Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 20:04:08 Player: BlobtheGreat Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (154) 770 Value Destroyed (3621) 3621 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8611 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 19% Temperature Cool (23) Movement Hovering (80) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Combat Airjet > --- UTILITY (5) ------ Advanced Visual Processing Unit 0b10 Decoder Chip [Scout] Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Improved Medium Armor Plating Authchip [Weapon] Enhanced Autogun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Great Axe > --- INVENTORY -------- Micro Nuclear Core Medium Treads Compact Wheel Gravmag System High-capacity Storage Unit Advanced Weight Redist. System Transmission Jammer Improved Medium Armor Plating Hacking Suite Authchip [Propulsion] Authchip [Weapon] Enhanced Autogun Enhanced Autogun Proton Missile Launcher Heavy Missile Launcher [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 108 | 7 9 3 26 4 22 24 10 . . 3 Power 12 | 1 1 . 4 . 1 3 1 . . 1 Engine 9 | 1 . . 4 . 1 3 . . . . Core 3 | . 1 . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 37 | 2 3 . 10 2 8 7 4 . . 1 Treads 21 | . 2 . 9 1 6 3 . . . . Leg 3 | 2 1 . . . . . . . . . Wheel 6 | . . . 1 . 2 3 . . . . Hover 7 | . . . . 1 . 1 4 . . 1 Flight . | . . . . . . . . . . . Utility 23 | 2 2 2 3 1 5 4 3 . . 1 Device 7 | 1 1 1 . . 2 1 1 . . . Storage 4 | 1 1 . 1 . . 1 . . . . Processor 3 | . . . . . 1 . 1 . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 8 | . . 1 2 1 2 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 36 | 2 3 1 9 1 8 10 2 . . . Energy Gun 7 | 1 1 . 1 1 2 1 . . . . Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 15 | 1 1 1 4 . 1 6 1 . . . Ballistic Cannon 3 | . . . . . 1 2 . . . . Launcher 6 | . 1 . 1 . 3 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 2 . 1 2 . . . . Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 6 | . . . . 6 . . . . . . Parts Lost 33 | . 3 2 2 1 6 5 6 . . 8 Power 4 | . 1 . 1 . 1 . 1 . . . Propulsion 11 | . . . . . 1 3 2 . . 5 Utility 11 | . 1 1 1 . 2 2 2 . . 2 Weapon 7 | . 1 1 . 1 2 . 1 . . 1 Highest Loss Streak 6 | . 1 2 1 1 5 2 6 . . 3 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 14 | 4 12 14 14 14 14 15 14 13 15 14 Power . | . . 1 . 1 . . 1 1 1 . Propulsion 3 | 3 3 4 3 3 3 4 4 2 1 . Utility 3 | . 1 1 3 4 4 4 5 6 8 8 Weapon 5 | . 5 6 6 6 7 5 3 3 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 37 | . 4 3 9 . 6 6 . . . 9 Power 5 | . 1 . 2 . . 1 . . . 1 Propulsion 4 | . 3 . . . . 1 . . . . Utility 14 | . . 1 3 . . 3 . . . 7 Weapon 13 | . . 2 3 . 6 1 . . . 1 Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 100 98 98 81 100 92 67 Engine 6 | . 9 . 10 11 8 7 3 . . . Core 2 | . 4 14 . . . . 3 7 7 4 Treads 17 | . 10 28 26 22 19 15 8 . . . Leg 2 | . 16 . . . . . . . . . Wheel 9 | . . . 6 11 16 21 8 . . . Hover 2 | . . . . . . . 11 38 38 24 Device 11 | . 13 13 11 11 12 12 1 7 7 4 Storage 9 | . 14 14 11 11 9 7 7 7 7 6 Processor 3 | . . . . . 4 7 5 7 7 9 Hackware 1 | . . . . . . 1 7 7 7 7 Protection 6 | . . . 10 11 9 6 5 7 7 3 Energy Gun 5 | . 12 4 3 18 10 3 . . . . Ballistic Gun 11 | . 13 22 18 3 2 8 5 8 . 1 Slashing Weapon 1 | . . . . . 1 1 6 5 7 2 Peak Build Rating 53 | 7 15 15 20 26 35 45 51 53 49 49 Average Rating 26 | 5 11 11 17 21 28 41 38 52 49 36 On Entrance 27 | . 7 15 11 20 26 35 38 51 53 49 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 13 31 32 39 38 44 64 64 38 35 38 Greatest Support 63 | 20 40 40 63 43 43 52 51 51 51 51 Greatest Overweight (x) 9 | . 9 . 3 3 3 2 3 1 . 1 Average Overweight (x) . | . . . . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 15 15 15 Average Capacity 15 | 7 13 15 15 15 15 15 18 15 15 14 Most Carried 17 | 7 15 15 15 15 15 17 17 15 15 15 Average Carried 14 | 4 12 14 14 14 14 15 14 13 15 14 Final Capacity 20 | 8 15 15 15 15 15 20 15 15 15 5 Final Carried 17 | 7 15 15 15 15 15 17 11 14 15 5 Class Distribution -------------------- 70% | Mutant 14% | Skirmisher 9% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 4159 | 306 485 241 984 37 537 824 522 71 . 152 Remotely . | . . . . . . . . . . . Salvage Created 4804 | 112 887 162 1496 101 646 958 275 55 . 112 Parts 319 | 7 62 9 118 5 45 55 12 1 . 5 Haulers Intercepted 10 | . 2 . 6 . . 2 . . . . Recyclers Shooed 5 | . . . 2 . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 5 . . 16 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 104 | . 18 6 36 1 20 14 3 . . 6 Melee 2 | . . . . . . . 2 . . . Guns 52 | . 12 3 24 1 3 9 . . . . Cannons 6 | . . . . . 6 . . . . . AOE 44 | . 6 3 12 . 11 5 1 . . 6 Classes Destroyed 16 | 2 6 1 2 1 1 1 1 1 . . Worker 7 | . . 1 3 . 3 . . . . . Builder 6 | . 1 . 1 . 4 . . . . . Tunneler 5 | 2 2 . . . 1 . . . . . Hauler 10 | . 2 . 6 . . 2 . . . . Recycler 11 | 1 2 . 2 1 1 4 . . . . Operator 3 | . 1 . 1 . . 1 . . . . Watcher 8 | . 3 . 2 . 2 1 . . . . Swarmer 45 | . 8 3 18 . 11 . . . . 5 Grunt 31 | . 10 3 7 . 4 4 2 . . 1 Brawler 2 | . . . 1 . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 17 | . . . 10 . 4 3 . . . . Demolisher 1 | . . . . 1 . . . . . . Programmer 7 | . . . . . . 7 . . . . Samaritan 1 | . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 3 4 3 5 2 7 6 2 . . 3 Combat Bots Only 6 | . 3 3 4 1 4 6 2 . . 3 Max Kills in Single Turn 3 | 1 3 1 3 1 3 2 1 1 . 2 Gunslinging 1 | . 1 . 1 . . . . . . . Exploded 3 | . 2 1 3 . 3 2 1 . . 2 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 757 | . 63 40 114 10 104 263 28 . . 135 Missed 233 | . 13 10 27 2 31 89 10 . . 51 Hits 524 | . 50 30 87 8 73 174 18 . . 84 Melee 16 | . . . 1 . 3 . 7 . . 5 Projectile 508 | . 50 30 86 8 70 174 11 . . 79 AOE 10 | . . . . 10 . . . . . . Critical Strikes 20 | . . . 3 . 1 7 4 . . 5 Part Disruptions 3 | . . . . . . 1 . 2 . . Damage Taken 7920 | . 544 421 1142 402 1172 2129 472 40 . 1598 Core 1436 | . 101 72 255 113 182 180 63 . . 470 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 404 | . . . 64 . 141 199 . . . . Core Remaining (%) 51 | 100 . 30 . 8 66 . . . . . Volleys Fired 308 | 12 54 20 95 7 39 68 5 1 . 7 Largest 2 | 1 2 2 2 2 2 2 1 1 . 1 Hottest 98 | 20 75 75 68 90 98 98 39 25 . 39 Shots Fired 545 | 12 97 36 171 14 69 130 7 2 . 7 Gun 474 | 12 91 30 160 14 40 122 3 2 . . Cannon 24 | . . . 2 . 21 1 . . . . Launcher 47 | . 6 6 9 . 8 7 4 . . 7 Special . | . . . . . . . . . . . Kinetic 381 | 12 72 17 143 4 33 95 3 2 . . Thermal 43 | . . . 2 . 13 28 . . . . Explosive 47 | . 6 6 9 . 8 7 4 . . 7 Electromagnetic 74 | . 19 13 17 10 15 . . . . . Robot Hit Streak 20 | 4 8 7 13 5 18 20 4 . . 1 Robot Miss Streak 7 | 1 3 2 6 4 7 6 . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 3 1 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . Shots Hit Robots 392 | 9 65 24 116 10 53 99 12 2 . 2 Core Hits 266 | 4 43 12 75 9 52 54 9 1 . 7 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . Critical Strikes 6 | . . . 4 . . 2 . . . . Burn 2 | . . . . . . 2 . . . . Destroy 4 | . . . 4 . . . . . . . Melee Attacks 51 | . . . 2 . 6 24 10 8 . 1 Impact 8 | . . . 2 . 6 . . . . . Slashing 43 | . . . . . . 24 10 8 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 6 1 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11757 | 109 1352 742 2539 211 2165 2983 930 158 . 568 Guns 5589 | 109 914 353 1744 140 583 1728 18 . . . Cannons 390 | . . . . . 376 14 . . . . Explosions 4568 | . 