Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.26 @ 03:49:29 Player: youngster Result: Destroyed by as-13260 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (265) 1325 Value Destroyed (8714) 8714 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (2785) 2785 TOTAL SCORE: 18764 Bonus ------- High Alert Combat Kills 576 Follower Combat Kills 144 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -935 Cogmind --------- Core Integrity 0/700 Matter 48/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Rolling (180) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (25) --- Light Quantum Reactor Zionite Biocell (270) Zionite Biocell (600) High-capacity Matter Pod (156) Improved Terrain Scanner Transmission Jammer Zionite Weapon Casing Zionite Light Carapace Reactive Plating Graphene Brace Long-range Tractor Beam Enhanced Autogun 8R-AWN's Boregun Proton Missile Launcher Rocket Launcher Rocket Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Armored Treads Armored Treads Armored Wheel Advanced Cooling System High-capacity Matter Pod Advanced Visual Processing Unit Transport Network Coupler Transmission Jammer Layered Heavy Armor Plating Reactive Plating Graphene Brace Shield Generator Improved Component Analysis Suite Long-range Tractor Beam Heavy Particle Gun Long-range Proton Cannon Enhanced Autogun Enhanced Autogun 8R-AWN's Boregun Rocket Launcher Rocket Launcher Powered Hammer [Rating: 72] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 4 | . . . . . . . 2 . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 342 | 6 18 3 19 9 18 25 60 26 9 16 29 37 10 8 12 37 Power 10 | 1 1 1 1 . . . 2 1 . . 1 . . . . 2 Engine 5 | 1 1 1 1 . . . 1 . . . . . . . . . Core 3 | . . . . . . . 1 1 . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 78 | 2 7 . 10 1 3 3 11 4 3 6 11 9 3 2 1 2 Treads 48 | 2 4 . 7 1 3 1 7 1 1 3 8 5 2 1 1 1 Leg . | . . . . . . . . . . . . . . . . . Wheel 30 | . 3 . 3 . . 2 4 3 2 3 3 4 1 1 . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 91 | 1 4 . 2 3 5 7 14 4 3 1 4 12 4 3 3 21 Device 37 | . . . . 3 2 4 2 2 1 1 2 6 2 3 2 7 Storage 7 | 1 2 . 1 . . . . . . . . 2 . . . 1 Processor 4 | . . . . . . . 1 . . . . . 1 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 43 | . 2 . 1 . 3 3 11 2 2 . 2 4 1 . . 12 Artifact . | . . . . . . . . . . . . . . . . . Weapon 163 | 2 6 2 6 5 10 15 33 17 3 9 13 16 3 3 8 12 Energy Gun 18 | 2 3 1 . . . . 10 2 . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . 1 . . 2 2 Ballistic Gun 75 | . 1 . 3 3 6 10 13 9 1 4 8 8 . 1 3 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 35 | . 2 1 2 . 3 5 3 4 1 2 2 2 2 1 2 3 Special Weapon 2 | . . . . . . . . . . . . 1 1 . . . Impact Weapon 26 | . . . 1 . 1 . 7 2 1 3 3 4 . 1 1 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 . . . . 1 . 1 . 5 Parts Lost 44 | . 2 . . . 7 2 7 . . 2 . 2 3 2 . 17 Power 4 | . 1 . . . . . 1 . . . . . . . . 2 Propulsion 18 | . 1 . . . 2 2 4 . . 2 . 1 1 1 . 4 Utility 15 | . . . . . 2 . 2 . . . . 1 2 1 . 7 Weapon 7 | . . . . . 3 . . . . . . . . . . 4 Highest Loss Streak 14 | . 2 . . . 5 1 3 . . 1 . 1 2 2 . 14 To Critical Strikes 6 | . . . . . 6 . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 97 99 99 99 96 99 99 99 94 87 95 99 94 91 Engine 5 | . 13 14 11 11 11 11 3 7 . . . . . . . . Core 3 | . . . . . . . 5 1 9 9 8 7 7 7 7 . Treads 21 | . 19 14 20 33 33 24 10 18 18 18 18 14 14 20 21 26 Wheel 6 | . 8 14 10 . . 8 14 8 7 8 8 7 7 6 7 1 Device 7 | . . . . 10 5 4 8 11 7 9 4 7 18 14 15 5 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 7 7 Processor 5 | . . . . . . . 1 9 9 9 9 7 2 7 12 14 Protection 9 | . 11 14 11 . 