Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 17:30:49 // Winter2019/RPGLIKE Player: Calazard Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (3709) 3709 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 8126 Bonus ------- High Alert Combat Kills 413 Follower Combat Kills 193 Friendly Fire -214 Cogmind --------- Core Integrity 0/1750 Matter 340/350 Energy 27/350 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Armored Leg Improved VSS Leg > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Phase Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Particle Charger Improved Particle Charger Point Defense System > --- WEAPON ----------- Phase Cannon RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Plasma Rifle [Rating: 52] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Hacking Suite Device Thief Drone Bay Processor Signal Interpreter Hackware Hacking Suite Weapon RU-N14's Throwing Claymores Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Slots Evolved 6 | 4 . . . . 1 . 1 Power . | . . . . . . . . Propulsion 1 | 1 . . . . . . . Utility 2 | 2 . . . . . . . Weapon 3 | 1 . . . . 1 . 1 Parts Attached 54 | 5 13 . 9 1 3 3 20 Power 7 | 1 1 . 3 . . 1 1 Engine 5 | 1 1 . 3 . . . . Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . 1 . Propulsion 12 | 2 3 . 3 . . . 4 Treads . | . . . . . . . . Leg 12 | 2 3 . 3 . . . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | . 7 . . 1 . . 4 Device 6 | . 1 . . 1 . . 4 Storage . | . . . . . . . . Processor 4 | . 4 . . . . . . Hackware 2 | . 2 . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 2 . 3 . 3 2 11 Energy Gun 4 | 1 . . . . . 1 2 Energy Cannon 11 | . 2 . 2 . . . 7 Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 6 | . . . . . 3 1 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . 1 Parts Lost 3 | . . 1 . . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . 1 . . . . . Highest Loss Streak 2 | . . 1 . . . . 2 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 94 96 95 96 99 99 94 Engine 9 | . 11 12 12 12 11 5 . Reactor 2 | . . . . . . 5 10 Leg 23 | . 24 25 25 25 23 22 21 Device 8 | . 1 . . 8 11 11 27 Processor 6 | . 16 12 10 . . . . Hackware 18 | . 14 25 25 25 23 22 4 Energy Cannon 15 | . 24 21 15 25 8 . 15 Special Weapon 8 | . . . . . 21 32 8 Naked Turns . | . . . . . . . . Heaviest Build 52 | 9 11 9 21 25 37 40 52 Greatest Support 50 | 20 20 20 30 30 30 40 50 Greatest Overweight (x) 2 | 1 . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 1 1 Average Capacity . | . . 1 1 1 1 1 1 Most Carried 1 | . 1 1 1 1 1 1 1 Average Carried . | . . . . . 1 1 . Final Capacity 1 | . 1 1 1 1 1 1 1 Final Carried 1 | . 1 1 . 1 1 1 . Class Distribution -------------------- 33% | Hacker-Mutant 30% | Scavenger-Mutant 17% | Mutant 12% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -7/Zion Hacker-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Matter Collected 891 | 168 287 20 121 10 30 30 225 Remotely . | . . . . . . . . Salvage Created 3471 | . 847 . 849 77 . 422 1276 Parts 212 | . 60 4 50 5 . 19 74 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 85 | . 17 1 19 4 . 22 22 Guns 2 | . . . 2 . . . . Cannons 53 | . 16 1 14 2 . 2 18 AOE 28 | . . . 2 2 . 20 4 Classes Destroyed 16 | . 7 1 1 . . . 7 Worker 3 | . 2 . . . . . 1 Builder 5 | . 1 . 1 . . . 3 Hauler 1 | . . . . . . . 1 Recycler 5 | . 4 . . . . . 1 Operator 5 | . 2 . 2 . . . 1 Watcher 4 | . 2 . 2 . . . . Swarmer 24 | . 6 . 2 3 . 10 3 Saboteur 1 | . . . . . . . 1 Grunt 43 | . 11 . 14 1 . 12 5 Duelist 2 | . . . 1 . . 1 . Sentry 4 | . . 1 2 . . . 1 Specialist 3 | . . . . . . . 3 Hunter 4 | . . . . . . . 4 Programmer 2 | . . . . . . . 2 Heavy 2 | . . . . . . . 2 Behemoth 1 | . . . . . . . 1 Best Kill Streak 8 | . 8 1 4 3 . 7 6 Combat Bots Only 7 | . 5 1 3 3 . 7 4 Max Kills in Single Turn 5 | . 2 1 1 2 . 5 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . 1 2 . 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Damage Taken 3973 | . 616 59 725 16 36 352 2169 Core 3208 | . 500 53 601 12 28 286 1728 Absorbed by Shields . | . . . . . . . . Redirected to Core 2588 | . 