Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 23:31:27 Player: Sunvar Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (125) 625 Value Destroyed (3280) 3280 Prototype IDs (75) 1500 Alien Tech Used (2) 400 Bonus (3253) 3253 TOTAL SCORE: 19358 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 355 Follower Combat Kills 685 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -487 Cogmind --------- Core Integrity 0/1600 Matter 99/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor High-powered Disruptor Cannon Z-bomb Delivery System Improved Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Experimental Coolant Injector Machine Analyzer Enhanced Optical Array Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Experimental Core Shielding Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Z-bomb Delivery System Plasma Lance > --- INVENTORY -------- Light Quantum Reactor High-powered Disruptor Cannon Improved Datajack Plasma Cutter [Rating: 146] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Lance Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Z-bomb Delivery System Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 1 Utility 11 | . . . 1 . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 244 | 7 10 2 39 4 2 2 13 32 30 1 . 6 . 9 3 . . 3 12 1 2 6 2 9 9 4 7 4 25 Power 24 | 1 2 1 2 . . . 2 1 3 . . . . 3 . . . . 3 . . . 1 1 . . . 2 2 Engine 7 | 1 2 . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Core 14 | . . 1 1 . . . . 1 3 . . . . 2 . . . . 3 . . . 1 1 . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 60 | 2 2 . 16 2 . 1 2 7 11 . . . . . . . . . 1 . . 2 . 1 1 1 2 1 8 Treads 26 | . 1 . 14 1 . 1 2 7 . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wheel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . 2 . . . . . 11 . . . . . . . . . 1 . . 1 . 1 1 1 2 1 8 Utility 82 | 2 2 1 7 2 . 1 3 6 12 . . 1 . 5 3 . . 3 5 1 2 3 . 4 2 3 2 1 11 Device 47 | 1 1 . 2 1 . 1 3 2 5 . . . . 2 3 . . 2 2 1 2 2 . 2 1 2 1 1 10 Storage 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Hackware 12 | . . . . . . . . . 4 . . 1 . 2 . . . 1 2 . . 1 . . 1 . . . . Protection 15 | . . . 5 1 . . . 4 2 . . . . . . . . . . . . . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 4 . 14 . 2 . 6 18 4 1 . 5 . 1 . . . . 3 . . 1 1 3 6 . 3 . 4 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . 5 . 1 . 2 1 . . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 13 | 1 2 . 3 . . . 1 6 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . 2 . 1 . 1 2 2 . . . . . . . . . 2 . . . 1 . . . . . . Launcher 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 9 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . . 3 . . . 1 Impact Weapon 8 | . 1 . 3 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . 2 . . . . . Piercing Weapon 8 | . . . . . . . . . 1 . . 2 . . . . . . 1 . . . . 1 . . 1 . 2 Special Melee Weapon 7 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . 3 . . . . Unidentified Prototypes 19 | . 1 . 2 . . . . . 2 . . 1 . 1 . . . . . . . 3 . . . 2 4 . 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 32 | . 1 . 2 . . . . 2 1 . . . . . . . . . . 1 . . 1 2 . . . . 22 Power 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Propulsion 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 6 Utility 15 | . . . 1 . . . . 1 1 . . . . . . . . . . 1 . . . 1 . . . . 10 Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 8 | . 1 . 1 . . . . 1 1 . . . . . . . . . . 1 . . 1 2 . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 97 99 100 87 100 99 93 99 100 100 99 100 97 100 100 100 99 100 98 99 99 100 96 95 95 85 80 61 Engine 4 | . 13 5 3 11 11 11 9 6 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . 6 7 . . . . 2 7 7 7 7 7 13 13 13 13 13 11 11 11 11 11 9 10 9 9 3 . Treads 17 | . 11 14 33 22 22 22 36 35 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 11 14 . 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . 30 30 30 30 30 26 26 26 26 26 29 29 29 28 29 25 22 24 24 21 16 Device 12 | . 14 14 10 11 11 11 17 18 12 7 7 7 7 6 6 6 6 5 6 4 4 4 5 6 8 9 4 8 12 Storage 6 | . 14 14 11 11 11 11 9 9 . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . 6 7 7 7 7 6 6 6 6 6 9 11 11 11 11 13 15 14 14 13 8 Hackware 9 | . . . . . . . . . 