5 6 15 6 10 9 8 10 16 13 7 8 Energy Gun 3 | . 18 13 5 . . . 8 6 9 9 . . . . . . Ballistic Gun 17 | . 9 14 25 25 23 32 15 15 12 11 24 18 15 14 5 14 Impact Weapon 1 | . . . . . 2 . 2 4 5 5 1 3 . 6 3 . Special Melee Weapon 1 | . . . . 7 5 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 135 | 14 91 89 101 100 107 102 129 112 123 120 126 130 133 126 129 135 Greatest Support 80 | 40 40 16 40 66 66 63 63 63 63 63 12 60 12 12 12 80 Greatest Overweight (x) 11 | . 5 5 6 1 1 6 9 9 10 9 10 10 11 10 10 11 Average Overweight (x) 5 | . 3 5 5 1 1 4 4 8 8 8 9 8 10 9 9 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 13 16 25 25 25 24 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 8 13 21 24 22 22 24 24 25 24 24 23 24 23 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 13 16 25 25 19 23 25 25 25 25 25 24 25 21 23 17 Class Distribution -------------------- 42% | Mutant 14% | Scavenger-Mutant 12% | Tank 11% | Gunner 6% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Tank | -8/Mines Tank | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Skirmisher | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Matter Collected 8213 | 245 480 52 508 180 500 484 981 584 287 379 945 1220 287 150 78 853 Remotely 734 | . . . . . . . . . . . . 363 59 . . 312 Salvage Created 10892 | 91 838 86 1528 261 121 454 1806 689 350 625 1291 1456 393 108 . 795 Parts 564 | 1 53 5 72 16 4 47 84 36 23 19 77 66 20 2 . 39 Haulers Intercepted 12 | . 1 . 4 . . . 5 . 1 . 1 . . . . . Recyclers Shooed 15 | . . . 10 . . . 1 . 1 . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . 18 1 . . Prevented 8 | . . . . . . . . . . . . . 8 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 252 | . 15 1 17 5 3 24 31 14 9 16 21 31 11 4 . 50 Melee 4 | . 1 . . . 1 . 2 . . . . . . . . . Guns 152 | . 13 . 17 5 1 11 25 7 6 11 21 20 2 2 . 11 Cannons 6 | . . . . . . . . . . . . 4 . . . 2 AOE 86 | . 1 1 . . 1 13 2 7 3 5 . 7 9 2 . 35 Classes Destroyed 22 | 1 6 1 5 . 1 1 1 1 . 1 . 1 . . . 3 Worker 12 | . 2 1 2 . . 1 2 . . . 1 3 . . . . Builder 7 | . 2 . . . . . 1 . . . 4 . . . . . Tunneler 4 | . . . 1 1 . 2 . . . . . . . . . . Hauler 12 | . 1 . 4 . . . 5 . 1 . 1 . . . . . Recycler 16 | 1 1 . 6 . . 1 2 . 1 . 1 3 . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . Operator 3 | . 1 . 1 . . . . . . . . 1 . . . . Watcher 8 | . 2 . 4 . . . 2 . . . . . . . . . Swarmer 50 | . . 1 . . . 17 7 4 6 7 1 . 7 . . . Cutter 1 | . . . . . . . . 1 . . . . . . . . Grunt 81 | . 15 1 10 3 . 6 12 8 . 8 9 8 1 . . . Brawler 3 | . . . 1 . . . 2 . . . . . . . . . Duelist 7 | . . . 1 2 . . 1 . . . . 1 2 . . . Sentry 29 | . . . 5 . . . 8 . 3 . 8 4 1 . . . Hunter 6 | . . . . . . 1 . 1 . . 2 2 . . . . Programmer 5 | . . . . . . . . . . 1 . 4 . . . . Heavy 2 | . . . . . . . 1 . . . 1 . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . 5 Z-Light 8 | . . . . . . . . . . . . . . . . 8 Assembler 2 | . . . . . . . . . . . . . . . . 2 Assembled 57 | . . . . . 6 . . . . . . 12 . . . 39 Golem 2 | . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . . 1 . . Butcher 3 | . . . . . . . . . . . . . . 3 . . Best Kill Streak 38 | 1 4 1 7 3 2 5 5 6 4 10 6 12 6 4 . 38 Combat Bots Only 36 | . 3 1 2 3 2 4 5 6 4 10 3 12 6 4 . 36 Max Kills in Single Turn 10 | 1 1 1 2 1 4 3 2 4 2 4 2 3 3 1 . 10 Gunslinging 1 | . . . 1 . . 1 . . 1 1 . . . . . . Exploded 10 | . 1 1 . . 1 3 1 4 2 4 . 3 3 1 . 10 Melee 1 | . 1 . . . 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . . . . 1 8R-AWN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Damage Taken 15120 | . 732 54 620 209 1439 826 2104 451 284 714 655 2005 367 273 . 4387 Core 1449 | . 122 25 53 42 97 74 158 13 37 77 23 251 14 22 . 