366 23 418 12 28 245 1496 Regen/Repaired (Parts) 86 | . . . . . 86 . . Core Remaining (%) 89 | 100 . 90 . . . 77 . Volleys Fired 194 | . 55 5 61 3 . 23 47 Largest 3 | . 2 2 2 2 . 2 3 Hottest 280 | . 120 120 126 126 . . 280 Shots Fired 341 | . 106 10 102 6 . 27 90 Gun 42 | . . . 31 . . . 11 Cannon 259 | . 106 10 71 6 . . 66 Launcher . | . . . . . . . . Special 40 | . . . . . . 27 13 Kinetic 31 | . . . 31 . . . . Thermal 244 | . 106 10 51 . . . 77 Explosive 40 | . . . . . . 27 13 Electromagnetic 26 | . . . 20 6 . . . Robot Hit Streak 28 | . 12 4 28 23 . 13 23 Robot Miss Streak 3 | . 3 1 2 1 . 1 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 238 | . 65 7 81 4 . 14 67 Core Hits 145 | . 26 4 31 4 . 31 49 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 1 . . . . 4 2 Burn 1 | . . . . . . . 1 Meltdown 1 | . 1 . . . . . . Sever 5 | . . . . . . 4 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11041 | 3 1212 156 1508 192 . 3853 4117 Guns 440 | . . . 176 . . . 264 Cannons 5129 | . 1207 129 1160 92 . . 2541 Explosions 4535 | . . . 168 70 . 3337 960 Melee . | . . . . . . . . Ramming 91 | 3 5 27 4 30 . . 22 Kinetic 176 | . . . 176 . . . . Thermal 5551 | . 1207 129 945 70 . 343 2857 Explosive 3902 | . . . . . . 2994 908 Electromagnetic 475 | . . . 383 92 . . . Impact . | . . . . . . . . Slashing 846 | . . . . . . 516 330 Piercing . | . . . . . . . . Highest Corruption 3 | . 1 1 . . . . 3 Average Corruption 1 | . 1 1 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . 2 9 . . . . 4 Message Errors 4 | . . 1 . . . . 3 Matter Fused 4 | . 1 3 . . . . . Heat Flow Errors 2 | . . 2 . . . . . Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 2 | . . 2 . . . . . Alerts 1 | . 1 . . . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 296 | . 10 . . 2 . 219 65 Projectiles 49 | . 10 . . 2 . . 37 Explosions 247 | . . . . . . 219 28 Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 68 | . . . . . . 68 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed 23 | 1 4 7 3 2 . . 6 Kicked 23 | 1 4 7 3 2 . . 6 Crushed . | . . . . . . . . Highest Temperature 540 | . 540 244 309 144 . . 78 Average Temperature 128 | . 178 99 98 63 . . 33 Received Heat Transfer 802 | . 189 45 327 6 . 166 69 Effects 24 | . 20 . 4 . . . . Shutdowns 5 | . 5 . . . . . . Energy Bleed 4 | . 3 . 1 . . . . Interference 6 | . 4 . 2 . . . . Matter Decay 2 | . 2 . . . . . . Short Circuit 3 | . 3 . . . . . . Damage (minor) 2 | . 1 . 1 . . . . Damage (major) 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 6 | . . . 6 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 22 | . 5 . 5 . . 1 11 Heat Transferred 7539 | . 2516 259 1604 100 . 320 2740 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Peak Influence 807 | . 363 105 681 490 . . 807 Initial 265 | . . 82 . 265 . . 179 Average 270 | . 174 67 365 371 . . 495 Maximum Alert Level 3 | . 1 . 2 2 . . 3 Low Security (%) 41 | 100 48 100 17 . . . 6 Level 1 27 | . 51 . 26 47 . . 19 Level 2 25 | . . . 55 52 . . 49 Level 3 5 | . . . . . . . 24 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 5 . 2 1 . . 8 Investigation 6 | . 3 . 1 . . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 9 | . 2 . 1 1 . . 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Distress Signals 3 | . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 24 4 30 4 1 20 36 Peak Tracking Total 11 | . 4 1 4 5 1 5 11 Tactical Retreats 4 | . . . 2 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Traps Triggered 5 | . 4 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Disabled 20 | . 1 . 5 1 . 4 9 Max in Single Turn 3 | . 1 . 2 1 . 3 3 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Accessed 14 | . 5 . 4 1 . . 4 Terminals 11 | . 5 . 4 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 34 | . 12 . 9 1 . . 12 Successful 16 | . 5 . 4 1 . . 6 Failed 18 | . 7 . 5 . . . 6 Catastrophic 4 | . . . 3 . . . 1 Database Lockouts . | . . . . . . . . Manual 22 | . 10 . 9 . 1 . 2 Terminals 24 | . 12 . 9 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . . 4 Scanalyzers 5 | . . . . . . . 5 Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 5 . 1 1 . . 1 Open Door 1 | . . . . 1 . . . Level Access Points 3 | . 2 . 1 . . . . Zone Layout 4 | . 3 . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 Report Inventory 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 3 | . . . . . . . 3 Insert Component 2 | . . . . . . . 2 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . Terminals 3 | . . . 3 . . . . Detonate 3 | . . . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . 3 . . . 4 Full Trace Events 7 | . 3 . 2 . . . 2 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Total Allies 5 | . . 2 . 3 . . . Largest Group 3 | . . 2 1 3 3 1 . Highest-Rated Group 42 | . . 42 31 40 40 16 . Highest-Rated Ally 31 | . . 31 31 16 16 16 . Total Orders 10 | . . . . 4 2 . 4 EXPLORE 5 | . . . . 2 1 . 2 RETURN 5 | . . . . 2 1 . 2 Ally Attacks 79 | . . 8 15 33 14 1 8 Total Damage 771 | . . 65 253 324 82 17 30 Kills 9 | . . 3 3 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 1 1 . Drone Launches 14 | . . . . 6 3 . 5 Drone Recoveries 12 | . . . . 6 3 . 3 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Turns Passed 5728 | 58 1149 868 794 321 1112 558 868 Spaces Moved 3738 | 51 784 695 481 211 676 350 490 Core 21 | 19 . . . . . . 2 Treads . | . . . . . . . . Legs 3717 | 32 784 695 481 211 676 350 488 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 105 Average Speed 129 | 97 120 120 120 120 156 144 129 Slowest Speed 190 | 120 120 120 120 120 190 190 185 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 3 90 95 50 69 87 62 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . Scrap Searched 5 | . . 2 . . 2 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 445 | . . . 32 2 . 210 201 Melee . | . . . . . . . . Projectile 14 | . . . . . . 4 10 AOE 431 | . . . 32 2 . 206 191 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Total 4276 | 56 884 718 603 272 729 376 638 Wait 153 | . 6 2 9 51 41 . 44 Move 3732 | 51 783 694 480 210 675 349 490 Hop . | . . . . . . . . Pick Up 7 | . . 1 . 2 2 . 2 Fast Attach 41 | 5 11 . 6 1 3 2 13 Attach 3 | . . . . . . . 3 Detach . | . . . . . . . . Swap 10 | . 2 . 3 . . 1 4 Drop 39 | . 9 1 10 1 4 1 13 Fire 194 | . 55 5 61 3 . 23 47 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 22 | . 4 7 3 2 . . 6 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 75 | . 14 8 31 2 4 . 16 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Utility slot (x2) 10 | -11/Scrapyard | Upgraded with Weapon slot (x1) 59 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 8) 168 | -10/Materials | Discovered new exit (range 9) 291 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 511 | -10/Materials | Identified exit to Materials 613 | -10/Materials | Reached level 2 1027 | -10/Materials | Build established: Hacker-Mutant 1206 | -10/Materials | Identified exit to Mines 1208 | -10/Materials | Entered Mines 1454 | -10/Mines | Learned Materials terminal intel 1644 | -10/Mines | Discovered exit to Materials (range 16) 1696 | -10/Mines | Reached level 3 1863 | -10/Mines | Learned 4 Materials zone layouts 2076 | -10/Mines | Entered Materials 2076 | -9/Materials | Accompanied by 1 ally 2077 | -9/Materials | Identified exit to Storage 2077 | -9/Materials | Identified exit to Materials 2077 | -9/Materials | Identified exit to Mines 2078 | -9/Materials | Loaded intel: 12 terminal locations 2078 | -9/Materials | Reached level 4 2081 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2244 | -9/Materials | Reached level 5 2569 | -9/Materials | Build established: Scavenger-Mutant 2627 | -9/Materials | Reached level 6 2870 | -9/Materials | Entered Mines 2879 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2954 | -9/Mines | Found the Drone Emporium 2960 | -9/Mines | Found Prototype Device 2960 | -9/Mines | Identified Thief Drone Bay 2972 | -9/Mines | Discovered exit to Materials (range 14) 3000 | -9/Mines | Reached level 7 3127 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3130 | -9/Mines | Found Prototype Device 3160 