436 383 769 69 1206 783 355 . . 567 Melee 1139 | . . . . . . 453 528 158 . . Ramming 71 | . 2 6 26 2 . 5 29 . . 1 Kinetic 4259 | 109 585 178 1527 16 545 1281 18 . . . Thermal 1102 | . 34 38 42 69 458 461 . . . . Explosive 4135 | . 402 345 727 . 956 783 355 . . 567 Electromagnetic 1051 | . 329 175 217 124 206 . . . . . Impact . | . . . . . . . . . . . Slashing 1139 | . . . . . . 453 528 158 . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . 6 6 . 6 . 7 19 19 19 19 Average Corruption 8 | . 3 6 . 6 . 4 13 19 19 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 175 | . 19 41 . . . 39 39 15 1 21 Message Errors 38 | . 5 11 . . . 9 9 2 . 2 Matter Fused 40 | . 3 6 . . . 9 11 6 . 5 Heat Flow Errors 30 | . 4 12 . . . 3 5 2 1 3 Energy Discharges 17 | . 2 3 . . . 5 5 . . 2 Parts Rejected 3 | . 1 . . . . 1 . . . 1 Parts Fused 2 | . . 1 . . . . 1 . . . Data Loss (minor) 19 | . 1 5 . . . 5 3 1 . 4 Data Loss (major) 7 | . 1 . . . . 3 3 . . . Misfires 8 | . 1 1 . . . 3 2 1 . . Alerts 6 | . 1 2 . . . . . 2 . 1 Misdirections 4 | . . . . . . . . 1 . 3 Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 570 | . 20 31 49 . 78 90 237 51 . 14 Projectiles . | . . . . . . . . . . . Explosions 229 | . 20 31 49 . 78 37 . . . 14 Melee 341 | . . . . . . 53 237 51 . . Knockbacks 17 | . . . . . 16 1 . . . . Impact . | . . . . . . . . . . . Kinetic 16 | . . . . . 15 1 . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 576 | . 24 85 78 35 144 53 126 . . 31 Shots 17 | . 1 3 2 1 4 1 4 . . 1 Rammed 19 | . 1 1 2 1 . 2 11 . . 1 Targets Rammed 21 | . 1 1 3 1 . 2 12 . . 1 Kicked . | . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . Highest Temperature 280 | . 232 240 63 83 280 271 222 257 204 193 Average Temperature 63 | . 47 95 18 35 83 40 79 116 111 85 Received Heat Transfer 2145 | . 198 123 300 . 360 591 117 . . 456 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1880 | . 50 50 . 100 644 1036 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 1 1 3 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . 1 . 1 . 1 1 . . . . Low Security (%) 82 | 100 87 100 77 100 97 68 . . . . Level 1 17 | . 12 . 22 . 2 31 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 348 | 15 258 103 348 60 228 287 . . . . Initial 100 | . . . . 60 . 100 . . . . Average 87 | 1 106 13 141 28 53 84 . . . . Influence Increases 4018 | 15 616 172 1173 25 742 700 85 . . 490 Destroy 0b10 Robot/C 2160 | . 360 120 720 20 400 280 60 . . 200 Destroy 0b10 Robot/NC 265 | 15 55 5 75 5 55 40 15 . . . Destroy Leader 536 | . 90 20 196 . 84 116 10 . . 20 Successful Hack 123 | . 14 . 71 . 27 11 . . . . Disable Machine 150 | . 15 . 15 . 75 45 . . . . Destroy Structure 214 | . 22 27 66 . 71 28 . . . . Lose Combat Pursuer 570 | . 60 . 30 . 30 180 . . . 270 Influence Decreases 3814 | 15 616 172 1018 180 521 636 370 . . 286 Entered New Map 322 | . . . . 95 . 121 106 . . . Time Decay 2484 | 15 403 152 589 75 342 478 234 . . 196 Lost Part 265 | . 30 20 15 10 60 30 30 . . 70 Lost Ally 27 | . . . . . . 7 . . . 20 Purge Threat 716 | . 183 . 414 . 119 . . . . . Squads Dispatched 18 | . 4 1 3 . 2 7 . . . 1 Investigation 5 | . 2 1 1 . . 1 . . . . Extermination 6 | . . . . . . 6 . . . . Reinforcement 6 | . 2 . 2 . 2 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 7 | . 1 . 4 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 198 | . 31 6 53 3 27 35 3 . . 40 Peak Tracking Total 9 | . 4 3 6 2 5 8 3 . . 9 Tactical Retreats 16 | . 3 . 2 . 1 4 . . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 12 | . 7 . 1 . 2 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 10 | . 1 . 1 . 5 3 . . . . Max in Single Turn 2 | . 1 . 1 . 2 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 47 | . 7 1 12 . 7 16 . . 4 . Terminals 31 | . 