Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 14:28:15 Player: Nairbhaon Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (83) 415 Value Destroyed (2479) 2479 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (345) 345 TOTAL SCORE: 10619 Bonus ------- High Alert Combat Kills 45 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 98/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Improved Cloaking Device Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Nanoactuators Advanced ECM Suite Improved Force Field Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Force Lance Force Lance > --- INVENTORY -------- Fusion Compressor Nuclear Pulse Array Advanced Transmission Jammer Improved Cloaking Device [Rating: 100] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 . 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . 1 Utility 9 | . . . . . 2 . 2 2 . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 126 | 6 6 4 2 11 17 4 14 13 3 14 9 1 1 15 6 Power 15 | 1 1 1 . . 1 . 1 1 1 3 3 . . 1 1 Engine 4 | 1 1 1 . . . . 1 . . . . . . . . Core 9 | . . . . . 1 . . 1 1 3 2 . . 1 . Reactor 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 24 | 2 . 1 . 1 2 . . 4 1 4 2 1 1 2 3 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 2 | . . . . . 1 . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 20 | . . 1 . 1 1 . . 4 1 4 2 1 1 2 2 Utility 44 | 1 3 . . . 8 . 6 6 1 6 3 . . 9 1 Device 24 | . . . . . 1 . 2 5 1 6 3 . . 6 . Storage 3 | 1 2 . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . . 1 1 Hackware 6 | . . . . . 1 . 2 1 . . . . . 2 . Protection 9 | . 1 . . . 6 . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 43 | 2 2 2 2 10 6 4 7 2 . 1 1 . . 3 1 Energy Gun 5 | 1 . . . . . 2 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 2 . 2 6 1 . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . . . . . Launcher 16 | . . 2 . 4 3 1 1 1 . 1 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 . Special Melee Weapon 2 | . . . . . . . 2 . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . 1 . . 2 . . . . Parts Lost 39 | . 2 1 . . 1 . 1 . 1 1 6 . 1 16 9 Power 5 | . 1 . . . . . . . . . 1 . . 3 . Propulsion 12 | . . 1 . . . . . . 1 . 2 . . 4 4 Utility 17 | . . . . . . . 1 . . 1 3 . 1 8 3 Weapon 5 | . 1 . . . 1 . . . . . . . . 1 2 Highest Loss Streak 9 | . 1 1 . . 1 . 1 . 1 1 3 . 1 6 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 99 100 100 69 71 75 83 99 98 93 83 82 83 17 Engine 7 | . 14 14 14 14 6 . 5 4 . . . . . . . Core 3 | . . . . . 2 9 1 1 6 6 9 11 11 9 . Treads 7 | . 28 16 14 14 . . . . . . . . . . . Flight 13 | . . 10 14 14 8 9 7 10 25 26 26 18 23 19 4 Device 10 | . . . . . . 9 15 23 33 31 27 29 23 21 . Storage 8 | . 14 14 14 14 9 9 7 4 . . . . . . . Hackware 8 | . . . . . 7 9 14 20 20 20 17 17 17 21 5 Protection 8 | . 5 14 14 14 18 9 7 4 . . . . . . . Energy Gun 1 | . 6 . . . . . 6 3 . . . . . . . Ballistic Gun 7 | . 18 14 17 17 1 . . . . . . . . . . Launcher 5 | . . 13 10 10 1 1 . 1 6 6 3 . . 1 . Slashing Weapon 3 | . . . . . 7 9 7 6 6 6 5 5 5 2 . Naked Turns 20 | . . . . . . . . . . . . . . . 20 Heaviest Build 49 | 12 34 34 34 34 49 38 46 49 31 31 36 26 26 41 12 Greatest Support 50 | 40 40 40 20 20 50 50 50 50 33 33 39 41 41 41 36 Greatest Overweight (x) 7 | 3 . 1 1 1 . . . 7 1 1 . . . 1 3 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | 7 10 15 15 15 15 15 15 12 5 5 5 5 5 5 5 Most Carried 15 | 1 10 15 15 15 15 15 15 15 5 5 5 5 4 5 5 Average Carried 10 | . 