Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.10 @ 13:35:15 Player: K.K.Y. Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (124) 620 Value Destroyed (4752) 4752 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2078) 2078 TOTAL SCORE: 11070 Bonus ------- Follower Combat Kills 78 Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 0/850 Matter 207/300 Energy 165/300 System Corruption 3% Temperature Critical (621) Movement Hovering (106) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Gravmag System Cooled Aerolev Unit > --- UTILITY (8) ------ Improved Signal Interpreter Tech Extrapolator > --- WEAPON (2) ------- Force Rifle Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Authchip [Propulsion] Authchip [Device] Shock Rifle Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter IFF Parser Authchip [R/Combat] Tech Extrapolator Makeshift System Restoration Module > --- WEAPON ----------- Cooled Pulse Rifle Advanced Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Light Angular Momentum Engine Light Fission Core Gravmag System Gravmag System Gravmag System Gravmag System Cesium-ion Thruster Nuclear Pulse Thruster Huge Storage Unit Authchip [Propulsion] Authchip [Device] Thermic Laser Improved EM Pulse Cannon Coil Gun Heavy Machine Gun Assault Cannon Heavy Assault Cannon Improved Datajack Remote Datajack Plasma Cutter Multitool Blade Saw [Rating: 75] Favorites ----------- Power Light Fission Core Engine Deuterium Engine Power Core Light Fission Core Propulsion Cargo Legs Treads Armored Treads Leg Cargo Legs Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Tech Extrapolator Hackware Authchip [R/Combat] Weapon Multitool Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Special Weapon Multitool Impact Weapon Makeshift Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . . 8 Power . | . . . . . . . Propulsion 3 | . 1 . . . . 2 Utility 6 | . . . . . . 6 Weapon . | . . . . . . . Parts Attached 87 | 6 5 7 7 9 9 44 Power 9 | 1 1 . . 1 1 5 Engine 7 | 1 1 . . 1 . 4 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 34 | 2 3 3 3 1 7 15 Treads 1 | . . . . . 1 . Leg 14 | . . . 1 1 3 9 Wheel 2 | 2 . . . . . . Hover 7 | . . . . . 3 4 Flight 10 | . 3 3 2 . . 2 Utility 15 | 1 . 2 1 2 . 9 Device 10 | 1 . 2 . 1 . 6 Storage 1 | . . . 1 . . . Processor 3 | . . . . 1 . 2 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | 2 1 2 3 5 1 15 Energy Gun 9 | 2 1 . . . . 6 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 3 | . . . 1 . . 2 Ballistic Cannon 6 | . . . 1 . 1 4 Launcher . | . . . . . . . Special Weapon 4 | . . 1 . 2 . 1 Impact Weapon 1 | . . . 1 . . . Slashing Weapon 3 | . . . . 3 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 7 | . . . . . . 7 Parts Lost 46 | . 1 1 8 . . 36 Power 5 | . . . 1 . . 4 Propulsion 18 | . . . 5 . . 13 Utility 10 | . . . 1 . . 9 Weapon 13 | . 1 1 1 . . 10 Highest Loss Streak 9 | . 1 1 5 . . 9 To Critical Strikes . | . . . . . . . Average Backups 17 | . 4 4 7 18 23 22 Power . | . . . . . . 2 Propulsion 4 | . 1 1 3 5 5 6 Utility 4 | . 2 2 1 6 8 3 Weapon 4 | . 1 . 1 5 7 5 Tool/Special . | . . . . . . . Unused Backups 42 | . . . 3 10 12 17 Power 4 | . . . . 1 1 2 Propulsion 10 | . . . 2 4 1 3 Utility 7 | . . . . 1 2 4 Weapon 18 | . . . 1 4 8 5 Tool/Special 3 | . . . . . . 3 Average Slot Usage (%) 76 | . 81 82 57 85 96 69 Engine 3 | . 12 12 . 9 . 4 Core 3 | . . . . . 10 1 Leg 13 | . . . 9 19 13 16 Hover 4 | . . . . . 14 2 Flight 3 | . 12 37 8 . . . Device 10 | . 12 14 10 16 6 7 Storage 8 | . . . 9 10 11 5 Processor 7 | . . . . 9 11 14 Energy Gun 1 | . 24 3 . . . 2 Ballistic Gun 4 | . . . 8 6 . 2 Ballistic Cannon 4 | . . . 8 3 . 4 Special Weapon 4 | . . 8 . 7 11 1 Slashing Weapon 3 | . . . . 2 10 . Peak Build Rating 75 | 6 7 10 44 43 48 75 Average Rating 41 | 3 6 6 40 39 40 55 On Entrance 21 | . 