Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 21:25:46 Player: CrossedViper Result: Destroyed by V5-NFL(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (1120) 1120 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (7983) 7983 TOTAL SCORE: 10063 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3000 Friendly Fire -17 Cogmind --------- Core Integrity 0/170 Matter 207/300 Energy 1359/1400 System Corruption 4% Temperature Cool (18) Movement Core (900) Ox17 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Subdweller Optics X0-1V1's Piety Tracker > --- WEAPON (2) ------- Improved Medium Laser (fused) Subdweller Beam Cannon > --- INVENTORY (20) --- Protomatter-50 Light Ion Engine Subdweller Power Source Wheel Wheel Gun Armor Power Bank Subdweller Beam Cannon Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Scrap Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Medium Laser Barrage Gun > --- INVENTORY -------- Light Treads Cooling System High-capacity Storage Unit Power Bank [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Scrap Shield Device Seismic Detector Storage Small Storage Unit Protection Scrap Shield Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 8 13 9 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 3 3 Device 5 | 1 2 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 16 | 3 7 6 Energy Gun 6 | 1 3 2 Energy Cannon 7 | . 4 3 Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 5 | . 6 4 Power . | . . . Propulsion . | . . . Utility 2 | . 1 3 Weapon 2 | . 3 1 Tool/Special . | . . . Unused Backups 12 | . 1 11 Power 3 | . . 3 Propulsion 5 | . . 5 Utility 3 | . 1 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 91 | . 99 83 Engine 13 | . 14 13 Treads 22 | . 27 17 Device 8 | . 14 4 Storage 7 | . 14 1 Protection 5 | . . 10 Energy Gun 10 | . 5 15 Energy Cannon 7 | . 6 7 Ballistic Gun 13 | . 16 11 Peak Build Rating 27 | 7 13 27 Average Rating 13 | 4 8 18 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 55 | 13 55 54 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 8 | 6 10 6 Most Carried 13 | 1 11 13 Average Carried 5 | . 6 5 Final Capacity 20 | 8 20 20 Final Carried 11 | 1 11 9 Class Distribution -------------------- 75% | Mutant 24% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 899 | 232 228 439 Remotely . | . . . Salvage Created 1485 | 29 763 693 Parts 92 | 3 42 47 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 29 | . . 29 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 36 | . 16 20 Guns 20 | . 7 13 Cannons 15 | . 8 7 Classes Destroyed 9 | 1 5 3 Worker 1 | . 1 . Tunneler 2 | 1 1 . Hauler 1 | . 1 . Turret 2 | . . 2 Watcher 2 | . 2 . Swarmer 12 | . 3 9 Grunt 18 | . 13 5 Artisan 1 | . . 1 Subdweller 6 | . . 6 Best Kill Streak 5 | 1 5 5 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 158 | . 50 108 Missed 43 | . 13 30 Hits 115 | . 37 78 Projectile 115 | . 37 78 AOE 2 | . . 2 Critical Strikes 2 | . . 2 Damage Taken 1502 | . 417 1085 Core 250 | . 78 172 Absorbed by Shields . | . . . Regen/Repaired (Parts) 142 | . 142 . Core Remaining (%) 100 | 100 . . Volleys Fired 135 | 6 53 76 Largest 3 | 2 2 3 Hottest 164 | 40 120 164 Shots Fired 267 | 12 103 152 Gun 205 | 12 63 130 Cannon 62 | . 40 22 Launcher . | . . . Special . | . . . Kinetic 111 | 12 43 56 Thermal 146 | . 50 96 Explosive . | . . . Electromagnetic 10 | . 10 . Robot Hit Streak 14 | 3 5 14 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 138 | 4 55 79 Core Hits 66 | 1 33 32 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 8 | . 3 5 Burn 6 | . 2 4 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2388 | 67 804 1517 Guns 1721 | 67 379 1275 Cannons 667 | . 425 242 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 825 | 67 233 525 Thermal 1445 | . 453 992 Explosive . | . . . Electromagnetic 118 | . 118 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 37 | . . 37 Message Errors 8 | . . 8 Matter Fused 8 | . . 8 Heat Flow Errors 5 | . . 5 Energy Discharges 7 | . . 7 Parts Fused 1 | . . 1 Data Loss (minor) 3 | . . 3 Alerts 3 | . . 3 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 339 | . 303 339 Average Temperature 95 | . 140 66 Received Heat Transfer 822 | . 201 621 Effects 4 | . . 4 Interference 3 | . . 3 Short Circuit 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 1 4 Heat Transferred 3344 | . 1087 2257 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 79 . Level 1 19 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 249 | 5 249 . Initial . | . . . Average 71 | . 74 . Influence Increases 879 | 5 544 330 Destroy 0b10 Robot/C 640 | . 320 320 Destroy 0b10 Robot/NC 30 | 5 25 . Destroy Leader 96 | . 86 10 Successful Hack 36 | . 36 . Select Force Hacks 60 | . 60 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 721 | 5 323 393 Entered New Map 107 | . . 107 Time Decay 564 | 5 313 246 Lost Part 50 | . 10 40 Squads Dispatched 6 | . 6 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | . 24 30 Peak Tracking Total 6 | . 5 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 5 | . 1 4 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 9 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 31 1 Successful 21 | . 20 1 Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Hauler Manifests 2 | . 2 . Zone Layout 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 68 | . 8 60 Average Entertainment 13 | . 8 14 Good Acts 13 | . . 13 Bad Acts 18 | . . 18 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1582 | 14 1447 121 Optics 73 | . . 