1 . Report Inventory 4 | . . . . 2 2 Retrieve Matter 1 | . . 1 . . . Retrieve Components 4 | . . 1 . 1 2 Scanalyzer 14 | . . . . 8 6 Retrieve Study 14 | . . . . 8 6 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 19 | . 3 3 1 6 6 Full Trace Events 13 | . 3 1 1 5 3 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 14 | . . . . 8 6 Parts Repaired 1 | . . . . . 1 Time 50 | . . . . . 50 Parts Recycled 5 | . . 3 . 2 . Recycled Matter 355 | . . 197 . 158 . Retrieved Matter 425 | . . 425 . . . Retrieved Components 24 | . . 9 . 3 12 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 345 | . . 345 . . . Terrain 345 | . . 345 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6812 | 58 599 685 636 2244 2590 Spaces Moved 3597 | 40 372 378 489 1240 1078 Core 19 | 12 . . . . 7 Treads 337 | . . . . . 337 Legs 1997 | 28 246 262 13 714 734 Wheels 1244 | . 126 116 476 526 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 100 105 50 Average Speed 146 | 115 110 111 104 152 184 Slowest Speed 315 | 150 190 120 260 245 315 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 69 33 36 28 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 349 | . . . 76 114 159 Melee . | . . . . . . Projectile 52 | . . . . 9 43 AOE 297 | . . . 76 105 116 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4453 | 49 461 514 565 1451 1413 Wait 231 | . 12 25 11 69 114 Move 3592 | 39 371 377 488 1239 1078 Hop . | . . . . . . Pick Up 59 | 4 5 10 8 19 13 Fast Attach 61 | 6 3 9 9 10 24 Attach 49 | . 6 5 4 11 23 Detach 19 | . 3 4 2 5 5 Swap 59 | . 5 4 7 20 23 Drop 58 | . 4 9 13 16 16 Fire 303 | . 52 67 21 58 105 Melee . | . . . . . . Ram 6 | . . 3 2 1 . Kick 16 | . . 1 . 3 12 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 5) 335 | -10/Materials | Identified exit to Mines 500 | -10/Materials | Lost 4 parts (1p1n1u1w) 603 | -10/Materials | Discovered new exit (range 8) 639 | -10/Materials | Core integrity fell below 50% 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 943 | -9/Materials | Discovered new exit (range 9) 1019 | -9/Materials | Discovered new exit (range 8) 1202 | -9/Materials | Discovered new exit (range 15) 1290 | -9/Materials | Discovered new exit (range 14) 1343 | -9/Materials | Entered another Materials area 1343 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1633 | -8/Materials | Build established: Gunner 1705 | -8/Materials | Discovered new exit (range 12) 1979 | -8/Materials | Entered Factory 1979 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2453 | -7/Factory | Garrison activated, responded to threat 2790 | -7/Factory | Lost 6 parts (2p1n1u2w) 3651 | -7/Factory | Build established: Scavenger-Gunner 4181 | -7/Factory | Discovered new exit (range 7) 4223 | -7/Factory | Entered another Factory area 4223 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4360 | -6/Factory | Build established: Scientist-Gunner 5041 | -6/Factory | Lost 11 parts (2p3n2u4w) 5109 | -6/Factory | Build established: Scientist-Bomber 5894 | -6/Factory | Build established: Scavenger-Gunner 5996 | -6/Factory | Repaired Hyp. Gauss Rifle 6389 | -6/Factory | Garrison activated, responded to threat 6492 | -6/Factory | Lost 3 parts (1p1n1w) 6505 | -6/Factory | Destroyed 8 combat bots 6659 | -6/Factory | System corruption reached 10% 6673 | -6/Factory | First assault squad dispatched 6696 | -6/Factory | Garrison activated, responded to threat 6773 | -6/Factory | Core integrity fell below 50% 6801 | -6/Factory | System corruption reached 30% 6807 | -6/Factory | Core integrity fell below 20% 6813 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06803_ Penetrated by Slug. 06803_ U-05 Engineer destroyed. 06803_ K-01 Serf destroyed. 06804_ Acquired 10 matter. 06804_ Mni. Grenade Launcher+ destroyed. 06805_ Adv. Heat Sink destroyed. 06806_ Penetrated by Slug. 06807_ Acquired Corrupted Flak Gun. 06807_ Integrated Corrupted Flak Gun (+10). 06809_ Penetrated by Slug. 06810_ K-01 Serf destroyed. 06811_ Flak Gun destroyed. 06812_ Target Analyzer destroyed. 06812_ System corrupted by crushing effect (+4). 06813_ R-10 Processor collects Carbon-fiber Leg+. 06813_ K-01 Serf collects debris. 06813_ Acquired Shock Rifle. 06813_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | T #### #?????????????????????????????????????? | | #?????????????????????????????????????? | | +?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #+#+####+###?????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | """""""" #???????????????????????????????????????? | | #??????????????? ???????????????????????? | | """""""" #???? ????????? ???????????????????????? | | #???? ????????? ???????????????????????? | | """""""" #???? ????????##+##?????????????????????? | | *!#???? ????????# ^^################??????? | | """"""""|# """ ??????## ^ ## #??????? | | !%!! %%# ???? ##"" #??????? | | ######+### """ "???????#^^ ##"" """" #??????? | | #?#%#?# """ "???????# ##"" """" #??????? | | !#?# #?# """ ""????###= ##G """" #??????? | | ### ### ????####==!##"" %* """" #??????? | | " # ###+##########*=%*g#"" =[ """" #??????? | | # % ==%* % %*%*%%=g "" """" #??????? | | + %k! w A=== %gg=% % """" #??????? | | T # % % % = = !% bhb%g ! #??????? | | " # ! #####%########%!@ =*== [ #??????? | | ## % ######/#########!][ #= ###########??????? | | ##### % #==!!*%* # *#! %#* ###????????????????? | | ????# %# %*%|!=!# ! # R####??????????????????? | | ????# %+= !%% # + ###############???????? | | ???## # * # """ # % #???????? | | ???## %#[ | # """ # / ?????? | | ????# # # """ # %" #???????? | | ????# # != # ################ ##???????? | | ????# # !! # """ #?????????????????????????? | | ????# # ! # """ #?????????????????????????? | | ????# ########## """ #?????????????????????????? | | ????# #??????????? #?????????????????????????? | | ????# #???????????####?????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????#^^^#????????????????????????????????????????? | | ????#^^^+????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ??? #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 38 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Hyp. Gauss Rifle | 20% | -6/Factory Studied --------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Ion Cannon | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Flak Cannon | -6/Factory | Hacked Adv. Assault Cannon | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Gauss Cannon | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club It Was An Accident, I Swear Throw Away The Key Challenges ------------ None Game ------ Seed StormAntimissileReplicator Manual? 0 Play Time 02:01:16 Cumulative 17.4 hours Start 2026.09.15 @ 22:22:19 End 2026.09.16 @ 20:06:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 255dfa29-7e3b-41d4-8c84-43bbd1cbbde7