5 13 14 15 14 14 14 11 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 1 10 14 15 15 15 15 14 5 4 5 5 4 4 3 4 Class Distribution -------------------- 53% | Mutant 25% | Hacker-Sprinter 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Matter Collected 2270 | 223 237 98 . 154 445 73 185 30 325 106 . 78 . 148 168 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2861 | . 510 123 . 111 480 357 251 72 393 118 . . . 148 298 Parts 167 | . 27 10 . 17 34 24 16 5 . 11 . . . 6 17 Haulers Intercepted 4 | . . . . . . 3 1 . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 67 | . 11 4 . 8 18 8 4 1 2 7 . . . . 4 Melee 16 | . . . . . 6 4 4 1 . 1 . . . . . Guns 23 | . 11 4 . 8 . . . . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . . AOE 25 | . . . . . 9 4 . . 2 6 . . . . 4 Classes Destroyed 12 | . 5 . . . 3 1 1 . 1 1 . . . . . Worker 2 | . . . . . . . . . . 1 . . . . 1 Builder 3 | . . . . . 1 . . . . . . . . . 2 Hauler 4 | . . . . . . 3 1 . . . . . . . . Recycler 3 | . 1 . . . . . . . . . . . . 1 1 Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 27 | . 3 2 . 8 5 4 . . . 5 . . . . . Grunt 25 | . 8 2 . . 10 2 . . . 1 . . . . 2 Sentry 7 | . . . . . 3 2 1 1 . . . . . . . Programmer 6 | . . . . . . . 3 . . 1 . . . . 2 Compactor 2 | . . . . . . . . . 2 . . . . . . Best Kill Streak 8 | . 3 2 . 4 6 4 1 1 2 4 . . . 1 8 Combat Bots Only 6 | . 3 2 . 4 6 4 1 1 2 3 . . . . 4 Max Kills in Single Turn 5 | . 2 1 . 1 3 2 1 1 1 2 . . . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 . . 1 2 . . . . 1 Melee 1 | . . . . . 1 1 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Hostile Shots Fired 678 | . 52 33 . 45 101 14 76 37 1 26 39 . 12 120 122 Missed 272 | . 11 10 . 12 36 6 36 15 . 12 16 . 8 56 54 Damage Taken 6504 | . 454 245 . 262 1036 88 372 128 63 174 514 . 35 1150 1983 Core 2164 | . 72 45 . 49 109 23 57 22 43 57 91 . 8 284 1304 Absorbed by Shields 387 | . . . . . . . 44 62 10 36 37 . 37 161 . Core Remaining (%) 78 | 100 . . . 33 . 76 91 . . 85 . . 90 75 . Volleys Fired 133 | . 45 21 . 17 24 3 . . 13 6 . . . . 4 Largest 2 | . 2 1 . 2 2 1 . . 1 1 . . . . 1 Hottest 70 | . 70 20 . 40 64 30 . . 43 43 . . . . 52 Shots Fired 201 | . 89 21 . 34 28 4 1 . 13 6 1 . . . 4 Gun 148 | . 89 21 . 34 3 . 1 . . . . . . . . Cannon 10 | . . . . . 9 1 . . . . . . . . . Launcher 43 | . . . . . 16 3 . . 13 6 1 . . . 4 Special . | . . . . . . . . . . . . . . . . Kinetic 118 | . 50 21 . 34 12 1 . . . . . . . . . Thermal 39 | . 39 . . . . . . . . . . . . . . Explosive 43 | . . . . . 16 3 . . 13 6 1 . . . 4 Electromagnetic 1 | . . . . . . . 1 . . . . . . . . Robot Hit Streak 12 | . 12 7 . 3 6 2 . . 6 5 . . . . 5 Robot Miss Streak 7 | . 7 1 . 2 5 . . . 1 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 210 | . 56 17 . 17 33 21 18 8 10 8 5 . . 3 14 Core Hits 130 | . 26 7 . 9 39 8 5 2 8 8 1 . . 1 16 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 14 | . 2 . . . 3 3 4 . . . 1 . . . 1 Burn 2 | . 2 . . . . . . . . . . . . . . Sever 11 | . . . . . 3 3 4 . . . 1 . . . . Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 191 | . . . . . 35 25 25 9 . 9 36 . . 37 15 Impact 1 | . . . . . . . 1 . . . . . . . . Slashing 152 | . . . . . 35 25 23 9 . 9 36 . . 15 . Piercing 37 | . . . . . . . . . . . . . . 22 15 Sneak Attacks 10 | . . . . . 1 4 2 . . . 1 . . 2 . Combat Hostiles 3 | . . . . . . 1 . . . . 1 . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10829 | . 720 230 . 195 1777 1217 661 280 3004 1037 268 . . 