Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 16:58:51 Player: Kathisto Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (3758) 3758 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3615) 3615 TOTAL SCORE: 11453 Bonus ------- Pure Core 3093 High Alert Combat Kills 22 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Improved Hardlight Generator Improved Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Assault Rifle Autogun Enhanced Autogun > --- INVENTORY -------- (None) [Rating: 50] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Matter Pod Device Seismic Detector Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Slots Evolved 8 | . . 2 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 3 | . . . . . 2 . 1 Weapon 3 | . . 2 1 . . . . Parts Attached 83 | 6 10 17 23 13 . 3 11 Power 10 | . 2 5 1 . . 1 1 Engine 6 | . 1 4 . . . . 1 Core 4 | . 1 1 1 . . 1 . Reactor . | . . . . . . . . Propulsion 32 | 2 4 5 10 7 . . 4 Treads 26 | 2 2 5 10 7 . . . Leg 4 | . 2 . . . . . 2 Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 1 1 1 3 . 2 3 Device 6 | 2 . . . 1 . 1 2 Storage 1 | . 1 . . . . . . Processor 3 | . . . 1 2 . . . Hackware 1 | . . . . . . . 1 Protection 2 | . . 1 . . . 1 . Artifact . | . . . . . . . . Weapon 28 | 2 3 6 11 3 . . 3 Energy Gun 5 | 1 . . 1 1 . . 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 21 | 1 3 5 9 2 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . Corrupted Parts 2 | . . . 2 . . . . System Corruption 5 | . . . 5 . . . . Parts Lost 22 | . 3 1 1 1 . . 16 Power 2 | . . . . 1 . . 1 Propulsion 8 | . 2 . . . . . 6 Utility 4 | . 1 1 . . . . 2 Weapon 8 | . . . 1 . . . 7 Highest Loss Streak 11 | . 3 1 1 1 . . 11 To Critical Strikes . | . . . . . . . . Average Backups . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 92 93 96 92 76 81 81 Engine 2 | . . 7 2 . . . 1 Core 5 | . 8 3 6 5 . . 4 Treads 23 | . 25 22 25 27 23 23 9 Device 7 | . 24 6 . . . 2 8 Storage 7 | . 1 11 9 9 7 7 4 Processor 3 | . . . 4 8 7 7 5 Protection 1 | . . 1 4 . . 1 3 Energy Gun 3 | . 11 . 2 1 . . 4 Ballistic Gun 32 | . 16 39 33 39 38 38 22 Launcher 1 | . . . 5 . . . . Peak Build Rating 50 | 6 9 17 28 28 23 32 50 Average Rating 19 | 4 7 14 23 25 23 24 35 On Entrance 17 | . 6 9 16 28 23 23 32 Avg Prop Armor Cover (%) 9 | . 7 . . . . . 10 Naked Turns 39 | . . . . . . . 39 Heaviest Build 39 | 5 14 30 34 26 19 35 39 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 2 | . 2 . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity . | . . . . . . . . Average Capacity . | . . . . . . . . Most Carried . | . . . . . . . . Average Carried . | . . . . . . . . Final Capacity . | . . . . . . . . Final Carried . | . . . . . . . . Class Distribution -------------------- 21% | Scavenger-Skirmisher 15% | Scavenger-Gunner 14% | Mutant 14% | Gunner 13% | Scavenger-Tank 12% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Matter Collected 3967 | 265 347 703 846 1245 . 148 413 Remotely 156 | 88 68 . . . . . . Salvage Created 5388 | 112 573 906 1292 1669 . 170 666 Parts 295 | 8 32 54 69 95 . 9 28 Haulers Intercepted 14 | . 2 2 4 6 . . . Recyclers Shooed 5 | . 1 . 2 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Combat Hostiles Destroyed 85 | . 14 16 19 22 . 3 11 Guns 79 | . 14 16 14 22 . 3 10 AOE 5 | . . . 5 . . . . Classes Destroyed 14 | 2 3 4 3 1 . 1 . Worker 6 | . . 3 2 1 . . . Builder 5 | . . 1 2 2 . . . Tunneler 3 | 3 . . . . . . . Hauler 14 | . 2 2 4 6 . . . Recycler 5 | 1 . 1 2 . . . 1 Operator 2 | . . 1 1 . . . . Watcher 4 | . . . 2 2 . . . Swarmer 14 | . 5 4 . . . . 5 Grunt 43 | . 9 7 13 9 . . 5 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . 1 . . . Sentry 20 | . . 5 4 11 . . . Specialist 3 | . . . . . . 3 . Hunter 3 | . . . 1 1 . . 1 Best Kill Streak 12 | 3 3 5 8 12 . 3 4 Combat Bots Only 6 | . 3 4 6 5 . 3 4 Max Kills in Single Turn 4 | 1 2 2 4 2 . 1 2 Gunslinging 1 | . 1 1 . 1 . . 1 Exploded 4 | . . . 4 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Hostile Shots Fired 467 | . 74 94 57 46 . 19 177 Missed 114 | . 20 28 15 14 . 8 29 Hits 353 | . 54 66 42 32 . 11 148 Projectile 353 | . 54 66 42 32 . 11 148 AOE 1 | . . . . . . . 1 Critical Strikes 12 | . . 1 5 . . 2 4 Damage Taken 4977 | . 562 755 640 515 . 234 2271 Core 1117 | . 66 82 42 71 . . 856 Absorbed by Shields 408 | . . . . . . . 