441 Absorbed by Shields 126 | . . . . . . . . . . . . . . 8 . 118 Redirected to Shielding 346 | . 27 5 12 . . . . . . . . . . . . 302 Regen/Repaired (Parts) 2857 | . 208 . 164 . . . 198 . . . 644 718 . . 925 . Core Remaining (%) 54 | 100 . 41 . . . 33 . . . . 44 . . . . . Volleys Fired 656 | 2 84 6 90 13 53 48 85 33 15 30 53 65 18 7 . 54 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 2 3 . 3 Hottest 139 | 90 90 70 93 66 66 60 135 111 113 118 83 139 58 83 . 131 Shots Fired 1640 | 4 160 8 257 37 151 108 240 81 41 76 155 166 29 13 . 114 Gun 1531 | 4 155 7 252 37 146 96 237 78 39 73 153 153 19 9 . 73 Cannon 25 | . . . . . . . . . . . . 8 . . . 17 Launcher 82 | . 5 1 5 . 5 12 3 3 2 3 2 4 9 4 . 24 Special 2 | . . . . . . . . . . . . 1 1 . . . Kinetic 1227 | . 55 2 176 37 146 96 164 69 26 49 153 153 19 9 . 73 Thermal 280 | 2 78 5 76 . . . 73 9 13 24 . . . . . . Explosive 77 | . 5 1 5 . 5 12 3 3 2 3 2 4 4 4 . 24 Electromagnetic 54 | 2 22 . . . . . . . . . . 8 5 . . 17 Robot Hit Streak 44 | 3 15 12 16 4 11 10 19 19 19 44 17 17 8 20 . 23 Robot Miss Streak 5 | . 3 3 5 4 5 3 3 2 2 2 3 3 1 . . 3 Penetration Max 1 | . . . . . . . . 1 . 1 1 1 1 . . . Secondary Targets 28 | . 2 . 2 1 1 2 2 . 1 4 3 4 1 . . 5 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . 1 1 1 1 1 . . 1 Shots Hit Robots 1118 | 3 115 4 163 20 110 66 171 53 38 52 113 115 15 13 . 67 Core Hits 618 | 2 49 4 72 10 34 45 61 32 13 34 48 70 19 11 . 114 Critical Kills 11 | . . . . . . 1 3 2 . 1 2 2 . . . . Critical Parts Destroyed 19 | . 1 . 1 . 1 . 2 5 . 3 3 1 1 . . 1 Critical Strikes 47 | . 7 1 7 . 1 1 8 7 . 5 5 3 1 . . 1 Burn 17 | . 6 1 6 . . . 3 . . 1 . . . . . . Destroy 24 | . 1 . 1 . 1 1 1 7 . 4 4 3 1 . . . Smash 6 | . . . . . . . 4 . . . 1 . . . . 1 Melee Attacks 104 | . . . 1 2 5 . 38 8 3 6 9 19 . 1 9 3 Impact 98 | . . . 1 . 1 . 38 8 3 6 9 19 . 1 9 3 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . 2 4 . 7 . 3 . 2 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29787 | 39 1456 120 2199 285 1420 1638 3704 1204 1130 1896 2443 3508 799 785 . 7161 Guns 15669 | 39 1259 51 1827 285 962 474 2440 804 684 1037 2149 2223 306 168 . 961 Cannons 483 | . . . . . . . . . . . . 209 . . . 274 Explosions 11647 | . 192 69 372 . 429 1164 346 400 139 859 70 774 493 617 . 5723 Melee 1917 | . . . . . . . 918 . 307 . 224 299 . . . 169 Ramming 71 | . 5 . . . 29 . . . . . . 3 . . . 34 Kinetic 12215 | . 283 13 1156 285 962 474 1468 668 447 652 2149 2223 306 168 . 961 Thermal 5443 | 12 812 38 671 . . . 972 136 237 385 . . . . . 2180 Explosive 9199 | . 148 69 372 . 429 1164 346 400 139 859 70 774 269 617 . 3543 Electromagnetic 942 | 27 208 . . . . . . . . . . 209 224 . . 274 Impact 1917 | . . . . . . . 918 . 307 . 224 299 . . . 169 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 1 4 4 4 4 2 Average Corruption 2 | . . . . . . . . . . . 1 2 4 4 4 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . . . . . 11 25 22 17 2 . Message Errors 20 | . . . . . . . . . . . 3 8 5 4 . . Matter Fused 13 | . . . . . . . . . . . 1 3 3 6 . . Heat Flow Errors 12 | . . . . . . . . . . . 2 4 2 4 . . Energy Discharges 10 | . . . . . . . . . . . 3 2 3 1 1 . Data Loss (minor) 12 | . . . . . . . . . . . 1 5 5 1 . . Data Loss (major) 4 | . . . . . . . . . . . 1 2 . 1 . . Misfires 4 | . . . . . . . . . . . . 1 3 . . . Alerts 2 | . . . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1138 | . . . . . 5 58 321 20 85 5 30 75 5 . . 534 Projectiles 21 | . . . . . . . . . . . . . . . . 21 Explosions 534 | . . . . . 5 58 . 20 . 5 . . 5 . . 441 Melee 583 | . . . . . . . 321 . 85 . 30 75 . . . 72 Knockbacks 10 | . . . . . . . 4 . 1 . 1 3 . . . 1 Impact 9 | . . . . . . . 