19 30 30 29 30 30 33 33 33 33 29 29 29 29 29 25 21 19 19 17 8 Protection 5 | . . . 10 11 11 11 9 8 5 . . . . . . . . . . . . . . . 1 3 3 4 3 Energy Gun 1 | . 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 10 11 5 11 1 2 . . . . . . . . . . . . . . . . . . 3 . . Ballistic Gun 4 | . 13 14 8 11 . . . 6 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . 5 11 8 1 3 . . . . . . . . . 3 5 5 . 4 1 . . . . . Impact Weapon 1 | . . . . . . . 7 . 3 5 . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 6 7 7 11 15 11 6 6 6 6 5 5 5 5 5 8 10 9 4 4 5 Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 89 | 12 89 89 64 64 65 66 68 72 23 13 13 13 13 19 21 19 19 19 28 26 26 18 26 29 23 24 36 37 41 Greatest Support 100 | 20 20 10 66 12 12 12 80 100 23 23 23 23 23 23 23 23 23 23 29 29 29 30 29 29 28 35 40 41 60 Greatest Overweight (x) 8 | 2 8 8 1 5 5 5 . 1 1 . . . . . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . 3 5 . 4 4 5 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 15 21 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 13 14 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 12 | 3 9 12 19 20 19 19 19 19 5 5 5 4 5 4 5 4 5 5 4 4 5 5 4 4 3 4 4 4 4 Final Capacity 25 | 8 25 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 5 13 14 20 20 20 19 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 5 5 5 5 Class Distribution -------------------- 32% | Mutant 26% | Scavenger-Mutant 22% | Hacker-Sprinter 6% | Hacker-Scout 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Matter Collected 3433 | 276 137 228 754 68 . 75 184 454 235 54 . . . 166 20 10 . 10 130 20 21 . 26 74 186 10 . 81 214 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5069 | 22 276 206 1584 155 . . 202 1033 153 . . . . 476 32 . . . 149 . 19 . 47 . 41 114 92 81 387 Parts 296 | 4 19 5 106 11 . . 18 66 11 . . . . 17 2 . . . 8 . 1 . 2 . 1 5 2 9 9 Haulers Intercepted 19 | . . . 6 . . . 1 . 1 . . . . 4 . . . . 1 . . . . . . 1 1 . 4 Recyclers Shooed 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Combat Hostiles Destroyed 74 | . 5 . 27 4 . . 7 24 . . . . . . . . . . . . 1 . 2 . . . . . 4 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Guns 32 | . 4 . 4 2 . . 4 18 . . . . . . . . . . . . . . . . . . . . . Cannons 31 | . . . 19 2 . . 3 6 . . . . . . . . . . . . 1 . . . . . . . . AOE 9 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Classes Destroyed 17 | 1 3 1 5 1 . . . 4 . . . . . 1 1 . . . . . . . . . . . . . . Worker 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 19 | . . . 6 . . . 1 . 1 . . . . 4 . . . . 1 . . . . . . 1 1 . 4 Recycler 6 | . . 3 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 7 | . . . 1 . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . 1 . Watcher 13 | . 1 . 5 . . . . 1 3 . . . . 1 . . . . . . . . . . 1 . . 1 . Swarmer 26 | . . . 8 . . . 7 4 . . . . . . . . . . . . 1 . 2 . . . . . 4 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Grunt 21 | . 5 . 10 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 8 . . . . 7 . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 2 1 5 2 . . 4 5 1 . . . . 2 1 . . . 1 . 1 . 2 . 1 1 1 3 5 Combat Bots Only 5 | . 2 . 5 2 . . 4 5 . . . . . . . . . . . . 1 . 2 . . . . . 4 Max Kills in Single Turn 4 | 1 1 1 4 1 . . 1 1 1 . . . . 1 1 . . . 1 . 1 . 1 . 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Hostile Shots Fired 648 | . 21 . 107 10 . . 32 89 24 . . . . 13 11 2 . 10 6 4 10 . 39 13 2 . 3 . 252 Missed 259 | . 7 . 20 1 . . 5 17 19 . . . . 11 3 1 . 4 5 2 3 . 21 7 . . 2 . 131 Damage Taken 7793 | . 270 . 1202 110 . . 221 965 117 . . . . 5 145 13 . 108 101 60 142 . 370 142 64 . 18 . 3740 Core 2307 | . 102 . 131 . . . 9 107 12 . . . . 5 89 13 . 65 . . 21 . 116 . 34 . . . 1603 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 Regen/Repaired (Parts) 242 | . 12 . 105 . . . . . 25 . . . . . . . . . . . . . . 100 . . . . . Core Remaining (%) 85 | 100 . 59 . . . 67 . 78 . . . . 98 . . . . 79 . . . . 77 . 97 . 100 100 . Volleys Fired 178 | 8 18 8 94 7 . 1 11 25 . . . . . . . . . . . . 2 . . . . . . . 4 Largest 2 | 1 2 2 2 2 . 2 2 2 . . . . . . . . . . . . 1 . . . . . . . 1 Hottest 110 | 20 76 76 103 91 . 107 107 107 . . . . . . . . . . . . 