6 6 10 43 43 39 Avg Prop Armor Cover (%) 4 | . 3 . 3 3 11 4 Naked Turns . | . . . . . . . Heaviest Build 110 | 9 11 10 87 96 95 110 Greatest Support 90 | 20 20 12 55 74 81 90 Greatest Overweight (x) 33 | 2 . . 21 1 30 33 Average Overweight (x) 1 | . . . . 1 2 1 Largest Inventory Capacity 25 | 5 5 5 25 25 25 25 Average Capacity 23 | 5 5 5 23 25 25 24 Most Carried 25 | 4 5 5 25 25 25 25 Average Carried 21 | . 4 4 22 19 24 23 Final Capacity 25 | 5 5 5 25 25 25 5 Final Carried 25 | 2 5 4 25 25 25 5 Class Distribution -------------------- 52% | Hacker-Mutant 43% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 3676 | 255 90 50 724 488 30 2039 Remotely . | . . . . . . . Salvage Created 5682 | 126 575 14 464 953 . 3550 Parts 275 | 13 35 2 21 45 . 159 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 6 | . 1 . . 2 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored 1 | . . . . . . 1 Broken 1 | . . . . . . 1 Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 93 | . 10 2 12 6 . 63 Melee 2 | . . . 2 . . . Guns 40 | . 9 1 2 1 . 27 Cannons 45 | . . 1 5 5 . 34 AOE 1 | . . . . . . 1 Classes Destroyed 19 | 2 5 . 4 2 . 6 Worker 4 | . 1 . . . . 3 Builder 1 | . . . . . . 1 Tunneler 4 | 2 . . . . . 2 Hauler 3 | . 1 . . 1 . 1 Recycler 10 | 1 1 . . 4 . 4 Mechanic 2 | . . . . . . 2 Turret 2 | . . . 2 . . . Watcher 5 | . 2 . . . . 3 Swarmer 12 | . 4 2 . . . 6 Grunt 37 | . 6 . . . . 31 Duelist 1 | . . . . . . 1 Protector 1 | . . . . 1 . . Sentry 11 | . . . 1 2 . 8 Demolisher 2 | . . . . . . 2 Hunter 5 | . . . . . . 5 Programmer 12 | . . . . 3 . 9 Behemoth 1 | . . . . . . 1 Cobbler 1 | . . . 1 . . . Subdweller 11 | . . . 11 . . . Best Kill Streak 7 | 2 6 1 3 3 . 7 Combat Bots Only 7 | . 4 1 3 2 . 7 Max Kills in Single Turn 2 | 1 2 1 2 1 . 2 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 1001 | . 44 9 69 27 . 852 Missed 316 | . 14 3 20 8 . 271 Hits 685 | . 30 6 49 19 . 581 Melee 2 | . . . . . . 2 Projectile 683 | . 30 6 49 19 . 579 AOE 8 | . . . . . . 8 Critical Strikes 16 | . 1 . 2 1 . 12 Damage Taken 6395 | . 227 26 571 176 . 5395 Core 1145 | . 56 . 127 18 . 944 Absorbed by Shields . | . . . . . . . Ignored by Resistances 3839 | . 144 20 345 109 . 3221 Core Remaining (%) 59 | 100 . . . . 19 . Volleys Fired 455 | 7 30 6 76 57 . 279 Largest 2 | 2 2 1 2 2 . 2 Hottest 170 | 80 80 100 100 61 . 170 Shots Fired 701 | 14 59 6 147 74 . 401 Gun 394 | 14 59 4 71 16 . 230 Cannon 257 | . . . 71 16 . 170 Launcher . | . . . . . . . Special 50 | . . 2 5 42 . 1 Kinetic 469 | . . . 142 32 . 295 Thermal 134 | . . 2 5 42 . 85 Explosive . | . . . . . . . Electromagnetic 97 | 14 59 4 . . . 20 Robot Hit Streak 50 | 13 20 7 22 34 . 50 Robot Miss Streak 4 | . 3 . 1 1 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . 3 . . . . 4 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 555 | 13 45 7 64 82 . 344 Core Hits 222 | 3 20 2 20 27 . 150 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 5 | . . . 1 . . 4 Critical Strikes 37 | . 1 . 5 . . 31 Burn 13 | . . . . . . 13 Destroy 6 | . . . . . . 6 Blast 15 | . . . 3 . . 12 Corrupt 1 | . 1 . . . . . Smash 2 | . . . 2 . . . Melee Attacks 39 | . . 1 21 17 . . Impact 21 | . . . 21 . . . Slashing 17 | . . . . 17 . . Piercing . | . . . . . . . Sneak Attacks 6 | . . 1 . 5 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12911 | 178 748 93 1557 1896 . 8439 Guns 5970 | 178 678 45 359 284 . 4426 Cannons 4679 | . . . 466 317 . 3896 Explosions 153 | . 70 . . . . 83 Melee 1737 | . . . 636 1101 . . Ramming 34 | . . . . . . 34 Kinetic 7756 | . . . 825 601 . 6330 Thermal 2124 | . 70 48 96 194 . 1716 Explosive . | . . . . . . . Electromagnetic 1260 | 178 678 45 . . . 359 Impact 636 | . . . 636 . . . Slashing 1101 | . . . . 1101 . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 . 3 Average Corruption 1 | . . . . 1 . 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 65 | . . . . 28 . 37 Message Errors 19 | . . . . 9 . 10 Matter Fused 15 | . . . . 8 . 7 Heat Flow Errors 8 | . . . . 2 . 6 Energy Discharges 10 | . . . . 4 . 6 Data Loss (minor) 8 | . . . . 5 . 3 Alerts 3 | . . . . . . 3 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 417 | . . 4 114 253 . 46 Projectiles 54 | . . 4 . 5 . 45 Explosions 1 | . . . . . . 1 Melee 362 | . . . 114 248 . . Knockbacks 52 | . . . 7 3 . 42 Impact 4 | . . . 3 . . 1 Kinetic 41 | . . . 4 3 . 34 Secondary 7 | . . . . . . 7 Self-Inflicted Damage 68 | . . . . . . 68 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed 5 | . . . . . . 5 Kicked 5 | . . . . . . 5 Crushed . | . . . . . . . Highest Temperature 621 | 72 126 64 138 223 . 621 Average Temperature 80 | 28 36 26 76 52 . 100 Received Heat Transfer 3039 | . 171 . 434 18 . 2416 Effects 14 | . . . . . . 14 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . 2 . 3 . . . Combat Hostiles 4 | . 1 . 3 . . . Parts Fried 12 | 1 4 . 3 . . 4 Impact Corruptions 6 | . . . 6 . . . Robots Melted 3 | . . . . . . 3 Combat Hostiles 1 | . . . . . . 1 Parts Melted 17 | . . . . . . 17 Heat Transferred 6401 | . 100 100 200 1050 . 4951 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 180 | 5 98 30 . 30 . 180 Initial 4 | . 2 4 . . . . Average 13 | . 26 1 . . . 23 Influence Increases 2515 | 15 285 50 75 221 . 1869 Destroy 0b10 Robot/C 1700 | . 200 40 60 140 . 1260 Destroy 0b10 Robot/NC 190 | 15 25 . . 70 . 80 Destroy Leader 424 | . 46 10 . . . 368 Allied During Kill 1 | . . . . 1 . . Successful Hack 79 | . 12 . . 9 . 58 Disable Machine 28 | . . . . . . 28 Destroy Structure 48 | . 2 . . 1 . 45 Lose Combat Pursuer 45 | . . . 15 . . 30 Influence Decreases 2455 | 10 275 65 75 221 . 1809 Entered New Map 14 | . 3 11 . . . . Time Decay 2142 | 10 267 44 75 215 . 1531 Lost Part 280 | . 5 10 . . . 265 Lost Ally 19 | . . . . 6 . 13 Squads Dispatched 23 | . 1 . . . . 22 Investigation 7 | . 1 . . . . 6 Extermination 7 | . . . . . . 7 Reinforcement 7 | . . . . . . 7 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 15 3 14 6 . 99 Peak Tracking Total 8 | . 5 2 2 3 . 8 Tactical Retreats 6 | . 2 1 1 . . 2 ECM-based Alert Blocks 4 | . 3 1 . . . . Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 10 | . . . 3 . . 7 Max in Single Turn 6 | . . . 1 . . 6 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 32 | . 6 . 4 9 . 13 Terminals 14 | . 4 . . 6 . 4 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . . 3 . 2 Scanalyzers 2 | . . . . . . 2 Garrison Access 1 | . . . . . . 1 Total Hacks 82 | . 10 . 9 23 . 40 Successful 56 | . 7 . 9 20 . 20 Failed 26 | . 3 . . 3 . 20 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 23 | . 6 . . 11 . 6 Terminals 35 | . 7 . . 14 . 14 Fabricators 13 | . . . . . . 13 Repair Stations . | . . . . . . . Recycling Units 16 | . 3 . . 9 . 4 Scanalyzers 8 | . . . . . . 8 Garrison Access 1 | . . . . . . 1 Terminal Hacks 18 | . 1 . 9 6 . 2 Record 6 | . . . 6 . . . Part Schematic 5 | . . . . 4 . 1 Robot Schematic 1 | . . . . 1 . . Robot Analysis 2 | . 1 . . . . 1 Open Door 1 | . . . 1 . . . Zone Layout 1 | . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . . 1 . . . Fabricator Hacks 5 | . . . . . . 5 Load Schematic 3 | . . . . . . 3 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 7 | . 2 . . 4 . 1 Retrieve Components 7 | . 2 . . 4 . 1 Scanalyzer 6 | . . . . . . 6 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Retrieve Study 4 | . . . . . . 4 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 19 | . 4 . . 10 . 5 Terminals 14 | . 4 . . 6 . 4 Botnet 14 | . 4 . . 6 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 4 . 1 Reject 4 | . . . . 