Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 18:02:19 Player: RD-BNK(r) Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (431) 431 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1061 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Wheel Wheel Heat Sink Medium Storage Unit Seismic Detector ECM Suite Medium Laser Light Assault Rifle Rocket Launcher Hammer Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Wheel Heat Sink Small Storage Unit Medium Storage Unit Medium Laser Mining Claw [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 1 7 5 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 5 | . 4 1 Treads 3 | . 2 1 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | 1 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 21 | . 19 27 Leg 5 | . 7 . Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 28 | . 28 28 Naked Turns . | . . . Heaviest Build 48 | 13 48 48 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 8 19 20 Most Carried 15 | 6 12 15 Average Carried 10 | 6 10 12 Final Capacity 20 | 8 20 20 Final Carried 12 | 6 12 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 627 | 224 282 121 Remotely . | . . . Salvage Created 608 | 133 354 121 Parts 27 | 5 14 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 10 4 Guns 14 | . 10 4 Classes Destroyed 5 | 2 3 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 5 | . 3 2 Grunt 9 | . 7 2 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 90 | . 42 48 Missed 13 | . 5 8 Damage Taken 1231 | . 479 752 Core 251 | . 67 184 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 5 40 20 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 127 | 10 80 37 Gun 127 | 10 80 37 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 127 | 10 80 37 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 6 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | 7 50 24 Core Hits 37 | 4 21 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 992 | 79 655 258 Guns 990 | 79 653 258 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 990 | 79 653 258 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 20 | . 20 18 Average Temperature 5 | . 4 9 Received Heat Transfer 363 | . 282 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 120 | 15 120 75 Initial 9 | . 9 1 Average 48 | 7 58 23 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 26 8 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 16 | . 16 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Prototype ID Bank 4 | . 4 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 3 | . 3 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 4 | . 4 . Reject 2 | . 2 . Recyclers 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2285 | 59 1651 575 Spaces Moved 819 | 20 587 212 Core . | . . . Treads 615 | . 403 212 Legs 180 | 20 160 . Wheels 24 | . 24 . Hover . | . . . Flight . | . . . Fastest Speed 110 | 120 110 240 Average Speed 228 | 120 228 240 Slowest Speed 260 | 120 260 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 3 96 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1103 | 44 813 246 Wait 193 | 19 169 5 Move 817 | 19 586 212 Hop . | . . . Pick Up 10 | . 6 4 Fast Attach 2 | 1 1 . Attach 5 | . . 5 Detach 1 | . 1 . Swap 6 | . 6 . Drop 3 | . 3 . Fire 65 | 5 40 20 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [Sub]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 60 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 7) 762 | -10/Materials | Discovered new exit (range 8) 912 | -10/Materials | Discovered new exit (range 16) 1244 | -10/Materials | Discovered new exit (range 4) 1711 | -10/Materials | Entered Mines 1748 | -10/Mines | Found a hidden stash of uninstalled traps 1867 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2259 | -10/Mines | Assembled infested the area 2277 | -10/Mines | Core integrity fell below 50% 2279 | -10/Mines | Core integrity fell below 20% 2286 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02036_ Acquired 13 matter. 02041_ Acquired Lgt. Assault Rifle. 02042_ Searching scrap... 02042_ Found Med. Matter Pod. 02042_ Found 15 Matter. 02043_ Acquired 15 matter. 02167_ S-10 Pest destroyed. 02172_ Acquired 17 matter. 02189_ R-06 Scavenger collects Lgt. Assault Rifle. 02259_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02272_ C-30 ARC bursts open, deploying its payload. 02272_ D-53 Grenadier unfolds itself. 02274_ Lgt. Treads destroyed. 02278_ Assault Rifle destroyed. 02280_ The unstable cave ceiling collapses. 02280_ D-53 Grenadier destroyed. 02282_ Lgt. Assault Rifle destroyed. 02283_ The unstable cave ceiling collapses. 02286_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????###### ##???? | | ?????????????????????????????###### ###???? | | ????????????????????????????#### ######? | | ???????????????????????????? ## ###### | | ??????????????????????????? ### | | ??????????????????????????? ### [ | | ???????????????????????????? ##### * | | ????????????????????????????????### ### | | ?????????????????????????????????### ##### | | ?????????????????????????????????##### ######## | | ??????????????????????????????????#### #####?## | | ????????????????????????????? ?????## ##????### | | ????????????????????????????? ?????## ##????##### | | ???????????????????????????## ##?#### ##?????#### | | ???????????????????????????## ##?#### ##???????## | | ???????????????????????????## ##?## ##????????# | | ????????????????????######## ##?## ####????????? | | ????????????????????######## ##?## ####????????? | | ???????????????????? ## ##?## ##??????????# | | ????????????????????? ## ##?## ##??????##### | | ???????????????????? ##### ## ##?## ##??????##### | | ??????????????????? ### # ##?## ##??????## | | ???????????????????### ##?## ##??????## | | ???????????????????## ##### ##??????#### | | ???????????????????### ##### ##??????##### | | ???????????????????## @ ##????????### | | ???????????????????## d ########??????????? | | ???????????????????## #########??????????? | | ???????????????????### ####????????????????? | | ???????????????????#### ####?????????????????? | | ????????????????????###########??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicRelayCharge Manual? 0 Play Time 00:15:43 Cumulative 86.4 hours Start 2024.04.25 @ 17:43:05 End 2024.04.25 @ 18:02:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f0132dc-759e-46b2-bf0f-c0a8e24cdcb7