Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 22:06:32 Player: Froliks Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (70) 350 Value Destroyed (1873) 1873 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 10763 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 148/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Advanced Recoil Stabilizer Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Combat Gravmag System Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Energy Well Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Hardened Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Tesla Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Neutrino Core Hardened Heavy Armor Plating Makeshift Hammer [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Tesla Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Shock Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . 1 1 . . . 1 1 . . . . . 1 . 2 Utility 9 | . . . 1 2 . . 1 1 . . . . 1 1 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . Parts Attached 85 | 7 . 8 5 2 1 15 5 6 5 4 2 5 5 5 8 2 Power 12 | 1 . . 1 1 . 1 1 . 1 1 . 1 1 2 1 . Engine 4 | 1 . . . . . 1 1 . . 1 . . . . . . Core 4 | . . . 1 1 . . . . 1 . . . 1 . . . Reactor 4 | . . . . . . . . . . . . 1 . 2 1 . Propulsion 23 | 2 . 2 2 1 . 4 2 2 . . . 2 2 1 2 1 Treads . | . . . . . . . . . . . . . . . . . Leg 9 | 2 . 2 2 1 . . . . . . . . . . 2 . Wheel 3 | . . . . . . 3 . . . . . . . . . . Hover 10 | . . . . . . . 2 2 . . . 2 2 1 . 1 Flight 1 | . . . . . . 1 . . . . . . . . . . Utility 27 | 2 . 1 2 . 1 5 2 1 2 . 2 2 2 1 3 1 Device 16 | 1 . 1 1 . . 5 2 . 2 . . . 1 1 1 1 Storage 3 | 1 . . 1 . . . . . . . 1 . . . . . Processor 4 | . . . . . . . . 1 . . . 1 . . 2 . Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 3 | . . . . . 1 . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | 2 . 5 . . . 5 . 3 2 3 . . . 1 2 . Energy Gun 4 | 1 . . . . . . . 1 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 . 4 . . . 4 . 1 1 2 . . . . 2 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . . . . . 3 . . 2 1 . Parts Lost 48 | . . 1 1 1 8 1 . . 3 2 . 4 15 6 1 5 Power 7 | . . . . 1 1 . . . . . . 1 1 1 1 1 Propulsion 14 | . . . 1 . 3 . . . . . . 1 6 2 . 1 Utility 18 | . . 1 . . 1 1 . . 2 2 . 1 5 2 . 3 Weapon 9 | . . . . . 3 . . . 1 . . 1 3 1 . . Highest Loss Streak 8 | . . 1 1 1 8 1 . . 2 2 . 2 6 5 1 5 To Critical Strikes 3 | . . . . . 2 . . . . 1 . . . . . . Average Backups 5 | 3 6 6 10 14 13 4 5 4 4 5 5 4 2 3 3 2 Power . | . 1 1 1 2 1 . . . . 1 1 . . 1 2 1 Propulsion 1 | 1 2 2 2 2 2 . 1 1 2 2 2 1 . . . . Utility 1 | . 2 2 2 5 4 1 1 . . . . . . . 1 1 Weapon 1 | . . . 3 5 4 3 3 2 2 2 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 5 . 1 8 2 . 2 . 1 . . . 2 . 1 Power 4 | . . 1 . . 2 . . . . 1 . . . . . . Propulsion 6 | . . 3 . . 2 . . 1 . . . . . . . . Utility 5 | . . 1 . 1 2 . . . . . . . . 1 . . Weapon 7 | . . . . . 2 2 . 1 . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 92 90 82 70 70 80 85 86 83 80 83 64 31 33 27 Engine 4 | . 14 11 1 . . 4 6 5 4 4 5 3 . . . . Core 1 | . . . 7 6 5 . . . . . . . . . . . Leg 12 | . 28 33 36 30 25 . . . . . . . . . 5 3 Wheel 2 | . . . . . . 17 1 . . . . . . . . . Hover 8 | . . . . . . . 11 17 23 23 23 21 21 6 . . Device 17 | . 14 10 9 15 12 25 33 35 34 30 23 18 6 2 3 5 Storage 4 | . 14 11 9 7 6 . . . . . 