3 . 1 Recyclers 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 . . 2 . 12 Full Trace Events 8 | . 1 . . 1 . 6 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 108 | . . . . . . 108 Total Robot Build Rating 2 | . . . . . . 2 Part Schematics Acquired 33 | . . . . 11 7 15 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . . . . 4 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 33 | . 12 . . 19 . 2 Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 9 | . . . . 9 . . Allies Hacked 1 | . . . . 1 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 11 | . . . . 9 . 2 Largest Group 8 | . . . . 8 7 7 Highest-Rated Group 92 | . . . . 92 82 82 Highest-Rated Ally 21 | . . . . 21 21 21 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . 6 . . Total Damage 51 | . . . . 51 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 13958 | 77 570 355 5049 3550 1560 2797 Sensors 2243 | . . . . . . 2243 IFF 1109 | . . . . . . 1109 Terrain 51 | . . 11 40 . . . Structural 10228 | . . 69 5049 3550 1560 . ECM 991 | 77 570 344 . . . . Robot Analysis Total 2 | . 1 . . . . 1 Derelict Logs Recovered 6 | . . 1 2 . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 18343 | 98 570 355 5049 3552 4764 3955 Spaces Moved 8539 | 58 480 800 2662 1646 1611 1282 Core 59 | 49 . . . . 1 9 Treads 253 | . . . . . 253 . Legs 6099 | . . . 2323 1646 1024 1106 Wheels 311 | 9 302 . . . . . Hover 500 | . . . . . 333 167 Flight 1317 | . 178 800 339 . . . Fastest Speed 34 | 50 34 34 34 195 193 158 Average Speed 188 | 87 62 34 177 195 291 217 Slowest Speed 1740 | 150 80 34 1740 200 1550 1700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 12 | . 1 11 . . . . Potential Cave-ins 5 | . . . 5 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 4 67 101 94 99 58 39 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 . 1 . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 12 | . . 1 5 . 6 . Spaces Dug 9 | . . . 9 . . . Terrain Destroyed 64 | . 2 . 10 1 . 51 Melee . | . . . . . . . Projectile 14 | . . . 10 1 . 3 AOE 50 | . 2 . . . . 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 10078 | 91 688 860 2810 1890 1688 2051 Wait 687 | 13 161 55 20 53 28 357 Move 8511 | 57 477 779 2661 1645 1610 1282 Hop 10 | . 1 9 . . . . Pick Up 115 | 8 5 1 18 35 18 30 Fast Attach 24 | . 1 1 1 1 . 20 Attach 66 | 6 2 2 5 5 4 42 Detach 17 | . . . . 2 1 14 Swap 29 | . 6 4 2 4 9 4 Drop 70 | . 5 2 6 21 18 18 Fire 455 | 7 30 6 76 57 . 279 Melee 39 | . . 1 21 17 . . Ram . | . . . . . . . Kick 5 | . . . . . . 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 47 | . . . . 47 . . Trap . | . . . . . . . Miscellaneous 3 | . . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Evolved 1 slot: Propulsion x1 233 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered exit to Mines (range 10) 303 | -10/Materials | Build established: Hacker-Mutant 304 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Discovered exit to Materials (range 15) 468 | -10/Materials | Discovered exit to Materials (range 3) 535 | -10/Materials | Discovered exit to Mines (range 10) 669 | -10/Materials | Entered Mines 676 | -10/Mines | Discovered exit to Materials (range 8) 680 | -10/Mines | Discovered exit to Materials (range 13) 757 | -10/Mines | Learned location of Storage (-8) 890 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 899 | -10/Mines | Found a hidden stash of uninstalled traps 1021 | -10/Mines | Identified exit to Subcaves 1021 | -10/Mines | Discovered exit to Subcaves (range 11) 1024 | -10/Mines | Entered Subcaves 1044 | -10/Subcaves | Identified exit to Recycling 1044 | -10/Subcaves | Discovered exit to Recycling (range 8) 1045 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1046 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1049 