57 . . . . . . . 110 Shots Fired 424 | 8 35 16 189 15 . 3 31 121 . . . . . . . . . . . . 2 . . . . . . . 4 Gun 229 | 8 35 16 73 7 . . 12 78 . . . . . . . . . . . . . . . . . . . . . Cannon 191 | . . . 115 8 . 3 19 43 . . . . . . . . . . . . 2 . . . . . . . 1 Launcher 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 260 | 8 18 8 94 7 . 2 22 99 . . . . . . . . . . . . 2 . . . . . . . . Thermal 155 | . 12 8 94 8 . 1 9 22 . . . . . . . . . . . . . . . . . . . . 1 Explosive 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Electromagnetic 6 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 21 | 3 7 5 12 5 . 1 4 21 . . . . . . . . . . . . 1 . . . . . . . 1 Robot Miss Streak 4 | 2 3 2 4 3 . 1 3 3 . . . . . . . . . . . . 1 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 85 | . . . . . . . 12 73 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 386 | 4 18 10 120 8 . 1 17 122 11 . . . . 20 2 . . . 6 . 2 3 3 . 22 1 1 4 11 Core Hits 145 | 3 9 4 51 5 . . 9 35 4 . . . . 7 1 . . . 1 . . . 2 . 1 1 . 2 10 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . . . . . 1 1 1 . . . . 2 . . . . . . 1 . . . . . 1 1 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Impale 6 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 1 1 Melee Attacks 309 | . 1 . 5 . . . 14 24 29 4 . 1 . 49 2 . . 10 25 6 3 3 8 16 24 2 15 6 62 Impact 24 | . 1 . 5 . . . 14 2 1 1 . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . . 1 2 . . 9 8 . . . . 9 . . . . . Piercing 209 | . . . . . . . . . 28 3 . 1 . 48 . . . 1 17 6 3 . 8 7 2 2 15 6 62 Sneak Attacks 71 | . . . . . . . 1 23 2 . . . . 9 1 . . . 2 . 1 3 . . 21 1 1 2 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . . . . Damage Inflicted 11233 | 30 279 160 2405 144 . 20 527 2477 613 . . . . 1268 169 . . . 498 . 113 . 104 . 41 117 142 240 1886 Guns 3001 | 30 225 160 566 60 . . 219 1741 . . . . . . . . . . . . . . . . . . . . . Cannons 2633 | . . . 1606 84 . 20 210 678 . . . . . . . . . . . . 35 . . . . . . . . Explosions 1401 | . 54 . 226 . . . . . . . . . . . . . . . . . . . . . . . . . 1121 Melee 4150 | . . . . . . . 98 58 613 . . . . 1268 169 . . . 498 . 78 . 104 . 41 117 142 240 724 Ramming 48 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 41 Kinetic 3445 | 30 67 56 764 60 . . 347 2086 . . . . . . . . . . . . 35 . . . . . . . . Thermal 2279 | . 175 104 1408 84 . 20 82 333 . . . . . . . . . . . . . . . . . . . . 73 Explosive 1274 | . . . 226 . . . . . . . . . . . . . . . . . . . . . . . . . 1048 Electromagnetic 37 | . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 202 | . . . . . . . 98 58 46 . . . . . . . . . . . . . . . . . . . . Slashing 312 | . . . . . . . . . . . . . . . 169 . . . 143 . . . . . . . . . . Piercing 3636 | . . . . . . . . . 567 . . . . 1268 . . . . 355 . 78 . 104 . 41 117 142 240 724 Highest Corruption 10 | . . . 2 2 2 5 . 1 . . . . . . . . . . 1 1 1 1 2 1 1 . . . 10 Average Corruption 2 | . . . 2 2 2 2 . 1 . . . . . . . . . . 1 1 1 1 1 1 1 . . . 7 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 83 | . . . 19 9 3 6 . 11 . . . . . . . . . . . 2 1 1 3 . 3 . . . 25 Message Errors 17 | . . . 2 1 . 1 . 2 . . . . . . . . . . . . . . 2 . 2 . . . 7 Matter Fused 24 | . . . 7 3 . 4 . 2 . . . . . . . . . . . . . 1 . . . . . . 7 Heat Flow Errors 7 | . . . 1 1 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 Energy Discharges 14 | . . . 6 1 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . 3 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . 1 . 1 . . 1 . . . . . . . . . . . 1 . . 1 . . . . . 5 Data Loss (major) 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Misfires 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1009 | . . . 52 . . . . 65 28 . . . . 177 69 . . . 194 . 33 . 15 . . . 99 66 211 Projectiles 73 | . . . 11 . . . . 29 . . . . . . . . . . . . 33 . . . . . . . . Explosions 41 | . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 895 | . . . . . . . . 36 28 . . . . 177 69 . . . 194 . . . 15 . . . 99 66 211 Knockbacks 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 97 | . 44 . 36 . . . . . . . . . . . . . . . . . . . . . . . . . 17 Shots 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Targets Rammed 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 147 15 378 177 93 . . 