Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 16:46:47 Player: m1m1c Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (3558) 3558 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1081) 1081 TOTAL SCORE: 8724 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 198 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 126/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Light Angular Momentum Engine Improved Power Shielding Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Terrain Scanner Targeting Computer Improved Power Shielding Heavy Insulated Plating Remote Shield > --- WEAPON ----------- Plasma Rifle Heavy Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Medium Treads Improved Medium Treads Mining Laser Carbide Saw [Rating: 70] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Long-range Missile Launcher Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Slots Evolved 8 | . . . 2 2 2 . 2 . Power . | . . . . . . . . . Propulsion 3 | . . . . 2 . . 1 . Utility 5 | . . . 2 . 2 . 1 . Weapon . | . . . . . . . . . Parts Attached 137 | 6 3 4 13 34 5 16 49 7 Power 13 | 1 . 1 3 4 . 1 2 1 Engine 11 | 1 . 1 2 3 . 1 2 1 Core 2 | . . . 1 1 . . . . Reactor . | . . . . . . . . . Propulsion 50 | 2 1 2 4 13 3 4 18 3 Treads 24 | . . 2 2 3 3 . 12 2 Leg 14 | . . . . 4 . 4 6 . Wheel 11 | 2 1 . 2 6 . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 37 | 1 2 . 2 8 2 7 15 . Device 9 | . . . 1 3 1 . 4 . Storage 3 | 1 1 . . . 1 . . . Processor 1 | . . . . . . . 1 . Hackware 1 | . . . 1 . . . . . Protection 23 | . 1 . . 5 . 7 10 . Artifact . | . . . . . . . . . Weapon 37 | 2 . 1 4 9 . 4 14 3 Energy Gun 7 | . . . . 1 . 2 4 . Energy Cannon 9 | . . 1 1 2 . 2 3 . Ballistic Gun 5 | 2 . . 1 . . . 2 . Ballistic Cannon 7 | . . . 1 5 . . 1 . Launcher 5 | . . . 1 1 . . 3 . Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 . . Parts Lost 63 | . 1 1 . 15 . 14 18 14 Power 3 | . . . . 2 . . 1 . Propulsion 22 | . 1 1 . 6 . 4 4 6 Utility 23 | . . . . 4 . 7 8 4 Weapon 15 | . . . . 3 . 3 5 4 Highest Loss Streak 11 | . 1 1 . 7 . 6 6 11 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 77 | . 95 98 93 87 76 91 61 79 Engine 6 | . 14 14 4 5 7 7 5 5 Core 1 | . . . 6 3 . . . . Treads 12 | . . 21 21 7 . 6 9 29 Leg 6 | . . . . 12 30 19 5 . Wheel 2 | . 25 4 . 7 . . . . Device 8 | . . . 11 7 7 6 8 16 Storage 6 | . 14 14 11 9 7 7 3 . Processor 1 | . . . . . . . 2 5 Protection 13 | . 11 14 11 15 7 26 12 9 Energy Gun 3 | . . . . 4 7 8 2 4 Energy Cannon 4 | . . 7 11 8 . 4 2 . Ballistic Gun 2 | . 28 20 5 . . . . . Ballistic Cannon 1 | . . . . 2 . . . 5 Launcher 2 | . . . 5 1 7 1 3 . Naked Turns 37 | . . . . . . . . 37 Heaviest Build 74 | 11 27 31 41 51 44 66 74 45 Greatest Support 150 | 26 26 40 40 80 80 70 150 150 Greatest Overweight (x) 15 | . 1 2 1 2 . 15 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 5 Average Capacity 12 | 6 11 15 15 15 15 15 11 5 Most Carried 15 | 4 7 11 15 15 12 15 14 5 Average Carried 9 | 1 5 8 13 10 11 11 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 4 6 11 15 11 10 11 5 4 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Matter Collected 2264 | 206 . 108 266 529 . 265 742 148 Remotely . | . . . . . . . . . Salvage Created 2916 | . 38 84 755 580 . 631 654 174 Parts 147 | . 2 4 49 31 . 20 35 6 Haulers Intercepted 4 | . . . 3 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Combat Hostiles Destroyed 66 | . 1 2 13 15 . 12 15 8 Guns 17 | . 1 2 1 1 . 4 5 3 Cannons 34 | . . . 7 13 . 4 5 5 AOE 11 | . . . 5 1 . 2 3 . Classes Destroyed 15 | . 1 . 6 4 . 1 2 1 Worker 6 | . . . 4 1 . . 1 . Builder 2 | . . . . 1 . . 1 . Tunneler 1 | . . . 1 . . . . . Hauler 4 | . . . 3 1 . . . . Recycler 2 | . . . 2 . . . . . Operator 4 | . . . 1 2 . . 1 . Swarmer 8 | . . . . 2 . 2 2 2 Grunt 33 | . 1 2 12 8 . 4 4 2 Brawler 3 | . . . . . . . 2 1 Sentry 4 | . . . 1 2 . . 