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1086 | -10/Subcaves | Core integrity fell below 50% 1097 | -10/Subcaves | Identified exit to Materials 1097 | -10/Subcaves | Discovered exit to Materials (range 7) 1109 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 1124 | -10/Subcaves | Learned 4 Materials zone layouts 1146 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1213 | -10/Subcaves | Visited 4L-MR0's lab 1218 | -10/Subcaves | Found Cargo Legs 1220 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1321 | -10/Subcaves | Found SUBCON Basin 1484 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1498 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1672 | -10/Subcaves | Visited Clippyterm 1678 | -10/Subcaves | Learned location of Deep Caves (-7) 1742 | -10/Subcaves | Disturbed a concealed Subdweller 1744 | -10/Subcaves | Disturbed a concealed Subdweller 1819 | -10/Subcaves | Discovered exit to Materials (range 5) 1853 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1879 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 6073 | -10/Subcaves | Entered Recycling 6145 | -8/Recycling | Scanned before Scraplab entrance 6169 | -8/Recycling | Identified exit to Scraptown 6169 | -8/Recycling | Discovered exit to Scraptown (range 11) 6175 | -8/Recycling | Entered Scraplab 6457 | -8/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 6472 | -8/Recycling | Core integrity fell below 20% 6743 | -8/Recycling | Identified exit to Factory 6743 | -8/Recycling | Discovered exit to Factory (range 8) 6812 | -8/Recycling | Build established: Commander-Mutant 9625 | -8/Recycling | Entered Scraptown 9625 | -8/Scraptown | Accompanied by 7 allies 9625 | -8/Scraptown | System corruption cleaned by C-Scrubber 9848 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 9907 | -8/Scraptown | Visited Fellowship of the Rings 9966 | -8/Scraptown | Visited The Evicted 10018 | -8/Scraptown | Visited Bundlers 10172 | -8/Scraptown | Visited Artisan Demo Area 10282 | -8/Scraptown | Visited Red Mages 10424 | -8/Scraptown | Visited Comm Corps 10470 | -8/Scraptown | Visited TADAMA 10572 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 10578 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 10584 | -8/Scraptown | Learned 12 Factory zone layouts 10586 | -8/Scraptown | Learned Factory emergency access door positions 10606 | -8/Scraptown | Discovered exit to Factory (range 13) 11003 | -8/Scraptown | Learned location of Extension (-4) 14389 | -8/Scraptown | Entered Factory 14389 | -6/Factory | Accompanied by 7 allies 14389 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 14390 | -6/Factory | Identified exit to Factory 14665 | -6/Factory | Lost 5 allies 14926 | -6/Factory | Build established: Hacker-Skirmisher 15174 | -6/Factory | Destroyed 7 combat bots 15295 | -6/Factory | Fabricated O-16 Technician (x1) 15382 | -6/Factory | Build established: Hacker-Mutant 15510 | -6/Factory | Fabricated O-16 Technician (x1) 15661 | -6/Factory | Lost 3 parts (1p1n1u) 15949 | -6/Factory | Identified exit to Lower Caves 15949 | -6/Factory | Discovered exit to Lower Caves (range 14) 16903 | -6/Factory | Lost 3 parts (1p1n1u) 17005 | -6/Factory | Garrison activated, responded to threat 17115 | -6/Factory | Garrison activated, responded to threat 17132 | -6/Factory | Lost 4 parts (2n2w) 17291 | -6/Factory | Core integrity fell below 50% 17838 | -6/Factory | Lost 9 parts (1p3n2u3w) 18038 | -6/Factory | Discovered exit to Factory (range 16) 18298 | -6/Factory | Spotted B-75 Beast 18316 | -6/Factory | Core integrity fell below 20% 18339 | -6/Factory | Destroyed B-75 Beast 18345 | -6/Factory | Core destroyed Last Messages --------------- 18335_ B-75 Beast IFF system glitched. 18335_ G-50 Soldier destroyed. 