6 . 10 . 5 10 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 3 | . . . 1 . 1 1 . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 156 | . 24 1 46 . 26 31 . . 28 . Successful 86 | . 11 1 24 . 13 9 . . 28 . Failed 70 | . 13 . 22 . 13 22 . . . . Catastrophic 11 | . . . 3 . 1 7 . . . . Database Lockouts . | . . . . . . . . . . . Manual 84 | . 20 . 31 . 13 20 . . . . Terminals 99 | . 21 . 42 . 16 20 . . . . Fabricators 8 | . . . . . . 8 . . . . Repair Stations 9 | . . . 3 . 4 2 . . . . Recycling Units 4 | . 3 . 1 . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 56 | . 5 1 13 . 5 4 . . 28 . Record 14 | . . . . . . 3 . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 3 | . . . . . . . . . 3 . Robot Analysis 3 | . 2 . 1 . . . . . . . Prototype ID Bank 7 | . 1 . 2 . 1 . . . 3 . Open Door 1 | . . 1 . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . Alert Level 2 | . . . 2 . . . . . . . Unreport Threat 7 | . 2 . 3 . 2 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks 8 | . . . 2 . 4 2 . . . . Scan Component 4 | . . . 1 . 2 1 . . . . Repair 4 | . . . 1 . 2 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 16 | . 6 . 8 . 1 1 . . . . Terminals 15 | . 6 . 8 . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . . . Operators 1 | . . . 1 . . . . . . . Skim 12 | . 6 . 6 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Recompile 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 37 | . 7 . 11 . 5 14 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 1 . 2 1 . . . . Time 157 | . . . 13 . 100 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . . . 1 . . . . 1 Largest Group 1 | . . . . . 1 1 . . . 1 Highest-Rated Group 96 | . . . . . 10 10 . . . 96 Highest-Rated Ally 96 | . . . . . 10 10 . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 Total Damage 417 | . . . . . . . . . . 417 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Active Infowar (turns) 10280 | 32 755 1211 2630 167 1514 2907 314 284 42 424 Optics 1064 | . . . . . . . 314 284 42 424 Sensors 3700 | . . . . . 793 2907 . . . . Traps 3165 | . . . . . 722 2443 . . . . Seismic 5471 | 32 755 1211 2630 167 676 . . . . . Decoding 120 | . . . . . . . . . . 120 Robot Analysis Total 3 | . 2 . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 12571 | 111 1736 1305 2630 201 1600 3162 1076 284 42 424 Spaces Moved 8188 | 60 937 770 1391 117 802 2078 952 469 78 534 Core 4 | 3 1 . . . . . . . . . Treads 2959 | . 376 770 1179 56 155 252 171 . . . Legs 617 | 57 560 . . . . . . . . . Wheels 2932 | . . . 212 60 647 1826 187 . . . Hover 1676 | . . . . 1 . . 594 469 78 534 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 135 135 105 92 53 53 53 53 Average Speed 126 | 116 159 160 156 148 125 122 103 53 53 72 Slowest Speed 500 | 120 500 160 240 315 320 245 240 132 53 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 4 92 95 94 15 46 42 86 62 72 74 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . 2 2 . . . . . 1 . Known Exits Taken 3 | . . 1 . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 . 1 1 . . 1 1 1 . Scrap Searched 15 | . . 3 . 1 . . 1 6 . 4 Spaces Dug 83 | . . 13 7 . 14 15 1 6 . 27 Terrain Destroyed 371 | . 31 29 65 . 79 37 50 6 . 74 Melee 29 | . . . 2 . 5 15 1 6 . . Projectile 1 | . . . . . . 1 . . . . AOE 341 | . 31 29 63 . 74 21 49 . . 74 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 9798 | 85 1081 809 1684 133 1318 2564 1001 485 78 560 Wait 826 | . 42 1 106 . 397 277 . . . 3 Move 8178 | 59 936 769 1390 116 801 2077 951 468 77 534 Hop . | . . . . . . . . . . . Pick Up 98 | 7 15 6 16 2 18 26 2 5 . 1 Fast Attach 49 | 7 12 . 5 . 9 13 . . . 3 Attach 31 | . 3 2 4 1 6 3 10 . . 2 Detach 9 | . . . . . 2 1 2 . 1 3 Swap 110 | . 