Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 18:08:48 Player: saltine Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (168) 840 Value Destroyed (7481) 7481 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1891) 1891 TOTAL SCORE: 14212 Bonus ------- High Alert Combat Kills 1026 Follower Combat Kills 350 Entered Garrisons 400 Met Imprinter 300 Acquired ECA 300 Friendly Fire -485 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 94/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Coolant Injector > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Improved Light Armor Plating Hypervelocity Coil Gun Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Seismic Detector Makeshift System Restoration Module > --- WEAPON ----------- Gatling Laser Makeshift Laser Heavy Battle Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Compact Matter Pod Experimental Sensor Array Encrypted Comm Array Makeshift Salvage Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Gatling Laser Gatling Laser Flak Gun Hypervelocity Coil Gun Heavy Linear Accelerator Rocket Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 . 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . Utility 2 | . . 1 . 1 . . . . . . . . Weapon 2 | . . 1 . . . 1 . . . . . . Parts Attached 197 | 4 22 34 11 19 28 20 29 3 3 3 6 15 Power 15 | . 2 2 2 2 1 4 . . 1 . . 1 Engine 8 | . 2 1 1 2 . . . . 1 . . 1 Core 7 | . . 1 1 . 1 4 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 43 | 2 6 10 2 5 3 2 8 1 . . . 4 Treads 18 | 2 3 9 2 2 . . . . . . . . Leg 19 | . . . . 3 3 2 8 1 . . . 2 Wheel 4 | . 3 1 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . Utility 50 | 1 6 7 2 7 5 7 5 1 2 1 2 4 Device 28 | 1 5 1 2 4 4 3 1 1 2 . 1 3 Storage 2 | . 1 1 . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . Hackware 2 | . . 1 . 1 . . . . . . . . Protection 17 | . . 4 . 2 1 3 4 . . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 89 | 1 8 15 5 5 19 7 16 1 . 2 4 6 Energy Gun 22 | . . 4 1 3 4 4 1 1 . . 1 3 Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 37 | 1 7 4 2 1 6 2 9 . . 1 3 1 Ballistic Cannon 6 | . . 3 1 . 1 . . . . . . 1 Launcher 11 | . 1 3 1 1 3 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 5 1 6 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 Parts Lost 63 | . 3 7 1 6 10 8 10 2 . . . 16 Power 8 | . 1 2 . 1 1 1 . . . . . 2 Propulsion 20 | . 1 1 . 1 3 1 5 1 . . . 7 Utility 16 | . . 1 . 3 3 2 2 . . . . 5 Weapon 19 | . 1 3 1 1 3 4 3 1 . . . 2 Highest Loss Streak 7 | . 3 4 1 6 5 3 5 1 . . . 7 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 96 | . 92 97 98 95 97 94 96 99 100 99 100 83 Engine 6 | . 12 9 7 9 7 . . . 4 7 7 4 Core 2 | . . . 3 . 1 7 7 7 2 . . . Treads 7 | . 21 18 21 17 . . . . . . . . Leg 17 | . . . . 9 26 30 28 30 30 30 30 26 Device 14 | . 11 8 19 17 17 10 11 15 20 15 15 14 Storage 9 | . 14 14 11 9 9 7 7 7 7 7 7 4 Protection 5 | . . 7 2 6 8 5 6 7 2 7 7 5 Energy Gun 9 | . 4 4 . 11 10 11 10 14 15 15 15 14 Energy Cannon 2 | . . 8 4 . . . . . . . . . Ballistic Gun 14 | . 21 10 19 11 10 14 15 15 15 14 15 8 Ballistic Cannon 2 | . . 7 6 3 . . . . . . . . Slashing Weapon 1 | . . . . . 5 . 2 . . . . . Peak Build Rating 47 | 8 8 18 19 41 43 33 43 45 45 45 47 47 Average Rating 24 | 7 7 14 17 28 35 28 36 42 44 44 45 39 On Entrance 28 | 6 8 8 15 18 41 23 30 43 45 45 45 46 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 52 | 14 19 44 39 51 51 43 46 46 50 52 52 51 Greatest Support 63 | 40 40 40 43 63 54 48 47 52 52 52 52 55 Greatest Overweight (x) 4 | 4 4 4 1 1 1 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 9 14 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 7 8 14 14 14 13 13 14 14 14 14 14 11 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 10 15 15 15 11 15 15 14 15 15 15 5 Class Distribution -------------------- 42% | Scavenger-Tank 26% | Mutant 21% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Matter Collected 4004 | 246 176 773 310 271 416 388 831 60 120 72 73 268 Remotely . | . . . . . . . . . . . . . Salvage Created 5755 | 137 358 1651 268 644 633 494 951 70 73 59 . 