3 . 1 . 1 3 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 461 | . 11 . 49 . . 80 . . . 45 28 94 6 19 . 129 Shots 14 | . 1 . 1 . . 2 . . . 1 2 2 1 1 . 3 Rammed 12 | . . . . . 8 . . . . . . . . . . 4 Targets Rammed 15 | . 1 . . . 9 . . . . . . 1 . . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . 1 . . . . . . 1 . . . . Highest Temperature 440 | 60 360 45 276 88 321 96 411 111 374 231 322 316 271 230 . 440 Average Temperature 103 | 30 67 15 75 44 152 39 95 53 156 102 119 104 157 112 . 201 Received Heat Transfer 3884 | . 396 33 264 78 60 189 549 171 81 261 171 349 108 27 . 1147 Effects 10 | . . . . . 2 . . . 1 . 1 3 . . . 3 Shutdowns 2 | . . . . . . . . . 1 . 1 . . . . . Energy Bleed 4 | . . . . . 2 . . . . . . 1 . . . 1 Interference 3 | . . . . . . . . . . . . 2 . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 10 | . . . . . . . 9 . . . . . 1 . . . Impact Corruptions 19 | . . . . . . . 12 . 1 . 1 3 . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 15 | . 3 1 3 . . . 4 1 . 2 . . 1 . . . Heat Transferred 9041 | 37 2788 185 2405 . . . 2109 259 481 777 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Peak Influence 883 | 5 398 226 381 192 . 509 391 809 666 883 534 807 . . . . Initial 430 | . 3 70 . 102 . . 96 224 393 359 430 211 . . . . Average 275 | 1 204 48 246 35 . 337 168 519 484 729 325 352 . . . . Maximum Alert Level 3 | . 2 1 1 . . 2 1 3 2 3 2 3 . . . . Low Security (%) 37 | 100 38 91 18 100 . 3 56 . . . 22 15 . . . . Level 1 39 | . 61 8 81 . . 67 43 33 35 2 29 58 . . . . Level 2 13 | . . . . . . 28 . 36 64 10 48 21 . . . . Level 3 8 | . . . . . . . . 29 . 86 . 4 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 5 . 4 . . . 4 . 2 . 3 12 . . . . Investigation 8 | . 3 . 1 . . . . . . . 1 3 . . . . Extermination 4 | . . . . . . . . . . . . 4 . . . . Reinforcement 10 | . 2 . 3 . . . 1 . . . 2 2 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . 3 . 2 . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Distress Signals 15 | . . . 8 . . . 2 . 1 . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 337 | . 39 2 34 5 4 25 49 15 11 16 30 42 6 4 . 55 Peak Tracking Total 37 | . 5 2 5 3 5 4 7 4 5 9 5 5 5 4 . 37 Tactical Retreats 16 | . 4 . 3 . . 1 2 . 1 1 2 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 6 | . . . . . . . 2 2 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . . . 29 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . Traps Extracted 1 | . . . . 1 . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 2 1 . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 41 | . . 1 1 1 3 1 1 2 . . 4 23 . . 1 3 Max in Single Turn 9 | . . . 1 1 2 1 1 1 . . 1 9 . . 1 2 Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 51 | . 9 . 6 1 2 . 14 2 2 2 5 8 . . . . Terminals 35 | . 6 . 4 . . . 11 2 1 2 4 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . 1 . . . 2 . . . 1 2 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . Total Hacks 169 | . 31 . 17 1 2 . 51 2 4 5 32 24 . . . . Successful 98 | . 15 . 9 1 2 . 28 2 3 1 23 14 . . . . Failed 71 | . 16 . 8 . . . 23 . 1 4 9 10 . . . . Catastrophic 6 | . . . . . . . . . 1 1 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 68 | . 16 . 9 . 1 . 23 . 3 . 9 7 . . . . Terminals 110 | . 22 . 10 . . . 41 2 3 5 16 11 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 50 | . 7 . 6 . . . 9 . . . 16 12 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . Terminal Hacks 45 | . 8 . 4 1 2 . 16 2 2 1 7 2 . . . . Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . Robot Analysis 5 | . 3 . . . . . 2 . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 6 | . . . 2 . . . 2 . . . 