6 6 30 3 23 34 5 1 . 2 Drop 113 | . 12 4 33 3 17 39 . 2 . 3 Fire 308 | 12 54 20 95 7 39 68 5 1 . 7 Melee 51 | . . . 2 . 6 24 10 8 . 1 Ram 2 | . . . . 1 . . . . . 1 Kick . | . . . . . . . . . . . Crush 19 | . 1 1 3 . . 2 12 . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . . 4 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / Exi / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 10) 1294 | -10/Materials | Discovered new exit (range 4) 1512 | -10/Materials | Learned 4 Subcaves zone layouts 1591 | -10/Materials | Learned 4 Recycling zone layouts 1715 | -10/Materials | Learned 2 Mines zone layouts 1762 | -10/Materials | Learned Storage emergency access door positions 1799 | -10/Materials | Learned Storage garrison access intel 1846 | -10/Materials | Learned 2 Mines zone layouts 1848 | -10/Materials | Entered Mines 1849 | -10/Mines | Identified exit to Materials 1849 | -10/Mines | Identified exit to Exiles 1906 | -10/Mines | Learned 4 Materials zone layouts 1918 | -10/Mines | Learned location of Storage (-9) 1956 | -10/Mines | Discovered new exit (range 11) 2240 | -10/Mines | Core integrity fell below 50% 2430 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2662 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2754 | -10/Mines | Met a Derelict shopkeep closing up shop 3153 | -10/Mines | Entered Materials 3153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3575 | -9/Materials | Discovered new exit (range 6) 3987 | -9/Materials | Discovered new exit (range 16) 4300 | -9/Materials | Build established: Scavenger-Mutant 4576 | -9/Materials | Discovered new exit (range 6) 4602 | -9/Materials | Build established: Mutant 4681 | -9/Materials | Discovered new exit (range 5) 4801 | -9/Materials | Learned location of Zion (-6) 4844 | -9/Materials | Learned location of 1 exit from Storage 4875 | -9/Materials | Learned Storage stockpile data 4897 | -9/Materials | Loaded intel: 12 terminal locations 4909 | -9/Materials | Loaded intel: 18 interactive machine locations 4935 | -9/Materials | Learned Storage trap positions 4996 | -9/Materials | Core integrity fell below 50% 5111 | -9/Materials | Discovered new exit (range 5) 5487 | -9/Materials | Repaired Lgt. Armor Plating 5512 | -9/Materials | Discovered new exit (range 9) 5783 | -9/Materials | Entered Mines 5796 | -9/Mines | Assembled infested the area 5801 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5836 | -9/Mines | Core integrity fell below 20% 5965 | -9/Mines | Discovered new exit (range 3) 5984 | -9/Mines | Entered Materials 5984 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6069 | -8/Materials | Repaired Cmb. Airjet 6121 | -8/Materials | Repaired Cmb. Airjet 6778 | -8/Materials | Lost 5 parts (1p1n2u1w) 7093 | -8/Materials | Discovered new exit (range 3) 7094 | -8/Materials | Identified exit to Factory 7584 | -8/Materials | Entered Factory 7584 | -7/Factory | Accompanied by 1 ally 7584 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7811 | -7/Factory | Discovered new exit (range 13) 7824 | -7/Factory | Identified exit to Lower Caves 7944 | -7/Factory | Build established: Skirmisher 9639 | -7/Factory | Discovered new exit (range 5) 9643 | -7/Factory | Identified exit to Factory 10352 | -7/Factory | Repaired Imp. Medium Armor Plating? 