Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 00:08:56 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (35) 175 Value Destroyed (1530) 1530 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (14746) 14746 TOTAL SCORE: 24071 Bonus ------- Pure Core 4386 Follower Combat Kills 60 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 599/1600 Matter 285/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY -------- (None) [Rating: 156] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Impulse Thruster Array Treads Light Treads Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Hacking Suite Device Improved Transmission Jammer Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Firepult Energy Gun High-powered Shock Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . 1 . 1 1 . Utility 12 | . . . . . 3 2 . 1 2 1 1 2 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 70 | 5 3 3 1 1 5 7 9 8 6 9 2 11 Power 9 | 1 . 1 . . . . 2 . . 1 1 3 Engine 1 | 1 . . . . . . . . . . . . Core 3 | . . 1 . . . . 2 . . . . . Reactor 5 | . . . . . . . . . . 1 1 3 Propulsion 16 | 2 . 2 . 1 1 1 2 . 1 3 . 3 Treads 2 | 1 . 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 5 | 1 . 1 . 1 1 1 . . . . . . Hover 2 | . . . . . . . . . 1 . . 1 Flight 7 | . . . . . . . 2 . . 3 . 2 Utility 30 | . 2 . . . 4 6 3 5 5 3 . 2 Device 11 | . . . . . 2 3 2 1 1 2 . . Storage . | . . . . . . . . . . . . . Processor 3 | . 1 . . . 1 . . . 1 . . . Hackware 13 | . . . . . 1 2 1 3 3 1 . 2 Protection 3 | . 1 . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 1 . 1 . . . 2 3 . 2 1 3 Energy Gun 3 | . . . . . . . 2 . . . . 1 Energy Cannon 3 | . . . 1 . . . . . . 1 1 . Ballistic Gun 3 | 2 . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . 1 Parts Lost 12 | . 1 1 . . . 1 . . . 1 . 8 Power 3 | . . . . . . . . . . . . 3 Propulsion 5 | . 1 . . . . . . . . 1 . 3 Utility 2 | . . . . . . 1 . . . . . 1 Weapon 2 | . . 1 . . . . . . . . . 1 Highest Loss Streak 3 | . 1 1 . . . 1 . . . 1 . 3 Average Slot Usage (%) 79 | . 83 84 84 85 70 80 79 81 80 81 82 72 Engine 1 | . 14 9 . . . . . . . . . . Core 7 | . . 4 14 14 9 7 12 11 10 6 4 . Reactor 1 | . . . . . . . . . . 1 4 5 Treads 3 | . 14 14 14 6 . . . . . . . . Wheel 7 | . 9 7 14 21 20 15 9 . . . . . Flight 5 | . . . . . . . 2 11 10 11 13 10 Device 10 | . . . . . 10 20 13 12 10 12 13 11 Processor 7 | . 11 14 14 14 11 7 6 5 5 4 4 3 Hackware 14 | . . . . . 2 9 15 20 23 28 26 27 Protection 7 | . 5 14 14 14 9 10 9 5 5 4 4 2 Energy Gun 1 | . . . . . . . 2 7 5 . . . Energy Cannon 4 | . . . 5 14 9 7 4 . . 2 8 4 Ballistic Gun 2 | . 16 14 7 . . . . . . . . . Launcher 1 | . 11 6 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 3 4 6 Naked Turns 30 | . . . . . . . . . . . . 30 Heaviest Build 70 | 8 11 11 28 28 31 41 47 33 33 46 62 70 Greatest Support 77 | 10 20 20 10 22 34 40 40 34 34 64 64 77 Greatest Overweight (x) 2 | 1 1 . 2 2 1 1 1 . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . Class Distribution -------------------- 40% | Mutant 29% | Wizard-Mutant 29% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1026 | 194 158 107 . 20 . 100 40 . 49 116 10 232 Remotely . | . . . . . . . . . . . . . Salvage Created 1507 | . 99 140 . 72 . . 281 . 49 31 . 835 Parts 72 | . 6 14 . 1 . . 4 . 4 4 . 39 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 26 | . 5 6 . 2 . . 4 . . . . 9 Melee 9 | . . . . . . . . . . . . 9 Guns 6 | . 4 2 . . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . AOE 7 | . 1 4 . . . . 2 . . . . . Classes Destroyed 8 | . 2 1 . . . . 2 . 1 . . 2 Worker 4 | . . 2 . . . . . . . . . 2 Recycler 1 | . . . . . . . 1 . . . . . Watcher 4 | . . . . . . . . . 1 1 . 2 Swarmer 9 | . 3 3 . . . . 3 . . . . . Grunt 10 | . 2 3 . 2 . . . . . . . 3 Sentry 2 | . . . . . . . 1 . . . . 1 Hunter 3 | . . . . . . . . . . . . 3 Programmer 2 | . . . . . . . . . . . . 2 Best Kill Streak 4 | . 3 4 . 2 . . 4 . 1 1 . 3 Combat Bots Only 3 | . 3 3 . 2 . . 3 . . . . 2 Max Kills in Single Turn 4 | . 1 3 . 1 . . 4 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 3 . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 2929 | . 240 136 . 23 . . 154 . . 82 46 2248 Core 1069 | . 27 16 . . . . . . . 25 . 1001 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 82 100 100 100 100 100 98 100 37 Volleys Fired 44 | . 19 13 . 2 . . 4 . . . . 6 Largest 1 | . 1 1 . 1 . . 1 . . . . 1 Hottest 250 | . 30 30 . 250 . . 250 . . . . 94 Shots Fired 44 | . 19 13 . 2 . . 4 . . . . 6 Gun 28 | . 15 8 . . . . . . . . . 5 Cannon 7 | . . . . 2 . . 4 . . . . 1 Launcher 9 | . 4 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 23 | . 15 8 . . . . . . . . . . Thermal 6 | . . . . 2 . . 4 . . . . . Explosive 9 | . 4 5 . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . 6 Robot Hit Streak 5 | . 4 3 . 4 . . 5 . . . . 2 Robot Miss Streak 4 | . 4 3 . 2 . . 1 . . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 55 | . 8 7 . 2 . . 4 . 1 1 . 32 Core Hits 56 | . 9 16 . . . . 9 . 1 1 . 20 Critical Hits 4 | . . . . . . . . . . . . 4 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Melee Attacks 106 | . . . . . . . . 15 4 22 . 65 Impact 7 | . . . . . . . . 7 . . . . Slashing 12 | . . . . . . . . 8 4 . . . Piercing 87 | . . . . . . . . . . 22 . 65 Sneak Attacks 2 | . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . . 3 Damage Inflicted 3891 | . 319 592 . 282 . . 293 . 64 80 . 2261 Guns 264 | . 120 59 . . . . . . . . . 85 Cannons 88 | . . . . 28 . . 60 . . . . . Explosions 1451 | . 199 533 . 254 . . 233 . . . . 232 Melee 2088 | . . . . . . . . . 64 80 . 1944 Ramming . | . . . . . . . . . . . . . Kinetic 179 | . 120 59 . . . . . . . . . . Thermal 616 | . . 41 . 282 . . 293 . . . . . Explosive 923 | . 199 492 . . . . . . . . . 232 Electromagnetic 85 | . . . . . . . . . . . . 85 Impact . | . . . . . . . . . . . . . Slashing 64 | . . . . . . . . . 64 . . . Piercing 2024 | . . . . . . . . . . 80 . 1944 Highest Corruption 5 | . . . . . . . . . . 5 . 2 Average Corruption 3 | . . . . . . . . . . 5 . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . 8 . 4 Message Errors 2 | . . . . . . . . . . 1 . 1 Matter Fused 4 | . . . . . . . . . . 4 . . Heat Flow Errors 4 | . . . . . . . . . . 1 . 3 Energy Discharges 1 | . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 184 | . 7 . . 7 . . 3 . . . . 167 Projectiles . | . . . . . . . . . . . . . Explosions 94 | . 7 . . 7 . . 3 . . . . 77 Melee 90 | . . . . . . . . . . . . 90 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 65 | . 35 30 . . . . . . . . . . Shots 2 | . 1 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 326 | . 19 10 . 220 . . 326 . . 129 . 160 Average Temperature 85 | . 11 6 . 115 . . 128 . . 58 . 65 Received Heat Transfer 273 | . 81 57 . 12 . . 42 . . 18 . 63 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . 2 . . 1 . . . . . Combat Hostiles 3 | . . . . 2 . . 1 . . . . . Parts Melted 6 | . . . . 1 . . 5 . . . . . Heat Transferred 2330 | . . 50 . 760 . . 1520 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 554 | . 146 337 . 110 94 410 377 554 230 177 111 249 Average Influence 162 | . 69 242 . 107 56 128 276 252 184 99 100 136 Maximum Alert Level 2 | . . 1 . . . 2 1 2 1 . . 1 Low Security (%) 67 | 100 100 15 . 100 100 72 23 63 38 100 100 88 Level 1 25 | . . 84 . . . . 76 . 61 . . 11 Level 2 7 | . . . . . . 27 . 36 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 2 4 2 1 1 1 . 4 Investigation 6 | . 1 . . . . 3 1 1 . . . . Extermination 4 | . . . . . . 1 . . . 1 . 2 Reinforcement 6 | . . . . . 2 . 1 . 1 . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 3 | . 1 . . . 2 . . . . . . . Communications Jammed 8 | . . . . . . . 4 . . . . 4 Distress Signals 8 | . . . . . . . 4 . . . . 4 Times Spotted 56 | . 6 7 . 2 3 2 8 2 1 6 1 18 Peak Tracking Total 5 | . 3 3 . 2 2 1 3 2 1 4 4 5 Tactical Retreats 4 | . . . . . . . . . . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . . 2 . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . 10 Reused 10 | . . . . . . . . . . . . 10 Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 11 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 14 | . . 