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3191 | -9/Mines | Entered Zion 3191 | -7/Zion | Accompanied by 3 allies 3206 | -7/Zion | Given the Hacking Drone Bay 3206 | -7/Zion | Found Prototype Device 3239 | -7/Zion | Discovered new exit (range 15) 3375 | -7/Zion | Identified exit to Deep Caves 3578 | -7/Zion | Found Prototype Special Weapon 3578 | -7/Zion | Identified RU-N14's Throwing Claymores 3581 | -7/Zion | Found RU-N14's Throwing Claymores 3584 | -7/Zion | Found RU-N14's Throwing Claymores 3586 | -7/Zion | Upgraded with Weapon slot (x1) 3586 | -7/Zion | Found RU-N14's Throwing Claymores 3683 | -7/Zion | Visited the Megawrench Repair Shop 3683 | -7/Zion | Megawrench repaired 3 parts 3825 | -7/Zion | Received a visual enhancement algorithm 3873 | -7/Zion | Build established: Scavenger-Gunner 4303 | -7/Zion | Entered Proximity Caves 4303 | -6/Proximity Caves | Accompanied by 1 ally 4304 | -6/Proximity Caves | Identified exit to Factory 4305 | -6/Proximity Caves | Reached level 8 4486 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4517 | -6/Proximity Caves | Destroyed 7 combat bots 4543 | -6/Proximity Caves | Reached level 9 4585 | -6/Proximity Caves | Destroyed 7 combat bots 4791 | -6/Proximity Caves | Reached level 10 4861 | -6/Proximity Caves | Entered Factory 4863 | -6/Factory | Reached level 11 4889 | -6/Factory | Build established: Hacker-Mutant 5304 | -6/Factory | Build established: Mutant 5339 | -6/Factory | Reached level 12 5449 | -6/Factory | Spotted B-75 Beast 5468 | -6/Factory | Destroyed B-75 Beast 5549 | -6/Factory | Reached level 13 5556 | -6/Factory | Core integrity fell below 50% 5667 | -6/Factory | Cargo convoy interrupted 5676 | -6/Factory | Upgraded with Weapon slot (x1) 5718 | -6/Factory | Core integrity fell below 20% 5729 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05685_ P-60 Hacker destroyed. 05686_ Slug penetrates W-25 Informer. 05688_ Penetrated by Slug. 05692_ W:2DNCLEMC,#HYZEUZ VLJPR 8=K6=FL 05695_ ALERT: Rogue bot located, Programmers report to Factory Zone 8O. 05697_ Acquired Phase Cannon. 05713_ Slug penetrates Manufacturing Mainframe. 05717_ Manufacturing Mainframe disabled. 05717_ Penetrated by Slug. 05717_ Imp. Particle Charger destroyed. 05720_ Penetrated by Slug. 05721_ Slug penetrates Wall. 05721_ Penetrated by Slug. 05722_ 8V3K225HBI KCOXB|1VA3BI 4U IQD IHYK8 05723_ Penetrated by Slug. 05726_ Slug penetrates H-66 Slayer. 05726_ Penetrated by Slug. 05728_ Critical hit (Destroy). 05728_ Point Defense System destroyed. 05728_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ???????????????????????????????????##/###????????? | | ??????????????????????????????????? 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"???###?## ###??????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 31 Energy Capacity 370 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 15 Particle Charging 30 Offensive Hacking 20 Item Schematics ----------------- Phase Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Levels Raised 12 | . 1 1 3 1 . 3 3 XP Earned 21849 | 3000 2325 1045 4819 1541 500 3425 5194 XP Spent 20775 | 3000 950 1500 4905 . 1575 4495 4350 Upgrades 63 | 14 3 3 8 . 5 18 12 Propulsion Slot 1 | 1 . . . . . . . Utility Slot 2 | 2 . . . . . . . Weapon Slot 3 | 1 . . . . 1 . 1 Core Integrity 23 | 10 . . 3 . . 8 2 Heat Dissipation 12 | . . . . . 1 4 7 Energy Generation 2 | . . . . . 1 1 . Energy Storage 4 | . . . . . 2 2 . Matter Storage 1 | . . . . . . . 1 Mass Support 2 | . . . . . . 2 . Inventory Capacity 1 | . 1 . . . . . . Ranged Accuracy 8 | . . 3 5 . . . . TH Damage % 4 | . 2 . . . . 1 1 Protomatter Created 840 | . 225 57 227 8 . 67 256 Integrity Restored 1570 | . 274 171 672 24 90 . 339 Core 1455 | . 274 171 557 24 90 . 339 Parts 115 | . . . 115 . . . . Protomatter Decayed 472 | . 133 . 150 . . 46 143 Game ------ Seed SapperAccelerationWand Manual? 0 Play Time 00:38:43 Cumulative 40.3 hours Start 2022.07.18 @ 16:53:39 End 2022.07.18 @ 17:30:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1663fe7c-3238-4259-b3da-13d1e5ff0400