Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.14 @ 15:12:38 Player: Nicolas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (276) 276 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1436 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 270/300 Energy 185/185 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (10) --- Cooled Ion Engine Aluminum Leg Medium Storage Unit Spread Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Core Shielding > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Aluminum Leg Medium Storage Unit [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | 6 5 5 3 Power 5 | 1 1 2 1 Engine 4 | 1 1 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads . | . . . . Leg 4 | 2 1 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 99 84 94 Engine 11 | . 14 8 11 Core 2 | . . 5 11 Leg 27 | . 28 28 22 Storage 13 | . 14 14 11 Protection 13 | . 13 14 11 Energy Gun 7 | . 7 7 . Ballistic Gun 10 | . 14 6 11 Ballistic Cannon 3 | . 6 . 5 Naked Turns . | . . . . Heaviest Build 23 | 12 21 21 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | 2 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 6 | 1 6 6 4 Average Carried 3 | . 3 4 2 Final Capacity 10 | 8 10 10 10 Final Carried 6 | 1 6 4 4 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 461 | 253 103 105 . Remotely . | . . . . Salvage Created 338 | . 184 154 . Parts 18 | . 10 8 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 12 | . 7 5 . Melee 1 | . . 1 . Guns 10 | . 7 3 . Classes Destroyed 2 | . 2 . . Swarmer 7 | . 4 3 . Grunt 5 | . 3 2 . Best Kill Streak 4 | . 4 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 815 | . 423 392 . Core 236 | . 97 139 . Absorbed by Shields . | . . . . Redirected to Shielding 48 | . 22 26 . Core Remaining (%) 52 | 100 . 5 . Volleys Fired 34 | . 20 14 . Largest 2 | . 2 2 . Hottest 70 | . 70 70 . Shots Fired 59 | . 40 19 . Gun 49 | . 30 19 . Cannon 10 | . 10 . . Launcher . | . . . . Special . | . . . . Kinetic 39 | . 30 9 . Thermal 20 | . 10 10 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 5 . Robot Miss Streak 4 | . 4 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 32 | . 19 13 . Core Hits 20 | . 10 10 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 4 | . 1 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 444 | . 260 184 . Guns 321 | . 172 149 . Cannons 85 | . 85 . . Explosions . | . . . . Melee . | . . . . Ramming 38 | . 3 35 . Kinetic 245 | . 183 62 . Thermal 161 | . 74 87 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 2 5 . Message Errors 1 | . . 1 . Matter Fused 1 | . 1 . . Heat Flow Errors 3 | . . 3 . Energy Discharges 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 18 | . 1 17 . Kicked 18 | . 1 17 . Crushed . | . . . . Highest Temperature 261 | . 45 261 . Average Temperature 59 | . 19 90 . Received Heat Transfer 183 | . 69 114 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . 2 1 . Heat Transferred 777 | . 296 481 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 186 | . 186 115 . Initial 25 | . . 25 . Average 72 | . 95 58 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 13 5 . Peak Tracking Total 3 | . 3 3 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 14 | . 14 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1085 | 56 526 478 25 Spaces Moved 661 | 37 283 328 13 Core 6 | 6 . . . Treads . | . . . . Legs 655 | 31 283 328 13 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 132 | 111 147 120 146 Slowest Speed 190 | 150 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 50 59 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 804 | 49 349 388 18 Wait 64 | 5 36 23 . Move 658 | 36 282 327 13 Hop . | . . . . Pick Up 8 | 2 4 . 2 Fast Attach 8 | 5 1 1 1 Attach 4 | 1 . 1 2 Detach . | . . . . Swap 7 | . 4 3 . Drop 3 | . 1 2 . Fire 34 | . 20 14 . Melee . | . . . . Ram . | . . . . Kick 18 | . 1 17 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 57 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 8) 583 | -10/Materials | Entered Mines 613 | -10/Mines | Core integrity fell below 50% 825 | -10/Mines | Learned location of Zion (-7) 851 | -10/Mines | Core integrity fell below 20% 989 | -10/Mines | Found a hidden stash of uninstalled traps 1052 | -10/Mines | Discovered new exit (range 4) 1061 | -10/Mines | Entered Materials 1061 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1086 | -9/Materials | Self-destructed Last Messages --------------- 01021_ Found Med. Storage Unit. 01021_ Found Targeting Computer. 01021_ Found 37 Matter. 01023_ ,%