193 213 . . . . . 17 . . 8 179 153 205 145 196 30 20 2 56 . 90 Average Temperature 57 | . 45 10 84 76 55 . . 82 15 . . . . . 8 . . 6 51 42 96 48 79 10 10 2 19 . 37 Received Heat Transfer 1089 | . 99 . 489 78 . . . 126 12 . . . . . 39 . . 12 . 12 27 . 18 18 15 . 9 . 135 Effects 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4083 | . 383 222 2590 148 . 37 148 555 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Peak Influence 1719 | 5 128 15 489 259 . . 137 1270 744 . . . . 104 . . . . 188 . . . . 264 701 285 1719 1118 766 Initial 1100 | . 3 . . 134 . . . . 666 . . . . . . . . . 159 . . . . 72 128 278 159 1100 423 Average 295 | . 68 . 218 183 . . 22 521 588 . . . . 31 . . . . 82 . . . . 151 256 283 1647 972 609 Maximum Alert Level 5 | . . . 2 1 . . . 4 3 . . . . . . . . . . . . . . 1 3 1 5 4 3 Low Security (%) 56 | 100 100 100 59 42 . 100 100 26 . . . . . 100 . . . . 100 . . . . 73 62 . . . . Level 1 11 | . . . 26 57 . . . 18 . . . . . . . . . . . . . . . 26 8 100 . . . Level 2 21 | . . . 14 . . . . 23 91 . . . . . . . . . . . . . . . 24 . . 20 81 Level 3 7 | . . . . . . . . 25 8 . . . . . . . . . . . . . . . 5 . . 12 18 Level 4 1 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 66 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 31 | . 1 . 1 . . . 4 . 3 . . . . 2 . . . . 2 . . . . 2 1 . 6 . 9 Investigation 4 | . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Extermination 7 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . 2 Reinforcement 9 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 5 Assault 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Distress Signals 11 | . 2 . 4 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 13 . 44 5 . . 11 34 6 . . . . 6 8 3 . 2 5 4 10 . 13 10 3 . 23 2 89 Peak Tracking Total 19 | . 3 . 5 2 . . 6 4 2 . . . . 2 4 3 . 2 3 3 6 . 6 7 2 . 19 2 14 Tactical Retreats 39 | . . . 1 1 . . . 3 1 . . . . 3 3 1 . 1 . 2 1 . 3 2 . . . . 17 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Traps Triggered 15 | . 2 . 3 . . . . 4 2 . . . . . . . . . 1 . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . 3 4 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . 1 . . . . 2 2 . . . . . 2 . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 2 2 2 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Machines Disabled 11 | . . . 3 . . . . 1 . . . . . . . . . . 1 . . . . 2 . . 2 . 2 Max in Single Turn 1 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . . . 5 . . . . . . . . . . . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Machines Accessed 82 | . 5 1 8 . 2 . 6 4 15 1 . . . 7 . . 3 . 7 . . 9 . 3 2 1 . 3 5 Terminals 51 | . 4 1 6 . . . 4 4 9 . . . . 6 . . . . 5 . . . . 2 2 . . 3 5 Fabricators 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Recycling Units 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Total Hacks 236 | . 8 1 22 . 2 . 14 8 31 1 . . . 27 . . 19 . 18 . . 48 . 9 5 1 . 13 9 Successful 161 | . 5 . 11 . 2 . 10 3 13 1 . . . 12 . . 19 . 16 . . 48 . 7 4 1 . 6 3 Failed 74 | . 3 1 11 . . . 4 5 18 . . . . 14 . . . . 2 . . . . 2 1 . . 7 6 Catastrophic 14 | . 1 . 2 . . . 1 1 5 . . . . 2 . . . . . . . . . . . . . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 89 | . 2 . 6 . 1 . 8 . 21 . . . . 19 . . . . 11 . . . . . 5 . . 8 8 Terminals 130 | . 6 1 16 . . . 10 8 20 . . . . 23 . . . . 15 . . . . 4 5 . . 13 9 Fabricators 9 | . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . Repair Stations 17 | . 2 . 6 . . . . . 4 . . . . . . . . . . . . . . 5 . . . . . Recycling Units 7 | . . . . . . . 3 . 2 . . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Terminal Hacks 126 | . 2 . 6 . 2 . 6 3 4 1 . . . 8 . . 19 . 11 . . 48 . 3 4 . . 6 3 Record 40 | . . . . . 1 . . . . . . . . . . . 3 . . . . 36 . . . . . . . Part Schematic 18 | . . . . . . . . . . . . . . 1 . . 10 . 3 . . 4 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 6 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . 1 Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Unreport Threat 11 | . . . 2 . . . 2 . . . . . . 1 . . . . 3 . . . . . . . . 