Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 19:43:11 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (149) 745 Value Destroyed (5632) 5632 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (895) 895 TOTAL SCORE: 15512 Bonus ------- Follower Combat Kills 95 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1439/1600 Matter 108/300 Energy 5/100 System Corruption 5% Temperature Cool (3) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (12) ----- Advanced Heat Sink (fused) Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Alert Chip Improved Transmission Jammer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Terrain Scan Processor 0b10 Alert Chip Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Backup Plating VII Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Coil Gun Railgun Light Antimatter Cannon Chainsword > --- INVENTORY -------- Fission Core Biometal Heavy Treads Energy Well Advanced Signal Interpreter Improved Terrain Scanner Improved Target Analyzer Kinecellerator Advanced Weapon Cycler Advanced Force Field Improved Field Recycling Unit Improved Arc Projector Quantum Rifle [Rating: 145] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility 0b10 Alert Chip Device Improved Terrain Scanner Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Precision Beam Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 1 . . 1 . . 1 . 1 Utility 10 | . . . 1 . . . 1 2 . . 1 1 1 2 1 Weapon 3 | . . . 1 . . . . . . 1 1 . . . . Parts Attached 160 | 7 6 4 17 2 . . 20 2 13 11 5 10 13 41 9 Power 17 | 1 1 . 2 . . . 1 . 1 1 1 2 1 5 1 Engine 8 | 1 1 . 2 . . . 1 . 1 1 . 1 . . . Core 2 | . . . . . . . . . . . 1 1 . . . Reactor 7 | . . . . . . . . . . . . . 1 5 1 Propulsion 37 | 2 . 3 3 . . . 4 . 6 2 . 3 2 10 2 Treads 27 | 2 . 1 3 . . . 4 . 6 2 . 3 2 4 . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . 6 2 Utility 57 | 2 1 1 4 2 . . 5 2 3 5 4 2 6 17 3 Device 27 | 1 . 1 1 2 . . 1 1 . 3 1 1 5 9 1 Storage 4 | 1 1 . . . . . 2 . . . . . . . . Processor 13 | . . . 1 . . . 1 1 . 2 2 . 1 5 . Hackware 2 | . . . . . . . . . . . . . . . 2 Protection 11 | . . . 2 . . . 1 . 3 . 1 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 2 4 . 8 . . . 10 . 3 3 . 3 4 9 3 Energy Gun 10 | . . . . . . . 6 . . 1 . . 1 2 . Energy Cannon 5 | . . . . . . . 3 . . . . . 1 1 . Ballistic Gun 22 | 2 2 . 6 . . . . . 3 . . 1 . 5 3 Ballistic Cannon 5 | . 1 . . . . . . . . 2 . 1 1 . . Launcher 2 | . . . 1 . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . 1 . Slashing Weapon 3 | . 1 . . . . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 1 . . 4 . . 1 . . 5 1 . Parts Lost 42 | . . 1 2 . . . . . . 1 . 3 4 17 14 Power 5 | . . . . . . . . . . 1 . 1 . 2 1 Propulsion 8 | . . 1 . . . . . . . . . 1 1 3 2 Utility 17 | . . . 1 . . . . . . . . 1 1 8 6 Weapon 12 | . . . 1 . . . . . . . . . 2 4 5 Highest Loss Streak 12 | . . 1 1 . . . . . . 1 . 2 4 11 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Backups 10 | 2 8 9 9 9 9 9 10 10 13 14 14 13 13 9 2 Power . | . 1 1 1 1 1 1 1 1 1 . . . . 1 . Propulsion 1 | . 1 1 1 2 2 2 1 2 2 2 2 1 1 . 1 Utility 5 | . 2 2 3 3 3 3 4 4 7 8 10 10 11 5 . Weapon 2 | . 3 4 3 2 3 3 3 3 3 2 1 1 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 30 | . 5 . 4 . . . 4 . 3 2 1 . . 10 1 Power 5 | . 1 . 1 . . . . . 1 . . . . 2 . Propulsion 5 | . . . . . . . 2 . 1 . . . . 2 . Utility 10 | . 1 . 1 . . . 1 . 1 2 1 . . 3 . Weapon 10 | . 3 . 2 . . . 1 . . . . . . 