211 1229 Guns 1154 | . 720 230 . 195 9 . . . . . . . . . . Cannons 150 | . . . . . 150 . . . . . . . . . . Explosions 6007 | . . . . . 952 340 . . 3004 864 . . . . 847 Melee 3518 | . . . . . 666 877 661 280 . 173 268 . . 211 382 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1014 | . 430 230 . 195 159 . . . . . . . . . . Thermal 290 | . 290 . . . . . . . . . . . . . . Explosive 6007 | . . . . . 952 340 . . 3004 864 . . . . 847 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3000 | . . . . . 666 877 661 280 . 173 268 . . 75 . Piercing 518 | . . . . . . . . . . . . . . 136 382 Highest Corruption 20 | . . . . . 1 1 1 . . 1 2 2 2 10 20 Average Corruption 1 | . . . . . 1 1 1 . . 1 2 2 2 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 36 | . . . . . 4 2 1 . . 6 9 2 1 7 4 Message Errors 7 | . . . . . . 1 . . . 2 2 . . . 2 Matter Fused 8 | . . . . . 1 . . . . 1 1 2 . 2 1 Heat Flow Errors 3 | . . . . . 1 . . . . 1 . . . 1 . Energy Discharges 4 | . . . . . 1 . . . . . 1 . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . . 2 2 . . 1 . Data Loss (major) 2 | . . . . . . . . . . . 1 . . 1 . Misfires 4 | . . . . . 1 1 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 492 | . . . . . 46 139 33 . . 100 46 . . 10 118 Projectiles . | . . . . . . . . . . . . . . . . Explosions 217 | . . . . . 14 90 . . . 77 . . . . 36 Melee 275 | . . . . . 32 49 33 . . 23 46 . . 10 82 Knockbacks 4 | . . . . . 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . . . . . 52 . . . 41 . 23 . . . 173 Shots 6 | . . . . . 1 . . . 1 . 1 . . . 3 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 441 | . 153 4 . 28 441 15 28 . 8 203 6 . . 268 . Average Temperature 103 | . 51 1 . 13 168 13 10 . 5 38 4 . . 121 . Received Heat Transfer 1056 | . 189 93 . . 405 27 66 44 . 9 . . 4 101 118 Effects 9 | . . . . . 9 . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . Heat Transferred 999 | . 999 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Peak Influence 567 | . 291 101 . 135 567 303 181 104 66 201 123 . . 135 201 Initial 127 | . . 21 . . 16 127 116 55 16 46 . . . 12 39 Average 79 | . 110 16 . 40 276 195 69 58 48 94 42 . . 41 85 Maximum Alert Level 2 | . 1 . . . 2 1 . . . 1 . . . . 1 Low Security (%) 88 | 100 74 100 . 100 38 55 100 100 100 71 100 . . 100 94 Level 1 9 | . 25 . . . 33 44 . . . 28 . . . . 6 Level 2 2 | . . . . . 28 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . . . 10 . 5 . . 6 6 . . 5 2 Investigation 16 | . 1 . . . 6 . 1 . . 3 4 . . 1 . Extermination 7 | . . . . . . . 3 . . 1 1 . . 2 . Reinforcement 11 | . 2 . . . 1 . 1 . . 2 1 . . 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Distress Signals 8 | . 1 . . . 2 . 1 1 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 176 | . 17 10 . 11 33 11 11 3 6 6 17 . 8 28 15 Peak Tracking Total 11 | . 4 6 . 4 10 4 3 4 4 3 7 . 9 11 9 Tactical Retreats 24 | . 1 . . 2 4 2 1 1 . . 4 . . 9 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Traps Triggered 12 | . 1 . . . 1 . 1 1 . 5 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Machines Disabled 6 | . 1 . . . 2 1 . . . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . 1 1 . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Machines Accessed 60 | . 2 . 2 . 10 5 7 4 . 8 12 . . 9 1 Terminals 48 | . 2 . . . 9 5 5 3 . 5 10 . . 8 1 Fabricators 3 | . . . . . . . . . . 2 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . 1 . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . . 1 . Total Hacks 171 | . 