2 . . . . . Unreport Threat 8 | . . . 1 . . . 3 . 1 . 3 . . . . . Locate Traps 6 | . 2 . 1 . . . 2 . . . 1 . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 38 | . 4 . 4 . . . 5 . . . 14 11 . . . . Scan Component 20 | . 2 . 2 . . . 3 . . . 7 6 . . . . Repair 18 | . 2 . 2 . . . 2 . . . 7 5 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 12 | . 3 . 1 . . . 6 . . . 2 . . . . . Terminals 9 | . 1 . . . . . 6 . . . 2 . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . Botnet 5 | . . . . . . . 4 . . . 1 . . . . . Operators 3 | . 1 . . . . . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . 5 . . . 12 . 1 2 5 7 . . . . Full Trace Events 5 | . 1 . . . . . . . . 1 1 2 . . . . Feedback Events 2 | . . . . . . . . . . . 1 1 . . . . Corruption 2 | . . . . . . . . . . . 1 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 18 | . 2 . 2 . . . 2 . . . 7 5 . . . . Time 682 | . 52 . 58 . . . 32 . . . 296 244 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . 2 4 . . . . . . 1 1 . . . Non-combat 6 | . . . . 2 3 . . . . . . 1 . . . . Combat 2 | . . . . . 1 . . . . . . . 1 . . . Robot Hacks Applied 8 | . . . . 2 4 . . . . . . 1 1 . . . parse_system 6 | . . . . 1 4 . . . . . . . 1 . . . no_distress 1 | . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . Relay Couplers Released 9 | . . . . . . . . 9 . . . . . . . . Machine Destruction 9 | . . . . . . . . 9 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Total Allies 7 | . . 5 . 1 . . . . . . . . 1 . . . Largest Group 5 | . . 5 2 1 . . . . . . . . 1 . . . Highest-Rated Group 90 | . . 90 27 31 . . . . . . . . 32 . . . Highest-Rated Ally 32 | . . 31 19 31 . . . . . . . . 32 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . 18 24 . . . . . . . . . 3 . . . Total Damage 505 | . . 236 159 . . . . . . . . . 110 . . . Kills 8 | . . 5 2 . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Robot Analysis Total 5 | . 3 . . . . . 2 . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Turns Passed 28338 | 74 2063 1171 1457 2129 2665 1488 2615 1201 372 1252 1482 2186 1034 645 2416 4088 Spaces Moved 10349 | 37 906 617 573 751 1014 700 1187 412 127 211 405 779 403 257 1006 964 Core 2 | 2 . . . . . . . . . . . . . . . . Treads 2949 | 35 289 . 8 751 1014 84 44 5 4 4 . 6 . . . 705 Legs . | . . . . . . . . . . . . . . . . . Wheels 7398 | . 617 617 565 . . 616 1143 407 123 207 405 773 403 257 1006 259 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 240 240 175 140 210 225 225 210 150 240 225 225 180 Average Speed 214 | 154 189 175 185 240 240 189 169 223 226 225 233 226 240 239 235 241 Slowest Speed 480 | 160 480 175 320 240 240 240 246 243 246 246 240 326 255 240 240 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 97 99 52 99 70 98 94 67 21 39 50 27 65 48 86 85 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 8 | . 2 . 1 1 1 . . . . . . . 1 . 2 . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . 1 . . 1 1 . Scrap Searched 9 | . . 1 . 1 . 1 . . . . . . 2 1 3 . Spaces Dug 174 | . 8 . 7 . 14 37 31 9 20 4 27 10 4 1 2 . Terrain Destroyed 575 | . 36 9 30 . 34 119 50 18 29 13 53 81 14 33 2 54 Melee 41 | . . . 1 . 1 . 10 6 . 4 6 10 . 1 2 . Projectile 59 | . . . . . . . 7 7 9 4 26 1 1 . . 4 AOE 475 | . 36 9 29 . 33 119 33 5 20 5 21 70 13 32 . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Total 15236 | 47 1099 700 810 1049 1144 781 1585 622 175 918 853 1063 450 275 1032 2633 Wait 3417 | . 75 71 79 238 1 7 152 107 20 654 330 140 1 1 . 1541 Move 10333 | 36 905 616 572 750 1013 699 1187 411 126 209 404 778 402 256 1005 964 Hop . | . . . . . . . . . . . . . . . . . Pick Up 140 | 3 13 3 25 4 22 1 26 7 . 2 11 7 4 . 2 10 Fast Attach 48 | 6 4 . 