3 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 100 100 100 99 92 99 99 99 97 91 85 73 Engine 6 | . 14 14 11 11 11 11 9 7 7 5 1 5 1 . . Reactor 1 | . . . . . . . . . . . . . 2 5 4 Treads 19 | . 28 25 17 22 22 22 27 23 22 26 23 20 17 9 . Flight 1 | . . . . . . . . . . . . . . 4 11 Device 13 | . 14 14 10 11 11 11 9 11 9 12 9 13 16 18 22 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 5 5 4 2 . Processor 12 | . . . 1 . . . 8 11 15 16 22 21 19 19 16 Protection 4 | . . . 9 11 11 11 9 7 12 3 1 1 1 3 2 Energy Gun 3 | . . . . . . . 19 23 18 . 4 5 2 1 . Ballistic Gun 15 | . 21 25 30 33 33 33 2 . 4 20 16 15 7 8 8 Ballistic Cannon 1 | . 5 . . . . . . . . 3 3 1 4 2 . Slashing Weapon 1 | . 1 2 1 . . . . . . 2 1 3 3 2 4 Peak Build Rating 145 | 7 10 10 18 25 25 19 36 42 59 72 82 91 125 145 133 Average Rating 64 | 6 8 9 15 22 20 19 34 41 46 70 80 86 107 120 126 On Entrance 44 | . 7 10 10 18 25 19 19 36 42 59 71 81 91 114 110 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 111 | 13 22 22 37 50 50 37 49 40 56 61 66 76 85 111 38 Greatest Support 180 | 40 40 40 40 40 40 40 60 60 90 120 120 120 172 180 47 Greatest Overweight (x) 1 | . . 1 1 1 1 . 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 7 9 10 10 10 10 10 12 15 15 15 15 15 15 11 5 Most Carried 15 | 3 10 10 10 10 10 9 12 12 15 15 15 15 15 15 5 Average Carried 10 | 2 8 9 9 9 9 9 10 10 13 14 14 13 13 9 2 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 10 8 8 10 9 9 12 10 15 13 14 14 14 5 2 Class Distribution -------------------- 23% | Scavenger-Assassin 19% | Scavenger-Skirmisher 18% | Tank 14% | Mutant 10% | Scavenger-Ninja 6% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Assassin | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Matter Collected 6098 | 292 246 159 742 410 . . 389 . 150 695 118 419 514 1766 198 Remotely 1479 | . . . . 195 . . 113 . . . . . . 1171 . Salvage Created 6813 | 116 330 142 844 72 . . 802 . 473 911 102 545 626 1700 150 Parts 358 | 5 21 17 51 5 . . 38 . 19 44 6 27 21 94 10 Haulers Intercepted 12 | . 1 . 2 . . . 5 . 1 1 . 1 . 1 . Recyclers Shooed 7 | . . . 1 1 . . 1 . . 1 . . 2 1 . Parts Field Recycled 11 | . . . . . . . . . . . . . 11 . . Retrieved Matter 129 | . . . . . . . . . . . . . 129 . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 95 | . 7 6 16 . . . 9 . 8 16 1 7 2 20 3 Melee 7 | . 3 3 . . . . . . . . . . . . 1 Guns 62 | . 1 3 15 . . . 4 . 8 10 . 6 2 12 1 Cannons 20 | . 3 . . . . . 5 . . 2 1 1 . 8 . AOE 5 | . . . . . . . . . . 4 . . . . 1 Classes Destroyed 15 | 2 3 1 2 . . . 1 . 2 3 . . . 1 . Worker 7 | . . . 1 . . . . . . 1 . 1 1 3 . Builder 4 | . . . . . . . . . . . . . . 4 . Tunneler 4 | 2 . . . 1 . . . . . . 1 . . . . Hauler 12 | . 1 . 2 . . . 5 . 1 1 . 1 . 1 . Recycler 14 | 1 . 1 2 1 . . 1 . . 2 . . 4 2 . Operator 2 | . . . . . . . 1 . . 1 . . . . . Watcher 11 | . 3 . 3 . . . . . . . 1 1 . 2 1 Swarmer 20 | . . 6 8 . . . . . . . . . . 4 2 Grunt 23 | . 7 . 4 . . . 6 . 5 . . 1 . . . Protector 3 | . . . . . . . . . . 3 . . . . . Sentry 16 | . . . 4 . . . 3 . 1 5 1 . 1 1 . Specialist 2 | . . . . . . . . . 1 1 . . . . . Hunter 11 | . . . . . . . . . . 1 . 3 . 7 . Programmer 17 | . . . . . . . . . . 6 . 2 1 7 1 Heavy 3 | . . . . . . . . . 1 . . 1 . 1 . Best Kill Streak 11 | 1 2 7 6 2 . . 3 . 3 11 1 4 3 9 2 Combat Bots Only 9 | . 2 6 5 . . . 3 . 3 9 1 4 1 5 2 Max Kills in Single Turn 5 | 1 1 2 2 1 . . 1 . 2 5 1 1 1 2 1 Gunslinging 1 | . . 1 1 . . . . . 1 . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . . 1 Melee 1 | . 1 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Hostile Shots Fired 879 | . 47 44 53 . . . 38 . 71 143 2 71 22 241 147 Missed 280 | . 16 9 16 . . . 13 . 21 47 . 21 3 49 85 Hits 599 | . 31 35 37 . . . 25 . 50 96 2 50 19 192 62 Projectile 599 | . 31 35 37 . . . 25 . 50 96 2 50 19 192 62 AOE 4 | . . . . . . . . . . . . 2 . . 2 Critical Strikes 21 | . 1 1 1 . . . 2 . . 4 . 1 1 4 6 Damage Taken 11862 | . 408 274 731 . . . 407 . 753 1298 44 1363 477 4539 1568 Core 1081 | . 82 62 173 . . . 13 . 43 131 23 59 . 334 161 Absorbed by Shields 270 | . . . . . . . . . . 62 . 70 . 138 . Reduced by Siege Mode 295 | . . . . . . . . . . . . . . 295 . Regen/Repaired (Parts) 135 | . . . . . . . . . . . 135 . . . . Core Remaining (%) 83 | 100 . 42 . . . 56 97 . 93 84 97 94 100 76 . Volleys Fired 327 | 11 33 9 43 3 . . 35 . 20 31 3 20 16 84 19 Largest 5 | 2 2 2 3 3 . . 3 . 3 4 5 5 5 5 3 Hottest 247 | 40 50 46 69 69 . . 240 . 183 136 197 204 191 247 90 Shots Fired 947 | 22 66 16 118 9 . . 99 . 60 116 11 79 42 267 42 Gun 732 | 22 36 16 114 9 . . 60 . 60 87 8 64 23 191 42 Cannon 211 | . 30 . . . . . 39 . . 29 3 15 19 76 . Launcher 4 | . . . 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 722 | 22 66 16 114 9 . . 24 . . 116 10 61 32 210 42 Thermal 204 | . . . . . . . 75 . 60 . 1 18 10 40 . Explosive 4 | . . . 4 . . . . . . . . . . . . Electromagnetic 17 | . . . . . . . . . . . . . . 17 . Robot Hit Streak 30 | 18 14 7 11 12 . . 18 . 30 18 11 16 18 13 5 Robot Miss Streak 9 | 1 3 5 4 1 . . 2 . 2 5 2 3 6 6 9 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 . Secondary Targets 10 | . . 1 6 . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . . . . . . Shots Hit Robots 648 | 19 57 12 75 5 . . 70 . 53 71 8 57 31 164 26 Core Hits 315 | 6 22 7 30 3 . . 27 . 20 59 8 36 13 75 9 Critical Kills 9 | . . . . . . . . . . 3 . 3 . 3 . Critical Parts Destroyed 11 | . . . 2 . . . 1 . . 1 . 1 . 5 1 Critical Strikes 37 | . 1 . 2 . . . 5 . 3 4 1 5 1 11 4 Burn 11 | . . . . . . . 4 . 3 . 1 1 1 1 . Destroy 18 | . . . . . . . 1 . . 4 . 4 . 8 1 Blast 3 | . 1 . . . . . . . . . . . . 2 . Smash 2 | . . . 2 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 165 | . 10 9 14 . . . 4 . . 11 7 9 22 55 24 Impact 9 | . . . 8 . . . 1 . . . . . . . . Slashing 156 | . 10 9 6 . . . 3 . . 11 7 9 22 55 24 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 . . . . . . 1 . . 6 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15583 | 152 740 206 1193 91 . . 1378 . 898 3121 190 1190 1190 4483 751 Guns 9666 | 152 222 136 1082 86 . . 737 . 898 1490 126 952 442 2916 427 Cannons 3412 | . 375 . . . . . 637 . . 421 55 238 281 1405 . Explosions 1153 | . . . . . . . . . . 1153 . . . . . Melee 1327 | . 142 70 105 . . . . . . 57 . . 467 162 324 Ramming 25 | . 1 . 6 5 . . 4 . . . 9 . . . . Kinetic 9744 | 152 597 136 1082 86 . . 238 . . 1911 164 946 616 3389 427 Thermal 3204 | . . . . . . . 1136 . 898 . 17 244 107 802 . Explosive 1153 | . . . . . . . . . . 1153 . . . . . Electromagnetic 130 | . . . . . . . . . . . . . . 130 . Impact 105 | . . . 105 . . . . . . . . . . . . Slashing 1222 | . 142 70 . . . . . . . 57 . . 467 162 324 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 3 . 1 3 8 5 Average Corruption 4 | . . . . . . . . . . 1 . 1 2 5 4 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . 1 . 1 11 34 5 Message Errors 13 | . . . . . . . . . . . . 1 2 9 1 Matter Fused 12 | . . . . . . . . . . . . . 