417 Parts 315 | 7 22 103 24 38 32 28 44 5 3 5 . 4 Haulers Intercepted 7 | . 2 5 . . . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 3 5 . 10 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 146 | 5 10 39 6 11 22 11 27 1 1 4 . 9 Guns 91 | 5 8 12 . 7 12 11 27 1 1 2 . 5 Cannons 22 | . . 13 3 1 1 . . . . . . 4 AOE 31 | . 2 13 3 2 9 . . . . 2 . . Classes Destroyed 20 | 3 3 8 . 2 2 1 . . . 1 . . Worker 3 | . . 2 . . . 1 . . . . . . Builder 3 | . . 2 . 1 . . . . . . . . Tunneler 3 | 2 . . . . . . . 1 . . . . Hauler 7 | . 2 5 . . . . . . . . . . Recycler 4 | 1 . 1 . 1 . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 2 | . . 1 . . . 1 . . . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 40 | . 6 5 3 . 7 5 10 . . 4 . . Grunt 61 | . 4 19 2 7 13 3 9 . . . . 4 Brawler 4 | . . 1 . . . . 1 . . . . 2 Duelist 5 | . . 3 . . . 1 . . . . . 1 Protector 2 | . . 2 . . . . . . . . . . Sentry 22 | . . 9 1 1 . 2 5 1 1 . . 2 Specialist 3 | . . . . 2 . . 1 . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . Programmer 1 | . . . . . 1 . . . . . . . Heavy 1 | . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . Assembled 5 | 5 . . . . . . . . . . . . Thug 2 | . . . 2 . . . . . . . . . Best Kill Streak 15 | 3 3 15 3 7 4 3 6 1 1 4 . 7 Combat Bots Only 14 | 3 3 14 3 5 4 2 6 1 1 4 . 7 Max Kills in Single Turn 4 | 1 2 4 3 3 3 2 2 1 1 1 . 2 Gunslinging 1 | . . . . . . . 1 . . . . 1 Exploded 4 | . 2 4 3 2 3 . . . . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 872 | 20 83 138 30 53 94 58 209 23 18 17 . 129 Missed 238 | 8 20 34 10 15 23 20 49 9 8 1 . 41 Damage Taken 9040 | 150 727 1406 258 936 1128 547 1788 159 77 290 . 1574 Core 1321 | 15 140 206 43 141 74 58 221 5 10 40 . 368 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 26 | . . . . . . . 26 . . . . . Core Remaining (%) 57 | 94 38 . 37 . 60 . . . . . . . Volleys Fired 362 | 26 54 89 21 22 43 27 43 2 2 7 1 25 Largest 4 | 2 2 3 3 3 3 4 4 4 4 3 1 4 Hottest 259 | 70 70 168 111 219 175 198 216 216 216 188 150 259 Shots Fired 892 | 52 102 216 42 60 98 81 155 9 9 16 1 51 Gun 750 | 52 101 121 29 52 87 81 155 9 9 14 1 39 Cannon 115 | . . 82 12 7 4 . . . . . . 10 Launcher 27 | . 1 13 1 1 7 . . . . 2 . 2 Special . | . . . . . . . . . . . . . Kinetic 501 | 26 86 113 29 29 43 38 105 6 4 4 . 18 Thermal 364 | 26 15 90 12 30 48 43 50 3 5 10 1 31 Explosive 27 | . 1 13 1 1 7 . . . . 2 . 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 17 | 8 17 17 9 8 9 10 12 7 4 4 . 8 Robot Miss Streak 7 | 4 3 3 2 5 5 6 7 3 4 3 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 22 | 1 . . . . 2 1 14 . . 1 . 3 Max Gunslinging Chain 2 | 1 . . . . 1 1 2 . . 1 . 1 Shots Hit Robots 615 | 30 71 140 31 35 52 63 124 7 7 10 . 45 Core Hits 399 | 14 22 90 16 23 42 45 92 8 7 10 . 30 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 15 | 2 1 2 . . 6 . 1 . . . . 3 Burn 11 | 2 1 1 . . 6 . . . . . . 1 Meltdown 1 | . . 1 . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . Blast 2 | . . . . . . . . . . . . 2 Melee Attacks 51 | . . . . . 31 1 19 . . . . . Impact . | . . . . . . . . . . . . . Slashing 51 | . . . . . 31 1 19 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14495 | 319 855 4066 700 869 1581 1330 2408 130 173 455 . 1609 Guns 8568 | 319 734 965 314 585 879 1140 2408 130 146 172 . 776 Cannons 1931 | . . 1047 212 73 38 . . . . . . 561 Explosions 3914 | . 116 2038 160 211 664 170 . . . 283 . 272 Melee . | . . . . . . . . . . . . . Ramming 82 | . 5 16 14 . . 20 . . 27 . . . Kinetic 5327 | 117 580 901 314 223 399 524 1393 66 58 11 . 741 Thermal 5342 | 202 154 1111 212 435 518 786 1015 64 88 161 . 