1 5 5 4 . . Processor 3 | . . . . . . . . 5 5 5 5 9 10 9 14 15 Energy Gun 3 | . 14 8 . . . . . 2 4 5 5 5 3 . . . Ballistic Gun 13 | . 14 16 27 22 18 19 14 8 11 11 11 9 6 . 5 . Peak Build Rating 102 | 7 7 16 24 25 35 42 56 78 83 84 92 92 102 58 69 47 Average Rating 40 | 6 7 10 19 23 21 32 50 68 77 81 82 85 77 41 54 41 On Entrance 39 | . 7 7 16 24 25 1 36 56 78 83 77 92 88 24 12 38 Avg Prop Armor Cover (%) 4 | . . . . . . 6 2 2 . . . . 7 . . 19 Naked Turns 33 | . . . . . 32 1 . . . . . . . . . . Heaviest Build 71 | 13 13 20 36 36 71 28 34 40 41 40 41 41 71 21 29 18 Greatest Support 73 | 20 20 30 40 40 40 52 40 67 67 67 67 70 73 24 60 30 Greatest Overweight (x) 6 | . . . . . 6 . 1 . . . . . 2 5 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 13 15 13 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 7 8 15 15 15 5 5 5 5 5 5 5 5 5 5 3 Average Carried 5 | 3 6 6 10 14 13 4 5 4 4 5 5 4 3 3 3 2 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 7 8 15 15 5 5 5 5 5 5 5 1 4 5 3 3 Class Distribution -------------------- 41% | Mutant 14% | Derelict-Scout 13% | Scavenger-Gunner 10% | Scout 8% | Skirmisher 7% | Gunner 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Skirmisher | -7/Factory Mutant | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Zhirov Derelict-Scout | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 2109 | 306 23 270 237 177 . 475 41 93 195 113 . 140 39 . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2526 | 206 215 535 291 295 . 400 24 . 237 70 . 166 87 . . . Parts 137 | 24 12 29 14 8 . 23 3 . 12 . . 9 3 . . . Haulers Intercepted 3 | . 2 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 13 2 . 9 . . . . Prevented 3 | . . . . . . . . . 2 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 50 | . 3 12 8 2 . 9 . . 8 1 . 6 1 . . . Guns 47 | . 3 9 8 2 . 9 . . 8 1 . 6 1 . . . Cannons 3 | . . 3 . . . . . . . . . . . . . . Classes Destroyed 12 | 2 3 4 1 . . 2 . . . . . . . . . . Worker 2 | 1 . . . . . . 1 . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . Hauler 3 | . 2 1 . . . . . . . . . . . . . . Recycler 3 | . 1 . . 2 . . . . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . . . . Swarmer 24 | . 3 . 4 . . 3 . . 8 . . 6 . . . . Grunt 12 | . . 7 . 2 . 2 . . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 8 | . . 4 2 . . 1 . . . . . . 1 . . . Hunter 3 | . . . 2 . . 1 . . . . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . . . . Best Kill Streak 6 | 3 3 5 6 4 . 5 1 . 5 1 . 5 1 . . . Combat Bots Only 5 | . 2 5 5 2 . 4 . . 5 1 . 5 1 . . . Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 1 . 2 1 . 3 1 . . . Gunslinging 2 | . . . . . . . . . . . . 2 . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 803 | . 11 36 62 4 5 80 23 2 65 22 . 41 188 84 38 142 Missed 296 | . 4 11 17 . 1 26 12 1 26 9 . 18 76 30 19 46 Hits 507 | . 7 25 45 4 4 54 11 1 39 13 . 23 112 54 19 96 Melee 19 | . . 2 . . 4 . . . . 2 . . . . 11 . Projectile 488 | . 7 23 45 4 . 54 11 1 39 11 . 23 112 54 8 96 Critical Strikes 31 | . . 2 1 1 3 1 . . . 1 . 1 3 2 3 13 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 9664 | . 58 368 553 66 217 781 86 24 566 332 . 394 2211 1098 650 2260 Core 3205 | . . 48 44 . 54 127 24 . 61 16 . . 412 599 216 1604 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 36 | . . . . . . . . . . . . 36 . . . . Core Remaining (%) 84 | 100 100 88 92 . . 