7 . 4 . . 1 . . . . 2 Max in Single Turn 6 | . . 6 . 4 . . 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 54 | . 2 . 2 . 5 9 6 8 4 5 3 10 Terminals 33 | . 1 . . . 5 5 3 4 1 2 3 9 Fabricators 9 | . . . . . . 3 2 1 2 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . 1 . 3 1 2 . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 128 | . 6 . 2 . 9 19 12 15 13 15 9 28 Successful 79 | . 4 . 2 . 4 9 8 10 9 8 5 20 Failed 49 | . 2 . . . 5 10 4 5 4 7 4 8 Catastrophic 11 | . . . . . 3 2 1 1 . 1 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 63 | . 4 . 1 . 6 8 4 8 6 9 6 11 Terminals 87 | . 3 . . . 9 10 6 8 7 8 9 27 Fabricators 26 | . . . . . . 8 5 3 5 5 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 12 | . 3 . . . . 1 . 4 1 2 . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 35 | . 2 . 2 . 3 1 2 2 5 3 4 11 Record 1 | . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . Prototype ID Bank 4 | . . . . . 2 . . . . . 1 1 Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . . . 1 1 1 1 1 1 Terminal Index 2 | . . . . . . . . . . . 1 1 Garrison Index 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . . . 1 3 . . 1 Locate Traps 2 | . . . . . . . . . . 1 . 1 Reprogram Traps 3 | . . . . . . . . . . . . 3 Recall Extermination 2 | . . . . . . 1 . . . 1 . . Zone Layout 2 | . . . . . . . . . 1 . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 15 | . . . . . . 4 3 3 3 2 . . Load Schematic 6 | . . . . . . 2 1 1 1 1 . . Build 9 | . . . . . . 2 2 2 2 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . . 1 . 3 1 2 . 1 Retrieve Components 9 | . 1 . . . . 1 . 3 1 2 . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 48 | . 2 . . . 4 9 4 4 2 4 3 16 Terminals 14 | . . . . . 1 2 . 2 . . 1 8 Track 1 | . . . . . . . . . . . . 1 Assimilate 2 | . . . . . . . . 1 . . . 1 Botnet 7 | . . . . . 1 1 . 1 . . 1 3 Detonate 2 | . . . . . . . . . . . . 2 Disrupt 1 | . . . . . . . . . . . . 1 Search 1 | . . . . . . 1 . . . . . . Fabricators 4 | . . . . . . 1 2 . . 1 . . Prioritize 1 | . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . . . . 1 . . Haulers 1 | . . . . . . 1 . . . . . . Download 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . 2 . . . 4 7 4 5 3 3 3 9 Full Trace Events 3 | . . . . . . 2 . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . Parts Built 9 | . . . . . . 2 2 2 2 1 . . Matter 1602 | . . . . . . 292 402 292 424 192 . . Time 442 | . . . . . . 60 164 72 82 64 . . Total Part Build Rating 43 | . . . . . . 6 11 6 12 8 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 15 | . 2 . . . . 2 . 5 3 2 . 1 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . 2 . 3 . . . 1 . . . 1 Largest Group 3 | . . 2 2 3 3 1 . 1 1 1 . 1 Highest-Rated Group 46 | . . 46 46 40 40 6 . 10 10 10 . 44 Highest-Rated Ally 44 | . . 31 31 16 16 6 . 10 10 10 . 44 Total Orders 2 | . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . 2 . . . Ally Attacks 11 | . . 6 . . 5 . . . . . . . Total Damage 163 | . . 105 . . 58 . . . . . . . Kills 2 | . . 1 . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4451 | 39 181 431 225 244 180 683 560 307 294 390 135 782 Spaces Moved 5239 | 38 144 343 254 242 175 635 524 337 454 758 285 1050 Core 55 | 3 . . . . . . . . . . . 52 Treads 141 | . 24 117 . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1916 | 35 120 226 254 242 175 635 229 . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight 3124 | . . . . . . . 295 337 454 758 285 995 Fastest Speed 34 | 50 80 80 80 95 86 86 37 37 37 34 34 34 Average Speed 60 | 80 93 107 87 97 92 96 67 37 37 35 34 35 Slowest Speed 160 | 100 160 160 100 100 95 105 105 37 37 37 34 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . 3 2 5 1 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 38 89 61 56 22 18 17 11 18 25 8 23 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 49 | . . . . . . . . 10 3 20 . 16 Terrain Destroyed 163 | . 22 55 . 20 . . . 10 3 20 . 33 Melee 49 | . . . . . . . . 10 3 20 . 16 Projectile 2 | . . . . 2 . . . . . . . . AOE 112 | . 