596 Explosive 3744 | . 116 2038 160 211 664 . . . . 283 . 272 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 . 9 9 9 9 9 7 Average Corruption 6 | . . . . . 1 . 8 9 9 9 9 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 73 | . . . . . 3 . 24 9 16 12 2 7 Message Errors 16 | . . . . . 1 . 6 . 3 5 . 1 Matter Fused 17 | . . . . . 1 . 5 4 3 2 . 2 Heat Flow Errors 11 | . . . . . . . 3 2 4 1 . 1 Energy Discharges 11 | . . . . . . . 5 1 3 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 4 . 1 . 1 . Data Loss (major) 2 | . . . . . . . . . . 1 1 . Misfires 4 | . . . . . . . . 2 1 1 . . Alerts 3 | . . . . . . . . . 1 1 . 1 Weapon Failures 2 | . . . . . 1 . 1 . . . . . Overload Shots 1 | . . . . . . . . . . . 1 . Effects 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Overflow Damage 237 | . 3 78 . . 30 24 . . 21 42 . 39 Projectiles 18 | . . . . . . . . . . . . 18 Explosions 198 | . 3 78 . . 30 24 . . . 42 . 21 Melee 21 | . . . . . . . . . 21 . . . Knockbacks 3 | . . 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage 313 | . 14 102 . 25 84 . . . . 50 . 38 Shots 11 | . 1 3 . 1 3 . . . . 2 . 1 Rammed 8 | . 2 4 2 . . . . . . . . . Targets Rammed 11 | . 2 4 2 . . 2 . . 1 . . . Kicked 3 | . . . . . . 2 . . 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 380 | 182 154 368 60 249 63 252 380 111 201 135 46 344 Average Temperature 72 | 67 39 75 28 75 14 67 115 41 63 24 34 82 Received Heat Transfer 2923 | 60 291 555 117 279 504 129 564 18 24 . . 382 Effects 2 | . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . Robots Melted 2 | . . 1 . 1 . . . . . . . . Combat Hostiles 2 | . . 1 . 1 . . . . . . . . Parts Melted 22 | . 3 1 . 5 5 2 3 . 1 1 . 1 Heat Transferred 11954 | 740 518 2235 370 777 1406 1515 2325 150 200 375 . 1343 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Peak Influence 1441 | 30 214 802 438 147 926 714 1441 850 . . . . Initial 756 | . . 60 312 3 22 485 404 756 . . . . Average 338 | 5 109 365 237 65 466 552 995 808 . . . . Maximum Alert Level 4 | . 1 3 2 . 3 3 4 3 . . . . Low Security (%) 46 | 100 92 17 40 100 22 . . . . . . . Level 1 15 | . 7 43 40 . 21 . . . . . . . Level 2 22 | . . 31 19 . 42 95 15 . . . . . Level 3 10 | . . 8 . . 13 4 41 100 . . . . Level 4 5 | . . . . . . . 42 . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . 8 . 3 . 1 . 1 . . . 1 Investigation 4 | . . 3 . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . . 2 . 2 . . . 1 . . . . Assault 4 | . . 3 . . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Distress Signals 12 | . 2 4 . 2 . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 229 | 5 18 63 6 18 24 24 32 4 1 4 . 30 Peak Tracking Total 14 | 2 7 14 3 6 5 5 8 2 1 4 . 9 Tactical Retreats 9 | . 1 . . . 1 3 2 . . . . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Traps Triggered 21 | . 6 1 . . 4 1 8 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Machines Disabled 22 | . . 3 . . 6 3 10 . . . . . Max in Single Turn 3 | . . 2 . . 1 3 1 . . . . . Garrison Relay 9 | . . . . . 4 . 5 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Machines Accessed 37 | . 6 13 . 4 2 8 2 2 . . . . Terminals 26 | . 6 8 . 3 2 4 2 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 5 | . . 2 . . . 2 . 1 . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Total Hacks 88 | . 22 29 . 11 5 15 2 4 . . . . Successful 39 | . 11 15 . 4 1 4 2 2 . . . . Failed 49 | . 11 14 . 7 4 11 . 2 . . . . Catastrophic 8 | . 1 3 . 2 . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 15 9 . 3 . 2 . . . . . . Terminals 65 | . 22 16 . 8 5 9 2 3 . . . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 11 | . . 7 . . . 3 . 1 . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . Garrison Access 4 | . . . . 3 . 1 . . . . . . Terminal Hacks 23 | . 9 6 . 3 1 . 2 2 . . . . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 5 | . 4 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 4 | . 1 1 . . 1 . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . Zone Layout 4 | . 1 2 . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . . . 1 . . . . . . Retrieve Components 3 | . . 2 . . . 1 . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . Unauthorized Hacks 8 | . 2 5 . . . 1 . . . . . . Terminals 2 | . 2 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Haulers 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . 5 . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . Mask 2 | . . 2 . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 6 10 . 4 2 8 2 2 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . . . 1 . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 21 | . . 19 . . . 2 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 43 | . . . . . 22 . 21 . . . . . Machine Destruction 39 | . . . . . 18 . 21 . . . . . Programmers 4 | . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Total Allies 9 | . . . 3 . . . 1 . . . 5 . Largest Group 5 | . . . 3 3 . . 1 . . . 5 5 Highest-Rated Group 146 | . . . 40 40 . . 31 . . . 146 146 Highest-Rated Ally 31 | . . . 16 16 . . 31 . . . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 68 | . . . . 22 . . 6 . . . . 40 Total Damage 1025 | . . . . 278 . . 41 . . . . 706 Kills 10 | . . . . 2 . . 1 . . . . 7 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Robot Analysis Total 5 | . 4 1 . . . . . . . . . . Derelict Logs Recovered 10 | . . . 2 . . . . . 1 3 3 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Turns Passed 13318 | 2841 587 1836 1343 441 1333 820 1289 197 464 434 1170 563 Spaces Moved 7247 | 748 298 931 764 213 645 479 762 162 399 362 1012 472 Core 214 | 48 1 . . . . . . . . . . 165 Treads 1686 | 1 130 663 764 128 . . . . . . . . Legs 4912 | 699 . . . 85 645 479 762 162 399 362 1012 307 Wheels 435 | . 167 268 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 95 95 160 120 120 120 112 112 112 112 112 50 Average Speed 131 | 128 123 152 160 145 159 139 128 112 112 112 112 91 Slowest Speed 250 | 250 250 240 240 240 190 190 190 112 112 112 112 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 83 55 93 98 24 92 17 83 6 65 63 88 69 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . . . . . 2 . 1 . Known Exits Taken 3 | . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 8 | . . . 1 . . . . . 2 1 2 2 Spaces Dug 9 | . . . . . 1 1 . . . 7 . . Terrain Destroyed 213 | . 8 109 16 14 27 3 2 . . 13 . 21 Melee 2 | . . . . . 1 1 . . . . . . Projectile 6 | . . . . 1 . . 2 . . . . 3 AOE 205 | . 8 109 16 13 26 2 . . . 13 . 18 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Total 10230 | 2580 418 1183 848 297 833 572 942 172 410 375 1048 552 Wait 2100 | 1801 27 81 27 20 61 19 22 . . . 19 23 Move 7237 | 747 297 930 763 213 644 479 761 161 398 361 1011 472 Hop . | . . . . . . . . . . . . . Pick Up 100 | 2 8 20 8 13 7 15 13 . 2 2 4 6 Fast Attach 60 | 1 13 9 7 6 . 1 8 1 3 . 3 8 Attach 55 | . 5 5 2 6 10 13 9 1 . 1 . 3 Detach 12 | . 1 2 1 . 1 4 3 . . . . . Swap 82 | 3 4 20 2 7 18 6 12 1 . 2 3 4 Drop 100 | . 7 23 15 10 3 5 12 1 4 2 7 11 Fire 362 | 26 54 89 21 22 43 27 43 2 2 7 1 25 Melee 51 | . . . . . 31 1 19 . . . . . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . 2 . . 1 . . . Crush 8 | . 2 4 2 . . . . . . . . . Escape Stasis 60 | . . . . . 15 . 