2 7 3 Heat Flow Errors 4 | . . . . . . . . . . . . . 1 2 1 Energy Discharges 5 | . . . . . . . . . . . . . . 5 . Parts Fused 3 | . . . . . . . . . . . . . 1 2 . Data Loss (minor) 6 | . . . . . . . . . . . . . 3 3 . Data Loss (major) 3 | . . . . . . . . . . 1 . . . 2 . Misfires 3 | . . . . . . . . . . . . . 2 1 . Alerts 2 | . . . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 273 | . . . 41 . . . . . . 50 . . 164 18 . Projectiles 22 | . . . . . . . . . . 4 . . . 18 . Explosions 9 | . . . . . . . . . . 9 . . . . . Melee 242 | . . . 41 . . . . . . 37 . . 164 . . Knockbacks 26 | . 8 . . . . . . . . 7 . 2 3 6 . Impact . | . . . . . . . . . . . . . . . . Kinetic 25 | . 8 . . . . . . . . 6 . 2 3 6 . Secondary 1 | . . . . . . . . . . 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 5 | . 1 . 2 1 . . 1 . . . . . . . . Targets Rammed 6 | . 1 . 2 1 . . 1 . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . Highest Temperature 495 | . 99 12 192 42 . . 408 . 246 66 30 72 425 495 159 Average Temperature 99 | . 38 6 64 19 . . 125 . 97 22 20 26 144 158 59 Received Heat Transfer 1084 | . 249 . 141 . . . 252 . 216 76 9 39 27 45 30 Effects 26 | . . . . . . . 5 . . . . . 1 20 . Shutdowns 7 | . . . . . . . 1 . . . . . 1 5 . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . Interference 9 | . . . . . . . 3 . . . . . . 6 . Matter Decay 3 | . . . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . 4 . Siege Activations 2 | . . . . . . . . . . . . . . 2 . Total Turns 71 | . . . . . . . . . . . . . . 71 . Longest Duration 47 | . . . . . . . . . . . . . . 47 . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . . . . . 1 . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . 7 . 5 . . . . . . Heat Transferred 6911 | . . . . . . . 2619 . 2183 . 111 592 296 1110 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 100 97 100 100 100 100 100 Level 1 . | . . . . . . . . . . 2 . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . Peak Influence 210 | 5 62 105 155 48 . . 69 27 166 210 99 62 30 165 98 Initial 99 | . . . 33 48 . . . 27 18 86 99 . 9 . 98 Average 38 | 1 14 28 75 4 . . 12 27 97 55 18 20 2 69 43 Influence Increases 3342 | 15 232 145 480 10 . . 363 . 148 511 62 206 130 818 222 Destroy 0b10 Robot/C 1636 | . 140 120 320 . . . 192 . 128 208 16 112 32 320 48 Destroy 0b10 Robot/NC 250 | 15 20 5 40 10 . . 32 . 4 32 8 12 20 48 4 Destroy Leader 428 | . 38 20 80 . . . 66 . 16 66 10 36 16 78 2 Allied During Kill 12 | . . . . . . . 12 . . . . . . . . Successful Hack 78 | . 18 . 6 . . . 22 . . 20 . . . 12 . Disable Machine 282 | . 15 . 15 . . . 24 . . 132 12 24 24 36 . Destroy Structure 404 | . 1 . 19 . . . 15 . . 53 16 22 38 204 36 Partial Spotted 12 | . . . . . . . . . . . . . . . 12 Lose Combat Pursuer 240 | . . . . . . . . . . . . . . 120 120 Influence Decreases 3342 | 15 232 60 441 134 . . 302 34 9 473 266 188 148 653 387 Entered New Map 432 | . . . 52 76 . . . 34 9 80 105 . 9 . 67 Time Decay 2528 | 15 232 50 369 58 . . 242 . . 383 161 178 119 483 238 Lost Part 322 | . . 10 20 . . . . . . 10 . 10 20 170 82 Lost Ally 60 | . . . . . . . 60 . . . . . . . . Squads Dispatched 34 | . 1 . 2 . . . 5 . 1 7 2 4 2 8 2 Investigation 7 | . 1 . 2 . . . 1 . . 1 1 . . 1 . Extermination 13 | . . . . . . . . . . 2 1 2 1 5 2 Reinforcement 9 | . . . . . . . 3 . 1 1 . 1 1 2 . Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 1 . . 3 . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Distress Signals 8 | . . . 