22 55 . 18 . . . . . . . 17 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 6256 | 43 170 392 256 248 190 706 721 488 565 831 321 1325 Wait 770 | 1 4 32 1 3 10 59 182 123 100 38 16 201 Move 5197 | 37 143 342 253 241 174 634 517 332 444 755 284 1041 Hop 14 | . . . . . . . 3 2 4 1 . 4 Pick Up . | . . . . . . . . . . . . . Fast Attach 66 | 5 3 2 1 1 5 7 9 7 5 8 2 11 Attach . | . . . . . . . . . . . . . Detach 3 | . . . . . 1 . . 1 1 . . . Swap 4 | . . 1 . . . . . 1 1 1 . . Drop 34 | . 1 2 1 1 . 5 6 6 1 6 1 4 Fire 44 | . 19 13 . 2 . . 4 . . . . 6 Melee 99 | . . . . . . . . 15 4 22 . 58 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . Rewire 6 | . . . . . . 1 . . 5 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 7) 219 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Entered Mines 297 | -10/Mines | Learned 8 Materials zone layouts 311 | -10/Mines | Build established: Mutant 500 | -10/Mines | Discovered new exit (range 12) 541 | -10/Mines | Identified exit to Materials 632 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 633 | -10/Mines | Discovered new exit (range 5) 635 | -10/Mines | Identified exit to Exiles 652 | -10/Mines | Entered Exiles 652 | -10/Exiles | Accompanied by 2 allies 673 | -10/Exiles | Met 8R-AWN 682 | -10/Exiles | Led the pair of lost Derelicts to a safe place 692 | -10/Exiles | Met EX-HEX 719 | -10/Exiles | Met EX-BIN 751 | -10/Exiles | Aligned with FarCom system 752 | -10/Exiles | Given EX-Vault access code 772 | -10/Exiles | Opened EX-Vault 780 | -10/Exiles | Found Firepult 804 | -10/Exiles | Warned to stay clear of 0b10 Research branches 832 | -10/Exiles | Met EX-DEC 838 | -10/Exiles | Learned location of Zion (-7) 866 | -10/Exiles | Discovered new exit (range 14) 876 | -10/Exiles | Identified exit to Mines 877 | -10/Exiles | Left Exiles lab with Firepult 877 | -10/Exiles | Entered Mines 1100 | -9/Mines | Discovered new exit (range 9) 1110 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1119 | -9/Mines | Identified exit to Materials 1121 | -9/Mines | Entered Materials 1121 | -8/Materials | Accompanied by 3 allies 1121 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1122 | -8/Materials | Identified exit to Storage 1123 | -8/Materials | Identified exit to Factory 1301 | -8/Materials | Entered Factory 1301 | -7/Factory | Accompanied by 1 ally 1301 | -7/Factory | Evolved 2 slots: Utility x2 1494 | -7/Factory | Fabricated Hacking Suite (x1) 1495 | -7/Factory | Hacking Suite fried by hacking feedback 1774 | -7/Factory | Fabricated Hacking Suite (x1) 1799 | -7/Factory | Local fabrication network quarantined 1930 | -7/Factory | Discovered new exit (range 15) 1943 | -7/Factory | Identified exit to Factory 1984 | -7/Factory | Entered another Factory area 1984 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2000 | -6/Factory | Identified exit to Factory 2073 | -6/Factory | Build established: Hacker-Mutant 2271 | -6/Factory | Fabricated Hacking Suite (x1) 2368 | -6/Factory | Fabricated Impulse Thruster Array (x1) 2544 | -6/Factory | Entered another Factory area 2544 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2595 | -5/Factory | Fabricated Hacking Suite (x1) 2632 | -5/Factory | Fabricated Hacking Suite (x1) 2740 | -5/Factory | Local fabrication network quarantined 2778 | -5/Factory | Identified exit to Factory 2851 | -5/Factory | Entered another Factory area 2851 | -4/Factory | Accompanied by 3 allies 2851 | -4/Factory | Evolved 2 slots: Utility x2 3020 | -4/Factory | Fabricated Adv. Reaction Control System (x1) 3079 | -4/Factory | Fabricated Hacking Suite (x1) 3112 | -4/Factory | Identified exit to Research 3145 | -4/Factory | Entered Research 3145 | -3/Research | Accompanied by 1 ally 3145 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3155 | -3/Research | Found Enh. Force Lance 3216 | -3/Research | Found Prototype Device 3216 | -3/Research | Identified Exp. Shield Generator 3323 | -3/Research | Fabricated Impulse Thruster Array (x1) 3381 | -3/Research | Build established: Wizard-Mutant 3454 | -3/Research | Identified exit to Research 3535 | -3/Research | Entered another Research area 3535 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3631 | -2/Research | Identified exit to Access 3670 | -2/Research | Entered Access 3670 | -1/Access | Evolved 2 slots: Utility x2 3705 | -1/Access | Identified exit to Surface 4401 | -1/Access | Released all parts (17) 4446 | -1/Access | Core integrity fell below 50% 4452 | *** | Escaped! Last Messages --------------- 04422_ Acquired 5 matter. 