74 97 . . . . 92 64 53 85 . Volleys Fired 199 | 36 23 47 28 8 . 26 1 . 13 4 . 4 8 . 1 . Largest 3 | 2 2 3 3 3 . 3 2 . 3 3 . 3 3 . 2 . Hottest 131 | 60 60 93 69 69 . 74 46 . 131 131 . 131 131 . 70 . Shots Fired 506 | 72 44 115 84 24 . 75 2 . 39 12 . 13 24 . 2 . Gun 493 | 72 44 102 84 24 . 75 2 . 39 12 . 13 24 . 2 . Cannon 13 | . . 13 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 389 | 36 23 84 84 24 . 75 2 . 26 8 . 9 16 . 2 . Thermal 88 | 36 21 31 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 29 | . . . . . . . . . 13 4 . 4 8 . . . Robot Hit Streak 21 | 9 11 11 14 21 . 7 1 . 5 8 . 10 5 . 5 . Robot Miss Streak 6 | 4 3 6 2 . . 4 1 . 2 3 . 1 4 . 1 . Penetration Max 1 | . . . . . . 1 . . 1 . . . . . . . Secondary Targets 6 | . . . 1 . . . . . 2 . . 3 . . . . Max Gunslinging Chain 2 | . . . 1 . . . . . 1 . . 2 . . . . Shots Hit Robots 337 | 47 31 73 64 20 . 40 2 . 26 9 . 8 15 1 1 . Core Hits 123 | 15 10 25 16 7 . 21 . . 16 2 . 6 5 . . . Critical Kills 5 | . . . . 1 . . . . 4 . . . . . . . Critical Parts Destroyed 8 | . 1 . 2 . . 3 . . 2 . . . . . . . Critical Strikes 13 | . 1 . 2 1 . 3 . . 6 . . . . . . . Destroy 13 | . 1 . 2 1 . 3 . . 6 . . . . . . . Melee Attacks 10 | . . . . . . 2 3 1 . . . . . 4 . . Impact 4 | . . . . . . . . . . . . . . 4 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . 2 3 1 . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4991 | 440 304 1009 865 315 . 818 50 . 315 188 . 193 377 70 22 25 Guns 4591 | 440 304 787 865 315 . 818 . . 315 188 . 193 344 . 22 . Cannons 222 | . . 222 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 120 | . . . . . . . 50 . . . . . . 70 . . Ramming 58 | . . . . . . . . . . . . . 33 . . 25 Kinetic 3755 | 174 130 817 865 315 . 818 . . 138 113 . 131 232 . 22 . Thermal 632 | 266 174 192 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 426 | . . . . . . . . . 177 75 . 62 112 . . . Impact 70 | . . . . . . . . . . . . . . 70 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 50 | . . . . . . . 50 . . . . . . . . . Highest Corruption 27 | . . . . . 22 25 . . . 3 3 3 13 3 . 27 Average Corruption 13 | . . . . . 12 23 . . . 3 3 3 10 1 . 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 85 | . . . . . 12 42 . . . 6 2 6 11 1 . 5 Message Errors 13 | . . . . . 2 5 . . . 2 . . 2 1 . 1 Matter Fused 19 | . . . . . 3 8 . . . 2 1 2 2 . . 1 Heat Flow Errors 14 | . . . . . 3 7 . . . . . 2 1 . . 1 Energy Discharges 5 | . . . . . . 3 . . . 2 . . . . . . Parts Rejected 5 | . . . . . 1 3 . . . . . . . . . 1 Parts Fused 2 | . . . . . . 2 . . . . . . . . . . Data Loss (minor) 11 | . . . . . 2 6 . . . . 1 1 1 . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . Alerts 3 | . . . . . . 2 . . . . . . 1 . . . Misdirections 7 | . . . . . 1 2 . . . . . . 3 . . 1 Weapon Failures 3 | . . . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 58 | . . . . . . . 10 . . . . . . 48 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 58 | . . . . . . . 10 . . . . . . 48 . . Knockbacks 5 | . . 4 . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . 3 . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . . . . . . . 16 . . 10 Shots . | . . . . . . . . . . . . . . . . . Rammed 12 | . . . . . . . . . . . . . 4 . . 8 Targets Rammed 12 | . . . . . . . . . . . . . 4 . . 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 502 | 40 46 240 32 24 268 269 . . 