408 Core Remaining (%) 86 | 100 73 79 . 79 . 100 . Volleys Fired 268 | 10 45 54 49 70 . 6 34 Largest 5 | 2 2 4 5 5 . 5 5 Hottest 209 | 70 70 92 165 161 . 121 209 Shots Fired 901 | 20 90 199 178 251 . 30 133 Gun 891 | 20 90 199 168 251 . 30 133 Cannon 5 | . . . 5 . . . . Launcher 5 | . . . 5 . . . . Special . | . . . . . . . . Kinetic 794 | 10 45 199 158 245 . 30 107 Thermal 97 | 10 45 . 10 6 . . 26 Explosive 5 | . . . 5 . . . . Electromagnetic 5 | . . . 5 . . . . Robot Hit Streak 14 | 6 12 12 8 13 . 14 10 Robot Miss Streak 7 | 1 3 3 3 4 . 2 7 Penetration Max . | . . . . . . . . Secondary Targets 16 | . 3 2 1 6 . . 4 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 Shots Hit Robots 525 | 13 61 117 104 134 . 18 78 Core Hits 238 | 6 32 41 59 57 . 6 37 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 9 | 1 5 . 1 . . . 2 Burn 7 | 1 5 . . . . . 1 Destroy 2 | . . . 1 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9026 | 136 709 1689 2454 2342 . 316 1380 Guns 8047 | 136 691 1685 1606 2331 . 316 1282 Cannons 114 | . . . 114 . . . . Explosions 719 | . . . 719 . . . . Melee . | . . . . . . . . Ramming 146 | . 18 4 15 11 . . 98 Kinetic 7112 | 49 257 1685 1549 2281 . 316 975 Thermal 935 | 87 434 . 57 50 . . 307 Explosive 719 | . . . 719 . . . . Electromagnetic 114 | . . . 114 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 5 5 . . 4 Average Corruption 4 | . . . 4 5 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . 13 26 . . . Message Errors 4 | . . . 3 1 . . . Matter Fused 9 | . . . 3 6 . . . Heat Flow Errors 4 | . . . 1 3 . . . Energy Discharges 3 | . . . 1 2 . . . Parts Fused 2 | . . . . 2 . . . Data Loss (minor) 7 | . . . 3 4 . . . Data Loss (major) 4 | . . . . 4 . . . Misfires 1 | . . . . 1 . . . Alerts 4 | . . . 2 2 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 5 | . . . 2 . . . 3 Projectiles . | . . . . . . . . Explosions 2 | . . . 2 . . . . Melee 3 | . . . . . . . 3 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 41 | . . . . . . . 41 Shots . | . . . . . . . . Rammed 52 | . 5 4 3 4 . . 36 Targets Rammed 53 | . 5 4 4 4 . . 36 Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 471 | 40 277 154 271 319 . 24 471 Average Temperature 92 | 16 67 49 99 106 . 13 176 Received Heat Transfer 1295 | . 234 279 369 207 . . 206 Effects 3 | . . . 1 1 . . 1 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | 2 2 . . . . . . Heat Transferred 2923 | 333 1665 . 148 111 . . 666 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Maximum Alert Level 2 | . . . 1 2 . . . Low Security (%) 73 | 100 100 100 50 24 100 100 100 Level 1 20 | . . . 49 52 . . . Level 2 5 | . . . . 23 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 428 | 10 100 163 352 428 184 199 134 Initial 184 | . . 14 42 141 184 114 104 Average 146 | 1 51 80 204 292 176 144 81 Influence Increases 2529 | 20 369 461 596 722 . 85 276 Destroy 0b10 Robot/C 1700 | . 280 320 380 440 . 60 220 Destroy 0b10 Robot/NC 200 | 20 10 40 65 60 . . 5 Destroy Leader 436 | . 64 84 102 156 . 10 20 Disable Machine 90 | . . 15 15 45 . . 15 Destroy Structure 43 | . . 2 34 6 . . 1 Lose Combat Pursuer 60 | . 15 . . 15 . 15 15 Influence Decreases 2517 | 20 334 395 363 649 243 50 463 Entered New Map 641 | . . 21 59 193 223 50 95 Time Decay 1662 | 20 304 364 294 446 20 . 214 Lost Part 214 | . 30 10 10 10 . . 154 Squads Dispatched 11 | . 4 1 2 1 . 1 2 Investigation 6 | . 3 1 . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 2 . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Distress Signals 8 | . 3 2 . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 22 21 27 24 . 4 13 Peak Tracking Total 6 | . 5 6 5 4 . 2 4 Tactical Retreats 4 | . 1 . . 1 . 1 1 Traps | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Traps Triggered 7 | . 3 1 . 2 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Machines Disabled 6 | . . 1 1 3 . . 1 Max in Single Turn 1 | . . 1 1 1 . . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Machines Accessed 5 | . . . . 2 1 . 2 Terminals 4 | . . . . 1 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 8 | . . . . 3 2 . 3 Successful 3 | . . . . 1 1 . 1 Failed 5 | . . . . 2 1 . 2 Catastrophic 3 | . . . . 2 . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . . . . 2 2 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 2 | . . . . . 1 . 1 Open DSF 2 | . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 1 1 . 1 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Active Infowar (turns) 2800 | 20 856 559 297 491 48 94 435 Optics 683 | . . . . 106 48 94 435 Sensors 323 | . . . . . . 35 288 Seismic 1435 | 20 856 559 . . . . . T.N.C. 682 | . . . 297 385 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Turns Passed 4386 | 168 856 980 647 1119 48 94 474 Spaces Moved 2163 | 89 437 458 281 591 31 45 231 Core 18 | 9 2 . . . . . 7 Treads 2002 | 80 412 458 281 591 31 45 104 Legs 27 | . 23 . . . . . 4 Wheels 116 | . . . . . . . 116 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 50 Average Speed 156 | 148 157 160 160 160 160 160 134 Slowest Speed 260 | 160 160 160 160 160 160 160 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 78 45 24 82 2 44 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 31 | . . . 31 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 31 | . . . 31 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Total 2725 | 104 518 575 405 704 30 56 333 Wait 116 | . 17 30 29 19 . 2 19 Move 2156 | 88 436 457 280 590 30 44 231 Hop . | . . . . . . . . Pick Up . | . . . . . . . . Fast Attach 36 | 6 6 3 7 3 . 4 7 Attach . | . . . . . . . . Detach . | . . . . . . . . Swap 52 | . 4 15 17 12 . . 4 Drop 44 | . 5 12 19 6 . . 2 Fire 268 | 10 45 54 49 70 . 6 34 Melee . | . . . . . . . . Ram 36 | . . . . . . . 36 Kick . | . . . . . . . . Crush 17 | . 5 4 4 4 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 8) 768 | -10/Materials | Build established: Scavenger-Mutant 806 | -10/Materials | Discovered new exit (range 10) 863 | -10/Materials | Lost 3 parts (2n1u) 864 | -10/Materials | Discovered new exit (range 9) 1025 | -10/Materials | Entered another Materials area 1025 | -9/Materials | Evolved 2 slots: Weapon x2 1455 | -9/Materials | Build established: Scavenger-Gunner 1971 | -9/Materials | Discovered new exit (range 16) 2005 | -9/Materials | Entered another Materials area 2005 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2611 | -8/Materials | Discovered new exit (range 12) 2637 | -8/Materials | Build established: Scavenger-Skirmisher 2652 | -8/Materials | Entered Storage 3022 | -8/Storage | Build established: Skirmisher 3336 | -8/Storage | Build established: Gunner 3758 | -8/Storage | Discovered new exit (range 6) 3771 | -8/Storage | Entered Factory 3771 | -7/Factory | Evolved 2 slots: Utility x2 3819 | -7/Factory | Identified exit to DSF 3819 | -7/Factory | Entered DSF 3835 | -7/DSF | Discovered new exit (range 19) 3858 | -7/DSF | Additional patrols routed to DSF 3913 | -7/DSF | Entered Factory 3913 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3960 | -6/Factory | Build established: Scavenger-Skirmisher 4138 | -6/Factory | Lost 4 parts (2n2w) 4274 | -6/Factory | Discovered new exit (range 17) 4348 | -6/Factory | Released all parts (4) 4360 | -6/Factory | Core integrity fell below 50% 4370 | -6/Factory | Core integrity fell below 20% 4377 | -6/Factory | Lost 11 parts (1p3n2u5w) 4387 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04368_ Destroyed Targeting Computer. 04368_ H-66 Slayer system corrupted by crushing effect. 04368_ Destabilizing: Core damaged (-25). 04369_ H-66 Slayer system terminally corrupted. 04369_ Phase Shifter fried. 04369_ U-05 Engineer lays Concrete. 04369_ Slammed into H-66 Slayer. 04369_ Penetrated by Slug. 04369_ U-05 Engineer destroyed. 04370_ Slammed into H-66 Slayer. 04376_ Penetrated by Slug. 04376_ Slammed into H-66 Slayer. 04380_ Destabilizing: System corrupted (+2). 04381_ Slammed into H-66 Slayer. 04382_ Slug penetrates Wall. 04382_ Penetrated by Slug. 04382_ Slammed into H-66 Slayer. 04386_ Destabilizing: System corrupted (+1). 04387_ Penetrated by Slug. 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""""""""" ???????? | | ?? < ?????????? | | ? ? ??????????? | | ? ??! / ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 18 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Pure Core Game ------ Seed VoltaicMicroCharger Manual? 0 Play Time 00:23:15 Cumulative 259.8 hours Start 2025.11.30 @ 16:37:44 End 2025.11.30 @ 16:58:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 32 Types 14/1/11/1/0/1/2/1/0/1 Lore% 83 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2966f42-984a-4758-9de7-9d93166d140a