3 . . . 2 . . 1 . 1 . . 1 Communications Jammed 12 | . . . . . . . . . . . . . 5 6 1 Distress Signals 7 | . . . . . . . . . . . . . 4 2 1 Times Spotted 179 | . 14 6 25 . . . 14 . 9 23 2 8 5 40 33 Peak Tracking Total 12 | . 3 4 5 2 . . 4 . 3 12 1 4 3 7 12 Tactical Retreats 12 | . . . . . . . . . . . . . . 7 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Traps Triggered 10 | . . . 3 . . . 1 . . . . 1 . 4 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Machines Disabled 23 | . 1 . 1 . . . 2 . . 11 1 2 2 3 . Max in Single Turn 3 | . 1 . 1 . . . 1 . . 3 1 1 1 1 . Garrison Access 3 | . . . . . . . . . . 1 . 1 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Machines Accessed 47 | . 6 . 5 1 3 . 7 1 . 9 3 1 3 8 . Terminals 32 | . 6 . 5 . . . 6 1 . 5 1 . 1 7 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 1 . . . . Recycling Units 2 | . . . . . . . . . . 1 . . 1 . . Scanalyzers 3 | . . . . . . . 1 . . 1 . . 1 . . Garrison Access 4 | . . . . . . . . . . 1 1 1 . 1 . Total Hacks 112 | . 17 . 15 1 3 . 24 1 . 24 7 3 5 12 . Successful 47 | . 9 . 8 1 3 . 10 1 . 7 2 1 2 3 . Failed 64 | . 8 . 7 . . . 13 . . 17 5 2 3 9 . Catastrophic 18 | . 2 . . . . . 3 . . 7 2 . 1 3 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 61 | . 15 . 15 . 1 . 12 . . 13 . . 2 3 . Terminals 79 | . 17 . 15 . . . 17 1 . 13 3 . 2 11 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 2 2 . . . . Recycling Units 5 | . . . . . . . . . . 3 . . 2 . . Scanalyzers 10 | . . . . . . . 7 . . 2 . . 1 . . Garrison Access 10 | . . . . . . . . . . 4 2 3 . 1 . Terminal Hacks 17 | . 3 . 2 1 3 . 4 1 . 1 . . . 2 . Record 2 | . . . . . 2 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . . 1 . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 1 2 . . . . Scan Component 2 | . . . . . . . . . . 1 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . . . . . 2 . . 2 . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . 2 . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . 1 . 1 . Seal Access 3 | . . . . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 15 | . 6 . 6 . . . 1 . . 2 . . . . . Terminals 15 | . 6 . 6 . . . 1 . . 2 . . . . . Operators 4 | . 1 . 1 . . . 1 . . 1 . . . . . Skim 11 | . 5 . 5 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 5 . . . 7 1 . 8 3 1 2 5 . Full Trace Events 3 | . . . . . . . . . . 1 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 56 | . . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Total Allies 4 | . . . . 4 . . . . . . . . . . . Largest Group 4 | . . . . 4 4 3 3 . . . . . . . . Highest-Rated Group 71 | . . . . 71 71 40 40 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 16 16 . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 8 7 6 5 4 Total Orders 3 | . . . . 1 1 . 1 . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . Ally Attacks 26 | . . . . . . . 26 . . . . . . . . Total Damage 294 | . . . . . . . 294 . . . . . . . . Kills 4 | . . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Active Infowar (turns) 7693 | 85 969 225 1009 190 188 . . 15 265 515 532 538 658 1972 532 Optics 285 | . . . . . . . . 15 265 5 . . . . . Sensors 170 | . . 31 139 . . . . . . . . . . . . Terrain 4236 | . . . . . . . . . . 510 532 528 657 1562 447 Seismic 2496 | 85 969 194 870 190 188 . . . . . . . . . . Cloaking 89 | . . . . . . . . . . . . . . 2 87 Jamming 3408 | . . . . . . . . . . . . 249 656 1971 532 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches 1 | . . . . 