Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 12:51:36 Player: SilentMoose Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (274) 274 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2319 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 800/800 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Hybrid Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Assault Cannon EMP Blaster Katana Katana Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Small Storage Unit Small Storage Unit Reflective Plating > --- WEAPON ----------- Grenade Launcher Great Axe > --- INVENTORY -------- Light Ion Engine Aluminum Leg Terrain Scan Processor EMP Blaster Katana Katana [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Storage Small Storage Unit Protection Reflective Plating Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 14 | 6 2 1 4 1 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 3 | 1 1 . . 1 Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 5 | 2 1 1 1 . Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 3 . 7 Power 1 | . . 1 . . Propulsion 3 | . . 1 . 2 Utility 3 | . . . . 3 Weapon 3 | . . 1 . 2 Highest Loss Streak 4 | . . 3 . 4 To Critical Strikes . | . . . . . Average Backups 6 | 4 6 6 6 7 Power . | . 1 1 . 1 Propulsion 1 | 3 3 1 . . Utility 1 | . . 1 2 1 Weapon 3 | . 1 3 3 3 Tool/Special . | . . . . . Unused Backups 12 | . 1 3 . 8 Power . | . . . . . Propulsion 4 | . 1 3 . . Utility 3 | . . . . 3 Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 65 | . 94 72 64 47 Engine 10 | . 14 9 11 9 Leg 11 | . 28 19 5 . Hover 2 | . . . 5 4 Storage 19 | . 22 22 22 15 Protection 1 | . . . . 4 Energy Gun 5 | . 14 9 4 . Ballistic Gun 1 | . 8 . . . Launcher 7 | . 5 11 11 3 Slashing Weapon 4 | . . . 5 8 Peak Build Rating 19 | 6 7 9 16 19 Average Rating 10 | 4 6 7 12 14 On Entrance 6 | . 6 7 5 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 28 | 12 19 21 24 28 Greatest Support 20 | 20 20 20 10 10 Greatest Overweight (x) 6 | 1 . 2 2 6 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 7 6 8 8 8 Average Carried 6 | 4 5 6 6 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 6 7 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 306 | 169 . . 122 15 Remotely . | . . . . . Salvage Created 260 | . . 71 72 117 Parts 15 | . . 3 4 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 8 | . . 2 2 4 Melee 6 | . . . 2 4 Guns 1 | . . 1 . . AOE 1 | . . 1 . . Classes Destroyed 4 | . . 2 . 2 Watcher 1 | . . 1 . . Swarmer 2 | . . . . 2 Grunt 5 | . . 2 2 1 Hunter 1 | . . . . 1 Best Kill Streak 2 | . . 2 2 2 Combat Bots Only 2 | . . 2 2 2 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 184 | . . 52 3 129 Missed 50 | . . 17 . 33 Hits 134 | . . 35 3 96 Projectile 134 | . . 35 3 96 Critical Strikes 6 | . . 2 . 4 Damage Taken 1655 | . . 475 33 1147 Core 645 | . . 73 11 561 Absorbed by Shields . | . . . . . Ignored by Resistances 20 | . . . . 20 Core Remaining (%) 93 | 100 100 . 79 . Volleys Fired 9 | . . 9 . . Largest 2 | . . 2 . . Hottest 86 | . . 86 . . Shots Fired 13 | . . 13 . . Gun 8 | . . 8 . . Cannon . | . . . . . Launcher 5 | . . 5 . . Special . | . . . . . Kinetic . | . . . . . Thermal 8 | . . 8 . . Explosive 5 | . . 5 . . Electromagnetic . | . . . . . Robot Hit Streak 3 | . . 3 . . Robot Miss Streak 3 | . . 3 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 23 | . . 7 3 13 Core Hits 11 | . . 5 2 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Burn 1 | . . 1 . . Sever 2 | . . . . 2 Melee Attacks 22 | . . . 4 18 Impact . | . . . . . Slashing 22 | . . . 4 18 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 901 | . . 229 160 512 Guns 43 | . . 43 . . Cannons . | . . . . . Explosions 186 | . . 186 . . Melee 672 | . . . 160 512 Ramming . | . . . . . Kinetic . | . . . . . Thermal 43 | . . 43 . . Explosive 186 | . . 186 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 672 | . . . 160 512 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 170 | . . 170 . . Average Temperature 72 | . . 72 . . Received Heat Transfer 576 | . . 216 18 342 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . 185 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 50 | . 2 31 50 40 Initial 7 | . . . . 7 Average 7 | . . 4 15 10 Influence Increases 208 | . 2 56 50 100 Destroy 0b10 Robot/C 160 | . . 40 40 80 Destroy 0b10 Robot/NC 5 | . . 5 . . Destroy Leader 32 | . . 2 10 20 Successful Hack 2 | . 2 . . . Destroy Structure 9 | . . 9 . . Influence Decreases 208 | . . 58 30 120 Entered New Map 15 | . . 2 . 13 Time Decay 113 | . . 26 30 57 Lost Part 80 | . . 30 . 50 Squads Dispatched 2 | . . 1 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . . 2 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . . 7 2 13 Peak Tracking Total 8 | . . 5 1 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 3 . 1 . Successful 4 | . 3 . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Record 2 | . 2 . . . Open Door 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 766 | 65 103 208 137 253 Spaces Moved 379 | 40 79 113 63 84 Core 37 | 7 . . . 30 Treads . | . . . . . Legs 254 | 33 79 113 24 5 Wheels . | . . . . . Hover 88 | . . . 39 49 Flight . | . . . . . Fastest Speed 50 | 50 120 120 180 150 Average Speed 168 | 126 120 160 188 232 Slowest Speed 350 | 190 120 260 260 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 4 22 18 11 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . 9 . . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 452 | 52 86 128 74 112 Wait 5 | . 4 . 1 . Move 375 | 39 78 112 62 84 Hop . | . . . . . Pick Up 15 | 7 1 3 . 4 Fast Attach 9 | 5 1 . 2 1 Attach 4 | 1 . . 2 1 Detach 2 | . . . 2 . Swap 3 | . 1 1 1 . Drop 8 | . 1 3 . 4 Fire 9 | . . 9 . . Melee 22 | . . . 4 18 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Entered another Materials area 169 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 340 | -9/Materials | Discovered new exit (range 16) 377 | -9/Materials | Entered Mines 388 | -9/Mines | Lost 3 parts (1p1n1w) 405 | -9/Mines | Met a Derelict shopkeep closing up shop 507 | -9/Mines | Discovered new exit (range 4) 514 | -9/Mines | Entered Materials 514 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 690 | -8/Materials | Core integrity fell below 50% 699 | -8/Materials | Lost 4 parts (2n1u1w) 734 | -8/Materials | Core integrity fell below 20% 767 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00673_ R-06 Scavenger collects Particle Gun. 00674_ R-06 Scavenger collects Flight Unit. 00697_ M-28 Smith repairs Y-45 Defender. 00699_ M-28 Smith fits Backup Propulsion III on Y-45 Defender. 00701_ M-28 Smith repairs Y-45 Defender Beam Rifle. 00708_ S-10 Pest destroyed. 00721_ R-06 Scavenger collects Flight Unit. 00722_ Acquired 15 matter. 00723_ R-06 Scavenger collects Lgt. Ion Engine. 00727_ Critical hit (Burn: +37). 00730_ Sml. Storage Unit destroyed. 00731_ M-28 Smith repairs Y-45 Defender Imp. Ion Engine. 00733_ Critical hit (Burn: +37). 00739_ Sml. Storage Unit destroyed. 00749_ W-25 Informer sends out distress signal. 00751_ Great Axe destroyed. 00766_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????+ #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# % *#?????#########??????????????????? | | ???????????# %=#?????# ???????????????????? | | ???????????# #?????# """"???????????????????? | | ???????????# ####### """"" #????????????????? | | ???????????# % # """"" #????????????????? | | ???????????# + #????????????????? | | ???????????# # #????????????????? | | ???????????### ## #????????????????? | | ?????????????# ## #????????????????? | | ?????????????# !!#############???????????????? | | ?????????????# ! ###### ] #???????????????? | | ?????????????# + #???????????????? | | ?????????????# #/####Y# =#???????????????? | | ?????????????# # ??# # """ #???????????????? | | ?????????????# # " ?# #?""" #???????????????? | | ?????????????# # T ?# #?""" #???????????????? | | ?????????????# # "??# #??#####???????????????? | | ?????????????# # ?# #??????????????????????? | | ?????????????# # ?# #??????????????????????? | | ?????????????# # ??# #??????????????????????? | | ?????????????# ###??# #??????????????????????? | | ?????????????# #????#@#??????????????????????? | | ???####???##?# #????# ?????????????????????? | | ???# ] ?? ?# ###### ???????????????????? | | ???# ? # # ?????????????????? | | ???# # # = #???????????????? | | ???# + + #???????????????? | | ???# """ """ # # w #???????????????? | | ???????" ""??# ## == #???????????????? | | ???????" ????## ## == #???????????????? | | ??????????????# ]] #? #???????????????? | | ??????????????# #?Y########???????????????? | | ??????????????# #?#???????????????????????? | | ??????????????# ######????????????????????? | | ??????????????# ! #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# [ #????????????????????? | | ??????????????# [! ###+##????????????????????? | | ??????????????# [ #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????+ +?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# ######?????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 800 Matter Stores 246 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Organ Harvest Challenges ------------ None Game ------ Seed BiocellLightMesh Manual? 0 Play Time 00:11:42 Cumulative 4.4 hours Start 2025.11.05 @ 11:59:30 End 2025.12.08 @ 12:51:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d182f76c-73a5-4a2f-bbe8-c63a09a30810