7 . 5 . 34 10 14 5 . 22 46 . . 27 1 Successful 100 | . 5 . 5 . 16 4 4 4 . 16 27 . . 19 . Failed 71 | . 2 . . . 18 6 10 1 . 6 19 . . 8 1 Catastrophic 8 | . . . . . 2 1 2 1 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 87 | . 7 . 1 . 22 5 6 1 . 4 22 . . 18 1 Terminals 137 | . 7 . . . 31 10 9 4 . 11 39 . . 25 1 Fabricators 9 | . . . . . . . . . . 5 4 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 3 . 3 . . 6 . . . . . Garrison Access 6 | . . . . . . . . 1 . . 3 . . 2 . Terminal Hacks 70 | . 3 . 5 . 11 3 1 3 . 6 22 . . 16 . Record 14 | . . . 4 . 3 . . 1 . 3 2 . . 1 . Part Schematic 4 | . . . . . . . . . . 2 2 . . . . Prototype ID Bank 7 | . . . . . . . 1 1 . . 3 . . 2 . Open Door 2 | . . . . . . 2 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 4 | . 1 . . . 1 . . . . . 1 . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . 2 . Alert Level 4 | . 1 . . . 3 . . . . . . . . . . Unreport Threat 10 | . 1 . . . 1 . . 1 . . 3 . . 4 . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . 1 . . . . . . . . . . Investigation Status 4 | . . . . . . . . . . . 3 . . 1 . Extermination Status 1 | . . . . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . . . Recall Investigation 6 | . . . . . . . . . . 1 3 . . 2 . Recall Extermination 3 | . . . . . . . . . . . 1 . . 2 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 4 2 . . . . Load Schematic 3 | . . . . . . . . . . 2 1 . . . . Build 3 | . . . . . . . . . . 2 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 3 . 2 . . 6 . . . . . Insert Component 6 | . . . . . 2 . 1 . . 3 . . . . . Analyze 5 | . . . . . 1 . 1 . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 2 . . . 2 1 . . . . 3 . . 3 . Terminals 11 | . 2 . . . 2 1 . . . . 3 . . 3 . Botnet 11 | . 2 . . . 2 1 . . . . 3 . . 3 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 51 | . 1 . . . 10 4 7 1 . 8 10 . . 9 1 Full Trace Events 14 | . . . . . 6 . 1 . . 2 4 . . 1 . Feedback Events 2 | . . . . . 1 . 1 . . . . . . . . Corruption 2 | . . . . . 1 . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . . . . 5 2 . . . . Parts Built 4 | . . . . . . . . . . 3 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 335 | . . . . . . . . . . 229 106 . . . . Total Part Build Rating 20 | . . . . . . . . . . 14 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . 1 . . 3 . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Total Allies 2 | . . . . 1 . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 . . . . . . Total Damage 124 | . . . . . . . . . 124 . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Turns Passed 10822 | 75 636 1364 928 1681 875 435 1125 666 109 848 1029 112 31 758 150 Spaces Moved 12099 | 44 288 579 385 626 1109 556 1770 928 160 1267 1990 328 92 1778 199 Core 75 | 7 . . . . . . . . . . . . . . 68 Treads 1915 | 37 288 579 385 626 . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . 1 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 10108 | . . . . . 1109 556 1770 928 160 1267 1990 328 92 1778 130 Fastest Speed 25 | 50 160 160 240 240 50 50 50 28 28 27 25 31 31 31 32 Average Speed 67 | 150 160 223 240 240 50 50 50 45 31 27 27 33 31 32 41 Slowest Speed 490 | 200 160 240 240 240 50 50 50 490 100 106 34 34 32 106 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 50 100 89 99 76 49 35 29 73 28 39 55 24 34 8 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 1 . . . . . . . 1 . . . Known Exits Taken 4 | . . . 1 1 . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 . . 