1 . . . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Turns Passed 10854 | 125 969 225 1014 585 458 32 1272 16 265 1139 722 634 727 2090 581 Spaces Moved 5938 | 51 303 110 514 275 255 21 545 9 99 559 352 294 329 1498 724 Core 2 | 2 . . . . . . . . . . . . . . . Treads 4127 | 49 303 93 352 275 255 21 545 9 99 559 352 294 329 592 . Legs . | . . . . . . . . . . . . . . . . Wheels 179 | . . 17 162 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1630 | . . . . . . . . . . . . . . 906 724 Fastest Speed 31 | 50 160 90 90 160 160 160 160 160 155 160 160 160 158 31 35 Average Speed 126 | 155 160 149 138 199 174 160 160 160 159 160 160 161 160 82 36 Slowest Speed 240 | 160 160 240 160 240 240 160 240 160 166 160 160 163 165 225 37 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 1 1 Potential Cave-ins 3 | . . . 3 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . Exploration Rate (%) 32 | 3 54 33 44 76 61 7 59 1 74 19 9 9 10 36 21 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 6 | . 3 . 2 . 1 . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 . 1 . . 1 . . 1 . 1 1 . Unknown Exits Taken 6 | 1 . . . 1 . 1 1 . . 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 126 | . 1 . 20 . . . 4 . . 8 7 8 11 55 12 Terrain Destroyed 224 | . 1 . 34 . . . 14 . . 54 8 8 18 75 12 Melee 102 | . 1 . 6 . . . 4 . . 8 7 8 10 46 12 Projectile 59 | . . . . . . . 10 . . 11 1 . 8 29 . AOE 63 | . . . 28 . . . . . . 35 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Total 8390 | 76 708 138 701 304 269 20 862 11 164 707 489 387 470 2119 965 Wait 1393 | 5 328 . 64 15 6 . 210 1 6 70 100 26 48 339 175 Move 5919 | 50 302 109 513 274 254 20 544 8 98 558 351 293 328 1495 722 Hop 2 | . . . . . . . . . . . . . . 1 1 Pick Up 113 | 3 13 . 12 3 2 . 14 . 10 7 5 7 8 24 5 Fast Attach 96 | 7 3 1 9 . . . 15 . 11 3 4 6 10 23 4 Attach 80 | . . 3 8 1 1 . 3 2 1 6 4 6 11 25 9 Detach 22 | . . 1 1 1 . . . . 1 . 2 1 7 6 2 Swap 101 | . 8 4 17 5 3 . 10 . 1 12 7 11 6 16 1 Drop 151 | . 10 2 18 1 3 . 26 . 16 9 5 8 14 36 3 Fire 327 | 11 33 9 43 3 . . 35 . 20 31 3 20 16 84 19 Melee 165 | . 10 9 14 . . . 4 . . 11 7 9 22 55 24 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . 1 . 2 1 . . 1 . . . 1 . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Identified exit to Mines 655 | -10/Materials | Learned Storage emergency access door positions 768 | -10/Materials | Identified exit to Materials 768 | -10/Materials | Identified exit to Subcaves 812 | -10/Materials | Learned 2 Mines zone layouts 875 | -10/Materials | Learned location of Storage (-9) 913 | -10/Materials | Learned 2 Mines zone layouts 1019 | -10/Materials | Learned 2 Storage zone layouts 1026 | -10/Materials | Derelicts attacked the area 1095 | -10/Materials | Entered Mines 1262 | -10/Mines | Core integrity fell below 50% 1320 | -10/Mines | Entered Materials 1320 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1321 | -9/Materials | Identified exit to Mines 1743 | -9/Materials | Build established: Tank 1827 | -9/Materials | Discovered new exit (range 16) 2046 | -9/Materials | Learned 2 Storage zone layouts 2088 | -9/Materials | Learned Storage garrison access intel 2157 | -9/Materials | Learned Storage security intel 2180 | -9/Materials | Learned 2 Storage zone layouts 2213 | -9/Materials | Learned location of 1 exit from Recycling 2227 | -9/Materials | Crushed by falling debris 2327 | -9/Materials | Discovered new exit (range 16) 2334 | -9/Materials | Entered Mines 2360 | -9/Mines | Discovered new exit (range 6) 2382 | -9/Mines | Assembled infested the area 2401 | -9/Mines | Found the Drone Emporium 2408 | -9/Mines | Found Prototype Device 2409 | -9/Mines | Identified Sensor Drone Bay 2716 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2816 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2827 | -9/Mines | Received a Mining Laser from a helpful Derelict 2906 | -9/Mines | Discovered new exit (range 5) 2919 | -9/Mines | Entered Exiles 2919 | -9/Exiles | Accompanied by 5 allies 2920 | -9/Exiles | Identified exit to Mines 3003 | -9/Exiles | Met 8R-AWN 3039 | -9/Exiles | Met EX-HEX 3093 | -9/Exiles | Met EX-BIN 3162 | -9/Exiles | Aligned with FarCom system 3163 | -9/Exiles | Given EX-Vault access code 3200 | -9/Exiles | Opened EX-Vault 3215 | -9/Exiles | Found 0b10 Alert Chip 3253 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3304 | -9/Exiles | Met EX-DEC 3310 | -9/Exiles | Learned location of Zion (-6) 3361 | -9/Exiles | Discovered exit to Mines (range 10) 3377 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3377 | -9/Exiles | Entered Mines 3377 | -8/Mines | Accompanied by 3 allies 3401 | -8/Mines | Discovered new exit (range 6) 3409 | -8/Mines | Entered Materials 3409 | -8/Materials | Accompanied by 3 allies 3409 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3476 | -8/Materials | Garrison activated, responded to threat 3550 | -8/Materials | Lost 3 allies 3679 | -8/Materials | Build established: Scavenger-Skirmisher 3814 | -8/Materials | Central database locked down 3904 | -8/Materials | Met 7R-MNS 4667 | -8/Materials | Discovered new exit (range 10) 4681 | -8/Materials | Entered Factory 4681 | -7/Factory | Evolved 2 slots: Utility x2 4682 | -7/Factory | Caught up to 7R-MNS 4697 | -7/Factory | Identified exit to DSF 4697 | -7/Factory | Entered DSF 4780 | -7/DSF | Additional patrols routed to DSF 4902 | -7/DSF | Sterilization system engaged 4922 | -7/DSF | Ambient heat levels rising (+10) 4937 | -7/DSF | Ambient heat levels rising (+10) 4938 | -7/DSF | Discovered new exit (range 16) 4952 | -7/DSF | Ambient heat levels rising (+10) 4962 | -7/DSF | Entered Factory 4962 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5263 | -6/Factory | Build established: Tank 6001 | -6/Factory | Cargo convoy interrupted 6051 | -6/Factory | Destroyed 9 combat bots 6082 | -6/Factory | Discovered new exit (range 15) 6101 | -6/Factory | Entered another Factory area 6101 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6524 | -5/Factory | Discovered new exit (range 10) 6695 | -5/Factory | Repaired KE Penetrator 6821 | -5/Factory | Identified exit to Factory 6823 | -5/Factory | Entered another Factory area 6823 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6990 | -4/Factory | Build established: Scavenger-Assassin 7067 | -4/Factory | Garrison activated, responded to threat 7395 | -4/Factory | Discovered new exit (range 13) 7457 | -4/Factory | Entered Research 7457 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7622 | -3/Research | Lost 4 parts (1n1u2w) 8101 | -3/Research | Found Prototype Launcher 8102 | -3/Research | Identified Adv. Micro-nuke Launcher 8113 | -3/Research | Discovered new exit (range 3) 8117 | -3/Research | Identified exit to Research 8184 | -3/Research | Entered another Research area 8184 | -2/Research | Evolved 2 slots: Utility x2 8371 | -2/Research | Discovered new exit (range 15) 