3 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disarm Traps 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Transport Status 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 6 | . . . 2 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . 4 . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . Scan Component 7 | . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . Repair 6 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Report Inventory 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 14 | . 1 . 1 . . . 2 . 5 . . . . 2 . . . . 3 . . . . . . . . . . Terminals 9 | . 1 . 1 . . . 2 . 1 . . . . 2 . . . . 2 . . . . . . . . . . Assimilate 6 | . . . . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 51 | . 3 . 6 . . . 4 3 13 . . . . 8 . . . . 3 . . . . 2 2 . . 3 4 Full Trace Events 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . . . . 15 . 1 . . 10 . 3 . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Time 217 | . 26 . 64 . . . . . 70 . . . . . . . . . . . . . . 57 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . 13 . . . . . . . . . . . . . . . . 13 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Total Allies 35 | . . . . 1 . . 1 13 1 . . 4 . 1 . . . . 1 . . . . . 13 . . . . Largest Group 11 | . . . . 1 1 . 1 10 . . . 4 . 1 . . . . 1 . . . . . 11 . . . . Highest-Rated Group 582 | . . . . 31 31 . 10 123 . . . 87 . 26 . . . . 26 . . . . . 582 . . . . Highest-Rated Ally 68 | . . . . 31 31 . 10 21 . . . 28 . 26 . . . . 26 . . . . . 68 . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 101 | . . . . . . . . 68 . . . . . . . . . . . . . . . . 33 . . . . Total Damage 3538 | . . . . . . . . 1094 . . . . . . . . . . . . . . . . 2444 . . . . Kills 30 | . . . . . . . . 16 . . . . . . . . . . . . . . . . 14 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . . . 1 1 . 2 2 . 1 . 2 2 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Turns Passed 14966 | 91 821 841 2393 468 330 419 1234 2442 1127 98 28 323 64 742 156 120 26 192 440 277 133 89 107 311 435 44 195 124 896 Spaces Moved 18074 | 53 384 474 951 265 208 251 545 1224 2218 309 101 969 238 1784 472 438 96 533 1114 601 406 287 326 563 673 100 484 253 1754 Core 81 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Treads 2720 | . . . 951 . . . 545 1224 . . . . . . . . . . . . . . . . . . . . . Legs 109 | 46 61 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Wheels 1521 | . 323 474 . 265 208 251 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13643 | . . . . . . . . . 2218 309 101 969 238 1784 472 438 96 533 1114 601 406 285 326 563 673 100 484 253 1680 Fastest Speed 19 | 50 95 80 160 150 150 165 160 160 27 27 27 27 27 27 27 27 27 27 24 24 24 24 24 24 23 21 21 25 19 Average Speed 58 | 117 137 166 172 164 156 165 160 160 27 27 27 27 27 27 27 27 27 27 24 24 24 24 24 25 24 22 24 25 29 Slowest Speed 240 | 150 200 200 240 165 165 165 160 240 104 27 27 27 27 27 27 27 27 27 24 24 24 120 24 93 26 23 26 26 50 Overloaded Moves 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . . 7 . . . 2 7 1 . . . . . . . . 11 . . 2 . 19 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 50 | 4 57 95 77 53 59 48 27 97 53 48 26 84 52 34 65 75 70 70 25 69 63 62 55 13 35 3 64 9 37 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 10 | . . 1 . . 1 . . . 1 1 . 1 . . . 1 . . . . 1 3 . . . . . . . Known Exits Taken 21 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . 3 . . . 3 1 2 . . 5 3 . 5 . 2 3 . . . . . . . . Spaces Dug 133 | . 1 . 3 . . . 9 . 10 3 . . . 15 . . . 8 14 6 2 . 4 9 . . 10 1 38 Terrain Destroyed 196 | . 3 . 11 . . . 20 19 10 3 . . . 15 . . . 8 14 6 3 . 4 9 . . 10 1 60 Melee 133 | . 1 . 3 . . . 9 . 10 3 . . . 15 . . . 8 14 6 2 . 4 9 . . 10 1 38 Projectile 31 | . . . . . . . 11 19 . . . . . . . . . . . . 1 . . . . . . . . AOE 32 | . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Total 21457 | 72 642 511 1516 283 212 254 864 1587 2710 318 100 1027 235 1959 495 439 95 566 1252 723 433 302 341 693 896 118 537 304 1973 Wait 2280 | . 210 15 361 2 . . 264 186 378 1 . 45 . 119 18 . . 19 92 114 20 . 6 113 168 9 2 35 103 Move 17951 | 52 383 473 950 264 207 250 545 1221 2204 308 100 968 233 1769 469 437 95 532 1113 600 405 286 325 542 672 99 479 252 1718 Hop 44 | . . . . . . . . . 6 . . . 