1 . Specialist 6 | . . . . . . 5 . 1 Hunter 3 | . . . . 2 . . 1 . Programmer 6 | . . . . . . . 5 1 Heavy 2 | . . . . 1 . 1 . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 7 | . 1 2 7 3 . 5 3 4 Combat Bots Only 5 | . 1 2 3 3 . 5 3 4 Max Kills in Single Turn 4 | . 1 1 4 2 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 1 . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Hostile Shots Fired 975 | . 31 14 32 201 . 235 273 189 Missed 320 | . 10 3 10 54 . 95 83 65 Damage Taken 11895 | . 240 148 289 2273 . 2948 3779 2218 Core 1897 | . 39 85 21 410 . 471 353 518 Absorbed by Shields 343 | . . . . . . 10 181 152 Redirected to Shielding 244 | . 7 4 3 15 . 101 68 46 Ignored by Resistances 42 | . . . . . . . 11 31 Core Remaining (%) 60 | 100 . 50 94 25 . 32 . . Volleys Fired 283 | . 6 11 30 72 . 35 86 43 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 138 | . 40 40 98 115 . 130 138 128 Shots Fired 416 | . 12 22 51 111 . 67 94 59 Gun 165 | . 12 22 11 16 . 42 46 16 Cannon 218 | . . . 30 87 . 24 37 40 Launcher 30 | . . . 10 8 . 1 11 . Special 3 | . . . . . . . . 3 Kinetic 148 | . 12 22 11 41 . . 22 40 Thermal 211 | . . . 30 62 . 43 57 19 Explosive 30 | . . . 10 8 . 1 11 . Electromagnetic 27 | . . . . . . 23 4 . Robot Hit Streak 14 | . 3 5 8 9 . 7 11 14 Robot Miss Streak 17 | . 1 3 3 17 . 5 4 6 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 268 | . 9 15 21 76 . 43 53 51 Core Hits 212 | . 5 5 33 67 . 27 32 43 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 7 | . . . . . . 2 4 1 Burn 3 | . . . . . . 1 2 . Meltdown 1 | . . . . . . . 1 . Destroy 1 | . . . . . . . 1 . Corrupt 1 | . . . . . . 1 . . Sever 1 | . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7490 | . 107 166 1255 1579 . 1133 1728 1522 Guns 1919 | . 96 166 63 205 . 438 665 286 Cannons 3397 | . . . 344 1059 . 472 394 1128 Explosions 2020 | . . . 839 289 . 223 669 . Melee 48 | . . . . . . . . 48 Ramming 46 | . 11 . 9 26 . . . . Kinetic 2445 | . 96 166 63 576 . . 416 1128 Thermal 2718 | . . . 365 688 . 635 684 346 Explosive 1622 | . . . 756 289 . 49 528 . Electromagnetic 611 | . . . 62 . . 449 100 . Impact . | . . . . . . . . . Slashing 48 | . . . . . . . . 48 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 2 . . 7 9 Average Corruption 4 | . . . . 1 . . 5 7 Corruption Purged . | . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . Effects 53 | . . . . 3 . . 29 21 Message Errors 19 | . . . . . . . 12 7 Matter Fused 11 | . . . . . . . 6 5 Heat Flow Errors 4 | . . . . . . . 2 2 Energy Discharges 8 | . . . . 1 . . 3 4 Parts Rejected 2 | . . . . . . . 2 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . 1 . . . 1 Data Loss (major) 4 | . . . . . . . 2 2 Alerts 2 | . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 139 | . . . . . . 10 129 . Projectiles 10 | . . . . . . 10 . . Explosions 129 | . . . . . . . 129 . Melee . | . . . . . . . . . Knockbacks 22 | . . . . 16 . . . 6 Impact . | . . . . . . . . . Kinetic 21 | . . . . 15 . . . 6 Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 683 | . 5 . 21 30 . 41 586 . Shots 12 | . . . 1 1 . 1 9 . Rammed 8 | . 2 . 1 5 . . . . Targets Rammed 12 | . 2 . 3 6 . . 1 . Kicked 1 | . . . . 1 . . . . Crushed 3 | . . . 2 . . . 1 . Highest Temperature 1248 | . 9 12 39 589 . 1248 434 175 Average Temperature 144 | . 9 9 13 150 . 315 118 23 Received Heat Transfer 2321 | . 90 90 132 567 . 162 1165 115 Effects 39 | . . . . 14 . 19 6 . Shutdowns 5 | . . . . 1 . 3 1 . Energy Bleed 5 | . . . . 2 . 3 . . Interference 10 | . . . . 5 . 2 3 . Matter Decay 1 | . . . . . . 1 . . Short Circuit 5 | . . . . . . 3 2 . Damage (minor) 5 | . . . . 2 . 3 . . Damage (major) 5 | . . . . 3 . 2 . . Damage (core) 3 | . . . . 1 . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . 1 2 . Parts Melted 14 | . . . 2 1 . 3 8 . Heat Transferred 5236 | . . . 679 1406 . 