1 1 1 . 13 1 2 . 4 5 2 1 . 7 Attach 63 | . 3 . 4 . 8 3 12 2 . 2 2 5 6 5 4 7 Detach 26 | . . . 2 . . 1 5 . . . 2 3 5 1 4 3 Swap 232 | . 11 3 14 8 9 22 35 23 7 14 23 27 2 3 8 23 Drop 139 | . 3 1 22 4 22 . 32 14 2 1 15 5 3 . . 15 Fire 656 | 2 84 6 90 13 53 48 85 33 15 30 53 65 18 7 . 54 Melee 104 | . . . 1 2 5 . 38 8 3 6 9 19 . 1 9 3 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 15 | . 1 . . . 9 . . . . . . 1 . . . 4 Escape Stasis 24 | . . . . . . . . 16 . . . 8 . . . . Rewire 9 | . . . . . . . . . . . . . 7 . . 2 Trap 30 | . . . . 29 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 12) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 934 | -10/Materials | Repaired Lgt. Treads 966 | -10/Materials | Repaired Lgt. Treads 979 | -10/Materials | Discovered new exit (range 6) 1211 | -10/Materials | Discovered new exit (range 15) 1604 | -10/Materials | Discovered new exit (range 10) 1931 | -10/Materials | Discovered new exit (range 9) 2138 | -10/Materials | Entered Mines 2226 | -10/Mines | Discovered new exit (range 5) 2305 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2307 | -10/Mines | Learned 4 Materials zone layouts 2398 | -10/Mines | Core integrity fell below 50% 2513 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2734 | -10/Mines | Discovered new exit (range 9) 3309 | -10/Mines | Entered Materials 3309 | -9/Materials | Accompanied by 2 allies 3309 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3310 | -9/Materials | Identified exit to Mines 3657 | -9/Materials | Build established: Tank 3787 | -9/Materials | Repaired Rocket Launcher 4075 | -9/Materials | Repaired Lgt. Treads 4231 | -9/Materials | Discovered new exit (range 4) 4766 | -9/Materials | Entered Mines 4860 | -9/Mines | Met a Derelict bent on vengeance 4868 | -9/Mines | Discovered new exit (range 9) 5131 | -9/Mines | Build established: Gunner 5172 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5833 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5954 | -9/Mines | Build established: Mutant 6116 | -9/Mines | Received a Mining Laser from a helpful Derelict 6523 | -9/Mines | Discovered new exit (range 8) 6886 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6886 | -9/Mines | Discovered new exit (range 5) 6895 | -9/Mines | Entered Exiles 7068 | -9/Exiles | Met 8R-AWN 7112 | -9/Exiles | Met EX-HEX 7191 | -9/Exiles | Met EX-BIN 7224 | -9/Exiles | Met EX-DEC 7236 | -9/Exiles | Learned location of Zion (-7) 7585 | -9/Exiles | Discovered new exit (range 14) 8719 | -9/Exiles | Aligned with FarCom system 8721 | -9/Exiles | Given EX-Vault access code 8777 | -9/Exiles | Opened EX-Vault 8801 | -9/Exiles | Found Cloak of Protection 8851 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9138 | -9/Exiles | Attacked by the Exiles 9279 | -9/Exiles | Lost 5 parts (2n1u2w) 9308 | -9/Exiles | Destroyed 8R-AWN 9313 | -9/Exiles | Found 8R-AWN's Boregun 9535 | -9/Exiles | Build established: Tank 9560 | -9/Exiles | Entered Mines 9576 | -8/Mines | Core integrity fell below 50% 10152 | -8/Mines | Build established: Scavenger-Tank 10259 | -8/Mines | Discovered new exit (range 16) 10536 | -8/Mines | Discovered new exit (range 7) 10927 | -8/Mines | Build established: Scavenger-Mutant 11048 | -8/Mines | Entered Materials 11048 | -8/Materials | Evolved 2 slots: Utility x2 11467 | -8/Materials | Garrison activated, responded to threat 11804 | -8/Materials | Discovered new exit (range 15) 12041 | -8/Materials | Build established: Tank 12684 | -8/Materials | Discovered new exit (range 16) 13077 | -8/Materials | Repaired Imp. Treads? 