2 7 1 . . . . . . . . 9 . . 2 . 17 Pick Up 112 | 5 12 11 29 1 1 . 8 15 7 2 . 2 . 4 . 1 . . 2 1 . . . 2 1 2 2 2 2 Fast Attach 122 | 7 4 1 12 1 2 . 2 10 15 1 . 3 . 6 1 . . 3 6 . 2 7 . 6 2 4 5 2 20 Attach 42 | . 3 1 4 . . . 5 4 7 . . . . 3 . . . . 2 . . . 1 2 3 . 2 . 5 Detach 28 | . 1 . 1 2 . . . 3 2 . . 1 . 4 1 . . 1 3 . . 1 . . 3 . 2 . 3 Swap 82 | . 3 . 23 3 . 2 6 18 8 . . 3 . . 2 . . . 4 1 . 1 1 1 4 . . 2 . Drop 190 | . 7 2 36 3 2 1 9 29 37 3 . 4 . 6 1 1 . 2 7 1 1 4 . 5 . 3 10 5 11 Fire 178 | 8 18 8 94 7 . 1 11 25 . . . . . . . . . . . . 2 . . . . . . . 4 Melee 288 | . 1 . 5 . . . 14 24 28 3 . 1 . 41 2 . . 9 23 6 3 3 8 13 23 1 15 6 59 Ram 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 18 . . . . . . . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 22 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 70 | . . . . . . . . 30 . . . . . . . . . . . . . . . . 20 . . . 20 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 11) 684 | -10/Materials | Repaired Lgt. Ion Engine 765 | -10/Materials | Discovered new exit (range 7) 913 | -10/Materials | Entered Mines 1108 | -10/Mines | Discovered new exit (range 16) 1348 | -10/Mines | Learned Materials stockpile data 1685 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1709 | -10/Mines | Discovered new exit (range 15) 1738 | -10/Mines | Learned location of Storage (-8) 1754 | -10/Mines | Entered Materials 1754 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2942 | -9/Materials | Discovered new exit (range 6) 3412 | -9/Materials | Discovered new exit (range 6) 3437 | -9/Materials | Build established: Scavenger-Mutant 3516 | -9/Materials | Repaired Lgt. Nuclear Core 3659 | -9/Materials | Repaired Lgt. Armor Plating 3876 | -9/Materials | Discovered new exit (range 16) 4011 | -9/Materials | Build established: Mutant 4147 | -9/Materials | Entered Mines 4366 | -9/Mines | Discovered new exit (range 14) 4473 | -9/Mines | Discovered new exit (range 10) 4484 | -9/Mines | Received a Mining Laser from a helpful Derelict 4603 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4603 | -9/Mines | Discovered new exit (range 5) 4615 | -9/Mines | Entered Exiles 4615 | -9/Exiles | Accompanied by 1 ally 4653 | -9/Exiles | Met 8R-AWN 4681 | -9/Exiles | Met EX-HEX 4723 | -9/Exiles | Met EX-BIN 4740 | -9/Exiles | Aligned with FarCom system 4741 | -9/Exiles | Given EX-Vault access code 4777 | -9/Exiles | Opened EX-Vault 4786 | -9/Exiles | Found AWS/Gauss 4824 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4874 | -9/Exiles | Met EX-DEC 4881 | -9/Exiles | Learned location of Zion (-7) 4932 | -9/Exiles | Discovered new exit (range 10) 4945 | -9/Exiles | Left Exiles lab with AWS/Gauss 4945 | -9/Exiles | Entered Mines 5018 | -8/Mines | Discovered new exit (range 5) 5364 | -8/Mines | Entered Materials 5364 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5365 | -8/Materials | Identified exit to Factory 5654 | -8/Materials | Build established: Scavenger-Mutant 5757 | -8/Materials | Garrison activated, responded to threat 6589 | -8/Materials | Identified exit to Garrison 6598 | -8/Materials | Entered Garrison 6598 | -8/Garrison | Accompanied by 1 ally 6649 | -8/Garrison | Phase Generator disabled 6669 | -8/Garrison | P-60 Hacker assimilated allied Technician 3a 6856 | -8/Garrison | Garrison Relay disabled 6929 | -8/Garrison | Garrison Relay disabled 7186 | -8/Garrison | Triggered checkpoint 7218 | -8/Garrison | Triggered checkpoint 7226 | -8/Garrison | Triggered checkpoint 7270 | -8/Garrison | Lost 9 allies 7324 | -8/Garrison | Triggered checkpoint 7374 | -8/Garrison | Triggered checkpoint 7557 | -8/Garrison | Discovered exit to Factory (range 14) 7656 | -8/Garrison | Learned Factory security intel 7914 | -8/Garrison | Triggered checkpoint 8077 | -8/Garrison | Triggered checkpoint 8144 | -8/Garrison | Discovered exit to Factory (range 13) 8346 | -8/Garrison | Triggered checkpoint 8415 | -8/Garrison | Spotted B-75 Beast 8426 | -8/Garrison | Destroyed B-75 Beast 8661 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8762 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8886 | -8/Garrison | Triggered checkpoint 9005 | -8/Garrison | Discovered exit to Factory (range 12) 9040 | -8/Garrison | Entered Factory 9040 | -7/Factory | Evolved 2 slots: Utility x2 9443 | -7/Factory | Build established: Hacker-Sprinter 9609 | -7/Factory | Discovered new exit (range 5) 9610 | -7/Factory | Identified exit to Lower Caves 9765 | -7/Factory | Repaired Imp. Cesium-ion Thruster 10016 | -7/Factory | Cargo convoy interrupted 10167 | -7/Factory | Entered Lower Caves 10173 | -7/Lower Caves | Met a Warlord Commander 10174 | -7/Lower Caves | Learned location of Warlord (-4) 10175 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10176 | -7/Lower Caves | Found Encrypted Comm Array 10196 | -7/Lower Caves | Encountered a Warlord checkpoint 10262 | -7/Lower Caves | Discovered new exit (range 8) 10264 | -7/Lower Caves | Identified exit to Lower Caves 10265 | -7/Lower Caves | Entered another Lower Caves area 10286 | -7/Lower Caves | Spotted B-75 Beast 10289 | -7/Lower Caves | Discovered new exit (range 15) 10290 | -7/Lower Caves | Encountered a Warlord checkpoint 10292 | -7/Lower Caves | Identified exit to Zion 10293 | -7/Lower Caves | Entered Zion 10302 | -7/Zion | Gained Derelict followers 10361 | -7/Zion | Learned location of Data Miner (-6) 10369 | -7/Zion | Found Prototype Special Weapon 10369 | -7/Zion | Identified RU-N14's Throwing Claymores 10387 | -7/Zion | Learned Factory trap positions 10414 | -7/Zion | Found CR-A16's Pointy Stick 10431 | -7/Zion | Visited the Megawrench Repair Shop 10497 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10563 | -7/Zion | Rebuked by Imprinter 10612 | -7/Zion | Discovered new exit (range 16) 10616 | -7/Zion | Identified exit to Proximity Caves 10616 | -7/Zion | Entered Proximity Caves 10662 | -6/Proximity Caves | Identified exit to Factory 10680 | -6/Proximity Caves | Entered Factory 10680 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10681 | -6/Factory | Loaded intel: 104 trap records 10715 | -6/Factory | Spotted B-75 Beast 10754 | -6/Factory | Identified exit to Lower Caves 10754 | -6/Factory | Central database locked down 11083 | -6/Factory | Fabricated Imp. Hacking Suite? 11105 | -6/Factory | Discovered new exit (range 14) 11227 | -6/Factory | Identified exit to Factory 11302 | -6/Factory | Joined by Warlord Dakka squad 11399 | -6/Factory | Joined by Warlord Infantry squad 11416 | -6/Factory | Discovered exit to Factory (range 4) 11422 | -6/Factory | Entered Lower Caves 11443 | -6/Lower Caves | Lost 3 allies 11452 | -6/Lower Caves | Learned 4 Factory zone layouts 11471 | -6/Lower Caves | Learned Factory emergency access door positions 11569 | -6/Lower Caves | Encountered a Warlord checkpoint 11570 | -6/Lower Caves | Discovered new exit (range 16) 11574 | -6/Lower Caves | Identified exit to Lower Caves 11578 | -6/Lower Caves | Entered another Lower Caves area 11585 | -6/Lower Caves | Discovered exit to Factory (range 6) 11598 | -6/Lower Caves | Encountered a Warlord checkpoint 11621 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11695 | -6/Lower Caves | Discovered new exit (range 11) 11698 | -6/Lower Caves | Identified exit to Data Miner 11698 | -6/Lower Caves | Entered Data Miner 11698 | -6/Data Miner | Discovered new exit (range 6) 11704 | -6/Data Miner | Met Data Miner 11715 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11718 | -6/Data Miner | Received God Mode back door access code from Data Miner 11724 | -6/Data Miner | Identified exit to Proximity Caves 11724 | -6/Data Miner | Entered Proximity Caves 11744 | -5/Proximity Caves | Learned Factory terminal intel 11765 | -5/Proximity Caves | Spotted B-75 Beast 11897 | -5/Proximity Caves | Spotter reported a threat 11916 | -5/Proximity Caves | Entered Factory 11916 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11919 | -5/Factory | Loaded intel: 27 terminal locations 12234 | -5/Factory | Identified exit to Upper Caves 12234 | -5/Factory | Identified exit to Extension 12356 | -5/Factory | Entered Upper Caves 12363 | -5/Upper Caves | Learned 8 Factory zone layouts 12364 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12389 | -5/Upper Caves | Build established: Wizard-Scout 12494 | -5/Upper Caves | Spotted B-75 Beast 12623 | -5/Upper Caves | Discovered new exit (range 14) 12626 | -5/Upper Caves | Identified