8396 | -2/Research | Identified exit to Testing 9231 | -2/Research | Discovered exit to Testing (range 7) 9550 | -2/Research | Lost 11 parts (2n5u4w) 9921 | -2/Research | Build established: Scavenger-Ninja 10029 | -2/Research | Lost 3 parts (1p1n1u) 10098 | -2/Research | Spotted B-90 Cyclops 10233 | -2/Research | Identified exit to Access 10274 | -2/Research | Entered Access 10274 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10806 | -1/Access | Energy Cycler disabled 10855 | -1/Access | Self-destructed Last Messages --------------- 10835_ Acquired Adv. Weight Redist. System. 10838_ Adv. Reaction Control System destroyed. 10845_ Slug penetrates Scanalyzer. 10848_ Hvy. Machine Gun destroyed. 10849_ Slug penetrates Scanalyzer. 10850_ Scanalyzer collapses. 10850_ Scanalyzer disabled. 10851_ System corrupted: Matter fused (-5). 10852_ Penetrated by Slug. 10852_ Critical hit (Destroy). 10852_ Hvy. Machine Gun destroyed. 10852_ Penetrated by Slug. 10853_ Slug penetrates Wall. 10853_ Chainsword destroyed. 10853_ Penetrated by Slug. 10853_ Lgt. Antimatter Reactor destroyed. 10853_ Slug penetrates Wall. 10853_ Impulse Thruster Array destroyed. 10855_ Slug penetrates Scanalyzer. 10855_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##+###########??????? | | ???????????????????????????? ?????? | | ????????????????????????????? ????? | | ?????????????????????????????? ?????? | | ??????????????????????????????? ??????? | | ???????????????????????????????? ???????? | | ????????????????????????????????? ????????? | | ?????????????????????????????????? p ?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ????????????????????????########??# #?????????? | | ????????????????????????# #??# #?????????? | | ????????????????????????#@ s#### ##########? | | ????????????????????????# "phhh h p # #? | | ????????????????????????# "" #######p# #? | | ????????????????????????# "" #?????#g# #? | | ????????????????????????# S #?????# # #? | | ????????????????????????# "" #?????# # #? | | ????????????????????????# "" h####### # #? | | ????????????????????????# "" h# # #? | | ????????????????????????# # # #? | | ????????????????????????# # # #? | | ????????????????????????# + + #? | | ????????????????????????# [ # Y # #? | | ????????????????????????? # # #? | | ?????????????????????????####### + #? | | ????????????????????????????? # #? | | ??????????????????????????? # #? | | ?????????????????????????? # = # | | ?????????????????????????? # # | | ?????????????????????????? #* =!" | | ??????????????????????????? ##"""""=""" | | ??????????????????????????? # % | | ???????????????????????????? ######## | | ?????????????????????????????? ???????# | | ????????????????????????????????????#?## | | ????????????????????????????????????#?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 450 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 84 Targeting Accuracy 24 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 26 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- KE Penetrator | 18% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Immobile And Lovin' It Jackpot Challenges ------------ None Game ------ Seed TiamatScanCharger Manual? 0 Play Time 02:41:56 Cumulative 210.7 hours Start 2026.07.07 @ 01:25:05 End 2026.07.07 @ 19:43:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 159 Adventurer 32 Explorer 7 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2104f945-8474-4462-a2f7-8b495064b476