1174 1227 750 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Peak Influence 616 | . 25 64 392 443 42 259 497 616 Initial 317 | . . 9 24 165 42 29 133 317 Average 194 | . 5 58 104 148 42 142 213 469 Maximum Alert Level 2 | . . . 1 2 . 1 2 2 Low Security (%) 58 | 100 100 100 83 66 100 66 51 . Level 1 22 | . . . 16 25 . 33 26 18 Level 2 19 | . . . . 7 . . 22 81 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 12 | . 1 . 2 3 . 2 4 . Investigation 2 | . . . 2 . . . . . Extermination 3 | . . . . . . . 3 . Reinforcement 7 | . 1 . . 3 . 2 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Distress Signals 5 | . 1 . . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 7 2 13 26 . 17 25 11 Peak Tracking Total 6 | . 5 2 3 5 . 6 5 4 Tactical Retreats 9 | . . . . 1 . 4 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Traps Triggered 5 | . . . . . . 1 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Machines Disabled 19 | . . . 4 3 . 1 10 1 Max in Single Turn 3 | . . . 1 2 . 1 3 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Machines Accessed 10 | . . . 2 4 1 . 2 1 Terminals 8 | . . . 2 3 1 . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 20 | . . . 5 9 1 . 3 2 Successful 7 | . . . 2 2 1 . 1 1 Failed 13 | . . . 3 7 . . 2 1 Catastrophic 7 | . . . 2 3 . . 1 1 Database Lockouts . | . . . . . . . . . Manual 10 | . . . 2 7 . . 1 . Terminals 16 | . . . 5 7 1 . 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 2 . . 2 . Terminal Hacks 6 | . . . 2 2 1 . . 1 Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 Unreport Threat 4 | . . . 2 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . . 2 4 1 . 2 1 Full Trace Events 3 | . . . 1 1 . . . 1 Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 . Highest-Rated Group 93 | . . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 46 | . . . . . . . 46 . Total Damage 774 | . . . . . . . 774 . Kills 7 | . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Turns Passed 5283 | 75 115 233 625 995 94 401 2146 599 Spaces Moved 2383 | 71 94 126 316 559 67 150 698 302 Core 43 | 6 . . . . . 1 . 36 Treads 1215 | . . 110 309 103 1 47 380 265 Legs 715 | . . . . 229 66 102 318 . Wheels 409 | 65 94 16 7 227 . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 95 95 80 130 123 120 50 Average Speed 159 | 88 96 152 159 131 130 177 204 146 Slowest Speed 800 | 100 105 160 240 270 163 800 410 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 21 30 26 48 2 91 11 32 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 314 | . . . 79 56 . 10 169 . Melee . | . . . . . . . . . Projectile 4 | . . . 2 . . . 2 . AOE 310 | . . . 77 56 . 10 167 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Total 3434 | 80 106 147 387 708 75 224 1315 392 Wait 477 | . . . . 12 . 6 448 11 Move 2372 | 70 93 125 315 558 66 149 697 299 Hop . | . . . . . . . . . Pick Up 55 | 4 2 5 12 8 . 11 12 1 Fast Attach 56 | 6 1 1 5 13 1 3 25 1 Attach 68 | . 1 2 2 20 4 12 22 5 Detach 33 | . . 2 1 10 3 2 12 3 Swap 13 | . 1 1 6 1 . 1 2 1 Drop 37 | . . . 13 8 1 1 10 4 Fire 283 | . 6 11 30 72 . 35 86 43 Melee 3 | . . . . . . . . 3 Ram 6 | . 2 . . 4 . . . . Kick 1 | . . . . 1 . . . . Crush 5 | . . . 3 1 . . 1 . Escape Stasis 23 | . . . . . . 4 . 19 Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 7) 191 | -10/Materials | Entered Mines 273 | -10/Mines | Learned location of Mines (-9) 324 | -10/Mines | Build established: Mutant 353 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 370 | -10/Mines | Discovered new exit (range 8) 424 | -10/Mines | Entered Materials 424 | -9/Materials | Evolved 2 slots: Utility x2 1011 | -9/Materials | Discovered new exit (range 12) 1049 | -9/Materials | Entered another Materials area 1049 | -8/Materials | Evolved 2 slots: Propulsion x2 1240 | -8/Materials | Build established: Scavenger-Mutant 1359 | -8/Materials | Lost 7 parts (1p5n1u) 1504 | -8/Materials | Core integrity