6 15 . 114 502 . . 141 Average Temperature 86 | 16 18 53 15 10 119 124 . . 6 8 . 46 166 . . 91 Received Heat Transfer 852 | . 6 159 63 54 . 78 12 9 . 54 . 72 240 78 27 . Effects 3 | . . . . . . 1 . . . . . . 2 . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1425 | 600 400 425 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . . Low Security (%) 95 | 100 100 80 100 100 100 100 100 100 . . . . 100 100 100 100 Level 1 4 | . . 19 . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 264 | 10 75 264 110 52 . 195 79 8 . . . . 94 15 2 . Initial 94 | . . 3 33 37 . . 79 . . . . . 94 . 2 . Average 31 | . 22 67 44 27 . 51 24 . . . . . 13 . . . Influence Increases 2089 | 50 119 437 245 50 . 293 36 12 200 140 . 310 182 15 . . Destroy 0b10 Robot/C 1000 | . 60 240 160 40 . 180 . . 160 20 . 120 20 . . . Destroy 0b10 Robot/NC 100 | 50 15 10 5 10 . 5 5 . . . . . . . . . Destroy Leader 240 | . 14 84 52 . . 60 . . 10 . . 10 10 . . . Successful Hack 59 | . . 24 11 . . 14 . 10 . . . . . . . . Destroy Structure 15 | . . 4 2 . . 4 1 2 . . . . 2 . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 660 | . 30 75 15 . . 15 30 . 30 120 . 180 150 15 . . Influence Decreases 2089 | 50 109 366 242 134 . 130 199 12 136 160 44 160 332 10 5 . Entered New Map 302 | . . 7 48 47 . . 84 . . 13 44 . 56 . 3 . Time Decay 1341 | 50 109 199 184 77 . 120 115 12 116 127 . 120 110 . 2 . Lost Part 212 | . . 10 10 10 . 10 . . 20 20 . 40 82 10 . . Purge Threat 234 | . . 150 . . . . . . . . . . 84 . . . Squads Dispatched 22 | . 2 3 1 . . 6 1 . . . . . 3 2 1 3 Investigation 2 | . 1 1 . . . . . . . . . . . . . . Extermination 7 | . . . . . . 3 . . . . . . 2 1 . 1 Reinforcement 13 | . 1 2 1 . . 3 1 . . . . . 1 1 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 9 | . . 3 2 . . . . . . . . . 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 161 | . 9 21 12 3 4 12 2 4 13 11 . 14 20 15 6 15 Peak Tracking Total 15 | . 3 5 5 2 4 4 2 3 5 5 . 5 7 15 6 13 Tactical Retreats 28 | . 2 4 1 . . 1 2 . 2 5 . 6 4 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 12 | . 1 2 . 2 . 1 1 . . . . . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 21 | . 1 5 2 1 . 2 . 4 2 . 3 . 1 . . . Terminals 10 | . 1 4 2 . . . . 2 . . . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Total Hacks 62 | . 3 20 4 2 . 4 . 13 2 . 12 . 2 . . . Successful 35 | . . 9 3 1 . 1 . 6 2 . 12 . 1 . . . Failed 25 | . 3 10 1 1 . 3 . 6 . . . . 1 . . . Catastrophic 6 | . 1 1 . . . 1 . 3 . . . . . . . . Database Lockouts 2 | . . 1 . . . . . 1 . . . . . . . . Manual 27 | . 3 12 3 . . 1 . 8 . . . . . . . . Terminals 32 | . 3 17 4 . . . . 6 . . . . 2 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . Scanalyzers 10 | . . 3 . . . 2 . 5 . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . Terminal Hacks 26 | . . 7 3 . . . . 1 2 . 12 . 1 . . . Record 1 | . . . . . . . . . 1 . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . . 2 1 . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 5 | . . 3 1 . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 2 . . . . . 4 . . . . . . . . Retrieve Study 6 | . . 2 . . . . . 4 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 4 2 . . 2 . 3 . . . . 1 . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 2 . . . . . 4 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 1 . . Autooverrided 1 | . . . . . . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 1 | . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . Highest-Rated Group 54 | . . . . . . . . . . . . . 54 . . . Highest-Rated Ally 54 | . . . . . . . . . . . . . 54 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . . 2 . . . Total Damage 75 | . . . . . . . . . . . . . 75 . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 6376 | 301 342 1226 523 181 219 707 312 213 434 653 78 271 428 . 190 298 Optics 488 | . . . . . . . . . . . . . . . 190 298 Sensors 2830 | . . . . . . 441 312 213 434 653 78 271 428 . . . Terrain 1783 | . . . . . . . 57 213 434 653 78 271 77 . . . Seismic 4602 | 301 342 1226 523 181 219 707 312 213 380 . . . . . . 198 Robot Analysis Total 7 | . . 2 1 . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 6877 | 380 342 1278 523 181 252 708 312 213 434 653 78 271 526 215 213 298 Spaces Moved 6032 | 222 201 560 235 123 214 566 311 354 684 584 152 467 625 292 165 277 Core 220 | 4 . . . . 63 8 . . . . . . . 60 15 70 Treads . | . . . . . . . . . . . . . . . . . Legs 1831 | 218 201 560 235 123 151 . . . . . . . . . 150 193 Wheels 589 | . . . . . . 558 31 . . . . . . . . . Hover 3392 | . . . . . . . 280 354 684 584 152 467 625 232 . 14 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 105 105 105 50 50 56 45 48 48 48 48 49 50 50 50 Average Speed 76 | 118 120 116 105 105 94 95 60 50 48 48 48 49 69 60 113 100 Slowest Speed 350 | 120 120 120 105 105 350 100 110 56 48 48 48 52 196 300 120 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 26 33 21 4 71 20 10 13 71 52 60 61 19 12 4 12 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 . . 1 . . . . . Scrap Searched 7 | . . . . . . . . . 1 2 . 4 . . . . Spaces Dug 5 | . . . . . . 2 2 1 . . . . . . . . Terrain Destroyed 7 | . . . . . . 2 2 1 . . . 2 . . . . Melee 5 | . . . . . . 2 2 1 . . . . . . . . Projectile 2 | . . . . . . . . . . . . 2 . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 7839 | 270 262 1102 447 161 262 663 428 386 761 948 156 497 695 321 185 295 Wait 1408 | 1 37 469 171 17 45 48 103 16 55 352 . 19 49 13 12 1 Move 6017 | 221 200 559 234 123 213 565 310 353 683 583 151 466 624 291 164 277 Hop . | . . . . . . . . . . . . . . . . . Pick Up 45 | 5 2 9 8 4 . 3 . 4 3 . 1 1 1 3 . 1 Fast Attach 65 | 7 . 4 1 3 3 14 5 2 1 . 3 . 6 5 6 5 Attach 20 | . . 3 3 . . 1 . 1 2 . . 4 1 1 2 2 Detach 6 | . . . 1 . . . . . . . . . 2 2 . 1 Swap 22 | . . 4 1 1 . 2 2 3 2 5 . 2 . . . . Drop 35 | . . 7 . 5 1 2 4 6 2 4 1 1 . 2 . . Fire 199 | 36 23 47 28 8 . 26 1 . 13 4 . 4 8 . 1 . Melee 10 | . . . . . . 2 3 1 . . . . . 4 . . Ram 12 | . . . . . . . . . . . . . 4 . . 8 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 381 | -11/Scrapyard | Entered Materials 382 | -10/Materials | Build established: Mutant 382 | -10/Materials | Met a group of wandering Federalists 470 | -10/Materials | Discovered new exit (range 11) 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1792 | -9/Materials | Build established: Gunner 1814 | -9/Materials | Central database locked down 1993 | -9/Materials | Discovered new exit (range 4) 2001 | -9/Materials | Entered another Materials area 2001 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2299 | -8/Materials | Build established: Scavenger-Gunner 2512 | -8/Materials | Discovered new exit (range 12) 