10366 | -7/Factory | Build established: Mutant 10746 | -7/Factory | Entered Lower Caves 11264 | -7/Lower Caves | System corruption reached 10% 11322 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 11694 | -7/Lower Caves | Learned 8 Factory zone layouts 11790 | -7/Lower Caves | Build established: Scavenger-Mutant 11800 | -7/Lower Caves | Discovered new exit (range 12) 11822 | -7/Lower Caves | Entered another Lower Caves area 11828 | -7/Lower Caves | Encountered a Warlord checkpoint 12101 | -7/Lower Caves | Discovered new exit (range 7) 12106 | -7/Lower Caves | Entered Data Miner 12107 | -7/Data Miner | Discovered new exit (range 6) 12115 | -7/Data Miner | Met Data Miner 12131 | -7/Data Miner | Learned location of Section 7 (-2) 12131 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12136 | -7/Data Miner | Received God Mode back door access code from Data Miner 12148 | -7/Data Miner | Entered Proximity Caves 12150 | -6/Proximity Caves | Spotter reported a threat 12151 | -6/Proximity Caves | Spotter reported a threat 12228 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12264 | -6/Proximity Caves | Spotter reported a threat 12266 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12317 | -6/Proximity Caves | Spotter reported a threat 12325 | -6/Proximity Caves | Spotter reported a threat 12370 | -6/Proximity Caves | Core integrity fell below 50% 12370 | -6/Proximity Caves | Spotter reported a threat 12373 | -6/Proximity Caves | Lost 3 parts (3n) 12421 | -6/Proximity Caves | Escorted by Enhanced Grunt 12423 | -6/Proximity Caves | Core integrity fell below 20% 12493 | -6/Proximity Caves | Spotter reported a threat 12572 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 12466_ Dropped Imp. Deuterium Engine. 12469_ System corrupted: Component data lost. 12484_ System corrupted: Matter fused (-6). 12491_ S-27 Virus destroyed. 12493_ ALERT: Unidentified potential threat approaching Complex 0b10. 12494_ S-27 Virus destroyed. 12495_ The unstable cave ceiling collapses. 12506_ Autogun fries itself beyond repair. 12518_ Searching scrap... 12518_ Found Mak. Shrapnel Gun. 12518_ Found Unknown Device. 12518_ Found 49 Matter. 12519_ Acquired 49 matter. 12541_ System corrupted: Heat flow error (+201). 12551_ M-28 Smith repairs L-41 Fighter. 12555_ Cmb. Airjet destroyed. 12557_ System corrupted: Cmb. Airjet rejected. 12558_ Acquired Cmb. Airjet. 12559_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????######???????? | | ??????????????????????????????###### #???????? | | ?????????????????????????????# ?????????? | | ????????????????????????????## ???????????? | | ????????????????????????????# #????????????? | | ??????????????????###??????## #?????????????? | | ?????????????????## #????## #??????????????? | | ?????????????????# ##### #???????????????? | | ?????????????????# #????????????????? | | ??????????????????# @ #????????????????? | | ??????????? ?????## n ####??????????????? | | ??????????? ??????# l #??????####????? | | ??? ????? ??????# #?????## #???? | | ??? ???????# #?????# ##?? | | ??# ???????# " #?????? #?? | | ?# ???????# " " #???????# ##? | | ?# % ??????## " " """"g#???????# #? | | ? #??????# " "" "" gg#####???# #? | | ?? *% #??????# """""" " !!# ##??# #? | | ??# #?????## """ " "$]*!! #??# #? | | ?## ???#?## " " "" /[! ##??## #? | | ?# #?? #?# """""" ! ##????## ##? | | ## #?? #?# "" " ###???## #?? | | ### ### #?# " " #??## #?? | | # #?# # " " "" #?## #?? | | #?# # "" """" ### ##?? | | #???# """ ! [ " ## ##??? | | ##??# " " #???? | | #??## " ### #???? | | ##### ##?# ## #???? | | # # #######???? | | ## #### #?????????? | | ## ##??# #?????????? | | ##### ###???## ###### ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 28% | -9/Materials Cmb. Airjet | 23% | -8/Materials Cmb. Airjet | 68% | -8/Materials Imp. Medium Armor Plating | 17% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalConceptField Manual? 0 Play Time 01:38:54 Cumulative 69.3 hours Start 2025.07.09 @ 17:33:47 End 2025.07.09 @ 20:04:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 41 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5ee10b7-9c40-4545-a6e3-030908e2669b