exit to Upper Caves 12633 | -5/Upper Caves | Entered another Upper Caves area 12727 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12763 | -5/Upper Caves | Discovered new exit (range 14) 12764 | -5/Upper Caves | Learned location of 2 exits from Factory 12765 | -5/Upper Caves | Identified exit to Zhirov 12766 | -5/Upper Caves | Entered Zhirov 12768 | -5/Zhirov | Discovered new exit (range 3) 12769 | -5/Zhirov | Identified exit to Proximity Caves 12773 | -5/Zhirov | Met Zhirov 12782 | -5/Zhirov | Learned location of Quarantine (-2) 12782 | -5/Zhirov | Learned location of Testing (-3) 12782 | -5/Zhirov | Learned location of Command (-1) 12787 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12791 | -5/Zhirov | Found Alien Artifact 12791 | -5/Zhirov | Identified Transdimensional Reconstructor 12791 | -5/Zhirov | Warped through subspace 12807 | -5/Zhirov | Found Alien Artifact 12807 | -5/Zhirov | Identified Integrated Reactor 12807 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12855 | -5/Zhirov | Entered Proximity Caves 12856 | -4/Proximity Caves | Identified exit to Factory 12884 | -4/Proximity Caves | Build established: Wizard-Sprinter 12922 | -4/Proximity Caves | Learned 4 Research zone layouts 12938 | -4/Proximity Caves | Spotted B-86 Titan 12962 | -4/Proximity Caves | Entered Factory 12962 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12963 | -4/Factory | Identified exit to Upper Caves 12963 | -4/Factory | Identified exit to Research 13000 | -4/Factory | Repaired Mic. Nuclear Core 13036 | -4/Factory | Repaired Imp. Cesium-ion Thruster 13063 | -4/Factory | Identified exit to Armory 13273 | -4/Factory | Entered Armory 13291 | -4/Armory | Energy Cycler disabled 13549 | -4/Armory | Build established: Hacker-Scout 13695 | -4/Armory | Lost 3 allies 13708 | -4/Armory | Entered Research 13708 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13723 | -3/Research | Discovered new exit (range 21) 13745 | -3/Research | Identified exit to Testing 13752 | -3/Research | Entered Testing 13753 | -3/Testing | Maximum security lockdown engaged 13765 | -3/Testing | Found Prototype Energy Cannon 13765 | -3/Testing | Identified Hpw. Disruptor Cannon 13926 | -3/Testing | Discovered new exit (range 20) 13933 | -3/Testing | Found Prototype Launcher 13933 | -3/Testing | Identified Z-bomb Delivery System 13947 | -3/Testing | Identified exit to Research 13947 | -3/Testing | Entered Research 13947 | -2/Research | Evolved 2 slots: Utility x2 13974 | -2/Research | Spotted B-90 Cyclops 14024 | -2/Research | Discovered new exit (range 22) 14033 | -2/Research | Identified exit to Access 14071 | -2/Research | Entered Access 14071 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14184 | -1/Access | Identified exit to Surface 14192 | -1/Access | Crushed by falling debris 14237 | -1/Access | Identified exit to Command 14243 | -1/Access | Lost 4 parts (4u) 14321 | -1/Access | First assault squad dispatched 14440 | -1/Access | System corruption reached 10% 14480 | -1/Access | Lost 3 parts (1n2u) 14491 | -1/Access | Build established: Hacker-Sprinter 14649 | -1/Access | Spotted B-99 Colossus 14680 | -1/Access | Lost 4 parts (1p2u1w) 14891 | -1/Access | Energy Cycler disabled 14941 | -1/Access | Core integrity fell below 50% 14950 | -1/Access | Lost 8 parts (1p4n2u1w) 14965 | -1/Access | Core integrity fell below 20% 14965 | -1/Access | Spotted B-99 Colossus 14965 | -1/Access | Spotted B-99 Colossus 14967 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 14936_ Slammed into C-57 Dissector. 14939_ Machine Analyzer severed. 14948_ Triggered Hellfire Trap. 14948_ An explosion rips through the floor. 14948_ K-01 Serf destroyed. 14948_ C-57 Dissector destroyed. 14948_ U-05 Engineer destroyed. 14948_ C-57 Dissector destroyed. 14949_ U-05 Engineer lays Concrete. 14950_ 9J%K2LWTTOL1MJZ/GIOO%5OKG5G 14950_ U-05 Engineer lays Concrete. 14951_ The unstable cave ceiling collapses. 14951_ K-01 Serf collects debris. 14952_ U-05 Engineer lays Concrete. 14953_ U-05 Engineer builds a Wall. 14966_ Slug penetrates Wall. 14966_ Penetrated by Slug. 14966_ Acquired 6 matter. 14967_ Penetrated by Slug. 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