2524 | -8/Materials | Entered Factory 2524 | -7/Factory | Evolved 2 slots: Utility x2 2705 | -7/Factory | Sucked down chute 2705 | -7/Factory | Entered Waste 2707 | -7/Waste | Found Hvy. Reactive Plating 2720 | -7/Waste | EMP discharged 2793 | -7/Waste | Spotted C-40 Crusher 2818 | -7/Waste | Spotted C-40 Crusher 2820 | -7/Waste | EMP discharged 2820 | -7/Waste | System corruption reached 10% 2866 | -7/Waste | Spotted C-40 Crusher 2867 | -7/Waste | Spotted C-40 Crusher 2909 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2913 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2919 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2920 | -7/Waste | EMP discharged 2925 | -7/Waste | Crushed by Compactor (1 part destroyed) 2952 | -7/Waste | Discovered new exit (range 10) 2956 | -7/Waste | Lost 8 parts (1p3n1u3w) 2957 | -7/Waste | Entered Factory 3631 | -7/Factory | Discovered new exit (range 16) 3665 | -7/Factory | Entered another Factory area 3665 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3725 | -6/Factory | Build established: Skirmisher 3931 | -6/Factory | Discovered new exit (range 13) 3977 | -6/Factory | Entered another Factory area 3977 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4045 | -5/Factory | Central database locked down 4156 | -5/Factory | Discovered new exit (range 12) 4190 | -5/Factory | Entered Upper Caves 4225 | -5/Upper Caves | Identified exit to Upper Caves 4279 | -5/Upper Caves | Build established: Scout 4364 | -5/Upper Caves | Entered an active Warlord outpost 4614 | -5/Upper Caves | Found DCF Scrap (12 items) 4624 | -5/Upper Caves | Entered another Upper Caves area 4644 | -5/Upper Caves | Learned Factory emergency access door positions 4647 | -5/Upper Caves | Identified exit to Zhirov 4695 | -5/Upper Caves | Found DCF Scrap (12 items) 5006 | -5/Upper Caves | Build established: Derelict-Scout 5011 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5223 | -5/Upper Caves | Spotted B-75 Beast 5277 | -5/Upper Caves | Entered Zhirov 5277 | -5/Zhirov | Discovered new exit (range 3) 5288 | -5/Zhirov | Met Zhirov 5301 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5310 | -5/Zhirov | Found Alien Artifact 5310 | -5/Zhirov | Identified Integrated Reactor 5310 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5355 | -5/Zhirov | Entered Proximity Caves 5406 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5442 | -4/Proximity Caves | Identified exit to Factory 5493 | -4/Proximity Caves | Learned location of 1 exit from Research 5525 | -4/Proximity Caves | Spotted B-86 Titan 5626 | -4/Proximity Caves | Entered Factory 5626 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5966 | -4/Factory | System corruption reached 10% 5994 | -4/Factory | Allied Derelicts emerged from ambush trap array 6008 | -4/Factory | Lost 5 parts (1n1u3w) 6040 | -4/Factory | Lost 3 allies 6102 | -4/Factory | Lost 6 parts (1p2n3u) 6140 | -4/Factory | Discovered new exit (range 15) 6151 | -4/Factory | Identified exit to Research 6152 | -4/Factory | Entered Research 6152 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6153 | -3/Research | Identified exit to Research 6252 | -3/Research | Build established: Mutant 6356 | -3/Research | Discovered exit to Research (range 9) 6364 | -3/Research | Lost 5 parts (1p2n1u1w) 6367 | -3/Research | Entered another Research