40 5 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 1920 | -11/Scrapyard | Assembled infested the area 2842 | -11/Scrapyard | Entered Materials 2862 | -10/Materials | Build established: Mutant 3188 | -10/Materials | Core integrity fell below 50% 3234 | -10/Materials | Lost 3 parts (1p1n1w) 3275 | -10/Materials | Discovered new exit (range 18) 3429 | -10/Materials | Entered another Materials area 3429 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3561 | -9/Materials | Lost 4 parts (1n1u2w) 4262 | -9/Materials | Discovered new exit (range 16) 4267 | -9/Materials | Build established: Scavenger-Tank 4540 | -9/Materials | Discovered new exit (range 11) 4872 | -9/Materials | Discovered new exit (range 10) 5029 | -9/Materials | First assault squad dispatched 5126 | -9/Materials | Core integrity fell below 50% 5160 | -9/Materials | Destroyed 14 combat bots 5232 | -9/Materials | Discovered new exit (range 8) 5265 | -9/Materials | Entered Mines 5291 | -9/Mines | Met a Derelict bent on vengeance 5310 | -9/Mines | Discovered new exit (range 9) 5421 | -9/Mines | Discovered new exit (range 3) 5518 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5524 | -9/Mines | Found Prototype Device 5682 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5763 | -9/Mines | Found a hidden stash of uninstalled traps 5795 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5851 | -9/Mines | Build established: Scavenger-Gunner 5961 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6185 | -9/Mines | Learned Materials emergency access door positions 6207 | -9/Mines | Learned 4 Materials zone layouts 6216 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6608 | -9/Mines | Entered Materials 6608 | -8/Materials | Accompanied by 3 allies 6608 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6609 | -8/Materials | Identified exit to Factory 6905 | -8/Materials | Lost 6 parts (1p1n3u1w) 6998 | -8/Materials | Garrison activated, responded to threat 7049 | -8/Materials | Identified exit to Garrison 7049 | -8/Materials | Entered Garrison 7060 | -8/Garrison | Triggered checkpoint 7163 | -8/Garrison | Triggered checkpoint 7251 | -8/Garrison | Triggered checkpoint 7384 | -8/Garrison | Triggered checkpoint 7596 | -8/Garrison | Discovered exit to Factory (range 15) 7634 | -8/Garrison | Garrison Relay disabled 7709 | -8/Garrison | Garrison Relay disabled 7850 | -8/Garrison | Discovered exit to Factory (range 5) 7962 | -8/Garrison | Garrison Relay disabled 8023 | -8/Garrison | Triggered checkpoint 8119 | -8/Garrison | Build established: Scavenger-Mutant 8183 | -8/Garrison | Triggered checkpoint 8227 | -8/Garrison | Lost 5 parts (1p2n1u1w) 8278 | -8/Garrison | Discovered exit to Factory (range 5) 8297 | -8/Garrison | Triggered checkpoint 8333 | -8/Garrison | Garrison Relay disabled 8382 | -8/Garrison | Entered Factory 8382 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8610 | -7/Factory | Build established: Scavenger-Tank 8809 | -7/Factory | Lost 3 parts (1u2w) 8881 | -7/Factory | Lost 3 parts (1p1u1w) 8952 | -7/Factory | Discovered new exit (range 10) 9123 | -7/Factory | Build established: Scavenger-Gunner 9202 | -7/Factory | Identified exit to Garrison 9202 | -7/Factory | Entered Garrison 9290 | -7/Garrison | Triggered checkpoint 9323 | -7/Garrison | Garrison Relay disabled 9464 | -7/Garrison | Triggered checkpoint 9506 | -7/Garrison | Lost 3 parts (2n1u) 9540 | -7/Garrison | Discovered new exit (range 10) 9590 | -7/Garrison | Rescued a captive Derelict 9646 | -7/Garrison | Triggered checkpoint 9672 | -7/Garrison | Garrison Relay disabled 9799 | -7/Garrison | Lost 5 parts (2n1u2w) 9860 | -7/Garrison | Triggered checkpoint 9881 | -7/Garrison | Garrison Relay disabled 10008 | -7/Garrison | Discovered new exit (range 9) 10044 | -7/Garrison | Triggered checkpoint 10080 | -7/Garrison | Build established: Scavenger-Tank 10106 | -7/Garrison | Triggered checkpoint 10165 | -7/Garrison | Garrison Relay disabled 10205 | -7/Garrison | Garrison Relay disabled 10338 | -7/Garrison | Spotted B-75 Beast 10381 | -7/Garrison | Discovered new exit (range 13) 10491 | -7/Garrison | Entered Factory 10516 | -7/Factory | Identified exit to Lower Caves 10688 | -7/Factory | Entered Lower Caves 10700 | -7/Lower Caves | Met a Warlord Commander 10701 | -7/Lower Caves | Learned location of Warlord (-4) 10702 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10702 | -7/Lower Caves | Found Encrypted Comm Array 11088 | -7/Lower Caves | Discovered new exit (range 10) 11089 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11110 | -7/Lower Caves | Build established: Scavenger-Gunner 11152 | -7/Lower Caves | Entered another Lower Caves area 11338 | -7/Lower Caves | Identified exit to Factory 11400 | -7/Lower Caves | Learned location of 1 exit from Factory 11448 | -7/Lower Caves | Build established: Scavenger-Tank 11451 | -7/Lower Caves | Learned Factory terminal intel 11553 | -7/Lower Caves | Discovered new exit (range 8) 11586 | -7/Lower Caves | Entered Zion 11635 | -7/Zion | System corruption cleaned by Quarantine Array 11672 | -7/Zion | Discovered new exit (range 16) 11786 | -7/Zion | Identified exit to Deep Caves 11902 | -7/Zion | Learned location of Data Miner (-6) 11967 | -7/Zion | Given A8's code to call for help 12057 | -7/Zion | Met Imprinter 12300 | -7/Zion | Gained Derelict followers 12329 | -7/Zion | Learned Factory interactive machine intel 12407 | -7/Zion | Learned Factory stockpile data 12756 | -7/Zion | Entered Proximity Caves 12756 | -6/Proximity Caves | Accompanied by 5 allies 13003 | -6/Proximity Caves | Spotted B-75 Beast 13012 | -6/Proximity Caves | Allies destroyed B-75 Beast 13026 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13031 | -6/Proximity Caves | Core integrity fell below 50% 13107 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13171 | -6/Proximity Caves | Lost 7 parts (2p1n3u1w) 13191 | -6/Proximity Caves | Destroyed 7 combat bots 13239 | -6/Proximity Caves | Identified Exp. Sensor Array 13299 | -6/Proximity Caves | Core integrity fell below 20% 13319 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13236_ System corrupted: IFF burst signal emitted. 13236_ The unstable cave ceiling collapses. 13239_ Acquired Prototype Device. 13239_ Identified Exp. Sensor Array. 13261_ System corrupted: Energy discharge (-16). 13270_ Carbon-fiber Leg destroyed. 13279_ Exp. Sensor Array destroyed. 13282_ K4WI>UO2EX<0X00ST6LANKVJKGWA D 13291_ Searching scrap... 13291_ Found Force Booster. 13291_ Found Remote Shield. 13291_ Found Gravmag System. 13291_ Found Hrd. Heavy Armor Plating. 13291_ Found 32 Matter. 13292_ Acquired Gravmag System. 13293_ Seismic Detector destroyed. 13304_ Carbon-fiber Leg destroyed. 13307_ System corrupted: Gravmag System rejected. 13307_ Acquired Gravmag System. 13318_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | #????#### ## ######??????????????????? | | ##??## $ ??????????????????? | | #??# #?? ????????????????????? | | #??# ##? #??????????????????????? | | #### ### #??????????????????????? | | ## #???? ????????????????? | | ##?? ?????????????????? | | ##### ### ??????????????? | | #???## #??????????????? | | #????## ## #????????????????? | | #?????### #### #? #####????????????????? | | #?###???# #??## ## ##??????????????????? | | ## ##??# ##???# ### ##?????????????????? | | #??# #????# ### #?????????????????? | | #??# ????# #?????????????????? | | ## #??# ??## ##???????????????????? | | ??#####??# ## g #????????????????????? | | ?????????# s g #????????????????????? | | ?????????# gl ## #????????????????????? | | ?????????# ## ##???????????????????? | | ??????? ##??????????????????? | | ??????? ## #??????????????????? | | ????????? ?# #??????????????????? | | ???????? ?## ##??????????????????? | | ?????????? ???## ###???????????????????? | | ?????????? ????## @##?????????????????????? | | ???????????? ??????## #??????????????????????? | | ??????????????????????## ??????????????????????? | | ???????????????????????## ?????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????????????