1 . 1 1 . . Scrap Searched 6 | . . 1 . 2 . . . . . . . 3 . . . Spaces Dug 87 | . . . . . 12 . . 1 14 1 29 . . 29 1 Terrain Destroyed 378 | . . . . . 95 18 . 1 102 43 49 . . 29 41 Melee 73 | . . . . . 12 . . 1 . 1 29 . . 29 1 Projectile . | . . . . . . . . . . . . . . . . AOE 305 | . . . . . 83 18 . . 102 42 20 . . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Res Total 14336 | 50 374 629 390 771 1348 672 1976 1166 201 1745 2444 329 93 1919 229 Wait 1625 | . 22 17 . 115 135 78 146 194 26 417 398 . 1 76 . Move 12085 | 43 287 578 384 625 1108 555 1769 928 159 1266 1989 327 91 1777 199 Hop . | . . . . . . . . . . . . . . . . Pick Up 76 | 1 11 6 1 . 16 3 10 6 . 6 4 1 . 8 3 Fast Attach 47 | 6 2 1 . 2 1 1 3 5 2 6 4 . 1 8 5 Attach 33 | . 2 . . . 5 1 4 6 1 4 4 1 . 4 1 Detach 8 | . . . . . . . . 1 . 3 3 . . 1 . Swap 46 | . 2 3 2 9 11 2 7 2 . 4 1 . . 3 . Drop 79 | . 3 3 3 3 13 4 13 15 . 6 5 . . 9 2 Fire 133 | . 45 21 . 17 24 3 . . 13 6 . . . . 4 Melee 186 | . . . . . 35 25 24 9 . 9 36 . . 33 15 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Entered Mines 738 | -10/Mines | Met a Derelict bent on vengeance 752 | -10/Mines | Discovered new exit (range 9) 793 | -10/Mines | Assembled infested the area 840 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1359 | -10/Mines | Discovered new exit (range 8) 1575 | -10/Mines | Discovered new exit (range 5) 1803 | -10/Mines | Learned location of Storage (-8) 1836 | -10/Mines | Discovered new exit (range 6) 2076 | -10/Mines | Entered Exiles 2077 | -10/Exiles | Identified exit to Mines 2132 | -10/Exiles | Met 8R-AWN 2175 | -10/Exiles | Met EX-HEX 2276 | -10/Exiles | Met EX-DEC 2325 | -10/Exiles | Visited The Gauntlet 2660 | -10/Exiles | Met EX-BIN 2693 | -10/Exiles | Aligned with FarCom system 2696 | -10/Exiles | Given EX-Vault access code 2753 | -10/Exiles | Opened EX-Vault 2777 | -10/Exiles | Found Flying Fortress v7 2826 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2908 | -10/Exiles | Learned location of Zion (-6) 3004 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3004 | -10/Exiles | Entered Mines 3007 | -9/Mines | Received a Mining Laser from a helpful Derelict 3985 | -9/Mines | Core integrity fell below 50% 4450 | -9/Mines | Identified exit to Materials 4563 | -9/Mines | Discovered exit to Materials (range 10) 4685 | -9/Mines | Entered Materials 4685 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5221 | -8/Materials | Garrison activated, responded to threat 5546 | -8/Materials | Discovered new exit (range 8) 5560 | -8/Materials | Entered Storage 5988 | -8/Storage | Discovered new exit (range 16) 5995 | -8/Storage | Entered Factory 5995 | -7/Factory | Evolved 2 slots: Utility x2 6263 | -7/Factory | Build established: Hacker-Mutant 6476 | -7/Factory | Discovered new exit (range 16) 7077 | -7/Factory | Discovered new exit (range 2) 7120 | -7/Factory | Entered another Factory area 7120 | -6/Factory | Evolved 2 slots: Utility x2 7181 | -6/Factory | Discovered new exit (range 7) 7786 | -6/Factory | Sucked down chute 7786 | -6/Factory | Entered Waste 7787 | -6/Waste | Met a frightened Derelict 7791 | -6/Waste | Spotted C-40 Crusher 7825 | -6/Waste | Spotted C-40 Crusher 7828 | -6/Waste | Spotted C-40 Crusher 7830 | -6/Waste | Spotted C-40 Crusher 7838 | -6/Waste | Destroyed C-40 Crusher 7848 | -6/Waste | Destroyed C-40 Crusher 7853 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7872 | -6/Waste | Spotted C-40 Crusher 7875 | -6/Waste | Spotted C-40 Crusher 7891 | -6/Waste | Discovered new exit (range 12) 7895 | -6/Waste | Entered Factory 7904 | -6/Factory | Discovered new exit (range 10) 7921 | -6/Factory | Build established: Hacker-Sprinter 8242 | -6/Factory | Fabricated Fusion Compressor? 