area 6367 | -2/Research | Evolved 2 slots: Utility x2 6427 | -2/Research | Found Prototype Processor 6427 | -2/Research | Identified Spectral Analyzer 6442 | -2/Research | Discovered new exit (range 21) 6579 | -2/Research | Identified exit to Access 6580 | -2/Research | Entered Access 6580 | -1/Access | Evolved 2 slots: Propulsion x2 6818 | -1/Access | System corruption reached 10% 6837 | -1/Access | Core integrity fell below 50% 6870 | -1/Access | Lost 5 parts (1p1n3u) 6871 | -1/Access | Core integrity fell below 20% 6878 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06836_ Slammed into P-80 Master. 06836_ P-80 Master resets P-80 Master, system corruption cleaned. 06839_ Adv. Terrain Scan Processor destroyed. 06842_ P-80 Master resets P-80 Master, system corruption cleaned. 06847_ P-80 Master resets K-01 Serf, system corruption cleaned. 06857_ System corrupted: Matter fused (-6). 06861_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. 06862_ Acquired Cmb. Linear Gravjet. 06873_ Slammed into P-80 Master. 06873_ P-80 Master resets P-80 Master, system corruption cleaned. 06875_ System corrupted: Cmb. Linear Gravjet rejected. 06875_ Slammed into P-80 Master. 06876_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???##+##?#????????????? #???????????????????? | | #### +? ????????????? #???????????????????? | | # ????????????? #???????????????????? | | # ????????????? #???????????????????? | | +?????????????? #???????????????????? | | #?????????????? #???????????????????? | | #??????????????" #???????????????????? | | " #??????????????"" ????????????????????? | | """ #??????????????" ????????????????????? | | """ #?????????????? ????????????????????? | | " #???#+#???????? !?????????????????????? | | #???# #????????% ?#######?????????????? | | #???# #???????? ?# #?????????????? | | #???# #??????###+### #?????????????? | | ##### ######## # #?????????????? | | # #?????????????? | | " # #?????????????? | | # ! #?????????????? | | #################+### # #?????????????? | | # ! #????? ###@### #?????????????? | | # #??? #?# #?#! #?????????????? | | # "" #? #?# #?# ###########???? | | # """ ## #?# #?#= ## #???? | | / T" ## ###p### ## #???? | | # """ ## " #! pp ###+#### " #???? | | # # "" ## "" # pp # """ #???? | | # # ## "" + " = + """ #???? | | # # ## "" + # " #???? | | # ########### "" # ###+#### !#???? | | # #?????????# "" ####### ?# #???? | | # #?????????# "" #?????# ## #???? | | #+#####?????# ?? #?????# ! ###########???? | | #?????# ? #?????# #?????????????? | | #?????# ??? #?????# = #?????????????? | | #?????#??? #?????# #?????????????? | | #??????????######?????# #?????????????? | | #######?????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????#######?????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 49 Energy Capacity 1055 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 40 Utility Shielding 90 Evasion (%) 63 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Gravmag Array | -5/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked VTOL Module | -5/Factory | Hacked Cesium-ion Thruster | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CombatMultireflexShovel Manual? 0 Play Time 01:05:21 Cumulative 46.8 hours Start 2026.10.15 @ 21:03:34 End 2026.10.15 @ 22:06:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b0771bd-5740-4d7c-8921-12a784438a8c