73 Seismic 1509 | 14 1447 48 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4991 | 104 2268 2619 Spaces Moved 1856 | 51 769 1036 Core 4 | 4 . . Treads 1852 | 47 769 1036 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 197 | 151 179 212 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 3 95 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2955 | 65 1565 1325 Wait 865 | . 704 161 Move 1854 | 50 768 1036 Hop . | . . . Pick Up 36 | . 18 18 Fast Attach 14 | 8 3 3 Attach 11 | . 4 7 Detach 1 | 1 . . Swap 8 | . 7 1 Drop 28 | . 8 20 Fire 135 | 6 53 76 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 3 | . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 5) 1497 | -10/Materials | Discovered new exit (range 3) 1728 | -10/Materials | Discovered new exit (range 8) 1828 | -10/Materials | Learned 2 Storage zone layouts 1866 | -10/Materials | Learned 2 Storage zone layouts 1892 | -10/Materials | Learned location of 2 exits from Mines 1908 | -10/Materials | Learned 2 Storage zone layouts 1914 | -10/Materials | Identified exit to Subcaves 1914 | -10/Materials | Learned location of 1 exit from Materials 1920 | -10/Materials | Learned 4 Subcaves zone layouts 1934 | -10/Materials | Identified exit to Mines 2127 | -10/Materials | Repaired Lgt. Treads 2153 | -10/Materials | Repaired Lgt. Treads 2349 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2373 | -10/Materials | Entered Subcaves 2374 | -10/Subcaves | Approached by a straggling Scientist 2534 | -10/Subcaves | Learned location of Storage (-9) 2690 | -10/Subcaves | Learned 8 Materials zone layouts 2824 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2866 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2898 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2913 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2946 | -10/Subcaves | Learned location of Zion (-7) 2946 | -10/Subcaves | Met a Zionite searching for "candidates" 3086 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 3279 | -10/Subcaves | Visited 4L-MR0's lab 3411 | -10/Subcaves | Found Power Bank 3603 | -10/Subcaves | Build established: Tank 3806 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3814 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 3858 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4160 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 4301 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 4312 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 4318 | -10/Subcaves | X0-1V1 whisked you away to safety 4334 | -10/Subcaves | X0-1V1 activates XOMVISION 4352 | -10/Subcaves | Identified exit to Materials 4352 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 4391 | -10/Subcaves | X0-1V1 caused items to flee you 4413 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 4418 | -10/Subcaves | Discovered new exit (range 0) 4418 | -10/Subcaves | X0-1V1 sent you into danger 4582 | -10/Subcaves | Items stopped fleeing you 4605 | -10/Subcaves | Build established: Mutant 4633 | -10/Subcaves | A Subdweller sparked back to life 4663 | -10/Subcaves | Core integrity fell below 50% 4726 | -10/Subcaves | Found Gun Armor 4853 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4991 | -10/Subcaves | Core integrity fell below 20% 4992 | -10/Subcaves | Destroyed by V5-NFL(R) with Subdweller Laser Last Messages --------------- 04888_ Q/6NMNM<2CVV0K H 6TZE A=SB3/, 04892_ Acquired Sub. Beam Cannon. 04899_ Acquired Wheel. 04900_ Acquired 18 matter. 04907_ System corrupted: Component data lost. 04907_ Acquired Wheel. 04911_ Acquired Lgt. Ion Engine. 04918_ Acquired Sub. Optics. 04920_ Acquired 54 matter. 04931_ System corrupted: Heat flow error (+273). 04950_ System corrupted: Matter fused (-5). 04965_ Sight range returns to normal. 04966_ System corrupted: IFF burst signal emitted. 04966_ X0-1V1 is amused. 04976_ Lgt. Treads destroyed. 04980_ V5-NFL(R) suffers critical hit (Destroy). 04986_ Barrage Gun destroyed. 04988_ System corrupted: Matter fused (-6). 04992_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????##??????????????? | | ??????????????????## ###????????????? | | ?????????????????? ?? #???????????? | | ?????????????????# ?? ##?????????? | | ????????????????? ?? "#?????????? | | ????????????????# ??? "?????????? | | ????????????????# ?? ?????????# | | ???????????????? ? ### #???????? # | | ??????????###??? ??""" ###????? # | | ?????????##" ##? ??? "" #???? #? | | ?????????# ### #????"" "##?? #?? | | ??????????$ <## #?????# ""### #??? | | ??????????? ## ##???## " # ##?? | | ???????????? # ##### " ### | | ???????????## ## ## & ! ## | | ???????????# #" # ## # | | ???????????# "" #### | | ?????####??# " ## | | ?????# R # # | | ????????# @###" # ## ## | | ????????# <## # ### #### | | ????????# ### #?## ##??### | | ????????##< # #?# #?## ##?????? | | ?????????###?##?## #??# #?????? | | ?????????????????# ##??# ????? | | ?????????????????## ##???# ???? | | ??????????????????####????##### ??? | | ??????????????????????????????? ?? | | ???????????????????????????????? ? | | ????????????????????????????????# | | ?????????????????????????????????# | | ??????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 12 Energy Capacity 1565 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -10/Materials Lgt. Treads | 64% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageFluxReplicator Manual? 0 Play Time 00:22:40 Cumulative 1025.2 hours Start 2026.10.21 @ 21:05:19 End 2026.10.21 @ 21:25:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 615 Rogue 608 Adventurer 0 Explorer 7 Win Type - Total 69 Types 24/6/27/2/0/1/6/1/2/0 Lore% 91 Gallery% 87 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed32eb6d-d324-4bf5-9a39-8cf6ac4d8ac7