13169 | -8/Materials | Repaired Rocket Launcher 13317 | -8/Materials | Discovered new exit (range 3) 13389 | -8/Materials | Build established: Gunner 13397 | -8/Materials | Lost 3 parts (2n1u) 13431 | -8/Materials | Found Prototype Device 13662 | -8/Materials | Identified exit to Garrison 13663 | -8/Materials | Entered Garrison 13741 | -8/Garrison | Garrison Relay disabled 13879 | -8/Garrison | Triggered checkpoint 14115 | -8/Garrison | Triggered checkpoint 14120 | -8/Garrison | Triggered checkpoint 14303 | -8/Garrison | Garrison Relay disabled 14360 | -8/Garrison | Discovered new exit (range 13) 14373 | -8/Garrison | Discovered new exit (range 56) 14373 | -8/Garrison | Discovered new exit (range 13) 14373 | -8/Garrison | Discovered new exit (range 88) 14373 | -8/Garrison | Discovered new exit (range 34) 14430 | -8/Garrison | Build established: Scavenger-Mutant 14496 | -8/Garrison | Triggered checkpoint 14538 | -8/Garrison | Triggered checkpoint 14864 | -8/Garrison | Entered Materials 14952 | -8/Materials | Build established: Mutant 15114 | -8/Materials | Garrison activated, responded to threat 15158 | -8/Materials | Discovered new exit (range 16) 15212 | -8/Materials | Identified exit to Garrison 15236 | -8/Materials | Entered Garrison 15274 | -8/Garrison | Triggered checkpoint 15382 | -8/Garrison | Triggered checkpoint 15428 | -8/Garrison | Destroyed 10 combat bots 15471 | -8/Garrison | Triggered checkpoint 15560 | -8/Garrison | Core integrity fell below 50% 15706 | -8/Garrison | Discovered new exit (range 6) 15726 | -8/Garrison | Triggered checkpoint 15758 | -8/Garrison | Discovered new exit (range 5) 15987 | -8/Garrison | Build established: Scavenger-Mutant 16446 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16488 | -8/Garrison | Entered Materials 17453 | -8/Materials | Build established: Gunner 17608 | -8/Materials | Repaired Rocket Launcher 17641 | -8/Materials | Repaired Rocket Launcher 17698 | -8/Materials | Repaired KE Penetrator 17731 | -8/Materials | Repaired Arm. Wheel 17788 | -8/Materials | Repaired Lyr. Heavy Armor Plating 17845 | -8/Materials | Repaired Neutrino Core 17877 | -8/Materials | Repaired Arm. Wheel 17920 | -8/Materials | Discovered new exit (range 15) 17970 | -8/Materials | Entered Factory 17970 | -7/Factory | Evolved 2 slots: Utility x2 17971 | -7/Factory | Identified exit to Storage 17971 | -7/Factory | Identified Active Sensor Suite 18024 | -7/Factory | Discovered new exit (range 11) 18047 | -7/Factory | Identified exit to Factory 18195 | -7/Factory | Discovered exit to Storage (range 5) 18361 | -7/Factory | Build established: Scavenger-Skirmisher 18850 | -7/Factory | Build established: Assassin 18926 | -7/Factory | Repaired KE Penetrator 18965 | -7/Factory | Repaired Arm. Treads 19114 | -7/Factory | Assembled infested ambush trap array 19170 | -7/Factory | Destroyed 12 combat bots 19241 | -7/Factory | Identified exit to Lower Caves 19475 | -7/Factory | Build established: Tank 19815 | -7/Factory | Garrison activated, responded to threat 19958 | -7/Factory | Repaired KE Penetrator 19996 | -7/Factory | Repaired Hrd. Medium Armor Plating 20052 | -7/Factory | Repaired Lyr. Heavy Armor Plating 20156 | -7/Factory | Entered Lower Caves 20162 | -7/Lower Caves | Met a Warlord Commander 20163 | -7/Lower Caves | Learned location of Warlord (-5) 20164 | -7/Lower Caves | Found Encrypted Comm Array 20220 | -7/Lower Caves | Identified exit to Lower Caves 20293 | -7/Lower Caves | Build established: Scavenger-Tank 20437 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 20742 | -7/Lower Caves | Build established: Mutant 20991 | -7/Lower Caves | Learned Factory non-interactive machine intel 21190 | -7/Lower Caves | Entered another