8621 | -6/Factory | Fabricated Cld. VTOL Module? 8743 | -6/Factory | Entered another Factory area 8743 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8865 | -5/Factory | Discovered new exit (range 12) 9047 | -5/Factory | Identified exit to Upper Caves 9122 | -5/Factory | Discovered new exit (range 3) 9148 | -5/Factory | Lost 3 parts (1n2u) 9309 | -5/Factory | Fabricated Nuclear Pulse Array? 9772 | -5/Factory | Entered Upper Caves 9776 | -5/Upper Caves | Learned location of Armory (-4) 9814 | -5/Upper Caves | Learned 8 Factory zone layouts 9815 | -5/Upper Caves | Encountered a Warlord checkpoint 9860 | -5/Upper Caves | Learned Factory garrison access intel 9880 | -5/Upper Caves | Discovered new exit (range 12) 9884 | -5/Upper Caves | Entered another Upper Caves area 9912 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9914 | -5/Upper Caves | Discovered new exit (range 5) 9915 | -5/Upper Caves | Entered Factory 9915 | -4/Factory | Evolved 2 slots: Utility x2 9916 | -4/Factory | Identified exit to Extension 9916 | -4/Factory | Identified exit to Research 9916 | -4/Factory | Identified exit to Upper Caves 9917 | -4/Factory | Loaded intel: 4 garrison access locations 10606 | -4/Factory | Lost 5 parts (2p2n1u) 10658 | -4/Factory | Lost 3 parts (1n2u) 10670 | -4/Factory | System corruption reached 10% 10673 | -4/Factory | Entered Research 10673 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10700 | -3/Research | Lost 6 parts (1p1n4u) 10712 | -3/Research | Found Fusion Bomb Launcher 10713 | -3/Research | Spotted B-86 Titan 10729 | -3/Research | Crushed by falling debris 10772 | -3/Research | System corruption reached 10% 10780 | -3/Research | Core integrity fell below 50% 10799 | -3/Research | Discovered new exit (range 15) 10817 | -3/Research | Core integrity fell below 20% 10823 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. U-05 Engineer builds a Wall. Knocked back. C-35 Carver knocked back. Adv. Hacking Suite destroyed. Adv. Melee Analysis Suite destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+5). Knocked back. Connecting with Terminal... System corrupted: Energy discharge (-23). The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Critical hit (Burn: +50). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Knocked back. U-05 Engineer lays Concrete. 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VTOL Module | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Force Field | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Hacked Point Defense System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Fusion Compressor | x2 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Nuclear Pulse Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Just What I Needed Maybe Next Time I'll Detach My Launcher Party Time root@ Challenges ------------ None Game ------ Seed SurgeDroneSabre Manual? 0 Play Time 03:48:31 Cumulative 18.1 hours Start 2024.04.02 @ 21:20:44 End 2024.04.05 @ 14:28:15 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 20 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 22 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4068c5e3-1ffa-4682-ba8d-d3c2b505ce06