fell below 50% 1539 | -8/Materials | Lost 3 parts (1n1u1w) 1578 | -8/Materials | Build established: Mutant 2005 | -8/Materials | Discovered new exit (range 8) 2044 | -8/Materials | Entered Factory 2044 | -7/Factory | Evolved 2 slots: Utility x2 2131 | -7/Factory | Identified exit to DSF 2138 | -7/Factory | Entered DSF 2196 | -7/DSF | Additional patrols routed to DSF 2293 | -7/DSF | Lost 5 parts (1n2u2w) 2415 | -7/DSF | Sterilization system engaged 2435 | -7/DSF | Ambient heat levels rising (+10) 2450 | -7/DSF | Ambient heat levels rising (+10) 2464 | -7/DSF | Lost 6 parts (2n3u1w) 2465 | -7/DSF | Ambient heat levels rising (+10) 2480 | -7/DSF | Ambient heat levels rising (+10) 2495 | -7/DSF | Ambient heat levels rising (+10) 2507 | -7/DSF | Discovered new exit (range 16) 2510 | -7/DSF | Ambient heat levels rising (+10) 2513 | -7/DSF | Core integrity fell below 50% 2525 | -7/DSF | Ambient heat levels rising (+10) 2539 | -7/DSF | Entered Factory 2539 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3683 | -6/Factory | Found Hvy. Insulated Plating 3735 | -6/Factory | Cargo convoy interrupted 3851 | -6/Factory | Found Hvy. Reactive Plating 3943 | -6/Factory | Lost 5 parts (1n3u1w) 4207 | -6/Factory | Lost 4 parts (1p1n2w) 4272 | -6/Factory | Allied Derelicts emerged from ambush trap array 4346 | -6/Factory | Lost 6 parts (2n3u1w) 4359 | -6/Factory | Build established: Scavenger-Mutant 4683 | -6/Factory | Identified exit to Garrison 4685 | -6/Factory | Entered Garrison 4866 | -6/Garrison | Garrison Relay disabled 4965 | -6/Garrison | Triggered checkpoint 4965 | -6/Garrison | Spotted B-75 Beast 5083 | -6/Garrison | Discovered new exit (range 15) 5111 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5150 | -6/Garrison | Core integrity fell below 50% 5163 | -6/Garrison | Destroyed B-75 Beast 5199 | -6/Garrison | Triggered checkpoint 5260 | -6/Garrison | Core integrity fell below 20% 5284 | -6/Garrison | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Field strength at 33. Field strength at 27. Field strength at 21. Field strength at 8. Field strength at 2. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 69. Mining Laser destroyed. Field strength at 56. Field strength at 50. Field strength at 44. Field strength at 31. Field strength at 25. Field strength at 7. Field strength at 1. Stasis field depleted. System corrupted: Heat flow error (+212). Map ----- +----------------------------------------------------+ | ## #???????????????????????????????????????? | | "?+?????????????????????????????????????? | | "???????????????????????????????????????? | | "???????????????????????????????????????? | | "???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | #???????????????????????????????????????? | | +???????????????????????????????????????? | | #???????????????????????????????????????? | | # #???????????????????????????????????????? | | % ## #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# ###+#############+#################?????? | | ?????# % %% #?????? | | ?????# % #?????? | | ?????# #?????? | | ?????#######++############ ###+######## < #?????? | | ???????????# #??????????# #??????????# #?????? | | ???????????# #???????#### #??????????#####?????? | | ???????????#+;######### ## #????????????????????? | | ???????????# x #????????????????????? | | ???????????# = @ #????????????????????? | | ???????????## #####= #####????????????????????? | | ???????????#"""""#??#%*%#????????????????????????? | | ???????????#######??#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Resistance: EM 30 Power Shielding 90 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed CryofiberControlFlightbrick Manual? 0 Play Time 00:49:14 Cumulative 22.2 hours Start 2024.04.15 @ 15:58:28 End 2024.04.15 @ 16:46:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 89d3fbdf-75c6-4925-a4d5-79e77c34783d