04423_ Penetrated by Slug. 04432_ Acquired Imp. Antigrav System. 04434_ Acquired Particle Reactor. 04437_ Acquired Prototype Energy Gun. 04437_ Identified Gamma Rifle. 04442_ Penetrated by Slug. 04444_ Slug penetrates Main Access Shell. 04444_ Penetrated by Slug. 04446_ Slug penetrates Main Access Shell. 04447_ Penetrated by Slug. 04449_ Slug penetrates Main Access Shell. 04451_ Penetrated by Slug. 04451_ Particle Reactor destroyed. 04451_ Slug penetrates Main Access Shell. 04451_ Gamma Rifle destroyed. 04451_ Penetrated by Slug. 04451_ Imp. Antigrav System destroyed. 04451_ Slug penetrates Main Access Shell. [Achievement: Light Traveler] Map ----- +----------------------------------------------------+ | +% !] # ]= ## ]/ #??????????? | | # !] # ]= ## / / #??????????? | | # !] # ]= ## // #??????????? | | # # ## #??????????? | | ######/#### # ?# #??????????? | | ??# ##+#### #??????????? | | ?# ######+##??????????? | | ?# ####+##??????????????????? | | ?# ! #? ??????????????????? | | # + ????????????????? | | ! # #########+## #???????????????? | | # ##!!! # #???????????????? | | # ##!!! # #???????????????? | | # ##!!! ! # #???????????????? | | + ## # = #???????????????? | | # ## # #???????????????? | | # ##] # #???????????????? | | #########?#% #####################???????????????? | | ??????????# %#?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T"""!! "??????????????????? | | ??????????# """ """%! 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" "????????????????????? | | ??????????#!= """"""??????BB????????????? | | ??????????# ????????BB????????????? | | ??????????# ???????????????????? | | ??????????# ####### ########????????????????????? | | ??????????# #?????###???????????????????? ????? | | ??????????# #???????????????????????????? #??? | | ??????????# #???????????????????????????? #??? | | ??????????# #???????????????????????????# #??? | | ??????????# #???????????????????????????# #??? | | ??????????# #???????????????????????????# #??? | | ??????????# #???????????????????????????# #??? | | ?????????## ##????????????##########????# #??? | | ?????????# #????????????# #????# #??? | | ?????????# #????????????# #????# #??? | | ?????????# +????????????# #????# #??? | | ?????????# #????????????# #????# #??? | | ?????????## ##????????????# =! #????# #??? | | ??????????# #?????????????# [ =! #????# #??? | | ??????????# #?????????????# =! #????# #??? | | ??????????# #?????????????# [ #????# #??? | | ??????????# #?????????????# ! #????# #??? | | ??????????# #??????###########+########## #### | | ??????????# #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 45 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 77 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 70 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Impulse Thruster Array | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Impulse Thruster Array | x1 | -6/Factory | Preloaded Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Adv. Reaction Control System | x1 | -4/Factory | Preloaded Hacking Suite | x1 | -4/Factory Impulse Thruster Array | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Light Traveler Challenges ------------ Pure Core Game ------ Seed HellfireExplosiveCoupler Manual? 0 Play Time 00:42:51 Cumulative 462.1 hours Start 2020.03.08 @ 23:26:10 End 2020.03.09 @ 00:08:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 356 Adventurer 4 Explorer 0 Win Type 0 Total 50 Types 42/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d05d462e-b6d3-47f4-91ec-cccbf724b756