Lower Caves area 21215 | -7/Lower Caves | Found Alien Artifact 21215 | -7/Lower Caves | Identified Core Expander 21215 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 21797 | -7/Lower Caves | Discovered new exit (range 5) 21799 | -7/Lower Caves | Ambushed by wild Derelicts 21835 | -7/Lower Caves | Entered Zion 21916 | -7/Zion | System corruption cleaned by Quarantine Array 22137 | -7/Zion | Discovered new exit (range 11) 22396 | -7/Zion | Received a visual enhancement algorithm 22448 | -7/Zion | Visited the Megawrench Repair Shop 22763 | -7/Zion | Discovered new exit (range 5) 22765 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 22927 | -7/Zion | Given the Hacking Drone Bay 22927 | -7/Zion | Found Prototype Device 22955 | -7/Zion | Build established: Scavenger-Mutant 23487 | -7/Zion | Learned location of Data Miner (-6) 23897 | -7/Zion | Megawrench repaired 14 parts 24251 | -7/Zion | Entered Deep Caves 24522 | -7/Deep Caves | Z-Facility disabled 24541 | -7/Deep Caves | Attacked by Z-Imprinter 24564 | -7/Deep Caves | Destroyed Z-Imprinter 24610 | -7/Deep Caves | Found Prototype Protection 24610 | -7/Deep Caves | Identified Zio. Weapon Casing 24753 | -7/Deep Caves | Core integrity fell below 50% 24800 | -7/Deep Caves | Lost 3 parts (1p2u) 24951 | -7/Deep Caves | Found Zio. Weapon Casing 25101 | -7/Deep Caves | Found Prototype Protection 25101 | -7/Deep Caves | Identified Zio. Heavy Carapace 25108 | -7/Deep Caves | Found Zio. Heavy Carapace 25190 | -7/Deep Caves | Found Zio. Weapon Casing 25465 | -7/Deep Caves | Discovered new exit (range 7) 25582 | -7/Deep Caves | Build established: Gunner 26242 | -7/Deep Caves | Build established: Skirmisher 27542 | -7/Deep Caves | Spotted as-70680 27590 | -7/Deep Caves | Spotted as-13260 27696 | -7/Deep Caves | Destroyed as-70680 27876 | -7/Deep Caves | Build established: Mutant 28255 | -7/Deep Caves | Triggered Deep Caves wall 28255 | -7/Deep Caves | Spotted AS-62052 28255 | -7/Deep Caves | Spotted AS-35016 28271 | -7/Deep Caves | Destroyed AS-35016 28274 | -7/Deep Caves | Destroyed AS-62052 28289 | -7/Deep Caves | Exposed GOLEM chamber 28313 | -7/Deep Caves | Destroyed 36 combat bots 28320 | -7/Deep Caves | Core integrity fell below 20% 28339 | -7/Deep Caves | Destroyed by as-13260 with Assembled Focal Cannon Last Messages --------------- 28298_ Extracted 45 energy. 28299_ A GOLEM Unit tumbles out of the Wall Chamber. 28300_ Extracted 45 energy. 28303_ Zio. Heavy Carapace destroyed. 28304_ Extracted 45 energy. 28306_ GOLEM Unit springs to life. 28307_ as-74459 GOLEM Unit beginning Prototype Leg integration. 28308_ Extracted 45 energy. 28309_ GOLEM Unit springs to life. 28309_ Zio. Light DM Reactor destroyed. 28309_ Lrn. Proton Cannon destroyed. 28310_ Extracted 67 energy. 28310_ as-62674 GOLEM Unit beginning Prototype Leg integration. 28312_ Extracted 15 energy. 28312_ Acquired Zio. Biocell. 28313_ Zio. Light Carapace destroyed. 28316_ Arm. Treads destroyed. 28316_ Enh. Autogun destroyed. 28322_ A GOLEM Unit tumbles out of the Wall Chamber. 28322_ KE Penetrator destroyed. 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[ = ## | | ????????" b ## | | ????????" | | ????????""" / = ! | | ????????" | | ????????"" ### | | ????????" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 20 Core Shielding 20 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RiotCoordinationAxe Manual? 0 Play Time 02:53:25 Cumulative 328.9 hours Start 2022.07.18 @ 14:42:47 End 2022.07.26 @ 03:49:29 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 88 Gallery% 91 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e10c07c3-e3b8-48f3-9de7-8022a78cda00