18336_ B-75 Beast Imp. Medium Treads blasted off. 18338_ Power failure, Angular Momentum Engine shutdown. 18339_ Overheating: Huge Storage Unit damaged (-52). 18339_ Huge Storage Unit destroyed. 18339_ Dynamic Insulation System fried. 18339_ B-75 Beast destroyed. 18340_ Overheating: Gravmag System damaged (-14). 18340_ Overheating: Tech Extrapolator damaged (-10). 18340_ Overheating: Force Rifle damaged (-29). 18340_ K-01 Serf collects debris. 18342_ L-41 Fighter knocked back. 18343_ K-01 Serf collects debris. 18345_ Overheating: Core damaged (-161). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????+????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????+????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####+## #?????????????###????########???? | | ?????????# #??##############????# ???? | | ?????????# ####??# #????# ???? | | ?????????# #?????# #????# ????? | | ?????????+ #?????# #????# ????? | | ?????????# ####?????# #????# ????? | | ?????????# #????????# #????# ###### | | ?????????# #????????# #????# # | | ?????????# #????????# #????# # ! | | ?????????# #????????# |= #????# # | | ????????? #????????# |=/ #????# # "" | | ?????????###????????# =!@%* #????# + "" | | ????????????????????# !l=] #????# # """ | | ????????????????????# =][ #????# # """ | | ?????????????????#";;;;;%;;+########### # """ | | ???????????????# ; # | | ???????????????# ; # | | ???????????????# ; ! # | | ???????????????# ; *% # | | ?????????##???# ]![ g k =%*[ ""#### | | ????????? #???##;!=!=% % "= #### | | ????????? #????# !%* " | | ????????? #????# % t | | ????????? #????#; | | ????????? #?????## " | | # ????????# " | | # ????????? " | | # ??????????? # | | #####+###?????????????? # | | ???????????????? " " # | | ???????????????????? " " # | | ?????????????????????? " " # | | ???????????????????????" " # | | ?????????????????????????" ###### #? | | #####+###?????????????????????????" ?????? ???? | | # ?????????????????????????" ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Deep Structural Scanner | -8/Recycling | Extrapolated Barrage Gun | -8/Recycling | Extrapolated Mak. Leg | -8/Recycling | Extrapolated Mak. Propulsion Shielding | -8/Recycling | Extrapolated Battle Rifle | -8/Recycling | Extrapolated Imp. Terrain Scan Processor | -8/Recycling | Hacked Thermal Generator | -8/Recycling | Hacked Imp. Heavy Armor Plating | -8/Recycling | Hacked EM Pulse Cannon | -8/Recycling | Hacked Mak. Laser | -8/Recycling | Extrapolated 0b10 Decoder Chip [Generic] | -8/Recycling | Extrapolated 0b10 Decoder Chip [Scout] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Mak. Shrapnel Gun | -8/Scraptown | Extrapolated Mak. Flight Unit | -8/Scraptown | Extrapolated Battle Cannon | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Adv. Concussive RPG | -6/Factory | Hacked Spk. Medium Treads | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Kinetic Plating | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated Mak. ECM Suite | -6/Factory | Extrapolated Multireflex Exoskeleton | -6/Factory | Extrapolated Cesium-ion Thruster | -6/Factory | Scanalyzed Mak. Utility Shielding | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Robot Schematics ------------------ O-16 Technician | -8/Recycling | Hacked Fabricated ------------ O-16 Technician | x1 | -6/Factory O-16 Technician | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Imp. VSS Leg | -6/Factory | Hacked Lgt. Armored Exoskeleton | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyRapidImmobilizer Manual? 0 Play Time 01:20:28 Cumulative 186.7 hours Start 2025.12.10 @ 12:15:13 End 2025.12.10 @ 13:35:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 264 Rogue 0 Adventurer 0 Explorer 264 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5164e7d-6e64-4fb8-9a14-ab9304ee3c37